| |
| |
| |
| |
| |
| |
| |
|
|
| local ffi = require("ffi") |
|
|
| ffi.cdef[[ |
| /*typedef struct SFL_SAMPPools SFL_SAMPPools; |
| typedef struct SFL_SAMP SFL_SAMP; |
| typedef struct SFL_ServerInfo SFL_ServerInfo; |
| typedef struct SFL_ServerPresets SFL_ServerPresets; |
| typedef struct SFL_DialogInfo SFL_DialogInfo; |
| typedef struct SFL_TextDrawTransmit SFL_TextDrawTransmit; |
| typedef struct SFL_Textdraw SFL_Textdraw; |
| typedef struct SFL_TextdrawPool SFL_TextdrawPool; |
| typedef struct SFL_Pickup SFL_Pickup; |
| typedef struct SFL_PickupPool SFL_PickupPool; |
| typedef struct SFL_PlayerPool SFL_PlayerPool; |
| typedef struct SFL_SAMPKeys SFL_SAMPKeys; |
| typedef struct SFL_OnFootData SFL_OnFootData; |
| typedef struct SFL_InCarData SFL_InCarData; |
| typedef struct SFL_AimData SFL_AimData; |
| typedef struct SFL_TrailerData SFL_TrailerData; |
| typedef struct SFL_PassengerData SFL_PassengerData; |
| typedef struct SFL_DamageData SFL_DamageData; |
| typedef struct SFL_SurfData SFL_SurfData; |
| typedef struct SFL_UnoccupiedData SFL_UnoccupiedData; |
| typedef struct SFL_BulletData SFL_BulletData; |
| typedef struct SFL_SpectatorData SFL_SpectatorData; |
| typedef struct SFL_StatsData SFL_StatsData; |
| typedef struct SFL_HeadSync SFL_HeadSync; |
| typedef struct SFL_LocalPlayer SFL_LocalPlayer;*/ |
| typedef struct SFL_RemotePlayerData SFL_RemotePlayerData; |
| /*typedef struct SFL_RemotePlayer SFL_RemotePlayer;*/ |
| typedef struct SFL_SAMPEntity SFL_SAMPEntity; |
| typedef struct SFL_SAMPPed SFL_SAMPPed; |
| /*typedef struct SFL_VehiclePool SFL_VehiclePool; |
| typedef struct SFL_SAMPVehicle SFL_SAMPVehicle; |
| typedef struct SFL_Object SFL_Object; |
| typedef struct SFL_ObjectPool SFL_ObjectPool; |
| typedef struct SFL_Gangzone SFL_Gangzone; |
| typedef struct SFL_GangzonePool SFL_GangzonePool; |
| typedef struct SFL_TextLabel SFL_TextLabel; |
| typedef struct SFL_TextLabelPool SFL_TextLabelPool; |
| typedef struct SFL_ChatEntry SFL_ChatEntry;*/ |
| typedef struct SFL_FontRenderer SFL_FontRenderer; |
| /*typedef struct SFL_ChatInfo SFL_ChatInfo;*/ |
| typedef struct SFL_InputBox SFL_InputBox; |
| /*typedef struct SFL_InputInfo SFL_InputInfo; |
| typedef struct SFL_KillEntry SFL_KillEntry; |
| typedef struct SFL_KillInfo SFL_KillInfo; |
| typedef struct SFL_ChatPlayer SFL_ChatPlayer;*/ |
| typedef struct SFL_Audio SFL_Audio; |
| /*typedef struct SFL_GameInfo SFL_GameInfo; |
| typedef struct SFL_ScoreboardInfo SFL_ScoreboardInfo; |
| typedef struct SFL_ActorPool SFL_ActorPool; |
| typedef struct SFL_ChatBubbleInfo SFL_ChatBubbleInfo; |
| typedef struct SFL_StreamedOutPlayerInfo SFL_StreamedOutPlayerInfo;*/ |
