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// Copyright (c) 2007-2014 SIL International // Licensed under the MIT license: opensource.org/licenses/MIT using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Windows.Forms; using SIL.Ext...
// Copyright 2016 Michael Mairegger // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agre...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Controllers; using Syst...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
<?cs # A link to a package ?><?cs def:package_link(pkg) ?> <a href="<?cs var:toroot ?><?cs var:pkg.link ?>"><?cs var:pkg.name ?></a><?cs /def ?> <?cs # A link to a type, or not if it's a primitive type link: whether to create a link at the top level, always creates links in recursive invocati...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Runtime.CompilerServices; using LLILUM = Microsoft.Llilum.Devices; namespace Microsoft.SPOT.Hardware { public class AnalogOutput : IDisposable { static object s_syncRoot = new Object(); //--// private readonly Cpu.Pin m_pin; privat...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; using Abp.Dependency; using Abp.Domain.Entities; using Abp.MultiTenancy; using Abp.Reflection.Extensions; namespace Abp.Domain.Repositories { /// <summary> /// Base class to implement...
namespace ContosoUniversity.Domain.Core.Repository { using ContosoUniversity.Domain.Core.Repository.Entities; using Models; using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Migrations; using System.Linq; public sealed class ContosoDbInit...
using System; using Csla; using Invoices.DataAccess; namespace Invoices.Business { /// <summary> /// ProductTypeDynaItem (dynamic root object).<br/> /// This is a generated <see cref="ProductTypeDynaItem"/> business object. /// </summary> /// <remarks> /// This class is an item of <see cref="P...
// /* // * Copyright (c) 2016, Alachisoft. All Rights Reserved. // * // * Licensed under the Apache License, Version 2.0 (the "License"); // * you may not use this file except in compliance with the License. // * You may obtain a copy of the License at // * // * http://www.apache.org/licenses/LICENSE-2.0 // * // * Unle...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System.IO; using System.Diagnostics; using System.Xml; using Sys...
//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated doc...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.IO; using System.Runtime; using System.Runtime.Diagnostics; using System.ServiceModel; using System.ServiceModel.Diagnost...
using Lucene.Net.Support; using System; using System.Collections; using System.Collections.Generic; using System.Linq; #if FEATURE_SERIALIZABLE_EXCEPTIONS using System.Runtime.Serialization; #endif using System.Text; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one...
using System; using ArrayList = System.Collections.ArrayList; //using CharFormatter = antlr.CharFormatter; namespace antlr.collections.impl { /*ANTLR Translator Generator * Project led by Terence Parr at http://www.jGuru.com * Software rights: http://www.antlr.org/license.html * * $Id:$ */ // // ANTLR...
#region Using Statements using System.Collections.Generic; using WaveEngine.Common.Graphics; using WaveEngine.Common.Math; using WaveEngine.Components.Graphics3D; using WaveEngine.Framework; using WaveEngine.Framework.Graphics; using WaveEngine.Framework.Physics3D; using WaveEngine.Framework.Services; using WaveEngine....
namespace InControl { using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.InteropServices; using System.Text; using UnityEngine; using DeviceHandle = System.UInt32; public class NativeInputDeviceManager : InputDeviceManager { public static Func<NativeD...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using Xunit; namespace System.Linq.Expressions.Tests { public static cla...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // SaslMechanism.cs // // Author: Jeffrey Stedfast <jeff@xamarin.com> // // Copyright (c) 2013-2014 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; namespace System.Net { internal static partial class HttpKnownHeaderNames { ...
using System; using System.IO; namespace NAudio.Wave { /// <summary> /// This class writes WAV data to a .wav file on disk /// </summary> public class WaveFileWriter : IDisposable { private Stream outStream; private BinaryWriter writer; private long dataSizePos; priv...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
//----------------------------------------------------------------------- // <copyright file="SubStream.cs" company="Microsoft"> // Copyright 2016 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // ...
using System.Linq; namespace NetGore { /// <summary> /// Extensions for multiple numeric types to clamp the value between a range. /// </summary> public static class ClampExtensions { /// <summary> /// Clamps a number into a specified range of values. /// </summary> ...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
using System; using System.Linq; using System.IO; using System.Collections.Generic; namespace FastCgiNet.Streams { /// <summary> /// Use this Stream whenever you have to work with a record's contents. This stream is specially designed /// to be optimal for socket operations (avoids unnecessary buffering) and to che...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Refund Line Payment ///<para>SObject Name: RefundLinePayment<...
using Lucene.Net.Randomized.Generators; using Lucene.Net.Util; using System; using System.Collections.Generic; using System.Diagnostics; using Console = Lucene.Net.Support.SystemConsole; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor lic...
namespace IdSharpHarness { partial class ID3v1UserControl { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Reactive.Disposables; using System.Reactive.Linq; using Avalonia.Controls.Platform; using Avalonia.Controls.Primitives; using A...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
#pragma warning disable 109, 114, 219, 429, 168, 162 namespace haxe.lang{ public class StringExt { public StringExt(){ unchecked { #line 26 "C:\\HaxeToolkit\\haxe\\std\\cs\\internal\\StringExt.hx" { } } #line default } public static string charAt(string me, int index){ ...
