| from __future__ import annotations |
|
|
| import asyncio |
| import hmac |
| import http |
| import logging |
| import re |
| import socket |
| import sys |
| from collections.abc import Awaitable, Generator, Iterable, Sequence |
| from types import TracebackType |
| from typing import Any, Callable, Mapping, cast |
|
|
| from ..exceptions import InvalidHeader |
| from ..extensions.base import ServerExtensionFactory |
| from ..extensions.permessage_deflate import enable_server_permessage_deflate |
| from ..frames import CloseCode |
| from ..headers import ( |
| build_www_authenticate_basic, |
| parse_authorization_basic, |
| validate_subprotocols, |
| ) |
| from ..http11 import SERVER, Request, Response |
| from ..protocol import CONNECTING, OPEN, Event |
| from ..server import ServerProtocol |
| from ..typing import LoggerLike, Origin, StatusLike, Subprotocol |
| from .compatibility import asyncio_timeout |
| from .connection import Connection, broadcast |
|
|
|
|
| __all__ = [ |
| "broadcast", |
| "serve", |
| "unix_serve", |
| "ServerConnection", |
| "Server", |
| "basic_auth", |
| ] |
|
|
|
|
| class ServerConnection(Connection): |
| """ |
| :mod:`asyncio` implementation of a WebSocket server connection. |
| |
| :class:`ServerConnection` provides :meth:`recv` and :meth:`send` methods for |
| receiving and sending messages. |
| |
| It supports asynchronous iteration to receive messages:: |
| |
| async for message in websocket: |
| await process(message) |
| |
| The iterator exits normally when the connection is closed with code |
| 1000 (OK) or 1001 (going away) or without a close code. It raises a |
| :exc:`~websockets.exceptions.ConnectionClosedError` when the connection is |
| closed with any other code. |
| |
| The ``ping_interval``, ``ping_timeout``, ``close_timeout``, ``max_queue``, |
| and ``write_limit`` arguments have the same meaning as in :func:`serve`. |
| |
| Args: |
| protocol: Sans-I/O connection. |
| server: Server that manages this connection. |
| |
| """ |
|
|
| def __init__( |
| self, |
| protocol: ServerProtocol, |
| server: Server, |
| *, |
| ping_interval: float | None = 20, |
| ping_timeout: float | None = 20, |
| close_timeout: float | None = 10, |
| max_queue: int | None | tuple[int | None, int | None] = 16, |
| write_limit: int | tuple[int, int | None] = 2**15, |
| ) -> None: |
| self.protocol: ServerProtocol |
| super().__init__( |
| protocol, |
| ping_interval=ping_interval, |
| ping_timeout=ping_timeout, |
| close_timeout=close_timeout, |
| max_queue=max_queue, |
| write_limit=write_limit, |
| ) |
| self.server = server |
| self.request_rcvd: asyncio.Future[None] = self.loop.create_future() |
| self.username: str |
| self.handler: Callable[[ServerConnection], Awaitable[None]] |
| self.handler_kwargs: Mapping[str, Any] |
|
|
| def respond(self, status: StatusLike, text: str) -> Response: |
| """ |
| Create a plain text HTTP response. |
| |
| ``process_request`` and ``process_response`` may call this method to |
| return an HTTP response instead of performing the WebSocket opening |
| handshake. |
| |
| You can modify the response before returning it, for example by changing |
| HTTP headers. |
| |
| Args: |
| status: HTTP status code. |
| text: HTTP response body; it will be encoded to UTF-8. |
| |
| Returns: |
| HTTP response to send to the client. |
| |
| """ |
| return self.protocol.reject(status, text) |
|
|
| async def handshake( |
| self, |
| process_request: ( |
| Callable[ |
| [ServerConnection, Request], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| process_response: ( |
| Callable[ |
| [ServerConnection, Request, Response], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| server_header: str | None = SERVER, |
| ) -> None: |
| """ |
| Perform the opening handshake. |
| |
| """ |
