GTASA / moonloader /lib /sampapi /v037r5 /CLabel.lua
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--[[
Project: SAMP-API.lua <https://github.com/imring/SAMP-API.lua>
Developers: imring, LUCHARE, FYP
Special thanks:
SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions.
SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses.
]]
local sampapi = require 'sampapi'
local shared = sampapi.shared
local mt = require 'sampapi.metatype'
local ffi = require 'ffi'
shared.require 'CVector'
shared.ffi.cdef[[
typedef struct SCLabel SCLabel;
#pragma pack(push, 1)
struct SCLabel {
struct IDirect3DDevice9* m_pDevice;
struct ID3DXSprite* m_pSprite;
};
#pragma pack(pop)
]]
shared.validate_size('struct SCLabel', 0x8)
local CLabel_constructor = ffi.cast('void(__thiscall*)(SCLabel*, IDirect3DDevice9*)', 0x6BBB0)
local CLabel_destructor = ffi.cast('void(__thiscall*)(SCLabel*)', 0x6BBD0)
local function CLabel_new(...)
local obj = ffi.gc(ffi.new('struct SCLabel[1]'), CLabel_destructor)
CLabel_constructor(obj, ...)
return obj
end
local SCLabel_mt = {
OnLostDevice = ffi.cast('void(__thiscall*)(SCLabel*)', sampapi.GetAddress(0x6BBF0)),
OnResetDevice = ffi.cast('void(__thiscall*)(SCLabel*)', sampapi.GetAddress(0x6BC00)),
HasNoObstacles = ffi.cast('BOOL(__thiscall*)(SCLabel*, SCVector)', sampapi.GetAddress(0x6BC10)),
Begin = ffi.cast('void(__thiscall*)(SCLabel*)', sampapi.GetAddress(0x6BC70)),
End = ffi.cast('void(__thiscall*)(SCLabel*)', sampapi.GetAddress(0x6BC80)),
Draw = ffi.cast('void(__thiscall*)(SCLabel*, SCVector*, const char*, D3DCOLOR, BOOL, bool)', sampapi.GetAddress(0x6BC90)),
}
mt.set_handler('struct SCLabel', '__index', SCLabel_mt)
local function RefLabel() return ffi.cast('SCLabel**', sampapi.GetAddress(0x26EB5C))[0] end
return {
new = CLabel_new,
RefLabel = RefLabel,
}