| from __future__ import annotations |
|
|
| import contextlib |
| import logging |
| import random |
| import socket |
| import struct |
| import threading |
| import time |
| import uuid |
| from collections.abc import Iterable, Iterator, Mapping |
| from types import TracebackType |
| from typing import Any, Literal, overload |
|
|
| from ..exceptions import ( |
| ConcurrencyError, |
| ConnectionClosed, |
| ConnectionClosedOK, |
| ProtocolError, |
| ) |
| from ..frames import DATA_OPCODES, CloseCode, Frame, Opcode |
| from ..http11 import Request, Response |
| from ..protocol import CLOSED, OPEN, Event, Protocol, State |
| from ..typing import BytesLike, Data, DataLike, LoggerLike, Subprotocol |
| from .messages import Assembler |
| from .utils import Deadline |
|
|
|
|
| __all__ = ["Connection"] |
|
|
|
|
| class Connection: |
| """ |
| :mod:`threading` implementation of a WebSocket connection. |
| |
| :class:`Connection` provides APIs shared between WebSocket servers and |
| clients. |
| |
| You shouldn't use it directly. Instead, use |
| :class:`~websockets.sync.client.ClientConnection` or |
| :class:`~websockets.sync.server.ServerConnection`. |
| |
| """ |
|
|
| recv_bufsize = 65536 |
|
|
| def __init__( |
| self, |
| socket: socket.socket, |
| protocol: Protocol, |
| *, |
| ping_interval: float | None = 20, |
| ping_timeout: float | None = 20, |
| close_timeout: float | None = 10, |
| max_queue: int | None | tuple[int | None, int | None] = 16, |
| ) -> None: |
| self.socket = socket |
| self.protocol = protocol |
| self.ping_interval = ping_interval |
| self.ping_timeout = ping_timeout |
| self.close_timeout = close_timeout |
| if isinstance(max_queue, int) or max_queue is None: |
| max_queue_high, max_queue_low = max_queue, None |
| else: |
| max_queue_high, max_queue_low = max_queue |
|
|
| |
| self.protocol.logger = logging.LoggerAdapter( |
| self.protocol.logger, |
| {"websocket": self}, |
| ) |
|
|
| |
| self.id: uuid.UUID = self.protocol.id |
| """Unique identifier of the connection. Useful in logs.""" |
| self.logger: LoggerLike = self.protocol.logger |
| """Logger for this connection.""" |
| self.debug = self.protocol.debug |
|
|
| |
| self.request: Request | None = None |
| """Opening handshake request.""" |
| self.response: Response | None = None |
| """Opening handshake response.""" |
|
|
| |
| self.protocol_mutex = threading.Lock() |
|
|
| |
| self.recv_flow_control = threading.Lock() |
|
|
| |
| self.recv_messages = Assembler( |
| max_queue_high, |
| max_queue_low, |
| pause=self.recv_flow_control.acquire, |
| resume=self.recv_flow_control.release, |
| ) |
|
|
| |
| self.close_deadline: Deadline | None = None |
|
|
| |
| self.send_in_progress = False |
|
|
| |
| self.pending_pings: dict[bytes, tuple[threading.Event, float, bool]] = {} |
|
|
| self.latency: float = 0.0 |
| """ |
| Latency of the connection, in seconds. |
| |
| Latency is defined as the round-trip time of the connection. It is |
| measured by sending a Ping frame and waiting for a matching Pong frame. |
| Before the first measurement, :attr:`latency` is ``0.0``. |
| |
| By default, websockets enables a :ref:`keepalive <keepalive>` mechanism |
| that sends Ping frames automatically at regular intervals. You can also |
| send Ping frames and measure latency with :meth:`ping`. |
| """ |
|
|
| |
| self.keepalive_thread: threading.Thread | None = None |
|
|
| |
| |
| self.recv_exc: BaseException | None = None |
|
|
| |
| |
| |
| self.recv_events_thread = threading.Thread( |
| target=self.recv_events, |
| daemon=True, |
| ) |
|
|
| |
| self.recv_events_thread.start() |
|
|
| |
|
|
| @property |
| def local_address(self) -> Any: |
| """ |
| Local address of the connection. |
| |
| For IPv4 connections, this is a ``(host, port)`` tuple. |
| |
| The format of the address depends on the address family. |
| See :meth:`~socket.socket.getsockname`. |
| |
| """ |
| return self.socket.getsockname() |
|
|
| @property |
| def remote_address(self) -> Any: |
| """ |
| Remote address of the connection. |
| |
