| Introduction {#intro} | |
| ============ | |
| OpenCV (Open Source Computer Vision Library: <http://opencv.org>) is an open-source | |
| library that includes several hundreds of computer vision algorithms. The document describes the | |
| so-called OpenCV 2.x API, which is essentially a C++ API, as opposed to the C-based OpenCV 1.x API | |
| (C API is deprecated and not tested with "C" compiler since OpenCV 2.4 releases) | |
| OpenCV has a modular structure, which means that the package includes several shared or static | |
| libraries. The following modules are available: | |
| - @ref core (**core**) - a compact module defining basic data structures, including the dense | |
| multi-dimensional array Mat and basic functions used by all other modules. | |
| - @ref imgproc (**imgproc**) - an image processing module that includes linear and non-linear image filtering, | |
| geometrical image transformations (resize, affine and perspective warping, generic table-based | |
| remapping), color space conversion, histograms, and so on. | |
| - @ref video (**video**) - a video analysis module that includes motion estimation, background subtraction, | |
| and object tracking algorithms. | |
| - @ref calib3d (**calib3d**) - basic multiple-view geometry algorithms, single and stereo camera calibration, | |
| object pose estimation, stereo correspondence algorithms, and elements of 3D reconstruction. | |
| - @ref features2d (**features2d**) - salient feature detectors, descriptors, and descriptor matchers. | |
| - @ref objdetect (**objdetect**) - detection of objects and instances of the predefined classes (for example, | |
| faces, eyes, mugs, people, cars, and so on). | |
| - @ref highgui (**highgui**) - an easy-to-use interface to simple UI capabilities. | |
| - @ref videoio (**videoio**) - an easy-to-use interface to video capturing and video codecs. | |
| - ... some other helper modules, such as FLANN and Google test wrappers, Python bindings, and | |
| others. | |
| The further chapters of the document describe functionality of each module. But first, make sure to | |
| get familiar with the common API concepts used thoroughly in the library. | |
| API Concepts | |
| ------------ | |
| ### cv Namespace | |
| All the OpenCV classes and functions are placed into the `cv` namespace. Therefore, to access this | |
| functionality from your code, use the `cv::` specifier or `using namespace cv;` directive: | |
| ```.cpp | |
| #include "opencv2/core.hpp" | |
| ... | |
| cv::Mat H = cv::findHomography(points1, points2, cv::RANSAC, 5); | |
| ... | |
| ``` | |
| or : | |
| ```.cpp | |
| #include "opencv2/core.hpp" | |
| using namespace cv; | |
| ... | |
| Mat H = findHomography(points1, points2, RANSAC, 5 ); | |
| ... | |
| ``` | |
| Some of the current or future OpenCV external names may conflict with STL or other libraries. In | |
| this case, use explicit namespace specifiers to resolve the name conflicts: | |
| ```.cpp | |
| Mat a(100, 100, CV_32F); | |
| randu(a, Scalar::all(1), Scalar::all(std::rand())); | |
| cv::log(a, a); | |
| a /= std::log(2.); | |
| ``` | |
| ### Automatic Memory Management | |
| OpenCV handles all the memory automatically. | |
| First of all, std::vector, cv::Mat, and other data structures used by the functions and methods have | |
| destructors that deallocate the underlying memory buffers when needed. This means that the | |
| destructors do not always deallocate the buffers as in case of Mat. They take into account possible | |
| data sharing. A destructor decrements the reference counter associated with the matrix data buffer. | |
| The buffer is deallocated if and only if the reference counter reaches zero, that is, when no other | |
| structures refer to the same buffer. Similarly, when a Mat instance is copied, no actual data is | |
| really copied. Instead, the reference counter is incremented to memorize that there is another owner | |
| of the same data. There is also the cv::Mat::clone method that creates a full copy of the matrix data. | |
| See the example below: | |
| ```.cpp | |
| // create a big 8Mb matrix | |
| Mat A(1000, 1000, CV_64F); | |
| // create another header for the same matrix; | |
| // this is an instant operation, regardless of the matrix size. | |
| Mat B = A; | |
