diff --git a/case_c02/.metadata/LICENSE.txt b/case_c02/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_c02/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_c02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/case_c02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..d544898784169bc74bae082db7a3b1c2c0bc6101 --- /dev/null +++ b/case_c02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:02:35", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/case_c02/.metadata/com.nvidia.simready.packaging.bom.json b/case_c02/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..3a8712147d5d2721440c37c01c9a6f8f729aad2f --- /dev/null +++ b/case_c02/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,429 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "394ff1ed5bded40a637f3897d6a13bdd59d272a675628a9186f9a6790ae3e564", + "sha256-flat-1mb": "eae8838cfb044f2d6ee6947b774858f30f8375c266ebfa6c7602d9e8f62957d5" + }, + "size": 9048 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_c02_01.usd.png", + "hash": { + "sha256": "4f40ba3c9452d3fee0719b025663c6ecb219b67793b070fc87e9789bc58d77ee", + "sha256-flat-1mb": "3b1bdc920f59e05ad2f5d9cbe44d6c18bc061e0ddba0d99bd93080b22ac594e0" + }, + "size": 1011709 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_c02_01.usd_dark.png", + "hash": { + "sha256": "40894949f37b28f4c7436243ce03870deec39a0303d6938dcf539f318ec76b99", + "sha256-flat-1mb": "a513a3c0e421bcb3919f7785e695ca7920ee8bda684e0a87cdbc12f5e891dad3" + }, + "size": 504088 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_c02_01.usd_light.png", + "hash": { + "sha256": "5f2c7616ca7187274d1dccfd70dead46a4346dec1f10c732b69178f560f9bc33", + "sha256-flat-1mb": "c91b77974ffc4e8e128649e0fb28c6e8ebcc74ef56d414220eec6f556731fb43" + }, + "size": 715231 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_c02_01.usd_transparent.png", + "hash": { + "sha256": "7783c94cc646fad2d89a0163241d54b400115f5280b9f1dbfc60c7f41cb2f46c", + "sha256-flat-1mb": "81bba46830ff9269c795dd07c849713bbc9b6aac18ff5f22101305fd97252103" + }, + "size": 654883 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 14801, + "hash": { + "sha256": "2fced6c5f50ce6ba8479d0b3cf871f1c76e185d29b68c4248554de35c1f0e2ee", + "sha256-flat-1mb": "31e6ac936af8a0a27dc3c285a2620e0e3b739d81f1937eee26f138e4adec0359" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1163124, + "hash": { + "sha256": "ff07cf09f8e7a45a6ec4526ac812c9313e61776880e704e3ab70127abf11c826", + "sha256-flat-1mb": "c00d7239bd523f64433ef15aebee4d80324c0f98142279d4df1fe4f5cd1fffe5" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 13272, + "hash": { + "sha256": "17924046a4a1d9051b31e464550c00d91a2150954fb2711553f8aa044d271ca4", + "sha256-flat-1mb": "af3da41af51843a803855b56f6f6e8003a6c5830f2e534a8bc1061e95ce467b0" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 14088, + "hash": { + "sha256": "6eff724c3fdf457f43545157ce32d706f6c13727aa891474479677dbe3dcc8a0", + "sha256-flat-1mb": "ceb02044453a2b17e13f4ab59a2d306b79720956ddc9aa1f07be4222d0679086" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 13641, + "hash": { + "sha256": "754ff9eb43e4cd1e193f5198c091c7beb45d2e9b8ed075c6061ac074e9c0063c", + "sha256-flat-1mb": "8ce2e2e468edeae0c62469334e549b32ec118ed73fff192938cca97630c139e6" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 13692, + "hash": { + "sha256": "f5949be25a2e9f14cdebd8697067e07ad526ee2a2d79eaa9f45ff63b76a9bfca", + "sha256-flat-1mb": "27827375280098245f399fb08d18dad3fbb02c8a36e1cc50c52023a3d3f08b12" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 33095, + "hash": { + "sha256": "a0fe6a8a8931636db28ef7d130a081cbccb416c9486ff910ef166132a5474da7", + "sha256-flat-1mb": "702717babf22b7e27923c6fb9e6498fd6a73ceca8ff88820def999508c43778b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 5830, + "hash": { + "sha256": "18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050", + "sha256-flat-1mb": "e1f048d78eb117df2e8b24315bfcc5dd1eec306ee7a5802165cabf1164981330" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 7667, + "hash": { + "sha256": "d4451a22e8db02071da2d097bb254a076c3c0646b73693f35f5d1d6ffe5f81e5", + "sha256-flat-1mb": "01acae7c9537360ef296e52f29019d07260fe473d05faefbe6aa0fa751550007" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 5830, + "hash": { + "sha256": "18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050", + "sha256-flat-1mb": "e1f048d78eb117df2e8b24315bfcc5dd1eec306ee7a5802165cabf1164981330" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7736, + "hash": { + "sha256": "e3d1c1edd9ad4a5e67c4f30d18a184a86111a50ebe4b55c143374e85fa4d868b", + "sha256-flat-1mb": "b92f212399abc4b5125c94c99acaf5e0c5694ff81597e5016e45a19d9e106b0a" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 9531, + "hash": { + "sha256": "17e9fff31d67a1cf01ec79354fa533bd608feb852e05206ce5f18636af19c990", + "sha256-flat-1mb": "b14cb2e1c187fa2a7750092635680190ce4dbee9fea8babfab94408a3b12bc0d" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 5830, + "hash": { + "sha256": "18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050", + "sha256-flat-1mb": "e1f048d78eb117df2e8b24315bfcc5dd1eec306ee7a5802165cabf1164981330" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 6485, + "hash": { + "sha256": "4597fe175e19390beade2fe8adc9d5559dcafb503d3429c04441da1f75ddec34", + "sha256-flat-1mb": "f08013e78c09b3d97e0adb1d334598053e6871ef6f8b19fff4c8a1601a6a09a4" + } + }, + { + "relative_path": "simready_usd/sm_case_c02_01.json", + "size": 11732, + "hash": { + "sha256": "c5513aa9873f69247baeffe075807e6658c90542cce6b2939e8a81287d4c7331", + "sha256-flat-1mb": "4d45185bee3d5f13a60aec6f38b918339658488fcc82433f2e27c33258dff60f" + } + }, + { + "relative_path": "simready_usd/sm_case_c02_01.usd", + "size": 10166, + "hash": { + "sha256": "df4c03bf61c5316920420e8bf3b794718e3e939d42f764027f7d9cc557001fa5", + "sha256-flat-1mb": "deb12caa83099ebb75f30032e5e8ddd927f79a2125937af362b45cf1c373f220" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png", + "size": 4383759, + "hash": { + "sha256": "4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5", + "sha256-flat-1mb": "dacfef8e168547a842b1ee340f0fdf7909897732963dc76711a5472424c02cb0" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Normal.png", + "size": 449050, + "hash": { + "sha256": "d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b", + "sha256-flat-1mb": "73754d9efb0803789e29c57f181f69372b7d255405aff6b61d66fb7b044c54fe" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_ORM.png", + "size": 3219216, + "hash": { + "sha256": "c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0", + "sha256-flat-1mb": "0e9a2441fd6bb00607c55484d0f8a24bd49b652c7bce4fac90c7a22728262d69" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Rough_A_Albedo.png", + "size": 6770968, + "hash": { + "sha256": "ab301127bf0170a560b92064b61f9ff2c364cdc479a6ed26f30139115f0d0414", + "sha256-flat-1mb": "656355b3805c96d1454925934963d0e74976c41cd0bcb18e7304e9b049c3c9a6" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Rough_A_Normal.png", + "size": 4809408, + "hash": { + "sha256": "2be576fd71429cb56fd99637792417844a4c56e7c5f6eaae8e1f81fd04e2bc78", + "sha256-flat-1mb": "df87a9e75f176dcd11b7e09066aebdee04be1d0fed2a510bd6e5774a568d6353" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Rough_A_ORM.png", + "size": 3168096, + "hash": { + "sha256": "bd128f851041580eae18bff1811b7d99799dc1d9d85f0f852a7a87714b7bcfdd", + "sha256-flat-1mb": "f4bd4895c4537c50009feadda1dc2a457c0f11ae34fed3afb894e2715596d88b" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Albedo.png", + "size": 4383759, + "hash": { + "sha256": "4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5", + "sha256-flat-1mb": "dacfef8e168547a842b1ee340f0fdf7909897732963dc76711a5472424c02cb0" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Normal.png", + "size": 449050, + "hash": { + "sha256": "d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b", + "sha256-flat-1mb": "73754d9efb0803789e29c57f181f69372b7d255405aff6b61d66fb7b044c54fe" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_ORM.png", + "size": 3219216, + "hash": { + "sha256": "c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0", + "sha256-flat-1mb": "0e9a2441fd6bb00607c55484d0f8a24bd49b652c7bce4fac90c7a22728262d69" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Rough_A_Albedo.png", + "size": 6770968, + "hash": { + "sha256": "ab301127bf0170a560b92064b61f9ff2c364cdc479a6ed26f30139115f0d0414", + "sha256-flat-1mb": "656355b3805c96d1454925934963d0e74976c41cd0bcb18e7304e9b049c3c9a6" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Rough_A_Normal.png", + "size": 4809408, + "hash": { + "sha256": "2be576fd71429cb56fd99637792417844a4c56e7c5f6eaae8e1f81fd04e2bc78", + "sha256-flat-1mb": "df87a9e75f176dcd11b7e09066aebdee04be1d0fed2a510bd6e5774a568d6353" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Rough_A_ORM.png", + "size": 3168096, + "hash": { + "sha256": "bd128f851041580eae18bff1811b7d99799dc1d9d85f0f852a7a87714b7bcfdd", + "sha256-flat-1mb": "f4bd4895c4537c50009feadda1dc2a457c0f11ae34fed3afb894e2715596d88b" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + } + ] +} diff --git a/case_c02/.metadata/static-validation.json b/case_c02/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..2ae9e2c3c9edc268e0b1176737d98e547cbd4c7b --- /dev/null +++ b/case_c02/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "case_c02", + "root_usd": "simready_usd/sm_case_c02_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:07:33.677663+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/case_c02/simready_usd/sm_case_c02_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:07:33.442Z", + "image_digest": null, + "input_sha256": { + "case_c02": "995a0430e5fad19d74587974aa9d465e38650a61857d7b09b823cbdaab7aec76" + }, + "job_id": "validate-case_c02", + "native_exit_codes": { + "case_c02": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:25.558Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/case_c02/com.nvidia.simready.packaging.json b/case_c02/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..50cc3b6363abce73b5cce7f27c55f2e020931f4a --- /dev/null +++ b/case_c02/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.case_c02.2026.09.18_100235034911", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "47f0da7fb1694b00c67ecef16fcceca739923f5d8f04770a7f1ef728b1d03023" + } + } + ], + "content_hash": { + "sha256": "6c2eeb38cbd8138033630477c1c4270e0720d4315aa54c44e59ed156d7fbec48" + }, + "package_hash": { + "sha256": "6072618d0368981b949309e39ddbe546757f027139610322cbf6981ea485e205" + } +} diff --git a/case_c02/simready_usd/.simready/validation.json b/case_c02/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ef8b0c9f7ebdd5e7ae45ad1a1c6679f672293d4b --- /dev/null +++ b/case_c02/simready_usd/.simready/validation.json @@ -0,0 +1,300 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-13": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['HI.009']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-16": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd.png b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..4dff49b971fab9f3b22efe51ade6ad28826ce58e --- /dev/null +++ b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f40ba3c9452d3fee0719b025663c6ecb219b67793b070fc87e9789bc58d77ee +size 1011709 diff --git a/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_dark.png b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_dark.png new file mode 100644 index 0000000000000000000000000000000000000000..f7f6157b71aeb99c47ddf3c2e243adc0ae185d54 --- /dev/null +++ b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_dark.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40894949f37b28f4c7436243ce03870deec39a0303d6938dcf539f318ec76b99 +size 504088 diff --git a/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_light.png b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..93e092ab94b53d2464d6d7f50fd759bbbb5d4339 --- /dev/null +++ b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f2c7616ca7187274d1dccfd70dead46a4346dec1f10c732b69178f560f9bc33 +size 715231 diff --git a/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_transparent.png b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..dd32793413cf2a0ab42f32d2da69e910d4905189 --- /dev/null +++ b/case_c02/simready_usd/.thumbs/256x256/sm_case_c02_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7783c94cc646fad2d89a0163241d54b400115f5280b9f1dbfc60c7f41cb2f46c +size 654883 diff --git a/case_c02/simready_usd/LICENSE.txt b/case_c02/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_c02/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a32607d213e18429827b7104dc78d6779fc07ae2 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5 +size 4383759 diff --git a/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Normal.png b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..31d1559e3180895a0ee8745d9dcd62dd861a4176 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b +size 449050 diff --git a/case_c02/simready_usd/Textures/T_Metal_Chrome_A_ORM.png b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..17552c3b09ff60e8e84aee80d0f60c8124ddee4a --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0 +size 3219216 diff --git a/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Normal.png b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_c02/simready_usd/Textures/T_Metal_Glossy_A_ORM.png b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png b/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Normal.png b/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_c02/simready_usd/Textures/T_Metal_Rough_A_Albedo.png b/case_c02/simready_usd/Textures/T_Metal_Rough_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..e823c27e27174a9e7a049df2aabdbb17a2ebdce9 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Rough_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab301127bf0170a560b92064b61f9ff2c364cdc479a6ed26f30139115f0d0414 +size 6770968 diff --git a/case_c02/simready_usd/Textures/T_Metal_Rough_A_Normal.png b/case_c02/simready_usd/Textures/T_Metal_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..db49ca75d1ce6b59246438260cb38ad71c5bfe9f --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2be576fd71429cb56fd99637792417844a4c56e7c5f6eaae8e1f81fd04e2bc78 +size 4809408 diff --git a/case_c02/simready_usd/Textures/T_Metal_Rough_A_ORM.png b/case_c02/simready_usd/Textures/T_Metal_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..ac15fc7bf21aa0c36ffe55f992082d6c1bac4186 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Metal_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd128f851041580eae18bff1811b7d99799dc1d9d85f0f852a7a87714b7bcfdd +size 3168096 diff --git a/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_c02/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/case_c02/simready_usd/payloads/MuJoCo/disabled.usda b/case_c02/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61dd9450940475e9dba3d78a0002e7475f0e1e3c --- /dev/null +++ b/case_c02/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050 +size 5830 diff --git a/case_c02/simready_usd/payloads/MuJoCo/enabled.usda b/case_c02/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..78d42ccb01133966d0a6b141160d85ef51b12c73 --- /dev/null +++ b/case_c02/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4451a22e8db02071da2d097bb254a076c3c0646b73693f35f5d1d6ffe5f81e5 +size 7667 diff --git a/case_c02/simready_usd/payloads/Newton/disabled.usda b/case_c02/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61dd9450940475e9dba3d78a0002e7475f0e1e3c --- /dev/null +++ b/case_c02/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050 +size 5830 diff --git a/case_c02/simready_usd/payloads/Newton/enabled.usda b/case_c02/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5f295088e7e9e87fda6510b65ae9796eaaad1b2f --- /dev/null +++ b/case_c02/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d1c1edd9ad4a5e67c4f30d18a184a86111a50ebe4b55c143374e85fa4d868b +size 7736 diff --git a/case_c02/simready_usd/payloads/PhysX/disabled.usda b/case_c02/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61dd9450940475e9dba3d78a0002e7475f0e1e3c --- /dev/null +++ b/case_c02/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18b6e7ed506eb315201ab5188cd73746755e0c87d280e18cc39fe94b7b143050 +size 5830 diff --git a/case_c02/simready_usd/payloads/PhysX/enabled.usda b/case_c02/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..904502440caaf41b6dff8756b7dfe9af2d72cc58 --- /dev/null +++ b/case_c02/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4597fe175e19390beade2fe8adc9d5559dcafb503d3429c04441da1f75ddec34 +size 6485 diff --git a/case_c02/simready_usd/payloads/Physics/physics.usda b/case_c02/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..30753ffbc2733b8901c71d0b44e4a2fd2b3228c1 --- /dev/null +++ b/case_c02/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17e9fff31d67a1cf01ec79354fa533bd608feb852e05206ce5f18636af19c990 +size 9531 diff --git a/case_c02/simready_usd/payloads/base.usda b/case_c02/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..66ee409eaacfce087b41544ce31ae25940431e38 --- /dev/null +++ b/case_c02/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fced6c5f50ce6ba8479d0b3cf871f1c76e185d29b68c4248554de35c1f0e2ee +size 14801 diff --git a/case_c02/simready_usd/payloads/geometries.usd b/case_c02/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..c237340abb73ab477d6afb4f0c2fd38e94368e20 --- /dev/null +++ b/case_c02/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff07cf09f8e7a45a6ec4526ac812c9313e61776880e704e3ab70127abf11c826 +size 1163124 diff --git a/case_c02/simready_usd/payloads/instances.usda b/case_c02/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..469f20df1210d05479b9a0fd7b83633572b82753 --- /dev/null +++ b/case_c02/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17924046a4a1d9051b31e464550c00d91a2150954fb2711553f8aa044d271ca4 +size 13272 diff --git a/case_c02/simready_usd/payloads/instances_mujoco.usda b/case_c02/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..0b481099d7c9250f7cb983eb7fdc261a2702b5e3 --- /dev/null +++ b/case_c02/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6eff724c3fdf457f43545157ce32d706f6c13727aa891474479677dbe3dcc8a0 +size 14088 diff --git a/case_c02/simready_usd/payloads/instances_newton.usda b/case_c02/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..fbac6320c53fb984405dd7e6a51c97480e18c9ac --- /dev/null +++ b/case_c02/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:754ff9eb43e4cd1e193f5198c091c7beb45d2e9b8ed075c6061ac074e9c0063c +size 13641 diff --git a/case_c02/simready_usd/payloads/instances_physx.usda b/case_c02/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..b6148a0b14a271aa93726ff12af7d4b36a749cb5 --- /dev/null +++ b/case_c02/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f5949be25a2e9f14cdebd8697067e07ad526ee2a2d79eaa9f45ff63b76a9bfca +size 13692 diff --git a/case_c02/simready_usd/payloads/materials.usda b/case_c02/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..0ccbc76d742797863ab8eb0fe5d2c628e4df2099 --- /dev/null +++ b/case_c02/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0fe6a8a8931636db28ef7d130a081cbccb416c9486ff910ef166132a5474da7 +size 33095 diff --git a/case_c02/simready_usd/sm_case_c02_01.json b/case_c02/simready_usd/sm_case_c02_01.json new file mode 100644 index 0000000000000000000000000000000000000000..203dd6f1dc8075458302b7bd9761c20194f03933 --- /dev/null +++ b/case_c02/simready_usd/sm_case_c02_01.json @@ -0,0 +1,347 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.8191925287246704, + 0.43241116404533386, + 0.35821533203125 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_warehouse\\case_c02\\simready_physx_usd\\sm_case_c02_01.usd", + "asset_name": "sm_case_c02_01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 2.32353438436985, + "qcode": "Q987767", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_case_c02_01.usd", + "usd_date_generated": "2026-01-13 15:06:39", + "uuid": "9a922db4-8312-4dd1-83ec-56c4c1135a1d", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-13": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['HI.009']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-16": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_warehouse/case_c02", + "asset_name": "sm_case_c02_01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_case_c02_01.usd", + "usd_date_generated": "2026-01-13 15:06:39", + "used_dsrs_exporter": true +} diff --git a/case_c02/simready_usd/sm_case_c02_01.usd b/case_c02/simready_usd/sm_case_c02_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..8772d0a2d4aa9abd0ff39fa06ec8251c48a1109b --- /dev/null +++ b/case_c02/simready_usd/sm_case_c02_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df4c03bf61c5316920420e8bf3b794718e3e939d42f764027f7d9cc557001fa5 +size 10166 diff --git a/case_c02/simready_usd/source_assets/OmniPBR.mdl b/case_c02/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/case_c02/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_c02/simready_usd/source_assets/OmniPBRBase.mdl b/case_c02/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/case_c02/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/case_c02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/case_c02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/case_c02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a32607d213e18429827b7104dc78d6779fc07ae2 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5 +size 4383759 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..31d1559e3180895a0ee8745d9dcd62dd861a4176 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b +size 449050 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..17552c3b09ff60e8e84aee80d0f60c8124ddee4a --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0 +size 3219216 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png b/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png b/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Albedo.png b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..e823c27e27174a9e7a049df2aabdbb17a2ebdce9 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab301127bf0170a560b92064b61f9ff2c364cdc479a6ed26f30139115f0d0414 +size 6770968 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Normal.png b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..db49ca75d1ce6b59246438260cb38ad71c5bfe9f --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2be576fd71429cb56fd99637792417844a4c56e7c5f6eaae8e1f81fd04e2bc78 +size 4809408 diff --git a/case_c02/simready_usd/source_assets/T_Metal_Rough_A_ORM.png b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..ac15fc7bf21aa0c36ffe55f992082d6c1bac4186 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Metal_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd128f851041580eae18bff1811b7d99799dc1d9d85f0f852a7a87714b7bcfdd +size 3168096 diff --git a/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_c02/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/case_d01/.metadata/LICENSE.txt b/case_d01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_d01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_d01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/case_d01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..796a0c652dfce220574e3ef66f19fef87257b518 --- /dev/null +++ b/case_d01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:03:03", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/case_d01/.metadata/com.nvidia.simready.packaging.bom.json b/case_d01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..38b4cc009a1cea7bb0680b7451d0a834aef23ceb --- /dev/null +++ b/case_d01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,365 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "1bd3939cde94c0384bf726ba02cee37edd9213f3dea56eba23bd1ca04570a851", + "sha256-flat-1mb": "389a2d57cd7dbaeacd4647b7abc1aa34ecd082aba7d19278dc81f4e1ca40bbee" + }, + "size": 8894 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_d01_01.usd.png", + "hash": { + "sha256": "2c31dd852bb1204d8eb84d766deb8eab4df41dc05290b3848433f0f3fc67903d", + "sha256-flat-1mb": "2cdf69548baaa0bdb6df04bca8473cc5c885f027e5ebe4a3a912500cbc9704dc" + }, + "size": 791402 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_d01_01.usd_dark.png", + "hash": { + "sha256": "c0c47bf561ad0a0e0e0314e3e95d855600e3c4b9f49556a05965b776d307f0b4", + "sha256-flat-1mb": "a309f10d937807ffe64fbaf72e93598646f0cec1694034dfa8eebf1fb5096d95" + }, + "size": 398080 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_d01_01.usd_light.png", + "hash": { + "sha256": "f6456e278e8cbd90374b67c65cedab30b3b7d6f371de4c49ece2d500e48f92f6", + "sha256-flat-1mb": "92f6f4bc6a9b52268c80bc03532621e00c2a7afc86f031f47eaa2c12c9fd5be4" + }, + "size": 567058 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_d01_01.usd_transparent.png", + "hash": { + "sha256": "6cf6416fecf59dc1e682e057ca13bd95e6301b39415fed2ce83755896cdd2307", + "sha256-flat-1mb": "2ac6caead41ba36c6d4294f18882ed4b79ed1010901427e0a9c3beb983b1b463" + }, + "size": 418227 + }, + { + "relative_path": "simready_usd/asset-config.json", + "size": 412, + "hash": { + "sha256": "89c660b21ef3bad5ecbdcd87fe4848ae20818652c5e9a8793a28f01e9698180d", + "sha256-flat-1mb": "97210a8c6c91733e9718b19f0bd4d7c2d986cdf0006dc0f505b92391901e4b7c" + } + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 22334, + "hash": { + "sha256": "2ccfa9d3c9afd7fecd5fea4d8747343e6ae49bc6d6f2e0a782d72b94daeb6571", + "sha256-flat-1mb": "8afac15a7fd0baead7b29dd106f8542c20da78d9bac008661cbc8003d36bb401" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 3078963, + "hash": { + "sha256": "180b5848881d4c1203969e4565880b43683f4331dbbf26976271b6654473d412", + "sha256-flat-1mb": "3387590a190639e9275af45d3913febeb7ad89280935acf7a2aef506825dcc7c" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 16133, + "hash": { + "sha256": "952a04aaf1dca4f1529e2cb431ab0d0e204451fc144e651a2868de3f25456644", + "sha256-flat-1mb": "038019ed220bc000a64c8f086ae5b2380fcb92e0560286f99d40dd48b336a3bd" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 17765, + "hash": { + "sha256": "6af393a7440433266c5ceb255e8339175810caf2677d279abf5a5f123b5d58ad", + "sha256-flat-1mb": "bceaa04aba203351b1b3e15354744833e48a1d1254870b901aa03c33d7f5554f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 16871, + "hash": { + "sha256": "38bcf57b8a082844e4d6f1a891d027dd75a1be5d389d9d19f48707d3ead08331", + "sha256-flat-1mb": "b5a9805271940a653656add4a2f41983d51e178537f99ec6b318246885c77680" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 16973, + "hash": { + "sha256": "eaa1bb016233e179fee358f141085a4b53a1d626c7bcfce2a7a75a2ae868af96", + "sha256-flat-1mb": "2cc0e05dfe27e7fbd7135f5e1e48adbd1ece65397c2e14ad6ea3b980225198d8" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 22136, + "hash": { + "sha256": "234110344e2fb57eb3d111702e5f693a0f2220aa46a1e5c914642cac2b58c85b", + "sha256-flat-1mb": "109cbdb99736d8e20a4de1cca6f569494782fec45a3b3f405e88636535b08c1f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 5757, + "hash": { + "sha256": "877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea", + "sha256-flat-1mb": "c8d1a9f547cfd8c178c1117ad3cc55df84ec505210f2a772b15e2b476feeb91b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8733, + "hash": { + "sha256": "c206ac652eb26cd751278761491e96dacb051330f2a7168d8a6cb576be3e4a84", + "sha256-flat-1mb": "f228cc11249f492cb61efc5b8f731eb976576728d4bdbc45572b2ed81eb26a55" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 5757, + "hash": { + "sha256": "877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea", + "sha256-flat-1mb": "c8d1a9f547cfd8c178c1117ad3cc55df84ec505210f2a772b15e2b476feeb91b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7834, + "hash": { + "sha256": "49fb9302a487ae113e2dd71a42d7eb6d7ad7fed46ca46a81a3cfef9e9deae209", + "sha256-flat-1mb": "bc9814e374b6bdec5557c41b4966ce579781a9e2aee0c009bc3d8e1ccbddd0a3" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 11582, + "hash": { + "sha256": "08c2a141b1d28e2abebc963b27fa490c958b21326b3f3f958fe3ca1cc38e663d", + "sha256-flat-1mb": "6cbee5af43dab9b98f753cd2ed359573c78348b883fcac6891a81cd579b0608b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 5757, + "hash": { + "sha256": "877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea", + "sha256-flat-1mb": "c8d1a9f547cfd8c178c1117ad3cc55df84ec505210f2a772b15e2b476feeb91b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7059, + "hash": { + "sha256": "de41277aef30d3581a1cb1061d6787df9c926cdfa8ee88a83c761a86f41ec10e", + "sha256-flat-1mb": "f22fc5e74dc11d57b9c2c33b98c0d0f50630225db2c86f067274455f226edd5e" + } + }, + { + "relative_path": "simready_usd/sm_case_d01_01.json", + "size": 11572, + "hash": { + "sha256": "61ea892036d3e8327b0a8869238921cb2296477764737cf410224d2f51a48d1d", + "sha256-flat-1mb": "4968701290de07c5c6f437e97bdbe0b5e55845207a10d84ce5f09b8655b21ece" + } + }, + { + "relative_path": "simready_usd/sm_case_d01_01.usd", + "size": 9744, + "hash": { + "sha256": "d60994e2173f4dd7adcd95171a62ef3e84d8f863702335f25ba2c5ea5083f61f", + "sha256-flat-1mb": "7cc0e3edb4cc63807188311dc30410d6e1099a007f85b919e877c7d46a226c2a" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_ORM.png", + "size": 1508077, + "hash": { + "sha256": "0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c", + "sha256-flat-1mb": "91d9fef75541acf3448dea237b4bd614f660a94deab14eaab48e92ad9bc88caf" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_ORM.png", + "size": 1508077, + "hash": { + "sha256": "0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c", + "sha256-flat-1mb": "91d9fef75541acf3448dea237b4bd614f660a94deab14eaab48e92ad9bc88caf" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + }, + { + "relative_path": "simready_usd/validator_sm_case_d01_01_issues.csv", + "size": 3683, + "hash": { + "sha256": "7bad04338d2538c0480046b3c356bdf5f0916316f4f9efbd5d5515e0179a2ad4", + "sha256-flat-1mb": "a737a044f368338eef4f0005ac6d8b2dea8d37497227fcef12ad9b5567892bc8" + } + } + ] +} diff --git a/case_d01/.metadata/static-validation.json b/case_d01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..63b772213f46b16b074df2d02078a0057fb1d556 --- /dev/null +++ b/case_d01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "case_d01", + "root_usd": "simready_usd/sm_case_d01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:07:28.789237+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/case_d01/simready_usd/sm_case_d01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:07:28.543Z", + "image_digest": null, + "input_sha256": { + "case_d01": "215bcb83f903d991686246dfda4c5c4a96b96202bbf0d939388726771efee68a" + }, + "job_id": "validate-case_d01", + "native_exit_codes": { + "case_d01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:22.383Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/case_d01/com.nvidia.simready.packaging.json b/case_d01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..a974f88b655d9839efb913c2a4f7230f5a8aad53 --- /dev/null +++ b/case_d01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.case_d01.2026.09.18_100302550568", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "a4daaa73989a1c13bab781f93e2568a67a0b511324d675270f9e37eac68898c0" + } + } + ], + "content_hash": { + "sha256": "761cfbedfd9248caed7e8e9b7daef85206d149ab71d40f5c74585d3f927d4a1b" + }, + "package_hash": { + "sha256": "b2c97a1d3d0f5298dd87e186e96c6f104a9234429a9922da2b00f91784e02a98" + } +} diff --git a/case_d01/simready_usd/.simready/validation.json b/case_d01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..412bad0e9a03cf757f52265ed5671e0e69135dfb --- /dev/null +++ b/case_d01/simready_usd/.simready/validation.json @@ -0,0 +1,298 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-08": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-12": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd.png b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..e9e95df94a5908bf9141d7883b0b75cffa694988 --- /dev/null +++ b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c31dd852bb1204d8eb84d766deb8eab4df41dc05290b3848433f0f3fc67903d +size 791402 diff --git a/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_dark.png b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_dark.png new file mode 100644 index 0000000000000000000000000000000000000000..9af279fd89f69a1df7ee545ed5f0654c2d307d54 --- /dev/null +++ b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_dark.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0c47bf561ad0a0e0e0314e3e95d855600e3c4b9f49556a05965b776d307f0b4 +size 398080 diff --git a/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_light.png b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..5e08101f19906d72ac05fe0757169f5c832f3a0b --- /dev/null +++ b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6456e278e8cbd90374b67c65cedab30b3b7d6f371de4c49ece2d500e48f92f6 +size 567058 diff --git a/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_transparent.png b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..d31a886021c5949ed605c20cdc3fda33f97ddc8f --- /dev/null +++ b/case_d01/simready_usd/.thumbs/256x256/sm_case_d01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cf6416fecf59dc1e682e057ca13bd95e6301b39415fed2ce83755896cdd2307 +size 418227 diff --git a/case_d01/simready_usd/LICENSE.txt b/case_d01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_d01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_d01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce97efd989dfbd1b3eb9d5a5306c5eb9f7e35e6 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c +size 1508077 diff --git a/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_d01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/case_d01/simready_usd/asset-config.json b/case_d01/simready_usd/asset-config.json new file mode 100644 index 0000000000000000000000000000000000000000..0a2fad508a3ee662d13f3cc3a1332059d23f5507 --- /dev/null +++ b/case_d01/simready_usd/asset-config.json @@ -0,0 +1,14 @@ +{ + "format_version": 1, + "configs": { + "mega": { + "output-uri": "omniverse://simready.ov.nvidia.com/Projects/simready_content/common_assets/props_1.0.0/.wrapp_publish", + "asset-type": "prop", + "asset-name": "sm_case_d01_01", + "full-version": "1.0.0", + "flags": [ + "full-output-path" + ] + } + } +} diff --git a/case_d01/simready_usd/payloads/MuJoCo/disabled.usda b/case_d01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..56e516a454995243057d194e9397bc78310613b9 --- /dev/null +++ b/case_d01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea +size 5757 diff --git a/case_d01/simready_usd/payloads/MuJoCo/enabled.usda b/case_d01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d54359113f62b8ba145b63b0f203b35eafb14883 --- /dev/null +++ b/case_d01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c206ac652eb26cd751278761491e96dacb051330f2a7168d8a6cb576be3e4a84 +size 8733 diff --git a/case_d01/simready_usd/payloads/Newton/disabled.usda b/case_d01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..56e516a454995243057d194e9397bc78310613b9 --- /dev/null +++ b/case_d01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea +size 5757 diff --git a/case_d01/simready_usd/payloads/Newton/enabled.usda b/case_d01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a5f859c39e0a33c117ce144840d28aafc55fe65d --- /dev/null +++ b/case_d01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:49fb9302a487ae113e2dd71a42d7eb6d7ad7fed46ca46a81a3cfef9e9deae209 +size 7834 diff --git a/case_d01/simready_usd/payloads/PhysX/disabled.usda b/case_d01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..56e516a454995243057d194e9397bc78310613b9 --- /dev/null +++ b/case_d01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:877816896cf963f9ea98e1788c414c0031c6b8e8bc5f92a366c8d5bdd2c3d1ea +size 5757 diff --git a/case_d01/simready_usd/payloads/PhysX/enabled.usda b/case_d01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..133ffafe8a2dd16d1dd20647114016d2e1945d1a --- /dev/null +++ b/case_d01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de41277aef30d3581a1cb1061d6787df9c926cdfa8ee88a83c761a86f41ec10e +size 7059 diff --git a/case_d01/simready_usd/payloads/Physics/physics.usda b/case_d01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..5e20c40dac063df3acd582df8effad78bf50c11e --- /dev/null +++ b/case_d01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08c2a141b1d28e2abebc963b27fa490c958b21326b3f3f958fe3ca1cc38e663d +size 11582 diff --git a/case_d01/simready_usd/payloads/base.usda b/case_d01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..c109e156ac7377dc16ddadf922330a552690da9a --- /dev/null +++ b/case_d01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ccfa9d3c9afd7fecd5fea4d8747343e6ae49bc6d6f2e0a782d72b94daeb6571 +size 22334 diff --git a/case_d01/simready_usd/payloads/geometries.usd b/case_d01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..c09adfd68cb21d0e28e26095e2ce1e157b1b34cd --- /dev/null +++ b/case_d01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:180b5848881d4c1203969e4565880b43683f4331dbbf26976271b6654473d412 +size 3078963 diff --git a/case_d01/simready_usd/payloads/instances.usda b/case_d01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..a97e8fb8490528c32e93cabedc365cef69223335 --- /dev/null +++ b/case_d01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:952a04aaf1dca4f1529e2cb431ab0d0e204451fc144e651a2868de3f25456644 +size 16133 diff --git a/case_d01/simready_usd/payloads/instances_mujoco.usda b/case_d01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..12f0aafd33a25dca569fc36cde430cf1455f43e5 --- /dev/null +++ b/case_d01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6af393a7440433266c5ceb255e8339175810caf2677d279abf5a5f123b5d58ad +size 17765 diff --git a/case_d01/simready_usd/payloads/instances_newton.usda b/case_d01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..d5c27257692cf5c069a9bcf9ae6fd036f388d4ed --- /dev/null +++ b/case_d01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38bcf57b8a082844e4d6f1a891d027dd75a1be5d389d9d19f48707d3ead08331 +size 16871 diff --git a/case_d01/simready_usd/payloads/instances_physx.usda b/case_d01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..790600208eedf9370d76aa3c369ab51dd8f4b766 --- /dev/null +++ b/case_d01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eaa1bb016233e179fee358f141085a4b53a1d626c7bcfce2a7a75a2ae868af96 +size 16973 diff --git a/case_d01/simready_usd/payloads/materials.usda b/case_d01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..93d626fcc10f0926b40f7f7914f2974f2f778d39 --- /dev/null +++ b/case_d01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:234110344e2fb57eb3d111702e5f693a0f2220aa46a1e5c914642cac2b58c85b +size 22136 diff --git a/case_d01/simready_usd/sm_case_d01_01.json b/case_d01/simready_usd/sm_case_d01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..e06868ecb1a7f20157467e1fc07a6c6fb014addc --- /dev/null +++ b/case_d01/simready_usd/sm_case_d01_01.json @@ -0,0 +1,345 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.4123755693435669, + 0.3238028287887573, + 0.3447071611881256 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_warehouse\\case_d01\\simready_physx_usd\\sm_case_d01_01.usd", + "asset_name": "sm_case_d01_01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 6.496133591979742, + "qcode": "Q987767", + "rigid_body_count": 6, + "source_file": "../simready_physx_usd/sm_case_d01_01.usd", + "usd_date_generated": "2026-01-08 19:45:26", + "uuid": "d4eecfd1-8856-4b39-aaee-e19c4700e71c", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-08": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-12": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_warehouse/case_d01", + "asset_name": "sm_case_d01_01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_case_d01_01.usd", + "usd_date_generated": "2026-01-08 19:45:26", + "used_dsrs_exporter": true +} diff --git a/case_d01/simready_usd/sm_case_d01_01.usd b/case_d01/simready_usd/sm_case_d01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..7753ec60866df80d5ec64734142fc9db6940739e --- /dev/null +++ b/case_d01/simready_usd/sm_case_d01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d60994e2173f4dd7adcd95171a62ef3e84d8f863702335f25ba2c5ea5083f61f +size 9744 diff --git a/case_d01/simready_usd/source_assets/OmniPBR.mdl b/case_d01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/case_d01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_d01/simready_usd/source_assets/OmniPBRBase.mdl b/case_d01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/case_d01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/case_d01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/case_d01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/case_d01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce97efd989dfbd1b3eb9d5a5306c5eb9f7e35e6 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c +size 1508077 diff --git a/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_d01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/case_d01/simready_usd/validator_sm_case_d01_01_issues.csv b/case_d01/simready_usd/validator_sm_case_d01_01_issues.csv new file mode 100644 index 0000000000000000000000000000000000000000..08fcb318b83e59269ec38aef4db1b8dd8fb1f3f4 --- /dev/null +++ b/case_d01/simready_usd/validator_sm_case_d01_01_issues.csv @@ -0,0 +1,14 @@ +Asset,Rule,Message,Severity,Suggestion,Location +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,GroundTruthCapabilityChecker,Deprecated SemanticsAPI schema based wikidata_qcode semantics found.,Warning,Migrate the SemanticsAPI schema based wikidata_qcode semantics to SemanticsLabelsAPI schema based semantics.,Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:displayColor contains repeated values that can be indexed.,Warning,None,Attribute (primvars:displayColor) Prim +C:/Users/fweise/AppData/Local/Temp/sm_case_d01_013msh4bvl/sm_case_d01_01.usd,IndexedPrimvarChecker,primvars:st contains repeated values that can be indexed.,Warning,None,Attribute (primvars:st) Prim diff --git a/case_e01/.metadata/LICENSE.txt b/case_e01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_e01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_e01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/case_e01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..addee8cd2af1d5d1ffed9f21b4b5301cdbba5fb4 --- /dev/null +++ b/case_e01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:03:23", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/case_e01/.metadata/com.nvidia.simready.packaging.bom.json b/case_e01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..d062f962d2ac15d28e2d85ea3ccc958897258f8b --- /dev/null +++ b/case_e01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,397 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "b92286d9038fd94280ca95c9684781b4a19a4655a3a09c8be9b2ac3e35eaff73", + "sha256-flat-1mb": "1f2ec7cd68504150d9049cdbe007e5d7eed521c56a87acabb8f260e3439c76eb" + }, + "size": 8942 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_e01_01.usd.png", + "hash": { + "sha256": "5f0115f5bee206f36be39a93eba589ce810f0d8b6387687e9736695135561ece", + "sha256-flat-1mb": "6c2049c45a4f9d70d989db347ec2bad3a2fd078d2de9bd782874d9adfc144c39" + }, + "size": 945041 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_e01_01.usd_dark.png", + "hash": { + "sha256": "51e5428efcdcf4066dc6de2ff692a3bac53e24e3eeaf253467ad8d1086fe0d8f", + "sha256-flat-1mb": "78354b2672cbbe7643f252e3fa14c0585678e1bc405d39b2d72cda6003689693" + }, + "size": 580569 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_e01_01.usd_light.png", + "hash": { + "sha256": "22b3de733b1dca8f1e1d9f6086445ade11b337531b562c61e6f05929901160de", + "sha256-flat-1mb": "08498bdbfee216cb9a4baebeefdffb761df057c38da7583ef15274c534bda9e5" + }, + "size": 664488 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_case_e01_01.usd_transparent.png", + "hash": { + "sha256": "bc4c03111819caff7e07a0089288e3784e4543a6369a7acfc80c4c2fefd35530", + "sha256-flat-1mb": "b046b6ebde49d8e7b49708c0786f2447bb2d40a7d15144d25869d5978c6499f1" + }, + "size": 590856 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 12283, + "hash": { + "sha256": "173142e1a006b1dc04b8c0ff323a6db5392e1e54c37d6191df70cdcc7b437767", + "sha256-flat-1mb": "eb47376ca3915809f631669d67680e09104ea7e2f754de47fb1d871742ea317c" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1453030, + "hash": { + "sha256": "c8e28e79b2f0afa24ba5ac4857336b3f80b88043c78efda070a09a44c7ece648", + "sha256-flat-1mb": "058cf64aca9ffddbb209b013374737ed09bfd394c29382a3acd1f4d6eff56795" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 9833, + "hash": { + "sha256": "eea21556f49e2aa4e32d19104acc6b8441be434e1339141995dd7a5e1905a469", + "sha256-flat-1mb": "e4814f012531b3791d91bb597b168ce6406f2536750969f0f6b11dbe40cd3aca" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 10377, + "hash": { + "sha256": "f7bc10fa768fb6d87ae3f69351dda1a5ad128f8476efefbec16c91ccd182ce1d", + "sha256-flat-1mb": "b1dfc1f1557503dcb47f6ddf5c3da51d09dc30e414f068bb0892d89586e0012f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 10079, + "hash": { + "sha256": "5d687deb0fcaefa5e3b617b53cc789f994eb50ed0c63c455bfd1311cd879c37e", + "sha256-flat-1mb": "36943257bef2bc22a05f4cbf267c094ce3a3f7c39967865329ee54153fae8dcf" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 10113, + "hash": { + "sha256": "f4205a2400e292b9a6fc61e7fe35461eb94e4c612df64bd7dd266df74f471b1c", + "sha256-flat-1mb": "d7195c4be5307dc8425babb7c111754b765f8a0154d2a259682742d95ed095bb" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 27625, + "hash": { + "sha256": "11c5e8993b29e2e15fff7ee9a26817b99b2f8a17ab57c19d4e09268e05ba1bd0", + "sha256-flat-1mb": "40537fe7082312ee434fa32affdefdb7a8cae1825e2ae04c1794d13dc37737f5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 5830, + "hash": { + "sha256": "bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1", + "sha256-flat-1mb": "989d15537b6e20ac9d05174fac417698b2780549cc2a0148d7983ca1f05bad24" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 7176, + "hash": { + "sha256": "f50ec28a67233887c7fe31b25169ca53c4d92c3c51aabef207b53c6ee93b695d", + "sha256-flat-1mb": "3a3a6020ebb0045f653c47867e38af2f97961c4d50e13c18d9a1031a3bd8fcc5" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 5830, + "hash": { + "sha256": "bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1", + "sha256-flat-1mb": "989d15537b6e20ac9d05174fac417698b2780549cc2a0148d7983ca1f05bad24" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7294, + "hash": { + "sha256": "9a92934f5050982abf351401724499e8ea2304e70eaa7957e1d22f05c1fbb9d1", + "sha256-flat-1mb": "1abbcedf1a9a3b54cc8c6ad6d64927550deb418b7d01de7d25211022835e5461" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 8253, + "hash": { + "sha256": "b54a867fa3273907931ea4c3e17999cf5fb52006b9e45bfaf0c74036719aaa66", + "sha256-flat-1mb": "8234bf75e930ad840a0fd97c9f1508e051dc78e77405467802e152dad35c78ba" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 5830, + "hash": { + "sha256": "bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1", + "sha256-flat-1mb": "989d15537b6e20ac9d05174fac417698b2780549cc2a0148d7983ca1f05bad24" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 6283, + "hash": { + "sha256": "c4c326959154bb64902001d5f9a09abbdaf4fce5fee19444a78c86f167fdb7d0", + "sha256-flat-1mb": "264796069c5f78e5e899897758417ab19a93f5a4e7cb13bbb9aea1b73c23c6a5" + } + }, + { + "relative_path": "simready_usd/sm_case_e01_01.json", + "size": 11627, + "hash": { + "sha256": "1de2cca4cd5a8a10efefc4c34834a0dd01229121d4f4738651067e278fd0709d", + "sha256-flat-1mb": "fed4f5391baf0db565923a28a2ecd0929d15dbbbae74df3493c460b75fa3f1ff" + } + }, + { + "relative_path": "simready_usd/sm_case_e01_01.usd", + "size": 9827, + "hash": { + "sha256": "cf174b07dd2d880d461ae6229d5800c75ec31d2c95d2b2d4218eac5b1eeb8e42", + "sha256-flat-1mb": "1811a839f1e557bccbe04da5c7fa07d987d0829234872b7bd333f1141f883c2d" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png", + "size": 4383759, + "hash": { + "sha256": "4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5", + "sha256-flat-1mb": "dacfef8e168547a842b1ee340f0fdf7909897732963dc76711a5472424c02cb0" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Normal.png", + "size": 449050, + "hash": { + "sha256": "d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b", + "sha256-flat-1mb": "73754d9efb0803789e29c57f181f69372b7d255405aff6b61d66fb7b044c54fe" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_ORM.png", + "size": 3219216, + "hash": { + "sha256": "c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0", + "sha256-flat-1mb": "0e9a2441fd6bb00607c55484d0f8a24bd49b652c7bce4fac90c7a22728262d69" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_B_ORM.png", + "size": 1508077, + "hash": { + "sha256": "0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c", + "sha256-flat-1mb": "91d9fef75541acf3448dea237b4bd614f660a94deab14eaab48e92ad9bc88caf" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Albedo.png", + "size": 4383759, + "hash": { + "sha256": "4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5", + "sha256-flat-1mb": "dacfef8e168547a842b1ee340f0fdf7909897732963dc76711a5472424c02cb0" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Normal.png", + "size": 449050, + "hash": { + "sha256": "d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b", + "sha256-flat-1mb": "73754d9efb0803789e29c57f181f69372b7d255405aff6b61d66fb7b044c54fe" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_ORM.png", + "size": 3219216, + "hash": { + "sha256": "c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0", + "sha256-flat-1mb": "0e9a2441fd6bb00607c55484d0f8a24bd49b652c7bce4fac90c7a22728262d69" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Albedo.png", + "size": 3314214, + "hash": { + "sha256": "1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e", + "sha256-flat-1mb": "0e1663cff534f4fc9eb0b1d94900d942d76e13840b23956d14b51cd919dbe26e" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Normal.png", + "size": 159602, + "hash": { + "sha256": "e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6", + "sha256-flat-1mb": "57752d8b251b5821f955723903654ea1ca04e5ee314e09eb80daad21ed5d3a14" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_ORM.png", + "size": 2707096, + "hash": { + "sha256": "a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6", + "sha256-flat-1mb": "a245ccbc4eba78437950a6fbb740866781711fb2054c0a0470a95c05f320c574" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Albedo.png", + "size": 809537, + "hash": { + "sha256": "a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee", + "sha256-flat-1mb": "1c138bdde53a944e427a6fae66f1d3f519caa727f5fda1951e1e43d6b5b93243" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_Normal.png", + "size": 102088, + "hash": { + "sha256": "b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba", + "sha256-flat-1mb": "2b68ace0e5ac3f27e073154543e8ee1c270ac28396aa3af634654f91aa7037d2" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_B_ORM.png", + "size": 1508077, + "hash": { + "sha256": "0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c", + "sha256-flat-1mb": "91d9fef75541acf3448dea237b4bd614f660a94deab14eaab48e92ad9bc88caf" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png", + "size": 16913, + "hash": { + "sha256": "7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac", + "sha256-flat-1mb": "f65524b7dba31f003a1f5dcf55d14538aac129e67e5bb5c9c81f0deca98e00ad" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png", + "size": 2247234, + "hash": { + "sha256": "d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477", + "sha256-flat-1mb": "580e521e34cd8b10cb402d7f8697f4b94ec92794d4da6be9c3a610c586c674fe" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png", + "size": 2396124, + "hash": { + "sha256": "8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209", + "sha256-flat-1mb": "3ab82303a4bb228f0bef809fb7a173c204e002fb699674e914e6ae24b55844e0" + } + } + ] +} diff --git a/case_e01/.metadata/static-validation.json b/case_e01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5e34c41b100dd7d49f8e2b0b72ec209f208fcee0 --- /dev/null +++ b/case_e01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "case_e01", + "root_usd": "simready_usd/sm_case_e01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:07:30.608134+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/case_e01/simready_usd/sm_case_e01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:07:30.276Z", + "image_digest": null, + "input_sha256": { + "case_e01": "11f1cd26856e50256ace0604b018f3f644e9d3c87b23522f3d15bbf6b7d4d3cf" + }, + "job_id": "validate-case_e01", + "native_exit_codes": { + "case_e01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:23.565Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/case_e01/com.nvidia.simready.packaging.json b/case_e01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..b21458bbd3cd6c24111e6cc6b918b2bae6dfc34b --- /dev/null +++ b/case_e01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.case_e01.2026.09.18_100322507785", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "f016c2a943b7bef294ebe868236612ae0b45fa8c63bb4462e7dc02345eb9eeee" + } + } + ], + "content_hash": { + "sha256": "86939e239012fab95082d5f9fb0eaeb89e0deef507a55c35ff19cd8e64aab49f" + }, + "package_hash": { + "sha256": "cde6dd3920383f32a3fad1697c6a0000a80346a276a9316749b0a9184f4091f0" + } +} diff --git a/case_e01/simready_usd/.simready/validation.json b/case_e01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..291fc8dfd1774128928d52927c10194c8c9407e2 --- /dev/null +++ b/case_e01/simready_usd/.simready/validation.json @@ -0,0 +1,299 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-13": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['HI.009']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-16": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd.png b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..b66ddacaa9c0ec12776e72db14398d0ec73774b1 --- /dev/null +++ b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f0115f5bee206f36be39a93eba589ce810f0d8b6387687e9736695135561ece +size 945041 diff --git a/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_dark.png b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_dark.png new file mode 100644 index 0000000000000000000000000000000000000000..fc2ca7826fa2774008f3321de19760d4968d42d4 --- /dev/null +++ b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_dark.