| typedef struct SFL_Camera SFL_Camera; |
| |
| enum Limits |
| { |
| SAMP_MAX_ACTORS = 1000, |
| SAMP_MAX_PLAYERS = 1004, |
| SAMP_MAX_VEHICLES = 2000, |
| SAMP_MAX_PICKUPS = 4096, |
| SAMP_MAX_OBJECTS = 1000, |
| SAMP_MAX_GANGZONES = 1024, |
| SAMP_MAX_3DTEXTS = 2048, |
| SAMP_MAX_TEXTDRAWS = 2048, |
| SAMP_MAX_PLAYERTEXTDRAWS = 256, |
| SAMP_MAX_CLIENTCMDS = 144, |
| SAMP_MAX_MENUS = 128, |
| SAMP_MAX_PLAYER_NAME = 24, |
| SAMP_ALLOWED_PLAYER_NAME_LENGTH = 20, |
| }; |
| |
| #pragma pack(push, 1) |
| |
| struct SFL_SAMPPools |
| { |
| struct SFL_ActorPool *pActor; |
| struct SFL_ObjectPool *pObject; |
| struct SFL_GangzonePool *pGangzone; |
| struct SFL_TextLabelPool *pText3D; |
| struct SFL_TextdrawPool *pTextdraw; |
| void *pPlayerLabels; |
| struct SFL_PlayerPool *pPlayer; |
| struct SFL_VehiclePool *pVehicle; |
| struct SFL_PickupPool *pPickup; |
| }; |
| |
| struct SFL_SAMP |
| { |
| void *pUnk0; |
| struct SFL_ServerInfo *pServerInfo; |
| BYTE byteSpace[24]; |
| char szIP[257]; |
| char szHostname[259]; |
| bool bNametagStatus; // changes by /nametagstatus |
| DWORD ulPort; |
| DWORD ulMapIcons[100]; |
| int iLanMode; |
| int iGameState; |
| DWORD ulConnectTick; |
| struct SFL_ServerPresets *pSettings; |
| void *pRakClientInterface; |
| struct SFL_SAMPPools *pPools; |
| }; |
| |
| struct SFL_ServerInfo |
| { |
| DWORD uiIP; |
| WORD usPort; |
| }; |
| |
| struct SFL_ServerPresets |
| { |
| BYTE byteCJWalk; |
| int m_iDeathDropMoney; |
| float fWorldBoundaries[4]; |
| bool m_bAllowWeapons; |
| float fGravity; |
| BYTE byteDisableInteriorEnterExits; |
| DWORD ulVehicleFriendlyFire; |
| bool m_byteHoldTime; |
| bool m_bInstagib; |
| bool m_bZoneNames; |
| bool m_byteFriendlyFire; |
| int iClassesAvailable; |
| float fNameTagsDistance; |
| bool m_bManualVehicleEngineAndLight; |
| BYTE byteWorldTime_Hour; |
| BYTE byteWorldTime_Minute; |
| BYTE byteWeather; |
| BYTE byteNoNametagsBehindWalls; |
| int iPlayerMarkersMode; |
| float fGlobalChatRadiusLimit; |
| BYTE byteShowNameTags; |
| bool m_bLimitGlobalChatRadius; |
| }; |
| |
| struct SFL_DialogInfo |
| { |
| void *m_pD3DDevice; |
| int iTextPoxX; |
| int iTextPoxY; |
| DWORD uiDialogSizeX; |
| DWORD uiDialogSizeY; |
| int iBtnOffsetX; |
| int iBtnOffsetY; |
| void *pDialog; |
| void *pList; |
| void *pEditBox; |
| int iIsActive; |
| int iType; |
| DWORD DialogID; |
| PCHAR pText; |
| DWORD uiTextWidth; |
| DWORD uiTextHeight; |
| char szCaption[65]; |
| int bServerside; |
| }; |
| |
| struct SFL_TextDrawTransmit |
| { |
| union |
| { |
| BYTE byteFlags; |
| struct |
| { |
| BYTE byteBox : 1; |
| BYTE byteLeft : 1; |
| BYTE byteRight : 1; |
| BYTE byteCenter : 1; |
| BYTE byteProportional : 1; |