| await asyncio.wait( |
| [self.request_rcvd, self.connection_lost_waiter], |
| return_when=asyncio.FIRST_COMPLETED, |
| ) |
|
|
| if self.request is not None: |
| async with self.send_context(expected_state=CONNECTING): |
| response = None |
|
|
| if process_request is not None: |
| try: |
| response = process_request(self, self.request) |
| if isinstance(response, Awaitable): |
| response = await response |
| except Exception as exc: |
| self.protocol.handshake_exc = exc |
| response = self.protocol.reject( |
| http.HTTPStatus.INTERNAL_SERVER_ERROR, |
| ( |
| "Failed to open a WebSocket connection.\n" |
| "See server log for more information.\n" |
| ), |
| ) |
|
|
| if response is None: |
| if self.server.is_serving(): |
| self.response = self.protocol.accept(self.request) |
| else: |
| self.response = self.protocol.reject( |
| http.HTTPStatus.SERVICE_UNAVAILABLE, |
| "Server is shutting down.\n", |
| ) |
| else: |
| assert isinstance(response, Response) |
| self.response = response |
|
|
| if server_header: |
| self.response.headers["Server"] = server_header |
|
|
| response = None |
|
|
| if process_response is not None: |
| try: |
| response = process_response(self, self.request, self.response) |
| if isinstance(response, Awaitable): |
| response = await response |
| except Exception as exc: |
| self.protocol.handshake_exc = exc |
| response = self.protocol.reject( |
| http.HTTPStatus.INTERNAL_SERVER_ERROR, |
| ( |
| "Failed to open a WebSocket connection.\n" |
| "See server log for more information.\n" |
| ), |
| ) |
|
|
| if response is not None: |
| assert isinstance(response, Response) |
| self.response = response |
|
|
| self.protocol.send_response(self.response) |
|
|
| |
| |
| |
| |
|
|
| |
| |
|
|
| if self.protocol.handshake_exc is not None: |
| raise self.protocol.handshake_exc |
|
|
| def process_event(self, event: Event) -> None: |
| """ |
| Process one incoming event. |
| |
| """ |
| |
| if self.request is None: |
| assert isinstance(event, Request) |
| self.request = event |
| self.request_rcvd.set_result(None) |
| |
| else: |
| super().process_event(event) |
|
|
| def connection_made(self, transport: asyncio.BaseTransport) -> None: |
| super().connection_made(transport) |
| self.server.start_connection_handler(self) |
|
|
|
|
| class Server: |
| """ |
| WebSocket server returned by :func:`serve`. |
| |
| This class mirrors the API of :class:`asyncio.Server`. |
| |
| It keeps track of WebSocket connections in order to close them properly |
| when shutting down. |
| |
| Args: |
| handler: Connection handler. It receives the WebSocket connection, |
| which is a :class:`ServerConnection`, in argument. |
| process_request: Intercept the request during the opening handshake. |
| Return an HTTP response to force the response. Return :obj:`None` to |
| continue normally. When you force an HTTP 101 Continue response, the |
| handshake is successful. Else, the connection is aborted. |
| ``process_request`` may be a function or a coroutine. |
| process_response: Intercept the response during the opening handshake. |
| Modify the response or return a new HTTP response to force the |
| response. Return :obj:`None` to continue normally. When you force an |
| HTTP 101 Continue response, the handshake is successful. Else, the |
| connection is aborted. ``process_response`` may be a function or a |
| coroutine. |
| server_header: Value of the ``Server`` response header. |
| It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to |
| :obj:`None` removes the header. |
| open_timeout: Timeout for opening connections in seconds. |
| :obj:`None` disables the timeout. |
| logger: Logger for this server. |
| It defaults to ``logging.getLogger("websockets.server")``. |
| See the :doc:`logging guide <../../topics/logging>` for details. |
| |