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51e5428efcdcf4066dc6de2ff692a3bac53e24e3eeaf253467ad8d1086fe0d8f +size 580569 diff --git a/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_light.png b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..0791becb358e30e5ba8e617c17b35eba1eeec6d0 --- /dev/null +++ b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:22b3de733b1dca8f1e1d9f6086445ade11b337531b562c61e6f05929901160de +size 664488 diff --git a/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_transparent.png b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..739f44f80823abc90875f51cfed9971a3ddb58ba --- /dev/null +++ b/case_e01/simready_usd/.thumbs/256x256/sm_case_e01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc4c03111819caff7e07a0089288e3784e4543a6369a7acfc80c4c2fefd35530 +size 590856 diff --git a/case_e01/simready_usd/LICENSE.txt b/case_e01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/case_e01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a32607d213e18429827b7104dc78d6779fc07ae2 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5 +size 4383759 diff --git a/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..31d1559e3180895a0ee8745d9dcd62dd861a4176 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b +size 449050 diff --git a/case_e01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..17552c3b09ff60e8e84aee80d0f60c8124ddee4a --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0 +size 3219216 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_e01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce97efd989dfbd1b3eb9d5a5306c5eb9f7e35e6 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Metal_Glossy_B_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c +size 1508077 diff --git a/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_e01/simready_usd/Textures/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/case_e01/simready_usd/payloads/MuJoCo/disabled.usda b/case_e01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d3237904714aec614343b61299b945d62b5a60d0 --- /dev/null +++ b/case_e01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1 +size 5830 diff --git a/case_e01/simready_usd/payloads/MuJoCo/enabled.usda b/case_e01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c650d0906f7af350c8db087726f1cda25abd405f --- /dev/null +++ b/case_e01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f50ec28a67233887c7fe31b25169ca53c4d92c3c51aabef207b53c6ee93b695d +size 7176 diff --git a/case_e01/simready_usd/payloads/Newton/disabled.usda b/case_e01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d3237904714aec614343b61299b945d62b5a60d0 --- /dev/null +++ b/case_e01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1 +size 5830 diff --git a/case_e01/simready_usd/payloads/Newton/enabled.usda b/case_e01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4726de65c9101bea296737e53b8178bc02569c71 --- /dev/null +++ b/case_e01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a92934f5050982abf351401724499e8ea2304e70eaa7957e1d22f05c1fbb9d1 +size 7294 diff --git a/case_e01/simready_usd/payloads/PhysX/disabled.usda b/case_e01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d3237904714aec614343b61299b945d62b5a60d0 --- /dev/null +++ b/case_e01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbf735e5043056ddc928aa86dac1c2f0b81f4dc115dd1081cafe03e6ccf18ed1 +size 5830 diff --git a/case_e01/simready_usd/payloads/PhysX/enabled.usda b/case_e01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0261ca258a09bda2d12e4edc6708d392d73c070b --- /dev/null +++ b/case_e01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4c326959154bb64902001d5f9a09abbdaf4fce5fee19444a78c86f167fdb7d0 +size 6283 diff --git a/case_e01/simready_usd/payloads/Physics/physics.usda b/case_e01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..d882f0f962ab2588b173ccc5dfbed8d31d3c1cde --- /dev/null +++ b/case_e01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b54a867fa3273907931ea4c3e17999cf5fb52006b9e45bfaf0c74036719aaa66 +size 8253 diff --git a/case_e01/simready_usd/payloads/base.usda b/case_e01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..682900c72792e7cd83e474f2354669a2a686f72d --- /dev/null +++ b/case_e01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:173142e1a006b1dc04b8c0ff323a6db5392e1e54c37d6191df70cdcc7b437767 +size 12283 diff --git a/case_e01/simready_usd/payloads/geometries.usd b/case_e01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..28a5a2f4060a86d64f92ebfa56fb1ba0356f8c85 --- /dev/null +++ b/case_e01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8e28e79b2f0afa24ba5ac4857336b3f80b88043c78efda070a09a44c7ece648 +size 1453030 diff --git a/case_e01/simready_usd/payloads/instances.usda b/case_e01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..9d80fbad946dae8845d5686c420a5ed7a6c3979c --- /dev/null +++ b/case_e01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eea21556f49e2aa4e32d19104acc6b8441be434e1339141995dd7a5e1905a469 +size 9833 diff --git a/case_e01/simready_usd/payloads/instances_mujoco.usda b/case_e01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..6df92ba72b6fdd27eeb48c19c1c8f697066a0092 --- /dev/null +++ b/case_e01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7bc10fa768fb6d87ae3f69351dda1a5ad128f8476efefbec16c91ccd182ce1d +size 10377 diff --git a/case_e01/simready_usd/payloads/instances_newton.usda b/case_e01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..81b54d7e4da953872e0ad5c470f645d41cb91d63 --- /dev/null +++ b/case_e01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d687deb0fcaefa5e3b617b53cc789f994eb50ed0c63c455bfd1311cd879c37e +size 10079 diff --git a/case_e01/simready_usd/payloads/instances_physx.usda b/case_e01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..50553e4c1e772bdaf859ff35da75622d7b2a5da0 --- /dev/null +++ b/case_e01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4205a2400e292b9a6fc61e7fe35461eb94e4c612df64bd7dd266df74f471b1c +size 10113 diff --git a/case_e01/simready_usd/payloads/materials.usda b/case_e01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..b95b43849cf68937b2cba833de25c17f7fba384e --- /dev/null +++ b/case_e01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11c5e8993b29e2e15fff7ee9a26817b99b2f8a17ab57c19d4e09268e05ba1bd0 +size 27625 diff --git a/case_e01/simready_usd/sm_case_e01_01.json b/case_e01/simready_usd/sm_case_e01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..845f9aa935f2bf54239989c5eaa136276660ccbb --- /dev/null +++ b/case_e01/simready_usd/sm_case_e01_01.json @@ -0,0 +1,346 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.47875526547431946, + 0.27694496512413025, + 0.20989134907722473 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_warehouse\\case_e01\\simready_physx_usd\\sm_case_e01_01.usd", + "asset_name": "sm_case_e01_01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 2.368110276758671, + "qcode": "Q987767", + "rigid_body_count": 2, + "source_file": "../simready_physx_usd/sm_case_e01_01.usd", + "usd_date_generated": "2026-01-13 15:19:04", + "uuid": "e47a8988-5e96-4b4c-affc-6d13be56ee90", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-01-13": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['HI.009']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-01-16": { + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_warehouse/case_e01", + "asset_name": "sm_case_e01_01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_case_e01_01.usd", + "usd_date_generated": "2026-01-13 15:19:04", + "used_dsrs_exporter": true +} diff --git a/case_e01/simready_usd/sm_case_e01_01.usd b/case_e01/simready_usd/sm_case_e01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..1643573e506f03a2e087b13ad75fb714cc238d3b --- /dev/null +++ b/case_e01/simready_usd/sm_case_e01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf174b07dd2d880d461ae6229d5800c75ec31d2c95d2b2d4218eac5b1eeb8e42 +size 9827 diff --git a/case_e01/simready_usd/source_assets/OmniPBR.mdl b/case_e01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/case_e01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_e01/simready_usd/source_assets/OmniPBRBase.mdl b/case_e01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/case_e01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/case_e01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/case_e01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/case_e01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a32607d213e18429827b7104dc78d6779fc07ae2 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c77ae10023ac68db8b583953111914b7c2601d0f7d538f8e80de86053639bf5 +size 4383759 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..31d1559e3180895a0ee8745d9dcd62dd861a4176 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2555b49783dcf5ed0181b42514884d74ed0f5d6149668b183f814f0db1b266b +size 449050 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..17552c3b09ff60e8e84aee80d0f60c8124ddee4a --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c68da54d8daa913ac434815817fc72fc181fe12383c36e91dedd30d68f69ebc0 +size 3219216 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..bb2c12f2c1ac9f7494724a9e5307baf309ecb6aa --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f2c43526c30270e07b6e0ea5ccba7be5b588db5a19e70cc909ed69f17dabd4e +size 3314214 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a681c3f9ec063f9f13722a9015c6820dfbf9ac83 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3d8bdd35ff2bc77775b162b98d1723e0008b02cfbaf1a058d3160e90dc3fac6 +size 159602 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..f64e9d3dcd8a4caa7a1054c50589ff5c4c8d9371 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6474d52f77d44479366ad3da9d8b595bb3c90c2c1dd597226a477ccb1a3f4a6 +size 2707096 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..dfadaebff4ab006d800383a1279a1b9d7a75a40b --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a05f6afe1b34626733e06bb36f61f357846c41e88be73fb6877d480288deffee +size 809537 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0450bb53a187cdc4fd54b4eacf89d16ac9f672 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2e52f21aed3358c65c2a3f819b90a70c89a7e78bb0508543900ae006040bdba +size 102088 diff --git a/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce97efd989dfbd1b3eb9d5a5306c5eb9f7e35e6 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Metal_Glossy_B_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3d920de56c34848e4f49040a28bd338483c82031e9ef04992118596a3ab28c +size 1508077 diff --git a/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..a5fd7d422bd1182dc840dcc224b2aaf204ed6949 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7af1c595f2cf42c765a9bdcfb1f5a339527f3de9861ee7b64a0500c73bbf14ac +size 16913 diff --git a/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4cb4282e9ee14ad4a28f355b7b61b2fb568fba98 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d09830b5076e4a7dd7efb596e67ca8ac2bf05726395188703cb84fb1a6309477 +size 2247234 diff --git a/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..1880807644bd6fda319109c900337f58f8005477 --- /dev/null +++ b/case_e01/simready_usd/source_assets/T_Plastic_Glossy_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a21e623a6369ce6dec0586c36b2381a150132f84d55480e9fe14a0b79a07209 +size 2396124 diff --git a/chair_hospital_b01/.metadata/LICENSE.txt b/chair_hospital_b01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_hospital_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..c88898d97637940b6f4de8108877450fb821e2be --- /dev/null +++ b/chair_hospital_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:04:04", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_hospital_b01/.metadata/com.nvidia.simready.packaging.bom.json b/chair_hospital_b01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..5f45f76bc112486a59b0a7dbfae1c634159c8cc7 --- /dev/null +++ b/chair_hospital_b01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,469 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "83f3ed22d00b71745cdd5e53acf8bb8bd1cc888dca9c76f3a03ff295f33442c6", + "sha256-flat-1mb": "40c91e760a8d865a17fff4f36d732b4de859744cba60ba7599c8675ad247871d" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd.png", + "hash": { + "sha256": "282d0bbd4a398c83540ae3478222a81cadfa166814dc57f79b39594a0120f961", + "sha256-flat-1mb": "fbf6b17519702b860b5436ae0d8a6fec8d5a2926c014c2de6b2ea180205b6d82" + }, + "size": 851514 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_light.png", + "hash": { + "sha256": "fa3d5ad39c583b07cff82b0a5b16bee75cd0d95dfb0dcb96b421175fc10454ea", + "sha256-flat-1mb": "15b6a454edbc68cffc9cd23454203524b7ecdd29f79c230882dc3913bad8baee" + }, + "size": 560093 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_transparent.png", + "hash": { + "sha256": "0360b17a8610f5d8ce6602fad34e8dc739d8749a291b72e3a00edb059aac5258", + "sha256-flat-1mb": "12999b0752a119e8801c953d95621a92837ff89147b10e25eef62ffb01b8ce5b" + }, + "size": 410113 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 36419, + "hash": { + "sha256": "c1d716f25b2e53d22e4826ff158396849de101ebd838cd6c8fe06e40807e0f78", + "sha256-flat-1mb": "b0fba9981a997aa6ee2accfd5eb88cd941e9b18424d66c8d3d8226de562399f0" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 113362385, + "hash": { + "sha256": "9e4a20e35bafc01ff76ec02c54195121217985595c29153611fffc3953ddc0fa", + "sha256-flat-1mb": "77dae39385d54a28176602692a1cbcb19f849ef17f6fa141385a66925b74d73c" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 27250, + "hash": { + "sha256": "c7af5f67c16643b757feb40c7bfa8412ca66bfe4c5a20d9f32b8dc7717d8e1a3", + "sha256-flat-1mb": "8a8a574f43d746d993892479af3a97df98c6f6dfedf945f6f370556b4611205c" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 30514, + "hash": { + "sha256": "f6486f77244a3f0ac55b4ebdf5ff7d44d17c7de4a29635496c03cf87992cdc05", + "sha256-flat-1mb": "4514e17794c10d963567f8ed452803425ff222401e1ae8b2e8b9486ddf5d79d5" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 28726, + "hash": { + "sha256": "e3978a22dd4006434d8499bae2dc8d86ac1a944781d2ed1f9a2d6acdb64e72c7", + "sha256-flat-1mb": "76f7756545083144f094d1a69c4dcdfbe755f91324c21253c836b45ce1ecb461" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 28930, + "hash": { + "sha256": "66fa94996593846c2cdbf8a800395ae644772a6675cb675500c845e00a360005", + "sha256-flat-1mb": "0dc0b6342929968bab2aafc757052b06796c799e2ef3f4735795dbfd701f4a95" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 44639, + "hash": { + "sha256": "7fb1671471e06378eb6182522bde63e57abc20630589e1c704b3e66bcb510f1b", + "sha256-flat-1mb": "1c4d40a646ce0c392883f84b62bf9a9a18a887e9e1036c5e4231315b43abb339" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae", + "sha256-flat-1mb": "82bf7d702ad571c99c22eca3a6d3866cc80cf1b53cf6283180a257236c3aa1cb" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 11670, + "hash": { + "sha256": "2e4edbfda46665530a44387ceeb5e68430d15bd05c5f6a3bb69c6bdb4f283d46", + "sha256-flat-1mb": "a27deeba25f1446f785169d232e64ea8f7d811eafaa429e6a9c8f1b1945690af" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae", + "sha256-flat-1mb": "82bf7d702ad571c99c22eca3a6d3866cc80cf1b53cf6283180a257236c3aa1cb" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 10532, + "hash": { + "sha256": "9ee9048be0bcb77a83121260ed047274b77abf6512ef4c90dcd670d5dd03d6a3", + "sha256-flat-1mb": "c7642b0761020fa111c1cc777fa70c92fc5f19cebd653a2b03c60bc4fc70fadf" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 19371, + "hash": { + "sha256": "f49fd5d1b7550ce211bcd475dcc84efd90e09e3f31600cc32f565f1638c57e62", + "sha256-flat-1mb": "3fa24799e8a80183744be9dcea8f360c428f4cca73f998bf7f06a4160d12925c" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae", + "sha256-flat-1mb": "82bf7d702ad571c99c22eca3a6d3866cc80cf1b53cf6283180a257236c3aa1cb" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8750, + "hash": { + "sha256": "ff75627ee1a654a0a841f391fa7e19179d41013667246a8cb91c002623bf0d54", + "sha256-flat-1mb": "ed23e16fa87976185e0ea878bb3a0e3f3822179c511cac50465b53ffdda7dd4a" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b01_01.json", + "size": 12268, + "hash": { + "sha256": "ef80b3b211807c4a906d4980a15c62c8eee6956d8cc65c51f305d118d3bf35cc", + "sha256-flat-1mb": "2f25699a1875cad097310ce49c06fcd45c4b05f620e49582ea453cb6bded5bf7" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b01_01.usd", + "size": 9844, + "hash": { + "sha256": "6142ef943ed1f0f2cb8c4a8753eea1e89f655c074493d3f8ebaa334f4278e194", + "sha256-flat-1mb": "b08f4a4608606c89f46d40b18ec4dc1cc9633bd136356ee652cb9127ddf4c024" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_nor.png", + "size": 30265792, + "hash": { + "sha256": "0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54", + "sha256-flat-1mb": "89d9ffe0c49da8aea893009e39cdfcc0216d5c98b75950c17bd00fba19a7c324" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_orm.png", + "size": 7860908, + "hash": { + "sha256": "f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af", + "sha256-flat-1mb": "d77f95b4d3c125ececb8a7ce4fc4c26ce4d4f1716eb592b1d48c33cf0e75807d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_nor.png", + "size": 30265792, + "hash": { + "sha256": "0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54", + "sha256-flat-1mb": "89d9ffe0c49da8aea893009e39cdfcc0216d5c98b75950c17bd00fba19a7c324" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_orm.png", + "size": 7860908, + "hash": { + "sha256": "f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af", + "sha256-flat-1mb": "d77f95b4d3c125ececb8a7ce4fc4c26ce4d4f1716eb592b1d48c33cf0e75807d" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/chair_hospital_b01/.metadata/static-validation.json b/chair_hospital_b01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..e0e625797ae1c53131356f9db8c59d088818bc86 --- /dev/null +++ b/chair_hospital_b01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_hospital_b01", + "root_usd": "simready_usd/sm_chair_hospital_b01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:10.980280+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:10.588Z", + "image_digest": null, + "input_sha256": { + "chair_hospital_b01": "21fb3887248192909717f31c3d2396ae0fe90af14b92075ff339967b844123b8" + }, + "job_id": "validate-chair_hospital_b01", + "native_exit_codes": { + "chair_hospital_b01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:37.579Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_hospital_b01/com.nvidia.simready.packaging.json b/chair_hospital_b01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..6f939f7921cf2f63beb9bcca368de4cc974d27e7 --- /dev/null +++ b/chair_hospital_b01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_hospital_b01.2026.09.18_100402846042", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "5274a8efc9afd7806c837a16070d21867fa72cf268f3f1c1ba018d1ad4026037" + } + } + ], + "content_hash": { + "sha256": "e41845c51f29664338f237103c11e5bc3c5e0eef69c396b14fe4b06c54184fe2" + }, + "package_hash": { + "sha256": "854ce97843aed5ae61b89c2893aee59462465efa27553c540b1128c310620dcb" + } +} diff --git a/chair_hospital_b01/simready_usd/.simready/validation.json b/chair_hospital_b01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..26b18c5285190ac53120d35f865b3cf0eeb30222 --- /dev/null +++ b/chair_hospital_b01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd.png b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..b7887a3fcd8c8567e9e57c10a8aa666bfa543589 --- /dev/null +++ b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:282d0bbd4a398c83540ae3478222a81cadfa166814dc57f79b39594a0120f961 +size 851514 diff --git a/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_light.png b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..8b66e584c2831ebc676532f6b8514ef94602f2f4 --- /dev/null +++ b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa3d5ad39c583b07cff82b0a5b16bee75cd0d95dfb0dcb96b421175fc10454ea +size 560093 diff --git a/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_transparent.png b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..c604490093d002833c092363e1ce1c004b655452 --- /dev/null +++ b/chair_hospital_b01/simready_usd/.thumbs/256x256/sm_chair_hospital_b01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0360b17a8610f5d8ce6602fad34e8dc739d8749a291b72e3a00edb059aac5258 +size 410113 diff --git a/chair_hospital_b01/simready_usd/LICENSE.txt b/chair_hospital_b01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3b3db21365158d505cf8ec37f0bfcde37815f2f6 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54 +size 30265792 diff --git a/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..62cdd9495e57e41eb811c78a7251411985549d6a --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af +size 7860908 diff --git a/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_hospital_b01/simready_usd/payloads/MuJoCo/disabled.usda b/chair_hospital_b01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d6aa9ef41329220b95c3ad981187ec5e536f4244 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae +size 6559 diff --git a/chair_hospital_b01/simready_usd/payloads/MuJoCo/enabled.usda b/chair_hospital_b01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fe4ace2612482d80ce1b49e6e42115c3ab829e1b --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e4edbfda46665530a44387ceeb5e68430d15bd05c5f6a3bb69c6bdb4f283d46 +size 11670 diff --git a/chair_hospital_b01/simready_usd/payloads/Newton/disabled.usda b/chair_hospital_b01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d6aa9ef41329220b95c3ad981187ec5e536f4244 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae +size 6559 diff --git a/chair_hospital_b01/simready_usd/payloads/Newton/enabled.usda b/chair_hospital_b01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..52b1c008462b2529ef62aacba2e47070cb8401b4 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ee9048be0bcb77a83121260ed047274b77abf6512ef4c90dcd670d5dd03d6a3 +size 10532 diff --git a/chair_hospital_b01/simready_usd/payloads/PhysX/disabled.usda b/chair_hospital_b01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d6aa9ef41329220b95c3ad981187ec5e536f4244 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5bef35ec205240c40977a1c446109464da8c551135c800383fa3c655f06c04ae +size 6559 diff --git a/chair_hospital_b01/simready_usd/payloads/PhysX/enabled.usda b/chair_hospital_b01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..06465b4bfcef60151d344ce22847428a80b68dc4 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff75627ee1a654a0a841f391fa7e19179d41013667246a8cb91c002623bf0d54 +size 8750 diff --git a/chair_hospital_b01/simready_usd/payloads/Physics/physics.usda b/chair_hospital_b01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..28d49d2adba792626c18db2f0e9bb7bb7ef81c2e --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f49fd5d1b7550ce211bcd475dcc84efd90e09e3f31600cc32f565f1638c57e62 +size 19371 diff --git a/chair_hospital_b01/simready_usd/payloads/base.usda b/chair_hospital_b01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..ae17ecfcb59f488ca7c0b1ba768bdb43241372e2 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c1d716f25b2e53d22e4826ff158396849de101ebd838cd6c8fe06e40807e0f78 +size 36419 diff --git a/chair_hospital_b01/simready_usd/payloads/geometries.usd b/chair_hospital_b01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..473bce8afae3ff498d8db47ba1a4925964bea40b --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e4a20e35bafc01ff76ec02c54195121217985595c29153611fffc3953ddc0fa +size 113362385 diff --git a/chair_hospital_b01/simready_usd/payloads/instances.usda b/chair_hospital_b01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..109c5b51cd03a5ec015ad56c5f2f404256fe294f --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c7af5f67c16643b757feb40c7bfa8412ca66bfe4c5a20d9f32b8dc7717d8e1a3 +size 27250 diff --git a/chair_hospital_b01/simready_usd/payloads/instances_mujoco.usda b/chair_hospital_b01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..cc51887694c5d23cd520368b581f7f1c7985645b --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6486f77244a3f0ac55b4ebdf5ff7d44d17c7de4a29635496c03cf87992cdc05 +size 30514 diff --git a/chair_hospital_b01/simready_usd/payloads/instances_newton.usda b/chair_hospital_b01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..bccb350afcdc8b3ab0fd3f41085556f8c9f8f6c5 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3978a22dd4006434d8499bae2dc8d86ac1a944781d2ed1f9a2d6acdb64e72c7 +size 28726 diff --git a/chair_hospital_b01/simready_usd/payloads/instances_physx.usda b/chair_hospital_b01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..06ab21ffd4e8947b579b4531b1d04dbe85fa39d5 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66fa94996593846c2cdbf8a800395ae644772a6675cb675500c845e00a360005 +size 28930 diff --git a/chair_hospital_b01/simready_usd/payloads/materials.usda b/chair_hospital_b01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..6ada4bdec2ffa148bab25ddc0c084a261bd9b436 --- /dev/null +++ b/chair_hospital_b01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7fb1671471e06378eb6182522bde63e57abc20630589e1c704b3e66bcb510f1b +size 44639 diff --git a/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.json b/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8677bf6937a4d13e5da98bd9ee416704f13c85d9 --- /dev/null +++ b/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.6923786997795105, + 0.7026159763336182, + 1.0563571453094482 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\chair_hospital_b01\\simready_physx_usd\\sm_chair_hospital_b01_01.usd", + "asset_name": "chair_hospital_b01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 34.266140937805176, + "qcode": "Q15026", + "rigid_body_count": 12, + "source_file": "../simready_physx_usd/sm_chair_hospital_b01_01.usd", + "usd_date_generated": "2026-04-07 15:44:24", + "uuid": "41318024-7a06-477c-bc21-75f0e77a715c", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/chair_hospital_b01", + "asset_name": "chair_hospital_b01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_hospital_b01_01.usd", + "usd_date_generated": "2026-04-07 15:44:24", + "used_dsrs_exporter": true +} diff --git a/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.usd b/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..a9a139c628e3c0fc32c22bd143825afe61e449c9 --- /dev/null +++ b/chair_hospital_b01/simready_usd/sm_chair_hospital_b01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6142ef943ed1f0f2cb8c4a8753eea1e89f655c074493d3f8ebaa334f4278e194 +size 9844 diff --git a/chair_hospital_b01/simready_usd/source_assets/OmniPBR.mdl b/chair_hospital_b01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b01/simready_usd/source_assets/OmniPBRBase.mdl b/chair_hospital_b01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_hospital_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_hospital_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3b3db21365158d505cf8ec37f0bfcde37815f2f6 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54 +size 30265792 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..62cdd9495e57e41eb811c78a7251411985549d6a --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af +size 7860908 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_hospital_b02/.metadata/LICENSE.txt b/chair_hospital_b02/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b02/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_hospital_b02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..1b767060139245cd4329b1432e95102dcd1c4c6b --- /dev/null +++ b/chair_hospital_b02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:07:03", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_hospital_b02/.metadata/com.nvidia.simready.packaging.bom.json b/chair_hospital_b02/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..1b7795cef06319b3b3c174e69de0980d182e89db --- /dev/null +++ b/chair_hospital_b02/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,469 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "9db189306ede277730f0212659b0ed6697bd43d87af2c608281686d5d0d3d6fb", + "sha256-flat-1mb": "12e80e648e0169f20baadc49d5e5cd77866a2c7d4f1a42dc6a2cfd50874b9594" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd.png", + "hash": { + "sha256": "c134538c3f16dcfd079df364710272ee1f5ce083bc4effada654cc36b3c85b28", + "sha256-flat-1mb": "5619f014855cda888e8bf1c55f59ce5ba74b14421a031d9e5d30f1413b1a526a" + }, + "size": 821156 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_light.png", + "hash": { + "sha256": "917b517699a3305d4a2fd0b8cd2225a443a4f41be9de5a17cf6fb04ee93febdd", + "sha256-flat-1mb": "5957b8940e299d6efc8e5908a82dcd0c3d8cfd34d9f513df953e73f53d6c3c84" + }, + "size": 509708 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_transparent.png", + "hash": { + "sha256": "20deb78411504c0a1dda114d356778a47b6d87360e7694d8b61806097338a3e4", + "sha256-flat-1mb": "634e060e67d8248236157a137299b4857589a6ed8bb91fd1160bfbc469a8b6ab" + }, + "size": 407425 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 36419, + "hash": { + "sha256": "15f5ace24a416c5d078d2b3fba4194218e83c7b9f73f96f58f153576c9061781", + "sha256-flat-1mb": "e75eb9a0eee173337dc2537dca516054bae8c1de64e2897e16cd6cc348687386" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 116696392, + "hash": { + "sha256": "0584428841ca841ee36d3bd791b8e1e82acd90cb014dcfb0dfc7b902908bd8aa", + "sha256-flat-1mb": "6feba685b9bb64533237300198541d44cabf61751425e486d2f2934e0aa7c111" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 26707, + "hash": { + "sha256": "f85c327d684d2098f7725921f559e9626e5f756616fb30a1b17146bd5082bb19", + "sha256-flat-1mb": "061f7fadcb9dcc70528dd2eed734c7c903a961fbeb9892b3dd022dd4a02c9253" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 29971, + "hash": { + "sha256": "da7fd3e300827ecfa3741ff84e67892e995e82bb5a02271c45d2ece480ad54ed", + "sha256-flat-1mb": "8c62878d3625d136b55ff1d155062d10da3559cdc704cb8c882b7b3b46bc06a7" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 28183, + "hash": { + "sha256": "6389777088c348dad3441c78a3322cfdfe700bb68eab3be3e3bb64c2c7c0b6b4", + "sha256-flat-1mb": "008ad260651fb31402841df98019ab3b61c0ffed0286f9c8dc6ff400f954d458" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 28387, + "hash": { + "sha256": "0ac8fee47d969f1606f86232942c4003821d86f5cbfbabecb87ae21523abcb72", + "sha256-flat-1mb": "bd7e27909a4030bdfd064fc06168e18aa0141902cd0825c1744732c5fe1bdb3f" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 44653, + "hash": { + "sha256": "f01952841b94c4c0ab3670580bbf9dbb1c68745e580dbdab42567a36aafad561", + "sha256-flat-1mb": "d546b941ba45d18e7a35e22f64520f2f0165b92f08407d837dfec4af89a18c46" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7", + "sha256-flat-1mb": "246d31603a05c46125da33620612aaf46c0f4d2e1e8133c0818e8dbc63994a8c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 11672, + "hash": { + "sha256": "c18a31114c4f2cd222632a94c022bc9a984c11532ab05e6249c7a544795e9571", + "sha256-flat-1mb": "60b828f3496ce913c8d9f0970f59d698012c54d874cf70da9f65e88716215891" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7", + "sha256-flat-1mb": "246d31603a05c46125da33620612aaf46c0f4d2e1e8133c0818e8dbc63994a8c" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 10534, + "hash": { + "sha256": "f378c977ed7a5e910003061171dfb1980b9ae34a5be7c3da0b227d6793205350", + "sha256-flat-1mb": "6adb68cda81d5229b4149d596be91006f83a37c19f39a29d2950ae78f774caaf" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 19378, + "hash": { + "sha256": "3bcf9671d08de9104d707b23a1da798340a47b186159f6d0628d30dcadd74776", + "sha256-flat-1mb": "d64362b7e99f6862054cca9377a8fffa978c6ec64dd2c48f533bc66df6bca39d" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6559, + "hash": { + "sha256": "5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7", + "sha256-flat-1mb": "246d31603a05c46125da33620612aaf46c0f4d2e1e8133c0818e8dbc63994a8c" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8750, + "hash": { + "sha256": "b91cc3a0e474857864482e491a9f7abde6fb522d0cccf8059933a46bc18d6ce8", + "sha256-flat-1mb": "410afd4dc999446aba2adf224845093df52d527615944de5da18cb6ee75f7608" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b02_01.json", + "size": 12265, + "hash": { + "sha256": "ae4ba6a3efd28d53547715f5e3bb51b159c1ac9e11bb41ad1a6eacf248798658", + "sha256-flat-1mb": "43719f10c56ad3e7231eb7bcd1ea2d6f3f5dfc52a792f18d32f91dc849da6414" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b02_01.usd", + "size": 9842, + "hash": { + "sha256": "f3d0e956b20a375af083e7285a62b47f8930c13ac145ff001ad3edc08daffb30", + "sha256-flat-1mb": "453508627444cf74c2b8feccdc815b4d6246fca5907c0d8990ee30b9417d6d99" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_nor.png", + "size": 1797738, + "hash": { + "sha256": "f8a981666ebafa624fbeeaba590d4fcdeb926f72c70c269b2ae8cc86282876ec", + "sha256-flat-1mb": "361e0139849b3261208e108da14e146bfb963a651196aa22f6ce737ee9381f59" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_orm.png", + "size": 1264283, + "hash": { + "sha256": "d523a1094e7c8216dfc9cc5a9cf31da0cbfcf48d1c7d31d11fd25dc90016f274", + "sha256-flat-1mb": "5432f6952685861c362261cb7c041031f4c2f7576fc17e5625eba9ea7353bbe4" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_nor.png", + "size": 1797738, + "hash": { + "sha256": "f8a981666ebafa624fbeeaba590d4fcdeb926f72c70c269b2ae8cc86282876ec", + "sha256-flat-1mb": "361e0139849b3261208e108da14e146bfb963a651196aa22f6ce737ee9381f59" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_orm.png", + "size": 1264283, + "hash": { + "sha256": "d523a1094e7c8216dfc9cc5a9cf31da0cbfcf48d1c7d31d11fd25dc90016f274", + "sha256-flat-1mb": "5432f6952685861c362261cb7c041031f4c2f7576fc17e5625eba9ea7353bbe4" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/chair_hospital_b02/.metadata/static-validation.json b/chair_hospital_b02/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..47eb8e1a859f099218addf98b2b3a62ef171044b --- /dev/null +++ b/chair_hospital_b02/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_hospital_b02", + "root_usd": "simready_usd/sm_chair_hospital_b02_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:15.605053+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:15.337Z", + "image_digest": null, + "input_sha256": { + "chair_hospital_b02": "652d896730aae7a57b7ffb06349b997601af7355a2a1bdac1a8056770e757b4d" + }, + "job_id": "validate-chair_hospital_b02", + "native_exit_codes": { + "chair_hospital_b02": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:42.553Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_hospital_b02/com.nvidia.simready.packaging.json b/chair_hospital_b02/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..c9f07a51203eecac2c9e904e5e38e510f99a9e91 --- /dev/null +++ b/chair_hospital_b02/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_hospital_b02.2026.09.18_100701667166", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "c3aab7158adebf1b03709c79de585f399577712f606b0d096719a672bd088915" + } + } + ], + "content_hash": { + "sha256": "39f7e7906a63e172f5c4850c28333bafef062115f1b0de78ed6135392a01d942" + }, + "package_hash": { + "sha256": "e6348a924150ce0a561f0de0721236f8cf64586c7a34517dfffd26a1b44576a4" + } +} diff --git a/chair_hospital_b02/simready_usd/.simready/validation.json b/chair_hospital_b02/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..3cab170969f4911dbc763130ba131f5b9c0e8db3 --- /dev/null +++ b/chair_hospital_b02/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd.png b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..ca915b6eaa96ea36b229cd33b83c8ad729887d88 --- /dev/null +++ b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c134538c3f16dcfd079df364710272ee1f5ce083bc4effada654cc36b3c85b28 +size 821156 diff --git a/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_light.png b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..9589c14aa06d03eadce7a8de8bb23e9689799847 --- /dev/null +++ b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:917b517699a3305d4a2fd0b8cd2225a443a4f41be9de5a17cf6fb04ee93febdd +size 509708 diff --git a/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_transparent.png b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..c9d940289d6d25ac5915108aead5c777432163ec --- /dev/null +++ b/chair_hospital_b02/simready_usd/.thumbs/256x256/sm_chair_hospital_b02_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20deb78411504c0a1dda114d356778a47b6d87360e7694d8b61806097338a3e4 +size 407425 diff --git a/chair_hospital_b02/simready_usd/LICENSE.txt b/chair_hospital_b02/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b02/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..cc325f2a1c3a6bf813a4bd9a0e5df6961c192334 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8a981666ebafa624fbeeaba590d4fcdeb926f72c70c269b2ae8cc86282876ec +size 1797738 diff --git a/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c475235642e83287a6ad66e49070861a0f0228f4 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d523a1094e7c8216dfc9cc5a9cf31da0cbfcf48d1c7d31d11fd25dc90016f274 +size 1264283 diff --git a/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b02/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_hospital_b02/simready_usd/payloads/MuJoCo/disabled.usda b/chair_hospital_b02/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f87aff0d964c19c5c3a80dbe8cee2f0869bb52c9 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7 +size 6559 diff --git a/chair_hospital_b02/simready_usd/payloads/MuJoCo/enabled.usda b/chair_hospital_b02/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..52d5926d3098b9fd767727ec437212366494a09f --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c18a31114c4f2cd222632a94c022bc9a984c11532ab05e6249c7a544795e9571 +size 11672 diff --git a/chair_hospital_b02/simready_usd/payloads/Newton/disabled.usda b/chair_hospital_b02/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f87aff0d964c19c5c3a80dbe8cee2f0869bb52c9 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7 +size 6559 diff --git a/chair_hospital_b02/simready_usd/payloads/Newton/enabled.usda b/chair_hospital_b02/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9b4a20a319537a49cdf4c313722ac28b66115d04 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f378c977ed7a5e910003061171dfb1980b9ae34a5be7c3da0b227d6793205350 +size 10534 diff --git a/chair_hospital_b02/simready_usd/payloads/PhysX/disabled.usda b/chair_hospital_b02/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f87aff0d964c19c5c3a80dbe8cee2f0869bb52c9 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d09190618f51fa7392ce5d38eed592e14467f9169f20294a3ba27a8ff6f58d7 +size 6559 diff --git a/chair_hospital_b02/simready_usd/payloads/PhysX/enabled.usda b/chair_hospital_b02/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..014d210f4a9c816d28e234849f8eb6ef9b948f96 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b91cc3a0e474857864482e491a9f7abde6fb522d0cccf8059933a46bc18d6ce8 +size 8750 diff --git a/chair_hospital_b02/simready_usd/payloads/Physics/physics.usda b/chair_hospital_b02/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..6d06280e301d1b9ce85cc8da48f990fdc1b4d4b3 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3bcf9671d08de9104d707b23a1da798340a47b186159f6d0628d30dcadd74776 +size 19378 diff --git a/chair_hospital_b02/simready_usd/payloads/base.usda b/chair_hospital_b02/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..6cdcb98bd8dd9eca873ebc682b88418fe82fcdea --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15f5ace24a416c5d078d2b3fba4194218e83c7b9f73f96f58f153576c9061781 +size 36419 diff --git a/chair_hospital_b02/simready_usd/payloads/geometries.usd b/chair_hospital_b02/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..325649f47cff8b196fd9534205b595d99471922c --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0584428841ca841ee36d3bd791b8e1e82acd90cb014dcfb0dfc7b902908bd8aa +size 116696392 diff --git a/chair_hospital_b02/simready_usd/payloads/instances.usda b/chair_hospital_b02/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..d148e5b6a2d136e0afde15f3ae3164789b2a6f5a --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f85c327d684d2098f7725921f559e9626e5f756616fb30a1b17146bd5082bb19 +size 26707 diff --git a/chair_hospital_b02/simready_usd/payloads/instances_mujoco.usda b/chair_hospital_b02/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..3f43d7f7e2a190785a02ab48bd9da7d672f092c7 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da7fd3e300827ecfa3741ff84e67892e995e82bb5a02271c45d2ece480ad54ed +size 29971 diff --git a/chair_hospital_b02/simready_usd/payloads/instances_newton.usda b/chair_hospital_b02/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..6a498e54ff0324563e3e409ade0ade914c663fa3 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6389777088c348dad3441c78a3322cfdfe700bb68eab3be3e3bb64c2c7c0b6b4 +size 28183 diff --git a/chair_hospital_b02/simready_usd/payloads/instances_physx.usda b/chair_hospital_b02/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..11f7a83316f25edc63c71b231a23c39e5e34938e --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ac8fee47d969f1606f86232942c4003821d86f5cbfbabecb87ae21523abcb72 +size 28387 diff --git a/chair_hospital_b02/simready_usd/payloads/materials.usda b/chair_hospital_b02/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..6493dc009cabc3f357b674ebcd352df6c2ac09b0 --- /dev/null +++ b/chair_hospital_b02/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f01952841b94c4c0ab3670580bbf9dbb1c68745e580dbdab42567a36aafad561 +size 44653 diff --git a/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.json b/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.json new file mode 100644 index 0000000000000000000000000000000000000000..2b596feda1cd9aec439286c8553095cfae4503cc --- /dev/null +++ b/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.6923788189888, + 0.7026160359382629, + 0.9260509014129639 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\chair_hospital_b02\\simready_physx_usd\\sm_chair_hospital_b02_01.usd", + "asset_name": "chair_hospital_b02", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 35.597195625305176, + "qcode": "Q15026", + "rigid_body_count": 12, + "source_file": "../simready_physx_usd/sm_chair_hospital_b02_01.usd", + "usd_date_generated": "2026-04-07 15:52:16", + "uuid": "0de2320d-6930-4799-86bd-d785fa86dd4a", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/chair_hospital_b02", + "asset_name": "chair_hospital_b02", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_hospital_b02_01.usd", + "usd_date_generated": "2026-04-07 15:52:16", + "used_dsrs_exporter": true +} diff --git a/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.usd b/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..e33ab8dd8963bc6e36bbe79d58c689198e130bd8 --- /dev/null +++ b/chair_hospital_b02/simready_usd/sm_chair_hospital_b02_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3d0e956b20a375af083e7285a62b47f8930c13ac145ff001ad3edc08daffb30 +size 9842 diff --git a/chair_hospital_b02/simready_usd/source_assets/OmniPBR.mdl b/chair_hospital_b02/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b02/simready_usd/source_assets/OmniPBRBase.mdl b/chair_hospital_b02/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_hospital_b02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_hospital_b02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..cc325f2a1c3a6bf813a4bd9a0e5df6961c192334 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8a981666ebafa624fbeeaba590d4fcdeb926f72c70c269b2ae8cc86282876ec +size 1797738 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c475235642e83287a6ad66e49070861a0f0228f4 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d523a1094e7c8216dfc9cc5a9cf31da0cbfcf48d1c7d31d11fd25dc90016f274 +size 1264283 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b02/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_hospital_b03/.metadata/LICENSE.txt b/chair_hospital_b03/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b03/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b03/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_hospital_b03/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..7fc90abbb1fc0484e844f84a923d626831312d5e --- /dev/null +++ b/chair_hospital_b03/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:10:04", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_hospital_b03/.metadata/com.nvidia.simready.packaging.bom.json b/chair_hospital_b03/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..3b226a4502433d412dd59d1455a640872c520bc7 --- /dev/null +++ b/chair_hospital_b03/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,437 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "98c27a75c49fc36628f0c0e73d3b984b775d907a5c1fb9cd480096623d00d750", + "sha256-flat-1mb": "f70fdfcc3a032daed0f05518553b6be115f7f8d29721c480cdf6fc7b57938dfd" + }, + "size": 8120 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd.png", + "hash": { + "sha256": "98ead222672e54ffb6f31db816a4df54dfbf566be15b0a1d05ab8aa309c441d2", + "sha256-flat-1mb": "7793e557d3230c9ea35c8f1166a207446d19049344f0f1ddf2818910b66bfd07" + }, + "size": 789554 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_light.png", + "hash": { + "sha256": "7d5433c6c0aacee7fbfd3cbccbb4154244c1dd88199f61679dcf17fef60b3844", + "sha256-flat-1mb": "dcb8571d83a5caf508459d3a8c5854e7f89d98a9ac40a2ce5f8fbe1e6906e218" + }, + "size": 435693 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_transparent.png", + "hash": { + "sha256": "dee5d08263ac01bd4379462826608e0d113700059fd7e82d1aa178d1863e7519", + "sha256-flat-1mb": "731246c2e4725b28c2a681e80701b934e7bd80590562e406106ec29fd8000bb7" + }, + "size": 347245 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 36664, + "hash": { + "sha256": "2f036b9e4c68e011f93c3e341691c60dacf24e58a78a2fc0fadb508a019d43da", + "sha256-flat-1mb": "f0843fe949974203694c0f64889d05d850f6955da05b2820eac3dea70f5ff905" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 116441304, + "hash": { + "sha256": "e688cabe954d0bee9817ce125505232d685686ca219e457fd721f34122b20c00", + "sha256-flat-1mb": "1a10461b5abd3436991296edb61b300ec755a0eb4adce20a1e5f6ab5e7280aba" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 24721, + "hash": { + "sha256": "932a367cc0d271990dbda718fb5c973b121e1666122b9ef0f76421a876be8c1c", + "sha256-flat-1mb": "13d3f5c7fec5ee7f779172aa0141b4e9e862307bb8aabc931bee00c6f71ab85f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 27985, + "hash": { + "sha256": "93fd3933d0ec7f78de7a3d22b9368d274fbbebb55c6f69bdd5da8715f874479c", + "sha256-flat-1mb": "49a95edffbe42eb2db471fd62a206fe5990182c4ceb59622418a2498026a1752" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 26197, + "hash": { + "sha256": "ade44d2b644fd03536d29820a57b1db7ff5fc9d0b5d6b0e1f63993441931908a", + "sha256-flat-1mb": "0939a24b53b72fd5e5005c4d959eb7d9a717f4f2f864ae209301073e0eea1971" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 26401, + "hash": { + "sha256": "9a2712324b4eac86011229433936703dcc49d20aec5c5c310510ebba499631e2", + "sha256-flat-1mb": "ac597b46ec6adb2d95b9275ac7c34511873aab52f065ef61c553403151f1293e" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 42320, + "hash": { + "sha256": "e62472fdd9d524dea393776ad318654fbbabf6e14c01fe9a6b0d7a6cac39b312", + "sha256-flat-1mb": "4e0990e640fc0957f9f497ea5fd6a79e68a8a5c7c1e75573bcecc21eb814c73f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4205, + "hash": { + "sha256": "8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578", + "sha256-flat-1mb": "e767a65d8ba85a4d771d21b7382b2174808b3c8a80767913c297dc6752da742d" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 9323, + "hash": { + "sha256": "353b6835d2a9c039d907eff14af6b93277694112b7331443bc6d67a79dd644b9", + "sha256-flat-1mb": "bf9c6444a1937cf3e5b872dc30ebda1aa13c9fd371c5dbaaad0171827b92d0ef" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4205, + "hash": { + "sha256": "8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578", + "sha256-flat-1mb": "e767a65d8ba85a4d771d21b7382b2174808b3c8a80767913c297dc6752da742d" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8185, + "hash": { + "sha256": "1101bb51d4aea75ba07b52b1849fa4ad7c7df15020146cfd0d5cbf3883f3de15", + "sha256-flat-1mb": "4bdae78b88acb4a1af336239744e248dbc44280c43473877a3a22ec8d45c7455" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 17035, + "hash": { + "sha256": "d3e9abc1e506e3a7bac4ef88eaa3c31723aa1e42ebd006c99099c2081d8411c4", + "sha256-flat-1mb": "b783a31f01f5a8046b6d6060262a4eeb4364dc5ff621671921e6fd38d8b31496" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4205, + "hash": { + "sha256": "8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578", + "sha256-flat-1mb": "e767a65d8ba85a4d771d21b7382b2174808b3c8a80767913c297dc6752da742d" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 6396, + "hash": { + "sha256": "4c2f3b55dd7babd09bbfb50836e68dba1e92cba457f1617fdd5dd980a2d7e9ff", + "sha256-flat-1mb": "54ba12107d44e522b72b74330297c3ebcbd4f3680857e6f1b162ebbaa07ecf56" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b03_01.json", + "size": 10739, + "hash": { + "sha256": "e1dde6db6c06ec80262e30f12b0e3da8a75882c2130b2ee9e531224302cca99b", + "sha256-flat-1mb": "2c7a837845773c2c264c439fb718e0565791a546b738ce6bf2fadef5961527f7" + } + }, + { + "relative_path": "simready_usd/sm_chair_hospital_b03_01.usd", + "size": 9675, + "hash": { + "sha256": "ea40e26668742ec07a84ebafd6acd9f8f639f4e5295e004341aacdda39fa055c", + "sha256-flat-1mb": "a6232b377f3d00a24bff56f19e771aa771812cbd890f2097107ac5d048e5ea22" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_nor.png", + "size": 30265792, + "hash": { + "sha256": "0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54", + "sha256-flat-1mb": "89d9ffe0c49da8aea893009e39cdfcc0216d5c98b75950c17bd00fba19a7c324" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_q01_tile_orm.png", + "size": 7860908, + "hash": { + "sha256": "f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af", + "sha256-flat-1mb": "d77f95b4d3c125ececb8a7ce4fc4c26ce4d4f1716eb592b1d48c33cf0e75807d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_nor.png", + "size": 30265792, + "hash": { + "sha256": "0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54", + "sha256-flat-1mb": "89d9ffe0c49da8aea893009e39cdfcc0216d5c98b75950c17bd00fba19a7c324" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_q01_tile_orm.png", + "size": 7860908, + "hash": { + "sha256": "f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af", + "sha256-flat-1mb": "d77f95b4d3c125ececb8a7ce4fc4c26ce4d4f1716eb592b1d48c33cf0e75807d" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png", + "size": 6632355, + "hash": { + "sha256": "d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb", + "sha256-flat-1mb": "413153621517edb55287d339e279c414f2a9382a8e19220b2f27a148dff5361f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png", + "size": 22607826, + "hash": { + "sha256": "87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d", + "sha256-flat-1mb": "287fb251bc5dc1426c0cfc7be8aa699c22b5f44f57a2bf15c3c6189396d6b705" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png", + "size": 9308441, + "hash": { + "sha256": "e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6", + "sha256-flat-1mb": "ad7f5c46edc682385cb02be5f996155273e7fd108dcdba7cf6d50d8aba1784d5" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/chair_hospital_b03/.metadata/static-validation.json b/chair_hospital_b03/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..b0138d4bb6421e80b941c91cd1a76adc84b3d2b9 --- /dev/null +++ b/chair_hospital_b03/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_hospital_b03", + "root_usd": "simready_usd/sm_chair_hospital_b03_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:23.619385+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:23.389Z", + "image_digest": null, + "input_sha256": { + "chair_hospital_b03": "a24580f5590113dd94a6487a857c48dd90259bc8fb21bd0dba514afa1259502e" + }, + "job_id": "validate-chair_hospital_b03", + "native_exit_codes": { + "chair_hospital_b03": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:49.534Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_hospital_b03/com.nvidia.simready.packaging.json b/chair_hospital_b03/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..0fe741f6bdc52272b7169c53d4bcd381e509c4f3 --- /dev/null +++ b/chair_hospital_b03/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_hospital_b03.2026.09.18_101002971245", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "7be6a2b294614b185bb2a1b3a71639e1f10a9f565a81cbda9f5b20307c005374" + } + } + ], + "content_hash": { + "sha256": "422272bb55837d33218aa9a4658bbd96aacf9dc9748b6b96da081f5f16b336d9" + }, + "package_hash": { + "sha256": "f4bf5c67e0645b1eaef677a088ce8058904be9f86a22808ed0cd5ad383ddefce" + } +} diff --git a/chair_hospital_b03/simready_usd/.simready/validation.json b/chair_hospital_b03/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..9e6d967fed7501ca1136bdddc438459536fd7151 --- /dev/null +++ b/chair_hospital_b03/simready_usd/.simready/validation.json @@ -0,0 +1,269 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-06": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd.png b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..dadee1786230942a40aa38707d9ca3b7d41bc435 --- /dev/null +++ b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98ead222672e54ffb6f31db816a4df54dfbf566be15b0a1d05ab8aa309c441d2 +size 789554 diff --git a/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_light.png b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..2af9d9efc751b5f31e974f7bf979fc633d7d86c9 --- /dev/null +++ b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d5433c6c0aacee7fbfd3cbccbb4154244c1dd88199f61679dcf17fef60b3844 +size 435693 diff --git a/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_transparent.png b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..7fda10aab72fc67caa8dc1d4d42209cb69c1981c --- /dev/null +++ b/chair_hospital_b03/simready_usd/.thumbs/256x256/sm_chair_hospital_b03_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dee5d08263ac01bd4379462826608e0d113700059fd7e82d1aa178d1863e7519 +size 347245 diff --git a/chair_hospital_b03/simready_usd/LICENSE.txt b/chair_hospital_b03/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_hospital_b03/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3b3db21365158d505cf8ec37f0bfcde37815f2f6 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54 +size 30265792 diff --git a/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..62cdd9495e57e41eb811c78a7251411985549d6a --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af +size 7860908 diff --git a/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b03/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_hospital_b03/simready_usd/payloads/MuJoCo/disabled.usda b/chair_hospital_b03/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..78289fee5cdc91d17e36a0f63c8a0a99d5b4eeee --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578 +size 4205 diff --git a/chair_hospital_b03/simready_usd/payloads/MuJoCo/enabled.usda b/chair_hospital_b03/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b409ae34575d5d6c2e3566477690ac8140e90c33 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:353b6835d2a9c039d907eff14af6b93277694112b7331443bc6d67a79dd644b9 +size 9323 diff --git a/chair_hospital_b03/simready_usd/payloads/Newton/disabled.usda b/chair_hospital_b03/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..78289fee5cdc91d17e36a0f63c8a0a99d5b4eeee --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578 +size 4205 diff --git a/chair_hospital_b03/simready_usd/payloads/Newton/enabled.usda b/chair_hospital_b03/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f05b48c04dbe597109d0174798fb43c31f2e2b23 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1101bb51d4aea75ba07b52b1849fa4ad7c7df15020146cfd0d5cbf3883f3de15 +size 8185 diff --git a/chair_hospital_b03/simready_usd/payloads/PhysX/disabled.usda b/chair_hospital_b03/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..78289fee5cdc91d17e36a0f63c8a0a99d5b4eeee --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8026670d4dd47532be8b4a0d45353b55d27c44207912b48e57db85d8684bd578 +size 4205 diff --git a/chair_hospital_b03/simready_usd/payloads/PhysX/enabled.usda b/chair_hospital_b03/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0851cf199e347cac974eccbd880b4f54e43e899e --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c2f3b55dd7babd09bbfb50836e68dba1e92cba457f1617fdd5dd980a2d7e9ff +size 6396 diff --git a/chair_hospital_b03/simready_usd/payloads/Physics/physics.usda b/chair_hospital_b03/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..a64d9d0b7c8246f9bc8a904067077ce6d66e3536 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d3e9abc1e506e3a7bac4ef88eaa3c31723aa1e42ebd006c99099c2081d8411c4 +size 17035 diff --git a/chair_hospital_b03/simready_usd/payloads/base.usda b/chair_hospital_b03/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..653e888e105653d4541d543a4ca2ac7b79defb53 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f036b9e4c68e011f93c3e341691c60dacf24e58a78a2fc0fadb508a019d43da +size 36664 diff --git a/chair_hospital_b03/simready_usd/payloads/geometries.usd b/chair_hospital_b03/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..1959e8cbe83a3a8fc57337da60648fb9cc9ddd4a --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e688cabe954d0bee9817ce125505232d685686ca219e457fd721f34122b20c00 +size 116441304 diff --git a/chair_hospital_b03/simready_usd/payloads/instances.usda b/chair_hospital_b03/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..d5a02707dd098c9eb3adce417170f04b8b8e9c15 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:932a367cc0d271990dbda718fb5c973b121e1666122b9ef0f76421a876be8c1c +size 24721 diff --git a/chair_hospital_b03/simready_usd/payloads/instances_mujoco.usda b/chair_hospital_b03/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..710a5b4b9831015a4f0806159ce31c0bd2c7168a --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93fd3933d0ec7f78de7a3d22b9368d274fbbebb55c6f69bdd5da8715f874479c +size 27985 diff --git a/chair_hospital_b03/simready_usd/payloads/instances_newton.usda b/chair_hospital_b03/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..6f2a00832101667643e37bfc910b2dfa66ebb049 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ade44d2b644fd03536d29820a57b1db7ff5fc9d0b5d6b0e1f63993441931908a +size 26197 diff --git a/chair_hospital_b03/simready_usd/payloads/instances_physx.usda b/chair_hospital_b03/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..d3d7c5d5abc234aefb9545266165b5aa3bed2244 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a2712324b4eac86011229433936703dcc49d20aec5c5c310510ebba499631e2 +size 26401 diff --git a/chair_hospital_b03/simready_usd/payloads/materials.usda b/chair_hospital_b03/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..edec57affd77a960d454d346d33c4c918818b076 --- /dev/null +++ b/chair_hospital_b03/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e62472fdd9d524dea393776ad318654fbbabf6e14c01fe9a6b0d7a6cac39b312 +size 42320 diff --git a/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.json b/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.json new file mode 100644 index 0000000000000000000000000000000000000000..d10c364849e7168c0c8b752c4f57db3ff634c441 --- /dev/null +++ b/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.json @@ -0,0 +1,316 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.7166781425476074, + 0.7026159763336182, + 1.2684354782104492 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\chair_hospital_b03\\simready_physx_usd\\sm_chair_hospital_b03_01.usd", + "asset_name": "chair_hospital_b03", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 29.046846389770508, + "qcode": "Q15026", + "rigid_body_count": 12, + "source_file": "../simready_physx_usd/sm_chair_hospital_b03_01.usd", + "usd_date_generated": "2026-04-06 17:11:52", + "uuid": "df964ecc-ccb1-4a9e-ab1e-09bb9ed26eed", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-06": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/chair_hospital_b03", + "asset_name": "chair_hospital_b03", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_hospital_b03_01.usd", + "usd_date_generated": "2026-04-06 17:11:52", + "used_dsrs_exporter": true +} diff --git a/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.usd b/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..5d210fbddec0976baf389b8e4ee7b76d0497d815 --- /dev/null +++ b/chair_hospital_b03/simready_usd/sm_chair_hospital_b03_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea40e26668742ec07a84ebafd6acd9f8f639f4e5295e004341aacdda39fa055c +size 9675 diff --git a/chair_hospital_b03/simready_usd/source_assets/OmniPBR.mdl b/chair_hospital_b03/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b03/simready_usd/source_assets/OmniPBRBase.mdl b/chair_hospital_b03/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_hospital_b03/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_hospital_b03/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3b3db21365158d505cf8ec37f0bfcde37815f2f6 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d11722a99a55a7417249e34d2aa258633c7d4f636658f4129af381352b5ad54 +size 30265792 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..62cdd9495e57e41eb811c78a7251411985549d6a --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_fabric_q01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f965eb5dbf8562fde89f19a47c6907dff708813ab53ccb4e9b74cd7b010ee2af +size 7860908 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..e3afc02fbbbe86daa7f008e9badea62345f62253 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d644c77334ab991cf00b67abfe6c692a853191c2fced4e10523ca0fe019ff8eb +size 6632355 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..43054e0f533ac921df2c8ef8013963213d076c2f --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87e2272957b484984e97ad850ce117d3794a9b97da0059ea6fff4a4418ea633d +size 22607826 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..67a15744ef04c764f8e5a38145606bc33672459d --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_plastic_polyurethaneRough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4083f85fea258f58b97d21dbd5ecb4bc000093a2fe90c782337c0a4005e57c6 +size 9308441 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/chair_hospital_b03/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/chair_office_amf_black_a01/.metadata/LICENSE.txt b/chair_office_amf_black_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_office_amf_black_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_office_amf_black_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_office_amf_black_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..715f0b310dd6bc3aa8b6913a33d7a1257f296fe1 --- /dev/null +++ b/chair_office_amf_black_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:12:39", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_office_amf_black_a01/.metadata/com.nvidia.simready.packaging.bom.json b/chair_office_amf_black_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..35cb7c8ae9e2ce0f41f5555d2a267b2c4542818a --- /dev/null +++ b/chair_office_amf_black_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,333 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "a41ee678cbe0d9577247b9298e02673d4ebce431f464dd81a7ddc8db353325f9", + "sha256-flat-1mb": "346e42aaf9283bd338ea28472a39a35c36cb94e21b72c23ca94b5e56276cd26e" + }, + "size": 8758 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd.png", + "hash": { + "sha256": "3eb2d44b23808697f1a371659ca293ca9492df50d645ed55a3a5a5c1269e9191", + "sha256-flat-1mb": "fd0361cb0355149d4f0d0b7cfb04d0e43d7e8a3eb2f6624506d634edc3105bae" + }, + "size": 816755 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_light.png", + "hash": { + "sha256": "4e3e8aaab119e7b52cda78667a1becc8ddb307d0c04216c120cd139c76637395", + "sha256-flat-1mb": "b0a2f3f0029d0d9e7937ee6728f896c1903e1c94cfbcda66c90ff6adc74fc255" + }, + "size": 552470 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_transparent.png", + "hash": { + "sha256": "0a5ef95bbbc6e7acb0bb8e79ba77a8c1a4d8785a29f921630c0797582129369c", + "sha256-flat-1mb": "2a311b702fe779e9100d117d12b82dfb10286f7a6596771adefd8eeba9e91c37" + }, + "size": 422738 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_sm_chair_office_amf_black_a01_01_01.usd.png", + "hash": { + "sha256": "abffc69e927be77ed4f8a175e26f2324f2834db0fee452e4f9d025047391edd1", + "sha256-flat-1mb": "3f5013d518c5ffbca0d677ac80bca0f9939188378fc3bb1d52f9bbd825ba9418" + }, + "size": 59737 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8757, + "hash": { + "sha256": "b15befc9f1e2cbf0e8032467f34475bb0ecf8c86cf34c9ea4c1fa1e21c51b71b", + "sha256-flat-1mb": "3093d868076a0960ebcf292df2d9a4b8c7e48e302ac4735e93b4d16dbc6b5e45" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1778523, + "hash": { + "sha256": "0d3023af60013d4ef4c548262bfbd17454afa1eec1ab3a36bff983b8551f1182", + "sha256-flat-1mb": "00af310a5767a5adb5968ab1948e659eb4b1c81179f8af95f360a19e0dea4ca9" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 7527, + "hash": { + "sha256": "b9615546995f746db6d027266b4472816c7e92f8761082ba3e9ca857a18e6e84", + "sha256-flat-1mb": "d363d59b543b5b4f465e5f58aabba19bd12f0df72a0181a6dba12636fd9027da" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 7799, + "hash": { + "sha256": "1b873d7770dd4e837c6e9d176974b144c984ca07b2dcc6b7f1f2121d16569fe5", + "sha256-flat-1mb": "bf15ec418f9228ec9a118a62325e86a66cff8264b29844371d2c7788fad16850" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 7650, + "hash": { + "sha256": "ae2a87ff29597480041aba9eca2c8fb89eca0b7cfd81c000830155fda3ec20cc", + "sha256-flat-1mb": "c0e46e3832d99dfc9c02172795ceb4271e8b3c44358b145e911abf498ba97f9b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 7774, + "hash": { + "sha256": "829558ce75cbd28e4cabf0934d43e4c9320e8f64d9548cd65b6d58af250fb6eb", + "sha256-flat-1mb": "67bcc37de6fc93dd9a6d6da8eedf20ae46ae00b65ce31451225f96324e217271" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 24173, + "hash": { + "sha256": "b034812966a6f077afeaa35f5e7842a17a2a0bab582cee8a6389f59e187b4158", + "sha256-flat-1mb": "d2152f61f58b1d099caed24734a107273803acf753e27fdbf2a0290e1c9833ea" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4405, + "hash": { + "sha256": "953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534", + "sha256-flat-1mb": "41234034a9915152116e84484b9be1c83b632e7a93bc982cf571e5d48fa70039" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5410, + "hash": { + "sha256": "e290f2e6c2f348d3fe7e1258917cd6479aaf32d37696aaff30f11d0d7a93b896", + "sha256-flat-1mb": "9b7711d08d2dad491e3d5c10db80dac4ae6059ea90530272f34c0e94a6a7c336" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4405, + "hash": { + "sha256": "953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534", + "sha256-flat-1mb": "41234034a9915152116e84484b9be1c83b632e7a93bc982cf571e5d48fa70039" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5736, + "hash": { + "sha256": "c12d85b8e7cd3957d1c030d80c18725404574a6483294cde7f5b2aff88d83188", + "sha256-flat-1mb": "b170b7fffd0e431c4857acc1b4cb779e56d61dd42bfbb7e93024b28063f1b584" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 5915, + "hash": { + "sha256": "c8f0411d3fac40819fd5e076e634ec8c3248d36c7c94b715d3a75ac33bc23db2", + "sha256-flat-1mb": "228817dc7e1b36695077c72d233e22178ef3176b478ddde0a08ee07d7154ff38" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4405, + "hash": { + "sha256": "953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534", + "sha256-flat-1mb": "41234034a9915152116e84484b9be1c83b632e7a93bc982cf571e5d48fa70039" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4712, + "hash": { + "sha256": "4a70979d80396ef1bc88cc83c2804773917f7e7cc02a4e055078b7912a4378fc", + "sha256-flat-1mb": "69043c27211367ea8a9e6866fd3a1eb1e090f872b86c821c866a12da625b807b" + } + }, + { + "relative_path": "simready_usd/sm_chair_office_amf_black_a01_01.json", + "size": 11483, + "hash": { + "sha256": "1b4f6a8756eefbae8e86c5b8f5ba18e5141f9d61dd367295faa499cb733dd3c4", + "sha256-flat-1mb": "dab43538ae68b580f80f7d21af5264b35cb5d7850a1e852ea7b18e0569b57ad3" + } + }, + { + "relative_path": "simready_usd/sm_chair_office_amf_black_a01_01.usd", + "size": 10260, + "hash": { + "sha256": "cc964fb236049bd402524dab7c178c4caa6e01b41b3edceba91026ce1dfb78f8", + "sha256-flat-1mb": "175591ca74f0c8b292cc30b33af72c4499c8d794d586a1bd2841214e3dca80fb" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png", + "size": 587465, + "hash": { + "sha256": "a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2", + "sha256-flat-1mb": "731b536c7d7f11ad144dc38e63c31f22454c28664eb690d5cd4caf3d52ca18c1" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png", + "size": 561943, + "hash": { + "sha256": "cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f", + "sha256-flat-1mb": "d9d3b40eb1f1fedbca544916e0d610e417693ab89216f8f34cabe2911ef0038c" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Black_A_Normal.png", + "size": 750316, + "hash": { + "sha256": "531220b1e6d692b3f6f72a31f73c36cf9fe4a233a195e350156afaac81b5abf2", + "sha256-flat-1mb": "306640f746a7f2ac97666075781441a8754f8db70580034e00c9f3e04737e34a" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Black_A_ORM.png", + "size": 844997, + "hash": { + "sha256": "86a06701c6898c5d0026c92432c01a06ca43b34eb37f08376b9746f0ffa8b6b5", + "sha256-flat-1mb": "b508d44181182f173d06db0afcb6f388d19499d2710052a8aa6b6aaac002ffb2" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png", + "size": 2088160, + "hash": { + "sha256": "bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069", + "sha256-flat-1mb": "37587f496b848a55801072239fa80b9a6d4b8000aff93e731a196f4db8007ae9" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png", + "size": 2404545, + "hash": { + "sha256": "988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107", + "sha256-flat-1mb": "d8cddce39ea3e0ef13f8d09f275cdf01e65ffb6e3770104c97b725eb4aa70228" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Polyester_Gray_LinePattern_Normal.png", + "size": 8412778, + "hash": { + "sha256": "8c7b6c4d7a19d8476a6db96622abce9440b96fe59922b027a2d4d226ff8ee41d", + "sha256-flat-1mb": "86619ac5a5410a1415d0bb975c3ba89238f3ef2c781db24017bf7d4f31d84570" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Polyester_Gray_LinePattern_ORM.png", + "size": 5164479, + "hash": { + "sha256": "1338e7f5904d36584c4a777ffac07f5899066bbbb3731bccbe2b709c059778d4", + "sha256-flat-1mb": "1835d0cc3db7c109a30e75607c72ae11570382798b04755b4474aa147a2f314a" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png", + "size": 587465, + "hash": { + "sha256": "a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2", + "sha256-flat-1mb": "731b536c7d7f11ad144dc38e63c31f22454c28664eb690d5cd4caf3d52ca18c1" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png", + "size": 561943, + "hash": { + "sha256": "cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f", + "sha256-flat-1mb": "d9d3b40eb1f1fedbca544916e0d610e417693ab89216f8f34cabe2911ef0038c" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Black_A_Normal.png", + "size": 750316, + "hash": { + "sha256": "531220b1e6d692b3f6f72a31f73c36cf9fe4a233a195e350156afaac81b5abf2", + "sha256-flat-1mb": "306640f746a7f2ac97666075781441a8754f8db70580034e00c9f3e04737e34a" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Black_A_ORM.png", + "size": 844997, + "hash": { + "sha256": "86a06701c6898c5d0026c92432c01a06ca43b34eb37f08376b9746f0ffa8b6b5", + "sha256-flat-1mb": "b508d44181182f173d06db0afcb6f388d19499d2710052a8aa6b6aaac002ffb2" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png", + "size": 2088160, + "hash": { + "sha256": "bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069", + "sha256-flat-1mb": "37587f496b848a55801072239fa80b9a6d4b8000aff93e731a196f4db8007ae9" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png", + "size": 2404545, + "hash": { + "sha256": "988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107", + "sha256-flat-1mb": "d8cddce39ea3e0ef13f8d09f275cdf01e65ffb6e3770104c97b725eb4aa70228" + } + }, + { + "relative_path": "simready_usd/Textures/T_Polyester_Gray_LinePattern_Normal.png", + "size": 8412778, + "hash": { + "sha256": "8c7b6c4d7a19d8476a6db96622abce9440b96fe59922b027a2d4d226ff8ee41d", + "sha256-flat-1mb": "86619ac5a5410a1415d0bb975c3ba89238f3ef2c781db24017bf7d4f31d84570" + } + }, + { + "relative_path": "simready_usd/Textures/T_Polyester_Gray_LinePattern_ORM.png", + "size": 5164479, + "hash": { + "sha256": "1338e7f5904d36584c4a777ffac07f5899066bbbb3731bccbe2b709c059778d4", + "sha256-flat-1mb": "1835d0cc3db7c109a30e75607c72ae11570382798b04755b4474aa147a2f314a" + } + } + ] +} diff --git a/chair_office_amf_black_a01/.metadata/static-validation.json b/chair_office_amf_black_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..52b2ceda37cdc4510d1fe477dcf524599fe3f071 --- /dev/null +++ b/chair_office_amf_black_a01/.metadata/static-validation.json @@ -0,0 +1,168 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_office_amf_black_a01", + "root_usd": "simready_usd/sm_chair_office_amf_black_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:07:49.929184+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:07:49.698Z", + "image_digest": null, + "input_sha256": { + "chair_office_amf_black_a01": "85af6557bf4c6e6780d8cf391de5cc80fdf5a8202c070a88d4c5381693a1221c" + }, + "job_id": "validate-chair_office_amf_black_a01", + "native_exit_codes": { + "chair_office_amf_black_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:43.072Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_office_amf_black_a01/com.nvidia.simready.packaging.json b/chair_office_amf_black_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..13263f00a9be616fb04e91a34e931a62aa17b435 --- /dev/null +++ b/chair_office_amf_black_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_office_amf_black_a01.2026.09.18_101239111167", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "63e9046c2d33e27fd40030065070241afb86eecb53db2a95228990c5c78c4647" + } + } + ], + "content_hash": { + "sha256": "94903097a2876608056258a9e1d9517c3f75c5f78d2dbbba88c422f64716fc47" + }, + "package_hash": { + "sha256": "c555682dd7471421dc3f687a09125020da5a328f0cfbc883350bee2e2069e1ba" + } +} diff --git a/chair_office_amf_black_a01/simready_usd/.simready/validation.json b/chair_office_amf_black_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..78e89b3933cf66810519ad6afd23e38dfc834b2b --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/.simready/validation.json @@ -0,0 +1,278 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd.png b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..1ada5ccf5d6334d7cc0194b46a32604c1addd252 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3eb2d44b23808697f1a371659ca293ca9492df50d645ed55a3a5a5c1269e9191 +size 816755 diff --git a/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_light.png b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..126d4f7dfd09fd159a71b663a11006541c5d732f --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e3e8aaab119e7b52cda78667a1becc8ddb307d0c04216c120cd139c76637395 +size 552470 diff --git a/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_transparent.png b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..4ff1ee89931d14a4dde680310d9a1cc8b4017190 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_chair_office_amf_black_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a5ef95bbbc6e7acb0bb8e79ba77a8c1a4d8785a29f921630c0797582129369c +size 422738 diff --git a/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_amf_black_a01_01_01.usd.png b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_amf_black_a01_01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..ca930ad1766ffafa43afa2f19d7cf79bc14cfb7e --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_amf_black_a01_01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abffc69e927be77ed4f8a175e26f2324f2834db0fee452e4f9d025047391edd1 +size 59737 diff --git a/chair_office_amf_black_a01/simready_usd/LICENSE.txt b/chair_office_amf_black_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..58389b532f33008ed7ea25f8fda6f38b9030cc23 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2 +size 587465 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..cf53fab6bb17f25dd5cfd94e52ad580e390ac827 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f +size 561943 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_Normal.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..c48884df2e5d25e4b6b4ebadf2665f499332b15d --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:531220b1e6d692b3f6f72a31f73c36cf9fe4a233a195e350156afaac81b5abf2 +size 750316 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_ORM.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..c8b5ae0a3cd43dd6cddb0a2933d05467e20429ef --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86a06701c6898c5d0026c92432c01a06ca43b34eb37f08376b9746f0ffa8b6b5 +size 844997 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..b305d612bc5fbf8b361ca96e49a52c6c71bb9c8c --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069 +size 2088160 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..44350af3700e5771265f0b727de231e838cc2c57 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107 +size 2404545 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_Normal.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..ac4d4b76a47e06237285790f31ff58f5516eba48 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c7b6c4d7a19d8476a6db96622abce9440b96fe59922b027a2d4d226ff8ee41d +size 8412778 diff --git a/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_ORM.png b/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..d120972b3476bc03b4e0ab6acf45f9f4766c7c4b --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/Textures/T_Polyester_Gray_LinePattern_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1338e7f5904d36584c4a777ffac07f5899066bbbb3731bccbe2b709c059778d4 +size 5164479 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/disabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..87e61969ee3e2bf69906d8fc884aade695901c67 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534 +size 4405 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/enabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6ce82239b32339222a3f051ef380839f98c3e278 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e290f2e6c2f348d3fe7e1258917cd6479aaf32d37696aaff30f11d0d7a93b896 +size 5410 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/Newton/disabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..87e61969ee3e2bf69906d8fc884aade695901c67 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534 +size 4405 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/Newton/enabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4cd704b5877cd26f120c7b36138cfbca5c14ff3f --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c12d85b8e7cd3957d1c030d80c18725404574a6483294cde7f5b2aff88d83188 +size 5736 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/PhysX/disabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..87e61969ee3e2bf69906d8fc884aade695901c67 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:953fb7e6f35b4a8dd03898533080a3b9122c15b8147f3140fa1e0f214c155534 +size 4405 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/PhysX/enabled.usda b/chair_office_amf_black_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1b19bc3ecdc10402f00a0a49646d565b1bf5f3cc --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a70979d80396ef1bc88cc83c2804773917f7e7cc02a4e055078b7912a4378fc +size 4712 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/Physics/physics.usda b/chair_office_amf_black_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..8c082500bbcac9b81b3943cbaca006c80beee2bb --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8f0411d3fac40819fd5e076e634ec8c3248d36c7c94b715d3a75ac33bc23db2 +size 5915 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/base.usda b/chair_office_amf_black_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..828ef3f06332d8950b8af5645f556044287b12b3 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b15befc9f1e2cbf0e8032467f34475bb0ecf8c86cf34c9ea4c1fa1e21c51b71b +size 8757 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/geometries.usd b/chair_office_amf_black_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..2384ac8d64230f0c1a34fe0c6f663b93ab9f1d6f --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d3023af60013d4ef4c548262bfbd17454afa1eec1ab3a36bff983b8551f1182 +size 1778523 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/instances.usda b/chair_office_amf_black_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..987f96506e7bd2dd34e80536ada7518b2f641f54 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9615546995f746db6d027266b4472816c7e92f8761082ba3e9ca857a18e6e84 +size 7527 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/instances_mujoco.usda b/chair_office_amf_black_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..8e65784ba76bed3fe142f4eb5412a83b68c0ea21 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b873d7770dd4e837c6e9d176974b144c984ca07b2dcc6b7f1f2121d16569fe5 +size 7799 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/instances_newton.usda b/chair_office_amf_black_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..720dc835409ab497e71544e8a7ae65213f1a1864 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae2a87ff29597480041aba9eca2c8fb89eca0b7cfd81c000830155fda3ec20cc +size 7650 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/instances_physx.usda b/chair_office_amf_black_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..daeb6d25672c1165b392a94a4fd30bfa7f721d53 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:829558ce75cbd28e4cabf0934d43e4c9320e8f64d9548cd65b6d58af250fb6eb +size 7774 diff --git a/chair_office_amf_black_a01/simready_usd/payloads/materials.usda b/chair_office_amf_black_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ad3f663b54552f8803cf201337f719a7737a283a --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b034812966a6f077afeaa35f5e7842a17a2a0bab582cee8a6389f59e187b4158 +size 24173 diff --git a/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.json b/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..444f5a530386c4393b3b95e1b7d68bd636257d26 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.json @@ -0,0 +1,325 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.5397186279296875, + 0.5722833871841431, + 0.8096046447753906 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_warehouse\\chair_office_amf_black_a01\\simready_physx_usd\\sm_chair_office_amf_black_a01_01.usd", + "asset_name": "sm_chair_office_amf_black_a01_01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 7.449253082275391, + "qcode": "Q1021686", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_chair_office_amf_black_a01_01.usd", + "usd_date_generated": "2026-02-14 11:58:40", + "uuid": "9a8b9157-983b-48f7-a73a-741126922976", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_warehouse/chair_office_amf_black_a01", + "asset_name": "sm_chair_office_amf_black_a01_01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_office_amf_black_a01_01.usd", + "usd_date_generated": "2026-02-14 11:58:40", + "used_dsrs_exporter": true +} diff --git a/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.usd b/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..bd8667cbc61485c0ce15a0089d584dc8fb217821 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/sm_chair_office_amf_black_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc964fb236049bd402524dab7c178c4caa6e01b41b3edceba91026ce1dfb78f8 +size 10260 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR.mdl b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBRBase.mdl b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..58389b532f33008ed7ea25f8fda6f38b9030cc23 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2 +size 587465 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..cf53fab6bb17f25dd5cfd94e52ad580e390ac827 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f +size 561943 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_Normal.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..c48884df2e5d25e4b6b4ebadf2665f499332b15d --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:531220b1e6d692b3f6f72a31f73c36cf9fe4a233a195e350156afaac81b5abf2 +size 750316 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_ORM.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..c8b5ae0a3cd43dd6cddb0a2933d05467e20429ef --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Black_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86a06701c6898c5d0026c92432c01a06ca43b34eb37f08376b9746f0ffa8b6b5 +size 844997 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..b305d612bc5fbf8b361ca96e49a52c6c71bb9c8c --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069 +size 2088160 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..44350af3700e5771265f0b727de231e838cc2c57 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107 +size 2404545 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_Normal.