--[[ Project: SAMP-API.lua Developers: imring, LUCHARE, FYP Special thanks: SAMemory (https://www.blast.hk/threads/20472/) for implementing the basic functions. SAMP-API (https://github.com/BlastHackNet/SAMP-API) for the structures and addresses. ]] local sampapi = require 'sampapi' local shared = sampapi.shared local mt = require 'sampapi.metatype' local ffi = require 'ffi' shared.require 'v037r5.CEntity' shared.require 'v037r5.CVehicle' shared.require 'CMatrix' shared.require 'CVector' shared.ffi.cdef[[ enum { MAX_VEHICLES = 2000, WAITING_LIST_SIZE = 100, }; typedef struct SVehicleInfo SVehicleInfo; #pragma pack(push, 1) struct SVehicleInfo { ID m_nId; int m_nType; SCVector m_position; float m_fRotation; NUMBER m_nPrimaryColor; NUMBER m_nSecondaryColor; float m_fHealth; char m_nInterior; int m_nDoorDamageStatus; int m_nPanelDamageStatus; char m_nLightDamageStatus; bool m_bDoorsLocked; bool m_bHasSiren; }; #pragma pack(pop) typedef struct SCVehiclePool SCVehiclePool; #pragma pack(push, 1) struct SCVehiclePool { int m_nCount; struct { SVehicleInfo m_entry[100]; BOOL m_bNotEmpty[100]; } m_waitingList; SCVehicle* m_pObject[2000]; BOOL m_bNotEmpty[2000]; struct CVehicle* m_pGameObject[2000]; unsigned int pad_6ef4[2000]; ID m_nLastUndrivenId[2000]; TICK m_lastUndrivenProcessTick[2000]; BOOL m_bIsActive[2000]; BOOL m_bIsDestroyed[2000]; TICK m_tickWhenDestroyed[2000]; SCVector m_spawnedAt[2000]; BOOL m_bNeedsToInitializeLicensePlates; }; #pragma pack(pop) ]] shared.validate_size('struct SVehicleInfo', 0x28) shared.validate_size('struct SCVehiclePool', 0x17898) local CVehiclePool_constructor = ffi.cast('void(__thiscall*)(SCVehiclePool*)', 0x1EA10) local CVehiclePool_destructor = ffi.cast('void(__thiscall*)(SCVehiclePool*)', 0x1F060) local function CVehiclePool_new(...) local obj = ffi.gc(ffi.new('struct SCVehiclePool[1]'), CVehiclePool_destructor) CVehiclePool_constructor(obj, ...) return obj end local SCVehiclePool_mt = { UpdateCount = ffi.cast('void(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1E9B0)), Delete = ffi.cast('BOOL(__thiscall*)(SCVehiclePool*, ID)', sampapi.GetAddress(0x1EA80)), ChangeInterior = ffi.cast('void(__thiscall*)(SCVehiclePool*, ID, int)', sampapi.GetAddress(0x1EB00)), SetParams = ffi.cast('void(__thiscall*)(SCVehiclePool*, ID, bool, bool)', sampapi.GetAddress(0x1EB30)), Find = ffi.cast('ID(__thiscall*)(SCVehiclePool*, struct CVehicle*)', sampapi.GetAddress(0x1EB90)), GetRef = ffi.cast('GTAREF(__thiscall*)(SCVehiclePool*, int)', sampapi.GetAddress(0x1EBC0)), GetRef = ffi.cast('GTAREF(__thiscall*)(SCVehiclePool*, int)', sampapi.GetAddress(0x1EBC0)), GetNearest = ffi.cast('ID(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1EC00)), GetNearest = ffi.cast('ID(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1EC00)), AddToWaitingList = ffi.cast('void(__thiscall*)(SCVehiclePool*, const SVehicleInfo*)', sampapi.GetAddress(0x1ED10)), ConstructLicensePlates = ffi.cast('void(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1ED70)), ShutdownLicensePlates = ffi.cast('void(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1EDE0)), Create = ffi.cast('BOOL(__thiscall*)(SCVehiclePool*, SVehicleInfo*)', sampapi.GetAddress(0x1F080)), SendDestroyNotification = ffi.cast('void(__thiscall*)(SCVehiclePool*, ID)', sampapi.GetAddress(0x1F230)), ProcessWaitingList = ffi.cast('void(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1F300)), Process = ffi.cast('void(__thiscall*)(SCVehiclePool*)', sampapi.GetAddress(0x1F3C0)), Get = ffi.cast('SCVehicle * (__thiscall*)(SCVehiclePool*, ID)', sampapi.GetAddress(0x1120)), DoesExist = ffi.cast('BOOL(__thiscall*)(SCVehiclePool*, ID)', sampapi.GetAddress(0x1150)), } mt.set_handler('struct SCVehiclePool', '__index', SCVehiclePool_mt) return { new = CVehiclePool_new, }