--[[ Project: SAMP-API.lua Developers: imring, LUCHARE, FYP Special thanks: SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions. SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses. ]] local sampapi = require 'sampapi' local shared = sampapi.shared local mt = require 'sampapi.metatype' local ffi = require 'ffi' shared.require 'CRect' shared.require 'v037r1.CFonts' shared.ffi.cdef[[ enum SEntryType { ENTRY_TYPE_NONE = 0, ENTRY_TYPE_CHAT = 2, ENTRY_TYPE_INFO = 4, ENTRY_TYPE_DEBUG = 8, }; typedef enum SEntryType SEntryType; enum SDisplayMode { DISPLAY_MODE_OFF = 0, DISPLAY_MODE_NOSHADOW = 1, DISPLAY_MODE_NORMAL = 2, }; typedef enum SDisplayMode SDisplayMode; enum { MAX_MESSAGES = 100, }; typedef struct SChatEntry SChatEntry; #pragma pack(push, 1) struct SChatEntry { int m_timestamp; char m_szPrefix[28]; char m_szText[144]; char unused[64]; int m_nType; D3DCOLOR m_textColor; D3DCOLOR m_prefixColor; }; #pragma pack(pop) typedef struct SCChat SCChat; #pragma pack(push, 1) struct SCChat { unsigned int m_nPageSize; char* m_szLastMessage; int m_nMode; bool m_bTimestamps; BOOL m_bDoesLogExist; char m_szLogPath[261]; struct CDXUTDialog* m_pGameUi; struct CDXUTEditBox* m_pEditbox; struct CDXUTScrollBar* m_pScrollbar; D3DCOLOR m_textColor; D3DCOLOR m_infoColor; D3DCOLOR m_debugColor; long int m_nWindowBottom; SChatEntry m_entry[100]; SCFonts* m_pFontRenderer; struct ID3DXSprite* m_pTextSprite; struct ID3DXSprite* m_pSprite; struct IDirect3DDevice9* m_pDevice; BOOL m_bRenderToSurface; struct ID3DXRenderToSurface* m_pRenderToSurface; struct IDirect3DTexture9* m_pTexture; struct IDirect3DSurface9* m_pSurface; unsigned int m_displayMode[4]; int pad_[2]; BOOL m_bRedraw; long int m_nScrollbarPos; long int m_nCharHeight; long int m_nTimestampWidth; }; #pragma pack(pop) ]] shared.validate_size('struct SChatEntry', 0xfc) shared.validate_size('struct SCChat', 0x63ea) local function RefChat() return ffi.cast('SCChat**', sampapi.GetAddress(0x21A0E4))[0] end local CChat_constructor = ffi.cast('void(__thiscall*)(SCChat*, IDirect3DDevice9*, SCFonts*, const char*)', 0x647B0) local CChat_destructor = ffi.cast('void(__thiscall*)(SCChat*)', 0x63840) local function CChat_new(...) local obj = ffi.gc(ffi.new('struct SCChat[1]'), CChat_destructor) CChat_constructor(obj, ...) return obj end local SCChat_mt = { GetMode = ffi.cast('int(__thiscall*)(SCChat*)', sampapi.GetAddress(0x5D7A0)), SwitchMode = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x5D7B0)), RecalcFontSize = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x63550)), OnLostDevice = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x635D0)), UpdateScrollbar = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x63630)), SetPageSize = ffi.cast('void(__thiscall*)(SCChat*, int)', sampapi.GetAddress(0x636D0)), PageUp = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x63700)), PageDown = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x63760)), ScrollToBottom = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x637C0)), Scroll = ffi.cast('void(__thiscall*)(SCChat*, int)', sampapi.GetAddress(0x637F0)), FilterOutInvalidChars = ffi.cast('void(__thiscall*)(SCChat*, char*)', sampapi.GetAddress(0x63850)), -- PushBack = ... RenderEntry = ffi.cast('void(__thiscall*)(SCChat*, const char*, SCRect, D3DCOLOR)', sampapi.GetAddress(0x638A0)), Log = ffi.cast('void(__thiscall*)(SCChat*, int, const char*, const char*)', sampapi.GetAddress(0x63C00)), ResetDialogControls = ffi.cast('void(__thiscall*)(SCChat*, CDXUTDialog*)', sampapi.GetAddress(0x63CD0)), Render = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x63D70)), AddEntry = ffi.cast('void(__thiscall*)(SCChat*, int, const char*, const char*, D3DCOLOR, D3DCOLOR)', sampapi.GetAddress(0x64010)), Draw = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x64230)), RenderToSurface = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x64300)), AddChatMessage = ffi.cast('void(__thiscall*)(SCChat*, const char*, D3DCOLOR, const char*)', sampapi.GetAddress(0x64450)), AddMessage = ffi.cast('void(__thiscall*)(SCChat*, D3DCOLOR, const char*)', sampapi.GetAddress(0x645A0)), OnResetDevice = ffi.cast('void(__thiscall*)(SCChat*)', sampapi.GetAddress(0x64600)), -- Print = ... } mt.set_handler('struct SCChat', '__index', SCChat_mt) return { RefChat = RefChat, new = CChat_new, }