| """ |
|
|
| def __init__( |
| self, |
| handler: Callable[[ServerConnection], Awaitable[None]], |
| *, |
| process_request: ( |
| Callable[ |
| [ServerConnection, Request], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| process_response: ( |
| Callable[ |
| [ServerConnection, Request, Response], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| server_header: str | None = SERVER, |
| open_timeout: float | None = 10, |
| logger: LoggerLike | None = None, |
| ) -> None: |
| self.loop = asyncio.get_running_loop() |
| self.handler = handler |
| self.process_request = process_request |
| self.process_response = process_response |
| self.server_header = server_header |
| self.open_timeout = open_timeout |
| if logger is None: |
| logger = logging.getLogger("websockets.server") |
| self.logger = logger |
|
|
| |
| self.handlers: dict[ServerConnection, asyncio.Task[None]] = {} |
|
|
| |
| self.close_task: asyncio.Task[None] | None = None |
|
|
| |
| self.closed_waiter: asyncio.Future[None] = self.loop.create_future() |
|
|
| @property |
| def connections(self) -> set[ServerConnection]: |
| """ |
| Set of active connections. |
| |
| This property contains all connections that completed the opening |
| handshake successfully and didn't start the closing handshake yet. |
| It can be useful in combination with :func:`~broadcast`. |
| |
| """ |
| return {connection for connection in self.handlers if connection.state is OPEN} |
|
|
| def wrap(self, server: asyncio.Server) -> None: |
| """ |
| Attach to a given :class:`asyncio.Server`. |
| |
| Since :meth:`~asyncio.loop.create_server` doesn't support injecting a |
| custom ``Server`` class, the easiest solution that doesn't rely on |
| private :mod:`asyncio` APIs is to: |
| |
| - instantiate a :class:`Server` |
| - give the protocol factory a reference to that instance |
| - call :meth:`~asyncio.loop.create_server` with the factory |
| - attach the resulting :class:`asyncio.Server` with this method |
| |
| """ |
| self.server = server |
| for sock in server.sockets: |
| if sock.family == socket.AF_INET: |
| name = "%s:%d" % sock.getsockname() |
| elif sock.family == socket.AF_INET6: |
| name = "[%s]:%d" % sock.getsockname()[:2] |
| elif sock.family == socket.AF_UNIX: |
| name = sock.getsockname() |
| |
| |
| else: |
| name = str(sock.getsockname()) |
| self.logger.info("server listening on %s", name) |
|
|
| async def conn_handler(self, connection: ServerConnection) -> None: |
| """ |
| Handle the lifecycle of a WebSocket connection. |
| |
| Since this method doesn't have a caller that can handle exceptions, |
| it attempts to log relevant ones. |
| |
| It guarantees that the TCP connection is closed before exiting. |
| |
| """ |
| try: |
| async with asyncio_timeout(self.open_timeout): |
| try: |
| await connection.handshake( |
| self.process_request, |
| self.process_response, |
| self.server_header, |
| ) |
| except asyncio.CancelledError: |
| connection.transport.abort() |
| raise |
| except Exception: |
| connection.logger.error("opening handshake failed", exc_info=True) |
| connection.transport.abort() |
| return |
|
|
| if connection.protocol.state is not OPEN: |
| |
| connection.transport.abort() |
| return |
|
|
| try: |
| connection.start_keepalive() |
| await self.handler(connection) |
| except Exception: |
| connection.logger.error("connection handler failed", exc_info=True) |
| await connection.close(CloseCode.INTERNAL_ERROR) |
| else: |
| await connection.close() |
|
|
| except TimeoutError: |
| |
| pass |
|
|
| except Exception: |
| |
| connection.transport.abort() |
|
|
| finally: |
| |
| |
| |
| del self.handlers[connection] |
|
|
| def start_connection_handler(self, connection: ServerConnection) -> None: |
| """ |
| Register a connection with this server. |
| |
| """ |
