AVGen-Bench / prompts /movie_trailer.json
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[
{
"content": "REDLINE PROTOCOL",
"style": "Sci‑Fi Thriller",
"prompt": "A short movie-teaser sequence with four cinematic shots and trailer-style sound design. Shot 1: In a dim spaceship corridor lit by red emergency lights, a ventilation fan hums and an alarm pulses; a lone engineer walks toward camera, boots echoing on metal grating, and a distorted intercom says, \"All hands—stay away from Bay Nine.\" Shot 2: Smash cut to a close-up of a gloved hand flipping a guarded toggle; it clicks down sharply, and a heavy bass hit lands exactly on the click as warning lights begin to strobe. Shot 3: Cut to an airlock window from inside; frost creeps across the glass while the door mechanism whines, then stops with a hard clunk, followed by a beat of silence and the engineer whispering, \"It’s still out there.\" Shot 4: Exterior space shot of the ship drifting in darkness; a signal beacon flashes in slow rhythm with a deep electronic thump, then the title card REDLINE PROTOCOL appears on black with a rising whoosh and a sharp logo sting."
},
{
"content": "THE LAST DOOR IN HOLLOW STREET",
"style": "Horror",
"prompt": "Four-shot horror teaser with strong silence-to-impact dynamics. Shot 1: A rain-soaked suburban street at night, distant thunder and wet wind; a porch light flickers as a person approaches a house, footsteps splashing in puddles. Shot 2: Close-up of a hand pushing the front door; the hinges creak slowly, then the door shuts by itself with a sudden slam that hits exactly on a trailer boom. Shot 3: Cut to a dark hallway interior; the only sound is a faint electrical buzz and the character’s breathing as a closet door knob turns with a tiny metallic tick, and the character whispers, \"Don’t open it.\" Shot 4: Smash cut to black on a sharp sting; a childlike humming fades in for half a second, then the title THE LAST DOOR IN HOLLOW STREET appears with a low sub hit."
},
{
"content": "MIDNIGHT LAUGH TRACK",
"style": "Psychological Horror / Found Footage",
"prompt": "Four-shot teaser with camcorder realism and audio glitches. Shot 1: Grainy handheld footage in a living room, air conditioner hum and soft tape hiss; a TV plays faint sitcom laughter off-screen while someone points the camera at a dark doorway. Shot 2: A flashlight beam sweeps across family photos; the camera bumps a frame, making a glassy clink, and the laughter on the TV warps and slows unnaturally. Shot 3: Close-up of the camcorder screen as a timestamp flickers; a sudden high-pitched feedback squeal hits exactly as a figure crosses frame for a single instant. Shot 4: Cut to black; a breathy voice right at the mic says, \"Did you hear them?\" and the title MIDNIGHT LAUGH TRACK snaps on with a harsh digital click."
},
{
"content": "SALTWATER VOWS",
"style": "Romantic Drama",
"prompt": "Four-shot emotional teaser with natural ambience and a musical swell. Shot 1: A windswept seaside pier at golden hour, waves rolling and gulls calling as two people stand in silence; one says softly, \"I came back.\" Shot 2: Cut to a kitchen morning scene; a kettle clicks off and steam hisses as hands brush accidentally, and the second person laughs under their breath. Shot 3: Smash cut to an argument in a car at night; windshield wipers thump rhythmically and rain drums on the roof as a voice breaks, \"You promised me forever.\" Shot 4: A quiet wide shot of the ocean at dusk; the music swells, then drops out for a beat as the title SALTWATER VOWS appears with a gentle, hopeful sting."
},
{
"content": "EIGHTY-SEVEN SECONDS",
"style": "Action / Heist",
"prompt": "Four-shot high-tempo teaser with clean sync hits. Shot 1: Inside a bank vault, fluorescent hum and distant alarms; a timer on a device beeps faster as a thief whispers, \"Eighty-seven seconds—move.\" Shot 2: Close-up of a glass cutter scoring a pane with a sharp scratch, then a suction cup pops as the circle lifts free, landing on a bass hit. Shot 3: Smash cut to a getaway car; engine revs, tires chirp, and the car fishtails out of a tight alley with gravel spraying and rattling off the chassis. Shot 4: A final slow-motion shot of a duffel bag hitting the pavement with a heavy thud as sirens surge; the title EIGHTY-SEVEN SECONDS slams onto black with a metallic logo sting."
},
{
"content": "THE QUIET TRIAL",
"style": "Courtroom Thriller",
"prompt": "Four-shot teaser driven by dialogue beats and sharp room sounds. Shot 1: A courtroom wide shot, muted crowd murmurs and camera shutters; a judge’s gavel strikes with a crisp crack and the room falls silent. Shot 2: Close-up of a witness’s hands twisting a tissue, the paper crinkling loudly in the hush as a lawyer asks, \"Did you see his face?\" Shot 3: Smash cut to an elevator; fluorescent buzz, then a brief phone vibration; the witness whispers into the receiver, \"They’re listening.\" Shot 4: Cut to black on a heavy boom; the title THE QUIET TRIAL appears as a tape recorder clicks on and a reel begins to spin."