| BYTE bytePadding : 3; |
| }; |
| }; |
| float fLetterWidth; |
| float fLetterHeight; |
| DWORD dwLetterColor; |
| float fBoxWidth; |
| float fBoxHeight; |
| DWORD dwBoxColor; |
| BYTE byteShadow; |
| BYTE byteOutline; |
| DWORD dwBackgroundColor; |
| BYTE byteStyle; |
| BYTE byteUNK; |
| float fX; |
| float fY; |
| WORD sModel; |
| float fRot[3]; |
| float fZoom; |
| WORD sColor[2]; |
| }; |
| |
| struct SFL_Textdraw |
| { |
| char szText[800 + 1]; |
| char szString[1600 + 2]; |
| float fLetterWidth; |
| float fLetterHeight; |
| DWORD dwLetterColor; |
| BYTE byte_unk; // always = 01 (?) |
| BYTE byteCenter; |
| BYTE byteBox; |
| float fBoxSizeX; |
| float fBoxSizeY; |
| DWORD dwBoxColor; |
| BYTE byteProportional; |
| DWORD dwShadowColor; |
| BYTE byteShadowSize; |
| BYTE byteOutline; |
| BYTE byteLeft; |
| BYTE byteRight; |
| int iStyle; // font style/texture/model |
| float fX; |
| float fY; |
| BYTE unk[8]; |
| DWORD dword99B; // -1 by default |
| DWORD dword99F; // -1 by default |
| DWORD index; // -1 if bad |
| BYTE byte9A7; // = 1; 0 by default |
| WORD sModel; |
| float fRot[3]; |
| float fZoom; |
| WORD sColor[2]; |
| BYTE f9BE; |
| BYTE byte9BF; |
| BYTE byte9C0; |
| DWORD dword9C1; |
| DWORD dword9C5; |
| DWORD dword9C9; |
| DWORD dword9CD; |
| BYTE byte9D1; |
| DWORD dword9D2; |
| }; |
| |
| struct SFL_TextdrawPool |
| { |
| int iIsListed[SAMP_MAX_TEXTDRAWS]; |
| int iPlayerTextDraw[SAMP_MAX_PLAYERTEXTDRAWS]; |
| struct SFL_Textdraw *textdraw[SAMP_MAX_TEXTDRAWS]; |
| struct SFL_Textdraw *playerTextdraw[SAMP_MAX_PLAYERTEXTDRAWS]; |
| }; |
| |
| struct SFL_Pickup |
| { |
| int iModelID; |
| int iType; |
| float fPosition[3]; |
| }; |
| |
| struct SFL_PickupPool |
| { |
| int iPickupsCount; |
| DWORD ul_GTA_PickupID[SAMP_MAX_PICKUPS]; |
| int iPickupID[SAMP_MAX_PICKUPS]; |
| int iTimePickup[SAMP_MAX_PICKUPS]; |
| BYTE unk[SAMP_MAX_PICKUPS * 3]; |
| struct SFL_Pickup pickup[SAMP_MAX_PICKUPS]; |
| }; |
| |
| struct SFL_PlayerPool |
| { |
| DWORD ulMaxPlayerID; |
| WORD sLocalPlayerID; |
| void *pVTBL_txtHandler; |
| stdstring strLocalPlayerName; |
| struct SFL_LocalPlayer *pLocalPlayer; |
| int iLocalPlayerPing; |
| int iLocalPlayerScore; |
| struct SFL_RemotePlayer *pRemotePlayer[SAMP_MAX_PLAYERS]; |
| int iIsListed[SAMP_MAX_PLAYERS]; |
| DWORD dwPlayerIP[SAMP_MAX_PLAYERS]; // always 0 |
| }; |
| |
| struct SFL_SAMPKeys |
| { |
| BYTE keys_primaryFire : 1; |
| BYTE keys_horn__crouch : 1; |
| BYTE keys_secondaryFire__shoot : 1; |
| BYTE keys_accel__zoomOut : 1; |
| BYTE keys_enterExitCar : 1; |
| BYTE keys_decel__jump : 1; // on foot: jump or zoom in |
| BYTE keys_circleRight : 1; |