| |
| |
| |
| |
| self.handlers[connection] = self.loop.create_task(self.conn_handler(connection)) |
|
|
| def close( |
| self, |
| close_connections: bool = True, |
| code: CloseCode | int = CloseCode.GOING_AWAY, |
| reason: str = "", |
| ) -> None: |
| """ |
| Close the server. |
| |
| * Close the underlying :class:`asyncio.Server`. |
| * When ``close_connections`` is :obj:`True`, which is the default, close |
| existing connections. Specifically: |
| |
| * Reject opening WebSocket connections with an HTTP 503 (service |
| unavailable) error. This happens when the server accepted the TCP |
| connection but didn't complete the opening handshake before closing. |
| * Close open WebSocket connections with code 1001 (going away). |
| ``code`` and ``reason`` can be customized, for example to use code |
| 1012 (service restart). |
| |
| * Wait until all connection handlers terminate. |
| |
| :meth:`close` is idempotent. |
| |
| """ |
| if self.close_task is None: |
| self.close_task = self.get_loop().create_task( |
| self._close(close_connections, code, reason) |
| ) |
|
|
| async def _close( |
| self, |
| close_connections: bool = True, |
| code: CloseCode | int = CloseCode.GOING_AWAY, |
| reason: str = "", |
| ) -> None: |
| """ |
| Implementation of :meth:`close`. |
| |
| This calls :meth:`~asyncio.Server.close` on the underlying |
| :class:`asyncio.Server` object to stop accepting new connections and |
| then closes open connections. |
| |
| """ |
| self.logger.info("server closing") |
|
|
| |
| self.server.close() |
|
|
| |
| |
| |
| await asyncio.sleep(0) |
|
|
| |
| |
|
|
| if close_connections: |
| |
| close_tasks = [ |
| asyncio.create_task(connection.close(code, reason)) |
| for connection in self.handlers |
| if connection.protocol.state is not CONNECTING |
| ] |
| |
| if close_tasks: |
| await asyncio.wait(close_tasks) |
|
|
| |
| await self.server.wait_closed() |
|
|
| |
| |
| if self.handlers: |
| await asyncio.wait(self.handlers.values()) |
|
|
| |
| self.closed_waiter.set_result(None) |
|
|
| self.logger.info("server closed") |
|
|
| async def wait_closed(self) -> None: |
| """ |
| Wait until the server is closed. |
| |
| When :meth:`wait_closed` returns, all TCP connections are closed and |
| all connection handlers have returned. |
| |
| To ensure a fast shutdown, a connection handler should always be |
| awaiting at least one of: |
| |
| * :meth:`~ServerConnection.recv`: when the connection is closed, |
| it raises :exc:`~websockets.exceptions.ConnectionClosedOK`; |
| * :meth:`~ServerConnection.wait_closed`: when the connection is |
| closed, it returns. |
| |
| Then the connection handler is immediately notified of the shutdown; |
| it can clean up and exit. |
| |
| """ |
| await asyncio.shield(self.closed_waiter) |
|
|
| def get_loop(self) -> asyncio.AbstractEventLoop: |
| """ |
| See :meth:`asyncio.Server.get_loop`. |
| |
| """ |
| return self.server.get_loop() |
|
|
| def is_serving(self) -> bool: |
| """ |
| See :meth:`asyncio.Server.is_serving`. |
| |
| """ |
| return self.server.is_serving() |
|
|
| async def start_serving(self) -> None: |
| """ |
| See :meth:`asyncio.Server.start_serving`. |
| |
| Typical use:: |
| |
| server = await serve(..., start_serving=False) |
| # perform additional setup here... |
| # ... then start the server |
| await server.start_serving() |
| |
| """ |
| await self.server.start_serving() |
|
|
| async def serve_forever(self) -> None: |
| """ |
| See :meth:`asyncio.Server.serve_forever`. |
| |
| Typical use:: |
| |
| server = await serve(...) |
| # this coroutine doesn't return |
| # canceling it stops the server |
| await server.serve_forever() |
| |
| This is an alternative to using :func:`serve` as an asynchronous context |
| manager. Shutdown is triggered by canceling :meth:`serve_forever` |
