| |
| |
| |
|
|
| local imgui = require 'mimgui.imgui' |
| local lib = imgui.lib |
| local ffi = require 'ffi' |
|
|
| ffi.cdef [[ |
| typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9; |
| typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; |
| typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; |
| typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; |
| typedef const char *LPCTSTR; |
| typedef const void *LPCVOID; |
| typedef unsigned int UINT; |
| typedef void *HWND; |
| typedef signed __int64 INT64, *PINT64; |
| typedef unsigned int UINT_PTR, *PUINT_PTR; |
| typedef long LONG_PTR, *PLONG_PTR; |
| typedef UINT_PTR WPARAM; |
| typedef LONG_PTR LPARAM; |
| typedef LONG_PTR LRESULT; |
| typedef struct ImGui_ImplDX9_Context |
| { |
| LPDIRECT3DDEVICE9 pd3dDevice; |
| LPDIRECT3DVERTEXBUFFER9 pVB; |
| LPDIRECT3DINDEXBUFFER9 pIB; |
| LPDIRECT3DTEXTURE9 FontTexture; |
| int VertexBufferSize; |
| int IndexBufferSize; |
| } ImGui_ImplDX9_Context; |
| |
| bool ImGui_ImplWin32_Init(HWND hwnd, INT64* ticksPerSecond, INT64* time); |
| void ImGui_ImplWin32_NewFrame(HWND hwnd, INT64 ticksPerSecond, INT64* time); |
| LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); |
| |
| ImGui_ImplDX9_Context* ImGui_ImplDX9_Init(LPDIRECT3DDEVICE9 device); |
| void ImGui_ImplDX9_Shutdown(ImGui_ImplDX9_Context* context); |
| void ImGui_ImplDX9_NewFrame(ImGui_ImplDX9_Context* context); |
| void ImGui_ImplDX9_RenderDrawData(ImGui_ImplDX9_Context* context, ImDrawData* draw_data); |
| void ImGui_ImplDX9_InvalidateDeviceObjects(ImGui_ImplDX9_Context* context); |
| |
| bool ImGui_ImplDX9_CreateFontsTexture(ImGui_ImplDX9_Context* context); // replaces ImGui_ImplDX9_CreateDeviceObjects since they are the same |
| void ImGui_ImplDX9_InvalidateFontsTexture(ImGui_ImplDX9_Context* context); |
| |
| LPDIRECT3DTEXTURE9 ImGui_ImplDX9_CreateTextureFromFile(LPDIRECT3DDEVICE9 device, LPCTSTR path); |
| LPDIRECT3DTEXTURE9 ImGui_ImplDX9_CreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 device, LPCVOID src, UINT size); |
| void ImGui_ImplDX9_ReleaseTexture(LPDIRECT3DTEXTURE9 tex); |
| |
| int __stdcall MultiByteToWideChar(UINT CodePage, unsigned long dwFlags, const char* lpMultiByteStr, int cbMultiByte, wchar_t* lpWideCharStr, int cchWideChar); |
| ]] |
|
|
| local ImplDX9 = {} |
| function ImplDX9.new(device, hwnd) |
| |
| local obj = {} |
| local d3dcontext = lib.ImGui_ImplDX9_Init(device) |
| if d3dcontext == nil then |
| return nil |
| end |
| local context = imgui.CreateContext() |
| obj.ticksPerSecond = ffi.new('INT64[1]', 0) |
| obj.time = ffi.new('INT64[1]', 0) |
| imgui.SetCurrentContext(context) |
| local imio = imgui.GetIO() |
| imio.BackendRendererName = 'imgui_impl_dx9_lua' |
| imio.BackendFlags = bit.bor(imio.BackendFlags, lib.ImGuiBackendFlags_RendererHasVtxOffset) |
| |
| if not lib.ImGui_ImplWin32_Init(hwnd, obj.ticksPerSecond, obj.time) then |
| |
| lib.ImGui_ImplDX9_Shutdown(d3dcontext) |
| imgui.DestroyContext(context) |
| return nil |
| end |
| obj.context = context |
| obj.d3dcontext = d3dcontext |
| obj.d3ddevice = device |
| obj.hwnd = hwnd |
| |
| ffi.gc(d3dcontext, function(cd) |
| imgui.SetCurrentContext(context) |
| |
| lib.ImGui_ImplDX9_Shutdown(cd) |
| imgui.DestroyContext(context) |
| end) |
| return setmetatable(obj, {__index = ImplDX9}) |
| end |
|
|
| function ImplDX9:SwitchContext() |
| imgui.SetCurrentContext(self.context) |
| end |
|
|
| function ImplDX9:NewFrame() |
| self:SwitchContext() |
| |
| lib.ImGui_ImplDX9_NewFrame(self.d3dcontext) |
| |
| lib.ImGui_ImplWin32_NewFrame(self.hwnd, self.ticksPerSecond[0], self.time) |
| imgui.NewFrame() |
| end |
|
|
| function ImplDX9:EndFrame() |
| self:SwitchContext() |
| imgui.Render() |
| |
| lib.ImGui_ImplDX9_RenderDrawData(self.d3dcontext, imgui.GetDrawData()) |
| end |
|
|
| function ImplDX9:WindowMessage(msg, wparam, lparam) |
| self:SwitchContext() |
| if msg == 0x0102 then |
| if wparam < 256 then |
| local char = ffi.new('char[1]', wparam) |
| local wchar = ffi.new('wchar_t[1]', 0) |
| if ffi.C.MultiByteToWideChar(0, 0, char, 1, wchar, 1) > 0 then |
| wparam = wchar[0] |
| end |
| end |
| end |
| |
| return lib.ImGui_ImplWin32_WndProcHandler(self.hwnd, msg, wparam, lparam) |
| end |
|
|
| function ImplDX9:InvalidateDeviceObjects() |
| self:SwitchContext() |
| |
| lib.ImGui_ImplDX9_InvalidateDeviceObjects(self.d3dcontext) |
| end |
|
|
| function ImplDX9:CreateTextureFromFile(path) |
| |
| local tex = lib.ImGui_ImplDX9_CreateTextureFromFile(self.d3ddevice, path) |
| if tex == nil then |
| return nil |
| end |
| |
| return ffi.gc(tex, lib.ImGui_ImplDX9_ReleaseTexture) |
| end |
|
|
| function ImplDX9:CreateTextureFromFileInMemory(src, size) |
| |
| if type(src) == 'number' then |
| src = ffi.cast('LPCVOID', src) |
| end |
| local tex = lib.ImGui_ImplDX9_CreateTextureFromFileInMemory(self.d3ddevice, src, size) |
| if tex == nil then |
| return nil |
| end |
| |
| return ffi.gc(tex, lib.ImGui_ImplDX9_ReleaseTexture) |
| end |
|
|
| function ImplDX9:ReleaseTexture(tex) |
| ffi.gc(tex, nil) |
| lib.ImGui_ImplDX9_ReleaseTexture(tex) |
| end |
|
|
| function ImplDX9:CreateFontsTexture() |
| self:SwitchContext() |
| |
| return lib.ImGui_ImplDX9_CreateFontsTexture(self.d3dcontext) |
| end |
|
|
| function ImplDX9:InvalidateFontsTexture() |
| self:SwitchContext() |
| |
| lib.ImGui_ImplDX9_InvalidateFontsTexture(self.d3dcontext) |
| end |
|
|
| return ImplDX9 |
|
|