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..ac4d4b76a47e06237285790f31ff58f5516eba48 --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c7b6c4d7a19d8476a6db96622abce9440b96fe59922b027a2d4d226ff8ee41d +size 8412778 diff --git a/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_ORM.png b/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..d120972b3476bc03b4e0ab6acf45f9f4766c7c4b --- /dev/null +++ b/chair_office_amf_black_a01/simready_usd/source_assets/T_Polyester_Gray_LinePattern_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1338e7f5904d36584c4a777ffac07f5899066bbbb3731bccbe2b709c059778d4 +size 5164479 diff --git a/chair_office_fabric_manager_a01/.metadata/LICENSE.txt b/chair_office_fabric_manager_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_office_fabric_manager_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..3db99a28fc45741c7b19362e22eede7353662e5c --- /dev/null +++ b/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:13:07", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.packaging.bom.json b/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..ab0e4b90b9036cb855403a5e3af61bc8d44e3b5d --- /dev/null +++ b/chair_office_fabric_manager_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,413 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "793f11b83c3a09e06f4d77ffcf59b777a58ab46d16ea214fb981e159a4df035f", + "sha256-flat-1mb": "8f8a3b72e1614b65c920546827099b859b5eb6533fa1601160aac994c701b000" + }, + "size": 8120 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd.png", + "hash": { + "sha256": "00f3860ba42edfebd1fa1b03685e358b2cc985ed4eb1e909d063809ac87d948e", + "sha256-flat-1mb": "e9c92d3c1906e31eac0b2bbc4f83c57793f263140f5ae4323bbdc83f646df05f" + }, + "size": 877902 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_light.png", + "hash": { + "sha256": "f7e01f7eb1cdbc522efc117fd8fb911f9a40462499dfba837b22eb126b90cb68", + "sha256-flat-1mb": "e1a9e98a1888ccc2a2aa4fab5d2937155aa4d7e9ac219aa7cda8936071b8df68" + }, + "size": 673647 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_transparent.png", + "hash": { + "sha256": "f9ea4814973bb804a036cac28bcb7176ad3862806b81076e31227db47ae9af1f", + "sha256-flat-1mb": "aa81efc8070390da087742960dd47680eac5b7115fe86c07a0587a50b9085174" + }, + "size": 524894 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_sm_chair_office_fabric_manager_a01_01_01.usd.png", + "hash": { + "sha256": "eebe1faf7cfeaf4d1fbf6949c541b0177f015c4496a1dd224377aa3348f404c6", + "sha256-flat-1mb": "e8be6f0d5b75df1a79aa4e793e7eaf70139b37c87fffee7b9a3e5d7a19b83842" + }, + "size": 62836 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 35993, + "hash": { + "sha256": "0c70d622b86a056525839ca572416a461edc84bc32742aa33594953ccf0cdc3a", + "sha256-flat-1mb": "7a6bfced8365b64a5fce54da1d55ecee060641d9e44415f7158f28b9d2c1f298" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 4728938, + "hash": { + "sha256": "ea54848a67d7f8e797290ed52eff4b4408bafe34ef82069bfa6a6e1cd02a86a3", + "sha256-flat-1mb": "24743d105ddbc149c3a54c1a95e00e0403749b4e164883d19a5da548582700f6" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 15364, + "hash": { + "sha256": "c70257f5c0995881536ec08d3e5256f5bb179790e1da3b041d56975c7d392ef0", + "sha256-flat-1mb": "9b2af5bda0a6a2cfff36101fe423201202e7771cc1f5e32abbe70dee041d76e7" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 19664, + "hash": { + "sha256": "c2b8e74d71aaba295269f932db1aa6c75197f083c2b0c2e13041fe2f30c4ec99", + "sha256-flat-1mb": "91ac015305afe9ebb6953fdce285dd7035b2b8e4355945642c1f361ec72aa518" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 17727, + "hash": { + "sha256": "cc74baecd5a0666d73b295620e000cf9662ab91888281d559aea3799064f2909", + "sha256-flat-1mb": "6928ba7c5539f404f3d95e45267418a3a59671582f43a5e1f375d6f743bfcff3" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 19023, + "hash": { + "sha256": "71c9f22207840d7cbdbffd3016c357d8e3535fd7ce3917282e70e9719ae6886e", + "sha256-flat-1mb": "8ee1fa0f1f5758f10eeb22cf76a3a18c5e3022a8e4583a9d2ab8ab4dbb1ad5fe" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 31249, + "hash": { + "sha256": "be5a945522704a2a546136b67c116d0148dca63cdb13e1f8f8cab0c834941089", + "sha256-flat-1mb": "dd243051b4330841b8e9bd41b93668e7b55a150993eda418ca22cff1f380161b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4278, + "hash": { + "sha256": "666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8", + "sha256-flat-1mb": "c82de93884ee3b72e7800d703a9fa05c45b474a24c68df93eca7384232e23789" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 9952, + "hash": { + "sha256": "b62d36642bff44518466a893045f773aeac114503f4c7d43516dd7e6f09923bf", + "sha256-flat-1mb": "ba8090d5826bed3021f1e730241b1a979ab668cff7e69ad082526ffdcb0163f3" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4278, + "hash": { + "sha256": "666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8", + "sha256-flat-1mb": "c82de93884ee3b72e7800d703a9fa05c45b474a24c68df93eca7384232e23789" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8133, + "hash": { + "sha256": "c971bed461bf4913f2765667d93f010a433547047e2ba54c95a8f1ebc4279c66", + "sha256-flat-1mb": "cfb75f2ea5c675daba7ba05cf9a7a54962f02a1b7d7e65d005eee43b349db3f1" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 18009, + "hash": { + "sha256": "4a50c852b736d405b2f5be8c08d52a4ccdcfe9d5cfaeaa3863df89fb493838c1", + "sha256-flat-1mb": "d237bed2d5cea929887dfc39771441b522a2699f249b2f805c988cf777bc18e4" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4278, + "hash": { + "sha256": "666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8", + "sha256-flat-1mb": "c82de93884ee3b72e7800d703a9fa05c45b474a24c68df93eca7384232e23789" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7750, + "hash": { + "sha256": "8840a7efb341fa2c67cbe594974ef93124d5b40da16e7934ba446d6bb3456c2c", + "sha256-flat-1mb": "5edc7b06103d708bb5c37805581ff654836005de82eba8655df5193dc5ff821c" + } + }, + { + "relative_path": "simready_usd/sm_chair_office_fabric_manager_a01_01.json", + "size": 10845, + "hash": { + "sha256": "e382e24592b78229dd777bd09652b93411b535d79b4acdeaf3064dcfda0d246b", + "sha256-flat-1mb": "627ae698eeaddc0941f1d5937b2696d2d220e1d238985d176acbcbcc98f733f9" + } + }, + { + "relative_path": "simready_usd/sm_chair_office_fabric_manager_a01_01.usd", + "size": 9918, + "hash": { + "sha256": "92e1451747803ffb8afb34d1ee4566c25f4565f014477ad07fbe673cd3d7dcfa", + "sha256-flat-1mb": "8b2c4f2e86a868a2ff52755f25b807e679da1bcd2290825f50a8bc2b5ee1c982" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png", + "size": 1008403, + "hash": { + "sha256": "24f1d4379e9e0eb0610853e0e3f8f2db8b912e42fea704528c0262882da2a7ed", + "sha256-flat-1mb": "7698be66ca8713666ccbbf494cb44adf0f91c52ff1986b254026eacb78ad2151" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_Normal.png", + "size": 235417, + "hash": { + "sha256": "9b3f4d4be323528e6f23d3d8c9d510a6312bc7eb1df4b4c1e5bd36d535c8e2ca", + "sha256-flat-1mb": "8fb8e9407979935a7f2ac381c98b7f2be52fe477d41dc3029e0b8f62d06b9f47" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Chrome_A_ORM.png", + "size": 787295, + "hash": { + "sha256": "13a6f8c04ba3102ad702bfd785d5c3045eaf55b23f6677a0b8ea8fdc7e16a26c", + "sha256-flat-1mb": "b38d3376460861b147c793faf12161097e07957b17f25d4684372b3b1b7d92d3" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Albedo_1.png", + "size": 634053, + "hash": { + "sha256": "4e233488d3d42d94fc8889dde78ca8e546cd5fed08d51f5373384964c9b3a6e5", + "sha256-flat-1mb": "440d21007cb5e790be25c31281fdfa3ea75a49d8c682b0e9cfc2dcd1126b2bfd" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_Normal_1.png", + "size": 56586, + "hash": { + "sha256": "e8254a2ca1b07a70fd151f752acb75b763bbcafb38681ddbb8a000f3452d2da3", + "sha256-flat-1mb": "f9f0cc9f940f7ebb3728488648ea80366d300dadfc5e9793b0780058fd6d5781" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Glossy_A_ORM_1.png", + "size": 531802, + "hash": { + "sha256": "48f7f6d85358d271f393382ee013635e970bf1ff4d5d66d91537a2f423f1361c", + "sha256-flat-1mb": "d878786519006e9b61127c495a1486df20eeadea94038434473a7a50780ffbc8" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png", + "size": 587465, + "hash": { + "sha256": "a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2", + "sha256-flat-1mb": "731b536c7d7f11ad144dc38e63c31f22454c28664eb690d5cd4caf3d52ca18c1" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png", + "size": 561943, + "hash": { + "sha256": "cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f", + "sha256-flat-1mb": "d9d3b40eb1f1fedbca544916e0d610e417693ab89216f8f34cabe2911ef0038c" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Grainy_A1_Albedo.png", + "size": 2772936, + "hash": { + "sha256": "8f6e52b19f44083b4937dea4cfc69b1f6e7b4e03dbf75720c17941643875c8ca", + "sha256-flat-1mb": "a6ebd8d591755d9ad2310d42e4163b6fe534c81b3b82b0462a478be412e29e08" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png", + "size": 2088160, + "hash": { + "sha256": "bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069", + "sha256-flat-1mb": "37587f496b848a55801072239fa80b9a6d4b8000aff93e731a196f4db8007ae9" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png", + "size": 2404545, + "hash": { + "sha256": "988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107", + "sha256-flat-1mb": "d8cddce39ea3e0ef13f8d09f275cdf01e65ffb6e3770104c97b725eb4aa70228" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Polyester_Gray_Glossy_A_Normal.png", + "size": 9892246, + "hash": { + "sha256": "a6dc843dbc3b398ca8fb4bf42e94e41d0aecb62994f2869579f1e9d0d0386ca8", + "sha256-flat-1mb": "845ef034cf3efa015e0c3aa631be8c563a16be60e15b73ccf0a4df3f09e4fcee" + } + }, + { + "relative_path": "simready_usd/source_assets/T_Polyester_Gray_Glossy_A_ORM.png", + "size": 6541509, + "hash": { + "sha256": "b4714e1d5a2504e9cdd8faa167e2cb50d66176e8e8902f402790e825144ccc46", + "sha256-flat-1mb": "6900833cdc2d6b5ee17df080cb0b8d35899ae779fa8ee978d40b68df1db33559" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Albedo.png", + "size": 1008403, + "hash": { + "sha256": "24f1d4379e9e0eb0610853e0e3f8f2db8b912e42fea704528c0262882da2a7ed", + "sha256-flat-1mb": "7698be66ca8713666ccbbf494cb44adf0f91c52ff1986b254026eacb78ad2151" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_Normal.png", + "size": 235417, + "hash": { + "sha256": "9b3f4d4be323528e6f23d3d8c9d510a6312bc7eb1df4b4c1e5bd36d535c8e2ca", + "sha256-flat-1mb": "8fb8e9407979935a7f2ac381c98b7f2be52fe477d41dc3029e0b8f62d06b9f47" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Chrome_A_ORM.png", + "size": 787295, + "hash": { + "sha256": "13a6f8c04ba3102ad702bfd785d5c3045eaf55b23f6677a0b8ea8fdc7e16a26c", + "sha256-flat-1mb": "b38d3376460861b147c793faf12161097e07957b17f25d4684372b3b1b7d92d3" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Albedo_1.png", + "size": 634053, + "hash": { + "sha256": "4e233488d3d42d94fc8889dde78ca8e546cd5fed08d51f5373384964c9b3a6e5", + "sha256-flat-1mb": "440d21007cb5e790be25c31281fdfa3ea75a49d8c682b0e9cfc2dcd1126b2bfd" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_Normal_1.png", + "size": 56586, + "hash": { + "sha256": "e8254a2ca1b07a70fd151f752acb75b763bbcafb38681ddbb8a000f3452d2da3", + "sha256-flat-1mb": "f9f0cc9f940f7ebb3728488648ea80366d300dadfc5e9793b0780058fd6d5781" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Glossy_A_ORM_1.png", + "size": 531802, + "hash": { + "sha256": "48f7f6d85358d271f393382ee013635e970bf1ff4d5d66d91537a2f423f1361c", + "sha256-flat-1mb": "d878786519006e9b61127c495a1486df20eeadea94038434473a7a50780ffbc8" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png", + "size": 587465, + "hash": { + "sha256": "a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2", + "sha256-flat-1mb": "731b536c7d7f11ad144dc38e63c31f22454c28664eb690d5cd4caf3d52ca18c1" + } + }, + { + "relative_path": "simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png", + "size": 561943, + "hash": { + "sha256": "cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f", + "sha256-flat-1mb": "d9d3b40eb1f1fedbca544916e0d610e417693ab89216f8f34cabe2911ef0038c" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Grainy_A1_Albedo.png", + "size": 2772936, + "hash": { + "sha256": "8f6e52b19f44083b4937dea4cfc69b1f6e7b4e03dbf75720c17941643875c8ca", + "sha256-flat-1mb": "a6ebd8d591755d9ad2310d42e4163b6fe534c81b3b82b0462a478be412e29e08" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png", + "size": 2088160, + "hash": { + "sha256": "bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069", + "sha256-flat-1mb": "37587f496b848a55801072239fa80b9a6d4b8000aff93e731a196f4db8007ae9" + } + }, + { + "relative_path": "simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png", + "size": 2404545, + "hash": { + "sha256": "988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107", + "sha256-flat-1mb": "d8cddce39ea3e0ef13f8d09f275cdf01e65ffb6e3770104c97b725eb4aa70228" + } + }, + { + "relative_path": "simready_usd/Textures/T_Polyester_Gray_Glossy_A_Normal.png", + "size": 9892246, + "hash": { + "sha256": "a6dc843dbc3b398ca8fb4bf42e94e41d0aecb62994f2869579f1e9d0d0386ca8", + "sha256-flat-1mb": "845ef034cf3efa015e0c3aa631be8c563a16be60e15b73ccf0a4df3f09e4fcee" + } + }, + { + "relative_path": "simready_usd/Textures/T_Polyester_Gray_Glossy_A_ORM.png", + "size": 6541509, + "hash": { + "sha256": "b4714e1d5a2504e9cdd8faa167e2cb50d66176e8e8902f402790e825144ccc46", + "sha256-flat-1mb": "6900833cdc2d6b5ee17df080cb0b8d35899ae779fa8ee978d40b68df1db33559" + } + } + ] +} diff --git a/chair_office_fabric_manager_a01/.metadata/static-validation.json b/chair_office_fabric_manager_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..a579c5f8fdfcf94537ec892e2bdc5de3ff3cc119 --- /dev/null +++ b/chair_office_fabric_manager_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_office_fabric_manager_a01", + "root_usd": "simready_usd/sm_chair_office_fabric_manager_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:07:57.850140+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:07:57.604Z", + "image_digest": null, + "input_sha256": { + "chair_office_fabric_manager_a01": "5d912d1a669edbfa1fe7b23199caa17b7f7f6c7f13d210f21fbcc2d5277bae35" + }, + "job_id": "validate-chair_office_fabric_manager_a01", + "native_exit_codes": { + "chair_office_fabric_manager_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:47.511Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_office_fabric_manager_a01/com.nvidia.simready.packaging.json b/chair_office_fabric_manager_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..43a7a1e3ae33b7e0ca98a8feb3b40ccb1949c991 --- /dev/null +++ b/chair_office_fabric_manager_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_office_fabric_manager_a01.2026.09.18_101307163374", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "076a1cd7c95a4e670d489b4f4fc20469425b2eb1a0cb0e33eae402b80bd265ed" + } + } + ], + "content_hash": { + "sha256": "dfc830f3a1c8120a15e33e4968188c0fcebd7d14e2f77bf794881101a80effca" + }, + "package_hash": { + "sha256": "c4c23b3bd0f8281f2bd1d6de5a3534ecd03b84f08990fcb1ed7d307637bc15a2" + } +} diff --git a/chair_office_fabric_manager_a01/simready_usd/.simready/validation.json b/chair_office_fabric_manager_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..8855a7ed8e32bd99fb6442ebcdd8c88f633af063 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/.simready/validation.json @@ -0,0 +1,269 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd.png b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..0206564bc0f50f96d566b5fcc69aa89eb9d450bc --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:00f3860ba42edfebd1fa1b03685e358b2cc985ed4eb1e909d063809ac87d948e +size 877902 diff --git a/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_light.png b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..dd1dabb7610e899390f3ab255c573cefc6b85f16 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7e01f7eb1cdbc522efc117fd8fb911f9a40462499dfba837b22eb126b90cb68 +size 673647 diff --git a/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_transparent.png b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..cab6602bda062f3699adfd5a3108f9285c1432ad --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_chair_office_fabric_manager_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f9ea4814973bb804a036cac28bcb7176ad3862806b81076e31227db47ae9af1f +size 524894 diff --git a/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_fabric_manager_a01_01_01.usd.png b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_fabric_manager_a01_01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..b6160ae38f238b80887a6c464f392b57feca86d2 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/.thumbs/256x256/sm_sm_chair_office_fabric_manager_a01_01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eebe1faf7cfeaf4d1fbf6949c541b0177f015c4496a1dd224377aa3348f404c6 +size 62836 diff --git a/chair_office_fabric_manager_a01/simready_usd/LICENSE.txt b/chair_office_fabric_manager_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..86d8afdf38b1e87ea857ba56629426da0fd9cf1c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24f1d4379e9e0eb0610853e0e3f8f2db8b912e42fea704528c0262882da2a7ed +size 1008403 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..7e3d0e0502aab8d0e9456488b18871e6a20c1771 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b3f4d4be323528e6f23d3d8c9d510a6312bc7eb1df4b4c1e5bd36d535c8e2ca +size 235417 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..d750e662971ef0505690f70c0dc220e0cf24ea6d --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13a6f8c04ba3102ad702bfd785d5c3045eaf55b23f6677a0b8ea8fdc7e16a26c +size 787295 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Albedo_1.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Albedo_1.png new file mode 100644 index 0000000000000000000000000000000000000000..b9466b87e611ad665e6512be7da5ff3b16370c06 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Albedo_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e233488d3d42d94fc8889dde78ca8e546cd5fed08d51f5373384964c9b3a6e5 +size 634053 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Normal_1.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Normal_1.png new file mode 100644 index 0000000000000000000000000000000000000000..aff72631aa072e2f9bab6b85e5196bce67eb106b --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_Normal_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8254a2ca1b07a70fd151f752acb75b763bbcafb38681ddbb8a000f3452d2da3 +size 56586 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_ORM_1.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_ORM_1.png new file mode 100644 index 0000000000000000000000000000000000000000..bc3f9912f686678b8e4644f572f472485e199b16 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Glossy_A_ORM_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48f7f6d85358d271f393382ee013635e970bf1ff4d5d66d91537a2f423f1361c +size 531802 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..58389b532f33008ed7ea25f8fda6f38b9030cc23 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2 +size 587465 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..cf53fab6bb17f25dd5cfd94e52ad580e390ac827 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Metal_Painted_White_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f +size 561943 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Albedo.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..aa16db5a624e2f9c6f78869e8c15146df6226cf7 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f6e52b19f44083b4937dea4cfc69b1f6e7b4e03dbf75720c17941643875c8ca +size 2772936 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..b305d612bc5fbf8b361ca96e49a52c6c71bb9c8c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069 +size 2088160 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..44350af3700e5771265f0b727de231e838cc2c57 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Plastic_Grainy_A1_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107 +size 2404545 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..71340d3151789df8c2af5f21f5c8219e7f2c9e6c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6dc843dbc3b398ca8fb4bf42e94e41d0aecb62994f2869579f1e9d0d0386ca8 +size 9892246 diff --git a/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..41df2d4524578ac308035fecdc5b84c6b79f9aaa --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/Textures/T_Polyester_Gray_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b4714e1d5a2504e9cdd8faa167e2cb50d66176e8e8902f402790e825144ccc46 +size 6541509 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/disabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..20133d67a58176a63c80404f21d322d91461cc9a --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8 +size 4278 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/enabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b9631395e4af0ac6263fae42af48e56cb8c04c72 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b62d36642bff44518466a893045f773aeac114503f4c7d43516dd7e6f09923bf +size 9952 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/disabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..20133d67a58176a63c80404f21d322d91461cc9a --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8 +size 4278 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/enabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ca758e29aaff27975bc983e8b273807435ad685e --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c971bed461bf4913f2765667d93f010a433547047e2ba54c95a8f1ebc4279c66 +size 8133 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/disabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..20133d67a58176a63c80404f21d322d91461cc9a --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:666c10d8d484dc9a992a7b08327cda0cfac4a39665b19f4dbb480f3b4b274fc8 +size 4278 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/enabled.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f11525efa850520fb8d16562a1e651ca821bdc07 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8840a7efb341fa2c67cbe594974ef93124d5b40da16e7934ba446d6bb3456c2c +size 7750 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/Physics/physics.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..5163ed4cf820f48e58910dee41bcfef38246f6fa --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a50c852b736d405b2f5be8c08d52a4ccdcfe9d5cfaeaa3863df89fb493838c1 +size 18009 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/base.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..336497b4b197dbf03ab35ea4817db93ad70c440f --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c70d622b86a056525839ca572416a461edc84bc32742aa33594953ccf0cdc3a +size 35993 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/geometries.usd b/chair_office_fabric_manager_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..255375c6464519ee4af9048944efe9325f751881 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea54848a67d7f8e797290ed52eff4b4408bafe34ef82069bfa6a6e1cd02a86a3 +size 4728938 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/instances.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..eaea0db557b9c9edc47e0aa417a652abd934aa6a --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c70257f5c0995881536ec08d3e5256f5bb179790e1da3b041d56975c7d392ef0 +size 15364 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/instances_mujoco.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..716802ab104b621c89244a1c632af8f15665e940 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2b8e74d71aaba295269f932db1aa6c75197f083c2b0c2e13041fe2f30c4ec99 +size 19664 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/instances_newton.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..d0c08e1367f93d1fc56052a4b479bcdcb41b1558 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc74baecd5a0666d73b295620e000cf9662ab91888281d559aea3799064f2909 +size 17727 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/instances_physx.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..e4797c1b48ff237a3ffb4a05e785d3706ab4bba7 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71c9f22207840d7cbdbffd3016c357d8e3535fd7ce3917282e70e9719ae6886e +size 19023 diff --git a/chair_office_fabric_manager_a01/simready_usd/payloads/materials.usda b/chair_office_fabric_manager_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ac6db5a32e93bf3b2e330b63291067dadc3d734d --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be5a945522704a2a546136b67c116d0148dca63cdb13e1f8f8cab0c834941089 +size 31249 diff --git a/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.json b/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..3b6593a0dfa66c81718d2211806dcb44f34c7ae7 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.json @@ -0,0 +1,316 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.6219059228897095, + 0.7059788107872009, + 1.0905996561050415 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_warehouse\\chair_office_fabric_manager_a01\\simready_physx_usd\\sm_chair_office_fabric_manager_a01_01.usd", + "asset_name": "sm_chair_office_fabric_manager_a01_01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 8.225059490650892, + "qcode": "Q1021686", + "rigid_body_count": 13, + "source_file": "../simready_physx_usd/sm_chair_office_fabric_manager_a01_01.usd", + "usd_date_generated": "2026-02-14 11:56:47", + "uuid": "bc98e98a-09fe-4707-a9c1-d54151cd1864", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_warehouse/chair_office_fabric_manager_a01", + "asset_name": "sm_chair_office_fabric_manager_a01_01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_office_fabric_manager_a01_01.usd", + "usd_date_generated": "2026-02-14 11:56:47", + "used_dsrs_exporter": true +} diff --git a/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.usd b/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..fc2546b2dd7c1de1721385c12558324636600fd8 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/sm_chair_office_fabric_manager_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92e1451747803ffb8afb34d1ee4566c25f4565f014477ad07fbe673cd3d7dcfa +size 9918 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR.mdl b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBRBase.mdl b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..86d8afdf38b1e87ea857ba56629426da0fd9cf1c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24f1d4379e9e0eb0610853e0e3f8f2db8b912e42fea704528c0262882da2a7ed +size 1008403 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..7e3d0e0502aab8d0e9456488b18871e6a20c1771 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b3f4d4be323528e6f23d3d8c9d510a6312bc7eb1df4b4c1e5bd36d535c8e2ca +size 235417 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..d750e662971ef0505690f70c0dc220e0cf24ea6d --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Chrome_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13a6f8c04ba3102ad702bfd785d5c3045eaf55b23f6677a0b8ea8fdc7e16a26c +size 787295 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo_1.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo_1.png new file mode 100644 index 0000000000000000000000000000000000000000..b9466b87e611ad665e6512be7da5ff3b16370c06 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Albedo_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e233488d3d42d94fc8889dde78ca8e546cd5fed08d51f5373384964c9b3a6e5 +size 634053 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Normal_1.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Normal_1.png new file mode 100644 index 0000000000000000000000000000000000000000..aff72631aa072e2f9bab6b85e5196bce67eb106b --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_Normal_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8254a2ca1b07a70fd151f752acb75b763bbcafb38681ddbb8a000f3452d2da3 +size 56586 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_ORM_1.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_ORM_1.png new file mode 100644 index 0000000000000000000000000000000000000000..bc3f9912f686678b8e4644f572f472485e199b16 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Glossy_A_ORM_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48f7f6d85358d271f393382ee013635e970bf1ff4d5d66d91537a2f423f1361c +size 531802 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..58389b532f33008ed7ea25f8fda6f38b9030cc23 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a001ffcd31a697ac009ff366110cb02b8d1aa7ceeb077e779235c246b10811d2 +size 587465 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..cf53fab6bb17f25dd5cfd94e52ad580e390ac827 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Metal_Painted_White_Rough_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf7d5669e412eaa65a1606b5fdc9795eb83e5862b1388ac3d2cb646b65234a2f +size 561943 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Albedo.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..aa16db5a624e2f9c6f78869e8c15146df6226cf7 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f6e52b19f44083b4937dea4cfc69b1f6e7b4e03dbf75720c17941643875c8ca +size 2772936 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..b305d612bc5fbf8b361ca96e49a52c6c71bb9c8c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bae632916d51a928dbd68f8099a277b5f52e7ddb872a67e2829915916a204069 +size 2088160 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..44350af3700e5771265f0b727de231e838cc2c57 --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Plastic_Grainy_A1_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:988307ec669cc857da9b315669b77bdf296549696db68556fda43401aa98d107 +size 2404545 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_Normal.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..71340d3151789df8c2af5f21f5c8219e7f2c9e6c --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_Normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6dc843dbc3b398ca8fb4bf42e94e41d0aecb62994f2869579f1e9d0d0386ca8 +size 9892246 diff --git a/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_ORM.png b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_ORM.png new file mode 100644 index 0000000000000000000000000000000000000000..41df2d4524578ac308035fecdc5b84c6b79f9aaa --- /dev/null +++ b/chair_office_fabric_manager_a01/simready_usd/source_assets/T_Polyester_Gray_Glossy_A_ORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b4714e1d5a2504e9cdd8faa167e2cb50d66176e8e8902f402790e825144ccc46 +size 6541509 diff --git a/chair_patient_mobile_a01/.metadata/LICENSE.txt b/chair_patient_mobile_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_patient_mobile_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_patient_mobile_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_patient_mobile_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..c0ab1f2630b5273536a83a19a734469d558f3cea --- /dev/null +++ b/chair_patient_mobile_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:13:53", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_patient_mobile_a01/.metadata/com.nvidia.simready.packaging.bom.json b/chair_patient_mobile_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..11c22927c939a18057b40b6b5b4f677168b8ed19 --- /dev/null +++ b/chair_patient_mobile_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,581 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "167a765fbc1a9cd313ee75c713dce51c99fe702824c497bc3c424106b0e23947", + "sha256-flat-1mb": "cf3f11bcbf207a80990f5b9b59f3a2a1f1c50d81ce8da877af825be561aaa0c1" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd.png", + "hash": { + "sha256": "f36a403a1d8150f1b506859d8f8a165019e6f8b86e2e1b29572fb1a68822d110", + "sha256-flat-1mb": "aa41951d6c13542c214b1793e0767144f4fb2cd5da684917f20f89ae0ddb5c31" + }, + "size": 810757 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_light.png", + "hash": { + "sha256": "c1a0f7c1f5e9385166048d289a885463adb37b96b1e9139ac3f62c2ac6b2f89a", + "sha256-flat-1mb": "da9de9efe1aa909f090f56a6a4c7be2ec43a7d13482d7bb442ed3b5f779caccd" + }, + "size": 557199 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_transparent.png", + "hash": { + "sha256": "54416e276c645c654f783dda98132588e5e3d59c64d1d61e76c2f379cdb798d4", + "sha256-flat-1mb": "5ac40cdc0779f84ed40c621fd28bb3f7a8446b8e14bb3b9e61ac816bc23f069b" + }, + "size": 574899 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 32332, + "hash": { + "sha256": "b8becaa3b472ea62317b04f0c66d3e26c6b772842ade4332a3ccd21c78e80dfa", + "sha256-flat-1mb": "35477a36577958b84628f0abef8c74b5c45cfc4feddd7497c994797ad995af52" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 73890403, + "hash": { + "sha256": "c648a3a07cc0c347404a32e25897cfc948023061fb027500d339db64cb0b1ba4", + "sha256-flat-1mb": "93951ff645fd109fcf29534485a29acee755fd98ef02ecc6ff7cb875e281b662" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 26783, + "hash": { + "sha256": "7e9ddf0c633a8b8eaeefae81f93c1994915b441e6e48e0bc8bb1c2ff249b805b", + "sha256-flat-1mb": "d343a1fa72bf6f2e027b4b5b4dd32f85b731e7b8550fe3bcfcb3e0c41a63953a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 29231, + "hash": { + "sha256": "391deae57d86af0c7396bfc1407fb2dea64c181b684f41ce123051af219cb6a5", + "sha256-flat-1mb": "1559ee055e535458b2a04bfaf84289bd098c1b05c819d1b5772df13338b92405" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 27890, + "hash": { + "sha256": "08513d1a1289cc05b5371417d613e03a4d31550520ebc4a1e4462fbaf00d9a03", + "sha256-flat-1mb": "d5fa40369ad8723a3d1cef8322231e86d86ade2aad81c742838d2b44f5c5b28f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 28043, + "hash": { + "sha256": "9673db9134f8dbc94d930ae433274135d26c30d4e92d2373254da0cf3848c686", + "sha256-flat-1mb": "5068ee7ae4ba8732b7c4283aa497fe13b7ad3f1d5467b6b6924c267baeab97c8" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 62139, + "hash": { + "sha256": "1cf09c4c2c8d538a082e1973c630c042ea5aafc692c37b28d30639ea5e6bcb99", + "sha256-flat-1mb": "7cd0f75c05b61a3405a02927f6a76ceffb70587c3a58da67d138d50443fe7121" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6589, + "hash": { + "sha256": "91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783", + "sha256-flat-1mb": "6aea699939d008a597e764a0547fe1259d473701f1bd486a19b5a2e543c295be" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 10921, + "hash": { + "sha256": "7a1afcf9077870a6709c7d9f28b6c2c85f95c3385160cc51ff48f450130f00f7", + "sha256-flat-1mb": "38b1718c938bfcf54ebca84991f6a0f20121562f5d6b2ac50cb4baffb771fa90" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6589, + "hash": { + "sha256": "91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783", + "sha256-flat-1mb": "6aea699939d008a597e764a0547fe1259d473701f1bd486a19b5a2e543c295be" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 10832, + "hash": { + "sha256": "ba22dc83352f1c19bc8501a4a050f1744dbfe933eea6896f50c723c1f8be04d2", + "sha256-flat-1mb": "a204783fcef2b2f129fdee3305205a380675447c1ff88e02ac57e7e864ed89e2" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 17633, + "hash": { + "sha256": "15b2f1f6d8adecdd4aab0ad5e2e650c9567f694c990bf8df77e07220dd83bf4b", + "sha256-flat-1mb": "d8ed33a31fc584899dca637506ea5c305c4daa3a860d1b14aaebc197b4331549" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6589, + "hash": { + "sha256": "91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783", + "sha256-flat-1mb": "6aea699939d008a597e764a0547fe1259d473701f1bd486a19b5a2e543c295be" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8286, + "hash": { + "sha256": "b81eea1104402e68df9d41eb05f035e8db4b55ed52bacb5ef397b08f952b57ab", + "sha256-flat-1mb": "b4a5efa4a616f2d950f0a9fbd67814fc553a8c4ed0b63b788bd304a24c190f5f" + } + }, + { + "relative_path": "simready_usd/sm_chair_patient_mobile_a01_01.json", + "size": 12311, + "hash": { + "sha256": "ae0912b899263c7a08454b09ebb04e2c44f384b3a87b43f007dabb2745ef54ca", + "sha256-flat-1mb": "c8d9db5b555299293cfc5c0506f57ee3f677969a150bda849eb66a64c5eca7fe" + } + }, + { + "relative_path": "simready_usd/sm_chair_patient_mobile_a01_01.usd", + "size": 9963, + "hash": { + "sha256": "63a7b47d293570ae48b1a9d7291c137f3953e81169b9f986cb5571df2516c2b0", + "sha256-flat-1mb": "ecf3f3fde2b23c578f343dbc816c046a8f7dcd522fde0cb160ae20b733af846f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_nor.png", + "size": 32814006, + "hash": { + "sha256": "afe0e2be72f04d9cfc150714d5274d514f382173a1ee47fbe85c070c4f4a6635", + "sha256-flat-1mb": "1a2bb2ddc9f298f8ab956af485fb79ab3d478ac8ff11450658db1376bfe37640" + } + }, + { + "relative_path": "simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_orm.png", + "size": 24999772, + "hash": { + "sha256": "69502a8173041cab95d4e1547818122b5a39b412a8fb6ceba2e735abee19611e", + "sha256-flat-1mb": "aed482abf29520db960625dc452949111ffe33e3a3aa71bcc022a51c94d69543" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_alb.png", + "size": 15312272, + "hash": { + "sha256": "8b7dc725b13765edf8872962b784b1f965e12d0826809afbd7757d198b908df3", + "sha256-flat-1mb": "7a8ab638806277e971be242f749ef1542584aad2032e54e9bc60d49081a851ed" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/source_assets/t_tarp_standard_white_a01_tile_alb.png", + "size": 5814934, + "hash": { + "sha256": "3e6baa40aa7a2ee6f89ff58bd03e73eceb527a1f4bce019a189559b68b892671", + "sha256-flat-1mb": "326962fd5168a802c5ac4da819bb6c6ac29fda54be6744bc71e0d2ce7be9db2b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_tarp_standard_white_a01_tile_nor.png", + "size": 19475160, + "hash": { + "sha256": "03ef7f2f39fe17763d208b3a0c8ee5ef6c516cc32eb21904cf146d2d687d0e3c", + "sha256-flat-1mb": "55c0c28d7930005fd41682f7c038ec57958aecaab755017756e4f240a891aec7" + } + }, + { + "relative_path": "simready_usd/source_assets/t_tarp_standard_white_a01_tile_orm.png", + "size": 6488655, + "hash": { + "sha256": "9ace8ebb9262e5dce1e57a3a7424ea8bed9aa611f16d25a9ef6b9e0aaa14108c", + "sha256-flat-1mb": "d2dada4b02e173abdd5b32fc19c78e1181dffc1a98fd748ea236cb727a36fac9" + } + }, + { + "relative_path": "simready_usd/Textures/t_leather_glossy_bonded_a01_tile_nor.png", + "size": 32814006, + "hash": { + "sha256": "afe0e2be72f04d9cfc150714d5274d514f382173a1ee47fbe85c070c4f4a6635", + "sha256-flat-1mb": "1a2bb2ddc9f298f8ab956af485fb79ab3d478ac8ff11450658db1376bfe37640" + } + }, + { + "relative_path": "simready_usd/Textures/t_leather_glossy_bonded_a01_tile_orm.png", + "size": 24999772, + "hash": { + "sha256": "69502a8173041cab95d4e1547818122b5a39b412a8fb6ceba2e735abee19611e", + "sha256-flat-1mb": "aed482abf29520db960625dc452949111ffe33e3a3aa71bcc022a51c94d69543" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_alb.png", + "size": 15312272, + "hash": { + "sha256": "8b7dc725b13765edf8872962b784b1f965e12d0826809afbd7757d198b908df3", + "sha256-flat-1mb": "7a8ab638806277e971be242f749ef1542584aad2032e54e9bc60d49081a851ed" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_tarp_standard_white_a01_tile_alb.png", + "size": 5814934, + "hash": { + "sha256": "3e6baa40aa7a2ee6f89ff58bd03e73eceb527a1f4bce019a189559b68b892671", + "sha256-flat-1mb": "326962fd5168a802c5ac4da819bb6c6ac29fda54be6744bc71e0d2ce7be9db2b" + } + }, + { + "relative_path": "simready_usd/Textures/t_tarp_standard_white_a01_tile_nor.png", + "size": 19475160, + "hash": { + "sha256": "03ef7f2f39fe17763d208b3a0c8ee5ef6c516cc32eb21904cf146d2d687d0e3c", + "sha256-flat-1mb": "55c0c28d7930005fd41682f7c038ec57958aecaab755017756e4f240a891aec7" + } + }, + { + "relative_path": "simready_usd/Textures/t_tarp_standard_white_a01_tile_orm.png", + "size": 6488655, + "hash": { + "sha256": "9ace8ebb9262e5dce1e57a3a7424ea8bed9aa611f16d25a9ef6b9e0aaa14108c", + "sha256-flat-1mb": "d2dada4b02e173abdd5b32fc19c78e1181dffc1a98fd748ea236cb727a36fac9" + } + } + ] +} diff --git a/chair_patient_mobile_a01/.metadata/static-validation.json b/chair_patient_mobile_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ee835d5d71fcdbc4944f989c46776d3b26a3c7f0 --- /dev/null +++ b/chair_patient_mobile_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_patient_mobile_a01", + "root_usd": "simready_usd/sm_chair_patient_mobile_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:42.846775+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:42.621Z", + "image_digest": null, + "input_sha256": { + "chair_patient_mobile_a01": "44f94443f8b073a9e099da578d6c03d20ceffa198d5af538985779f95bd4e690" + }, + "job_id": "validate-chair_patient_mobile_a01", + "native_exit_codes": { + "chair_patient_mobile_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:02.074Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_patient_mobile_a01/com.nvidia.simready.packaging.json b/chair_patient_mobile_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..e5b768ca3e02d6f35cb14e4bdb1505be6645db3d --- /dev/null +++ b/chair_patient_mobile_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_patient_mobile_a01.2026.09.18_101351869923", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "d8dc1909c400b031995efe8b20769a00510d5c99176bc53fe842acaf5c6e42d4" + } + } + ], + "content_hash": { + "sha256": "f3e2ff8eb51016b72d21588589c7f3d30bfefe5ced98dbef6561d9a63961a437" + }, + "package_hash": { + "sha256": "c5040f225219db932ed02f99c1789802bdbfe937ecb24d9157823bf7182e93e6" + } +} diff --git a/chair_patient_mobile_a01/simready_usd/.simready/validation.json b/chair_patient_mobile_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..1c97eb2b03a1396a69dedabd34351cb22c45e58c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-16": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-22": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd.png b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..04b1f4156487b2db8822ed7d20093a97258798a6 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f36a403a1d8150f1b506859d8f8a165019e6f8b86e2e1b29572fb1a68822d110 +size 810757 diff --git a/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_light.png b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..724ebb086d55a39af15a748fd868de3a1838e6e9 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c1a0f7c1f5e9385166048d289a885463adb37b96b1e9139ac3f62c2ac6b2f89a +size 557199 diff --git a/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_transparent.png b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..173f4814aa79ad7a57bf55706a003f6e69f836d6 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/.thumbs/256x256/sm_chair_patient_mobile_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:54416e276c645c654f783dda98132588e5e3d59c64d1d61e76c2f379cdb798d4 +size 574899 diff --git a/chair_patient_mobile_a01/simready_usd/LICENSE.txt b/chair_patient_mobile_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..18b7c2326d8d538adf8d21e13c2fc8d4a4b3b3b3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:afe0e2be72f04d9cfc150714d5274d514f382173a1ee47fbe85c070c4f4a6635 +size 32814006 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a4ccf0eca4d889de7db82b914d214bfb100271e3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_leather_glossy_bonded_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:69502a8173041cab95d4e1547818122b5a39b412a8fb6ceba2e735abee19611e +size 24999772 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4605e6cbadf93e62cfcab6b5ce1e52d58a68582f --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b7dc725b13765edf8872962b784b1f965e12d0826809afbd7757d198b908df3 +size 15312272 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d0d1ec244263f9ec5556028ccf788251f79e746c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e6baa40aa7a2ee6f89ff58bd03e73eceb527a1f4bce019a189559b68b892671 +size 5814934 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..611e094f9e3a1aad00fc26d80691e3f4f6d3dfad --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03ef7f2f39fe17763d208b3a0c8ee5ef6c516cc32eb21904cf146d2d687d0e3c +size 19475160 diff --git a/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..f3a947cb2b48f29990d75eba2ffcb9fbb7e0fca3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/Textures/t_tarp_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ace8ebb9262e5dce1e57a3a7424ea8bed9aa611f16d25a9ef6b9e0aaa14108c +size 6488655 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/disabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..10cb734af131fa07c7c4c0b43e96059e7025eb6e --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783 +size 6589 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/enabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..66d29752fd45cb388289eeb390f4ec26a5d63840 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a1afcf9077870a6709c7d9f28b6c2c85f95c3385160cc51ff48f450130f00f7 +size 10921 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/Newton/disabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..10cb734af131fa07c7c4c0b43e96059e7025eb6e --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783 +size 6589 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/Newton/enabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bd609412f6fba0cb230fd60ef9d40ed12b317eb5 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba22dc83352f1c19bc8501a4a050f1744dbfe933eea6896f50c723c1f8be04d2 +size 10832 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/PhysX/disabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..10cb734af131fa07c7c4c0b43e96059e7025eb6e --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91decbfb403fbe74126ea816b224397e7e8aa975ad3caf37b9d51e8b68e40783 +size 6589 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/PhysX/enabled.usda b/chair_patient_mobile_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c3fc84f60bbaadb6dfac59fe7422a558a16e7983 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b81eea1104402e68df9d41eb05f035e8db4b55ed52bacb5ef397b08f952b57ab +size 8286 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/Physics/physics.usda b/chair_patient_mobile_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..fed3b2a7d39b0d8a96e23fee31f89843aabc97ca --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15b2f1f6d8adecdd4aab0ad5e2e650c9567f694c990bf8df77e07220dd83bf4b +size 17633 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/base.usda b/chair_patient_mobile_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..6e9deea4cb29d532c2e0c4bf03f3b0b002daed79 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8becaa3b472ea62317b04f0c66d3e26c6b772842ade4332a3ccd21c78e80dfa +size 32332 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/geometries.usd b/chair_patient_mobile_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..171608d2b8e33a8e9367aca379edd949f7bd2b37 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c648a3a07cc0c347404a32e25897cfc948023061fb027500d339db64cb0b1ba4 +size 73890403 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/instances.usda b/chair_patient_mobile_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..5f8ada936539ab2e2208aef61551c14d17367b12 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e9ddf0c633a8b8eaeefae81f93c1994915b441e6e48e0bc8bb1c2ff249b805b +size 26783 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/instances_mujoco.usda b/chair_patient_mobile_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..3ec7d1eeefd05e094fc131fd966f1c59e0898cb9 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:391deae57d86af0c7396bfc1407fb2dea64c181b684f41ce123051af219cb6a5 +size 29231 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/instances_newton.usda b/chair_patient_mobile_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..78148948cb58039567a75d2292265379b1b54b83 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08513d1a1289cc05b5371417d613e03a4d31550520ebc4a1e4462fbaf00d9a03 +size 27890 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/instances_physx.usda b/chair_patient_mobile_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..c446bca804b033490ae171bca6d5048406876882 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9673db9134f8dbc94d930ae433274135d26c30d4e92d2373254da0cf3848c686 +size 28043 diff --git a/chair_patient_mobile_a01/simready_usd/payloads/materials.usda b/chair_patient_mobile_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ed66226044b7ba36deb14b90e70a9597c1f3c7b5 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1cf09c4c2c8d538a082e1973c630c042ea5aafc692c37b28d30639ea5e6bcb99 +size 62139 diff --git a/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.json b/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..d4d1a3fd30f721ff639e215a495331b25d219eca --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.9356812238693237, + 0.7855210304260254, + 1.1979528665542603 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\chair_patient_mobile_a01\\simready_physx_usd\\sm_chair_patient_mobile_a01_01.usd", + "asset_name": "chair_patient_mobile_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 13.157663732767105, + "qcode": "Q6657015", + "rigid_body_count": 9, + "source_file": "../simready_physx_usd/sm_chair_patient_mobile_a01_01.usd", + "usd_date_generated": "2026-04-16 13:20:41", + "uuid": "90d0b1b7-ac8f-4e09-bd41-e570789abede", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-16": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-22": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/chair_patient_mobile_a01", + "asset_name": "chair_patient_mobile_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_patient_mobile_a01_01.usd", + "usd_date_generated": "2026-04-16 13:20:41", + "used_dsrs_exporter": true +} diff --git a/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.usd b/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..d5cdcb33dde7d6584007951152060c8a8fb2f6ee --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/sm_chair_patient_mobile_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63a7b47d293570ae48b1a9d7291c137f3953e81169b9f986cb5571df2516c2b0 +size 9963 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR.mdl b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBRBase.mdl b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..18b7c2326d8d538adf8d21e13c2fc8d4a4b3b3b3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:afe0e2be72f04d9cfc150714d5274d514f382173a1ee47fbe85c070c4f4a6635 +size 32814006 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a4ccf0eca4d889de7db82b914d214bfb100271e3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_leather_glossy_bonded_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:69502a8173041cab95d4e1547818122b5a39b412a8fb6ceba2e735abee19611e +size 24999772 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4605e6cbadf93e62cfcab6b5ce1e52d58a68582f --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b7dc725b13765edf8872962b784b1f965e12d0826809afbd7757d198b908df3 +size 15312272 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_alb.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d0d1ec244263f9ec5556028ccf788251f79e746c --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e6baa40aa7a2ee6f89ff58bd03e73eceb527a1f4bce019a189559b68b892671 +size 5814934 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_nor.