#!/usr/bin/env python3 import torch import os import numpy as np import trimesh from common.utils.utils_hand import batch_euler2matzxy, coordtrans from kornia.geometry.conversions import axis_angle_to_rotation_matrix, quaternion_to_rotation_matrix, euler_from_quaternion, rotation_matrix_to_quaternion, quaternion_from_euler, rotation_matrix_to_axis_angle euler_coordtrans_RIGHT = np.array([ [ 15, -6, 10, 15, 1, -5, 15, -15, 0, 0, 20, 2, 0, 10, -2, 0, 10, 10, 15, 25, 10, 10, 37, 8, 7, 35, 8, 0, 12, 5, 0, 25, -5, 0, 25, 15, -30, -75, -35, -30, -45, -30, -30, -45, -30]]) / 180 * np.pi euler_coordtrans_LEFT = np.array([ [ 15, 6, -10, 15, -1, 5, 15, 15, 0, 0, -20, -2, 0, -10, 2, 0, -10, -10, 15, -25, -10, 10, -37, -8, 7, -35, -8, 0, -12, -5, 0, -25, 5, 0, -25, -15, -30, 75, 35, -30, 45, 30, -30, 45, 30]]) / 180 * np.pi # range of motion BOF_RIGHT = np.array([ [ 0, -30, -40, # index0 0, 0, 0, # index1 0, 0, -5, # index2 0, -22.5, -40, # middle0 0, 0, 0, # middle1 0, 0, -5, # middle2 0, -25, -40, # pinky0 0, 0, 0, # pinky1 0, 0, -5, # pinky2 0, -22.5, -40, # ring0 0, 0, 0, # ring1 0, 0, -5, # ring2 -180, -60, -15, # thumb0 -180,-5, -180, # thumb1 -180, -5, -10], # thumb0 # MAX VALUES [ 0, 30, 90, # index0 0, 0, 110, # index1 0, 0, 90, # index2 0, 22.5, 90, # middle0 0, 0, 110, # middle1 0, 0, 90, # middle2 0, 25, 90, # pinky0 0, 0, 135, # pinky1 0, 0, 90, # pinky2 0, 22.5, 90, # ring0 0, 0, 120, # ring1 0, 0, 90, # ring2 180, 60, 90, # thumb0 180, 5, 80, # thumb1 180, 5, 80]]) BOF_LEFT = np.array([ [ 0, -30, -90, # index0 0, 0,-110, # index1 0, 0, -90, # index2 0, -22.5, -90, # middle0 0, 0, -110, # middle1 0, 0, -90, # middle2 0, -25, -90, # pinky0 0, 0, -135, # pinky1 0, 0, -90, # pinky2 0, -22.5, -90, # ring0 0, 0, -120, # ring1 0, 0, -90, # ring2 -180, -60, -90, # thumb0 -180, -5, -80, # thumb1 -180, -5, -80], # thumb2 [ 0, 30, 40, # index0 0, 0, 0, # index1 0, 0, 5, # index2 0, 22.5, 40, # middle0 0, 0, 0, # middle1 0, 0, 5, # middle2 0, 25, 40, # pinky0 0, 0, 0, # pinky1 0, 0, 5, # pinky2 0, 22.5, 40, # ring0 0, 0, 0, # ring1 0, 0, 5, # ring2 180, 60, 15, # thumb0 180, 5, 180, # thumb1 180, 5, 10], # thumb2 ]) def do_clipping(input_angles, side, rotation_type): device = input_angles.device if side == "LEFT": max = torch.tensor(BOF_LEFT[1,:], dtype=torch.float32).reshape(15,3).to(device) min = torch.tensor(BOF_LEFT[0,:], dtype=torch.float32).reshape(15,3).to(device) min_np = torch.deg2rad(min) # shape (N, 3) max_np = torch.deg2rad(max) elif side == "RIGHT": max = torch.tensor(BOF_RIGHT[1,:], dtype=torch.float32).reshape(15,3).to(device) min = torch.tensor(BOF_RIGHT[0,:], dtype=torch.float32).reshape(15,3).to(device) min_np = torch.deg2rad(min) # shape (N, 3) max_np = torch.deg2rad(max) input_angles = input_angles.reshape(-1,15,3) B, J, N = input_angles.shape if rotation_type == "quat": org_mats = quaternion_to_rotation_matrix(input_angles).float() elif rotation_type == "aa": org_mats = axis_angle_to_rotation_matrix(input_angles.reshape(-1, 3)).float() if len(org_mats.shape)!=4: org_mats = org_mats.unsqueeze(0) rotmat_mano = org_mats.clone() rotmat_mano = rotmat_mano.view(-1,15,3,3) name = f"euler_coordtrans_{side.upper()}" mat = globals()[name] local2global = torch.from_numpy(mat).type(torch.float32).to(device) local2global = batch_euler2matzxy(local2global.view(-1,3)).view(-1,15,3,3).expand(1,-1,-1,-1) anatom_space_mats = coordtrans(rotmat_mano, local2global, 0) mat_to_quat = rotation_matrix_to_quaternion(anatom_space_mats) roll, pitch, yaw = euler_from_quaternion(mat_to_quat[:, :, 0], mat_to_quat[:, :, 1], mat_to_quat[:, :, 2], mat_to_quat[:, :, 3]) euler_from_quat = torch.stack([roll, pitch, yaw], dim=-1) # shape (1, 15, 3) euler_from_quat = torch.clip(euler_from_quat, min_np, max_np) # root joint is always zero qw, qx, qy, qz = quaternion_from_euler(euler_from_quat[:,:, 0], euler_from_quat[:,:, 1], euler_from_quat[:,:, 2]) rots_anat = torch.stack([qw, qx, qy, qz], dim=-1) # shape (1, 15, 4) anat_mats = quaternion_to_rotation_matrix(rots_anat) corrected_mano_space = coordtrans(anat_mats, local2global, 1) corrected_aa = rotation_matrix_to_axis_angle(corrected_mano_space).reshape(B, J*3) return corrected_aa