| instead of exiting a :func:`serve` context. |
| |
| """ |
| await self.server.serve_forever() |
|
|
| @property |
| def sockets(self) -> tuple[socket.socket, ...]: |
| """ |
| See :attr:`asyncio.Server.sockets`. |
| |
| """ |
| return self.server.sockets |
|
|
| async def __aenter__(self) -> Server: |
| return self |
|
|
| async def __aexit__( |
| self, |
| exc_type: type[BaseException] | None, |
| exc_value: BaseException | None, |
| traceback: TracebackType | None, |
| ) -> None: |
| self.close() |
| await self.wait_closed() |
|
|
|
|
| |
| class serve: |
| """ |
| Create a WebSocket server listening on ``host`` and ``port``. |
| |
| Whenever a client connects, the server creates a :class:`ServerConnection`, |
| performs the opening handshake, and delegates to the ``handler`` coroutine. |
| |
| The handler receives the :class:`ServerConnection` instance, which you can |
| use to send and receive messages. |
| |
| Once the handler completes, either normally or with an exception, the server |
| performs the closing handshake and closes the connection. |
| |
| This coroutine returns a :class:`Server` whose API mirrors |
| :class:`asyncio.Server`. Treat it as an asynchronous context manager to |
| ensure that the server will be closed:: |
| |
| from websockets.asyncio.server import serve |
| |
| def handler(websocket): |
| ... |
| |
| # set this future to exit the server |
| stop = asyncio.get_running_loop().create_future() |
| |
| async with serve(handler, host, port): |
| await stop |
| |
| Alternatively, call :meth:`~Server.serve_forever` to serve requests and |
| cancel it to stop the server:: |
| |
| server = await serve(handler, host, port) |
| await server.serve_forever() |
| |
| Args: |
| handler: Connection handler. It receives the WebSocket connection, |
| which is a :class:`ServerConnection`, in argument. |
| host: Network interfaces the server binds to. |
| See :meth:`~asyncio.loop.create_server` for details. |
| port: TCP port the server listens on. |
| See :meth:`~asyncio.loop.create_server` for details. |
| origins: Acceptable values of the ``Origin`` header, for defending |
| against Cross-Site WebSocket Hijacking attacks. Values can be |
| :class:`str` to test for an exact match or regular expressions |
| compiled by :func:`re.compile` to test against a pattern. Include |
| :obj:`None` in the list if the lack of an origin is acceptable. |
| extensions: List of supported extensions, in order in which they |
| should be negotiated and run. |
| subprotocols: List of supported subprotocols, in order of decreasing |
| preference. |
| select_subprotocol: Callback for selecting a subprotocol among |
| those supported by the client and the server. It receives a |
| :class:`ServerConnection` (not a |
| :class:`~websockets.server.ServerProtocol`!) instance and a list of |
| subprotocols offered by the client. Other than the first argument, |
| it has the same behavior as the |
| :meth:`ServerProtocol.select_subprotocol |
| <websockets.server.ServerProtocol.select_subprotocol>` method. |
| compression: The "permessage-deflate" extension is enabled by default. |
| Set ``compression`` to :obj:`None` to disable it. See the |
| :doc:`compression guide <../../topics/compression>` for details. |
| process_request: Intercept the request during the opening handshake. |
| Return an HTTP response to force the response or :obj:`None` to |
| continue normally. When you force an HTTP 101 Continue response, the |
| handshake is successful. Else, the connection is aborted. |
| ``process_request`` may be a function or a coroutine. |
| process_response: Intercept the response during the opening handshake. |
| Return an HTTP response to force the response or :obj:`None` to |
| continue normally. When you force an HTTP 101 Continue response, the |