| // create another header for the 3-rd row of A; no data is copied either | |
| Mat C = B.row(3); | |
| // now create a separate copy of the matrix | |
| Mat D = B.clone(); | |
| // copy the 5-th row of B to C, that is, copy the 5-th row of A | |
| // to the 3-rd row of A. | |
| B.row(5).copyTo(C); | |
| // now let A and D share the data; after that the modified version | |
| // of A is still referenced by B and C. | |
| A = D; | |
| // now make B an empty matrix (which references no memory buffers), | |
| // but the modified version of A will still be referenced by C, | |
| // despite that C is just a single row of the original A | |
| B.release(); | |
| // finally, make a full copy of C. As a result, the big modified | |
| // matrix will be deallocated, since it is not referenced by anyone | |
| C = C.clone(); | |
| ``` | |
| You see that the use of Mat and other basic structures is simple. But what about high-level classes | |
| or even user data types created without taking automatic memory management into account? For them, | |
| OpenCV offers the cv::Ptr template class that is similar to std::shared_ptr from C++11. So, instead of | |
| using plain pointers: | |
| ```.cpp | |
| T* ptr = new T(...); | |
| ``` | |
| you can use: | |
| ```.cpp | |
| Ptr<T> ptr(new T(...)); | |
| ``` | |
| or: | |
| ```.cpp | |
| Ptr<T> ptr = makePtr<T>(...); | |
| ``` | |
| `Ptr<T>` encapsulates a pointer to a T instance and a reference counter associated with the pointer. | |
| See the cv::Ptr description for details. | |
| ### Automatic Allocation of the Output Data | |
| OpenCV deallocates the memory automatically, as well as automatically allocates the memory for | |
| output function parameters most of the time. So, if a function has one or more input arrays (cv::Mat | |
| instances) and some output arrays, the output arrays are automatically allocated or reallocated. The | |
| size and type of the output arrays are determined from the size and type of input arrays. If needed, | |
| the functions take extra parameters that help to figure out the output array properties. | |
| Example: | |
| ```.cpp | |
| #include "opencv2/imgproc.hpp" | |
| #include "opencv2/highgui.hpp" | |
| using namespace cv; | |
| int main(int, char**) | |
| { | |
| VideoCapture cap(0); | |
| if(!cap.isOpened()) return -1; | |
| Mat frame, edges; | |
| namedWindow("edges", WINDOW_AUTOSIZE); | |
| for(;;) | |
| { | |
| cap >> frame; | |
| cvtColor(frame, edges, COLOR_BGR2GRAY); | |
| GaussianBlur(edges, edges, Size(7,7), 1.5, 1.5); | |
| Canny(edges, edges, 0, 30, 3); | |
| imshow("edges", edges); | |
| if(waitKey(30) >= 0) break; | |
| } | |
| return 0; | |
| } | |
| ``` | |
| The array frame is automatically allocated by the `>>` operator since the video frame resolution and | |
| the bit-depth is known to the video capturing module. The array edges is automatically allocated by | |
| the cvtColor function. It has the same size and the bit-depth as the input array. The number of | |
| channels is 1 because the color conversion code cv::COLOR_BGR2GRAY is passed, which means a color to | |
| grayscale conversion. Note that frame and edges are allocated only once during the first execution | |
| of the loop body since all the next video frames have the same resolution. If you somehow change the | |
| video resolution, the arrays are automatically reallocated. | |
| The key component of this technology is the cv::Mat::create method. It takes the desired array size | |
| and type. If the array already has the specified size and type, the method does nothing. Otherwise, | |
| it releases the previously allocated data, if any (this part involves decrementing the reference | |
| counter and comparing it with zero), and then allocates a new buffer of the required size. Most | |
| functions call the cv::Mat::create method for each output array, and so the automatic output data | |
| allocation is implemented. | |
| Some notable exceptions from this scheme are cv::mixChannels, cv::RNG::fill, and a few other | |
| functions and methods. They are not able to allocate the output array, so you have to do this in | |
| advance. | |
| ### Saturation Arithmetics | |
| As a computer vision library, OpenCV deals a lot with image pixels that are often encoded in a | |
