local client = {} local bstream = require("snet.bstream") client.address = "127.0.0.1" client.port = 13322 client.status = SNET_DISCONNECTED client.unique_id = 0 client.last_ids = {} client.events = {} client.packets = {} function client:add_event_handler(event, callback) table.insert(self.events, {event, callback}) end local function get_packet(object) local data = object.socket:receive() if data then if data:sub(1, 1):byte() ~= 0x0 then return false end data = data:sub(2, #data) return data end return false end local function receive_packet(object) local data = get_packet(object) if not data then return false end local clean_data = data:sub(10, #data) data = bstream.new(data) local unique_id = data:read(BS_UINT32) local packet_id = data:read(BS_UINT32) local priority = data:read(BS_UINT8) if priority > 0 then local new_bs = bstream.new() new_bs:write(BS_UINT32, unique_id) object:send(SNET_CONFIRM_PRIORITY, new_bs, SNET_BYPASS_PRIORITY) end for i, v in ipairs(object.last_ids) do if v == unique_id then return false end end if #object.last_ids >= 10 then table.remove(object.last_ids, 1) end table.insert(object.last_ids, unique_id) object.status = SNET_CONNECTED for i, v in ipairs(object.events) do if v[1] == 'onReceivePacket' then v[2](packet_id, bstream.new(clean_data)) end end if packet_id == SNET_CONFIRM_PRIORITY then local conf_bs = bstream.new(clean_data) local conf_id = conf_bs:read(BS_UINT32) for i = #object.packets, 1, -1 do if object.packets[i].unique_id == conf_id then table.remove(object.packets, i) break end end end return true end local function send_packet(object, unique_id, packet_id, priority, bytes) local data = bstream.new(bytes) data.write_ptr = 1 data:write(BS_UINT32, unique_id) data:write(BS_UINT32, packet_id) data:write(BS_UINT8, priority) return object.socket:send('\0' .. data.bytes .. '\0') end function client:send(packet_id, stream, priority) local unique_id = self.unique_id self.unique_id = self.unique_id + 1 if self.unique_id >= 4294967295 then self.unique_id = 0 end send_packet(self, unique_id, packet_id, priority, stream.bytes) if priority > 0 then table.insert(self.packets, { unique_id = unique_id, packet_id = packet_id, priority = priority, bytes = stream.bytes, times = 0, last_time = os.time() }) end return true end local function resend_packets(object) for i = #object.packets, 1, -1 do local v = object.packets[i] if os.time() ~= v.last_time then v.last_time = os.time() v.times = v.times + 1 send_packet(object, v.unique_id, v.packet_id, v.priority, v.bytes) if v.priority == SNET_SYSTEM_PRIORITY and object.status ~= SNET_CONNECTED then table.remove(object.packets, i) elseif v.priority == SNET_HIGH_PRIORITY and v.times >= 20 then table.remove(object.packets, i) elseif v.priority == SNET_MEDIUM_PRIORITY and v.times >= 10 then table.remove(object.packets, i) elseif v.priority == SNET_LOW_PRIORITY and v.times >= 5 then table.remove(object.packets, i) end end end return true end function client:process() receive_packet(self) resend_packets(self) end return client