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..611e094f9e3a1aad00fc26d80691e3f4f6d3dfad --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03ef7f2f39fe17763d208b3a0c8ee5ef6c516cc32eb21904cf146d2d687d0e3c +size 19475160 diff --git a/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_orm.png b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..f3a947cb2b48f29990d75eba2ffcb9fbb7e0fca3 --- /dev/null +++ b/chair_patient_mobile_a01/simready_usd/source_assets/t_tarp_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ace8ebb9262e5dce1e57a3a7424ea8bed9aa611f16d25a9ef6b9e0aaa14108c +size 6488655 diff --git a/chair_surgical_b01/.metadata/LICENSE.txt b/chair_surgical_b01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_surgical_b01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_surgical_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/chair_surgical_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..ba17dbebe848b3707fa0a9f931f2136261a815a1 --- /dev/null +++ b/chair_surgical_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:16:06", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/chair_surgical_b01/.metadata/com.nvidia.simready.packaging.bom.json b/chair_surgical_b01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..9bcf7494ddea61f1bbf2b56b9fe6b22217d16da6 --- /dev/null +++ b/chair_surgical_b01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,501 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "b68c8b80d43e55c0a692664be2a845bfb248635574fb7547bb9417e76905ab2f", + "sha256-flat-1mb": "28a151b19687ed4852f5dcc2423b3194bc8fec4113b796d5b9533764867589ec" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd.png", + "hash": { + "sha256": "0e96a7dcca31fe94cdc9f734e2d0b80e0db1211afa8ebe298181cdcf0655360c", + "sha256-flat-1mb": "306db183bd6e22530d61adf041d64cb3b497b0b428281690156858c7cf250142" + }, + "size": 584579 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_light.png", + "hash": { + "sha256": "3656ccbde32b5aeff8ee8a7abc3f31ee9d7fe00cacd4cb50010ea206f65f48f0", + "sha256-flat-1mb": "408f12a76270fd3a281dcef04a7af242b4361e91d9694e04a768966668cd4bef" + }, + "size": 307732 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_transparent.png", + "hash": { + "sha256": "1b3a3279d27f06a45badd61273a7590cd3f77e1fbf68204a49846788ac6e2582", + "sha256-flat-1mb": "1b79c8106f9ba83a65665067a1d45227ebdb8433c3642d118f463c8832f412cc" + }, + "size": 200510 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 43620, + "hash": { + "sha256": "11d8c5f5d15ed6ae08157c630ad85caf367a0cf07ff8e1775cecd199a1bb0349", + "sha256-flat-1mb": "4d1ba7d030860be076c8912aaf4d35891c1e9010aaa2dd4829561f3b58229356" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 7195038, + "hash": { + "sha256": "c859547aa36833007a86da64a8c2f7a5f936ab4bcdb2648090b030f94470e46a", + "sha256-flat-1mb": "81ee5975911560389d3ad3dc23535cce38069efc6771829e26f1830f466ef50e" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 30748, + "hash": { + "sha256": "18814cd9d280e128687293fd50e3d375170c332cce2f8d58bda8f13931c16187", + "sha256-flat-1mb": "5aa5c1bb4fde3def40428c0c1d8b85d3a332a922801e9269f4015c0db717dacc" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 34556, + "hash": { + "sha256": "0246b2b3dbceb136c36cd0ab4b012f8a0abf0ef0d95e668f8e178656f2f4a23d", + "sha256-flat-1mb": "9e3a5b2f747bb2bb280cfd5de7a31d81fce5224acc7c7f5b49368baec5ed64bc" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 32470, + "hash": { + "sha256": "eaba8fbcf62d94cd86240b6de7aa861f6a8c37d5659a3554c816a66f90994dfe", + "sha256-flat-1mb": "56f61328f308415a432e9c60607ec8ee5b9cff19db4e1b1f480319363a29604e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 33217, + "hash": { + "sha256": "046c9cb2a49c0da248850f820e28f84e545f2116a2e28029f5cd6429ab8588b1", + "sha256-flat-1mb": "ed0148b3fed7706db2d02d8da133167cdfaf83ff7d6cb21339ceb7e3a175e2e8" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 45851, + "hash": { + "sha256": "9aed857acb4d21c378e5c097784737d03e8fca0358cdf061306e70221b5f1f3c", + "sha256-flat-1mb": "c900ff20979ec2e56e3794409f9d4b0cb626c072e2a3a7fd71711585de36812c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6559, + "hash": { + "sha256": "daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68", + "sha256-flat-1mb": "1b2ae226549999c6c261b523686db5f49d535177df68c878d86f83c0c4e52ee4" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 12512, + "hash": { + "sha256": "673cdb50e2ee8ce64fcf92306af1b8c0f12166bf81b7b08d54ac54c0787c774a", + "sha256-flat-1mb": "a61bc7d2575b30878dfb1be249de10d726aef44d0580be6d2d68f8cf4055bc6b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6559, + "hash": { + "sha256": "daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68", + "sha256-flat-1mb": "1b2ae226549999c6c261b523686db5f49d535177df68c878d86f83c0c4e52ee4" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 10899, + "hash": { + "sha256": "ee69ac522d768f3a4fe22c549c2b1dfd76b80392e1e38782a283f1168ce0efec", + "sha256-flat-1mb": "4eb3c6527b1f4869161d785acee55f2672cc3d2de08118a969713dd19ef905fd" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 21524, + "hash": { + "sha256": "eed96e33a893ac23dabb3eb8041a09d318ae834f4df50525bfcd585f1fb1d1c6", + "sha256-flat-1mb": "0fa0c6b0e71972edd4c0fc08b03901c81b5b5352d30f5c83e38049d7aa1c8409" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6559, + "hash": { + "sha256": "daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68", + "sha256-flat-1mb": "1b2ae226549999c6c261b523686db5f49d535177df68c878d86f83c0c4e52ee4" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 9301, + "hash": { + "sha256": "3417037cc464df7e44b2e5cbad51df29f2ee4e0b51d07649380b952d772fac97", + "sha256-flat-1mb": "f96baa83742a54fde4e34e44e3855a2dc315886a806d9109fc3f532bc673a254" + } + }, + { + "relative_path": "simready_usd/sm_chair_surgical_b01_01.json", + "size": 12268, + "hash": { + "sha256": "94b53196936bc9268fa10b22208a1684b691f760b982edf86c3f313e6ae8acbf", + "sha256-flat-1mb": "bfd3ebf754f2299962fa98a920160e1fc6592a16e91a223d74b6e966256e8dad" + } + }, + { + "relative_path": "simready_usd/sm_chair_surgical_b01_01.usd", + "size": 9949, + "hash": { + "sha256": "27a88ff67f50bd501f3d949c3e0ae0bb6c60d8e3b4759a9e24fb8e1f464bc542", + "sha256-flat-1mb": "4bd8ddbd1c1b86aa2011447298e54851892e7c5313ce7b64d0e0ab061d8bdfea" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_leather_glossy_gray_a01_tile_nor.png", + "size": 20494678, + "hash": { + "sha256": "5aaf948e24324c4646fca263c5fed5b057c719a0aa1793ad501342ed27f25abf", + "sha256-flat-1mb": "71766df951f73c819ccf752b9440a751e89566baba41bc2f050b3461dcd3051b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_leather_glossy_gray_a01_tile_orm.png", + "size": 30120245, + "hash": { + "sha256": "ab771a8ac4960410c28e18b8dd1f1775e9e5e7a4ff269d6f78b96027c06045d5", + "sha256-flat-1mb": "4df32906953b6d42df4ab6b22eb1031210a349457e1bfcf6f76badf88fd06b3f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a03_tile_alb.png", + "size": 21019745, + "hash": { + "sha256": "1e9b38ab48c6928931b71a56ec741d19a7070c6c56c3b25195d3da493bb10207", + "sha256-flat-1mb": "47bc4f65e678c412d0d885f4d19afd6123de57d053a948236698e281a588a1a3" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a03_tile_nor.png", + "size": 74919063, + "hash": { + "sha256": "eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580", + "sha256-flat-1mb": "c47e731816c6180eff32ee1f53fecabd02e962a814cd06d81f78fd97a60fd673" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a03_tile_orm.png", + "size": 37237150, + "hash": { + "sha256": "948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c", + "sha256-flat-1mb": "58ca677636b230ff31562b4c39a5dfebc24ee08e0bddb6b855b35237469ddc87" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_d01_tile_alb.png", + "size": 8942135, + "hash": { + "sha256": "19e482eec0be4f54c354ee366abe4ed1f10b076fbb8d6038b211e9b1958257d7", + "sha256-flat-1mb": "f5511d55586a304629c2574b8c4ca404e8c0523be12f39f22ade55a38e797661" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_d01_tile_nor.png", + "size": 17612529, + "hash": { + "sha256": "2c9fba3e68eee1e428f165f2a5f9f5656e351ff613e7d3ea1dcd8e6468d3ce13", + "sha256-flat-1mb": "926cc5b31e6d081a300e132fff8bf4ee2c6396944235ded6161882eb04e90287" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_d01_tile_orm.png", + "size": 10694249, + "hash": { + "sha256": "35fa9024799db4a30b68529b67015580ee966c5e00d7b0a5d0baa79337bf70ff", + "sha256-flat-1mb": "c0166f99711f7951e9743fd8c3428264a629a9202658c3fc6c4cf57259921c53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png", + "size": 14874400, + "hash": { + "sha256": "cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179", + "sha256-flat-1mb": "f2109ab305fa1c13a33297eab73ca43d6037f596b9a1fb93287d5317839a8cf2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png", + "size": 4396358, + "hash": { + "sha256": "d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b", + "sha256-flat-1mb": "5e478bba6a0b43af235b4fee156c52ed61845ac4f68edb7f2a9a5d9d6edf2d6b" + } + }, + { + "relative_path": "simready_usd/Textures/t_leather_glossy_gray_a01_tile_nor.png", + "size": 20494678, + "hash": { + "sha256": "5aaf948e24324c4646fca263c5fed5b057c719a0aa1793ad501342ed27f25abf", + "sha256-flat-1mb": "71766df951f73c819ccf752b9440a751e89566baba41bc2f050b3461dcd3051b" + } + }, + { + "relative_path": "simready_usd/Textures/t_leather_glossy_gray_a01_tile_orm.png", + "size": 30120245, + "hash": { + "sha256": "ab771a8ac4960410c28e18b8dd1f1775e9e5e7a4ff269d6f78b96027c06045d5", + "sha256-flat-1mb": "4df32906953b6d42df4ab6b22eb1031210a349457e1bfcf6f76badf88fd06b3f" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a03_tile_alb.png", + "size": 21019745, + "hash": { + "sha256": "1e9b38ab48c6928931b71a56ec741d19a7070c6c56c3b25195d3da493bb10207", + "sha256-flat-1mb": "47bc4f65e678c412d0d885f4d19afd6123de57d053a948236698e281a588a1a3" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a03_tile_nor.png", + "size": 74919063, + "hash": { + "sha256": "eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580", + "sha256-flat-1mb": "c47e731816c6180eff32ee1f53fecabd02e962a814cd06d81f78fd97a60fd673" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a03_tile_orm.png", + "size": 37237150, + "hash": { + "sha256": "948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c", + "sha256-flat-1mb": "58ca677636b230ff31562b4c39a5dfebc24ee08e0bddb6b855b35237469ddc87" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_d01_tile_alb.png", + "size": 8942135, + "hash": { + "sha256": "19e482eec0be4f54c354ee366abe4ed1f10b076fbb8d6038b211e9b1958257d7", + "sha256-flat-1mb": "f5511d55586a304629c2574b8c4ca404e8c0523be12f39f22ade55a38e797661" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_d01_tile_nor.png", + "size": 17612529, + "hash": { + "sha256": "2c9fba3e68eee1e428f165f2a5f9f5656e351ff613e7d3ea1dcd8e6468d3ce13", + "sha256-flat-1mb": "926cc5b31e6d081a300e132fff8bf4ee2c6396944235ded6161882eb04e90287" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_d01_tile_orm.png", + "size": 10694249, + "hash": { + "sha256": "35fa9024799db4a30b68529b67015580ee966c5e00d7b0a5d0baa79337bf70ff", + "sha256-flat-1mb": "c0166f99711f7951e9743fd8c3428264a629a9202658c3fc6c4cf57259921c53" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png", + "size": 14874400, + "hash": { + "sha256": "cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179", + "sha256-flat-1mb": "f2109ab305fa1c13a33297eab73ca43d6037f596b9a1fb93287d5317839a8cf2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png", + "size": 4396358, + "hash": { + "sha256": "d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b", + "sha256-flat-1mb": "5e478bba6a0b43af235b4fee156c52ed61845ac4f68edb7f2a9a5d9d6edf2d6b" + } + } + ] +} diff --git a/chair_surgical_b01/.metadata/static-validation.json b/chair_surgical_b01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..811552232331389feb131807211784adee37f0c8 --- /dev/null +++ b/chair_surgical_b01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "chair_surgical_b01", + "root_usd": "simready_usd/sm_chair_surgical_b01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:31.644728+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:31.418Z", + "image_digest": null, + "input_sha256": { + "chair_surgical_b01": "1f8bfbf6ead845ea3232927d263792d2eff34eaf7dbed5f438532690ca5817c9" + }, + "job_id": "validate-chair_surgical_b01", + "native_exit_codes": { + "chair_surgical_b01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:02.811Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/chair_surgical_b01/com.nvidia.simready.packaging.json b/chair_surgical_b01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..83d04a3d07fdf48990503772e32c73e60d6a7aca --- /dev/null +++ b/chair_surgical_b01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.chair_surgical_b01.2026.09.18_101605449079", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "507e2ebf82eb2ae279dda035020839d2f12cd1f6a413fc598a95a41903eadf0b" + } + } + ], + "content_hash": { + "sha256": "17c77d3615b04f015f5ca19813b319a4a2778978c147963d953acc9a2736b4b8" + }, + "package_hash": { + "sha256": "f8c4b68e21cee07b78a42a417bfc5fa05d5e43194dd49177c3082a51ddcbaead" + } +} diff --git a/chair_surgical_b01/simready_usd/.simready/validation.json b/chair_surgical_b01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..4a555a7c37403151dbdb743165563b7ab3a28dc9 --- /dev/null +++ b/chair_surgical_b01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-23": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-06": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd.png b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..9c8838671694ffd2fe280d56411fa5917043e58f --- /dev/null +++ b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0e96a7dcca31fe94cdc9f734e2d0b80e0db1211afa8ebe298181cdcf0655360c +size 584579 diff --git a/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_light.png b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..28d676a8d2042bb30cd28eb9b4e07e6bb05ba199 --- /dev/null +++ b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3656ccbde32b5aeff8ee8a7abc3f31ee9d7fe00cacd4cb50010ea206f65f48f0 +size 307732 diff --git a/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_transparent.png b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..ff399997a9349a78a4397b362793712966cea579 --- /dev/null +++ b/chair_surgical_b01/simready_usd/.thumbs/256x256/sm_chair_surgical_b01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b3a3279d27f06a45badd61273a7590cd3f77e1fbf68204a49846788ac6e2582 +size 200510 diff --git a/chair_surgical_b01/simready_usd/LICENSE.txt b/chair_surgical_b01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/chair_surgical_b01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5c965c8faca4bf44534e5eab2c75e9f81d0a8d1f --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5aaf948e24324c4646fca263c5fed5b057c719a0aa1793ad501342ed27f25abf +size 20494678 diff --git a/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a73bc68c123499617b946e458dc4bf9ce9a6985c --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_leather_glossy_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab771a8ac4960410c28e18b8dd1f1775e9e5e7a4ff269d6f78b96027c06045d5 +size 30120245 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_alb.png b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..acb405ee4baaa332532256935059f2d795ee8881 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e9b38ab48c6928931b71a56ec741d19a7070c6c56c3b25195d3da493bb10207 +size 21019745 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..53e158cb98a2939ec738de985350190f61791df3 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580 +size 74919063 diff --git a/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..78b23d76c92bcbafdd573d0b57ca532c7531e355 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c +size 37237150 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_alb.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1472eeb1b2dafd190c99d050a29043d100536def --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:19e482eec0be4f54c354ee366abe4ed1f10b076fbb8d6038b211e9b1958257d7 +size 8942135 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3d5280a39bd78f942d4f8bfd3e8159be1df4641e --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c9fba3e68eee1e428f165f2a5f9f5656e351ff613e7d3ea1dcd8e6468d3ce13 +size 17612529 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe71faabd87e8886e0d7930771baa3210a8aa882 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_dirty_d01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35fa9024799db4a30b68529b67015580ee966c5e00d7b0a5d0baa79337bf70ff +size 10694249 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b15828cab270d662b2a18205102e4b9f16630bd1 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179 +size 14874400 diff --git a/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png b/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..29eb82ea93ccddef9066c607550d4917312075c5 --- /dev/null +++ b/chair_surgical_b01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b +size 4396358 diff --git a/chair_surgical_b01/simready_usd/payloads/MuJoCo/disabled.usda b/chair_surgical_b01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6356a0cc38faa9951efcde9c468ac68385eaaa29 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68 +size 6559 diff --git a/chair_surgical_b01/simready_usd/payloads/MuJoCo/enabled.usda b/chair_surgical_b01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..692d8aad7118e410ca0b1c3d776d43c7dfdeda1d --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:673cdb50e2ee8ce64fcf92306af1b8c0f12166bf81b7b08d54ac54c0787c774a +size 12512 diff --git a/chair_surgical_b01/simready_usd/payloads/Newton/disabled.usda b/chair_surgical_b01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6356a0cc38faa9951efcde9c468ac68385eaaa29 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68 +size 6559 diff --git a/chair_surgical_b01/simready_usd/payloads/Newton/enabled.usda b/chair_surgical_b01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..14c92a4e5a27eb7fc003631047bbc5f067fe90e0 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee69ac522d768f3a4fe22c549c2b1dfd76b80392e1e38782a283f1168ce0efec +size 10899 diff --git a/chair_surgical_b01/simready_usd/payloads/PhysX/disabled.usda b/chair_surgical_b01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6356a0cc38faa9951efcde9c468ac68385eaaa29 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:daac49637bc46872893b1789575169a83be0624b58ef3afb357b884b661eba68 +size 6559 diff --git a/chair_surgical_b01/simready_usd/payloads/PhysX/enabled.usda b/chair_surgical_b01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6f6b0491f4cc0eafcace86a64e2b15994411f23a --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3417037cc464df7e44b2e5cbad51df29f2ee4e0b51d07649380b952d772fac97 +size 9301 diff --git a/chair_surgical_b01/simready_usd/payloads/Physics/physics.usda b/chair_surgical_b01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..fe8a681d69eb50ac2f468b5bdc4f799ddfed8c40 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eed96e33a893ac23dabb3eb8041a09d318ae834f4df50525bfcd585f1fb1d1c6 +size 21524 diff --git a/chair_surgical_b01/simready_usd/payloads/base.usda b/chair_surgical_b01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..1a52cebc39165cf5eb9cf2afecf88863839e091a --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11d8c5f5d15ed6ae08157c630ad85caf367a0cf07ff8e1775cecd199a1bb0349 +size 43620 diff --git a/chair_surgical_b01/simready_usd/payloads/geometries.usd b/chair_surgical_b01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..c4e474e690ba7e720b4fbbe1e5587b8ac68ac6a8 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c859547aa36833007a86da64a8c2f7a5f936ab4bcdb2648090b030f94470e46a +size 7195038 diff --git a/chair_surgical_b01/simready_usd/payloads/instances.usda b/chair_surgical_b01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..4412fd80d1b2aeaf3547a49c1c27a9f46034acaa --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18814cd9d280e128687293fd50e3d375170c332cce2f8d58bda8f13931c16187 +size 30748 diff --git a/chair_surgical_b01/simready_usd/payloads/instances_mujoco.usda b/chair_surgical_b01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..955ef45c0a2a6e506125ddcad229fa49897479b9 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0246b2b3dbceb136c36cd0ab4b012f8a0abf0ef0d95e668f8e178656f2f4a23d +size 34556 diff --git a/chair_surgical_b01/simready_usd/payloads/instances_newton.usda b/chair_surgical_b01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..f846d1969cdfd05b496783f6d1e58731f6864bb1 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eaba8fbcf62d94cd86240b6de7aa861f6a8c37d5659a3554c816a66f90994dfe +size 32470 diff --git a/chair_surgical_b01/simready_usd/payloads/instances_physx.usda b/chair_surgical_b01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..1f56d4da9e693ad8044666d497c2085b6a68738d --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:046c9cb2a49c0da248850f820e28f84e545f2116a2e28029f5cd6429ab8588b1 +size 33217 diff --git a/chair_surgical_b01/simready_usd/payloads/materials.usda b/chair_surgical_b01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..556dc6ffc5d3561840354de1317107ff446dc548 --- /dev/null +++ b/chair_surgical_b01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9aed857acb4d21c378e5c097784737d03e8fca0358cdf061306e70221b5f1f3c +size 45851 diff --git a/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.json b/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..132802819d166193c6212c66347be887b22389d4 --- /dev/null +++ b/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.5169572234153748, + 0.5185277462005615, + 0.6345892548561096 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\chair_surgical_b01\\simready_physx_usd\\sm_chair_surgical_b01_01.usd", + "asset_name": "chair_surgical_b01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 3.1967905797064304, + "qcode": "Q15026", + "rigid_body_count": 14, + "source_file": "../simready_physx_usd/sm_chair_surgical_b01_01.usd", + "usd_date_generated": "2026-04-23 18:21:22", + "uuid": "ef43677a-1ae7-471f-bd0c-d79a0b20d887", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-23": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-06": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/chair_surgical_b01", + "asset_name": "chair_surgical_b01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_chair_surgical_b01_01.usd", + "usd_date_generated": "2026-04-23 18:21:22", + "used_dsrs_exporter": true +} diff --git a/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.usd b/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..ac8f86681036d88f2b016972af6dd465ec2a5310 --- /dev/null +++ b/chair_surgical_b01/simready_usd/sm_chair_surgical_b01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:27a88ff67f50bd501f3d949c3e0ae0bb6c60d8e3b4759a9e24fb8e1f464bc542 +size 9949 diff --git a/chair_surgical_b01/simready_usd/source_assets/OmniPBR.mdl b/chair_surgical_b01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_surgical_b01/simready_usd/source_assets/OmniPBRBase.mdl b/chair_surgical_b01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/chair_surgical_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/chair_surgical_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5c965c8faca4bf44534e5eab2c75e9f81d0a8d1f --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5aaf948e24324c4646fca263c5fed5b057c719a0aa1793ad501342ed27f25abf +size 20494678 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a73bc68c123499617b946e458dc4bf9ce9a6985c --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_leather_glossy_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab771a8ac4960410c28e18b8dd1f1775e9e5e7a4ff269d6f78b96027c06045d5 +size 30120245 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_alb.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..acb405ee4baaa332532256935059f2d795ee8881 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e9b38ab48c6928931b71a56ec741d19a7070c6c56c3b25195d3da493bb10207 +size 21019745 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..53e158cb98a2939ec738de985350190f61791df3 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580 +size 74919063 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..78b23d76c92bcbafdd573d0b57ca532c7531e355 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c +size 37237150 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_alb.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1472eeb1b2dafd190c99d050a29043d100536def --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:19e482eec0be4f54c354ee366abe4ed1f10b076fbb8d6038b211e9b1958257d7 +size 8942135 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..3d5280a39bd78f942d4f8bfd3e8159be1df4641e --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c9fba3e68eee1e428f165f2a5f9f5656e351ff613e7d3ea1dcd8e6468d3ce13 +size 17612529 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe71faabd87e8886e0d7930771baa3210a8aa882 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_dirty_d01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35fa9024799db4a30b68529b67015580ee966c5e00d7b0a5d0baa79337bf70ff +size 10694249 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b15828cab270d662b2a18205102e4b9f16630bd1 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179 +size 14874400 diff --git a/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png b/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..29eb82ea93ccddef9066c607550d4917312075c5 --- /dev/null +++ b/chair_surgical_b01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b +size 4396358 diff --git a/cleaning_abrasivePowder_a01/.metadata/LICENSE.txt b/cleaning_abrasivePowder_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_abrasivePowder_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..6bb759111ca34b6eb09d774dafe28ab80d928572 --- /dev/null +++ b/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:18:23", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..d4f61bdaf3a39b1a62b448ebb41ffefa55089c84 --- /dev/null +++ b/cleaning_abrasivePowder_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "a5d9e31cd7e62e04b10d1be99cd698c6c44970cd6424515b4ad6d6a3c5270867", + "sha256-flat-1mb": "3d9c3f77a1f967c4a7f5fef5ab8dbc88c4b1993425e337e91cecc1e25e80263d" + }, + "size": 8709 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd.png", + "hash": { + "sha256": "ba1465f24578c3d33a73b7c84c6fc2d596809aeb8ece47fd9a94a82b660d8b25", + "sha256-flat-1mb": "7a71fbb1c9bcb561fd7262f49bafd8c52f192c0f8ca19bad5aa35f785585b4f3" + }, + "size": 917993 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_light.png", + "hash": { + "sha256": "d7bf623a5d6f869666b939aebef2a06751dd48ec39ea6ab954fbfe5d6b92724f", + "sha256-flat-1mb": "b05af9557be221dc406bb24a918e74b0a62f66e7143063c07f19913a3fdba4d1" + }, + "size": 599060 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_transparent.png", + "hash": { + "sha256": "0f2387065cd6dbcdc17511eb00f65a2a36ca1c6b206db571664999e480ef07a6", + "sha256-flat-1mb": "0c93dbcc608f24537dacd9f5655214c9e495f5b70db2754d01ce7b9db6479f1a" + }, + "size": 566279 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8970, + "hash": { + "sha256": "d7cab3b6ef45e3781d8956457b04f7b43a79db7c9258aaa15a47bebb895ed6ac", + "sha256-flat-1mb": "03bda92834704d7980141ceda34b640f87408d7f72e5cf7e9dc334553c11d1fc" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1742048, + "hash": { + "sha256": "1412adc7117e276ada6b0b9cf4353087084efb8e9f3ffcc12f27539c3c2f6e8d", + "sha256-flat-1mb": "e3779bd256e84583b4b0370529f8b7b9c53c8c3e2a5dc7dc43477b024d223f78" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 6455, + "hash": { + "sha256": "0434c0d37bb0c5bb53bbd174612f74ce3ab633889d074ae624ee551a284279c0", + "sha256-flat-1mb": "22891f916358580f3be2d230332d576802c03a1cb5b2c8875c5994fac5883158" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 6727, + "hash": { + "sha256": "79e1d3ec259bdd65fd39df476c5517069b949d324a6256d79b9efad87c8db072", + "sha256-flat-1mb": "77c94f21494b36752d03acd2a3fb888bfa1e6c32b6676349eeae2a52326adbe5" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 6578, + "hash": { + "sha256": "ac95cf5cad05c24a479486434fb8848acbcac1f0b3b75d10c39ffca88451ffc4", + "sha256-flat-1mb": "9d08aa95463cf390047a9c51182dd63fa832f5c8e1c9ba13b839b09d377d8ee6" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 6595, + "hash": { + "sha256": "70a99f8682837413361a2ff43cf6acc5e8cb77ca3425a4f103bd7571538d70b0", + "sha256-flat-1mb": "162a5e25e0ab8eef67f1d1052a19dceeaabef5e927b9bd5aee570482f0d96b4f" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 16192, + "hash": { + "sha256": "4efc512c86b94432ed8b25190415c9f2478a909d486f4c2d237023605b995638", + "sha256-flat-1mb": "62af93a26b02f6c135802ccc805387361fcd50ca79a58901b778c6bf1bd7b0ce" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4344, + "hash": { + "sha256": "9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7", + "sha256-flat-1mb": "fc8bd90cff07a16558b6bb29457d06da63ff2f52b8c8aba8055f3048f1d286f5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5208, + "hash": { + "sha256": "5200bb4816765c56e937e3452e9675f8791531e100a077a393e161463cc8ac03", + "sha256-flat-1mb": "dcb4562b954ba869269a52c62a8668117d20c539ce63116bd593f49c30abfb88" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4344, + "hash": { + "sha256": "9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7", + "sha256-flat-1mb": "fc8bd90cff07a16558b6bb29457d06da63ff2f52b8c8aba8055f3048f1d286f5" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5198, + "hash": { + "sha256": "a075596aabdd4a9a78e4321137f6179fcf9a1f75c79dd61560ba65b2ad7dca43", + "sha256-flat-1mb": "e7dcbb0f7704225ddf814e5f60c4008f799e8a90a9e32638a324cd49595ea092" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 5232, + "hash": { + "sha256": "15dae74680bd71a15d3c85b82395db423b9104ab18d773a9e0ee3131aec6d176", + "sha256-flat-1mb": "269ce552173606ace6258fcf85e24cf4fd064bbe04ba09c0e87372ad3b804f87" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4344, + "hash": { + "sha256": "9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7", + "sha256-flat-1mb": "fc8bd90cff07a16558b6bb29457d06da63ff2f52b8c8aba8055f3048f1d286f5" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4620, + "hash": { + "sha256": "24fe6328577fea8f5043e9522261b3797ba8d85026a4b4a4bfd3c64ca8a57863", + "sha256-flat-1mb": "8ebb5c320ef5746f7aa648874a5f20e63a818ad325da97852719821c68a17c80" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_abrasivePowder_a01_01.json", + "size": 11441, + "hash": { + "sha256": "e3ef2ceba616c69baa51f17ae0b27527d6b72e3756b076326428b7f4cf9fb1de", + "sha256-flat-1mb": "87839f187612cdbb6c575a1e5d3c7d6d3ba171330cdc469552d84900fcb9913e" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_abrasivePowder_a01_01.usd", + "size": 10177, + "hash": { + "sha256": "024f3ca915335ec8c4b213556513a6d8e9b72e78f2bde3f878e5d7dac502c132", + "sha256-flat-1mb": "13e0f3a215da7baffa30464447211b1bacea0caf6867cdb6c83cec740c44c86f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningAbrasivePowder_a01_alb.png", + "size": 14320051, + "hash": { + "sha256": "80e66cfe689bd7c10616bf443cb21b3859ee4dd16201221489e12aa640b10e50", + "sha256-flat-1mb": "5545faf3d2e73dd382df666751d0d4311c2f13c24487f28b2918e805f61a8343" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningAbrasivePowder_a01_nor.png", + "size": 9093159, + "hash": { + "sha256": "4a9b7805f2d13a5158e037ddc4c9dbcff00e292ed24b8cebcade8df4a1d9856d", + "sha256-flat-1mb": "b30a7a483484b19cef3370c95f666f155efccfbe0e6175e80c0f4f77ee2e1b30" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningAbrasivePowder_a01_orm.png", + "size": 15327300, + "hash": { + "sha256": "2d6cecaabad9e505b98b9e4addd26890a6f0067daad84b2ba63a966b79bd2bc8", + "sha256-flat-1mb": "ddf6eebb9ffe4abf6df41b028753b970156db3ec429b66426c2b82d3b650eed5" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningAbrasivePowder_a01_alb.png", + "size": 14320051, + "hash": { + "sha256": "80e66cfe689bd7c10616bf443cb21b3859ee4dd16201221489e12aa640b10e50", + "sha256-flat-1mb": "5545faf3d2e73dd382df666751d0d4311c2f13c24487f28b2918e805f61a8343" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningAbrasivePowder_a01_nor.png", + "size": 9093159, + "hash": { + "sha256": "4a9b7805f2d13a5158e037ddc4c9dbcff00e292ed24b8cebcade8df4a1d9856d", + "sha256-flat-1mb": "b30a7a483484b19cef3370c95f666f155efccfbe0e6175e80c0f4f77ee2e1b30" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningAbrasivePowder_a01_orm.png", + "size": 15327300, + "hash": { + "sha256": "2d6cecaabad9e505b98b9e4addd26890a6f0067daad84b2ba63a966b79bd2bc8", + "sha256-flat-1mb": "ddf6eebb9ffe4abf6df41b028753b970156db3ec429b66426c2b82d3b650eed5" + } + } + ] +} diff --git a/cleaning_abrasivePowder_a01/.metadata/static-validation.json b/cleaning_abrasivePowder_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..726bfce6830197e00078b3816dcd7f6ff357673e --- /dev/null +++ b/cleaning_abrasivePowder_a01/.metadata/static-validation.json @@ -0,0 +1,168 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_abrasivePowder_a01", + "root_usd": "simready_usd/sm_cleaning_abrasivePowder_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:07.163020+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:06.931Z", + "image_digest": null, + "input_sha256": { + "cleaning_abrasivePowder_a01": "d0febaa0184aad0c3c0d1ac849e494ff829d08a8af2b13c83d1a6629dec8b374" + }, + "job_id": "validate-cleaning_abrasivePowder_a01", + "native_exit_codes": { + "cleaning_abrasivePowder_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:07:59.730Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_abrasivePowder_a01/com.nvidia.simready.packaging.json b/cleaning_abrasivePowder_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..62b3be3539181f7fd5ce6708201a3cf902c38b7f --- /dev/null +++ b/cleaning_abrasivePowder_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_abrasivePowder_a01.2026.09.18_101823267150", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "fba07ba80b18d636198bbf3516dc30c8b9fb597b9f8540b2de40797c2549ef48" + } + } + ], + "content_hash": { + "sha256": "7e4291d148b17aa64dae68d96e2b7b6da8e8245e17569e20a0b7c85ce229395d" + }, + "package_hash": { + "sha256": "e990a73c5b1c83d4268a12c8cef6184fc88a40a5447f4fdb4c408da3f160f177" + } +} diff --git a/cleaning_abrasivePowder_a01/simready_usd/.simready/validation.json b/cleaning_abrasivePowder_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..81c829c26cd8b0b7d3ebf2a49b4be82a3ede7705 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/.simready/validation.json @@ -0,0 +1,277 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd.png b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..6cc6b54fea8426be0bb06d428b32bc3ffc47a78f --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba1465f24578c3d33a73b7c84c6fc2d596809aeb8ece47fd9a94a82b660d8b25 +size 917993 diff --git a/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_light.png b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..be4d1a84852a294660ea0d857c46545fb04a16a4 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7bf623a5d6f869666b939aebef2a06751dd48ec39ea6ab954fbfe5d6b92724f +size 599060 diff --git a/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_transparent.png b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..ecc501b785e858c05ab7acaf912bf1b02b519bad --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/.thumbs/256x256/sm_cleaning_abrasivePowder_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f2387065cd6dbcdc17511eb00f65a2a36ca1c6b206db571664999e480ef07a6 +size 566279 diff --git a/cleaning_abrasivePowder_a01/simready_usd/LICENSE.txt b/cleaning_abrasivePowder_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_alb.png b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4a56fa9c18b53750b999a9fa82268d35ec08822f --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:80e66cfe689bd7c10616bf443cb21b3859ee4dd16201221489e12aa640b10e50 +size 14320051 diff --git a/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_nor.png b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..6d4a2dbfc688b7a030e74a975961d3ae7fb858b0 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a9b7805f2d13a5158e037ddc4c9dbcff00e292ed24b8cebcade8df4a1d9856d +size 9093159 diff --git a/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_orm.png b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..02e710b1f6151b2f65db68e15b556da97eb2dd93 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/Textures/t_cleaningAbrasivePowder_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d6cecaabad9e505b98b9e4addd26890a6f0067daad84b2ba63a966b79bd2bc8 +size 15327300 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5da1c2234e4a192649592e16d1bb91dca6030b7a --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7 +size 4344 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..09b099cadbbc4ba137f759743fb694e2e608c3be --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5200bb4816765c56e937e3452e9675f8791531e100a077a393e161463cc8ac03 +size 5208 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5da1c2234e4a192649592e16d1bb91dca6030b7a --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7 +size 4344 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4e228f65c1212fc2699ddef4184d957460e33174 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a075596aabdd4a9a78e4321137f6179fcf9a1f75c79dd61560ba65b2ad7dca43 +size 5198 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5da1c2234e4a192649592e16d1bb91dca6030b7a --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a985c469a00265271338833b32863b92c2f322510196effd297ff2b6aee25a7 +size 4344 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6278b020209f08ce3d96a098111bb73fb064f4fe --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24fe6328577fea8f5043e9522261b3797ba8d85026a4b4a4bfd3c64ca8a57863 +size 4620 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..a57f00289bdf56097adafe4575a5c7089e74deca --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15dae74680bd71a15d3c85b82395db423b9104ab18d773a9e0ee3131aec6d176 +size 5232 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/base.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..4327c1dd93e0b32544963aeadad1993af89173af --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7cab3b6ef45e3781d8956457b04f7b43a79db7c9258aaa15a47bebb895ed6ac +size 8970 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/geometries.usd b/cleaning_abrasivePowder_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..3b924e9c17b2d0c04e59796c0c525c5df85f4b46 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1412adc7117e276ada6b0b9cf4353087084efb8e9f3ffcc12f27539c3c2f6e8d +size 1742048 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/instances.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..a4d4c9d285c1be4cd1a4452e7c9eb7563f2d2859 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0434c0d37bb0c5bb53bbd174612f74ce3ab633889d074ae624ee551a284279c0 +size 6455 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..287766cd5fb1f34f20c0603a2e9bfef21fdd2da8 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79e1d3ec259bdd65fd39df476c5517069b949d324a6256d79b9efad87c8db072 +size 6727 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_newton.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..bae8aeae6f857c520af6eff3e19785dfd20f2568 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac95cf5cad05c24a479486434fb8848acbcac1f0b3b75d10c39ffca88451ffc4 +size 6578 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_physx.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..ada393c628cdbf9f3d9257b38dcecf5bde1a9652 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70a99f8682837413361a2ff43cf6acc5e8cb77ca3425a4f103bd7571538d70b0 +size 6595 diff --git a/cleaning_abrasivePowder_a01/simready_usd/payloads/materials.usda b/cleaning_abrasivePowder_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..c6d9e8d6332e674abb7ffaf49e6fd6342b169c7c --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4efc512c86b94432ed8b25190415c9f2478a909d486f4c2d237023605b995638 +size 16192 diff --git a/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.json b/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..7e9a7811f20f2d677152805f8f29a28ef85a8a8d --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.json @@ -0,0 +1,324 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.06649141013622284, + 0.06649141013622284, + 0.17842787504196167 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_abrasivePowder_a01\\simready_physx_usd\\sm_cleaning_abrasivePowder_a01_01.usd", + "asset_name": "cleaning_abrasivePowder_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 3.561215400695801, + "qcode": "Q372301", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_abrasivePowder_a01_01.usd", + "usd_date_generated": "2026-02-20 15:13:31", + "uuid": "110650e3-c5a6-46a9-997e-4a69bbc7c1ce", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_abrasivePowder_a01", + "asset_name": "cleaning_abrasivePowder_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_abrasivePowder_a01_01.usd", + "usd_date_generated": "2026-02-20 15:13:31", + "used_dsrs_exporter": true +} diff --git a/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.usd b/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..aa09499ee2ccf7c65a41b1d505c84d0348f2cf34 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/sm_cleaning_abrasivePowder_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:024f3ca915335ec8c4b213556513a6d8e9b72e78f2bde3f878e5d7dac502c132 +size 10177 diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_alb.png b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4a56fa9c18b53750b999a9fa82268d35ec08822f --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:80e66cfe689bd7c10616bf443cb21b3859ee4dd16201221489e12aa640b10e50 +size 14320051 diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_nor.png b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..6d4a2dbfc688b7a030e74a975961d3ae7fb858b0 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a9b7805f2d13a5158e037ddc4c9dbcff00e292ed24b8cebcade8df4a1d9856d +size 9093159 diff --git a/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_orm.png b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..02e710b1f6151b2f65db68e15b556da97eb2dd93 --- /dev/null +++ b/cleaning_abrasivePowder_a01/simready_usd/source_assets/t_cleaningAbrasivePowder_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d6cecaabad9e505b98b9e4addd26890a6f0067daad84b2ba63a966b79bd2bc8 +size 15327300 diff --git a/cleaning_brush_a01/.metadata/LICENSE.txt b/cleaning_brush_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_brush_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_brush_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_brush_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..21bd9aeb74fcc9b6e97c3632424fd97b04d197f1 --- /dev/null +++ b/cleaning_brush_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:18:59", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_brush_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_brush_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..985f0f89f7afbacf4368320f8455cc666bd4e695 --- /dev/null +++ b/cleaning_brush_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,341 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "7d08c0b66daeff3c6f0be6a9585f107125f9d176a0c1bba38028346bbcb13b38", + "sha256-flat-1mb": "297cfe8c9bae2110962c82ebe98dc8a21235bebe6fa98bb3336f3ebcfc711945" + }, + "size": 8865 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd.png", + "hash": { + "sha256": "d10b63712f48e927a2dceef1fb6bed7a9458de17599cf8837a3b34fa154390b4", + "sha256-flat-1mb": "2d47eba393c17eec208de1a9a0de9c0553bcaa30ee2ead7a47e17f2b714f74f2" + }, + "size": 787914 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_light.png", + "hash": { + "sha256": "18a6b5392d70f6b1d568ffffc731bba9a2ab49494faab53af0842fb765dd1d5d", + "sha256-flat-1mb": "23b086af2cfc9692839f0e763d29445e955041c5afc58f15f67cd7803f31605b" + }, + "size": 327661 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_transparent.png", + "hash": { + "sha256": "cd1f751701d9a8ef7d37234ea336b8e1447dafb5c5411696f9bef4733ef75244", + "sha256-flat-1mb": "fb9374b80665d453e582b3207a61cc766622d09142f2347c34fb95fe7a6da42d" + }, + "size": 261673 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9968, + "hash": { + "sha256": "496a8b7c9cd00bce0d31e6696b737256bf4077deacc3c4bd1d7a6af3543e79a7", + "sha256-flat-1mb": "554343a202d7274f81f0e1bc84b370921c8abe329a37c61364f84ade8415e839" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 11211294, + "hash": { + "sha256": "3ae9890eb09ef1c869204383847f3101e6a0f21ceea62970490ca0903f94d826", + "sha256-flat-1mb": "fc681c508ef5a267c05fcb3f0fcd4fdbda86aa58bfdf05263e25dd19da3ed27a" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 7439, + "hash": { + "sha256": "6684bb93f0451f1792ccf6b0468ab974a24143151346b8014464257ef42c7769", + "sha256-flat-1mb": "c9ec6a5eb04195a0894f7dbc5202ab3d0dd5e409c047a55c881b2f65a36061db" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 7711, + "hash": { + "sha256": "ac267a43a290a2f2844cca696ab1f4fa0fca44d2f43b9dcf2cd93985944deb99", + "sha256-flat-1mb": "0c9ef0d6eb8fbeed892d0d48651a313ab8ad7f6bf26903425d3aabd508d42b96" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 7562, + "hash": { + "sha256": "652bd7978cc0d7105311811d14b38ebff67ed17a9f3a71a802aef13e589c4c1e", + "sha256-flat-1mb": "b1d31266495c690c498435d6f0c256e5f09fa191b129f4bb8e06117f4bc1f854" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 7685, + "hash": { + "sha256": "4db253fbe83004955dbf424e11c1a144bd6a28bcb502f492db40f57f8f5cd918", + "sha256-flat-1mb": "d35e63e995e0734922f5921eb0c4ef9a4a665bffdf99f61d859a0331438b48a0" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9741, + "hash": { + "sha256": "28e09a16f956090287db489c85a16da90b399498da92a9c04996db3f582d801e", + "sha256-flat-1mb": "44d9c303932395c3b0277a715bf0eb9404ea98ed174a6fd6a9e69d26b06fb01a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904", + "sha256-flat-1mb": "017c857f3ff82b1043594009c06632954b0063d017197aec539b4f13c7a41b97" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5402, + "hash": { + "sha256": "45c343373862b6f4513be458cf9286d5b9165bedc32c8b99ed657ee41bcbaffc", + "sha256-flat-1mb": "5938ea89c83243178997fff571d57d0c58389c166d8d25ed65c40930350147ce" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904", + "sha256-flat-1mb": "017c857f3ff82b1043594009c06632954b0063d017197aec539b4f13c7a41b97" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5624, + "hash": { + "sha256": "b104149134afdea3b674808e9d009e65d2bf6def84ba763807b25ecdf44a9c8e", + "sha256-flat-1mb": "112df21bf0e02b016cd4782a7a2ccf53bb3b63cc6a863b381198f800b0d98487" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 5814, + "hash": { + "sha256": "3a5a141d02e4c87aa9e3745ca37ca19ea7fac3c55f7c5dc50b987970ec2cc90a", + "sha256-flat-1mb": "3b698fa0211b27ee6ef0b1d2c8895b22bc87a966613aa55983e1528e2d15252b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904", + "sha256-flat-1mb": "017c857f3ff82b1043594009c06632954b0063d017197aec539b4f13c7a41b97" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4584, + "hash": { + "sha256": "ca16d29435c6e34e1e8f03b1d3db97228ebd7b59a106868f3cbdd46288c16dcf", + "sha256-flat-1mb": "5ae6e39d2904f6a7e743024554132f98c5b62955c21681ac1cdc1939cc963198" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_brush_a01_01.json", + "size": 11538, + "hash": { + "sha256": "d6056f5d1ab79b8bd0974ae77bb023583c6c365e7f4ba817e2f17d9187c67238", + "sha256-flat-1mb": "b08bf668e98c428eda409f234248540711c380de6e5232233b97affcde89d942" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_brush_a01_01.usd", + "size": 10267, + "hash": { + "sha256": "e86858da2dbabf7f9f5791fbdc7ce70a8d29324092762b2ddad469dd11139385", + "sha256-flat-1mb": "04488fd2970541ea8c9e475df42cf4d157a0b45426c9df829f315049c53d7db5" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rope_white_a01_tile_alb.png", + "size": 116512, + "hash": { + "sha256": "38c950b9d809e6b9a75c51d5f8b93108c55ddbf8b2fd52a3c96576613baed390", + "sha256-flat-1mb": "f530e4d2e30f93c39b8f53adc9e02d6eeb698e2064ba8a48595c15a736d20bbc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rope_white_a01_tile_nor.png", + "size": 4405456, + "hash": { + "sha256": "6b5c4121796a50149b14c95605c49875af026f1da43dd3f54547bb97ea27654d", + "sha256-flat-1mb": "5d2609fa886c6848cb9ed4db190d429e680e1684e4224acf78a6723170751d71" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rope_white_a01_tile_orm.png", + "size": 4735770, + "hash": { + "sha256": "18ea61358f56a946746d4c180eadb1e78e58fc58987a4def18fec34a08014f81", + "sha256-flat-1mb": "10bdee1d2dd4af483e5299b8a1e0ab2ffdc5249c7acadf60c445c62426c999cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rope_white_a01_tile_alb.png", + "size": 116512, + "hash": { + "sha256": "38c950b9d809e6b9a75c51d5f8b93108c55ddbf8b2fd52a3c96576613baed390", + "sha256-flat-1mb": "f530e4d2e30f93c39b8f53adc9e02d6eeb698e2064ba8a48595c15a736d20bbc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rope_white_a01_tile_nor.png", + "size": 4405456, + "hash": { + "sha256": "6b5c4121796a50149b14c95605c49875af026f1da43dd3f54547bb97ea27654d", + "sha256-flat-1mb": "5d2609fa886c6848cb9ed4db190d429e680e1684e4224acf78a6723170751d71" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rope_white_a01_tile_orm.png", + "size": 4735770, + "hash": { + "sha256": "18ea61358f56a946746d4c180eadb1e78e58fc58987a4def18fec34a08014f81", + "sha256-flat-1mb": "10bdee1d2dd4af483e5299b8a1e0ab2ffdc5249c7acadf60c445c62426c999cb" + } + } + ] +} diff --git a/cleaning_brush_a01/.metadata/static-validation.json b/cleaning_brush_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..a22cea52da5710b481997558fa3eb9ec6ab93982 --- /dev/null +++ b/cleaning_brush_a01/.metadata/static-validation.json @@ -0,0 +1,168 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_brush_a01", + "root_usd": "simready_usd/sm_cleaning_brush_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:17.087614+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.003', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:16.844Z", + "image_digest": null, + "input_sha256": { + "cleaning_brush_a01": "3c93290be791e8dd060d0d2d5c63e7ea893ae19ddb80aecb53e1849bcc57bf40" + }, + "job_id": "validate-cleaning_brush_a01", + "native_exit_codes": { + "cleaning_brush_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:04.678Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_brush_a01/com.nvidia.simready.packaging.json b/cleaning_brush_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..c65217ed32404144a33a82a77cd27ce05b9d35ae --- /dev/null +++ b/cleaning_brush_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_brush_a01.2026.09.18_101859234409", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "fef4a2fa7fd9fa91c690f4eee0b0df1b3564fbba20d17046348b735a302d5c1f" + } + } + ], + "content_hash": { + "sha256": "93b35042149979456583d104c5c2b8e202232b131654f829e3e12887c77c4949" + }, + "package_hash": { + "sha256": "4a7b47db6067155e8dbad921cc422d0858d4907c3b42bbbad3bae6a42071449e" + } +} diff --git a/cleaning_brush_a01/simready_usd/.simready/validation.json b/cleaning_brush_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..bfa0a7b67be7ce1b0b46744bbf0ca62cea41de6f --- /dev/null +++ b/cleaning_brush_a01/simready_usd/.simready/validation.json @@ -0,0 +1,278 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.003']", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.003', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd.png b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..9dcd806a875f4d28bd83af8050114f98f19ec0ac --- /dev/null +++ b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d10b63712f48e927a2dceef1fb6bed7a9458de17599cf8837a3b34fa154390b4 +size 787914 diff --git a/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_light.png b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..f39ba2b263e72db423e5621ea69c9bcd893fffcf --- /dev/null +++ b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18a6b5392d70f6b1d568ffffc731bba9a2ab49494faab53af0842fb765dd1d5d +size 327661 diff --git a/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_transparent.png b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..a11616c168ef928e0433cfd085ffd41a2a836671 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/.thumbs/256x256/sm_cleaning_brush_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd1f751701d9a8ef7d37234ea336b8e1447dafb5c5411696f9bef4733ef75244 +size 261673 diff --git a/cleaning_brush_a01/simready_usd/LICENSE.txt b/cleaning_brush_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_brush_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3faf8ab54ee349387a9e4a55be0366219321acb6 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38c950b9d809e6b9a75c51d5f8b93108c55ddbf8b2fd52a3c96576613baed390 +size 116512 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..936de47522a178c0fef1932a19d7f803bdc5a39d --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b5c4121796a50149b14c95605c49875af026f1da43dd3f54547bb97ea27654d +size 4405456 diff --git a/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..19a0c622ad2bfbcf0861a7fe8c1033a9ac00c761 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/Textures/t_plastic_rope_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18ea61358f56a946746d4c180eadb1e78e58fc58987a4def18fec34a08014f81 +size 4735770 diff --git a/cleaning_brush_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_brush_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0ec7fc14a9a706511993652589e40ce2967f2f42 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904 +size 4299 diff --git a/cleaning_brush_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_brush_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..839ddb5ca7830f12bdbe8b57d49e6dc56aca3000 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45c343373862b6f4513be458cf9286d5b9165bedc32c8b99ed657ee41bcbaffc +size 5402 diff --git a/cleaning_brush_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_brush_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0ec7fc14a9a706511993652589e40ce2967f2f42 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904 +size 4299 diff --git a/cleaning_brush_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_brush_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..47733dd9a4f7cb41c8afe170125d255d328004ec --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b104149134afdea3b674808e9d009e65d2bf6def84ba763807b25ecdf44a9c8e +size 5624 diff --git a/cleaning_brush_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_brush_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0ec7fc14a9a706511993652589e40ce2967f2f42 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4234583be0ac88547ff0cbf1de24587472891134d7dcf2966cd08dacaf23904 +size 4299 diff --git a/cleaning_brush_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_brush_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..833135c89ba63ace56f993729b5885b0ed6ebc64 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca16d29435c6e34e1e8f03b1d3db97228ebd7b59a106868f3cbdd46288c16dcf +size 4584 diff --git a/cleaning_brush_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_brush_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..7f1f500d2ed077029259f576fa3b5b98a8109ca6 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a5a141d02e4c87aa9e3745ca37ca19ea7fac3c55f7c5dc50b987970ec2cc90a +size 5814 diff --git a/cleaning_brush_a01/simready_usd/payloads/base.usda b/cleaning_brush_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..343d61d56c08215cdcc721405e96a921e2e31c01 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:496a8b7c9cd00bce0d31e6696b737256bf4077deacc3c4bd1d7a6af3543e79a7 +size 9968 diff --git a/cleaning_brush_a01/simready_usd/payloads/geometries.usd b/cleaning_brush_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..f5f06b3d8d8d4b54e6755269d334bc4b34d01cfa --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ae9890eb09ef1c869204383847f3101e6a0f21ceea62970490ca0903f94d826 +size 11211294 diff --git a/cleaning_brush_a01/simready_usd/payloads/instances.usda b/cleaning_brush_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..13d551cb8b16fbee889cc34ccf9a1315dc9dd5a8 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6684bb93f0451f1792ccf6b0468ab974a24143151346b8014464257ef42c7769 +size 7439 diff --git a/cleaning_brush_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_brush_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..2bd9ff12aa355e90c4dfeb1cc703255fc5e904a8 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac267a43a290a2f2844cca696ab1f4fa0fca44d2f43b9dcf2cd93985944deb99 +size 7711 diff --git a/cleaning_brush_a01/simready_usd/payloads/instances_newton.usda b/cleaning_brush_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..e21cc31febe5aa15dfb0eec4532df71ff287445b --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:652bd7978cc0d7105311811d14b38ebff67ed17a9f3a71a802aef13e589c4c1e +size 7562 diff --git a/cleaning_brush_a01/simready_usd/payloads/instances_physx.usda b/cleaning_brush_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..3c1c5ec90c954f3aa9dde564ee93e9ee188f4a83 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4db253fbe83004955dbf424e11c1a144bd6a28bcb502f492db40f57f8f5cd918 +size 7685 diff --git a/cleaning_brush_a01/simready_usd/payloads/materials.usda b/cleaning_brush_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..608a66b59d75db5a428047ead9c3a5891057ea57 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:28e09a16f956090287db489c85a16da90b399498da92a9c04996db3f582d801e +size 9741 diff --git a/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.json b/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..3074c54aa453e4533d1b38c9422f7303a4181c92 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.json @@ -0,0 +1,325 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.1620839536190033, + 0.08557254821062088, + 0.1561550796031952 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_brush_a01\\simready_physx_usd\\sm_cleaning_brush_a01_01.usd", + "asset_name": "cleaning_brush_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.26876822113990784, + "qcode": "Q614467", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_brush_a01_01.usd", + "usd_date_generated": "2026-02-20 15:18:55", + "uuid": "48d395a1-c57d-48af-9674-1daa4cb4e7e2", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.003']", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.003', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_brush_a01", + "asset_name": "cleaning_brush_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_brush_a01_01.usd", + "usd_date_generated": "2026-02-20 15:18:55", + "used_dsrs_exporter": true +} diff --git a/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.usd b/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..f06567d899aa4835a3db207baac8fa5bac0b2d03 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/sm_cleaning_brush_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e86858da2dbabf7f9f5791fbdc7ce70a8d29324092762b2ddad469dd11139385 +size 10267 diff --git a/cleaning_brush_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_brush_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_brush_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_brush_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_brush_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_brush_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_alb.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3faf8ab54ee349387a9e4a55be0366219321acb6 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38c950b9d809e6b9a75c51d5f8b93108c55ddbf8b2fd52a3c96576613baed390 +size 116512 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_nor.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..936de47522a178c0fef1932a19d7f803bdc5a39d --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b5c4121796a50149b14c95605c49875af026f1da43dd3f54547bb97ea27654d +size 4405456 diff --git a/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_orm.png b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..19a0c622ad2bfbcf0861a7fe8c1033a9ac00c761 --- /dev/null +++ b/cleaning_brush_a01/simready_usd/source_assets/t_plastic_rope_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18ea61358f56a946746d4c180eadb1e78e58fc58987a4def18fec34a08014f81 +size 4735770 diff --git a/cleaning_caddy_a01/.metadata/LICENSE.txt b/cleaning_caddy_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_caddy_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_caddy_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_caddy_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..2088403de0e2abf72c289b9dc7581a625255d8a6 --- /dev/null +++ b/cleaning_caddy_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:19:45", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_caddy_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_caddy_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..04ffe2d4fb454ef8dbadb609be625f428fe82cee --- /dev/null +++ b/cleaning_caddy_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "2d1931732b037ad74217f4710a3701e63c5b58ca3e9a03957ed15fe5947cdf0a", + "sha256-flat-1mb": "7262b89291fbe7903e276100b662586b93b1af5d19583da00a154ff2cb803724" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd.png", + "hash": { + "sha256": "c2fc8cf8bf82fc6a14b6dacee807b4c076d34cef18dba3c8a018f2211559d5fb", + "sha256-flat-1mb": "5baa46052f0b4c2302f3f80144ba4ef7a8e4a71f041dc3b66881769a3c8340f8" + }, + "size": 939169 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_light.png", + "hash": { + "sha256": "250420d87c4f9c02302e38ce89f902288d7a3a079458526b9d2dd21c8e68969f", + "sha256-flat-1mb": "30167e1640828566d1cbf63e5a40e1bac127383f09e80e9d813c74f86e2e575c" + }, + "size": 554500 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_transparent.png", + "hash": { + "sha256": "98b89d0bbd63e017d50dd5a85f1716cd9b7db0726e5a76cebb039c243f0a2470", + "sha256-flat-1mb": "248b238f4b71dd85e22b05fd258a02a299bf11756f0b41725c260bbc13dc9027" + }, + "size": 552658 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9735, + "hash": { + "sha256": "c8f212ee99661e9498ca61b3059dfa76f4992e7992a8c4f51c15264ca2680bfd", + "sha256-flat-1mb": "26856aea64dea9b5bee511b7865a66e97c9a85507fb6079c12b05e2d3b3275b8" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1606137, + "hash": { + "sha256": "ffc48919fdf5f86a9b65d2aad1d18e33b11f508a74306ef9f6745b46e5dc57e5", + "sha256-flat-1mb": "d1e677c743cdd9c316e645bd579a9b3796278ea7217ccb671f4202a5f82fa79f" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5357, + "hash": { + "sha256": "bf91d691787187b82729460f6067f57a3a42863acfa73633dc76783861c96e2e", + "sha256-flat-1mb": "723937cefbe495f15318cdb78c06cd5c09ef945aba73b84f47e475ab2e6bc803" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5629, + "hash": { + "sha256": "87f8154aa975c1a64ff527d1b4593557794259ce12db0c078a8ebe2342170437", + "sha256-flat-1mb": "36d469457e218b5261c5b2ed90c5088b11741290c5c265a8a9c2a66d9de5ab87" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5480, + "hash": { + "sha256": "325a7a676d8ad7b2fda3c7fbe8599cc08f1d66fec97767477592639ed3ef73a3", + "sha256-flat-1mb": "02fa25c8952ea24d5f678b4ea49f18a6ffbd2510751af63effaafff0339bdb04" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5497, + "hash": { + "sha256": "1beb8c3137200fa9296b629978d035976e806ae9beda7b06d0102757fd6d65d8", + "sha256-flat-1mb": "7ad3a94280f26c6c98c466d65d7babf70f115dd7def31d18b113e9c656bea4cd" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 7033, + "hash": { + "sha256": "422bdc31b11ecc640190593cba884577f477175f8c2cf2e0c495bf32e2aecad3", + "sha256-flat-1mb": "82260334e6f232a02aa6b927d4b503d534076afce54785fc2bd78c99a2993a32" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff", + "sha256-flat-1mb": "1bea41446f88b99dbcbe8101f0b4da758d860986a5e6175d462e91cddae6f2d3" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5169, + "hash": { + "sha256": "aa35d3242107d2e719a134c39d33516a29256cc71ed77d1911f2114171e57372", + "sha256-flat-1mb": "34d31c581bd907ba22f5af29989687c55ae28f689ce4199741b0edfe4d0230ad" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff", + "sha256-flat-1mb": "1bea41446f88b99dbcbe8101f0b4da758d860986a5e6175d462e91cddae6f2d3" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4887, + "hash": { + "sha256": "17279cb132d1bafa4451ecda7d697e1a21314fa463097ee4740449792383398d", + "sha256-flat-1mb": "a75c3fe5d9cefedd49a32f549f3e4086c667a29e32e294a5a5daecc219d10a7b" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4840, + "hash": { + "sha256": "cf522d6e512cdc5f0f55db08621fb0dc316144feb1ceec074c670032e6be3c97", + "sha256-flat-1mb": "3e88cc1ea8c25cc619e8028bc028da2e7066c6f465449a0f29a2c894e86e8f33" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff", + "sha256-flat-1mb": "1bea41446f88b99dbcbe8101f0b4da758d860986a5e6175d462e91cddae6f2d3" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4584, + "hash": { + "sha256": "ee11a45e4b058df9039d35f5bc69a922473fef9389f861b09c6a0eb8d6848751", + "sha256-flat-1mb": "e78c848cba3757f8f7c88a57cd2005b672c1f38f672858b766fe7c588bb3e81a" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_caddy_a01_01.json", + "size": 11267, + "hash": { + "sha256": "dea0e28e63f4de150cb4ecba78a8c53e3307fe6d7e9aaa9f47092ddb133ab69d", + "sha256-flat-1mb": "a07cb95b109f5bc98d30efcfed648bcb73ddb811ac00143ac7ecac6b6270022e" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_caddy_a01_01.usd", + "size": 9855, + "hash": { + "sha256": "667867867eb7f9f288935fe8df035c094103dbb9418f0691667cdfabca86fb63", + "sha256-flat-1mb": "ce9570b1f3171bf9a088e3e01e12c2d0dca05ed91d9193838b68b4cc0c742544" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningCaddy_blue_a01_alb.png", + "size": 15824500, + "hash": { + "sha256": "f7b2cf5944495e4919a914b3d074c1100f2aa8f625d76e4184cfb2f0cff5f6b6", + "sha256-flat-1mb": "07f6aad50993c697f1f81898440e8fbb80e478ef359e93648bd3e572973d71e6" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningCaddy_blue_a01_nor.png", + "size": 25705808, + "hash": { + "sha256": "b17f82c2e226087995c67d2c7efbb983106e698ad8a265a85d4388782cb4dbb6", + "sha256-flat-1mb": "3b3b75284b7a5265c22a4ad44c3a7e716ef75743c8e7c276a844f64294b33467" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaningCaddy_blue_a01_orm.png", + "size": 12352300, + "hash": { + "sha256": "fe3f2d70899d17d5f4f0ffa0f2c6599617bb211ebbcfca6e10e6cdc8f04e8527", + "sha256-flat-1mb": "844b7454e6e4cb38f458a40312d08c98ef99517f2a6d2a1b031823bf5be5b4c9" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningCaddy_blue_a01_alb.png", + "size": 15824500, + "hash": { + "sha256": "f7b2cf5944495e4919a914b3d074c1100f2aa8f625d76e4184cfb2f0cff5f6b6", + "sha256-flat-1mb": "07f6aad50993c697f1f81898440e8fbb80e478ef359e93648bd3e572973d71e6" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningCaddy_blue_a01_nor.png", + "size": 25705808, + "hash": { + "sha256": "b17f82c2e226087995c67d2c7efbb983106e698ad8a265a85d4388782cb4dbb6", + "sha256-flat-1mb": "3b3b75284b7a5265c22a4ad44c3a7e716ef75743c8e7c276a844f64294b33467" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaningCaddy_blue_a01_orm.png", + "size": 12352300, + "hash": { + "sha256": "fe3f2d70899d17d5f4f0ffa0f2c6599617bb211ebbcfca6e10e6cdc8f04e8527", + "sha256-flat-1mb": "844b7454e6e4cb38f458a40312d08c98ef99517f2a6d2a1b031823bf5be5b4c9" + } + } + ] +} diff --git a/cleaning_caddy_a01/.metadata/static-validation.json b/cleaning_caddy_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..59bc185afa3903f8d54e5935d06db7fc671604b2 --- /dev/null +++ b/cleaning_caddy_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_caddy_a01", + "root_usd": "simready_usd/sm_cleaning_caddy_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:21.684656+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:21.313Z", + "image_digest": null, + "input_sha256": { + "cleaning_caddy_a01": "067cf6a3318a7321210505a247496bbfb79d1d78a36c1ae75ce189d408d1edc7" + }, + "job_id": "validate-cleaning_caddy_a01", + "native_exit_codes": { + "cleaning_caddy_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:12.847Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_caddy_a01/com.nvidia.simready.packaging.json b/cleaning_caddy_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8d867fc7d707150376b2d5b4740aad6cdb02bec4 --- /dev/null +++ b/cleaning_caddy_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_caddy_a01.2026.09.18_101944740177", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "75b9b110a031de8163eab79fb16c7ecbb4a827db72168bb55a080358b9382c09" + } + } + ], + "content_hash": { + "sha256": "2b893820cf1cd6da3b664d650d4410f81a4f9facb3da7c7c47014288c6334fd2" + }, + "package_hash": { + "sha256": "c3fdcabfcba85a3a986cdac689039c6099f4bc3ea2cf2c92ebb5c74cd5d13003" + } +} diff --git a/cleaning_caddy_a01/simready_usd/.simready/validation.json b/cleaning_caddy_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..347f5719c83e9896cad3cc1aa206ba97a24b841b --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd.png b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..7ad7ab8bab33e1d2440c23b0bb65ce0b1cc0369c --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2fc8cf8bf82fc6a14b6dacee807b4c076d34cef18dba3c8a018f2211559d5fb +size 939169 diff --git a/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_light.png b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..f3a986b7e8aaafdbcfa1625b795b6642cca24761 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:250420d87c4f9c02302e38ce89f902288d7a3a079458526b9d2dd21c8e68969f +size 554500 diff --git a/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_transparent.png b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..a54af4f741e372ec0feea0c5d113eab7e2e5ece1 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/.thumbs/256x256/sm_cleaning_caddy_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98b89d0bbd63e017d50dd5a85f1716cd9b7db0726e5a76cebb039c243f0a2470 +size 552658 diff --git a/cleaning_caddy_a01/simready_usd/LICENSE.txt b/cleaning_caddy_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_alb.png b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..08d9a137b45071dd6222ee4ad875c64bca1aa88c --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7b2cf5944495e4919a914b3d074c1100f2aa8f625d76e4184cfb2f0cff5f6b6 +size 15824500 diff --git a/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_nor.png b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8d01736cc8f2b803a72747b6b8604eb1f8284fc8 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b17f82c2e226087995c67d2c7efbb983106e698ad8a265a85d4388782cb4dbb6 +size 25705808 diff --git a/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_orm.png b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..547b427c13bce2abf8121e4a3ffd81ff4262b836 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/Textures/t_cleaningCaddy_blue_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe3f2d70899d17d5f4f0ffa0f2c6599617bb211ebbcfca6e10e6cdc8f04e8527 +size 12352300 diff --git a/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..383f37b01229333afa2f23b3012b4ec824492325 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff +size 4299 diff --git a/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c4cb474b9f0b7fe0f6a269c88c92541f87924170 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa35d3242107d2e719a134c39d33516a29256cc71ed77d1911f2114171e57372 +size 5169 diff --git a/cleaning_caddy_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_caddy_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..383f37b01229333afa2f23b3012b4ec824492325 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff +size 4299 diff --git a/cleaning_caddy_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_caddy_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..846b1bd0f427aaf3a027a4c479667a686e052ce9 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17279cb132d1bafa4451ecda7d697e1a21314fa463097ee4740449792383398d +size 4887 diff --git a/cleaning_caddy_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_caddy_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..383f37b01229333afa2f23b3012b4ec824492325 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:583c40f5a1485bd0f6738abf67320be279da601e51736b93ba32da76598737ff +size 4299 diff --git a/cleaning_caddy_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_caddy_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..261d1f06f25ba058d1c6d27504f41e6247a8d15c --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee11a45e4b058df9039d35f5bc69a922473fef9389f861b09c6a0eb8d6848751 +size 4584 diff --git a/cleaning_caddy_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_caddy_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..13a05dab50bb8474c437a2963c55eea00495bbd3 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf522d6e512cdc5f0f55db08621fb0dc316144feb1ceec074c670032e6be3c97 +size 4840 diff --git a/cleaning_caddy_a01/simready_usd/payloads/base.usda b/cleaning_caddy_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..bb3ebc8f1781a6019b9261e0f5a7a827c51226e4 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8f212ee99661e9498ca61b3059dfa76f4992e7992a8c4f51c15264ca2680bfd +size 9735 diff --git a/cleaning_caddy_a01/simready_usd/payloads/geometries.usd b/cleaning_caddy_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..0fd072b55f5a814b03873e8f3d89b34c543a41e5 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffc48919fdf5f86a9b65d2aad1d18e33b11f508a74306ef9f6745b46e5dc57e5 +size 1606137 diff --git a/cleaning_caddy_a01/simready_usd/payloads/instances.usda b/cleaning_caddy_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..7696f96d7db8cdbbf3cc10469a2e9c6e63e5c6c3 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf91d691787187b82729460f6067f57a3a42863acfa73633dc76783861c96e2e +size 5357 diff --git a/cleaning_caddy_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_caddy_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..9a6198afc2b94594ab06112fbe875b2e2b3e85dc --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87f8154aa975c1a64ff527d1b4593557794259ce12db0c078a8ebe2342170437 +size 5629 diff --git a/cleaning_caddy_a01/simready_usd/payloads/instances_newton.usda b/cleaning_caddy_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..cfb31c2941c7d2e568826d566913fddd37c7a08e --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:325a7a676d8ad7b2fda3c7fbe8599cc08f1d66fec97767477592639ed3ef73a3 +size 5480 diff --git a/cleaning_caddy_a01/simready_usd/payloads/instances_physx.usda b/cleaning_caddy_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..7c316573cf376d485a9f3d3f6fcaa1830bc3a0fa --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1beb8c3137200fa9296b629978d035976e806ae9beda7b06d0102757fd6d65d8 +size 5497 diff --git a/cleaning_caddy_a01/simready_usd/payloads/materials.usda b/cleaning_caddy_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..e4e160f7cc953bb294a63b200b0e0b23521a4593 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:422bdc31b11ecc640190593cba884577f477175f8c2cf2e0c495bf32e2aecad3 +size 7033 diff --git a/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.json b/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8bf94d7f3754bdedc1a132a6c524f681749b0f35 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.3820664584636688, + 0.3119569420814514, + 0.20412012934684753 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_caddy_a01\\simready_physx_usd\\sm_cleaning_caddy_a01_01.usd", + "asset_name": "cleaning_caddy_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 1.8262354135513306, + "qcode": "Q613972", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_caddy_a01_01.usd", + "usd_date_generated": "2026-02-20 15:24:06", + "uuid": "2d945e79-3bdc-45b2-b56e-4da1ecdcb539", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_caddy_a01", + "asset_name": "cleaning_caddy_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_caddy_a01_01.usd", + "usd_date_generated": "2026-02-20 15:24:06", + "used_dsrs_exporter": true +} diff --git a/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.usd b/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..bce9c23226fa9229f35d1f92e9ba0368f65170fb --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/sm_cleaning_caddy_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:667867867eb7f9f288935fe8df035c094103dbb9418f0691667cdfabca86fb63 +size 9855 diff --git a/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_caddy_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_alb.png b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..08d9a137b45071dd6222ee4ad875c64bca1aa88c --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7b2cf5944495e4919a914b3d074c1100f2aa8f625d76e4184cfb2f0cff5f6b6 +size 15824500 diff --git a/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_nor.png b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8d01736cc8f2b803a72747b6b8604eb1f8284fc8 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b17f82c2e226087995c67d2c7efbb983106e698ad8a265a85d4388782cb4dbb6 +size 25705808 diff --git a/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_orm.png b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..547b427c13bce2abf8121e4a3ffd81ff4262b836 --- /dev/null +++ b/cleaning_caddy_a01/simready_usd/source_assets/t_cleaningCaddy_blue_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe3f2d70899d17d5f4f0ffa0f2c6599617bb211ebbcfca6e10e6cdc8f04e8527 +size 12352300 diff --git a/cleaning_cloth_a01/.metadata/LICENSE.txt b/cleaning_cloth_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_cloth_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_cloth_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_cloth_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..6cdaae84fedba6469d3eef5e05d5bd33a27a6165 --- /dev/null +++ b/cleaning_cloth_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:20:31", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_cloth_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_cloth_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..09e559bf3b30b29ffbcbf7b1a0242ca202e044fc --- /dev/null +++ b/cleaning_cloth_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8425aa9f753ae2d48a45ab6a8610b0056719e9c7bc8ba9a1fe2dbf687cd44543", + "sha256-flat-1mb": "5fbad780dddc083dd73957c7b092b3af4e8c0b1715a781ce3f966b7e049be169" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd.png", + "hash": { + "sha256": "683bfbd3cb36b6bb0028d5bdcfaf615ad620890f14ccd2f7adf8ae4c6b01dd62", + "sha256-flat-1mb": "c6a3dc989ce029638675d73570990e9c7688fec346efe49ff470d0ed348371c1" + }, + "size": 1136652 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_light.png", + "hash": { + "sha256": "5b7682d0acc977bdd47ba465009f9dbf048122ff784ba977cdc2a660825b1e5d", + "sha256-flat-1mb": "f49c478d2f7566c9f461aed5e4778c8ad570269c79f39302a4f9be5899bd814e" + }, + "size": 787098 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_transparent.png", + "hash": { + "sha256": "5818ed112b803d3675f642e95e5ffb1f60b573ebaea7388829df26842e502e8e", + "sha256-flat-1mb": "048c2da8742c5776555d4bc57d4c05f5cec7802a2570049e78bfa87540f6e0e9" + }, + "size": 709704 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9453, + "hash": { + "sha256": "441485906eed0f201ab1f9ae9cb9eb64ee591b453b7e5c0b2578618689cba354", + "sha256-flat-1mb": "e56808ce0d066fd0673e2cee25f9b693a064264ace37fe92a4faf20d1beac98b" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 7807750, + "hash": { + "sha256": "4aae2e4060c73544e3972f344ebe11d145765d87b44682c9086662aa5d4a07e2", + "sha256-flat-1mb": "13412d1ca666490b9af582e4249c8bd6f91d9f3252d9233e067a1b695d4ab92a" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 6385, + "hash": { + "sha256": "f4c30f0e378f56d3148082078d987370a879f28bf643171d83d8e4508137003a", + "sha256-flat-1mb": "a0f29b70087d5a88353b6e481848a902c450fbdf94133cc04f776a9a90b1c667" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 6657, + "hash": { + "sha256": "dc8fc5021336d466097a07b6f04c3a6535a87de71192c2ce3577bea3c34c0c9a", + "sha256-flat-1mb": "f28c510ea1d8d7355c7446c0b4f3d005e3c6af928bd4db949555526dc367ec5b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 6508, + "hash": { + "sha256": "a9a9b9fddf4f32916f8dde740c7aa35182ee39d81be0a0cc68a4ce81cd025f52", + "sha256-flat-1mb": "d6017263f25c14984d87e0c352001c5356a5756f9bd3b82989c723eb5692edd9" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 6738, + "hash": { + "sha256": "2cabc747ba1f63c8665b602d3465e9589fe4c5ad09db555232ca442c911d3bf1", + "sha256-flat-1mb": "8c8d760e8c8364b39ecb52679d3c6e1907000de1cfbcbc32c9556bd56ce27338" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 16037, + "hash": { + "sha256": "fccdad4de0f8ca2aea0be6ac2e39284dd3bc754ae8eafc688c642a0a6c299f56", + "sha256-flat-1mb": "045fcb27e1805dde5043c53ccd8b79cb5183e102141250993a7e45969907be5c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f", + "sha256-flat-1mb": "69a0411f9b7662d63f9c130e41e5cc2c778376440fe3ce749228478542a9ce6b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5259, + "hash": { + "sha256": "4430a3d563f584d114e04c1ef0c9b84da043083de031b3e039a47090f9eb83dc", + "sha256-flat-1mb": "8fb8eff4ecea5563e90b8d89f89f0233694a51ed7210b519bee7e90f28af4081" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f", + "sha256-flat-1mb": "69a0411f9b7662d63f9c130e41e5cc2c778376440fe3ce749228478542a9ce6b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5145, + "hash": { + "sha256": "eac1a1e65204f9e2cbb0fc03a488571dc94a11570de4c42fcfeb16b8946f55b0", + "sha256-flat-1mb": "5b133eb662cf850a7ebe153f934a274e25c6221d317a3b891919c003864f47bb" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 5179, + "hash": { + "sha256": "534a22bda98c69ce26e4620a718ee30a26617a7d6240b9baabde38db5ffb4e55", + "sha256-flat-1mb": "e72fe37284d1de640c54a733d8b9c9ddf92249f06527d12ce2d208dcb65eb0df" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f", + "sha256-flat-1mb": "69a0411f9b7662d63f9c130e41e5cc2c778376440fe3ce749228478542a9ce6b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4584, + "hash": { + "sha256": "d3d2fd48b4d9727617df483fd6de2337ed25a473c2ac9a80d0db0354a62cbb3f", + "sha256-flat-1mb": "6d3945eb250a66db72bb44e3be267ab0a92d5dcf72e4250e59679c5cfdb175c9" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_cloth_a01_01.json", + "size": 11270, + "hash": { + "sha256": "a45300792a90d0a124e1c3de45e9163294196e1d50ecbcb7fcc760c498a86a9d", + "sha256-flat-1mb": "d0a423bd7dffcef5eba1fb163bac64b46b26c3684c9ce99a541a3d0757327020" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_cloth_a01_01.usd", + "size": 10073, + "hash": { + "sha256": "562f7d4d933288a1f53ccf6cc5769627d102ebd02dc8783f9849c6f43bbc7a6f", + "sha256-flat-1mb": "623498380dd033981a5e32c42d942f3d21ee1eed1e0e10761dbe8cce5f0702af" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png", + "size": 14383937, + "hash": { + "sha256": "74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642", + "sha256-flat-1mb": "2465406c7a83bb220329c1098bfb659afd85ccfc6c01840715280aaf6d21aaf7" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png", + "size": 22889309, + "hash": { + "sha256": "39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f", + "sha256-flat-1mb": "60f9b689daa5e13edf34c6c5ef21b8605a135d512504a55b83dda900d09c1b14" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png", + "size": 6335516, + "hash": { + "sha256": "ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd", + "sha256-flat-1mb": "5367cdb2c26f1c15777afc2405b555a4f012f77db6b1cfc39d233f61b62a0dca" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png", + "size": 14383937, + "hash": { + "sha256": "74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642", + "sha256-flat-1mb": "2465406c7a83bb220329c1098bfb659afd85ccfc6c01840715280aaf6d21aaf7" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png", + "size": 22889309, + "hash": { + "sha256": "39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f", + "sha256-flat-1mb": "60f9b689daa5e13edf34c6c5ef21b8605a135d512504a55b83dda900d09c1b14" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png", + "size": 6335516, + "hash": { + "sha256": "ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd", + "sha256-flat-1mb": "5367cdb2c26f1c15777afc2405b555a4f012f77db6b1cfc39d233f61b62a0dca" + } + } + ] +} diff --git a/cleaning_cloth_a01/.metadata/static-validation.json b/cleaning_cloth_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ea1bfb6ef6fa0d075754bef6e5491058e24d71a6 --- /dev/null +++ b/cleaning_cloth_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_cloth_a01", + "root_usd": "simready_usd/sm_cleaning_cloth_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:25.519178+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:25.266Z", + "image_digest": null, + "input_sha256": { + "cleaning_cloth_a01": "3b9927b2c647e659fed440eb3cb67bb6d2c96027c7d1a87a6b210083de83bab3" + }, + "job_id": "validate-cleaning_cloth_a01", + "native_exit_codes": { + "cleaning_cloth_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:16.721Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_cloth_a01/com.nvidia.simready.packaging.json b/cleaning_cloth_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..4c9114524d5f366c5f1612693b16f02550ffe1fb --- /dev/null +++ b/cleaning_cloth_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_cloth_a01.2026.09.18_102030777912", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "a56be49b185184b81c831d354a640649bb0ae004e23f05bc7a11a64b7f139af9" + } + } + ], + "content_hash": { + "sha256": "7c019accc27055ba0bac01a7cc041fa8b741bedaf65a390e6bc95bcb2ca443a8" + }, + "package_hash": { + "sha256": "1218e07c5b40a22ebbb290e54538a8b14b5ddee1949e61f548577b38ab6a76f8" + } +} diff --git a/cleaning_cloth_a01/simready_usd/.simready/validation.json b/cleaning_cloth_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..23cafa9ec34579ec298eb1b8c7c426180041b258 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd.png b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..99a01652833f6ca8074031a7d836d999211130f4 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:683bfbd3cb36b6bb0028d5bdcfaf615ad620890f14ccd2f7adf8ae4c6b01dd62 +size 1136652 diff --git a/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_light.png b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..d9b05dcd1ae2250de824623f702493080c2db9cc --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b7682d0acc977bdd47ba465009f9dbf048122ff784ba977cdc2a660825b1e5d +size 787098 diff --git a/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_transparent.png b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..e99005b4604ec48c6beb0498fc19781e73ef23fe --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5818ed112b803d3675f642e95e5ffb1f60b573ebaea7388829df26842e502e8e +size 709704 diff --git a/cleaning_cloth_a01/simready_usd/LICENSE.txt b/cleaning_cloth_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..352973c1e24f789517eab1b88e75a6d168224910 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642 +size 14383937 diff --git a/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..375206d381895bb02217f355cc9623a2aeaaed67 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f +size 22889309 diff --git a/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e91f5e59313bb315777b5285d58ba565dbe0dbd0 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd +size 6335516 diff --git a/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9f0c5292ab972b991a9f20d3bf61058dd6e7e09b --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f +size 4299 diff --git a/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..444c9c862698e0055bf358c5bbb5529ade231e54 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4430a3d563f584d114e04c1ef0c9b84da043083de031b3e039a47090f9eb83dc +size 5259 diff --git a/cleaning_cloth_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_cloth_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9f0c5292ab972b991a9f20d3bf61058dd6e7e09b --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f +size 4299 diff --git a/cleaning_cloth_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_cloth_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b5737fbb32e1793c7b35afcbfe2eebab7a0c7a81 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eac1a1e65204f9e2cbb0fc03a488571dc94a11570de4c42fcfeb16b8946f55b0 +size 5145 diff --git a/cleaning_cloth_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_cloth_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9f0c5292ab972b991a9f20d3bf61058dd6e7e09b --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e10acf0cab5fb3c63449b3d8840702d05e852f370219594d4cd4618afb8f5b7f +size 4299 diff --git a/cleaning_cloth_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_cloth_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..75fd2d848589909e0fcfc2b10d429db388345b9c --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d3d2fd48b4d9727617df483fd6de2337ed25a473c2ac9a80d0db0354a62cbb3f +size 4584 diff --git a/cleaning_cloth_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_cloth_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..addd9168ae8e92eac4b3f40037b8e5e39654b473 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:534a22bda98c69ce26e4620a718ee30a26617a7d6240b9baabde38db5ffb4e55 +size 5179 diff --git a/cleaning_cloth_a01/simready_usd/payloads/base.usda b/cleaning_cloth_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..70aae02b47164a89235e980d43fa7f2bc4ee4c94 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:441485906eed0f201ab1f9ae9cb9eb64ee591b453b7e5c0b2578618689cba354 +size 9453 diff --git a/cleaning_cloth_a01/simready_usd/payloads/geometries.usd b/cleaning_cloth_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..de4a7848d9b0e7692a9a0245477807edeab7be48 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4aae2e4060c73544e3972f344ebe11d145765d87b44682c9086662aa5d4a07e2 +size 7807750 diff --git a/cleaning_cloth_a01/simready_usd/payloads/instances.usda b/cleaning_cloth_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..b0731a22ff4bbf71a182e36add64095b723f4f15 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4c30f0e378f56d3148082078d987370a879f28bf643171d83d8e4508137003a +size 6385 diff --git a/cleaning_cloth_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_cloth_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..0358456a9da25c3f4845bb41dce0f711c5251c7e --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc8fc5021336d466097a07b6f04c3a6535a87de71192c2ce3577bea3c34c0c9a +size 6657 diff --git a/cleaning_cloth_a01/simready_usd/payloads/instances_newton.usda b/cleaning_cloth_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..be719d8c89b410bfc76f64ccc041be9d80acc5ad --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a9a9b9fddf4f32916f8dde740c7aa35182ee39d81be0a0cc68a4ce81cd025f52 +size 6508 diff --git a/cleaning_cloth_a01/simready_usd/payloads/instances_physx.usda b/cleaning_cloth_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..16e8fe651e531b3a83775a2dbf8899da75ed9b27 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cabc747ba1f63c8665b602d3465e9589fe4c5ad09db555232ca442c911d3bf1 +size 6738 diff --git a/cleaning_cloth_a01/simready_usd/payloads/materials.usda b/cleaning_cloth_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..d30b70cdd22e408226911f7653b74efbf7595f4c --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fccdad4de0f8ca2aea0be6ac2e39284dd3bc754ae8eafc688c642a0a6c299f56 +size 16037 diff --git a/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.json b/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..ee12053f94220b28449d400f8580b51f0d54b559 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.26049017906188965, + 0.23304305970668793, + 0.02060309611260891 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_cloth_a01\\simready_physx_usd\\sm_cleaning_cloth_a01_01.usd", + "asset_name": "cleaning_cloth_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.27206701040267944, + "qcode": "Q848532", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_cloth_a01_01.usd", + "usd_date_generated": "2026-02-20 15:33:11", + "uuid": "5e578214-42ef-4703-9793-cdb8521e3336", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_cloth_a01", + "asset_name": "cleaning_cloth_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_cloth_a01_01.usd", + "usd_date_generated": "2026-02-20 15:33:11", + "used_dsrs_exporter": true +} diff --git a/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.usd b/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..1e27151b2c52ec9df6f52ff9e6db091320f4a665 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/sm_cleaning_cloth_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:562f7d4d933288a1f53ccf6cc5769627d102ebd02dc8783f9849c6f43bbc7a6f +size 10073 diff --git a/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_cloth_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..352973c1e24f789517eab1b88e75a6d168224910 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642 +size 14383937 diff --git a/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..375206d381895bb02217f355cc9623a2aeaaed67 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f +size 22889309 diff --git a/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e91f5e59313bb315777b5285d58ba565dbe0dbd0 --- /dev/null +++ b/cleaning_cloth_a01/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd +size 6335516 diff --git a/cleaning_cloth_a02/.metadata/LICENSE.txt b/cleaning_cloth_a02/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_cloth_a02/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_cloth_a02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_cloth_a02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..783c3f5ce0372a9a1740aeed499284997d17aeba --- /dev/null +++ b/cleaning_cloth_a02/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:21:14", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_cloth_a02/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_cloth_a02/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..4e5345c6bde74f607e14ec20e22b29c79b84c496 --- /dev/null +++ b/cleaning_cloth_a02/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "f4c8ca75bdaf32f2ffa1688b8ce9768baa049f506308e70fec54d95c6ff28b42", + "sha256-flat-1mb": "5ac32262fed1189743dc4a4f70b2364430039983ced7cc46280505d4f8ecc898" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd.png", + "hash": { + "sha256": "aa8fbde1eb0ec23d6cc60d156a4c086e99789215c8e1fe6b0e2f00cd47f5cd5a", + "sha256-flat-1mb": "54679dbb66056fcc95db7e534ec4cecfae3dc0f86a913ae22dcefa494c4fa369" + }, + "size": 1164196 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_light.png", + "hash": { + "sha256": "a21971baeca0ed3ffd88b9c2f9fec1743bb5640916e78eb7e9a68a99ada98c76", + "sha256-flat-1mb": "1818e50f01f42e265d54730550a788ac4365506ccca3d93ee0f1816f8d0acbc7" + }, + "size": 828652 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_transparent.png", + "hash": { + "sha256": "9badbf7aac8da7fba0d6bc7ae21fce8fbc44ce2e10d7936297d165f1dfe57919", + "sha256-flat-1mb": "b89def7cf1e4878b315a8bb718244d6bd206a145d4f211e95ad9bfb639640846" + }, + "size": 689308 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8956, + "hash": { + "sha256": "9ea9169b8b37b61f91464386ecce005f4e70feaf69b0239d0ff78b0ea6ea9b5d", + "sha256-flat-1mb": "e1d176682d4a2f918c4ec812824c6a31a4d58504778a13706961a59780bb3b48" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 7861982, + "hash": { + "sha256": "da9abaa95dec019c31f197659072f87a7ccdc6d259ff70b292ab74acefbd21c4", + "sha256-flat-1mb": "e7ae0c78ce24e9fec0b1638961dc63132f833ec87e956716758f46ac4928f784" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 6380, + "hash": { + "sha256": "7472a860c59c64f99214a6d9e3242bf54058b6bc400c448f9166ca81c4efe84c", + "sha256-flat-1mb": "03ef2ebd4be79a31efa2e0d583fbb4fc5f0bd6449a9a47f03be2f3c38150063a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 6652, + "hash": { + "sha256": "52f75f24fbc5b4ad00fbca955e5c992ee03e5d5219d253a8475d9b6768a0589b", + "sha256-flat-1mb": "a279a389e75759e3e4c7215cc6aec097bf7b9d5619a6bec2dfa590fdcc2059e6" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 6503, + "hash": { + "sha256": "cfc0ba3138ca4ae55b497f583355ca67409527aa4813acabe3beb17375c1d481", + "sha256-flat-1mb": "ea2b2dda7606a252eadaa50b14abe4c6906908fe4a2eee5782b793ec64471dc8" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 6520, + "hash": { + "sha256": "0cca091710ebf6e3fc1f8d2572fb62ac9993143d5d4fccb8583aadf0337c1441", + "sha256-flat-1mb": "d931a552d80358715b25a7a1801ad069728054740d0a2e10c0c764d2b86ac338" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 16030, + "hash": { + "sha256": "a04757ea57d47df505b360190f881e8b25fff92516e193c3f0aa09578e8aa426", + "sha256-flat-1mb": "662241ed3dc6f5029a08d457487934351c0c94a321ad85459692690486829f4e" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5", + "sha256-flat-1mb": "7659a96d288f78fa152ffe8a50a047a697bab265c66fa25aa8ffe5a87c20f8fe" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5154, + "hash": { + "sha256": "0427864e0293f8a43d8a5b3c9226ae591cf3f2c8dd20619a4b445c90e17f9792", + "sha256-flat-1mb": "0b723f80c1b04b1436f655858776df50b0b232f615bf9821b57519296de6e1cc" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5", + "sha256-flat-1mb": "7659a96d288f78fa152ffe8a50a047a697bab265c66fa25aa8ffe5a87c20f8fe" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5144, + "hash": { + "sha256": "6a5cc4f3cf49bb24df97c007bbf3af23f2202014c0144d25018e65560855b238", + "sha256-flat-1mb": "c5f57609f4c50daa7e7c1e8fa4ca08d02a053ead591a985ef8b5be3c9e3bc083" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 