| For IPv4 connections, this is a ``(host, port)`` tuple. |
| |
| The format of the address depends on the address family. |
| See :meth:`~socket.socket.getpeername`. |
| |
| """ |
| return self.socket.getpeername() |
|
|
| @property |
| def state(self) -> State: |
| """ |
| State of the WebSocket connection, defined in :rfc:`6455`. |
| |
| This attribute is provided for completeness. Typical applications |
| shouldn't check its value. Instead, they should call :meth:`~recv` or |
| :meth:`send` and handle :exc:`~websockets.exceptions.ConnectionClosed` |
| exceptions. |
| |
| """ |
| return self.protocol.state |
|
|
| @property |
| def subprotocol(self) -> Subprotocol | None: |
| """ |
| Subprotocol negotiated during the opening handshake. |
| |
| :obj:`None` if no subprotocol was negotiated. |
| |
| """ |
| return self.protocol.subprotocol |
|
|
| @property |
| def close_code(self) -> int | None: |
| """ |
| State of the WebSocket connection, defined in :rfc:`6455`. |
| |
| This attribute is provided for completeness. Typical applications |
| shouldn't check its value. Instead, they should inspect attributes |
| of :exc:`~websockets.exceptions.ConnectionClosed` exceptions. |
| |
| """ |
| return self.protocol.close_code |
|
|
| @property |
| def close_reason(self) -> str | None: |
| """ |
| State of the WebSocket connection, defined in :rfc:`6455`. |
| |
| This attribute is provided for completeness. Typical applications |
| shouldn't check its value. Instead, they should inspect attributes |
| of :exc:`~websockets.exceptions.ConnectionClosed` exceptions. |
| |
| """ |
| return self.protocol.close_reason |
|
|
| |
|
|
| def __enter__(self) -> Connection: |
| return self |
|
|
| def __exit__( |
| self, |
| exc_type: type[BaseException] | None, |
| exc_value: BaseException | None, |
| traceback: TracebackType | None, |
| ) -> None: |
| if exc_type is None: |
| self.close() |
| else: |
| self.close(CloseCode.INTERNAL_ERROR) |
|
|
| def __iter__(self) -> Iterator[Data]: |
| """ |
| Iterate on incoming messages. |
| |
| The iterator calls :meth:`recv` and yields messages in an infinite loop. |
| |
| It exits when the connection is closed normally. It raises a |
| :exc:`~websockets.exceptions.ConnectionClosedError` exception after a |
| protocol error or a network failure. |
| |
| """ |
| try: |
| while True: |
| yield self.recv() |
| except ConnectionClosedOK: |
| return |
|
|
| |
| |
|
|
| @overload |
| def recv(self, timeout: float | None, decode: Literal[True]) -> str: ... |
|
|
| @overload |
| def recv(self, timeout: float | None, decode: Literal[False]) -> bytes: ... |
|
|
| @overload |
| def recv(self, timeout: float | None = None, *, decode: Literal[True]) -> str: ... |
|
|
| @overload |
| def recv( |
| self, timeout: float | None = None, *, decode: Literal[False] |
| ) -> bytes: ... |
|
|
| @overload |
| def recv( |
| self, timeout: float | None = None, decode: bool | None = None |
| ) -> Data: ... |
|
|
| def recv(self, timeout: float | None = None, decode: bool | None = None) -> Data: |
| """ |
| Receive the next message. |
| |
| When the connection is closed, :meth:`recv` raises |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it raises |
| :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal closure |
| and :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol |
| error or a network failure. This is how you detect the end of the |
| message stream. |
| |
| If ``timeout`` is :obj:`None`, block until a message is received. If |
| ``timeout`` is set, wait up to ``timeout`` seconds for a message to be |
| received and return it, else raise :exc:`TimeoutError`. If ``timeout`` |
| is ``0`` or negative, check if a message has been received already and |
| return it, else raise :exc:`TimeoutError`. |
| |
| When the message is fragmented, :meth:`recv` waits until all fragments |
| are received, reassembles them, and returns the whole message. |
| |
| Args: |
| timeout: Timeout for receiving a message in seconds. |
| decode: Set this flag to override the default behavior of returning |
