| script_name('Spotlight Example') |
| local mad = require 'MoonAdditions' |
|
|
| function main() |
| while true do |
| wait(0) |
| if isPlayerPlaying(PLAYER_HANDLE) then |
| local x, y, z = getCharCoordinates(PLAYER_PED) |
| for _, object in ipairs(mad.get_all_objects(x, y, z, 300)) do |
| local model = getObjectModel(object) |
| if model == 1226 and getObjectHealth(object) > 0 then |
| local matrix = mad.get_object_matrix(object) |
| if matrix then |
| local objx, objy, objz = matrix:get_coords_with_offset(-1.3, 0.165, 3.69) |
| local ground_z = getGroundZFor3dCoord(objx, objy, objz) |
| mad.draw_spotlight(objx, objy, objz, objx, objy, ground_z, 0.065, 27) |
| end |
| end |
| end |
| end |
| end |
| end |
|
|