video-libs
/
opencv
/sources
/samples
/wp8
/OcvImageManipulation
/PhoneXamlDirect3DApp1
/PhoneXamlDirect3DApp1Comp
/Direct3DInterop.cpp
| using namespace Windows::Storage::Streams; | |
| using namespace Microsoft::WRL; | |
| using namespace Windows::Foundation; | |
| using namespace Windows::UI::Core; | |
| using namespace Microsoft::WRL; | |
| using namespace Windows::Phone::Graphics::Interop; | |
| using namespace Windows::Phone::Input::Interop; | |
| using namespace Windows::Foundation; | |
| using namespace Windows::Foundation::Collections; | |
| using namespace Windows::Phone::Media::Capture; | |
| namespace PhoneXamlDirect3DApp1Comp | |
| { | |
| // Called each time a preview frame is available | |
| void CameraCapturePreviewSink::OnFrameAvailable( | |
| DXGI_FORMAT format, | |
| UINT width, | |
| UINT height, | |
| BYTE* pixels | |
| ) | |
| { | |
| m_Direct3dInterop->UpdateFrame(pixels, width, height); | |
| } | |
| // Called each time a captured frame is available | |
| void CameraCaptureSampleSink::OnSampleAvailable( | |
| ULONGLONG hnsPresentationTime, | |
| ULONGLONG hnsSampleDuration, | |
| DWORD cbSample, | |
| BYTE* pSample) | |
| { | |
| } | |
| Direct3DInterop::Direct3DInterop() | |
| : m_algorithm(OCVFilterType::ePreview) | |
| , m_contentDirty(false) | |
| , m_backFrame(nullptr) | |
| , m_frontFrame(nullptr) | |
| { | |
| } | |
| bool Direct3DInterop::SwapFrames() | |
| { | |
| std::lock_guard<std::mutex> lock(m_mutex); | |
| if(m_backFrame != nullptr) | |
| { | |
| std::swap(m_backFrame, m_frontFrame); | |
| return true; | |
| } | |
| return false; | |
| } | |
| void Direct3DInterop::UpdateFrame(byte* buffer,int width,int height) | |
| { | |
| std::lock_guard<std::mutex> lock(m_mutex); | |
| if(m_backFrame == nullptr) | |
| { | |
| m_backFrame = std::shared_ptr<cv::Mat> (new cv::Mat(height, width, CV_8UC4)); | |
| m_frontFrame = std::shared_ptr<cv::Mat> (new cv::Mat(height, width, CV_8UC4)); | |
| } | |
| memcpy(m_backFrame.get()->data, buffer, 4 * height*width); | |
| m_contentDirty = true; | |
| RequestAdditionalFrame(); | |
| } | |
| void Direct3DInterop::ProcessFrame() | |
| { | |
| if (SwapFrames()) | |
| { | |
| if (m_renderer) | |
| { | |
| cv::Mat* mat = m_frontFrame.get(); | |
| switch (m_algorithm) | |
| { | |
| case OCVFilterType::ePreview: | |
| { | |
| break; | |
| } | |
| case OCVFilterType::eGray: | |
| { | |
| ApplyGrayFilter(mat); | |
| break; | |
| } | |
| case OCVFilterType::eCanny: | |
| { | |
| ApplyCannyFilter(mat); | |
| break; | |
| } | |
| case OCVFilterType::eBlur: | |
| { | |
| ApplyBlurFilter(mat); | |
| break; | |
| } | |
| case OCVFilterType::eFindFeatures: | |
| { | |
| ApplyFindFeaturesFilter(mat); | |
| break; | |
| } | |
| case OCVFilterType::eSepia: | |
| { | |
| ApplySepiaFilter(mat); | |
| break; | |
| } | |
| } | |
| m_renderer->CreateTextureFromByte(mat->data, mat->cols, mat->rows); | |
| } | |
| } | |
| } | |
| void Direct3DInterop::ApplyGrayFilter(cv::Mat* mat) | |
| { | |
| cv::Mat intermediateMat; | |
| cv::cvtColor(*mat, intermediateMat, COLOR_RGBA2GRAY); | |
| cv::cvtColor(intermediateMat, *mat, COLOR_GRAY2BGRA); | |
| } | |
| void Direct3DInterop::ApplyCannyFilter(cv::Mat* mat) | |
| { | |
| cv::Mat intermediateMat; | |
| cv::Canny(*mat, intermediateMat, 80, 90); | |
| cv::cvtColor(intermediateMat, *mat, COLOR_GRAY2BGRA); | |
| } | |
| void Direct3DInterop::ApplyBlurFilter(cv::Mat* mat) | |
| { | |
| cv::Mat intermediateMat; | |
| // cv::Blur(image, intermediateMat, 80, 90); | |
| cv::cvtColor(intermediateMat, *mat, COLOR_GRAY2BGRA); | |
| } | |
| void Direct3DInterop::ApplyFindFeaturesFilter(cv::Mat* mat) | |
| { | |
| cv::Mat intermediateMat; | |
| cv::Ptr<cv::FastFeatureDetector> detector = cv::FastFeatureDetector::create(50); | |