| BYTE keys_aim : 1; // hydra auto aim or on foot aim |
| BYTE keys_circleLeft : 1; |
| BYTE keys_landingGear__lookback : 1; |
| BYTE keys_unknown__walkSlow : 1; |
| BYTE keys_specialCtrlUp : 1; |
| BYTE keys_specialCtrlDown : 1; |
| BYTE keys_specialCtrlLeft : 1; |
| BYTE keys_specialCtrlRight : 1; |
| BYTE keys__unused : 1; |
| }; |
| |
| struct SFL_OnFootData |
| { |
| WORD sLeftRightKeys; |
| WORD sUpDownKeys; |
| union |
| { |
| WORD sKeys; |
| struct SFL_SAMPKeys stSampKeys; |
| }; |
| float fPosition[3]; |
| float fQuaternion[4]; |
| BYTE byteHealth; |
| BYTE byteArmor; |
| BYTE byteCurrentWeapon; |
| BYTE byteSpecialAction; |
| float fMoveSpeed[3]; |
| float fSurfingOffsets[3]; |
| WORD sSurfingVehicleID; |
| short sCurrentAnimationID; |
| short sAnimFlags; |
| }; |
| |
| struct SFL_InCarData |
| { |
| WORD sVehicleID; |
| WORD sLeftRightKeys; |
| WORD sUpDownKeys; |
| union |
| { |
| WORD sKeys; |
| struct SFL_SAMPKeys stSampKeys; |
| }; |
| float fQuaternion[4]; |
| float fPosition[3]; |
| float fMoveSpeed[3]; |
| float fVehicleHealth; |
| BYTE bytePlayerHealth; |
| BYTE byteArmor; |
| BYTE byteCurrentWeapon; |
| BYTE byteSiren; |
| BYTE byteLandingGearState; |
| WORD sTrailerID; |
| union |
| { |
| WORD HydraThrustAngle[2]; //nearly same value |
| float fTrainSpeed; |
| }; |
| }; |
| |
| struct SFL_AimData |
| { |
| BYTE byteCamMode; |
| float vecAimf1[3]; |
| float vecAimPos[3]; |
| float fAimZ; |
| BYTE byteCamExtZoom : 6; // 0-63 normalized |
| BYTE byteWeaponState : 2; // see eWeaponState |
| BYTE bUnk; |
| }; |
| |
| struct SFL_TrailerData |
| { |
| WORD sTrailerID; |
| float fPosition[3]; |
| float fQuaternion[4]; |
| float fSpeed[3]; |
| float fSpin[3]; |
| }; |
| |
| struct SFL_PassengerData |
| { |
| WORD sVehicleID; |
| BYTE byteSeatID; |
| BYTE byteCurrentWeapon; |
| BYTE byteHealth; |
| BYTE byteArmor; |
| WORD sLeftRightKeys; |
| WORD sUpDownKeys; |
| union |
| { |
| WORD sKeys; |
| struct SFL_SAMPKeys stSampKeys; |
| }; |
| float fPosition[3]; |
| }; |
| |
| struct SFL_DamageData |
| { |
| WORD sVehicleID_lastDamageProcessed; |
| int iBumperDamage; |
| int iDoorDamage; |
| BYTE byteLightDamage; |
| BYTE byteWheelDamage; |
| }; |
| |
| struct SFL_SurfData |
| { |
| int iIsSurfing; |
| float fSurfPosition[3]; |
| int iUnk0; |
| WORD sSurfingVehicleID; |
| DWORD ulSurfTick; |
| struct SFL_SAMPVehicle *pSurfingVehicle; |
| int iUnk1; |
| int iSurfMode; //0 = not surfing, 1 = moving (unstable surf), 2 = fixed on vehicle |
| }; |
| |
| struct SFL_UnoccupiedData |
| { |
| int16_t sVehicleID; |
| BYTE byteSeatID; |
| float fRoll[3]; |
| float fDirection[3]; |
| float fPosition[3]; |
| float fMoveSpeed[3]; |
| float fTurnSpeed[3]; |