| :class:`str` or :class:`bytes`. See below for details. |
| |
| Returns: |
| A string (:class:`str`) for a Text_ frame or a bytestring |
| (:class:`bytes`) for a Binary_ frame. |
| |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| |
| You may override this behavior with the ``decode`` argument: |
| |
| * Set ``decode=False`` to disable UTF-8 decoding of Text_ frames and |
| return a bytestring (:class:`bytes`). This improves performance |
| when decoding isn't needed, for example if the message contains |
| JSON and you're using a JSON library that expects a bytestring. |
| * Set ``decode=True`` to force UTF-8 decoding of Binary_ frames and |
| return strings (:class:`str`). This may be useful for servers that |
| send binary frames instead of text frames. |
| |
| Raises: |
| ConnectionClosed: When the connection is closed. |
| ConcurrencyError: If two threads call :meth:`recv` or |
| :meth:`recv_streaming` concurrently. |
| |
| """ |
| try: |
| return self.recv_messages.get(timeout, decode) |
| except EOFError: |
| pass |
| |
| except ConcurrencyError: |
| raise ConcurrencyError( |
| "cannot call recv while another thread " |
| "is already running recv or recv_streaming" |
| ) from None |
| except UnicodeDecodeError as exc: |
| with self.send_context(): |
| self.protocol.fail( |
| CloseCode.INVALID_DATA, |
| f"{exc.reason} at position {exc.start}", |
| ) |
| |
|
|
| |
| self.recv_events_thread.join() |
| raise self.protocol.close_exc from self.recv_exc |
|
|
| @overload |
| def recv_streaming(self, decode: Literal[True]) -> Iterator[str]: ... |
|
|
| @overload |
| def recv_streaming(self, decode: Literal[False]) -> Iterator[bytes]: ... |
|
|
| @overload |
| def recv_streaming(self, decode: bool | None = None) -> Iterator[Data]: ... |
|
|
| def recv_streaming(self, decode: bool | None = None) -> Iterator[Data]: |
| """ |
| Receive the next message frame by frame. |
| |
| This method is designed for receiving fragmented messages. It returns an |
| iterator that yields each fragment as it is received. This iterator must |
| be fully consumed. Else, future calls to :meth:`recv` or |
| :meth:`recv_streaming` will raise |
| :exc:`~websockets.exceptions.ConcurrencyError`, making the connection |
| unusable. |
| |
| :meth:`recv_streaming` raises the same exceptions as :meth:`recv`. |
| |
| Args: |
| decode: Set this flag to override the default behavior of returning |
| :class:`str` or :class:`bytes`. See below for details. |
| |
| Returns: |
| An iterator of strings (:class:`str`) for a Text_ frame or |
| bytestrings (:class:`bytes`) for a Binary_ frame. |
| |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| |
| You may override this behavior with the ``decode`` argument: |
| |
| * Set ``decode=False`` to disable UTF-8 decoding of Text_ frames and |
| yield bytestrings (:class:`bytes`). This improves performance |
| when decoding isn't needed. |
| * Set ``decode=True`` to force UTF-8 decoding of Binary_ frames and |
| yield strings (:class:`str`). This may be useful for servers that |
| send binary frames instead of text frames. |
| |
| Raises: |
| ConnectionClosed: When the connection is closed. |
| ConcurrencyError: If two threads call :meth:`recv` or |
| :meth:`recv_streaming` concurrently. |
| |
| """ |
| try: |
| yield from self.recv_messages.get_iter(decode) |
| return |
| except EOFError: |
| pass |
| |
| except ConcurrencyError: |
| raise ConcurrencyError( |
| "cannot call recv_streaming while another thread " |
| "is already running recv or recv_streaming" |
| ) from None |
| except UnicodeDecodeError as exc: |
| with self.send_context(): |
| self.protocol.fail( |
| CloseCode.INVALID_DATA, |
| f"{exc.reason} at position {exc.start}", |
| ) |
| |
|
|
| |
| self.recv_events_thread.join() |
| raise self.protocol.close_exc from self.recv_exc |
|
|
| def send( |
| self, |
| message: DataLike | Iterable[DataLike], |
| text: bool | None = None, |
| ) -> None: |
| """ |
| Send a message. |
| |
| A string (:class:`str`) is sent as a Text_ frame. A bytestring or |
