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| local sampapi = require 'sampapi' |
| local shared = sampapi.shared |
| local mt = require 'sampapi.metatype' |
| local ffi = require 'ffi' |
|
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| shared.require 'CRect' |
|
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| shared.ffi.cdef[[ |
| enum { |
| MAX_DEATHMESSAGES = 5, |
| }; |
| |
| typedef struct SCDeathWindow SCDeathWindow; |
| #pragma pack(push, 1) |
| struct SCDeathWindow { |
| BOOL m_bEnabled; |
| struct { |
| char m_szKiller[25]; |
| char m_szVictim[25]; |
| D3DCOLOR m_killerColor; |
| D3DCOLOR m_victimColor; |
| char m_nWeapon; |
| } m_entry[5]; |
| int m_nLongestNickWidth; |
| int m_position[2]; |
| struct ID3DXFont* m_pFont; |
| struct ID3DXFont* m_pWeaponFont1; |
| struct ID3DXFont* m_pWeaponFont2; |
| struct ID3DXSprite* m_pSprite; |
| struct IDirect3DDevice9* m_pDevice; |
| BOOL m_bAuxFontInitialized; |
| struct ID3DXFont* m_pAuxFont1; |
| struct ID3DXFont* m_pAuxFont2; |
| }; |
| #pragma pack(pop) |
| ]] |
|
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| shared.validate_size('struct SCDeathWindow', 0x157) |
|
|
| local CDeathWindow_constructor = ffi.cast('void(__thiscall*)(SCDeathWindow*, IDirect3DDevice9*)', 0x6A650) |
| local CDeathWindow_destructor = ffi.cast('void(__thiscall*)(SCDeathWindow*)', 0x69B40) |
| local function CDeathWindow_new(...) |
| local obj = ffi.gc(ffi.new('struct SCDeathWindow[1]'), CDeathWindow_destructor) |
| CDeathWindow_constructor(obj, ...) |
| return obj |
| end |
|
|
| local SCDeathWindow_mt = { |
| InitializeAuxFonts = ffi.cast('void(__thiscall*)(SCDeathWindow*)', sampapi.GetAddress(0x69BB0)), |
| PushBack = ffi.cast('void(__thiscall*)(SCDeathWindow*)', sampapi.GetAddress(0x69C20)), |
| DrawText = ffi.cast('void(__thiscall*)(SCDeathWindow*, const char*, SCRect, D3DCOLOR, int)', sampapi.GetAddress(0x69C40)), |
| DrawWeaponSprite = ffi.cast('void(__thiscall*)(SCDeathWindow*, const char*, SCRect, D3DCOLOR)', sampapi.GetAddress(0x69D40)), |
| GetWeaponSpriteRectSize = ffi.cast('void(__thiscall*)(SCDeathWindow*, void*)', sampapi.GetAddress(0x69DD0)), |
| GetWeaponSpriteId = ffi.cast('const char*(__thiscall*)(SCDeathWindow*, char)', sampapi.GetAddress(0x69E50)), |
| ResetFonts = ffi.cast('void(__thiscall*)(SCDeathWindow*)', sampapi.GetAddress(0x6A150)), |
| Draw = ffi.cast('void(__thiscall*)(SCDeathWindow*)', sampapi.GetAddress(0x6A2E0)), |
| AddEntry = ffi.cast('void(__thiscall*)(SCDeathWindow*, const char*, const char*, D3DCOLOR, D3DCOLOR, char)', sampapi.GetAddress(0x6A5D0)), |
| AddMessage = ffi.cast('void(__thiscall*)(SCDeathWindow*, const char*, const char*, D3DCOLOR, D3DCOLOR, char)', sampapi.GetAddress(0x6A6B0)), |
| } |
| mt.set_handler('struct SCDeathWindow', '__index', SCDeathWindow_mt) |
|
|
| local function RefDeathWindow() return ffi.cast('SCDeathWindow**', sampapi.GetAddress(0x26EB88))[0] end |
|
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| return { |
| new = CDeathWindow_new, |
| RefDeathWindow = RefDeathWindow, |
| } |