},
{
"content": "NEON WALTZ",
"style": "Cyberpunk Noir",
"prompt": "Four-shot neon-noir teaser with rain, synth textures, and hard cuts. Shot 1: Rainy alleyway with neon signs flickering; water drips and a distant siren dopplers past as a detective lights a cigarette, the lighter flaring with a tiny whoosh. Shot 2: Close-up of an augmented eye interface; soft digital beeps and a scan tone rise as a face is outlined on a HUD. Shot 3: Smash cut to a nightclub; bass thumps and crowd noise, then the music abruptly cuts as a pistol is cocked with a sharp metallic clack. Shot 4: A slow push-in on a data chip being dropped onto a metal table with a ping; the title NEON WALTZ appears with a gritty synth sting."
},
{
"content": "PAPER KINGDOM",
"style": "Family Adventure / Comedy",
"prompt": "Four-shot playful teaser with clear foley and a bright musical hook. Shot 1: A kid’s bedroom; scissors snip cardboard and tape rips as a child declares, \"We’re building a castle!\" Shot 2: The cardboard fort reveals itself in a wide shot; a sibling knocks on a paper door, making a hollow thump, and a toy trumpet fanfare plays. Shot 3: Smash cut to the fort ‘drawbridge’ falling; it slaps down and the kids cheer as a pet dog barges in, collar jingling and nails clicking on the floor. Shot 4: A final hero shot of the cardboard castle under fairy lights; the title PAPER KINGDOM pops on with a whimsical chime."
},
{
"content": "DUST AND GLORY",
"style": "Sports Drama",
"prompt": "Four-shot inspirational teaser with training sounds and a musical lift. Shot 1: Dawn in an empty boxing gym; jump rope slaps the floor in a steady rhythm while a coach says, \"Again.\" Shot 2: Close-up of hands wrapping knuckles; fabric pulls tight with a rasp, and a bell dings in the distance. Shot 3: Smash cut to a match night; crowd roar swells as a punch lands with a sharp smack and sweat sprays in slow motion. Shot 4: A quiet locker-room shot; the fighter exhales, then taps the locker with a hollow knock as the title DUST AND GLORY appears with a triumphant sting."
},
{
"content": "THE ORCHARD BETWEEN US",
"style": "Coming-of-Age Drama",
"prompt": "Four-shot gentle teaser with intimate dialogue and rural ambience. Shot 1: An apple orchard in late afternoon; leaves rustle and distant bees hum as two teens ride bikes past, tires crunching on gravel. Shot 2: Close-up of hands carving initials into a tree, the knife scraping bark; one says, \"Promise you won’t forget.\" Shot 3: Smash cut to a school hallway; lockers slam and footsteps echo as a voice over a phone says, \"I’m leaving.\" Shot 4: A wide sunset shot of the orchard again; the music swells softly and the title THE ORCHARD BETWEEN US appears with a delicate bell-like sting."
},
{
"content": "KETTLE BLACK",
"style": "Dark Comedy",
"prompt": "Four-shot teaser with comedic timing and punchy sound cues. Shot 1: A quiet office kitchen; a kettle begins to whistle as a deadpan voice says, \"This is where it all went wrong.\" Shot 2: Close-up of a mug slipping; it hits the floor and shatters with a loud crash that lands on a comedic bass hit. Shot 3: Smash cut to a formal meeting room; polite applause abruptly stops as someone coughs loudly into a microphone, causing feedback squeal. Shot 4: Cut to black; a cheerful jingle plays for half a second, then cuts off as the title KETTLE BLACK appears with a sarcastic ‘ding’ sting."
},
{
"content": "WINTER SIGNAL",
"style": "Mystery / Nordic Noir",
"prompt": "Four-shot cold mystery teaser with wind and radio chatter. Shot 1: A snowy forest road; wind howls and boots crunch on snow as a detective says, \"No footprints in or out.\" Shot 2: Close-up of a handheld radio; it crackles and a voice breaks through, \"…do you copy?\" followed by sudden static. Shot 3: Smash cut to a frozen lake; an ice auger bites in with a grinding roar, then stops, leaving an eerie quiet. Shot 4: A lone cabin window glows in the blizzard; a low drone rises and the title WINTER SIGNAL appears with a sharp cold sting."
},
{
"content": "BLUEPRINT OF A LIE",
"style": "Conspiracy Thriller",
"prompt": "Four-shot teaser with rapid investigative beats and audio motifs. Shot 1: A copier room; pages whip out with mechanical clacks as documents are hurriedly stacked, and someone whispers, \"They altered the plans.\" Shot 2: Close-up of a phone unlocking; digital ticks and a notification ping as a hidden folder opens. Shot 3: Smash cut to an underground garage; footsteps echo, then a car remote chirps and headlights snap on with a hum. Shot 4: A fast montage-like final shot: a red string board, a file stamped, a door bolt sliding—each action landing on percussive hits—then the title BLUEPRINT OF A LIE slams onto black with a brass-like sting."
