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| #ifndef __OPENCV_TEST_INVARIANCE_UTILS_HPP__
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| #define __OPENCV_TEST_INVARIANCE_UTILS_HPP__
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| namespace opencv_test { namespace {
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| Mat generateHomography(float angle)
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| {
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| float angleRadian = static_cast<float>(angle * CV_PI / 180);
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| Mat H = Mat::eye(3, 3, CV_32FC1);
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| H.at<float>(0,0) = H.at<float>(1,1) = std::cos(angleRadian);
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| H.at<float>(0,1) = -std::sin(angleRadian);
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| H.at<float>(1,0) = std::sin(angleRadian);
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| return H;
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| }
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| Mat rotateImage(const Mat& srcImage, const Mat& srcMask, float angle, Mat& dstImage, Mat& dstMask)
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| {
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| float diag = std::sqrt(static_cast<float>(srcImage.cols * srcImage.cols + srcImage.rows * srcImage.rows));
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| Mat LUShift = Mat::eye(3, 3, CV_32FC1);
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| LUShift.at<float>(0,2) = static_cast<float>(-srcImage.cols/2);
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| LUShift.at<float>(1,2) = static_cast<float>(-srcImage.rows/2);
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| Mat RDShift = Mat::eye(3, 3, CV_32FC1);
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| RDShift.at<float>(0,2) = diag/2;
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| RDShift.at<float>(1,2) = diag/2;
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| Size sz(cvRound(diag), cvRound(diag));
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| Mat H = RDShift * generateHomography(angle) * LUShift;
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| warpPerspective(srcImage, dstImage, H, sz);
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| warpPerspective(srcMask, dstMask, H, sz);
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| return H;
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| }
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| float calcCirclesIntersectArea(const Point2f& p0, float r0, const Point2f& p1, float r1)
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| {
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| float c = static_cast<float>(cv::norm(p0 - p1)), sqr_c = c * c;
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| float sqr_r0 = r0 * r0;
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| float sqr_r1 = r1 * r1;
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| if(r0 + r1 <= c)
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| return 0;
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| float minR = std::min(r0, r1);
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| float maxR = std::max(r0, r1);
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| if(c + minR <= maxR)
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| return static_cast<float>(CV_PI * minR * minR);
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| float cos_halfA0 = (sqr_r0 + sqr_c - sqr_r1) / (2 * r0 * c);
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| float cos_halfA1 = (sqr_r1 + sqr_c - sqr_r0) / (2 * r1 * c);
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| float A0 = 2 * acos(cos_halfA0);
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| float A1 = 2 * acos(cos_halfA1);
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| return 0.5f * sqr_r0 * (A0 - sin(A0)) +
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| 0.5f * sqr_r1 * (A1 - sin(A1));
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| }
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| float calcIntersectRatio(const Point2f& p0, float r0, const Point2f& p1, float r1)
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| {
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| float intersectArea = calcCirclesIntersectArea(p0, r0, p1, r1);
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| float unionArea = static_cast<float>(CV_PI) * (r0 * r0 + r1 * r1) - intersectArea;
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| return intersectArea / unionArea;
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| }
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| void scaleKeyPoints(const vector<KeyPoint>& src, vector<KeyPoint>& dst, float scale)
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| {
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| dst.resize(src.size());
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| for (size_t i = 0; i < src.size(); i++) {
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| dst[i] = src[i];
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| dst[i].pt.x = dst[i].pt.x * scale + (scale - 1.0f) / 2.0f;
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| dst[i].pt.y = dst[i].pt.y * scale + (scale - 1.0f) / 2.0f;
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| dst[i].size *= scale;
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| }
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| }
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| }}
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| #endif
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