| bytes-like object (:class:`bytes`, :class:`bytearray`, or |
| :class:`memoryview`) is sent as a Binary_ frame. |
| |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 |
| |
| You may override this behavior with the ``text`` argument: |
| |
| * Set ``text=True`` to send an UTF-8 bytestring or bytes-like object |
| (:class:`bytes`, :class:`bytearray`, or :class:`memoryview`) in a |
| Text_ frame. This improves performance when the message is already |
| UTF-8 encoded, for example if the message contains JSON and you're |
| using a JSON library that produces a bytestring. |
| * Set ``text=False`` to send a string (:class:`str`) in a Binary_ |
| frame. This may be useful for servers that expect binary frames |
| instead of text frames. |
| |
| :meth:`send` also accepts an iterable of strings, bytestrings, or |
| bytes-like objects to enable fragmentation_. Each item is treated as a |
| message fragment and sent in its own frame. All items must be of the |
| same type, or else :meth:`send` will raise a :exc:`TypeError` and the |
| connection will be closed. |
| |
| .. _fragmentation: https://datatracker.ietf.org/doc/html/rfc6455#section-5.4 |
| |
| :meth:`send` rejects dict-like objects because this is often an error. |
| (If you really want to send the keys of a dict-like object as fragments, |
| call its :meth:`~dict.keys` method and pass the result to :meth:`send`.) |
| |
| When the connection is closed, :meth:`send` raises |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it |
| raises :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal |
| connection closure and |
| :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol |
| error or a network failure. |
| |
| Args: |
| message: Message to send. |
| |
| Raises: |
| ConnectionClosed: When the connection is closed. |
| ConcurrencyError: If the connection is sending a fragmented message. |
| TypeError: If ``message`` doesn't have a supported type. |
| |
| """ |
| |
| |
|
|
| if isinstance(message, str): |
| with self.send_context(): |
| if self.send_in_progress: |
| raise ConcurrencyError( |
| "cannot call send while another thread is already running send" |
| ) |
| if text is False: |
| self.protocol.send_binary(message.encode()) |
| else: |
| self.protocol.send_text(message.encode()) |
|
|
| elif isinstance(message, BytesLike): |
| with self.send_context(): |
| if self.send_in_progress: |
| raise ConcurrencyError( |
| "cannot call send while another thread is already running send" |
| ) |
| if text is True: |
| self.protocol.send_text(message) |
| else: |
| self.protocol.send_binary(message) |
|
|
| |
|
|
| elif isinstance(message, Mapping): |
| raise TypeError("data is a dict-like object") |
|
|
| |
|
|
| elif isinstance(message, Iterable): |
| chunks = iter(message) |
| try: |
| chunk = next(chunks) |
| except StopIteration: |
| return |
|
|
| try: |
| |
| if isinstance(chunk, str): |
| with self.send_context(): |
| if self.send_in_progress: |
| raise ConcurrencyError( |
| "cannot call send while another thread " |
| "is already running send" |
| ) |
| self.send_in_progress = True |
| if text is False: |
| self.protocol.send_binary(chunk.encode(), fin=False) |
| else: |
| self.protocol.send_text(chunk.encode(), fin=False) |
| encode = True |
| elif isinstance(chunk, BytesLike): |
| with self.send_context(): |
| if self.send_in_progress: |
| raise ConcurrencyError( |
| "cannot call send while another thread " |
| "is already running send" |
| ) |
| self.send_in_progress = True |
| if text is True: |
| self.protocol.send_text(chunk, fin=False) |
| else: |
| self.protocol.send_binary(chunk, fin=False) |
| encode = False |
| else: |
| raise TypeError("iterable must contain bytes or str") |
|
|
| |
| for chunk in chunks: |
| if isinstance(chunk, str) and encode: |
| with self.send_context(): |
| assert self.send_in_progress |
| self.protocol.send_continuation(chunk.encode(), fin=False) |
| elif isinstance(chunk, BytesLike) and not encode: |
| with self.send_context(): |
| assert self.send_in_progress |
| self.protocol.send_continuation(chunk, fin=False) |
