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---
license: apache-2.0
pretty_name: OmniGameArena
tags:
  - games
  - benchmark
  - agents
  - game-playing
  - unreal-engine
viewer: false
---

# OmniGameArena

**OmniGameArena** is a benchmark for evaluating game-playing agents across a
diverse suite of interactive video games. This dataset provides the
**packaged, ready-to-run game environments** used by the benchmark, built with
**Unreal Engine 5**.

## Contents

| File | Platform | Size |
|------|----------|------|
| `OmniGameArena_Windows.zip` | Windows (x64) | ~2.8 GB |
| `OmniGameArena_Linux.zip` | Linux | ~2.9 GB |

Each archive is a single self-contained build of the OmniGameArena environment
for the corresponding platform.

## Games and Modes

OmniGameArena contains **12 games**, spanning three interaction modes:

- **Solo** — A single agent plays on its own and is evaluated against the game's
  own score. Measures an agent's individual game-playing ability.
- **PvP (Player vs. Player)** — Two agents compete head-to-head in the
  same game. Performance is judged relatively, where one agent's gain is
  another agent's loss. Measures competitive ability.
- **Coop (Cooperative)** — Multiple agents share a common goal and must
  coordinate with one another to succeed together. Measures cooperative and
  communicative ability.

## Controls

The environment can be played with **keyboard and mouse**, or with a
**connected gamepad**.

| Key | Action |
|-----|--------|
| `P` | Open the map selector |
| `R` | Reset the current game |

## License

This dataset is released under the **Apache License 2.0**.