| handshake is successful. Else, the connection is aborted. |
| ``process_response`` may be a function or a coroutine. |
| server_header: Value of the ``Server`` response header. |
| It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to |
| :obj:`None` removes the header. |
| open_timeout: Timeout for opening connections in seconds. |
| :obj:`None` disables the timeout. |
| ping_interval: Interval between keepalive pings in seconds. |
| :obj:`None` disables keepalive. |
| ping_timeout: Timeout for keepalive pings in seconds. |
| :obj:`None` disables timeouts. |
| close_timeout: Timeout for closing connections in seconds. |
| :obj:`None` disables the timeout. |
| max_size: Maximum size of incoming messages in bytes. |
| :obj:`None` disables the limit. You may pass a ``(max_message_size, |
| max_fragment_size)`` tuple to set different limits for messages and |
| fragments when you expect long messages sent in short fragments. |
| max_queue: High-water mark of the buffer where frames are received. |
| It defaults to 16 frames. The low-water mark defaults to ``max_queue |
| // 4``. You may pass a ``(high, low)`` tuple to set the high-water |
| and low-water marks. If you want to disable flow control entirely, |
| you may set it to ``None``, although that's a bad idea. |
| write_limit: High-water mark of write buffer in bytes. It is passed to |
| :meth:`~asyncio.WriteTransport.set_write_buffer_limits`. It defaults |
| to 32 KiB. You may pass a ``(high, low)`` tuple to set the |
| high-water and low-water marks. |
| logger: Logger for this server. |
| It defaults to ``logging.getLogger("websockets.server")``. See the |
| :doc:`logging guide <../../topics/logging>` for details. |
| create_connection: Factory for the :class:`ServerConnection` managing |
| the connection. Set it to a wrapper or a subclass to customize |
| connection handling. |
| |
| Any other keyword arguments are passed to the event loop's |
| :meth:`~asyncio.loop.create_server` method. |
| |
| For example: |
| |
| * You can set ``ssl`` to a :class:`~ssl.SSLContext` to enable TLS. |
| |
| * You can set ``sock`` to provide a preexisting TCP socket. You may call |
| :func:`socket.create_server` (not to be confused with the event loop's |
| :meth:`~asyncio.loop.create_server` method) to create a suitable server |
| socket and customize it. |
| |
| * You can set ``start_serving`` to ``False`` to start accepting connections |
| only after you call :meth:`~Server.start_serving()` or |
| :meth:`~Server.serve_forever()`. |
| |
| """ |
|
|
| def __init__( |
| self, |
| handler: Callable[[ServerConnection], Awaitable[None]], |
| host: str | None = None, |
| port: int | None = None, |
| *, |
| |
| origins: Sequence[Origin | re.Pattern[str] | None] | None = None, |
| extensions: Sequence[ServerExtensionFactory] | None = None, |
| subprotocols: Sequence[Subprotocol] | None = None, |
| select_subprotocol: ( |
| Callable[ |
| [ServerConnection, Sequence[Subprotocol]], |
| Subprotocol | None, |
| ] |
| | None |
| ) = None, |
| compression: str | None = "deflate", |
| |
| process_request: ( |
| Callable[ |
| [ServerConnection, Request], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| process_response: ( |
| Callable[ |
| [ServerConnection, Request, Response], |
| Awaitable[Response | None] | Response | None, |
| ] |
| | None |
| ) = None, |
| server_header: str | None = SERVER, |
| |
| open_timeout: float | None = 10, |
| ping_interval: float | None = 20, |
| ping_timeout: float | None = 20, |
| close_timeout: float | None = 10, |
| |
| max_size: int | None | tuple[int | None, int | None] = 2**20, |
| max_queue: int | None | tuple[int | None, int | None] = 16, |
| write_limit: int | tuple[int, int | None] = 2**15, |
| |
| logger: LoggerLike | None = None, |
| |
