GTASA / moonloader /lib /sampapi /v037r5 /CInput.lua
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--[[
Project: SAMP-API.lua <https://github.com/imring/SAMP-API.lua>
Developers: imring, LUCHARE, FYP
Special thanks:
SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions.
SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses.
]]
local sampapi = require 'sampapi'
local shared = sampapi.shared
local mt = require 'sampapi.metatype'
local ffi = require 'ffi'
shared.require 'CRect'
shared.require 'v037r5.Commands'
shared.ffi.cdef[[
enum {
MAX_CLIENT_CMDS = 144,
MAX_CMD_LENGTH = 32,
};
typedef struct SCInput SCInput;
#pragma pack(push, 1)
struct SCInput {
struct IDirect3DDevice9* m_pDevice;
struct CDXUTDialog* m_pGameUI;
struct CDXUTEditBox* m_pEditbox;
CMDPROC m_commandProc[144];
char m_szCommandName[144][33];
int m_nCommandCount;
BOOL m_bEnabled;
char m_szInput[129];
char m_szRecallBufffer[10][129];
char m_szCurrentBuffer[129];
int m_nCurrentRecall;
int m_nTotalRecall;
CMDPROC m_pDefaultCommand;
};
#pragma pack(pop)
]]
shared.validate_size('struct SCInput', 0x1afc)
local Commands = {}
Commands.Debug = {}
local function RefInputBox() return ffi.cast('SCInput**', sampapi.GetAddress(0x26EB84))[0] end
local CInput_constructor = ffi.cast('void(__thiscall*)(SCInput*, IDirect3DDevice9*)', 0x693D0)
local function CInput_new(...)
local obj = ffi.new('struct SCInput[1]')
CInput_constructor(obj, ...)
return obj
end
local SCInput_mt = {
GetRect = ffi.cast('void(__thiscall*)(SCInput*, SCRect*)', sampapi.GetAddress(0x69440)),
Open = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x69480)),
Close = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x69580)),
AddRecall = ffi.cast('void(__thiscall*)(SCInput*, const char*)', sampapi.GetAddress(0x695D0)),
RecallUp = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x69630)),
RecallDown = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x696A0)),
EnableCursor = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x696F0)),
GetCommandHandler = ffi.cast('CMDPROC(__thiscall*)(SCInput*, const char*)', sampapi.GetAddress(0x69710)),
SetDefaultCommand = ffi.cast('void(__thiscall*)(SCInput*, CMDPROC)', sampapi.GetAddress(0x69760)),
AddCommand = ffi.cast('void(__thiscall*)(SCInput*, const char*, CMDPROC)', sampapi.GetAddress(0x69770)),
MsgProc = ffi.cast('BOOL(__thiscall*)(SCInput*, int, int, int)', sampapi.GetAddress(0x697D0)),
ResetDialogControls = ffi.cast('void(__thiscall*)(SCInput*, CDXUTDialog*)', sampapi.GetAddress(0x69840)),
Send = ffi.cast('void(__thiscall*)(SCInput*, const char*)', sampapi.GetAddress(0x69900)),
ProcessInput = ffi.cast('void(__thiscall*)(SCInput*)', sampapi.GetAddress(0x699D0)),
}
mt.set_handler('struct SCInput', '__index', SCInput_mt)
return {
Commands = Commands,
RefInputBox = RefInputBox,
new = CInput_new,
}