File size: 2,223 Bytes
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Project: SAMP-API.lua <https://github.com/imring/SAMP-API.lua>
Developers: imring, LUCHARE, FYP
Special thanks:
SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions.
SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses.
]]
local sampapi = require 'sampapi'
local shared = sampapi.shared
local mt = require 'sampapi.metatype'
local ffi = require 'ffi'
shared.require 'CRect'
shared.ffi.cdef[[
typedef struct SCScoreboard SCScoreboard;
#pragma pack(push, 1)
struct SCScoreboard {
BOOL m_bIsEnabled;
int m_nPlayerCount;
float m_position[2];
float m_fScalar;
float m_size[2];
float pad[5];
struct IDirect3DDevice9* m_pDevice;
struct CDXUTDialog* m_pDialog;
struct CDXUTListBox* m_pListBox;
int m_nCurrentOffset;
BOOL m_bIsSorted;
};
#pragma pack(pop)
]]
shared.validate_size('struct SCScoreboard', 0x44)
local CScoreboard_constructor = ffi.cast('void(__thiscall*)(SCScoreboard*, IDirect3DDevice9*)', 0x6A370)
local function CScoreboard_new(...)
local obj = ffi.new('struct SCScoreboard[1]')
CScoreboard_constructor(obj, ...)
return obj
end
local SCScoreboard_mt = {
Recalc = ffi.cast('void(__thiscall*)(SCScoreboard*)', sampapi.GetAddress(0x6A270)),
GetRect = ffi.cast('void(__thiscall*)(SCScoreboard*, SCRect*)', sampapi.GetAddress(0x6A2D0)),
Close = ffi.cast('void(__thiscall*)(SCScoreboard*, bool)', sampapi.GetAddress(0x6A320)),
ResetDialogControls = ffi.cast('void(__thiscall*)(SCScoreboard*, CDXUTDialog*)', sampapi.GetAddress(0x6A3F0)),
SendNotification = ffi.cast('void(__thiscall*)(SCScoreboard*)', sampapi.GetAddress(0x6A550)),
UpdateList = ffi.cast('void(__thiscall*)(SCScoreboard*)', sampapi.GetAddress(0x6A680)),
Draw = ffi.cast('void(__thiscall*)(SCScoreboard*)', sampapi.GetAddress(0x6AA10)),
Enable = ffi.cast('void(__thiscall*)(SCScoreboard*)', sampapi.GetAddress(0x6AD30)),
}
mt.set_handler('struct SCScoreboard', '__index', SCScoreboard_mt)
local function RefScoreboard() return ffi.cast('SCScoreboard**', sampapi.GetAddress(0x21A0B4))[0] end
return {
new = CScoreboard_new,
RefScoreboard = RefScoreboard,
} |