5181, + "hash": { + "sha256": "a497824e4fea6f003a056b09b078e329c477319d0b6379c39b48de470624b03f", + "sha256-flat-1mb": "034e9ab5945fa75169823aee3ce5a152c74de005801dc9de98885d8d03dd6419" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5", + "sha256-flat-1mb": "7659a96d288f78fa152ffe8a50a047a697bab265c66fa25aa8ffe5a87c20f8fe" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4584, + "hash": { + "sha256": "16d74460025bd5bbac3c86556b2547ceaa784fa573a626536a9b764fe9273afd", + "sha256-flat-1mb": "2c204b3509ca00ba02aacde47586bb636b65b40c68735287c9b0e0bbc54652db" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_cloth_a02_01.json", + "size": 11266, + "hash": { + "sha256": "19dd441ed116225312d579f793dcc5e3d7da76c7b84efbfbb2bb45f2176d5b11", + "sha256-flat-1mb": "4f41355ff12bd626fa1062d58c64c7770db8903a2144112083896e73c8dd7669" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_cloth_a02_01.usd", + "size": 9954, + "hash": { + "sha256": "d976cd57c17cbd4f13e181b3dd6909424e7e10763de35ac99af17a2988feed49", + "sha256-flat-1mb": "8d707fddc4007503d0350ac1c26ebb720612498066e558f72a06288aba332e38" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png", + "size": 14383937, + "hash": { + "sha256": "74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642", + "sha256-flat-1mb": "2465406c7a83bb220329c1098bfb659afd85ccfc6c01840715280aaf6d21aaf7" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png", + "size": 22889309, + "hash": { + "sha256": "39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f", + "sha256-flat-1mb": "60f9b689daa5e13edf34c6c5ef21b8605a135d512504a55b83dda900d09c1b14" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png", + "size": 6335516, + "hash": { + "sha256": "ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd", + "sha256-flat-1mb": "5367cdb2c26f1c15777afc2405b555a4f012f77db6b1cfc39d233f61b62a0dca" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png", + "size": 14383937, + "hash": { + "sha256": "74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642", + "sha256-flat-1mb": "2465406c7a83bb220329c1098bfb659afd85ccfc6c01840715280aaf6d21aaf7" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png", + "size": 22889309, + "hash": { + "sha256": "39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f", + "sha256-flat-1mb": "60f9b689daa5e13edf34c6c5ef21b8605a135d512504a55b83dda900d09c1b14" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png", + "size": 6335516, + "hash": { + "sha256": "ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd", + "sha256-flat-1mb": "5367cdb2c26f1c15777afc2405b555a4f012f77db6b1cfc39d233f61b62a0dca" + } + } + ] +} diff --git a/cleaning_cloth_a02/.metadata/static-validation.json b/cleaning_cloth_a02/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..275b7a63f37cd88d7b3e94489e33884ec4f3bf4c --- /dev/null +++ b/cleaning_cloth_a02/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_cloth_a02", + "root_usd": "simready_usd/sm_cleaning_cloth_a02_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:27.438378+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:27.196Z", + "image_digest": null, + "input_sha256": { + "cleaning_cloth_a02": "46575369f77c26f74306fa0f95bb7fbeadeaec8a50d02b6d8cd9170c09c6d3fd" + }, + "job_id": "validate-cleaning_cloth_a02", + "native_exit_codes": { + "cleaning_cloth_a02": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:18.869Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_cloth_a02/com.nvidia.simready.packaging.json b/cleaning_cloth_a02/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..2280a75404a5c0421e29a93ee48712c5e2c93a88 --- /dev/null +++ b/cleaning_cloth_a02/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_cloth_a02.2026.09.18_102113751877", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "16f88f4700c9581f397d18fc7b7654acbffea16f43bd0cfa8b18bde231fff070" + } + } + ], + "content_hash": { + "sha256": "62e8ee29e08d56492a22035cdc2487940ed9a322a26d649415af5b31f367effd" + }, + "package_hash": { + "sha256": "ede506adeb01206b5674e87f703543ccb7c1d56d7b45d6e21921c41f6e14b77a" + } +} diff --git a/cleaning_cloth_a02/simready_usd/.simready/validation.json b/cleaning_cloth_a02/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..faca8984c60b11cb0bdb6399c92078e19ef11a69 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd.png b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..a99bbdabf2624a7f4cbbaf2351f9fdeab4da17df --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa8fbde1eb0ec23d6cc60d156a4c086e99789215c8e1fe6b0e2f00cd47f5cd5a +size 1164196 diff --git a/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_light.png b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..10a871656839ad961637ef66ad06386c2abf39fd --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a21971baeca0ed3ffd88b9c2f9fec1743bb5640916e78eb7e9a68a99ada98c76 +size 828652 diff --git a/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_transparent.png b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..8dee418319a7b7ddf7355321cf6347f74a0433f5 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/.thumbs/256x256/sm_cleaning_cloth_a02_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9badbf7aac8da7fba0d6bc7ae21fce8fbc44ce2e10d7936297d165f1dfe57919 +size 689308 diff --git a/cleaning_cloth_a02/simready_usd/LICENSE.txt b/cleaning_cloth_a02/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..352973c1e24f789517eab1b88e75a6d168224910 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_colored_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642 +size 14383937 diff --git a/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..375206d381895bb02217f355cc9623a2aeaaed67 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f +size 22889309 diff --git a/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e91f5e59313bb315777b5285d58ba565dbe0dbd0 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/Textures/t_cleaning_cloth_white_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd +size 6335516 diff --git a/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7e7bff30221d22ae9752c66cba543323f372dc54 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5 +size 4299 diff --git a/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ec80b153cf82f45e28aa64c0dd8f5c0898c7583f --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0427864e0293f8a43d8a5b3c9226ae591cf3f2c8dd20619a4b445c90e17f9792 +size 5154 diff --git a/cleaning_cloth_a02/simready_usd/payloads/Newton/disabled.usda b/cleaning_cloth_a02/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7e7bff30221d22ae9752c66cba543323f372dc54 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5 +size 4299 diff --git a/cleaning_cloth_a02/simready_usd/payloads/Newton/enabled.usda b/cleaning_cloth_a02/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9ad73efd44acc2ef93776e556e53c3ed9b7548de --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a5cc4f3cf49bb24df97c007bbf3af23f2202014c0144d25018e65560855b238 +size 5144 diff --git a/cleaning_cloth_a02/simready_usd/payloads/PhysX/disabled.usda b/cleaning_cloth_a02/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7e7bff30221d22ae9752c66cba543323f372dc54 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d96972f762ea906c6a441cc8ea107d78d9df27d96154fc652afd3bc157a32eb5 +size 4299 diff --git a/cleaning_cloth_a02/simready_usd/payloads/PhysX/enabled.usda b/cleaning_cloth_a02/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9bf35ad040a290e06a357d3a81cc02d9061f9f37 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16d74460025bd5bbac3c86556b2547ceaa784fa573a626536a9b764fe9273afd +size 4584 diff --git a/cleaning_cloth_a02/simready_usd/payloads/Physics/physics.usda b/cleaning_cloth_a02/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..3c2ada4b590c3948d6c54512ba36e1bd844dc9a4 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a497824e4fea6f003a056b09b078e329c477319d0b6379c39b48de470624b03f +size 5181 diff --git a/cleaning_cloth_a02/simready_usd/payloads/base.usda b/cleaning_cloth_a02/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..733aa0a937c5b9bd9bd3c879ba383ca871b59987 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ea9169b8b37b61f91464386ecce005f4e70feaf69b0239d0ff78b0ea6ea9b5d +size 8956 diff --git a/cleaning_cloth_a02/simready_usd/payloads/geometries.usd b/cleaning_cloth_a02/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..6eb40236d21ab3d90f5fe9ae9b9b67e79ec34247 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da9abaa95dec019c31f197659072f87a7ccdc6d259ff70b292ab74acefbd21c4 +size 7861982 diff --git a/cleaning_cloth_a02/simready_usd/payloads/instances.usda b/cleaning_cloth_a02/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..890d07d89373b31593c26f5ddc8534ba875ac162 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7472a860c59c64f99214a6d9e3242bf54058b6bc400c448f9166ca81c4efe84c +size 6380 diff --git a/cleaning_cloth_a02/simready_usd/payloads/instances_mujoco.usda b/cleaning_cloth_a02/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..675d075974fdb6043a6bff1aca66b159ee571119 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:52f75f24fbc5b4ad00fbca955e5c992ee03e5d5219d253a8475d9b6768a0589b +size 6652 diff --git a/cleaning_cloth_a02/simready_usd/payloads/instances_newton.usda b/cleaning_cloth_a02/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..e713b8417f8bcb9cbe0b25ab5c7db9af6f29e44d --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cfc0ba3138ca4ae55b497f583355ca67409527aa4813acabe3beb17375c1d481 +size 6503 diff --git a/cleaning_cloth_a02/simready_usd/payloads/instances_physx.usda b/cleaning_cloth_a02/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..486d82c89611bfd5e07ce0689a1cbbc245e571ba --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cca091710ebf6e3fc1f8d2572fb62ac9993143d5d4fccb8583aadf0337c1441 +size 6520 diff --git a/cleaning_cloth_a02/simready_usd/payloads/materials.usda b/cleaning_cloth_a02/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..24c98e2ac0012c131bd9f783ad89531dd686710e --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a04757ea57d47df505b360190f881e8b25fff92516e193c3f0aa09578e8aa426 +size 16030 diff --git a/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.json b/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.json new file mode 100644 index 0000000000000000000000000000000000000000..fb00c473bc2a19c356ede95723fb3b812f19a12b --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.314780056476593, + 0.2677175998687744, + 0.01930459775030613 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_cloth_a02\\simready_physx_usd\\sm_cleaning_cloth_a02_01.usd", + "asset_name": "cleaning_cloth_a02", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 31.051881790161133, + "qcode": "Q848532", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_cloth_a02_01.usd", + "usd_date_generated": "2026-02-18 18:34:20", + "uuid": "c70f5b4d-9046-4794-95eb-fe82fac19bee", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_cloth_a02", + "asset_name": "cleaning_cloth_a02", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_cloth_a02_01.usd", + "usd_date_generated": "2026-02-18 18:34:20", + "used_dsrs_exporter": true +} diff --git a/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.usd b/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..3a27d623c425beffb6eefb4f86c59e938302937d --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/sm_cleaning_cloth_a02_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d976cd57c17cbd4f13e181b3dd6909424e7e10763de35ac99af17a2988feed49 +size 9954 diff --git a/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR.mdl b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_cloth_a02/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..352973c1e24f789517eab1b88e75a6d168224910 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_colored_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74f1835a04d87f1bfb8bc0a47f0ec681d04c2094faac58946fac7ca92bd76642 +size 14383937 diff --git a/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..375206d381895bb02217f355cc9623a2aeaaed67 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39b4832675b4f0338be5260b1c0ddaab98548bcb77b5fb9e89aaf47539bc336f +size 22889309 diff --git a/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e91f5e59313bb315777b5285d58ba565dbe0dbd0 --- /dev/null +++ b/cleaning_cloth_a02/simready_usd/source_assets/t_cleaning_cloth_white_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ffc59d0d951420563d6ad70d4549afeead41d41170596abd9ccb04485d0461cd +size 6335516 diff --git a/cleaning_dishSoap_a01/.metadata/LICENSE.txt b/cleaning_dishSoap_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_dishSoap_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json b/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..9f47a48e593b106e88300c39c80dbaf7861ddfb7 --- /dev/null +++ b/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:21:59", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..cc2799073003bb93144e1baaa15d29f46a0aa2e5 --- /dev/null +++ b/cleaning_dishSoap_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,525 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "b8fc7debfe4803793f2fad2bd4133de22b2bb98b849ed214062ba8cc9012236f", + "sha256-flat-1mb": "ed283acc2bf2587ff38011c4735b860d1eb913a7256827e999bf7271a25cf238" + }, + "size": 7933 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_dishSoap_a01_01_thumbnail.png.png", + "hash": { + "sha256": "9bc8f2ea1a766dae92e91a5a414bdb724db0c6b0dcb40418d7e57d6c8b13e143", + "sha256-flat-1mb": "6cdf0a06a4a0a9bd9ffda6824abd3bebd234b76d114205a4b76fbcb25c74df12" + }, + "size": 43950 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_dishSoap_a01_01_thumbnail.png.png", + "hash": { + "sha256": "1f6cf20b1a4c8e550ce6ca13df053d49c25c9f1bdfde0d62e60522b3f2468ad1", + "sha256-flat-1mb": "c530191556bfd655ef89dd618e8aef209c3378266600463a1e87c83302a4908c" + }, + "size": 205235 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd.png", + "hash": { + "sha256": "08453680b3df8a27cfff56efe88acad971f0e221d27efcc43e305942de67f10b", + "sha256-flat-1mb": "2f4d4f8540bdb1f7812c98a36fbf31ce641ac561f1d16bd51f36bb1a3cb17989" + }, + "size": 835709 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_light.png", + "hash": { + "sha256": "402db2a2aa634a3f0a3149b4c877f279e9eaffce040a50ee837a8ef06e719cad", + "sha256-flat-1mb": "6bbd6b69d5127be48867c24492d931c06b3af286aa9eedd193ba6b03a3b2e9e7" + }, + "size": 409559 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_transparent.png", + "hash": { + "sha256": "1ba4a5393907fa8f8bb02431b49e4e0638b6d4622952ea94c0207d10d96ae142", + "sha256-flat-1mb": "540ea78df37336123fdc4250f433c1180b51b3475efec5946a0c7785c629f661" + }, + "size": 489442 + }, + { + "relative_path": "simready_usd/.thumbs/sm_cleaning_dishSoap_a01_01_thumbnail.png", + "hash": { + "sha256": "db03ca22b790b1be3e4b7d5b54e99813626315bd47947df8c1a5da4b7b6906ec", + "sha256-flat-1mb": "5869de20b3fc2a090395dec39c2a4cd663a70862ea86fff8d34f51a2599ab002" + }, + "size": 541048 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 12695, + "hash": { + "sha256": "3258d0f8e337aece3b3eab49ee8e4c6dc6f4ef1d65428af38aa3d03fc752d1cd", + "sha256-flat-1mb": "8a56e850e9faa818e2d7771abe9a8fd96a6e4527d937778a595bade4230ff707" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 4793237, + "hash": { + "sha256": "7cf37da1f6851ec9f610ec666e0ad72e9231cc71df0c169fe57441c08a4040fd", + "sha256-flat-1mb": "aebf10c3d789fee5a01c6465a5c85dd3b1801ebd1a816319a67094505d51bab2" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 8648, + "hash": { + "sha256": "6406ae69ce64f40b4de5016877de25bf903b8e2fe77ce04f8e81db45e9c9b6da", + "sha256-flat-1mb": "d3b840a033a5c89fa2b4f04c46d832d85981436d256ef5882f5d82e835fa3775" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 9422, + "hash": { + "sha256": "dc67a01a510c16f5c23a245075500f84a06c8e493b04cc9f890f93f30f4418f5", + "sha256-flat-1mb": "2c2d13468932554e2c6a1ff719b58c53bc8ee5ce39d8f698c4ce5f0a00e4d2a1" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 8975, + "hash": { + "sha256": "15fc40dde07ee269e631855480946b79b0486badc4375f2269d5590a6db066bf", + "sha256-flat-1mb": "d8f45802711c109e24bebfd4712fffcda67632f05716d6a2d3104cb3ecb03718" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 9136, + "hash": { + "sha256": "13ec06c6a9948668f30724e6fe0d5e5199003a5a5d52920985763fcb254991d5", + "sha256-flat-1mb": "26efa612efb1c4544848fc4c352ab415794530da3f860eb5390839b88615899a" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 20699, + "hash": { + "sha256": "e70256905efedb8778c5b27e87c718c6db8cfa3b263d74abd983a545c08f2652", + "sha256-flat-1mb": "8990a2a763a3b87c39c0b95bb8d008bc53b2ee4c14638a9e0a885c581f28caf1" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f", + "sha256-flat-1mb": "c4b0198fd4fdf5f1916a97149d4333276a91b4ccd383fa86851b6da48fa5b3b3" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5860, + "hash": { + "sha256": "08ae4c1188b88942e4ef31678edbd945e02165426d4452ec816c831a0ccaa5ff", + "sha256-flat-1mb": "9464f62a52992bd7ccfe10066b81209cce52abf7f1e890d0b96e90ae0acd22e7" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f", + "sha256-flat-1mb": "c4b0198fd4fdf5f1916a97149d4333276a91b4ccd383fa86851b6da48fa5b3b3" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5839, + "hash": { + "sha256": "82b66dbc9a7fc11e841f5f42153de109fd4f65b14ed837c3df02014b6b09fc34", + "sha256-flat-1mb": "10a0ca7392358b2701d0f7b94f3cbf31ffed856e869f73025d47a13b91e871b1" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 7118, + "hash": { + "sha256": "4048e34f1c7b81f8d10489928321da5f79663583c6a9bb0fd30ebd10106a0298", + "sha256-flat-1mb": "9cb859a45d2901dcbd3f30c8bdbdaa918c49cf9bfc0605173c0e1e1d627aef84" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f", + "sha256-flat-1mb": "c4b0198fd4fdf5f1916a97149d4333276a91b4ccd383fa86851b6da48fa5b3b3" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4800, + "hash": { + "sha256": "18e5c0f916c286667fc499545062d8e1fc59213d9d352e4d650b974b7d7c3fc8", + "sha256-flat-1mb": "196bbe3a67ad94be7899725da032f3812ef80adb2a3deb6f7b9ef10227137365" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_dishSoap_a01_01.json", + "size": 10576, + "hash": { + "sha256": "2a870a2c9500fb4e3f0a06c422a11bd185183260dbdc651f2c9b468e3b11369a", + "sha256-flat-1mb": "e40ccacc3f38a16b97c3d25cee81bed7791b1e44bb1fb5edcb8308857f035736" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_dishSoap_a01_01.usd", + "size": 13812, + "hash": { + "sha256": "1585ee7a4828e34243e4e53c84ba9e0c95c9c8d3e67f28446ac36a0516dc16f8", + "sha256-flat-1mb": "68e6f4133fa10341a7c5cc00c75584e88251b06c7907704935fbb8e6db49fc39" + } + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png", + "hash": { + "sha256": "1da59402520a0b0720ea2adc900c7b1e25f7ff7d25bb9e1b5849236a61021520", + "sha256-flat-1mb": "e603e27840ba3aed6ae4acce062e89a7458cd07233358d117cd09c677f6ccf36" + }, + "size": 63076 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png", + "hash": { + "sha256": "9ab6968a507376d3f7d5da0d2609f7379fab567e8f10817bc692afaa343b6f2a", + "sha256-flat-1mb": "f77bbe4e436b1be3dfff7fa500a83dfa7734b91294fa3638485837ed0ff2675a" + }, + "size": 82411 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png", + "hash": { + "sha256": "d2546804a57646d10fe7117c736056340acd60ca0de9c12342b5576c2910dfb1", + "sha256-flat-1mb": "d74a69cd66b544e7cce3843df5a3bfd20738593a717f2e8c7cca0b1a8ba2b005" + }, + "size": 81001 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png", + "hash": { + "sha256": "bcc2d0138caf85029833904fabd0844e9736cd0535ac2fb5da24aee9dca87f60", + "sha256-flat-1mb": "1997d297d7abd242b1df2765e8676529652972c57f508c3e08615820bd76fa79" + }, + "size": 74109 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png", + "hash": { + "sha256": "c6893cf30188dbb4ff620d561befdb84ada96d7daf43c14528c69cc350566c40", + "sha256-flat-1mb": "effa2e1d78f89f866dc01005c6d11b2f0ea825719cc8a8ec8132ad5588228778" + }, + "size": 57716 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png", + "hash": { + "sha256": "83a0fd4f4517d9069e7ca761cd0f7b433d994643bc9463c6700d9a9e6207cd7b", + "sha256-flat-1mb": "45b4bdfc070ccc94152d3aedc3e485b6d4c71fcd932a27780ed51463b9e95c5e" + }, + "size": 76666 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png", + "hash": { + "sha256": "15fd9029a3228327567d34015792c2b34264c2817a9abc8d2e289de0af5ce859", + "sha256-flat-1mb": "245947f792c8e9a235b83e485c979cb557bbd65042009b2ef98949fe8446607a" + }, + "size": 261732 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png", + "hash": { + "sha256": "1fd15a72f78d1ff986ac0b7dcab0cf73bdabb56544ca33f0e548f3643eea9feb", + "sha256-flat-1mb": "e6316c8f44d9c3d5dad0a2bf72bf6a56aeab108a25bf85afea68da30cd50ccbf" + }, + "size": 345565 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png", + "hash": { + "sha256": "2f9727fc63aab32b41f8b1858109bc8d9f369bff9735d1a94852ea9d654c2b0f", + "sha256-flat-1mb": "3c4fa5c0dea712d7fe69fa6457d8294bce34f9cb9aac7182cb26a72526eb1a02" + }, + "size": 250890 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png", + "hash": { + "sha256": "96ee9604c68e36f52f3add4308f58729bde9bc259cbe6c4b61b8c2199a010d3d", + "sha256-flat-1mb": "714d7ee6f693a6316dc5890f1c7acd17821128934fb817ecc59cb681825f6083" + }, + "size": 301092 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png", + "hash": { + "sha256": "403c66b23fe8e96063e05942e774146d75cf5d2668d834b81464f83723ff89d0", + "sha256-flat-1mb": "d944a1964416c804975228f8989603c1f5497fa5109c52919f0fd307827e7f40" + }, + "size": 278393 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png", + "hash": { + "sha256": "9ed28873891bf9f43fda03676c7fe7662d04060e1555f9c7bcd9862de813828b", + "sha256-flat-1mb": "4d3cf29944616f51401d758fbba3ed2e01f291ad4adb902b61ba7d14415d14a9" + }, + "size": 315780 + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png", + "size": 13130817, + "hash": { + "sha256": "f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a", + "sha256-flat-1mb": "686af803cbf9cadcd0b7c0779efbf20b2a232a980bd7d094966f1e80575d4d30" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png", + "size": 17954973, + "hash": { + "sha256": "01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544", + "sha256-flat-1mb": "f26ce320bf1f39a888e712daad1a26498e63a9c7e2a74d16430a8ee13b77764d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_dishSoap_green_a01_alb.png", + "size": 5103586, + "hash": { + "sha256": "abc5869ef65eb0a538780a204ce43172c4b50d34c3149d7939698a3651e198e5", + "sha256-flat-1mb": "bc95782d919fe4a03ad6651941cd1d475b015abf702c678576ded41bddb31f29" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png", + "hash": { + "sha256": "1da59402520a0b0720ea2adc900c7b1e25f7ff7d25bb9e1b5849236a61021520", + "sha256-flat-1mb": "e603e27840ba3aed6ae4acce062e89a7458cd07233358d117cd09c677f6ccf36" + }, + "size": 63076 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png", + "hash": { + "sha256": "9ab6968a507376d3f7d5da0d2609f7379fab567e8f10817bc692afaa343b6f2a", + "sha256-flat-1mb": "f77bbe4e436b1be3dfff7fa500a83dfa7734b91294fa3638485837ed0ff2675a" + }, + "size": 82411 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png", + "hash": { + "sha256": "d2546804a57646d10fe7117c736056340acd60ca0de9c12342b5576c2910dfb1", + "sha256-flat-1mb": "d74a69cd66b544e7cce3843df5a3bfd20738593a717f2e8c7cca0b1a8ba2b005" + }, + "size": 81001 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png", + "hash": { + "sha256": "bcc2d0138caf85029833904fabd0844e9736cd0535ac2fb5da24aee9dca87f60", + "sha256-flat-1mb": "1997d297d7abd242b1df2765e8676529652972c57f508c3e08615820bd76fa79" + }, + "size": 74109 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png", + "hash": { + "sha256": "c6893cf30188dbb4ff620d561befdb84ada96d7daf43c14528c69cc350566c40", + "sha256-flat-1mb": "effa2e1d78f89f866dc01005c6d11b2f0ea825719cc8a8ec8132ad5588228778" + }, + "size": 57716 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png", + "hash": { + "sha256": "83a0fd4f4517d9069e7ca761cd0f7b433d994643bc9463c6700d9a9e6207cd7b", + "sha256-flat-1mb": "45b4bdfc070ccc94152d3aedc3e485b6d4c71fcd932a27780ed51463b9e95c5e" + }, + "size": 76666 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png", + "hash": { + "sha256": "15fd9029a3228327567d34015792c2b34264c2817a9abc8d2e289de0af5ce859", + "sha256-flat-1mb": "245947f792c8e9a235b83e485c979cb557bbd65042009b2ef98949fe8446607a" + }, + "size": 261732 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png", + "hash": { + "sha256": "1fd15a72f78d1ff986ac0b7dcab0cf73bdabb56544ca33f0e548f3643eea9feb", + "sha256-flat-1mb": "e6316c8f44d9c3d5dad0a2bf72bf6a56aeab108a25bf85afea68da30cd50ccbf" + }, + "size": 345565 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png", + "hash": { + "sha256": "2f9727fc63aab32b41f8b1858109bc8d9f369bff9735d1a94852ea9d654c2b0f", + "sha256-flat-1mb": "3c4fa5c0dea712d7fe69fa6457d8294bce34f9cb9aac7182cb26a72526eb1a02" + }, + "size": 250890 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png", + "hash": { + "sha256": "96ee9604c68e36f52f3add4308f58729bde9bc259cbe6c4b61b8c2199a010d3d", + "sha256-flat-1mb": "714d7ee6f693a6316dc5890f1c7acd17821128934fb817ecc59cb681825f6083" + }, + "size": 301092 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png", + "hash": { + "sha256": "403c66b23fe8e96063e05942e774146d75cf5d2668d834b81464f83723ff89d0", + "sha256-flat-1mb": "d944a1964416c804975228f8989603c1f5497fa5109c52919f0fd307827e7f40" + }, + "size": 278393 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png", + "hash": { + "sha256": "9ed28873891bf9f43fda03676c7fe7662d04060e1555f9c7bcd9862de813828b", + "sha256-flat-1mb": "4d3cf29944616f51401d758fbba3ed2e01f291ad4adb902b61ba7d14415d14a9" + }, + "size": 315780 + }, + { + "relative_path": "simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png", + "size": 13130817, + "hash": { + "sha256": "f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a", + "sha256-flat-1mb": "686af803cbf9cadcd0b7c0779efbf20b2a232a980bd7d094966f1e80575d4d30" + } + }, + { + "relative_path": "simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png", + "size": 17954973, + "hash": { + "sha256": "01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544", + "sha256-flat-1mb": "f26ce320bf1f39a888e712daad1a26498e63a9c7e2a74d16430a8ee13b77764d" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_dishSoap_green_a01_alb.png", + "size": 5103586, + "hash": { + "sha256": "abc5869ef65eb0a538780a204ce43172c4b50d34c3149d7939698a3651e198e5", + "sha256-flat-1mb": "bc95782d919fe4a03ad6651941cd1d475b015abf702c678576ded41bddb31f29" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + } + ] +} diff --git a/cleaning_dishSoap_a01/.metadata/static-validation.json b/cleaning_dishSoap_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..b6452811a66daa2cfd2fa59298251d3bdaf1e3d1 --- /dev/null +++ b/cleaning_dishSoap_a01/.metadata/static-validation.json @@ -0,0 +1,235 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "1518d6fcddde971a5ec08c9e963d7b03b246fc18", + "asset": "cleaning_dishSoap_a01", + "root_usd": "simready_usd/sm_cleaning_dishSoap_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T20:04:10.969970+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T20:04:10.503Z", + "image_digest": null, + "input_sha256": { + "cleaning_dishSoap_a01": "76352e90ea1a15344cfc34bbbc15abbe631f2e370f8c3aa2eb62129f9324e687" + }, + "job_id": "validate-cleaning_dishSoap_a01", + "native_exit_codes": { + "cleaning_dishSoap_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T20:03:57.377Z", + "version_bundle": "2026.08.0-preview.5" + }, + "repairs": { + "plan": { + "mass_prims": [ + "/RootNode/Geometry/detergent_01_obj_00/detergent_01_mesh_00" + ], + "texture_relinks": {} + }, + "edits": [ + { + "layer": "simready_usd/payloads/instances_physx.usda", + "source_prim": "/Instances/detergent_01_mesh_00/detergent_01_mesh_00", + "prim": "/RootNode/Geometry/detergent_01_obj_00/detergent_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances.usda", + "source_prim": "/Instances/detergent_01_mesh_00/detergent_01_mesh_00", + "prim": "/RootNode/Geometry/detergent_01_obj_00/detergent_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + } + ], + "changed_layers": [ + "simready_usd/payloads/instances.usda", + "simready_usd/payloads/instances_physx.usda" + ], + "resolved_relinked_attributes": {}, + "inertia_policy": "User-requested identity axes and unit diagonal inertia; not geometry-derived." + } +} diff --git a/cleaning_dishSoap_a01/com.nvidia.simready.packaging.json b/cleaning_dishSoap_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..441df7c1a5b4099f755677bd91294b1b35706d40 --- /dev/null +++ b/cleaning_dishSoap_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_dishSoap_a01.2026.09.18_102158982696", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "09e4416b3f93663e952a5cf4773a2ea954e5e144557e262b038daaf1012609f9" + } + } + ], + "content_hash": { + "sha256": "d902e27ba1e033d8dbb3049dba3685ed8ce12b522dc120a3ecfcf512be95174d" + }, + "package_hash": { + "sha256": "0e4170d5e8b40d2b7e62c0e5c2c70e9be58e2f7d14259dac41e4c61361bcf953" + } +} diff --git a/cleaning_dishSoap_a01/simready_usd/.simready/validation.json b/cleaning_dishSoap_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..50762162e8cd21bd00a36775bd5f506bab4520b1 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.simready/validation.json @@ -0,0 +1,266 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_dishSoap_a01_01_thumbnail.png.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_dishSoap_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..14072ec05d8085dc5b5aad25ee43bb203e1425d5 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_dishSoap_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9bc8f2ea1a766dae92e91a5a414bdb724db0c6b0dcb40418d7e57d6c8b13e143 +size 43950 diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_dishSoap_a01_01_thumbnail.png.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_dishSoap_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..6e1cc39b41bed4842fec54d92ccd10218d46c974 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_dishSoap_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f6cf20b1a4c8e550ce6ca13df053d49c25c9f1bdfde0d62e60522b3f2468ad1 +size 205235 diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..611d66d754be894795afa4cf33c789fba7b2fab6 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08453680b3df8a27cfff56efe88acad971f0e221d27efcc43e305942de67f10b +size 835709 diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_light.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..dc17df15d069e510387fab57e7af949a437f6ddb --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:402db2a2aa634a3f0a3149b4c877f279e9eaffce040a50ee837a8ef06e719cad +size 409559 diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_transparent.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..7e4b28a8384196f03f1a59f973cc533d80f51124 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/256x256/sm_cleaning_dishSoap_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ba4a5393907fa8f8bb02431b49e4e0638b6d4622952ea94c0207d10d96ae142 +size 489442 diff --git a/cleaning_dishSoap_a01/simready_usd/.thumbs/sm_cleaning_dishSoap_a01_01_thumbnail.png b/cleaning_dishSoap_a01/simready_usd/.thumbs/sm_cleaning_dishSoap_a01_01_thumbnail.png new file mode 100644 index 0000000000000000000000000000000000000000..d23504a2d4f8d8c5f467a93ce57f4d3a47a4c659 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/.thumbs/sm_cleaning_dishSoap_a01_01_thumbnail.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db03ca22b790b1be3e4b7d5b54e99813626315bd47947df8c1a5da4b7b6906ec +size 541048 diff --git a/cleaning_dishSoap_a01/simready_usd/LICENSE.txt b/cleaning_dishSoap_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..7fe0498e83b3d7b4f0d1e36f3fc1eebccc71b821 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1da59402520a0b0720ea2adc900c7b1e25f7ff7d25bb9e1b5849236a61021520 +size 63076 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..28980ad05ade9838e076137ebd5fb4a4e81d6663 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ab6968a507376d3f7d5da0d2609f7379fab567e8f10817bc692afaa343b6f2a +size 82411 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..49119525f3448f74e332bc8109bedbe4a1af3782 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2546804a57646d10fe7117c736056340acd60ca0de9c12342b5576c2910dfb1 +size 81001 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..a86140e7a921754f0f470049ccc1b2ed3614412d --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bcc2d0138caf85029833904fabd0844e9736cd0535ac2fb5da24aee9dca87f60 +size 74109 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cb833e36ff04ae2dc131338091a84176ba6c6466 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6893cf30188dbb4ff620d561befdb84ada96d7daf43c14528c69cc350566c40 +size 57716 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..df1783dcda3d3b394d1fdb8ed9f932b83d80db62 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83a0fd4f4517d9069e7ca761cd0f7b433d994643bc9463c6700d9a9e6207cd7b +size 76666 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0fa3dd9e75e5cfbad4042117bb36c9d278fcb665 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15fd9029a3228327567d34015792c2b34264c2817a9abc8d2e289de0af5ce859 +size 261732 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ed77d61c3955ab1c5494ecf32f076d039fcb9ae8 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fd15a72f78d1ff986ac0b7dcab0cf73bdabb56544ca33f0e548f3643eea9feb +size 345565 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..dea8a05d2d84e92bf1fc951f155ec0f7dc10dec6 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f9727fc63aab32b41f8b1858109bc8d9f369bff9735d1a94852ea9d654c2b0f +size 250890 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ae1d54dc4f960975cb7d12a2ee82dfb7ad6415e9 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96ee9604c68e36f52f3add4308f58729bde9bc259cbe6c4b61b8c2199a010d3d +size 301092 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..091be27714e44e2c2f9726bc8a0b361d647bc57b --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:403c66b23fe8e96063e05942e774146d75cf5d2668d834b81464f83723ff89d0 +size 278393 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cf071bcb575eeb82696cced2a41a4a07ac645c9e --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ed28873891bf9f43fda03676c7fe7662d04060e1555f9c7bcd9862de813828b +size 315780 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..efa09577afc2827661b2235266583c37050885ae --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a +size 13130817 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a6283822f55de34ec23725f2616c6da2a302178b --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544 +size 17954973 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_cleaning_dishSoap_green_a01_alb.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_cleaning_dishSoap_green_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d27ee098fdc3d8dbe339b647612ddaefaff804a9 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_cleaning_dishSoap_green_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abc5869ef65eb0a538780a204ce43172c4b50d34c3149d7939698a3651e198e5 +size 5103586 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7418ba4df9884960233935d0964b46a1d9e302b4 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f +size 4162 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..d7142c9a7e64ad5af07d859b3312ab02c237084d --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08ae4c1188b88942e4ef31678edbd945e02165426d4452ec816c831a0ccaa5ff +size 5860 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7418ba4df9884960233935d0964b46a1d9e302b4 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f +size 4162 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4d049a584f212d6d701832b76278ad86dbd34e49 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82b66dbc9a7fc11e841f5f42153de109fd4f65b14ed837c3df02014b6b09fc34 +size 5839 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7418ba4df9884960233935d0964b46a1d9e302b4 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372b24fba5ad30ca60051f7b5a5c8601168dbc42d29064dc7ea1797d79e4a84f +size 4162 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c565661a3fec9d123603835b53ac1a1c2d29e117 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18e5c0f916c286667fc499545062d8e1fc59213d9d352e4d650b974b7d7c3fc8 +size 4800 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_dishSoap_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..4cbdf4e89b240faf017482f7a6acd4999afc0920 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4048e34f1c7b81f8d10489928321da5f79663583c6a9bb0fd30ebd10106a0298 +size 7118 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/base.usda b/cleaning_dishSoap_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..0d686c735537f5cf41dbe3433722d92a3d196c3b --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3258d0f8e337aece3b3eab49ee8e4c6dc6f4ef1d65428af38aa3d03fc752d1cd +size 12695 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/geometries.usd b/cleaning_dishSoap_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..e9c32d6672e8cb8e388b6d9cb5ae27abd61773eb --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7cf37da1f6851ec9f610ec666e0ad72e9231cc71df0c169fe57441c08a4040fd +size 4793237 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/instances.usda b/cleaning_dishSoap_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..d20e74d04d7cf10f09a1a16981f0829bd8fa21c4 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6406ae69ce64f40b4de5016877de25bf903b8e2fe77ce04f8e81db45e9c9b6da +size 8648 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_dishSoap_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..ac90761e5ca736c2c982755ebb8e559bd7585459 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc67a01a510c16f5c23a245075500f84a06c8e493b04cc9f890f93f30f4418f5 +size 9422 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/instances_newton.usda b/cleaning_dishSoap_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..4307d9aa92ef0a61d9c8f75bed07aba1380e0306 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15fc40dde07ee269e631855480946b79b0486badc4375f2269d5590a6db066bf +size 8975 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/instances_physx.usda b/cleaning_dishSoap_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..86e5cbc986a22fc95841809ab1681817aecbe938 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13ec06c6a9948668f30724e6fe0d5e5199003a5a5d52920985763fcb254991d5 +size 9136 diff --git a/cleaning_dishSoap_a01/simready_usd/payloads/materials.usda b/cleaning_dishSoap_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..bc90f36374c12c4d72c1e84d9f8e8809bea60d91 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e70256905efedb8778c5b27e87c718c6db8cfa3b263d74abd983a545c08f2652 +size 20699 diff --git a/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.json b/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..0aeef8dcccf264543556026c9ba284bf0beb10ab --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.json @@ -0,0 +1,313 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.06633501499891281, + 0.1143018826842308, + 0.2708908021450043 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_dishSoap_a01\\simready_physx_usd\\sm_cleaning_dishSoap_a01_01.usd", + "asset_name": "cleaning_dishSoap_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 7.194422949105501, + "qcode": "Q34396", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_cleaning_dishSoap_a01_01.usd", + "usd_date_generated": "2026-02-20 15:38:44", + "uuid": "42fcbacf-c69c-43ae-acd4-03f341889108", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_dishSoap_a01", + "asset_name": "cleaning_dishSoap_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_dishSoap_a01_01.usd", + "usd_date_generated": "2026-02-20 15:38:44", + "used_dsrs_exporter": true +} diff --git a/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.usd b/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..94b5ef8d270bdb5480292191d602e555b0c11574 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/sm_cleaning_dishSoap_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1585ee7a4828e34243e4e53c84ba9e0c95c9c8d3e67f28446ac36a0516dc16f8 +size 13812 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..7fe0498e83b3d7b4f0d1e36f3fc1eebccc71b821 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1da59402520a0b0720ea2adc900c7b1e25f7ff7d25bb9e1b5849236a61021520 +size 63076 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..28980ad05ade9838e076137ebd5fb4a4e81d6663 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cardboard_standard_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ab6968a507376d3f7d5da0d2609f7379fab567e8f10817bc692afaa343b6f2a +size 82411 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..49119525f3448f74e332bc8109bedbe4a1af3782 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_dishSoap_green_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2546804a57646d10fe7117c736056340acd60ca0de9c12342b5576c2910dfb1 +size 81001 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..a86140e7a921754f0f470049ccc1b2ed3614412d --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bcc2d0138caf85029833904fabd0844e9736cd0535ac2fb5da24aee9dca87f60 +size 74109 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cb833e36ff04ae2dc131338091a84176ba6c6466 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6893cf30188dbb4ff620d561befdb84ada96d7daf43c14528c69cc350566c40 +size 57716 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..df1783dcda3d3b394d1fdb8ed9f932b83d80db62 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_green_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83a0fd4f4517d9069e7ca761cd0f7b433d994643bc9463c6700d9a9e6207cd7b +size 76666 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0fa3dd9e75e5cfbad4042117bb36c9d278fcb665 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15fd9029a3228327567d34015792c2b34264c2817a9abc8d2e289de0af5ce859 +size 261732 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ed77d61c3955ab1c5494ecf32f076d039fcb9ae8 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cardboard_standard_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fd15a72f78d1ff986ac0b7dcab0cf73bdabb56544ca33f0e548f3643eea9feb +size 345565 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..dea8a05d2d84e92bf1fc951f155ec0f7dc10dec6 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_dishSoap_green_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f9727fc63aab32b41f8b1858109bc8d9f369bff9735d1a94852ea9d654c2b0f +size 250890 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ae1d54dc4f960975cb7d12a2ee82dfb7ad6415e9 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96ee9604c68e36f52f3add4308f58729bde9bc259cbe6c4b61b8c2199a010d3d +size 301092 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..091be27714e44e2c2f9726bc8a0b361d647bc57b --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:403c66b23fe8e96063e05942e774146d75cf5d2668d834b81464f83723ff89d0 +size 278393 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cf071bcb575eeb82696cced2a41a4a07ac645c9e --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_green_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ed28873891bf9f43fda03676c7fe7662d04060e1555f9c7bcd9862de813828b +size 315780 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass.mdl b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..efa09577afc2827661b2235266583c37050885ae --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a +size 13130817 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a6283822f55de34ec23725f2616c6da2a302178b --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544 +size 17954973 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_cleaning_dishSoap_green_a01_alb.