-- Copyright (c) 2018 FYP -- Distributed under the terms of MIT license. -- on_keypress(key1, key2, key3, ..., func) -- press key combination -- on_keydown(key1, key2, ..., func) -- hold key combination -- on_cheatcode(cheatcode, func) -- game cheat-code -- on_sampcommand(command, [pattern], func(args, arg1, arg2)) -- samp chat command -- on_sfcommand(command, [pattern], func(args, arg1, arg2)) -- sampfuncs's console command -- on_command(command, [pattern], func(args, arg1, arg2)) -- samp and sampfuncs command -- on_timer(delay, func, ...) -- infinite loop with delay -- on_timeout(delay, func, ...) -- run once when timer expired -- bind:unbind() -- destroy bind local module = { _VERSION = '1.0.0' } local task_create, task_create_suspended = lua_thread.create, lua_thread.create_suspended local function typecheck(...) local args = {...} for i = 1, #args, 2 do if args[i + 1] == '*' or args[i + 1] ~= type(args[i]) then local name = debug.getinfo(2).name error(("bad argument #%d to '%s' (%s expected, got %s)"):format((i + 1) / 2, name, args[i + 1], type(args[i]))) end end end local function init_bind(bind, runner, ...) function bind:unbind() self.task:terminate() end local task = task_create_suspended(runner) bind.task = task task:run(bind, ...) end local function is_key_input_accessible() if not isSampfuncsLoaded() then return true end local result = not isSampfuncsConsoleActive() and not isPauseMenuActive() if isSampLoaded() and isSampAvailable() then result = result and not sampIsChatInputActive() and not sampIsDialogActive() end return result end local function is_keycombo_activated(keys, press) if not is_key_input_accessible() then return false end for i = 1, #keys do if (i == #keys and press and not wasKeyPressed(keys[i])) or not isKeyDown(keys[i]) then return false end end return true end local function keypress_bind(keys, func, press) local bind = {keys = keys} init_bind(bind, function(bind) while true do if is_keycombo_activated(bind.keys, press) then func() end wait(0) end end) return bind end local function command_bind(cmd, pat_or_fn, fn, register, unregister) local func, pattern if fn then typecheck(cmd, 'string', pat_or_fn, 'string', fn, 'function') func, pattern = fn, pat_or_fn else typecheck(cmd, 'string', pat_or_fn, 'function') func = pat_or_fn end local bind = {command = cmd, pattern = pattern} function bind:unbind() unregister(self.command) end register(cmd, function(params) local values = {} if bind.pattern then values = {string.match(params, bind.pattern)} else -- split string for v in string.gmatch(params, "%S+") do table.insert(values, v) end end task_create(func, params, unpack(values)) end) return bind end function module.on_keydown(...) local args = {...} local func = args[#args] args[#args] = nil return keypress_bind(args, func, false) end function module.on_keypress(...) local args = {...} local func = args[#args] args[#args] = nil return keypress_bind(args, func, true) end function module.on_cheatcode(cheat, func) typecheck(cheat, 'string', func, 'function') local bind = {cheatcode = cheat} init_bind(bind, function(bind) while true do if testCheat(bind.cheatcode) and is_key_input_accessible() then func() end wait(0) end end) return bind end function module.on_timeout(time, func, ...) typecheck(time, 'number', func, 'function') local bind = {} init_bind(bind, function(bind, ...) wait(time) func(...) end, ...) return bind end function module.on_timer(time, func, ...) typecheck(time, 'number', func, 'function') local bind = {} init_bind(bind, function(bind, ...) while true do wait(time) func(...) end end, ...) return bind end function module.on_sampcommand(cmd, pat_or_fn, fn) if not isSampLoaded() or not isSampfuncsLoaded() then return nil end return command_bind(cmd, pat_or_fn, fn, sampRegisterChatCommand, sampUnregisterChatCommand) end function module.on_sfcommand(cmd, pat_or_fn, fn) if not isSampfuncsLoaded() then return nil end return command_bind(cmd, pat_or_fn, fn, sampfuncsRegisterConsoleCommand, sampfuncsUnregisterConsoleCommand) end function module.on_command(cmd, pat_or_fn, fn) local b1 = module.on_sfcommand(cmd, pat_or_fn, fn) local b2 = module.on_sampcommand(cmd, pat_or_fn, fn) if not b1 and not b2 then return nil end local bind = {sfbind = b1, sampbind = b2} function bind:unbind() if self.sfbind then self.sfbind:unbind() end if self.sampbind then self.sampbind:unbind() end end setmetatable(bind, { __index = function(self, key) if self.sfbind then return self.sfbind[key] elseif self.sampbind then return self.sfbind[key] end end, __newindex = function(self, key, val) if self.sfbind then self.sfbind[key] = val end if self.sampbind then self.sampbind[key] = val end end, }) return bind end return module