| std::vector<cv::KeyPoint> features; | |
| cv::cvtColor(*mat, intermediateMat, COLOR_RGBA2GRAY); | |
| detector->detect(intermediateMat, features); | |
| for( unsigned int i = 0; i < std::min(features.size(), (size_t)50); i++ ) | |
| { | |
| const cv::KeyPoint& kp = features[i]; | |
| cv::circle(*mat, cv::Point((int)kp.pt.x, (int)kp.pt.y), 10, cv::Scalar(255,0,0,255)); | |
| } | |
| } | |
| void Direct3DInterop::ApplySepiaFilter(cv::Mat* mat) | |
| { | |
| const float SepiaKernelData[16] = | |
| { | |
| /* B */0.131f, 0.534f, 0.272f, 0.f, | |
| /* G */0.168f, 0.686f, 0.349f, 0.f, | |
| /* R */0.189f, 0.769f, 0.393f, 0.f, | |
| /* A */0.000f, 0.000f, 0.000f, 1.f | |
| }; | |
| const cv::Mat SepiaKernel(4, 4, CV_32FC1, (void*)SepiaKernelData); | |
| cv::transform(*mat, *mat, SepiaKernel); | |
| } | |
| IDrawingSurfaceContentProvider^ Direct3DInterop::CreateContentProvider() | |
| { | |
| ComPtr<Direct3DContentProvider> provider = Make<Direct3DContentProvider>(this); | |
| return reinterpret_cast<IDrawingSurfaceContentProvider^>(provider.Detach()); | |
| } | |
| // IDrawingSurfaceManipulationHandler | |
| void Direct3DInterop::SetManipulationHost(DrawingSurfaceManipulationHost^ manipulationHost) | |
| { | |
| manipulationHost->PointerPressed += | |
| ref new TypedEventHandler<DrawingSurfaceManipulationHost^, PointerEventArgs^>(this, &Direct3DInterop::OnPointerPressed); | |
| manipulationHost->PointerMoved += | |
| ref new TypedEventHandler<DrawingSurfaceManipulationHost^, PointerEventArgs^>(this, &Direct3DInterop::OnPointerMoved); | |
| manipulationHost->PointerReleased += | |
| ref new TypedEventHandler<DrawingSurfaceManipulationHost^, PointerEventArgs^>(this, &Direct3DInterop::OnPointerReleased); | |
| } | |
| void Direct3DInterop::RenderResolution::set(Windows::Foundation::Size renderResolution) | |
| { | |
| if (renderResolution.Width != m_renderResolution.Width || | |
| renderResolution.Height != m_renderResolution.Height) | |
| { | |
| m_renderResolution = renderResolution; | |
| if (m_renderer) | |
| { | |
| m_renderer->UpdateForRenderResolutionChange(m_renderResolution.Width, m_renderResolution.Height); | |
| RecreateSynchronizedTexture(); | |
| } | |
| } | |
| } | |
| // Event Handlers | |
| void Direct3DInterop::OnPointerPressed(DrawingSurfaceManipulationHost^ sender, PointerEventArgs^ args) | |
| { | |
| // Insert your code here. | |
| } | |
| void Direct3DInterop::OnPointerMoved(DrawingSurfaceManipulationHost^ sender, PointerEventArgs^ args) | |
| { | |
| // Insert your code here. | |
| } | |
| void Direct3DInterop::OnPointerReleased(DrawingSurfaceManipulationHost^ sender, PointerEventArgs^ args) | |
| { | |
| // Insert your code here. | |
| } | |
| void Direct3DInterop::StartCamera() | |
| { | |
| // Set the capture dimensions | |
| Size captureDimensions; | |
| captureDimensions.Width = 640; | |
| captureDimensions.Height = 480; | |
| // Open the AudioVideoCaptureDevice for video only | |
| IAsyncOperation<AudioVideoCaptureDevice^> ^openOperation = AudioVideoCaptureDevice::OpenForVideoOnlyAsync(CameraSensorLocation::Back, captureDimensions); | |
| openOperation->Completed = ref new AsyncOperationCompletedHandler<AudioVideoCaptureDevice^>( | |
| [this] (IAsyncOperation<AudioVideoCaptureDevice^> ^operation, Windows::Foundation::AsyncStatus status) | |
| { | |
| if (status == Windows::Foundation::AsyncStatus::Completed) | |
| { | |
| auto captureDevice = operation->GetResults(); | |
| // Save the reference to the opened video capture device | |
| pAudioVideoCaptureDevice = captureDevice; | |
| // Retrieve the native ICameraCaptureDeviceNative interface from the managed video capture device | |
| ICameraCaptureDeviceNative *iCameraCaptureDeviceNative = NULL; | |