| else: |
| raise TypeError("iterable must contain uniform types") |
|
|
| |
| with self.send_context(): |
| self.protocol.send_continuation(b"", fin=True) |
| self.send_in_progress = False |
|
|
| except ConcurrencyError: |
| |
| |
| raise |
|
|
| except Exception: |
| |
| |
| with self.send_context(): |
| self.protocol.fail( |
| CloseCode.INTERNAL_ERROR, |
| "error in fragmented message", |
| ) |
| raise |
|
|
| else: |
| raise TypeError("data must be str, bytes, or iterable") |
|
|
| def close( |
| self, |
| code: CloseCode | int = CloseCode.NORMAL_CLOSURE, |
| reason: str = "", |
| ) -> None: |
| """ |
| Perform the closing handshake. |
| |
| :meth:`close` waits for the other end to complete the handshake and |
| for the TCP connection to terminate. |
| |
| :meth:`close` is idempotent: it doesn't do anything once the |
| connection is closed. |
| |
| Args: |
| code: WebSocket close code. |
| reason: WebSocket close reason. |
| |
| """ |
| try: |
| |
| |
| with self.send_context(): |
| if self.send_in_progress: |
| self.protocol.fail( |
| CloseCode.INTERNAL_ERROR, |
| "close during fragmented message", |
| ) |
| else: |
| self.protocol.send_close(code, reason) |
| except ConnectionClosed: |
| |
| |
| pass |
|
|
| def ping( |
| self, |
| data: DataLike | None = None, |
| ack_on_close: bool = False, |
| ) -> threading.Event: |
| """ |
| Send a Ping_. |
| |
| .. _Ping: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2 |
| |
| A ping may serve as a keepalive or as a check that the remote endpoint |
| received all messages up to this point |
| |
| Args: |
| data: Payload of the ping. A :class:`str` will be encoded to UTF-8. |
| If ``data`` is :obj:`None`, the payload is four random bytes. |
| ack_on_close: when this option is :obj:`True`, the event will also |
| be set when the connection is closed. While this avoids getting |
| stuck waiting for a pong that will never arrive, it requires |
| checking that the state of the connection is still ``OPEN`` to |
| confirm that a pong was received, rather than the connection |
| being closed. |
| |
| Returns: |
| An event that will be set when the corresponding pong is received. |
| You can ignore it if you don't intend to wait. |
| |
| :: |
| |
| pong_received = ws.ping() |
| # only if you want to wait for the corresponding pong |
| pong_received.wait() |
| |
| Raises: |
| ConnectionClosed: When the connection is closed. |
| ConcurrencyError: If another ping was sent with the same data and |
| the corresponding pong wasn't received yet. |
| |
| """ |
| if isinstance(data, BytesLike): |
| data = bytes(data) |
| elif isinstance(data, str): |
| data = data.encode() |
| elif data is not None: |
| raise TypeError("data must be str or bytes-like") |
|
|
| with self.send_context(): |
| |
| if data in self.pending_pings: |
| raise ConcurrencyError("already waiting for a pong with the same data") |
|
|
| |
| while data is None or data in self.pending_pings: |
| data = struct.pack("!I", random.getrandbits(32)) |
|
|
| pong_received = threading.Event() |
| ping_timestamp = time.monotonic() |
| self.pending_pings[data] = (pong_received, ping_timestamp, ack_on_close) |
| self.protocol.send_ping(data) |
| return pong_received |
|
|
| def pong(self, data: DataLike = b"") -> None: |
| """ |
| Send a Pong_. |
| |
| .. _Pong: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.3 |
| |
| An unsolicited pong may serve as a unidirectional heartbeat. |
| |
| Args: |
| data: Payload of the pong. A :class:`str` will be encoded to UTF-8. |
| |
| Raises: |
| ConnectionClosed: When the connection is closed. |
| |
| """ |
| if isinstance(data, BytesLike): |
| data = bytes(data) |
| elif isinstance(data, str): |
| data = data.encode() |
| else: |
| raise TypeError("data must be str or bytes-like") |
|
|
| with self.send_context(): |
| self.protocol.send_pong(data) |
|
|
| |
|
|
| def process_event(self, event: Event) -> None: |
| """ |
| Process one incoming event. |
| |
| This method is overridden in subclasses to handle the handshake. |
| |
| """ |
| assert isinstance(event, Frame) |
