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| local sampapi = require 'sampapi' |
| local shared = sampapi.shared |
| local mt = require 'sampapi.metatype' |
| local ffi = require 'ffi' |
|
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| shared.require 'v037r5.CEntity' |
| shared.require 'CMatrix' |
| shared.require 'CVector' |
|
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| shared.ffi.cdef[[ |
| typedef struct SCActor SCActor; |
| #pragma pack(push, 1) |
| struct SCActor : SCEntity { |
| struct CPed* m_pGamePed; |
| GTAREF m_marker; |
| GTAREF m_arrow; |
| bool m_bNeedsToCreateMarker; |
| bool m_bInvulnerable; |
| }; |
| #pragma pack(pop) |
| ]] |
|
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| shared.validate_size('struct SCActor', 0x56) |
|
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| local CActor_constructor = ffi.cast('void(__thiscall*)(SCActor*, int, SCVector, float)', 0x9C2B0) |
| local function CActor_new(...) |
| local obj = ffi.new('struct SCActor[1]') |
| CActor_constructor(obj, ...) |
| return obj |
| end |
|
|
| local SCActor_mt = { |
| Destroy = ffi.cast('void(__thiscall*)(SCActor*)', sampapi.GetAddress(0x9C400)), |
| PerformAnimation = ffi.cast('void(__thiscall*)(SCActor*, const char*, const char*, float, int, int, int, int, int)', sampapi.GetAddress(0x9C460)), |
| SetRotation = ffi.cast('void(__thiscall*)(SCActor*, float)', sampapi.GetAddress(0x9C570)), |
| GetHealth = ffi.cast('float(__thiscall*)(SCActor*)', sampapi.GetAddress(0x9C5B0)), |
| SetHealth = ffi.cast('void(__thiscall*)(SCActor*, float)', sampapi.GetAddress(0x9C5D0)), |
| SetInvulnerable = ffi.cast('void(__thiscall*)(SCActor*, bool)', sampapi.GetAddress(0x9C700)), |
| } |
| mt.set_handler('struct SCActor', '__index', SCActor_mt) |
|
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| return { |
| new = CActor_new, |
| } |