| compact, 8- or 16-bit per channel, form and thus have a limited value range. Furthermore, certain | |
| operations on images, like color space conversions, brightness/contrast adjustments, sharpening, | |
| complex interpolation (bi-cubic, Lanczos) can produce values out of the available range. If you just | |
| store the lowest 8 (16) bits of the result, this results in visual artifacts and may affect a | |
| further image analysis. To solve this problem, the so-called *saturation* arithmetics is used. For | |
| example, to store r, the result of an operation, to an 8-bit image, you find the nearest value | |
| within the 0..255 range: | |
| \f[I(x,y)= \min ( \max (\textrm{round}(r), 0), 255)\f] | |
| Similar rules are applied to 8-bit signed, 16-bit signed and unsigned types. This semantics is used | |
| everywhere in the library. In C++ code, it is done using the `cv::saturate_cast<>` functions that | |
| resemble standard C++ cast operations. See below the implementation of the formula provided above: | |
| ```.cpp | |
| I.at<uchar>(y, x) = saturate_cast<uchar>(r); | |
| ``` | |
| where cv::uchar is an OpenCV 8-bit unsigned integer type. In the optimized SIMD code, such SSE2 | |
| instructions as paddusb, packuswb, and so on are used. They help achieve exactly the same behavior | |
| as in C++ code. | |
| @note Saturation is not applied when the result is 32-bit integer. | |
| ### Fixed Pixel Types. Limited Use of Templates | |
| Templates is a great feature of C++ that enables implementation of very powerful, efficient and yet | |
| safe data structures and algorithms. However, the extensive use of templates may dramatically | |
| increase compilation time and code size. Besides, it is difficult to separate an interface and | |
| implementation when templates are used exclusively. This could be fine for basic algorithms but not | |
| good for computer vision libraries where a single algorithm may span thousands lines of code. | |
| Because of this and also to simplify development of bindings for other languages, like Python, Java, | |
| Matlab that do not have templates at all or have limited template capabilities, the current OpenCV | |
| implementation is based on polymorphism and runtime dispatching over templates. In those places | |
| where runtime dispatching would be too slow (like pixel access operators), impossible (generic | |
| `cv::Ptr<>` implementation), or just very inconvenient (`cv::saturate_cast<>()`) the current implementation | |
| introduces small template classes, methods, and functions. Anywhere else in the current OpenCV | |
| version the use of templates is limited. | |
| Consequently, there is a limited fixed set of primitive data types the library can operate on. That | |
| is, array elements should have one of the following types: | |
| - 8-bit unsigned integer (uchar) | |
| - 8-bit signed integer (schar) | |
| - 16-bit unsigned integer (ushort) | |
| - 16-bit signed integer (short) | |
| - 32-bit signed integer (int) | |
| - 32-bit floating-point number (float) | |
| - 64-bit floating-point number (double) | |
| - a tuple of several elements where all elements have the same type (one of the above). An array | |
| whose elements are such tuples, are called multi-channel arrays, as opposite to the | |
| single-channel arrays, whose elements are scalar values. The maximum possible number of | |
| channels is defined by the #CV_CN_MAX constant, which is currently set to 512. | |
| For these basic types, the following enumeration is applied: | |
| ```.cpp | |
| enum { CV_8U=0, CV_8S=1, CV_16U=2, CV_16S=3, CV_32S=4, CV_32F=5, CV_64F=6 }; | |
| ``` | |
| Multi-channel (n-channel) types can be specified using the following options: | |
| - #CV_8UC1 ... #CV_64FC4 constants (for a number of channels from 1 to 4) | |
| - CV_8UC(n) ... CV_64FC(n) or CV_MAKETYPE(CV_8U, n) ... CV_MAKETYPE(CV_64F, n) macros when | |
| the number of channels is more than 4 or unknown at the compilation time. | |
| @note `#CV_32FC1 == #CV_32F, #CV_32FC2 == #CV_32FC(2) == #CV_MAKETYPE(CV_32F, 2)`, and | |
| `#CV_MAKETYPE(depth, n) == ((depth&7) + ((n-1)<<3)`. This means that the constant type is formed from the | |
| depth, taking the lowest 3 bits, and the number of channels minus 1, taking the next | |
| `log2(CV_CN_MAX)` bits. | |
| Examples: | |
| ```.cpp | |