#if !UNITY_WINRT || UNITY_EDITOR || UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including w...
using System; using System.IO; using System.Text; using System.Runtime.InteropServices; using Microsoft.Win32.SafeHandles; namespace UsbLibrary { #region Custom exception /// <summary> /// Generic HID device exception /// </summary> public class HIDDeviceException : ApplicationException { public HI...
// <copyright file="Permutation.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2010 Math.NET // // Permission is hereby granted, free of charge, to ...
using System; using System.Collections.Generic; using System.Text; namespace LumiSoft.Net.Mime.vCard { /// <summary> /// vCard phone number implementation. /// </summary> public class PhoneNumber { private Item m_pItem = null; private PhoneNumberType_enum m_Type =...
// // MetadataDisplay.cs // // Author: // Ruben Vermeersch <ruben@savanne.be> // Stephen Shaw <sshaw@decriptor.com> // // Copyright (c) 2014 Stephen Shaw // Copyright (C) 2008-2010 Novell, Inc. // Copyright (C) 2008, 2010 Ruben Vermeersch // // Permission is hereby granted, free of charge, to any person obtaining /...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using FluentAssertions;...
using System.Collections; using System.Collections.Generic; using System.Linq; using ILRepacking.Steps.SourceServerData; using NUnit.Framework; namespace ILRepack.Tests.Steps.SourceServerData { internal static class HttpSourceServerDescriptorTest { public static IEnumerable SuccessfulParsingTestCases ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using Avalonia.Input.Platform; using System; using System.Collections.Generic; using System.Reactive.Disposables; using System.Diagnostics.CodeAnalysis; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.InteropServices; using System.Text; namespace System { internal ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* This code is derived from NServiceBus 2.0 * https://github.com/NServiceBus/NServiceBus/blob/2.0/src/impl/Serializers/NServiceBus.Serializers.XML/MessageSerializer.cs * * Which is licensed under Apache Licence, Version 2.0 * http://www.apache.org/licenses/LICENSE-2.0 */ using System; using System.Linq; using...
#pragma warning disable 0618 using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityObject = UnityEngine.Object; #if UNITY_EDITOR using UnityEditor; #endif namespace Zios{ using Events; using Containers; [InitializeOnLoad] public static class Locate{ private static bool s...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Net; using System.Runtime.InteropServices; using Mindscape.Raygun4Net.Messages; using System.Threading; using System.Reflection; using Android.Content; using Android.Views; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace System.Xml { /// <devdoc> /// <para> /// XmlNameTable implemented as a...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata; namespace XlsToEfCore.Import { pub...
using NLog; using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Runtime.Caching; using Wox.Infrastructure.Logger; using static Wox.Infrastructure.StringMatcher; namespace Wox.Infrastructure { public class StringMatcher { public SearchPr...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
//--------------------------------------------------------------------------- // // <copyright file="EllipseGeometry.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wiki/defau...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Rulesets.Objects; using osu.Game.Rul...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeA...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using DevExpress.XtraEditors; using System.IO; using Trionic5Tools; namespace T5Suite2 { public partial class frmPartnumberLookup : DevExpress.XtraEdi...
using System; using System.Collections.Specialized; using System.IO; using System.IO.Compression; using System.Net.Mime; using System.Security.Cryptography; using System.Threading; using System.Data; using System.Data.Common; using System.Text; using System.Text.RegularExpressions; using System.Xml; //using Mono; //us...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Linq; using System.Threading; using System.Windows.Forms; using Ai2dShooter.Common; using Ai2dShooter.Controller; using Ai2dShooter.Map; using Ai2dShooter.Properties; using Ai2dShooter.View; namespace Ai2...
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Globalization; using System.Linq; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysi...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
namespace WebBaseSystem.Web.Areas.HelpPage { using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Windows.Automati...
using System; using System.Collections; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace MonoGame.Extended.TextureAtlases { /// <summary> /// Defines a texture atlas which stores a source image and contains regions specifying its sub-images....
