video-libs
/
opencv
/sources
/samples
/wp8
/OcvRotatingCube
/PhoneXamlDirect3DApp1
/PhoneXamlDirect3DApp1Comp
/Direct3DContentProvider.cpp
| using namespace PhoneXamlDirect3DApp1Comp; | |
| Direct3DContentProvider::Direct3DContentProvider(Direct3DInterop^ controller) : | |
| m_controller(controller) | |
| { | |
| m_controller->RequestAdditionalFrame += ref new RequestAdditionalFrameHandler([=] () | |
| { | |
| if (m_host) | |
| { | |
| m_host->RequestAdditionalFrame(); | |
| } | |
| }); | |
| m_controller->RecreateSynchronizedTexture += ref new RecreateSynchronizedTextureHandler([=] () | |
| { | |
| if (m_host) | |
| { | |
| m_host->CreateSynchronizedTexture(m_controller->GetTexture(), &m_synchronizedTexture); | |
| } | |
| }); | |
| } | |
| // IDrawingSurfaceContentProviderNative interface | |
| HRESULT Direct3DContentProvider::Connect(_In_ IDrawingSurfaceRuntimeHostNative* host) | |
| { | |
| m_host = host; | |
| return m_controller->Connect(host); | |
| } | |
| void Direct3DContentProvider::Disconnect() | |
| { | |
| m_controller->Disconnect(); | |
| m_host = nullptr; | |
| m_synchronizedTexture = nullptr; | |
| } | |
| HRESULT Direct3DContentProvider::PrepareResources(_In_ const LARGE_INTEGER* presentTargetTime, _Out_ BOOL* contentDirty) | |
| { | |
| return m_controller->PrepareResources(presentTargetTime, contentDirty); | |
| } | |
| HRESULT Direct3DContentProvider::GetTexture(_In_ const DrawingSurfaceSizeF* size, _Out_ IDrawingSurfaceSynchronizedTextureNative** synchronizedTexture, _Out_ DrawingSurfaceRectF* textureSubRectangle) | |
| { | |
| HRESULT hr = S_OK; | |
| if (!m_synchronizedTexture) | |
| { | |
| hr = m_host->CreateSynchronizedTexture(m_controller->GetTexture(), &m_synchronizedTexture); | |
| } | |
| // Set output parameters. | |
| textureSubRectangle->left = 0.0f; | |
| textureSubRectangle->top = 0.0f; | |
| textureSubRectangle->right = static_cast<FLOAT>(size->width); | |
| textureSubRectangle->bottom = static_cast<FLOAT>(size->height); | |
| m_synchronizedTexture.CopyTo(synchronizedTexture); | |
| // Draw to the texture. | |
| if (SUCCEEDED(hr)) | |
| { | |
| hr = m_synchronizedTexture->BeginDraw(); | |
| if (SUCCEEDED(hr)) | |
| { | |
| hr = m_controller->GetTexture(size, synchronizedTexture, textureSubRectangle); | |
| } | |
| m_synchronizedTexture->EndDraw(); | |
| } | |
| return hr; | |
| } |