| if event.opcode in DATA_OPCODES: |
| self.recv_messages.put(event) |
|
|
| if event.opcode is Opcode.PONG: |
| self.acknowledge_pings(bytes(event.data)) |
|
|
| def acknowledge_pings(self, data: bytes) -> None: |
| """ |
| Acknowledge pings when receiving a pong. |
| |
| """ |
| with self.protocol_mutex: |
| |
| if data not in self.pending_pings: |
| return |
|
|
| pong_timestamp = time.monotonic() |
|
|
| |
| |
| ping_id = None |
| ping_ids = [] |
| for ping_id, ( |
| pong_received, |
| ping_timestamp, |
| _ack_on_close, |
| ) in self.pending_pings.items(): |
| ping_ids.append(ping_id) |
| pong_received.set() |
| if ping_id == data: |
| self.latency = pong_timestamp - ping_timestamp |
| break |
| else: |
| raise AssertionError("solicited pong not found in pings") |
|
|
| |
| for ping_id in ping_ids: |
| del self.pending_pings[ping_id] |
|
|
| def terminate_pending_pings(self) -> None: |
| """ |
| Acknowledge pending pings when the connection is closed. |
| |
| """ |
| assert self.protocol_mutex.locked() |
| assert self.protocol.state is CLOSED |
|
|
| for pong_received, _ping_timestamp, ack_on_close in self.pending_pings.values(): |
| if ack_on_close: |
| pong_received.set() |
|
|
| self.pending_pings.clear() |
|
|
| def keepalive(self) -> None: |
| """ |
| Send a Ping frame and wait for a Pong frame at regular intervals. |
| |
| """ |
| assert self.ping_interval is not None |
| try: |
| while True: |
| |
| |
| |
| self.recv_events_thread.join(self.ping_interval - self.latency) |
| if not self.recv_events_thread.is_alive(): |
| break |
|
|
| try: |
| pong_received = self.ping(ack_on_close=True) |
| except ConnectionClosed: |
| break |
| if self.debug: |
| self.logger.debug("% sent keepalive ping") |
|
|
| if self.ping_timeout is not None: |
| if pong_received.wait(self.ping_timeout): |
| if self.debug: |
| self.logger.debug("% received keepalive pong") |
| else: |
| if self.debug: |
| self.logger.debug("- timed out waiting for keepalive pong") |
| with self.send_context(): |
| self.protocol.fail( |
| CloseCode.INTERNAL_ERROR, |
| "keepalive ping timeout", |
| ) |
| break |
| except Exception: |
| self.logger.error("keepalive ping failed", exc_info=True) |
|
|
| def start_keepalive(self) -> None: |
| """ |
| Run :meth:`keepalive` in a thread, unless keepalive is disabled. |
| |
| """ |
| if self.ping_interval is not None: |
| |
| self.keepalive_thread = threading.Thread( |
| target=self.keepalive, |
| daemon=True, |
| ) |
| self.keepalive_thread.start() |
|
|
| def recv_events(self) -> None: |
| """ |
| Read incoming data from the socket and process events. |
| |
| Run this method in a thread as long as the connection is alive. |
| |
| ``recv_events()`` exits immediately when ``self.socket`` is closed. |
| |
| """ |
| try: |
| while True: |
| try: |
| |
| with self.recv_flow_control: |
| pass |
| if self.close_deadline is not None: |
| self.socket.settimeout(self.close_deadline.timeout()) |
| data = self.socket.recv(self.recv_bufsize) |
| except Exception as exc: |
| if self.debug: |
| self.logger.debug( |
| "! error while receiving data", |
| exc_info=True, |
| ) |
| |
| |
| |
| |
| with self.protocol_mutex: |
| self.set_recv_exc(exc) |
| break |
|
|
| if data == b"": |
| break |
|
|
| |
| with self.protocol_mutex: |
| |
| self.protocol.receive_data(data) |
|
|
| |
| events = self.protocol.events_received() |
|
|
| |
| try: |
| self.send_data() |
| except Exception as exc: |
| if self.debug: |
| self.logger.debug( |
| "! error while sending data", |
| exc_info=True, |
| ) |
| |
| |
| |
| |
| self.set_recv_exc(exc) |
| break |
|
|
| |
| if self.protocol.close_expected(): |
| if self.close_deadline is None: |
| self.close_deadline = Deadline(self.close_timeout) |
|
|
| |
| |
|
|
| |
| |
| |
|
|
| for event in events: |
| |
| self.process_event(event) |
|
|
| |
| |
|
|
| with self.protocol_mutex: |
| |
| self.protocol.receive_eof() |
|
|
| |
| events = self.protocol.events_received() |
|
|
| |
| |
| self.send_data() |
|
|
| |
| |
| |
| |
| |
| for event in events: |
| |