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Umbraco.Cms.Core; using Umbraco.Cms.Core.Events; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Core.Models.Entities; using Umbraco.Cms.Core.Notifications; using Umbraco.Cms.Core.Trees...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // using Microsoft.Win32; using Microsoft.Win32.SafeHandles; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security.Permissions; using System.T...
using System; using Csla; using ProjectsVendors.DataAccess; namespace ProjectsVendors.Business { /// <summary> /// VendorItem (editable child object).<br/> /// This is a generated <see cref="VendorItem"/> business object. /// </summary> /// <remarks> /// This class is an item of <see cref="Ven...
using UnityEngine; using System.Collections.Generic; /// <summary> /// Game Jolt API Helper Trophies Window. Inherit from <see cref="GJHWindow"/> /// </summary> public class GJHTrophiesWindow : GJHWindow { /// <summary> /// The trophies scroll view position. /// </summary> Vector2 trophiesScrollViewPosition; /// ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Xunit; namespace Microsoft.Win32.RegistryTests { public class Registry_SetValue_str_str_obj_valueKind : TestS...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using UnityEngine; namespace UnityStandardAssets.Vehicles.Car { internal enum CarDriveType { FrontWheelDrive, RearWheelDrive, FourWheelDrive } internal enum SpeedType { MPH, KPH } public class CarController : MonoBehaviour { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Speech.Recognition; using System.Diagnostics; using System.Speech.Recognition.SrgsGrammar; using System.IO; using System.Xml; using eDocumentReader.Hubs.activities.system.lightweight; using eDocumentReader.Hubs.structure; ...
// Copyright(c) 2016, Michal Skalsky // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of co...
/** * _____ _____ _____ _____ __ _____ _____ _____ _____ * | __| | | | | | | | | __| | | * |__ | | | | | | | | | |__| | | | |- -| --| * |_____|_____|_|_|_|_____| |_____|_____|_____|_____|_____| * * UNICORNS AT WARP SPEED SINCE 2010 * * ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Management.Automation.Internal; using System.Runtime.Serialization; using System.Security.Permissions; namespace System.Management.Automation { /// <summary> /// Defines the exception thrown for all Extended type system re...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using Microsoft.CSharp.RuntimeBinder; namespace Its.Recipes { ...
using System; using System.Linq; using DemoGame.Server.DbObjs; using DemoGame.Server.Queries; using NetGore.Db; using NetGore.Features.Guilds; using NetGore.Features.Quests; using NetGore.Features.Shops; using NetGore.Features.WorldStats; using NetGore.World; namespace DemoGame.Server { /// <summary> /// Provi...
using Lucene.Net.Documents; using Lucene.Net.Support; using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.CompilerServices; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Collections.Generic; using System.Runtime.CompilerServices; na...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
/* --------------------------------------------------------------------------- * * Copyright (c) Routrek Networks, Inc. All Rights Reserved.. * * This file is a part of the Granados SSH Client Library that is subject to * the license included in the distributed package. * You may not use this file except in c...
//----------------------------------------------------------------------- // <copyright file="ReadOnlyBindingListBase.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: http://www.lhotka.net/cslanet/ // </copyright> // <summary>This is the base class from which readonly co...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using System.Collections; using System.IO; using System.Text; using NUnit.Framework; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Generators; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Security; using Org.BouncyCastle.Utilities.Encoders; using Org.BouncyCastle.Utili...
/* $Id$ * * Project: Swicli.Library - Two Way Interface for .NET and MONO to SWI-Prolog * Author: Douglas R. Miles * E-mail: logicmoo@gmail.com * WWW: http://www.logicmoo.com * Copyright (C): 2010-2012 LogicMOO Developement * * This library is free software; you can redistribute it and...
// <copyright company="Simply Code Ltd."> // Copyright (c) Simply Code Ltd. All rights reserved. // Licensed under the MIT License. // See LICENSE file in the project root for full license information. // </copyright> namespace PackIt.DTO.DtoPlan { using PackIt.Helpers.Enums; /// <summary> A dto limit. </summ...
using System; using System.Collections.Generic; using System.Diagnostics; namespace Foundatio.Collections { /// <summary> /// A double-ended queue (deque), which provides O(1) indexed access, O(1) removals from the front and back, amortized O(1) insertions to the front and back, and O(N) insertions and removal...
using VRage.Game.Components; using Sandbox.Common.ObjectBuilders; using VRage.ObjectBuilders; using Sandbox.ModAPI; using Sandbox.Game.EntityComponents; using System.Collections.Generic; using VRage.ModAPI; using VRage.Game.ModAPI; using VRageMath; using System; using System.Text; using VRage.Game; using VRage.Game.Obj...
using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web.Mvc; using System.Web.Routing; using Orchard.ContentManagement; using Orchard.Core.Contents.Controllers; using Orchard.Core.Settings.Models; using Orchard.DisplayManagement; using Orchard.Localization; using Orch...
// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class. // // Author: Mike Kestner <mkestner@novell.com> // // Copyright (c) 2001-2003 Mike Kestner // Copyright (c) 2004-2005 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the GNU Gen...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is regenerated. names...
// Copyright (c) 2001-2021 Aspose Pty Ltd. All Rights Reserved. // // This file is part of Aspose.Words. The source code in this file // is only intended as a supplement to the documentation, and is provided // "as is", without warranty of any kind, either expressed or implied. /////////////////////////////////////////...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Ru...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Diagnostics; using System.Security; namespace System.Drawing { internal ...