GTASA / moonloader /lib /sampapi /init.lua
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--[[
Project: SAMP-API.lua <https://github.com/imring/SAMP-API.lua>
Developers: imring, LUCHARE, FYP
Special thanks:
SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions.
SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses.
]]
local shared = require 'sampapi.shared'
local ffi = shared.ffi
ffi.cdef[[
typedef struct ID3DXFont ID3DXFont;
typedef struct ID3DXSprite ID3DXSprite;
typedef struct ID3DXRenderToSurface ID3DXRenderToSurface;
typedef struct ID3DXLine ID3DXLine;
typedef struct IDirect3DSurface9 IDirect3DSurface9;
typedef struct IDirect3DTexture9 IDirect3DTexture9;
typedef struct IDirect3DDevice9 IDirect3DDevice9;
typedef struct IDirect3DStateBlock9 IDirect3DStateBlock9;
typedef struct CDXUTDialog CDXUTDialog;
typedef struct CDXUTControl CDXUTControl;
typedef struct CDXUTListBox CDXUTListBox;
typedef struct CDXUTEditBox CDXUTEditBox;
typedef struct CDXUTScrollBar CDXUTScrollBar;
typedef struct CDXUTIMEEditBox CDXUTIMEEditBox;
typedef unsigned long D3DCOLOR;
typedef unsigned long TICK;
typedef int BOOL;
typedef int GTAREF; // gta pool reference (scm handle)
typedef unsigned short ID; // player, vehicle, object, etc
typedef unsigned char NUMBER;
typedef void(__cdecl* CMDPROC)(const char*);
struct CPed;
struct CPad;
struct CEntity;
struct CSprite2d;
struct CVehicle;
struct CWeapon;
struct CWeaponInfo;
struct CObject;
struct RwObject;
struct RwTexture;
typedef struct RakClientInterface RakClientInterface;
typedef struct Packet Packet;
enum {
SAMP_VERSION_UNKNOWN = -1,
SAMP_VERSION_037R1,
SAMP_VERSION_037R3_1,
SAMP_VERSION_037R5_1,
};
typedef struct _string {
union {
char str[16];
char* pstr;
};
size_t length;
size_t allocated;
} string;
]]
local module = {
shared = shared,
}
local sampModule = getModuleHandle('samp.dll')
function module.GetBase() return sampModule end
function module.GetAddress(offset) return module.GetBase() + offset end
local SAMPAPI_VERSION = 2
function module.GetAPIVersion() return SAMPAPI_VERSION end
local init = false
local sampVersion = ffi.C.SAMP_VERSION_UNKNOWN
local versions = {
[0x31DF13] = ffi.C.SAMP_VERSION_037R1,
[0xCC4D0] = ffi.C.SAMP_VERSION_037R3_1,
[0xCBC90] = ffi.C.SAMP_VERSION_037R5_1
}
function module.GetSAMPVersion()
if not init then
local base = module.GetBase()
if base ~= 0 then
-- ntheader = reinterpret_cast<IMAGE_NT_HEADERS *>(base + reinterpret_cast<IMAGE_DOS_HEADER *>(base)->e_lfanew)
-- ep = ntheader->OptionalHeader.AddressOfEntryPoint
local ntheader = module.GetBase() + ffi.cast('long*', module.GetBase() + 0x3C)[0]
local ep = ffi.cast('unsigned long*', ntheader + 0x28)[0]
sampVersion = versions[ep] or sampVersion
end
init = true
end
return sampVersion
end
local versionPaths = {
[ffi.C.SAMP_VERSION_037R1] = 'v037r1',
[ffi.C.SAMP_VERSION_037R3_1] = 'v037r3',
[ffi.C.SAMP_VERSION_037R5_1] = 'v037r5',
}
function module.require(mod, addVersion)
if addVersion then
local version = module.GetSAMPVersion()
assert(version ~= ffi.C.SAMP_VERSION_UNKNOWN, 'Unknown version of SA-MP.')
mod = versionPaths[version] .. '.' .. mod
end
return shared.require(mod)
end
module.GetSAMPVersion()
return module