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ffmpeg (v6.0/v7.x), gensim, numpy, opencv
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html.
//
// Copyright (C) 2018, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
#ifndef OPENCV_DNN_VKCOM_OP_BASE_HPP
#define OPENCV_DNN_VKCOM_OP_BASE_HPP
#include "../../precomp.hpp"
#include "vkcom.hpp"
#include "context.hpp"
namespace cv { namespace dnn { namespace vkcom {
#ifdef HAVE_VULKAN
// Forward declare
class Context;
class OpBase
{
public:
OpBase();
virtual ~OpBase();
virtual bool forward(std::vector<Tensor>& ins, std::vector<Tensor>& outs) = 0;
protected:
std::vector<VkDescriptorType> destTypes; // Save the input data type.
std::string shader_name; // the key which is used for retrieve Pipeline from PipelineFactory.
std::string type_;
int group_x_;
int group_y_;
int group_z_;
};
#endif // HAVE_VULKAN
}}} // namespace cv::dnn::vkcom
#endif // OPENCV_DNN_VKCOM_OP_BASE_HPP