| float fHealth; |
| }; |
| |
| struct SFL_BulletData |
| { |
| BYTE byteType; |
| WORD sTargetID; |
| float fOrigin[3]; |
| float fTarget[3]; |
| float fCenter[3]; |
| BYTE byteWeaponID; |
| }; |
| |
| struct SFL_SpectatorData |
| { |
| WORD sLeftRightKeys; |
| WORD sUpDownKeys; |
| union |
| { |
| WORD sKeys; |
| struct SFL_SAMPKeys stSampKeys; |
| }; |
| float fPosition[3]; |
| }; |
| |
| struct SFL_StatsData |
| { |
| int iMoney; |
| int iAmmo; |
| }; |
| |
| struct SFL_HeadSync |
| { |
| float fHeadSync[3]; |
| int iHeadSyncUpdateTick; |
| int iHeadSyncLookTick; |
| }; |
| |
| struct SFL_LocalPlayer |
| { |
| struct SFL_SAMPPed *pSAMP_Actor; |
| WORD sCurrentAnimID; |
| WORD sAnimFlags; |
| DWORD ulUnk0; |
| int iIsActive; |
| int iIsWasted; |
| WORD sCurrentVehicleID; |
| WORD sLastVehicleID; |
| struct SFL_OnFootData onFootData; |
| struct SFL_PassengerData passengerData; |
| struct SFL_TrailerData trailerData; |
| struct SFL_InCarData inCarData; |
| struct SFL_AimData aimData; |
| BYTE byteTeamID; |
| int iSpawnSkin; |
| BYTE byteUnk1; |
| float fSpawnPos[3]; |
| float fSpawnRot; |
| int iSpawnWeapon[3]; |
| int iSpawnAmmo[3]; |
| int iIsActorAlive; |
| int iSpawnClassLoaded; |
| DWORD ulSpawnSelectionTick; |
| DWORD ulSpawnSelectionStart; |
| int iIsSpectating; |
| BYTE byteTeamID2; |
| WORD usUnk2; |
| DWORD ulSendTick; |
| DWORD ulSpectateTick; |
| DWORD ulAimTick; |
| DWORD ulStatsUpdateTick; |
| DWORD ulWeapUpdateTick; |
| WORD sAimingAtPid; |
| WORD usUnk3; |
| BYTE byteCurrentWeapon; |
| BYTE byteWeaponInventory[13]; |
| int iWeaponAmmo[13]; |
| int iPassengerDriveBy; |
| BYTE byteCurrentInterior; |
| int iIsInRCVehicle; |
| WORD sTargetObjectID; |
| WORD sTargetVehicleID; |
| WORD sTargetPlayerID; |
| struct SFL_HeadSync headSyncData; |
| DWORD ulHeadSyncTick; |
| BYTE byteSpace3[260]; |
| struct SFL_SurfData surfData; |
| int iClassSelectionOnDeath; |
| int iSpawnClassID; |
| int iRequestToSpawn; |
| int iIsInSpawnScreen; |
| DWORD ulUnk4; |
| BYTE byteSpectateMode; // 3 = vehicle, 4 = player, side = 14, fixed = 15 |
| BYTE byteSpectateType; // 0 = none, 1 = player, 2 = vehicle |
| int iSpectateID; |
| int iInitiatedSpectating; |
| struct SFL_DamageData vehicleDamageData; |
| }; |
| |
| struct SFL_RemotePlayerData |
| { |
| struct SFL_SAMPPed *pSAMP_Actor; |
| struct SFL_SAMPVehicle *pSAMP_Vehicle; |
| BYTE byteTeamID; |
| BYTE bytePlayerState; |
| BYTE byteSeatID; |
| DWORD ulUnk3; |
| int iPassengerDriveBy; |
| void *pUnk0; |
| BYTE byteUnk1[60]; |
| float fSomething[3]; |
| float fVehicleRoll[4]; |
| DWORD ulUnk2[3]; |
| float fOnFootPos[3]; |
| float fOnFootMoveSpeed[3]; |
| float fVehiclePosition[3]; |
