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| local sampapi = require 'sampapi' |
| local shared = sampapi.shared |
| local mt = require 'sampapi.metatype' |
| local ffi = require 'ffi' |
|
|
| shared.require 'CVector' |
|
|
| shared.ffi.cdef[[ |
| typedef struct SAim SAim; |
| struct SAim { |
| SCVector front; |
| SCVector source; |
| SCVector sourceBeforeLookBehind; |
| SCVector up; |
| }; |
| ]] |
|
|
| shared.validate_size('struct SAim', 0x30) |
|
|
| local function RefLocalPlayerCameraExtZoom() return ffi.cast('float*', sampapi.GetAddress(0x12FBA0))[0] end |
| local function RefLocalPlayerAspectRatio() return ffi.cast('float*', sampapi.GetAddress(0x132758))[0] end |
| local function RefInternalCameraExtZoom() return ffi.cast('float**', sampapi.GetAddress(0xF159C))[0] end |
| local function RefInternalAspectRatio() return ffi.cast('float**', sampapi.GetAddress(0xF1598))[0] end |
| local function ArrayCameraExtZoom() return ffi.cast('float* ', sampapi.GetAddress(0x12FC80)) end |
| local function ArrayAspectRatio() return ffi.cast('float* ', sampapi.GetAddress(0x132788)) end |
| local function ArrayCameraMode() return ffi.cast('char* ', sampapi.GetAddress(0x12FBA8)) end |
| local function RefInternalCameraMode() return ffi.cast('char**', sampapi.GetAddress(0x10153C))[0] end |
| local function RefLocalPlayerAim() return ffi.cast('SAim*', sampapi.GetAddress(0x12FFC8))[0] end |
| local function ArrayPlayerAim() return ffi.cast('SAim* ', sampapi.GetAddress(0x12FFF8)) end |
| local function RefInternalAim() return ffi.cast('SAim**', sampapi.GetAddress(0xF1590))[0] end |
| local UpdateCameraExtZoomAndAspectRatio = ffi.cast('void(__stdcall*)()', sampapi.GetAddress(0x98160)) |
| local ApplyCameraExtZoomAndAspectRatio = ffi.cast('void(__stdcall*)(NUMBER)', sampapi.GetAddress(0x981F0)) |
| local SetCameraExtZoomAndAspectRatio = ffi.cast('void(__stdcall*)(NUMBER, float, float)', sampapi.GetAddress(0x981A0)) |
| local GetAspectRatio = ffi.cast('float(__stdcall*)()', sampapi.GetAddress(0x981C0)) |
| local GetCameraExtZoom = ffi.cast('float(__stdcall*)()', sampapi.GetAddress(0x981D0)) |
| local ApplyCameraExtZoomAndAspectRatio = ffi.cast('void(__stdcall*)(NUMBER)', sampapi.GetAddress(0x981F0)) |
| local SetCameraMode = ffi.cast('void(__stdcall*)(char, NUMBER)', sampapi.GetAddress(0x98230)) |
| local GetCameraMode = ffi.cast('char(__stdcall*)(NUMBER)', sampapi.GetAddress(0x98250)) |
| local GetCameraMode = ffi.cast('char(__stdcall*)(NUMBER)', sampapi.GetAddress(0x98250)) |
| local Initialize = ffi.cast('void(__stdcall*)()', sampapi.GetAddress(0x98270)) |
| local UpdateAim = ffi.cast('void(__stdcall*)()', sampapi.GetAddress(0x982E0)) |
| local ApplyAim = ffi.cast('void(__stdcall*)()', sampapi.GetAddress(0x98300)) |
| local GetAim = ffi.cast('SAim * (__stdcall*)()', sampapi.GetAddress(0x98320)) |
| local SetAim = ffi.cast('void(__stdcall*)(int, const SAim*)', sampapi.GetAddress(0x98330)) |
| local ApplyAim = ffi.cast('void(__stdcall*)()', sampapi.GetAddress(0x98300)) |
| local GetAim = ffi.cast('SAim * (__stdcall*)()', sampapi.GetAddress(0x98320)) |
|
|
| return { |
| RefLocalPlayerCameraExtZoom = RefLocalPlayerCameraExtZoom, |
| RefLocalPlayerAspectRatio = RefLocalPlayerAspectRatio, |
| RefInternalCameraExtZoom = RefInternalCameraExtZoom, |
| RefInternalAspectRatio = RefInternalAspectRatio, |
| ArrayCameraExtZoom = ArrayCameraExtZoom, |
| ArrayAspectRatio = ArrayAspectRatio, |
| ArrayCameraMode = ArrayCameraMode, |
| RefInternalCameraMode = RefInternalCameraMode, |
| RefLocalPlayerAim = RefLocalPlayerAim, |
| ArrayPlayerAim = ArrayPlayerAim, |
| RefInternalAim = RefInternalAim, |
| UpdateCameraExtZoomAndAspectRatio = UpdateCameraExtZoomAndAspectRatio, |
| ApplyCameraExtZoomAndAspectRatio = ApplyCameraExtZoomAndAspectRatio, |
| SetCameraExtZoomAndAspectRatio = SetCameraExtZoomAndAspectRatio, |
| GetAspectRatio = GetAspectRatio, |
| GetCameraExtZoom = GetCameraExtZoom, |
| ApplyCameraExtZoomAndAspectRatio = ApplyCameraExtZoomAndAspectRatio, |
| SetCameraMode = SetCameraMode, |
| GetCameraMode = GetCameraMode, |
| GetCameraMode = GetCameraMode, |
| Initialize = Initialize, |
| UpdateAim = UpdateAim, |
| ApplyAim = ApplyAim, |
| GetAim = GetAim, |
| SetAim = SetAim, |
| ApplyAim = ApplyAim, |
| GetAim = GetAim, |
| } |