| Mat mtx(3, 3, CV_32F); // make a 3x3 floating-point matrix | |
| Mat cmtx(10, 1, CV_64FC2); // make a 10x1 2-channel floating-point | |
| // matrix (10-element complex vector) | |
| Mat img(Size(1920, 1080), CV_8UC3); // make a 3-channel (color) image | |
| // of 1920 columns and 1080 rows. | |
| Mat grayscale(img.size(), CV_MAKETYPE(img.depth(), 1)); // make a 1-channel image of | |
| // the same size and same | |
| // channel type as img | |
| ``` | |
| Arrays with more complex elements cannot be constructed or processed using OpenCV. Furthermore, each | |
| function or method can handle only a subset of all possible array types. Usually, the more complex | |
| the algorithm is, the smaller the supported subset of formats is. See below typical examples of such | |
| limitations: | |
| - The face detection algorithm only works with 8-bit grayscale or color images. | |
| - Linear algebra functions and most of the machine learning algorithms work with floating-point | |
| arrays only. | |
| - Basic functions, such as cv::add, support all types. | |
| - Color space conversion functions support 8-bit unsigned, 16-bit unsigned, and 32-bit | |
| floating-point types. | |
| The subset of supported types for each function has been defined from practical needs and could be | |
| extended in future based on user requests. | |
| ### InputArray and OutputArray | |
| Many OpenCV functions process dense 2-dimensional or multi-dimensional numerical arrays. Usually, | |
| such functions take `cv::Mat` as parameters, but in some cases it's more convenient to use | |
| `std::vector<>` (for a point set, for example) or `cv::Matx<>` (for 3x3 homography matrix and such). To | |
| avoid many duplicates in the API, special "proxy" classes have been introduced. The base "proxy" | |
| class is cv::InputArray. It is used for passing read-only arrays on a function input. The derived from | |
| InputArray class cv::OutputArray is used to specify an output array for a function. Normally, you should | |
| not care of those intermediate types (and you should not declare variables of those types | |
| explicitly) - it will all just work automatically. You can assume that instead of | |
| InputArray/OutputArray you can always use `cv::Mat`, `std::vector<>`, `cv::Matx<>`, `cv::Vec<>` or `cv::Scalar`. When a | |
| function has an optional input or output array, and you do not have or do not want one, pass | |
| cv::noArray(). | |
| ### Error Handling | |
| OpenCV uses exceptions to signal critical errors. When the input data has a correct format and | |
| belongs to the specified value range, but the algorithm cannot succeed for some reason (for example, | |
| the optimization algorithm did not converge), it returns a special error code (typically, just a | |
| boolean variable). | |
| The exceptions can be instances of the cv::Exception class or its derivatives. In its turn, | |
| cv::Exception is a derivative of `std::exception`. So it can be gracefully handled in the code using | |
| other standard C++ library components. | |
| The exception is typically thrown either using the `#CV_Error(errcode, description)` macro, or its | |
| printf-like `#CV_Error_(errcode, (printf-spec, printf-args))` variant, or using the | |
| #CV_Assert(condition) macro that checks the condition and throws an exception when it is not | |
| satisfied. For performance-critical code, there is #CV_DbgAssert(condition) that is only retained in | |
| the Debug configuration. Due to the automatic memory management, all the intermediate buffers are | |
| automatically deallocated in case of a sudden error. You only need to add a try statement to catch | |
| exceptions, if needed: | |
| ```.cpp | |
| try | |
| { | |
| ... // call OpenCV | |
| } | |
| catch (const cv::Exception& e) | |
| { | |
| const char* err_msg = e.what(); | |
| std::cout << "exception caught: " << err_msg << std::endl; | |
| } | |
| ``` | |
| ### Multi-threading and Re-enterability | |
| The current OpenCV implementation is fully re-enterable. | |
| That is, the same function or the same methods of different class instances | |
| can be called from different threads. | |
| Also, the same Mat can be used in different threads | |
| because the reference-counting operations use the architecture-specific atomic instructions. | |