| float fVehicleMoveSpeed[3]; |
| WORD sPlayerID; |
| WORD sVehicleID; |
| DWORD ulUnk5; |
| int iShowNameTag; |
| int iHasJetPack; |
| BYTE byteSpecialAction; |
| DWORD ulUnk4[3]; |
| struct SFL_OnFootData onFootData; |
| struct SFL_InCarData inCarData; |
| struct SFL_TrailerData trailerData; |
| struct SFL_PassengerData passengerData; |
| struct SFL_AimData aimData; |
| float fActorArmor; |
| float fActorHealth; |
| DWORD ulUnk10; |
| BYTE byteUnk9; |
| DWORD dwTick; |
| DWORD dwLastStreamedInTick; // is 0 when currently streamed in |
| DWORD ulUnk7; |
| int iAFKState; |
| struct SFL_HeadSync headSyncData; |
| int iGlobalMarkerLoaded; |
| int iGlobalMarkerLocation[3]; |
| DWORD ulGlobalMarker_GTAID; |
| }; |
| |
| struct SFL_RemotePlayer |
| { |
| SFL_RemotePlayerData *pPlayerData; |
| int iIsNPC; |
| void *pVTBL_txtHandler; |
| stdstring strPlayerName; |
| int iScore; |
| int iPing; |
| }; |
| |
| struct SFL_SAMPEntity |
| { |
| void *pVTBL; |
| BYTE byteUnk0[60]; // game CEntity object maybe. always empty. |
| void *pGTAEntity; |
| DWORD ulGTAEntityHandle; |
| }; |
| |
| struct SFL_SAMPPed |
| { |
| SFL_SAMPEntity actor_info; |
| int usingCellPhone; |
| BYTE byteUnk0[600]; |
| struct actor_info *pGTA_Ped; |
| BYTE byteUnk1[22]; |
| BYTE byteKeysId; |
| WORD ulGTA_UrinateParticle_ID; |
| int DrinkingOrSmoking; |
| int object_in_hand; |
| int drunkLevel; |
| BYTE byteUnk2[5]; |
| int isDancing; |
| int danceStyle; |
| int danceMove; |
| BYTE byteUnk3[20]; |
| int isUrinating; |
| }; |
| |
| struct SFL_VehiclePool |
| { |
| int iVehicleCount; |
| void *pUnk0; |
| BYTE byteSpace1[0x112C]; |
| struct SFL_SAMPVehicle *pSAMP_Vehicle[SAMP_MAX_VEHICLES]; |
| int iIsListed[SAMP_MAX_VEHICLES]; |
| struct SFL_SAMPVehicle *pGTA_Vehicle[SAMP_MAX_VEHICLES]; |
| BYTE byteSpace2[SAMP_MAX_VEHICLES * 6]; |
| DWORD ulShit[SAMP_MAX_VEHICLES]; |
| int iIsListed2[SAMP_MAX_VEHICLES]; |
| DWORD byteSpace3[SAMP_MAX_VEHICLES * 2]; |
| float fSpawnPos[SAMP_MAX_VEHICLES][3]; |
| int iInitiated; |
| }; |
| |
| struct SFL_SAMPVehicle |
| { |
| SFL_SAMPEntity vehicle_info; |
| DWORD bUnk0; |
| struct vehicle_info *pGTA_Vehicle; |
| BYTE byteUnk1[8]; |
| int bIsMotorOn; |
| int iIsLightsOn; |
| int iIsLocked; |
| BYTE byteIsObjective; |
| int iObjectiveBlipCreated; |
| BYTE byteUnk2[16]; |
| BYTE byteColor[2]; |
| int iColorSync; |
| int iColor_something; |
| }; |
| |
| struct SFL_Object |
| { |
| SFL_SAMPEntity object_info; |
| BYTE byteUnk0[2]; |
| DWORD ulUnk1; |
| int iModel; |
| WORD byteUnk2; |
| float fDrawDistance; |
| float fUnk; |
| float fPos[3]; |
| BYTE byteUnk3[68]; |
| BYTE byteUnk4; |
| float fRot[3]; |
| }; |
| |
| struct SFL_ObjectPool |
| { |
| int iObjectCount; |
