--- license: apache-2.0 pretty_name: OmniGameArena tags: - games - benchmark - agents - game-playing - unreal-engine viewer: false --- # OmniGameArena **OmniGameArena** is a benchmark for evaluating game-playing agents across a diverse suite of interactive video games. This dataset provides the **packaged, ready-to-run game environments** used by the benchmark, built with **Unreal Engine 5**. ## Contents | File | Platform | Size | |------|----------|------| | `OmniGameArena_Windows.zip` | Windows (x64) | ~2.8 GB | | `OmniGameArena_Linux.zip` | Linux | ~2.9 GB | Each archive is a single self-contained build of the OmniGameArena environment for the corresponding platform. ## Games and Modes OmniGameArena contains **12 games**, spanning three interaction modes: - **Solo** — A single agent plays on its own and is evaluated against the game's own score. Measures an agent's individual game-playing ability. - **PvP (Player vs. Player)** — Two agents compete head-to-head in the same game. Performance is judged relatively, where one agent's gain is another agent's loss. Measures competitive ability. - **Coop (Cooperative)** — Multiple agents share a common goal and must coordinate with one another to succeed together. Measures cooperative and communicative ability. ## Controls The environment can be played with **keyboard and mouse**, or with a **connected gamepad**. | Key | Action | |-----|--------| | `P` | Open the map selector | | `R` | Reset the current game | ## License This dataset is released under the **Apache License 2.0**.