--- license: apache-2.0 pretty_name: OmniGameArena task_categories: - reinforcement-learning tags: - games - benchmark - agents - game-playing - unreal-engine viewer: false --- # OmniGameArena [**Project Page**](https://mxlin043.github.io/OmniGameArena/) | [**Paper**](https://huggingface.co/papers/2606.09826) | [**GitHub**](https://github.com/mxlin043/OmniGameArena) **OmniGameArena** is a unified benchmark for evaluating game-playing vision-language model (VLM) agents across a diverse suite of 12 interactive video games built with **Unreal Engine 5**. This repository provides the **packaged, ready-to-run game environments** used by the benchmark. ## Contents | File | Platform | Size | |------|----------|------| | `OmniGameArena_Windows.zip` | Windows (x64) | ~2.8 GB | | `OmniGameArena_Linux.zip` | Linux | ~2.9 GB | Each archive is a single self-contained build of the OmniGameArena environment for the corresponding platform. ## Games and Modes OmniGameArena contains **12 games**, spanning three interaction modes: - **Solo** (7 games) — ObstacleRun2D, ObstacleRun3D, LastStand, MonsterShoot, SceneEscape, CueChase, SoloCraft. Measures an agent's individual ability. - **PvP (Player vs. Player)** (3 games) — SkyDuel, CrystalGuard, MidlineClash. Two agents compete head-to-head. - **Coop (Cooperative)** (2 games) — SharedFloor, HandoffRun. Multiple agents coordinate to succeed together. ## Sample Usage To use these environments with the benchmark agents, first download and launch the UE5 environment build, then use the agent code from the [GitHub repository](https://github.com/mxlin043/OmniGameArena). ### 1. Install the agent code ```bash conda create -n omnigamearena python=3.10 conda activate omnigamearena pip install -r requirements.txt ``` ### 2. Launch the Environment Launch the downloaded executable for your platform. The environment waits for the agent over TCP (default `127.0.0.1:12345`). ### 3. Run a benchmark Point the runner at the running environment's host and port: ```bash python scripts/run_benchmark.py \ --config configs/vlm/cold_start/solo/obstacle_run_2d/vanilla_pdq.yaml \ --host 127.0.0.1 --port 12345 ``` ## Controls The environment can also be played manually: | Key | Action | |-----|--------| | `P` | Open the map selector | | `R` | Reset the current game | ## Citation ```bibtex @article{lin2026omnigamearena, title = {OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics}, author = {Lin, Mingxian and Qian, Shengju and Liu, Yuqi and Huang, Yi-Hua and Wang, Yiyu and Huang, Wei and Li, Yitang and Zhang, Fan and Hu, Zeyu and Zhu, Lingting and Wang, Xin and Qi, Xiaojuan}, journal = {arXiv preprint arXiv:2606.09826}, year = {2026} } ``` ## License This dataset is released under the **Apache License 2.0**.