| int iIsListed[SAMP_MAX_OBJECTS]; |
| struct SFL_Object *object[SAMP_MAX_OBJECTS]; |
| }; |
| |
| struct SFL_Gangzone |
| { |
| float fPosition[4]; |
| DWORD dwColor; |
| DWORD dwAltColor; |
| }; |
| |
| struct SFL_GangzonePool |
| { |
| struct SFL_Gangzone *pGangzone[SAMP_MAX_GANGZONES]; |
| int iIsListed[SAMP_MAX_GANGZONES]; |
| }; |
| |
| struct SFL_TextLabel |
| { |
| PCHAR pText; |
| DWORD color; |
| float fPosition[3]; |
| float fMaxViewDistance; |
| BYTE byteShowBehindWalls; |
| WORD sAttachedToPlayerID; |
| WORD sAttachedToVehicleID; |
| }; |
| |
| struct SFL_TextLabelPool |
| { |
| struct SFL_TextLabel textLabel[SAMP_MAX_3DTEXTS]; |
| int iIsListed[SAMP_MAX_3DTEXTS]; |
| }; |
| |
| struct SFL_ChatEntry |
| { |
| DWORD SystemTime; |
| char szPrefix[28]; |
| char szText[144]; |
| BYTE unknown[64]; |
| int iType; // 2 - text + prefix, 4 - text (server msg), 8 - text (debug) |
| DWORD clTextColor; |
| DWORD clPrefixColor; // or textOnly colour |
| }; |
| |
| struct SFL_FontRenderer |
| { |
| ID3DXFont *m_pChatFont; |
| ID3DXFont *m_pLittleFont; |
| ID3DXFont *m_pChatShadowFont; |
| ID3DXFont *m_pLittleShadowFont; |
| ID3DXFont *m_pCarNumberFont; |
| void *m_pTempSprite; |
| void *m_pD3DDevice; |
| PCHAR m_pszTextBuffer; |
| }; |
| |
| struct SFL_ChatInfo |
| { |
| int pagesize; |
| PCHAR pLastMsgText; |
| int iChatWindowMode; |
| BYTE bTimestamps; |
| DWORD m_iLogFileExist; |
| char logFilePathChatLog[260 + 1]; |
| void *pGameUI; // CDXUTDialog |
| void *pEditBackground; // CDXUTEditBox |
| void *pDXUTScrollBar; |
| D3DCOLOR clTextColor; |
| D3DCOLOR clInfoColor; |
| D3DCOLOR clDebugColor; |
| DWORD m_lChatWindowBottom; |
| struct SFL_ChatEntry chatEntry[100]; |
| SFL_FontRenderer *m_pFontRenderer; |
| void *m_pChatTextSprite; |
| void *m_pSprite; |
| void *m_pD3DDevice; |
| int m_iRenderMode; // 0 - Direct Mode (slow), 1 - Normal mode |
| void *pID3DXRenderToSurface; |
| void *m_pTexture; |
| void *pSurface; |
| void *pD3DDisplayMode; |
| int iUnk1[3]; |
| int iUnk2; // smth related to drawing in direct mode |
| int m_iRedraw; |
| int m_nPrevScrollBarPosition; |
| int m_iFontSizeY; |
| int m_iTimestampWidth; |
| }; |
| |
| struct SFL_InputBox |
| { |
| void *pUnknown; |
| BYTE bIsChatboxOpen; |
| BYTE bIsMouseInChatbox; |
| BYTE bMouseClick_related; |
| BYTE unk; |
| DWORD dwPosChatInput[2]; |
| BYTE unk2[263]; |
| int iCursorPosition; |
| BYTE unk3; |
| int iMarkedText_startPos; // Highlighted text between this and iCursorPosition |
| BYTE unk4[20]; |
| int iMouseLeftButton; |
| }; |
| |
| struct SFL_InputInfo |
| { |
| void *pD3DDevice; |
| void *pDXUTDialog; |
| SFL_InputBox *pDXUTEditBox; |
| CMDPROC pCMDs[SAMP_MAX_CLIENTCMDS]; |