| self.process_event(event) |
|
|
| except Exception as exc: |
| |
| self.logger.error("unexpected internal error", exc_info=True) |
| with self.protocol_mutex: |
| self.set_recv_exc(exc) |
| finally: |
| |
| self.close_socket() |
|
|
| @contextlib.contextmanager |
| def send_context( |
| self, |
| *, |
| expected_state: State = OPEN, |
| ) -> Iterator[None]: |
| """ |
| Create a context for writing to the connection from user code. |
| |
| On entry, :meth:`send_context` acquires the connection lock and checks |
| that the connection is open; on exit, it writes outgoing data to the |
| socket and releases the connection lock:: |
| |
| with self.send_context(): |
| self.protocol.send_text(message.encode()) |
| |
| When the connection isn't open on entry, when the connection is expected |
| to close on exit, or when an unexpected error happens, terminating the |
| connection, :meth:`send_context` waits until the connection is closed |
| then raises :exc:`~websockets.exceptions.ConnectionClosed`. |
| |
| """ |
| |
| wait_for_close = False |
| |
| raise_close_exc = False |
| |
| original_exc: BaseException | None = None |
|
|
| |
| with self.protocol_mutex: |
| if self.protocol.state is expected_state: |
| |
| try: |
| yield |
| except (ProtocolError, ConcurrencyError): |
| |
| raise |
| except Exception as exc: |
| self.logger.error("unexpected internal error", exc_info=True) |
| |
| |
| |
| wait_for_close = False |
| raise_close_exc = True |
| original_exc = exc |
| else: |
| |
| if self.protocol.close_expected(): |
| wait_for_close = True |
| |
| |
| |
| |
| assert self.close_deadline is None |
| self.close_deadline = Deadline(self.close_timeout) |
| |
| try: |
| self.send_data() |
| except Exception as exc: |
| if self.debug: |
| self.logger.debug( |
| "! error while sending data", |
| exc_info=True, |
| ) |
| |
| |
| wait_for_close = False |
| raise_close_exc = True |
| original_exc = exc |
|
|
| else: |
| |
| |
| wait_for_close = True |
| |
| if self.close_deadline is None: |
| self.close_deadline = Deadline(self.close_timeout) |
| raise_close_exc = True |
|
|
| |
| |
|
|
| |
| |
| if wait_for_close: |
| |
| assert self.close_deadline is not None |
| timeout = self.close_deadline.timeout(raise_if_elapsed=False) |
| self.recv_events_thread.join(timeout) |
| if self.recv_events_thread.is_alive(): |
| |
| |
| assert original_exc is None |
| original_exc = TimeoutError("timed out while closing connection") |
| |
| |
| raise_close_exc = True |
| with self.protocol_mutex: |
| self.set_recv_exc(original_exc) |
|
|
| |
| |
| if raise_close_exc: |
| self.close_socket() |
| |
| self.recv_events_thread.join() |
| raise self.protocol.close_exc from original_exc |
|
|
| def send_data(self) -> None: |
| """ |
| Send outgoing data. |
| |
| This method requires holding protocol_mutex. |
| |
| """ |
| assert self.protocol_mutex.locked() |
| for data in self.protocol.data_to_send(): |
| if data: |
| if self.close_deadline is not None: |
| self.socket.settimeout(self.close_deadline.timeout()) |
| self.socket.sendall(data) |
| else: |
| try: |
| self.socket.shutdown(socket.SHUT_WR) |
| except OSError: |
| pass |
|
|
| def set_recv_exc(self, exc: BaseException | None) -> None: |
| """ |
| Set recv_exc, if not set yet. |
| |
| This method requires holding protocol_mutex and must be called only from |
| the thread running recv_events(). |
| |
| """ |
| assert self.protocol_mutex.locked() |
| if self.recv_exc is None: |
| self.recv_exc = exc |
|
|
| def close_socket(self) -> None: |
| """ |
| Shutdown and close socket. Close message assembler. |
| |
| Calling close_socket() guarantees that recv_events() terminates. Indeed, |
| recv_events() may block only on socket.recv() or on recv_messages.put(). |
| |
| """ |
| |
| try: |
| self.socket.shutdown(socket.SHUT_RDWR) |
| except OSError: |
| pass |
| self.socket.close() |
|
|
| |
| |
| with self.protocol_mutex: |
| self.protocol.receive_eof() |
| assert self.protocol.state is CLOSED |
|
|
| |
| self.recv_messages.close() |
|
|
| |
| self.terminate_pending_pings() |
|
|