| HRESULT hr = reinterpret_cast<IUnknown*>(captureDevice)->QueryInterface(__uuidof(ICameraCaptureDeviceNative), (void**) &iCameraCaptureDeviceNative); | |
| // Save the pointer to the native interface | |
| pCameraCaptureDeviceNative = iCameraCaptureDeviceNative; | |
| // Initialize the preview dimensions (see the accompanying article at ) | |
| // The aspect ratio of the capture and preview resolution must be equal, | |
| // 4:3 for capture => 4:3 for preview, and 16:9 for capture => 16:9 for preview. | |
| Size previewDimensions; | |
| previewDimensions.Width = 640; | |
| previewDimensions.Height = 480; | |
| IAsyncAction^ setPreviewResolutionAction = pAudioVideoCaptureDevice->SetPreviewResolutionAsync(previewDimensions); | |
| setPreviewResolutionAction->Completed = ref new AsyncActionCompletedHandler( | |
| [this](IAsyncAction^ action, Windows::Foundation::AsyncStatus status) | |
| { | |
| HResult hr = action->ErrorCode; | |
| if (status == Windows::Foundation::AsyncStatus::Completed) | |
| { | |
| // Create the sink | |
| MakeAndInitialize<CameraCapturePreviewSink>(&pCameraCapturePreviewSink); | |
| pCameraCapturePreviewSink->SetDelegate(this); | |
| pCameraCaptureDeviceNative->SetPreviewSink(pCameraCapturePreviewSink); | |
| // Set the preview format | |
| pCameraCaptureDeviceNative->SetPreviewFormat(DXGI_FORMAT::DXGI_FORMAT_B8G8R8A8_UNORM); | |
| } | |
| } | |
| ); | |
| // Retrieve IAudioVideoCaptureDeviceNative native interface from managed projection. | |
| IAudioVideoCaptureDeviceNative *iAudioVideoCaptureDeviceNative = NULL; | |
| hr = reinterpret_cast<IUnknown*>(captureDevice)->QueryInterface(__uuidof(IAudioVideoCaptureDeviceNative), (void**) &iAudioVideoCaptureDeviceNative); | |
| // Save the pointer to the IAudioVideoCaptureDeviceNative native interface | |
| pAudioVideoCaptureDeviceNative = iAudioVideoCaptureDeviceNative; | |
| // Set sample encoding format to ARGB. See the documentation for further values. | |
| pAudioVideoCaptureDevice->VideoEncodingFormat = CameraCaptureVideoFormat::Argb; | |
| // Initialize and set the CameraCaptureSampleSink class as sink for captures samples | |
| MakeAndInitialize<CameraCaptureSampleSink>(&pCameraCaptureSampleSink); | |
| pAudioVideoCaptureDeviceNative->SetVideoSampleSink(pCameraCaptureSampleSink); | |
| // Start recording (only way to receive samples using the ICameraCaptureSampleSink interface | |
| pAudioVideoCaptureDevice->StartRecordingToSinkAsync(); | |
| } | |
| } | |
| ); | |
| } | |
| // Interface With Direct3DContentProvider | |
| HRESULT Direct3DInterop::Connect(_In_ IDrawingSurfaceRuntimeHostNative* host) | |
| { | |
| m_renderer = ref new QuadRenderer(); | |
| m_renderer->Initialize(); | |
| m_renderer->UpdateForWindowSizeChange(WindowBounds.Width, WindowBounds.Height); | |
| m_renderer->UpdateForRenderResolutionChange(m_renderResolution.Width, m_renderResolution.Height); | |
| StartCamera(); | |
| return S_OK; | |
| } | |
| void Direct3DInterop::Disconnect() | |
| { | |
| m_renderer = nullptr; | |
| } | |
| HRESULT Direct3DInterop::PrepareResources(_In_ const LARGE_INTEGER* presentTargetTime, _Out_ BOOL* contentDirty) | |
| { | |
| *contentDirty = m_contentDirty; | |
| if(m_contentDirty) | |
| { | |
| ProcessFrame(); | |
| } | |
| m_contentDirty = false; | |
| return S_OK; | |
| } | |
| HRESULT Direct3DInterop::GetTexture(_In_ const DrawingSurfaceSizeF* size, _Out_ IDrawingSurfaceSynchronizedTextureNative** synchronizedTexture, _Out_ DrawingSurfaceRectF* textureSubRectangle) | |
| { | |
| m_renderer->Update(); | |
| m_renderer->Render(); | |
| return S_OK; | |
| } | |
| ID3D11Texture2D* Direct3DInterop::GetTexture() | |
| { | |
| return m_renderer->GetTexture(); | |
| } | |
| } | |