| char szCMDNames[SAMP_MAX_CLIENTCMDS][33]; |
| int iCMDCount; |
| int iInputEnabled; |
| char szInputBuffer[129]; |
| char szRecallBufffer[10][129]; |
| char szCurrentBuffer[129]; |
| int iCurrentRecall; |
| int iTotalRecalls; |
| CMDPROC pszDefaultCMD; |
| }; |
| |
| struct SFL_KillEntry |
| { |
| char szKiller[25]; |
| char szVictim[25]; |
| D3DCOLOR clKillerColor; |
| D3DCOLOR clVictimColor; |
| BYTE byteType; |
| }; |
| |
| struct SFL_KillInfo |
| { |
| int iEnabled; |
| struct SFL_KillEntry killEntry[5]; |
| int iLongestNickLength; |
| int iOffsetX; |
| int iOffsetY; |
| ID3DXFont *pD3DFont; |
| ID3DXFont *pWeaponFont1; |
| ID3DXFont *pWeaponFont2; |
| void *pSprite; |
| void *pD3DDevice; |
| int iAuxFontInited; |
| ID3DXFont *pAuxFont1; |
| ID3DXFont *pAuxFont2; |
| }; |
| |
| struct SFL_ChatPlayer |
| { |
| int iCreated; |
| char probablyTheText[256]; |
| DWORD dwTickCreated; |
| DWORD dwLiveLength; |
| DWORD dwColor; |
| float fDrawDistance; |
| DWORD dwUnknown; |
| }; |
| |
| struct SFL_Audio |
| { |
| int iSoundState; // 0 - Finished, 1 - Loaded, 2 - Playing |
| }; |
| |
| struct SFL_Camera |
| { |
| void* pEntity; // attached entity |
| void* matrix; |
| }; |
| |
| struct SFL_GameInfo |
| { |
| SFL_Audio* pAudio; |
| SFL_Camera* pCamera; |
| SFL_SAMPPed* pLocalPlayerPed; |
| float fCheckpointPos[3]; |
| float fCheckpointExtent[3]; |
| int bCheckpointsEnabled; |
| |
| // not tested |
| DWORD dwCheckpointMarker; |
| float fRaceCheckpointPos[3]; |
| float fRaceCheckpointNext[3]; |
| float m_fRaceCheckpointSize; |
| BYTE byteRaceType; |
| |
| int bRaceCheckpointsEnabled; |
| |
| DWORD dwRaceCheckpointMarker; |
| DWORD dwRaceCheckpointHandle; |
| |
| int iCursorMode; |
| DWORD ulUnk1; |
| int bClockEnabled; |
| DWORD ulUnk2; |
| int bHeadMove; |
| DWORD ulFpsLimit; |
| BYTE byteUnk3; |
| BYTE byteVehicleModels[212]; |
| }; |
| |
| struct SFL_ScoreboardInfo |
| { |
| int iIsEnabled; |
| int iPlayersCount; |
| float fTextOffset[2]; |
| float fScalar; |
| float fSize[2]; |
| float fUnk0[5]; |
| void *pDirectDevice; |
| void *pDialog; |
| void *pList; |
| int iOffset; // ? |
| int iIsSorted; // ? |
| }; |
| |
| struct SFL_ActorPool |
| { |
| int iLastActorID; |
| SFL_SAMPEntity *pActor[SAMP_MAX_ACTORS]; // ? |
| int iIsListed[SAMP_MAX_ACTORS]; |
| struct SFL_SAMPPed *pGTAPed[SAMP_MAX_ACTORS]; |
| DWORD ulUnk0[SAMP_MAX_ACTORS]; |
| DWORD ulUnk1[SAMP_MAX_ACTORS]; |
| }; |
| |
| struct SFL_ChatBubbleInfo |
| { |
| struct SFL_ChatPlayer chatBubble[SAMP_MAX_PLAYERS]; |
| }; |
| |
| struct SFL_StreamedOutPlayerInfo |
| { |
| bool iIsListed[SAMP_MAX_PLAYERS]; |
| float fPlayerPos[SAMP_MAX_PLAYERS][3]; |
| }; |
| ]] |