--[[ Project: SAMP-API.lua Developers: imring, LUCHARE, FYP Special thanks: SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions. SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses. ]] local sampapi = require 'sampapi' local shared = sampapi.shared local mt = require 'sampapi.metatype' local ffi = require 'ffi' shared.ffi.cdef[[ typedef struct SGangZone SGangZone; #pragma pack(push, 1) struct SGangZone { struct { float left; float bottom; float right; float top; } m_rect; D3DCOLOR m_color; D3DCOLOR m_altColor; }; #pragma pack(pop) enum { MAX_GANGZONES = 1024, }; typedef struct SCGangZonePool SCGangZonePool; #pragma pack(push, 1) struct SCGangZonePool { SGangZone* m_pObject[1024]; BOOL m_bNotEmpty[1024]; }; #pragma pack(pop) ]] shared.validate_size('struct SGangZone', 0x18) shared.validate_size('struct SCGangZonePool', 0x2000) local CGangZonePool_constructor = ffi.cast('void(__thiscall*)(SCGangZonePool*)', 0x2110) local CGangZonePool_destructor = ffi.cast('void(__thiscall*)(SCGangZonePool*)', 0x2140) local function CGangZonePool_new(...) local obj = ffi.gc(ffi.new('struct SCGangZonePool[1]'), CGangZonePool_destructor) CGangZonePool_constructor(obj, ...) return obj end local SCGangZonePool_mt = { Create = ffi.cast('void(__thiscall*)(SCGangZonePool*, ID, float, float, float, float, D3DCOLOR)', sampapi.GetAddress(0x2170)), StartFlashing = ffi.cast('void(__thiscall*)(SCGangZonePool*, ID, D3DCOLOR)', sampapi.GetAddress(0x21F0)), StopFlashing = ffi.cast('void(__thiscall*)(SCGangZonePool*, ID)', sampapi.GetAddress(0x2210)), Delete = ffi.cast('void(__thiscall*)(SCGangZonePool*, ID)', sampapi.GetAddress(0x2230)), Draw = ffi.cast('void(__thiscall*)(SCGangZonePool*)', sampapi.GetAddress(0x2260)), } mt.set_handler('struct SCGangZonePool', '__index', SCGangZonePool_mt) return { new = CGangZonePool_new, }