},
{
"content": "THE FAR FIELD",
"style": "War Drama",
"prompt": "Four-shot grounded teaser with distant battle ambience and intimate lines. Shot 1: A quiet dawn trench; wind and distant artillery rumbles as a soldier murmurs, \"Keep your head down.\" Shot 2: Close-up of hands loading a magazine; rounds click into place in sync with the motion. Shot 3: Smash cut to a sprint across mud; boots suck and slap, bullets crack overhead, and a whistle shrieks. Shot 4: A still shot of a letter being unfolded; paper crackles loudly, then silence as the title THE FAR FIELD appears with a solemn low hit."
},
{
"content": "CITY OF GLASS",
"style": "Disaster Thriller",
"prompt": "Four-shot teaser with escalating impacts and environmental collapse. Shot 1: Downtown morning; traffic ambience and crosswalk beeps as a commuter says, \"Did you feel that?\" Shot 2: Close-up of a water glass trembling; tiny ripples tick against the rim, then a sharp jolt makes it jump with a clink. Shot 3: Smash cut to a street canyon; a deep rumble builds as windows begin to fracture, and glass starts raining down with chaotic tinkling crashes. Shot 4: Cut to black on a massive boom; the title CITY OF GLASS appears as a distant emergency siren fades in under the logo sting."
},
{
"content": "HONEY ON THE TONGUE",
"style": "Food Romance / Slice of Life",
"prompt": "Four-shot warm teaser with cooking foley and flirtatious dialogue. Shot 1: A small bakery at dawn; dough slaps the counter and a mixer hums as someone says, \"You’re early.\" Shot 2: Close-up of honey drizzling onto a pastry; it threads down with a sticky sheen while a kettle steams softly in the background. Shot 3: Smash cut to a busy service rush; plates clink, tickets rip, and a chef calls, \"Two out!\" as a timer beeps. Shot 4: A quiet after-hours shot; two people share a pastry bite, a soft laugh, then the title HONEY ON THE TONGUE appears with a gentle acoustic sting."
},
{
"content": "THE INK SEA",
"style": "Fantasy Adventure",
"prompt": "Four-shot magical teaser with tactile foley and orchestral swells. Shot 1: A candlelit library; pages turn with soft flutters as a narrator whispers, \"Every map has a mouth.\" Shot 2: Close-up of an old compass; it clicks open, and the needle spins with a faint metallic tick-tick. Shot 3: Smash cut to a shoreline where black waves roll; the surf hisses and a creature’s distant call echoes as a cloak snaps in the wind. Shot 4: A book slams shut on a bass hit, ink splashes across the cover like liquid, and the title THE INK SEA appears with a bright, enchanted sting."
},
{
"content": "SECOND TAKE",
"style": "Mockumentary Comedy",
"prompt": "Four-shot mockumentary teaser with on-set chatter and abrupt cuts. Shot 1: A film set; a clapperboard snaps loudly and someone says, \"Action—no, wait, not yet.\" Shot 2: Close-up of a boom mic dipping into frame; the operator whispers, \"Sorry,\" as the director sighs. Shot 3: Smash cut to an interview chair; the subject clears their throat into the mic, then says, \"I was misquoted,\" while crew members shuffle and a chair squeaks. Shot 4: A chaotic set moment—prop falls with a crash, someone yells \"Cut!\"—then the title SECOND TAKE appears with a playful sting and a tiny rewind sound."
},
{
"content": "THE LONGEST MINUTE",
"style": "Romance / Time-Loop",
"prompt": "Four-shot teaser with repeated audio motif and subtle variation. Shot 1: A café bell jingles as the door opens; a clock ticks loudly in an otherwise quiet room and a voice says, \"This feels familiar.\" Shot 2: Close-up of coffee spilling; it splashes and drips in slow motion as the same line repeats, slightly overlapping like an echo. Shot 3: Smash cut to a crosswalk; the walk signal beeps, then glitches and restarts as the character says, \"Not again.\" Shot 4: A rapid, breathy run up stairs; footsteps pound, then everything snaps to silence and the title THE LONGEST MINUTE appears with a ticking clock sting."
},
{
"content": "TIDELINE EVIDENCE",
"style": "Crime / Detective",
"prompt": "Four-shot gritty teaser with sea ambience and forensic sounds. Shot 1: A foggy beach at dawn; waves roll and gulls cry as a detective says, \"It washed in overnight.\" Shot 2: Close-up of a gloved hand placing an evidence marker; the plastic clicks on wet sand while a camera shutter snaps. Shot 3: Smash cut to an interrogation room; a chair scrapes back, a recorder clicks on, and a suspect mutters, \"You don’t know who you’re chasing.\" Shot 4: A fast shot of waves smashing against rocks on a heavy boom, then the title TIDELINE EVIDENCE appears with a dark, percussive logo sting."
}
]