| create_connection: type[ServerConnection] | None = None, |
| |
| **kwargs: Any, |
| ) -> None: |
| if subprotocols is not None: |
| validate_subprotocols(subprotocols) |
|
|
| if compression == "deflate": |
| extensions = enable_server_permessage_deflate(extensions) |
| elif compression is not None: |
| raise ValueError(f"unsupported compression: {compression}") |
|
|
| if create_connection is None: |
| create_connection = ServerConnection |
|
|
| self.server = Server( |
| handler, |
| process_request=process_request, |
| process_response=process_response, |
| server_header=server_header, |
| open_timeout=open_timeout, |
| logger=logger, |
| ) |
|
|
| if kwargs.get("ssl") is not None: |
| kwargs.setdefault("ssl_handshake_timeout", open_timeout) |
| if sys.version_info[:2] >= (3, 11): |
| kwargs.setdefault("ssl_shutdown_timeout", close_timeout) |
|
|
| def factory() -> ServerConnection: |
| """ |
| Create an asyncio protocol for managing a WebSocket connection. |
| |
| """ |
| |
| protocol_select_subprotocol: ( |
| Callable[ |
| [ServerProtocol, Sequence[Subprotocol]], |
| Subprotocol | None, |
| ] |
| | None |
| ) = None |
| if select_subprotocol is not None: |
|
|
| def protocol_select_subprotocol( |
| protocol: ServerProtocol, |
| subprotocols: Sequence[Subprotocol], |
| ) -> Subprotocol | None: |
| |
| assert select_subprotocol is not None |
| |
| assert protocol is connection.protocol |
| return select_subprotocol(connection, subprotocols) |
|
|
| |
| protocol = ServerProtocol( |
| origins=origins, |
| extensions=extensions, |
| subprotocols=subprotocols, |
| select_subprotocol=protocol_select_subprotocol, |
| max_size=max_size, |
| logger=logger, |
| ) |
| |
| connection = create_connection( |
| protocol, |
| self.server, |
| ping_interval=ping_interval, |
| ping_timeout=ping_timeout, |
| close_timeout=close_timeout, |
| max_queue=max_queue, |
| write_limit=write_limit, |
| ) |
| return connection |
|
|
| loop = asyncio.get_running_loop() |
| if kwargs.pop("unix", False): |
| self.create_server = loop.create_unix_server(factory, **kwargs) |
| else: |
| |
| self.create_server = loop.create_server(factory, host, port, **kwargs) |
|
|
| |
|
|
| async def __aenter__(self) -> Server: |
| return await self |
|
|
| async def __aexit__( |
| self, |
| exc_type: type[BaseException] | None, |
| exc_value: BaseException | None, |
| traceback: TracebackType | None, |
| ) -> None: |
| self.server.close() |
| await self.server.wait_closed() |
|
|
| |
|
|
| def __await__(self) -> Generator[Any, None, Server]: |
| |
| return self.__await_impl__().__await__() |
|
|
| async def __await_impl__(self) -> Server: |
| server = await self.create_server |
| self.server.wrap(server) |
| return self.server |
|
|
| |
|
|
| __iter__ = __await__ |
|
|
|
|
| def unix_serve( |
| handler: Callable[[ServerConnection], Awaitable[None]], |
| path: str | None = None, |
| **kwargs: Any, |
| ) -> Awaitable[Server]: |
| """ |
| Create a WebSocket server listening on a Unix socket. |
| |
| This function is identical to :func:`serve`, except the ``host`` and |
| ``port`` arguments are replaced by ``path``. It's only available on Unix. |
| |
| It's useful for deploying a server behind a reverse proxy such as nginx. |
| |
| Args: |
| handler: Connection handler. It receives the WebSocket connection, |
| which is a :class:`ServerConnection`, in argument. |
| path: File system path to the Unix socket. |
| |
| """ |
| return serve(handler, unix=True, path=path, **kwargs) |
|
|
|
|
| def is_credentials(credentials: Any) -> bool: |
| try: |
| username, password = credentials |
| except (TypeError, ValueError): |
| return False |
| else: |
| return isinstance(username, str) and isinstance(password, str) |
|
|
|
|
| def basic_auth( |
| realm: str = "", |
| credentials: tuple[str, str] | Iterable[tuple[str, str]] | None = None, |
| check_credentials: Callable[[str, str], Awaitable[bool] | bool] | None = None, |
| ) -> Callable[[ServerConnection, Request], Awaitable[Response | None]]: |
| """ |
| Factory for ``process_request`` to enforce HTTP Basic Authentication. |
| |
| :func:`basic_auth` is designed to integrate with :func:`serve` as follows:: |
| |
| from websockets.asyncio.server import basic_auth, serve |
| |
| async with serve( |
| ..., |
| process_request=basic_auth( |
| realm="my dev server", |
| credentials=("hello", "iloveyou"), |
| ), |
| ): |
| |
| If authentication succeeds, the connection's ``username`` attribute is set. |
| If it fails, the server responds with an HTTP 401 Unauthorized status. |
| |
| One of ``credentials`` or ``check_credentials`` must be provided; not both. |
| |
| Args: |
| realm: Scope of protection. It should contain only ASCII characters |
| because the encoding of non-ASCII characters is undefined. Refer to |
| section 2.2 of :rfc:`7235` for details. |
| credentials: Hard coded authorized credentials. It can be a |
| ``(username, password)`` pair or a list of such pairs. |
| check_credentials: Function or coroutine that verifies credentials. |
| It receives ``username`` and ``password`` arguments and returns |
| whether they're valid. |
| Raises: |
| TypeError: If ``credentials`` or ``check_credentials`` is wrong. |
| ValueError: If ``credentials`` and ``check_credentials`` are both |
| provided or both not provided. |
| |
| """ |
| if (credentials is None) == (check_credentials is None): |
| raise ValueError("provide either credentials or check_credentials") |
|
|
| if credentials is not None: |
| if is_credentials(credentials): |
| credentials_list = [cast(tuple[str, str], credentials)] |
| elif isinstance(credentials, Iterable): |
| credentials_list = list(cast(Iterable[tuple[str, str]], credentials)) |
| if not all(is_credentials(item) for item in credentials_list): |
| raise TypeError(f"invalid credentials argument: {credentials}") |
| else: |
| raise TypeError(f"invalid credentials argument: {credentials}") |
|
|
| credentials_dict = dict(credentials_list) |
|
|
| def check_credentials(username: str, password: str) -> bool: |
| try: |
| expected_password = credentials_dict[username] |
| except KeyError: |
| return False |
| return hmac.compare_digest(expected_password, password) |
|
|
| assert check_credentials is not None |
|
|
| async def process_request( |
| connection: ServerConnection, |
| request: Request, |
| ) -> Response | None: |
| """ |
| Perform HTTP Basic Authentication. |
| |
| If it succeeds, set the connection's ``username`` attribute and return |
| :obj:`None`. If it fails, return an HTTP 401 Unauthorized responss. |
| |
| """ |
| try: |
| authorization = request.headers["Authorization"] |
| except KeyError: |
| response = connection.respond( |
| http.HTTPStatus.UNAUTHORIZED, |
| "Missing credentials\n", |
| ) |
| response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm) |
| return response |
|
|
| try: |
| username, password = parse_authorization_basic(authorization) |
| except InvalidHeader: |
| response = connection.respond( |
| http.HTTPStatus.UNAUTHORIZED, |
| "Unsupported credentials\n", |
| ) |
| response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm) |
| return response |
|
|
| valid_credentials = check_credentials(username, password) |
| if isinstance(valid_credentials, Awaitable): |
| valid_credentials = await valid_credentials |
|
|
| if not valid_credentials: |
| response = connection.respond( |
| http.HTTPStatus.UNAUTHORIZED, |
| "Invalid credentials\n", |
| ) |
| response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm) |
| return response |
|
|
| connection.username = username |
| return None |
|
|
| return process_request |
|
|