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cleaning_dishSoap_green_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d27ee098fdc3d8dbe339b647612ddaefaff804a9 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_cleaning_dishSoap_green_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abc5869ef65eb0a538780a204ce43172c4b50d34c3149d7939698a3651e198e5 +size 5103586 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/cleaning_dishSoap_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/cleaning_squeegee_a01/.metadata/LICENSE.txt b/cleaning_squeegee_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_squeegee_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_squeegee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_squeegee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..a17d4e928002ad0d99a0526541a7ef4e5faffc40 --- /dev/null +++ b/cleaning_squeegee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:22:59", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_squeegee_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_squeegee_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..47f50d7dedcc591c5b5df99d033bef53487832c6 --- /dev/null +++ b/cleaning_squeegee_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,405 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "a809a518d7f6ced9ca255d68c543615342013183cbf1cb5b921ea4f01dcf3ce3", + "sha256-flat-1mb": "2de4305a29e8651f285d73cab44ad99e643ede92c8170b5f177d3d1716915984" + }, + "size": 7933 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd.png", + "hash": { + "sha256": "f4333dba316a6edb09dbd273c0cce7a3b0a396d3f1d54382ff80498f6a6a1197", + "sha256-flat-1mb": "c3500fd8aad2b39415b933bc9b4293a4b54608a3f4f5d6f1039e26da62f67dcd" + }, + "size": 826342 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_light.png", + "hash": { + "sha256": "af2fcc2999047e45c55fde7424900d2d879170e5bb9466ffe21931cf3d307e74", + "sha256-flat-1mb": "86f3ac0e8dd9f8d81882709547cbd9fd3c6092607b5b44577f0211d265896d92" + }, + "size": 374158 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_transparent.png", + "hash": { + "sha256": "c71873b174c894d907c21f4abb618848128a4ea978fb932341d4e2e3cee8e8ad", + "sha256-flat-1mb": "023c7c30a8ee525809837d032adedb0fb332fc71c508edf96de8a115e85873a1" + }, + "size": 247033 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 18387, + "hash": { + "sha256": "5467f90f15f18f0d180d503130c75b535178dc151d89613473417b61430bba17", + "sha256-flat-1mb": "07acd615b9a59740825808cef7470b5c9f88fdf71cb8be5ce08d084fdf9abbf9" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 5172328, + "hash": { + "sha256": "117280276fab37f84af6c65888ff36874529504e49866baf0ef2922460238f5a", + "sha256-flat-1mb": "0ddbfcdb2565c7dcad9c650c129edbe46080cdd654f8619780f2b17f0c347254" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 13913, + "hash": { + "sha256": "2b9b541962239cc86269d176078237d0ca2c7ab6e8b9e834198ce1f2a5b3452c", + "sha256-flat-1mb": "d7ed9b741d09a19ba9b9afd156eb05144b8f89fe14ac6db5f4cbd5df34766f78" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 15001, + "hash": { + "sha256": "bbbec3cc88c808f328b2dc6f3ead14d68704490683df68f1fbae5b736003dfac", + "sha256-flat-1mb": "38685335e4a9b1ec7312e98a3e78af18564e87c373126b9ad4bf57141ca12719" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 14405, + "hash": { + "sha256": "35fec57b417791f3fc81703f804d9b01c2731aa2ac4f09699a32e11f5a16b7f9", + "sha256-flat-1mb": "a1d30b48ab5260c30c9c89df89c8859bff9394cddecdb2476f6b0b35edd64c52" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 14473, + "hash": { + "sha256": "2a02df19ae12c620d75384eaa447f9852fa00d5b36731185cf568b7e83c65018", + "sha256-flat-1mb": "9c6f9263c5457273a748854968d42054d771da60e302d5b7720a5f7eb2eaa040" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 31938, + "hash": { + "sha256": "145df2c55ae5e1f6354a7b8e20ff1f21a95542071aa086995497613aca01df68", + "sha256-flat-1mb": "41f3853c5f581a115e70587cc6bb141a2ab0f18d995257153cc5cd736212dfe1" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371", + "sha256-flat-1mb": "77df7a9d231dda2608a58dc30b1ac50d5da23b2b55cb23fa569662bec0017cb1" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 6391, + "hash": { + "sha256": "ceaed7a7431add0decf9792349c52363e40543e3359c0a990621e20f3e3b4908", + "sha256-flat-1mb": "9ace908e70e6c5e93236d67873b0ff0837b73f4443f4fea17c24c85f7862a44c" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371", + "sha256-flat-1mb": "77df7a9d231dda2608a58dc30b1ac50d5da23b2b55cb23fa569662bec0017cb1" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 6289, + "hash": { + "sha256": "75ce87906d9e6e2d613ee6e506377c41ebf25296e898aa2081578da44ffb7a44", + "sha256-flat-1mb": "426bb8157b0cfb768ce52ff522e4cfd43c3febd50e18dd882283efe1a9341e5e" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 8928, + "hash": { + "sha256": "5d113e61178ac4f89569f30dad7eddd8d3bfe0084453805a4e64c633c931310d", + "sha256-flat-1mb": "39c66b5e72c54052f1a6b2b63a212ac8e1008193ebaa45b0f87ccd80808ce955" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4162, + "hash": { + "sha256": "372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371", + "sha256-flat-1mb": "77df7a9d231dda2608a58dc30b1ac50d5da23b2b55cb23fa569662bec0017cb1" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4986, + "hash": { + "sha256": "10e679a0d5a87f612ec2df83af8831a1829e6f19de307dd1c4eb89e6226fa477", + "sha256-flat-1mb": "9eeda4fbf3f1711a05629f7e496ffb318db750a7e19ac41e54e67b618db470ea" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_squeegee_a01_01.json", + "size": 10579, + "hash": { + "sha256": "b35cb4f4861bfb49c5232d715ad0fbf10e1f7e2e2cc723bad9a4c4af7d8d891f", + "sha256-flat-1mb": "bb0ced03b77d08cc62de43814004982139b61df6ca9632205325039fb0633272" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_squeegee_a01_01.usd", + "size": 9534, + "hash": { + "sha256": "c799bd39caad1f7440612e9a0e949b8e03bdaa89b1b5500fec0ee78fe24c6c13", + "sha256-flat-1mb": "dbcdf96d400f6afe1536ab2c92eea0bc552e22996b6cf1a6cf16ab9f09fbbc4a" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_alb.png", + "size": 63076923, + "hash": { + "sha256": "7a0bae3c1194db63558fb80cb4a25828e29e78c024f1fdd8d2b3ab920456ebae", + "sha256-flat-1mb": "69452aff9c919098ec078af503d18606d19affd82eba97b40852999f0cedad52" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_nor.png", + "size": 73511710, + "hash": { + "sha256": "0268d35b651d3c3ba978aa7c73378e4ea720cfa6148f3282726060901f0fd33d", + "sha256-flat-1mb": "af4a16b09790937b7c7193992dcd3de5abd0cb3f94e86ec8f856568b64470127" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_orm.png", + "size": 38397301, + "hash": { + "sha256": "bd4c8fd7d8243b4936ffbc6e6a691a47fdb09363b39732a190650eb88cade32d", + "sha256-flat-1mb": "fc444fbb8e32a412f58c4cdfb6ef321dc0e9dbffea1868b00fdacb87cb582bfa" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_nor.png", + "size": 58633, + "hash": { + "sha256": "144f1fbc80168a7d9089802e5fcdc7aeb724ab997e67b63f3872c0383c665194", + "sha256-flat-1mb": "07771837eaa67c0351a51952b29aef00f4a5ea63502b51905150e60738875222" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_orm.png", + "size": 12401052, + "hash": { + "sha256": "183fb555ae191f42df0491ebb8f02e8ec2f18e4108eb4fd428b41b89729a4c25", + "sha256-flat-1mb": "aa7899d7da6ec276eb72bd3b5b9390feb94e1e8cc5234c7f42924d8f9600feba" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_alb.png", + "size": 63076923, + "hash": { + "sha256": "7a0bae3c1194db63558fb80cb4a25828e29e78c024f1fdd8d2b3ab920456ebae", + "sha256-flat-1mb": "69452aff9c919098ec078af503d18606d19affd82eba97b40852999f0cedad52" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_nor.png", + "size": 73511710, + "hash": { + "sha256": "0268d35b651d3c3ba978aa7c73378e4ea720cfa6148f3282726060901f0fd33d", + "sha256-flat-1mb": "af4a16b09790937b7c7193992dcd3de5abd0cb3f94e86ec8f856568b64470127" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_orm.png", + "size": 38397301, + "hash": { + "sha256": "bd4c8fd7d8243b4936ffbc6e6a691a47fdb09363b39732a190650eb88cade32d", + "sha256-flat-1mb": "fc444fbb8e32a412f58c4cdfb6ef321dc0e9dbffea1868b00fdacb87cb582bfa" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_nor.png", + "size": 58633, + "hash": { + "sha256": "144f1fbc80168a7d9089802e5fcdc7aeb724ab997e67b63f3872c0383c665194", + "sha256-flat-1mb": "07771837eaa67c0351a51952b29aef00f4a5ea63502b51905150e60738875222" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_orm.png", + "size": 12401052, + "hash": { + "sha256": "183fb555ae191f42df0491ebb8f02e8ec2f18e4108eb4fd428b41b89729a4c25", + "sha256-flat-1mb": "aa7899d7da6ec276eb72bd3b5b9390feb94e1e8cc5234c7f42924d8f9600feba" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + } + ] +} diff --git a/cleaning_squeegee_a01/.metadata/static-validation.json b/cleaning_squeegee_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5ab02552ad930e3a19b101ceea22db114595d17f --- /dev/null +++ b/cleaning_squeegee_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_squeegee_a01", + "root_usd": "simready_usd/sm_cleaning_squeegee_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:08:51.606460+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:08:49.995Z", + "image_digest": null, + "input_sha256": { + "cleaning_squeegee_a01": "a88a1af3d4eda429cca8c5076a4772114e5b34da2af8fe40361855c7373584ad" + }, + "job_id": "validate-cleaning_squeegee_a01", + "native_exit_codes": { + "cleaning_squeegee_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:32.311Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_squeegee_a01/com.nvidia.simready.packaging.json b/cleaning_squeegee_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8d53ffa3f0f8b808a527abdfeec121da46114f00 --- /dev/null +++ b/cleaning_squeegee_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_squeegee_a01.2026.09.18_102258532925", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "edc81461740047cef70c887817ef637d40c8a5d5d65c1fe13a0899c0afe2d7cf" + } + } + ], + "content_hash": { + "sha256": "bb10b2dbcdf1f7ede7af2e48f9953f06a2a5c1ccf08d2a1ac3fa1ac2edec6b15" + }, + "package_hash": { + "sha256": "f01ac130a71d8bd221a18964bda5e8715ebe73ed80456c210ce46b86be4295ef" + } +} diff --git a/cleaning_squeegee_a01/simready_usd/.simready/validation.json b/cleaning_squeegee_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..9bc1c1ba79e950af4a7e62ead15ef1f853da03f5 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/.simready/validation.json @@ -0,0 +1,266 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd.png b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..2199612e696bda5e1e1a238e7dfd61c1d59a8cc1 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4333dba316a6edb09dbd273c0cce7a3b0a396d3f1d54382ff80498f6a6a1197 +size 826342 diff --git a/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_light.png b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..2b5abd5bda73cb2ca76d1c859e62e02a18b9dd93 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af2fcc2999047e45c55fde7424900d2d879170e5bb9466ffe21931cf3d307e74 +size 374158 diff --git a/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_transparent.png b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..ea7004db6df48b25a8e0ee0e7885ad85d52195b3 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/.thumbs/256x256/sm_cleaning_squeegee_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c71873b174c894d907c21f4abb618848128a4ea978fb932341d4e2e3cee8e8ad +size 247033 diff --git a/cleaning_squeegee_a01/simready_usd/LICENSE.txt b/cleaning_squeegee_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b7739d8e89b476709deb42edc2d6d04072dfc8d4 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a0bae3c1194db63558fb80cb4a25828e29e78c024f1fdd8d2b3ab920456ebae +size 63076923 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..679b8797d0713c82e4788fb02798c9e7f14fd0da --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0268d35b651d3c3ba978aa7c73378e4ea720cfa6148f3282726060901f0fd33d +size 73511710 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..72fa534cc0c63622f0f33df977c23858fb25c6c4 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_brushedAniso_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd4c8fd7d8243b4936ffbc6e6a691a47fdb09363b39732a190650eb88cade32d +size 38397301 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..90580c19dddd0afc6a782b928967bc98e0bf160f --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:144f1fbc80168a7d9089802e5fcdc7aeb724ab997e67b63f3872c0383c665194 +size 58633 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..da2c855109f90e447fac000e5d852cfbd4da1c50 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_metal_steelEnamel_wite_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:183fb555ae191f42df0491ebb8f02e8ec2f18e4108eb4fd428b41b89729a4c25 +size 12401052 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..32d3794269eb4f627c0d9f9d7a2dee50c5e8805a --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371 +size 4162 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3475c687e8ed7432f432bba4b4129a265dcf75fa --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ceaed7a7431add0decf9792349c52363e40543e3359c0a990621e20f3e3b4908 +size 6391 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..32d3794269eb4f627c0d9f9d7a2dee50c5e8805a --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371 +size 4162 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..18f53af998cc0e5e28d310de51a3e6544cb947e7 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:75ce87906d9e6e2d613ee6e506377c41ebf25296e898aa2081578da44ffb7a44 +size 6289 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..32d3794269eb4f627c0d9f9d7a2dee50c5e8805a --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372c70ba1567e926888044f764bbc35e5c77c19c4493ffbdb8d006495a50e371 +size 4162 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_squeegee_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c2dbcc1d48408c6587e5c9d7c95275a3d31dfdce --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10e679a0d5a87f612ec2df83af8831a1829e6f19de307dd1c4eb89e6226fa477 +size 4986 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_squeegee_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..57c379dd8016180173396be871b663651df009c9 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d113e61178ac4f89569f30dad7eddd8d3bfe0084453805a4e64c633c931310d +size 8928 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/base.usda b/cleaning_squeegee_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..416ff20fac0f39279eb614faac7bae79ff7b5655 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5467f90f15f18f0d180d503130c75b535178dc151d89613473417b61430bba17 +size 18387 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/geometries.usd b/cleaning_squeegee_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..c09cadcc5a181da41b6417162b8c05ac8bbb4e6b --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:117280276fab37f84af6c65888ff36874529504e49866baf0ef2922460238f5a +size 5172328 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/instances.usda b/cleaning_squeegee_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..f101e8edbaaf27f38940ef6e2dadbaa49e5dd51d --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b9b541962239cc86269d176078237d0ca2c7ab6e8b9e834198ce1f2a5b3452c +size 13913 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_squeegee_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..074077bf538a4d01a2cdfc79379cdc169a3a7343 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbbec3cc88c808f328b2dc6f3ead14d68704490683df68f1fbae5b736003dfac +size 15001 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/instances_newton.usda b/cleaning_squeegee_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..1ba7f6e4b082cc19cca39954684f23d6ec49bbef --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35fec57b417791f3fc81703f804d9b01c2731aa2ac4f09699a32e11f5a16b7f9 +size 14405 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/instances_physx.usda b/cleaning_squeegee_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..7c6429b34a5c593eb345083542ddaf30b97565ba --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a02df19ae12c620d75384eaa447f9852fa00d5b36731185cf568b7e83c65018 +size 14473 diff --git a/cleaning_squeegee_a01/simready_usd/payloads/materials.usda b/cleaning_squeegee_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..8f6c29f4e64612ce4f3b0cb844669a22dff7d439 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:145df2c55ae5e1f6354a7b8e20ff1f21a95542071aa086995497613aca01df68 +size 31938 diff --git a/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.json b/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..9a40a91af8da10182c4f4d79afabea06730655d8 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.json @@ -0,0 +1,313 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.2632741332054138, + 0.4109506607055664, + 0.04891170933842659 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_squeegee_a01\\simready_physx_usd\\sm_cleaning_squeegee_a01_01.usd", + "asset_name": "cleaning_squeegee_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 1.3018641015514731, + "qcode": "Q1143580", + "rigid_body_count": 4, + "source_file": "../simready_physx_usd/sm_cleaning_squeegee_a01_01.usd", + "usd_date_generated": "2026-02-20 16:17:24", + "uuid": "8386f9c3-c1ab-48f3-943c-5a3e0f22038e", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_squeegee_a01", + "asset_name": "cleaning_squeegee_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_squeegee_a01_01.usd", + "usd_date_generated": "2026-02-20 16:17:24", + "used_dsrs_exporter": true +} diff --git a/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.usd b/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..3bb8dd6cc0cab0684b075e40672af7a5f44c1e15 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/sm_cleaning_squeegee_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c799bd39caad1f7440612e9a0e949b8e03bdaa89b1b5500fec0ee78fe24c6c13 +size 9534 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b7739d8e89b476709deb42edc2d6d04072dfc8d4 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a0bae3c1194db63558fb80cb4a25828e29e78c024f1fdd8d2b3ab920456ebae +size 63076923 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..679b8797d0713c82e4788fb02798c9e7f14fd0da --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0268d35b651d3c3ba978aa7c73378e4ea720cfa6148f3282726060901f0fd33d +size 73511710 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..72fa534cc0c63622f0f33df977c23858fb25c6c4 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_brushedAniso_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd4c8fd7d8243b4936ffbc6e6a691a47fdb09363b39732a190650eb88cade32d +size 38397301 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..90580c19dddd0afc6a782b928967bc98e0bf160f --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:144f1fbc80168a7d9089802e5fcdc7aeb724ab997e67b63f3872c0383c665194 +size 58633 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..da2c855109f90e447fac000e5d852cfbd4da1c50 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_metal_steelEnamel_wite_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:183fb555ae191f42df0491ebb8f02e8ec2f18e4108eb4fd428b41b89729a4c25 +size 12401052 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/cleaning_squeegee_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/cleaning_towel_a01/.metadata/LICENSE.txt b/cleaning_towel_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_towel_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_towel_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_towel_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..c1d8ebe93d6dcaa7002f1e496681710b9d26d85c --- /dev/null +++ b/cleaning_towel_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:24:52", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_towel_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_towel_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..52f6f8b0ca48bccd7368eb2e49dbaf15e19d32d9 --- /dev/null +++ b/cleaning_towel_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "f84ad29f91d70b9be0e3a19e9062ba658ce7bd710d6bbbe1cc3ded6bb57ca646", + "sha256-flat-1mb": "d94d43d94778c3cc087356ba093db42ff0a9dc4c9e8eed799589ccccd46f74ea" + }, + "size": 8709 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd.png", + "hash": { + "sha256": "1ef74534db79f35c67db9ff1d1b87a0642a7eb9eb5a86332a01476b8f6790cb1", + "sha256-flat-1mb": "2e4d84a6716f2bca60e8b5276117bb6c5c707ae0d4d801b1f33aac0e3a03f7c7" + }, + "size": 707126 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_light.png", + "hash": { + "sha256": "8319e682f317398bf9218b02a4d6f22fb02a6611a71d6dcc0167130db38e583d", + "sha256-flat-1mb": "b6592d80c75dc45e22a41fb05696ec65c5bba2b3f1db97a67dc6996d5f5d3a65" + }, + "size": 457101 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_transparent.png", + "hash": { + "sha256": "6cf6cbeafeaf47122689c13916560bdb94e816ca441550e62d8c17ccc4984a07", + "sha256-flat-1mb": "a4c244bcfe901f2d2d159ccf6601661d5ca3ca872213e745b333f654fe5875e5" + }, + "size": 353017 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9944, + "hash": { + "sha256": "b51f97707e88fb427151b15618f38c2a5dbcab762d9e6a0381be47e996514573", + "sha256-flat-1mb": "5eeb8e645df0eed43fd5efeda4b348163ddda828386fce8e17168ca130a82f37" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 5088532, + "hash": { + "sha256": "99a0b1780b174cc55f4f6b4bf31b169a8dabdea5fb17b76bbefc0e8b480a224c", + "sha256-flat-1mb": "019c3cbe2f5a7348fef005068a1065f87b40169c200591bd8631283755c5e99d" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5304, + "hash": { + "sha256": "9d13ea1bb2cca501ec01e2c4891b8a8631b9272d8d01c204cdb7741ed8f57fd2", + "sha256-flat-1mb": "fb2990a0b8434b34c54e4cfe3e1014a7695cb0218960a1776769c168d17b75a5" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5576, + "hash": { + "sha256": "44a607925cffe2691253c60f231286b8e7f367f68bb9b3b3429c368424355a94", + "sha256-flat-1mb": "a39664c43ea2fae35a193c54e1ae6dfdf2b7956b74f6c74d74ea8d8a9cfd1e0a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5427, + "hash": { + "sha256": "f2dbd4093656ce9beace452f848c0ccf9eac0e64c3d56e4e6c1882633e5f38b1", + "sha256-flat-1mb": "a130e565e3f2469bddcbe89fd9a7f8d08ff764e9b6407bdd970e668dd3659844" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5444, + "hash": { + "sha256": "a5db3e60e7bf6d07d3062f18480cc3f463c9e35e0ae8ec1325212342b6a4d839", + "sha256-flat-1mb": "781587a9085a2d41b8291df9f5a41307fa2cabdc3bf0576dfa1a9b4a5bee9561" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9936, + "hash": { + "sha256": "be1a3b98f1ebb08c29ee14c4ac8154d09e29c118b3eeb46303527bd957de82e6", + "sha256-flat-1mb": "86343565b728f4265d2d378b1ce955661bb8a5908516c0167299e006d0566bbc" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07", + "sha256-flat-1mb": "a84c9e6f0dabe8e6aec189247e484e6ac64dfc835347eb078ebe36a4648dca33" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5144, + "hash": { + "sha256": "aba37962b00f922509faca4413ffea782712f4288fede760c09023346ecff179", + "sha256-flat-1mb": "ce7a0054d3b84e9c97af831ad3fb45ead6ff1945892a315b95371c97d9f73b2a" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07", + "sha256-flat-1mb": "a84c9e6f0dabe8e6aec189247e484e6ac64dfc835347eb078ebe36a4648dca33" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4862, + "hash": { + "sha256": "0abfa208b06c59fa5f31d74a3bf1660016959e39951aae4cf4d8572d7b72d905", + "sha256-flat-1mb": "ec0c859274dba12dd35cabbee03330f3923bfd3094d304d34abacf6c9281512b" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4824, + "hash": { + "sha256": "c7fc4ca2dd2312658e7af70fb62e9ca30e9c3f4b5456507b9efde30cbd97200d", + "sha256-flat-1mb": "681e3f7ab7dfb7fe4aab5f17f1955eeb48df5c797125d3280ed958ffdf32b96f" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07", + "sha256-flat-1mb": "a84c9e6f0dabe8e6aec189247e484e6ac64dfc835347eb078ebe36a4648dca33" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4568, + "hash": { + "sha256": "e1b49c453c9aa1a021bb5932a122881108af30c5d54999c3a1560db5aed93b7e", + "sha256-flat-1mb": "d3ef0574826ee15b5513267fe3f4c73ebee24d87b9157bb9aa50a9201617f353" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_towel_a01_01.json", + "size": 11378, + "hash": { + "sha256": "2b596df9a804148d792b42b4f054057e65e168f4b81d026f35ce1dc77fdf2e84", + "sha256-flat-1mb": "10380a2edf7da0a16d3995a89224453cc9b5424ccb430d80b76449ee6190e905" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_towel_a01_01.usd", + "size": 10073, + "hash": { + "sha256": "f9a885aa5ce306c30345b37cb1c7a785a402bd55fbd5117cdce0eef6baa43721", + "sha256-flat-1mb": "b46cb3aa805c51459a538f9412519417e2fc732020508987111e12ca388e83b4" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_towel_a01_alb.png", + "size": 3384809, + "hash": { + "sha256": "0bc82ab3637fe6418bff7e1ffdf1f4ed7f80d4df0cf67a5b3b2a1fdfb4602653", + "sha256-flat-1mb": "50ac06202c1bb2c5a088ff282799f363934ede91229ffc44316bbad9406ae405" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_towel_a01_nor.png", + "size": 9263759, + "hash": { + "sha256": "3a4a69b91c8f603da868877fc467f4fbf0869952e43e0092ea78cc23cfa3b2e5", + "sha256-flat-1mb": "26691a85013d133dfcfd38652bcdbd91f8a97639b7d86c658c42ca9d6f231e5f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_towel_a01_orm.png", + "size": 6252758, + "hash": { + "sha256": "96d4821d3982f9543dff4742c2a36d8bcad2ae7c9e53a7ea4eeca3b56252d13d", + "sha256-flat-1mb": "5f20aa539ff71f9a10c094149cf23f431fe0c782d8fc25ca6f6a8f308acd21de" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_towel_a01_alb.png", + "size": 3384809, + "hash": { + "sha256": "0bc82ab3637fe6418bff7e1ffdf1f4ed7f80d4df0cf67a5b3b2a1fdfb4602653", + "sha256-flat-1mb": "50ac06202c1bb2c5a088ff282799f363934ede91229ffc44316bbad9406ae405" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_towel_a01_nor.png", + "size": 9263759, + "hash": { + "sha256": "3a4a69b91c8f603da868877fc467f4fbf0869952e43e0092ea78cc23cfa3b2e5", + "sha256-flat-1mb": "26691a85013d133dfcfd38652bcdbd91f8a97639b7d86c658c42ca9d6f231e5f" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_towel_a01_orm.png", + "size": 6252758, + "hash": { + "sha256": "96d4821d3982f9543dff4742c2a36d8bcad2ae7c9e53a7ea4eeca3b56252d13d", + "sha256-flat-1mb": "5f20aa539ff71f9a10c094149cf23f431fe0c782d8fc25ca6f6a8f308acd21de" + } + } + ] +} diff --git a/cleaning_towel_a01/.metadata/static-validation.json b/cleaning_towel_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..da6aa5428412387dd410170a8995eb223b76f18a --- /dev/null +++ b/cleaning_towel_a01/.metadata/static-validation.json @@ -0,0 +1,168 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_towel_a01", + "root_usd": "simready_usd/sm_cleaning_towel_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:09:03.380947+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:09:03.163Z", + "image_digest": null, + "input_sha256": { + "cleaning_towel_a01": "4f30c3575b7a3ef8b6ff28b35ac01fda134e24bb58660c6674d536f5e4915461" + }, + "job_id": "validate-cleaning_towel_a01", + "native_exit_codes": { + "cleaning_towel_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:58.204Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_towel_a01/com.nvidia.simready.packaging.json b/cleaning_towel_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..b540ee432297a5c4ace102a8fd6113c0b06ebb7f --- /dev/null +++ b/cleaning_towel_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_towel_a01.2026.09.18_102451728849", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "3fcecf4e079fee6cc78fe5eda2c74c241aa7a083030a53609c00c6b8ccd497d7" + } + } + ], + "content_hash": { + "sha256": "67aacf6ae2e4d9ea3918058f729119a1eb1ebd2d55830766e1930cb19fc26275" + }, + "package_hash": { + "sha256": "657fa59bb9a265b2170f5b344d2faa8970d40a5ab301520069af896b7590aab1" + } +} diff --git a/cleaning_towel_a01/simready_usd/.simready/validation.json b/cleaning_towel_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..93f4e44096ec6f1667dcf7c6b52f725554607324 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/.simready/validation.json @@ -0,0 +1,277 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd.png b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..98458352e1df56ccf939bbe7d978dce9e6d9dcad --- /dev/null +++ b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ef74534db79f35c67db9ff1d1b87a0642a7eb9eb5a86332a01476b8f6790cb1 +size 707126 diff --git a/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_light.png b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..b2bd0951f4ee317011d62d7f41c1aab19e8d4c22 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8319e682f317398bf9218b02a4d6f22fb02a6611a71d6dcc0167130db38e583d +size 457101 diff --git a/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_transparent.png b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..da6517615f74a61ef8c35dd107eca454df936821 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/.thumbs/256x256/sm_cleaning_towel_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cf6cbeafeaf47122689c13916560bdb94e816ca441550e62d8c17ccc4984a07 +size 353017 diff --git a/cleaning_towel_a01/simready_usd/LICENSE.txt b/cleaning_towel_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_towel_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_alb.png b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b90c0a137132530aad1c628910942f2dceab3a67 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bc82ab3637fe6418bff7e1ffdf1f4ed7f80d4df0cf67a5b3b2a1fdfb4602653 +size 3384809 diff --git a/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_nor.png b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..79225faf601674fcacec8af7602471ea9d6be1e5 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a4a69b91c8f603da868877fc467f4fbf0869952e43e0092ea78cc23cfa3b2e5 +size 9263759 diff --git a/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_orm.png b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a475354c739296e46fcee8e8c0dc026b7924f5af --- /dev/null +++ b/cleaning_towel_a01/simready_usd/Textures/t_cleaning_towel_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96d4821d3982f9543dff4742c2a36d8bcad2ae7c9e53a7ea4eeca3b56252d13d +size 6252758 diff --git a/cleaning_towel_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_towel_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..df734d827f8698eaef1b4c8bf86df7388d1d3fad --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07 +size 4299 diff --git a/cleaning_towel_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_towel_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5b1a7ebf308ec892ca44bbc66ee00592f07ccda0 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aba37962b00f922509faca4413ffea782712f4288fede760c09023346ecff179 +size 5144 diff --git a/cleaning_towel_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_towel_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..df734d827f8698eaef1b4c8bf86df7388d1d3fad --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07 +size 4299 diff --git a/cleaning_towel_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_towel_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f7c1f76652a174dd97abdb75a29caa69ae7e57a4 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0abfa208b06c59fa5f31d74a3bf1660016959e39951aae4cf4d8572d7b72d905 +size 4862 diff --git a/cleaning_towel_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_towel_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..df734d827f8698eaef1b4c8bf86df7388d1d3fad --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fea1eaebf47c35ceec2e287d82afcaab5dba2f41c8c071f3efc75fb0423a6d07 +size 4299 diff --git a/cleaning_towel_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_towel_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9d7bafdeb2dad8b5bf9cd195dd134800324dc53e --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1b49c453c9aa1a021bb5932a122881108af30c5d54999c3a1560db5aed93b7e +size 4568 diff --git a/cleaning_towel_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_towel_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..bab9f257c2b6bfda5e98cb5ec68000f5d1943f57 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c7fc4ca2dd2312658e7af70fb62e9ca30e9c3f4b5456507b9efde30cbd97200d +size 4824 diff --git a/cleaning_towel_a01/simready_usd/payloads/base.usda b/cleaning_towel_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..ed0575b8eb99167865d174564c26456551dff850 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b51f97707e88fb427151b15618f38c2a5dbcab762d9e6a0381be47e996514573 +size 9944 diff --git a/cleaning_towel_a01/simready_usd/payloads/geometries.usd b/cleaning_towel_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..63d0b0a7922eea9bc9035089d0c02dc82eda908f --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99a0b1780b174cc55f4f6b4bf31b169a8dabdea5fb17b76bbefc0e8b480a224c +size 5088532 diff --git a/cleaning_towel_a01/simready_usd/payloads/instances.usda b/cleaning_towel_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..76a41f8aaff12c6f4a57473aecd382788120564e --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9d13ea1bb2cca501ec01e2c4891b8a8631b9272d8d01c204cdb7741ed8f57fd2 +size 5304 diff --git a/cleaning_towel_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_towel_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..34f342850d7e845bdd873cb12b9c2348e6b41dd1 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44a607925cffe2691253c60f231286b8e7f367f68bb9b3b3429c368424355a94 +size 5576 diff --git a/cleaning_towel_a01/simready_usd/payloads/instances_newton.usda b/cleaning_towel_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..b18f8448f520604581dd354eaf18657b7edf7aa9 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2dbd4093656ce9beace452f848c0ccf9eac0e64c3d56e4e6c1882633e5f38b1 +size 5427 diff --git a/cleaning_towel_a01/simready_usd/payloads/instances_physx.usda b/cleaning_towel_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..e4f82278612ae9f10aae8df87774d83714f62c7d --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5db3e60e7bf6d07d3062f18480cc3f463c9e35e0ae8ec1325212342b6a4d839 +size 5444 diff --git a/cleaning_towel_a01/simready_usd/payloads/materials.usda b/cleaning_towel_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..affca911a1d87d5be4ea5e741cecf014dc56b0ed --- /dev/null +++ b/cleaning_towel_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be1a3b98f1ebb08c29ee14c4ac8154d09e29c118b3eeb46303527bd957de82e6 +size 9936 diff --git a/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.json b/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..ad91897dc69f2906167aebcaf0bc724a6baf68e1 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.json @@ -0,0 +1,324 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.07664839923381805, + 0.1405106484889984, + 0.23902741074562073 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_towel_a01\\simready_physx_usd\\sm_cleaning_towel_a01_01.usd", + "asset_name": "cleaning_towel_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.2375715672969818, + "qcode": "Q131696", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_towel_a01_01.usd", + "usd_date_generated": "2026-02-20 20:28:20", + "uuid": "a2862718-845d-413a-bc75-096a4194fc17", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_towel_a01", + "asset_name": "cleaning_towel_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_towel_a01_01.usd", + "usd_date_generated": "2026-02-20 20:28:20", + "used_dsrs_exporter": true +} diff --git a/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.usd b/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..2db07670c2ee2f15848d9e86c944e9379c823079 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/sm_cleaning_towel_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f9a885aa5ce306c30345b37cb1c7a785a402bd55fbd5117cdce0eef6baa43721 +size 10073 diff --git a/cleaning_towel_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_towel_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_towel_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_towel_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_towel_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_towel_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_alb.png b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b90c0a137132530aad1c628910942f2dceab3a67 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bc82ab3637fe6418bff7e1ffdf1f4ed7f80d4df0cf67a5b3b2a1fdfb4602653 +size 3384809 diff --git a/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_nor.png b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..79225faf601674fcacec8af7602471ea9d6be1e5 --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a4a69b91c8f603da868877fc467f4fbf0869952e43e0092ea78cc23cfa3b2e5 +size 9263759 diff --git a/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_orm.png b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a475354c739296e46fcee8e8c0dc026b7924f5af --- /dev/null +++ b/cleaning_towel_a01/simready_usd/source_assets/t_cleaning_towel_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96d4821d3982f9543dff4742c2a36d8bcad2ae7c9e53a7ea4eeca3b56252d13d +size 6252758 diff --git a/cleaning_windowSpray_a01/.metadata/LICENSE.txt b/cleaning_windowSpray_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_windowSpray_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json b/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..62b4a9968d5dd6a36cd4a52cc3aa03f8c5fd4e12 --- /dev/null +++ b/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:25:22", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..2902b5409b2c8ab197b1bc79f0678588e353e6e9 --- /dev/null +++ b/cleaning_windowSpray_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,669 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "aa440080c38716d8ea3bb9658f6c2326a438e03ad62ec45bfe9ed1bfe82e038d", + "sha256-flat-1mb": "8f10ef30edd763d164a841f8011c6314ecd776a3facd07e3da4ce49ad81a0b79" + }, + "size": 7933 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_windowSpray_a01_01_thumbnail.png.png", + "hash": { + "sha256": "0571017fe17a0be3a027eb41399de4b0c06266e2bcf2913f0022ab9091b064c5", + "sha256-flat-1mb": "6cad0f45038d30f858a47a07159a38d65d9c4512da7c8690ae017b1761b1217b" + }, + "size": 48731 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_windowSpray_a01_01_thumbnail.png.png", + "hash": { + "sha256": "e9e528340457c5d3335f95c506051244d6580345737beaf06f76c6e42af19b45", + "sha256-flat-1mb": "2bcb8719685fe0f9df50a36c4c3a134d7ede637672d14cb5db895f85e8c23518" + }, + "size": 220571 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd.png", + "hash": { + "sha256": "10c0ca40b4aef10a328b223d8d790581a85600b3f6027cab62f24bb272b1a25f", + "sha256-flat-1mb": "e80da1482b2dae0ec47e4686e8422fd61464ce6aa85f4865808f3de99b61e629" + }, + "size": 850318 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_light.png", + "hash": { + "sha256": "e727f2532806173b4305cd7d93524eff80ab670a0a685610d5b2db0ebefccece", + "sha256-flat-1mb": "10690f78f523ee8b874b58354313e1e67ee7f0ee8e4ed60089518b8e93f0b842" + }, + "size": 505009 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_transparent.png", + "hash": { + "sha256": "67f68da07c29218bfb5f5af90dc6c27e8882475e1e4409e1c973b686fe647445", + "sha256-flat-1mb": "60388e52bc6175e6d314fd87c7d12987aae42dd188f770a8d2e68cfbfce84ec6" + }, + "size": 345969 + }, + { + "relative_path": "simready_usd/.thumbs/sm_cleaning_windowSpray_a01_01_thumbnail.png", + "hash": { + "sha256": "f8733c3c73b93861b9cad40a2bd003a494025f4fe5348dcd003fb563ef4014bc", + "sha256-flat-1mb": "b6d79883bbc2a29b18353e69bf85d919bd8bf7803df7a1064ed9cc7d7a0a9a0e" + }, + "size": 557641 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 15006, + "hash": { + "sha256": "d229a4efc6a46bc488b763a4b30e670e9a38b3e709fe0f9ecc2476680d01e343", + "sha256-flat-1mb": "88fc4a3e5d5f25abe54f21692f57a615cec607074f63eff43c7a8979e845d686" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 5123202, + "hash": { + "sha256": "e736f9a833b25c6dc31f3ff610c644045071b05a8feb8e54ef76383c0791ed5c", + "sha256-flat-1mb": "d48bb83b3a78b290ab80de5423f96acb961329eed9001d465baf46f8c972b800" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 12567, + "hash": { + "sha256": "f24c10554386cc6544d0bc160a1fb0bb1a32e97478279803bc5c6f97af56a4e9", + "sha256-flat-1mb": "82b8956f6d9116b47c685d0f3ef4f150109246f3c780074e759013c1c93ce1de" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 13529, + "hash": { + "sha256": "d67e7a73904c133758c762e4033b176b6b272d09f6277eff5a069b86efb04c95", + "sha256-flat-1mb": "20c69cc30b8c92f14ff4a4906f816fa572f25f5ff6a8799fb2849cb05d78287e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 12933, + "hash": { + "sha256": "183f80ef879c34f2f2d33f6ff6d0206819f1986a5c2b3fd9b4fbf03b1f5b11e8", + "sha256-flat-1mb": "67757e90c35fb97a26531336fc8b3f3de508e6d1c656752b3c8b94d5c3449b17" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 13331, + "hash": { + "sha256": "2ba28ffe543d32eb7d07ef114f43ec03a18825550a8379d5166db094010241a5", + "sha256-flat-1mb": "bda5695db76a3a68bc26ea743f81be87141098c5e1afeb6ce7c9fc4361439304" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 27586, + "hash": { + "sha256": "667348f8af697657e77298e41712fbac7d137e990c7446061098a7c3cf8a4cba", + "sha256-flat-1mb": "07b28ffb24598ff20af86fd094d26a8e6c5f956c00e181f8077e963fda4d4803" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4177, + "hash": { + "sha256": "59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e", + "sha256-flat-1mb": "336b1258afb859361a22ea0e1015d95a11fc032c0f15cd83a4e2f45b76166b56" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 6306, + "hash": { + "sha256": "20f89da2be638a94324cad28b19f388f23ae5426ebefbaf291e14d93ddeaba6f", + "sha256-flat-1mb": "bd7b95f4861878faf170c2f6d46e459b9ab68527cf4874dc6cae2c3cc6cf8b05" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4177, + "hash": { + "sha256": "59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e", + "sha256-flat-1mb": "336b1258afb859361a22ea0e1015d95a11fc032c0f15cd83a4e2f45b76166b56" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 6271, + "hash": { + "sha256": "b91d0f1ececfe21166ade8e3cf610291f966c6c6b9e528fc0f34a1db6bbc5462", + "sha256-flat-1mb": "16c3c268a97c77379797a20becf7c85b5e8b18ce967d0266bb04f6104ff24707" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 8885, + "hash": { + "sha256": "05f99a0d653fe4189d7ed37dc2159310487d3fede32747541b462a8f312ea55e", + "sha256-flat-1mb": "bea77db3ffc01f25b14404b7b871372eba685921efb4df6b9659f31b3f5cabd2" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4177, + "hash": { + "sha256": "59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e", + "sha256-flat-1mb": "336b1258afb859361a22ea0e1015d95a11fc032c0f15cd83a4e2f45b76166b56" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4986, + "hash": { + "sha256": "ac14974b041635503ca8a33c3d7b221ef0f305515227903016dc1549904eef18", + "sha256-flat-1mb": "d8567208e29c98a273cd87b6f751f2eed310d8eba2a8e0cae3b62a9ebeb54a83" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_windowSpray_a01_01.json", + "size": 10604, + "hash": { + "sha256": "60cd3883ae507b0c096834b51a568e074fd80b1b9539a2583100f2345765ec43", + "sha256-flat-1mb": "a914c9a7d9c0d52182017f2814fbc2a98f80dc155bf00b5eb3c3a09cca1d17a1" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_windowSpray_a01_01.usd", + "size": 13750, + "hash": { + "sha256": "76a4020eadfbedd248a33428c7ae5bb69b9a47abe5311654d69dea8d2b1b71df", + "sha256-flat-1mb": "46124c22346584ad318daf6b9eb9c55c562d757d466c1608be54bc5b8b8a7102" + } + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png", + "hash": { + "sha256": "b7f60ec27d291bf98cf563c5fdfc4c2dc06ee7c3d1378d78f4335e4367f3d05d", + "sha256-flat-1mb": "d1ee4f1311c28675904916d3cf3e1a284062a91e7d21e5f51495b1aa3e51aec4" + }, + "size": 24365 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png", + "hash": { + "sha256": "9cd4891e74fec581999d1f4b1f89da906e4c521c34e66421acef82bcf262cc87", + "sha256-flat-1mb": "dc35380e227326d5efe72ce002ce2173b002eae42ee5401608dacf4c7b9b5ed8" + }, + "size": 36147 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png", + "hash": { + "sha256": "058a617afabb037b615e858165c637742034f369cf029c255a2d258a8aea5834", + "sha256-flat-1mb": "d2d894ebba4806f788dbdea27e385b6670522bbd3eee46b27beaf37ea55a7e61" + }, + "size": 60571 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png", + "hash": { + "sha256": "c8e9007f9ddd06e6a7c3619d561ec6028ec3e9012ca9de0a82c81a2f04c887d3", + "sha256-flat-1mb": "1a2fbddea641d7171de426f02ace9ba795abe7dd919813f7b909f4ce86b63c2b" + }, + "size": 75862 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png", + "hash": { + "sha256": "2f6be8d305766468479887f3d92ade1ec6748ae7d74239ed5246231c7167db3b", + "sha256-flat-1mb": "73471baad08e289f3d2b29da88f044997fc3779d2f2b2b481bc25b3d3ceb2a4d" + }, + "size": 21967 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png", + "hash": { + "sha256": "4222b88a53483ea29165d3b4e5a3929e6f51944379536a89928fd925ed0f7503", + "sha256-flat-1mb": "72cbd1b19236e311f4fced01d8aeebdd73dc80209af1cbc7197d11de04ef3cf8" + }, + "size": 60591 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png", + "hash": { + "sha256": "8d1a1b239c78773db6a118fe94b9722ed78068caff9f680ffbec124eecdfc1da", + "sha256-flat-1mb": "260bd9f95c656742fe8c45ac21ccf2df35d18bc57109c6a10b87645d44f7363b" + }, + "size": 66573 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png", + "hash": { + "sha256": "fedc2f37e4c38a2a8006a7a5e43f46ef9bac661e8bab04446881aefea2d255bb", + "sha256-flat-1mb": "53c730223cbd4e47a93a6b3e7caf7cbc3bad02b3de82a6275a49dfaec8c5980e" + }, + "size": 39614 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png", + "hash": { + "sha256": "2e748c76603c51a75d2597e6e1e3c773d1b6a846cbd077190d8fe4b321f84acb", + "sha256-flat-1mb": "6baa87b44ad85a154a16a3ad727a57fceb1b3bac538132aa5934a89d2ab64b48" + }, + "size": 80760 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png", + "hash": { + "sha256": "0544f6610d9018b34483db54c2107eea056d69f562bbee06cb050a219a45e6f2", + "sha256-flat-1mb": "70e8f4912c618f3f84718d8604c564c6134f8c9a62b626b25a9cbc4cbc9b28db" + }, + "size": 77937 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png", + "hash": { + "sha256": "225b2d0df9f69ef69d438ccd9437c1bde2117a5bf41dda2fb8de918236ea9b14", + "sha256-flat-1mb": "eabd8630e33f84ad77686b1ca6070819cc7cd044e691ce79de487e899fe3123a" + }, + "size": 112688 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png", + "hash": { + "sha256": "c19b436af5c154d3c740069b63faa24342e1095692a1c714187c18196b2c7096", + "sha256-flat-1mb": "65edff3043ec7e20d075673ec8279df0ed937e3f5c417596394796a0b4f9ff38" + }, + "size": 273131 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png", + "hash": { + "sha256": "a2a267a1deec0b8e87291c57111a9ffa0139aec35d16d274a7a12cf48190266a", + "sha256-flat-1mb": "a64700790c2e39073b914ee8cfb89579e7133b0e152dbe3000b05960d1de23ef" + }, + "size": 330612 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png", + "hash": { + "sha256": "70c2b8ee7f80eaac19b0a1cce8d456eadf775136c517fa94866181e9f8d26772", + "sha256-flat-1mb": "459488d2aa4ea716955b031e2152cf2cda9aae1179ecdfb974e44755b9ae9180" + }, + "size": 117219 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png", + "hash": { + "sha256": "1b9cc71cf9148fd9c11512a221628ca3471f3816271651eef71b6688a4c36590", + "sha256-flat-1mb": "16c3bb08899f38f313e48ee512ee7c842ba28b038ab2984bc5032843c56530e5" + }, + "size": 244376 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png", + "hash": { + "sha256": "a06e600e2b758c5a2b314bbd6037f8b2afe83b3a24517d49d1bf0cbe7c0a8ba5", + "sha256-flat-1mb": "f8c9aa8fc6b94d2eaea26aba9f3551f7aa1f1947d40c21436f68714936a75d2e" + }, + "size": 290336 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png", + "hash": { + "sha256": "e77dda118d689f2f523c12e0c6b240d633d43bade580901ed6a5b5fad83991f1", + "sha256-flat-1mb": "0b9e7134ed52d8485ef07337f685fd6ea8a2f07c7d8ca4f4f7aed4757ac61128" + }, + "size": 239530 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png", + "hash": { + "sha256": "5909b179c246cd727430288a5ac2c7a67ffd1d762a44386328500b34617e7b01", + "sha256-flat-1mb": "df5d839b55d4d07042c815018364ca2747f5cf38b9eea82165aae770c0c5d5ab" + }, + "size": 331583 + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_windowspray_a01_alb.png", + "size": 1728702, + "hash": { + "sha256": "68909138f78139e8141a009fbfde7115ccfbd552c7b20925e9abcf5f14c5cc31", + "sha256-flat-1mb": "21b5a1ba6327accfa6dc4d5e5b5f5f8f3ddda83b3ce4006ab5d3c682a7593845" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cleaning_windowspray_a01_nor.png", + "size": 1834831, + "hash": { + "sha256": "e6260b9f2f79197b3f7bba4999dd8d532f0b129c9886f197fe56dae5cdbc22f6", + "sha256-flat-1mb": "7ba9ea8cefc0a4cdb32ac83ed75a34cd46651f83856b7a40c7398737b574377c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png", + "hash": { + "sha256": "b7f60ec27d291bf98cf563c5fdfc4c2dc06ee7c3d1378d78f4335e4367f3d05d", + "sha256-flat-1mb": "d1ee4f1311c28675904916d3cf3e1a284062a91e7d21e5f51495b1aa3e51aec4" + }, + "size": 24365 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png", + "hash": { + "sha256": "9cd4891e74fec581999d1f4b1f89da906e4c521c34e66421acef82bcf262cc87", + "sha256-flat-1mb": "dc35380e227326d5efe72ce002ce2173b002eae42ee5401608dacf4c7b9b5ed8" + }, + "size": 36147 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png", + "hash": { + "sha256": "058a617afabb037b615e858165c637742034f369cf029c255a2d258a8aea5834", + "sha256-flat-1mb": "d2d894ebba4806f788dbdea27e385b6670522bbd3eee46b27beaf37ea55a7e61" + }, + "size": 60571 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png", + "hash": { + "sha256": "c8e9007f9ddd06e6a7c3619d561ec6028ec3e9012ca9de0a82c81a2f04c887d3", + "sha256-flat-1mb": "1a2fbddea641d7171de426f02ace9ba795abe7dd919813f7b909f4ce86b63c2b" + }, + "size": 75862 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png", + "hash": { + "sha256": "2f6be8d305766468479887f3d92ade1ec6748ae7d74239ed5246231c7167db3b", + "sha256-flat-1mb": "73471baad08e289f3d2b29da88f044997fc3779d2f2b2b481bc25b3d3ceb2a4d" + }, + "size": 21967 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png", + "hash": { + "sha256": "4222b88a53483ea29165d3b4e5a3929e6f51944379536a89928fd925ed0f7503", + "sha256-flat-1mb": "72cbd1b19236e311f4fced01d8aeebdd73dc80209af1cbc7197d11de04ef3cf8" + }, + "size": 60591 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png", + "hash": { + "sha256": "8d1a1b239c78773db6a118fe94b9722ed78068caff9f680ffbec124eecdfc1da", + "sha256-flat-1mb": "260bd9f95c656742fe8c45ac21ccf2df35d18bc57109c6a10b87645d44f7363b" + }, + "size": 66573 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png", + "hash": { + "sha256": "fedc2f37e4c38a2a8006a7a5e43f46ef9bac661e8bab04446881aefea2d255bb", + "sha256-flat-1mb": "53c730223cbd4e47a93a6b3e7caf7cbc3bad02b3de82a6275a49dfaec8c5980e" + }, + "size": 39614 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png", + "hash": { + "sha256": "2e748c76603c51a75d2597e6e1e3c773d1b6a846cbd077190d8fe4b321f84acb", + "sha256-flat-1mb": "6baa87b44ad85a154a16a3ad727a57fceb1b3bac538132aa5934a89d2ab64b48" + }, + "size": 80760 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png", + "hash": { + "sha256": "0544f6610d9018b34483db54c2107eea056d69f562bbee06cb050a219a45e6f2", + "sha256-flat-1mb": "70e8f4912c618f3f84718d8604c564c6134f8c9a62b626b25a9cbc4cbc9b28db" + }, + "size": 77937 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png", + "hash": { + "sha256": "225b2d0df9f69ef69d438ccd9437c1bde2117a5bf41dda2fb8de918236ea9b14", + "sha256-flat-1mb": "eabd8630e33f84ad77686b1ca6070819cc7cd044e691ce79de487e899fe3123a" + }, + "size": 112688 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png", + "hash": { + "sha256": "c19b436af5c154d3c740069b63faa24342e1095692a1c714187c18196b2c7096", + "sha256-flat-1mb": "65edff3043ec7e20d075673ec8279df0ed937e3f5c417596394796a0b4f9ff38" + }, + "size": 273131 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png", + "hash": { + "sha256": "a2a267a1deec0b8e87291c57111a9ffa0139aec35d16d274a7a12cf48190266a", + "sha256-flat-1mb": "a64700790c2e39073b914ee8cfb89579e7133b0e152dbe3000b05960d1de23ef" + }, + "size": 330612 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png", + "hash": { + "sha256": "70c2b8ee7f80eaac19b0a1cce8d456eadf775136c517fa94866181e9f8d26772", + "sha256-flat-1mb": "459488d2aa4ea716955b031e2152cf2cda9aae1179ecdfb974e44755b9ae9180" + }, + "size": 117219 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png", + "hash": { + "sha256": "1b9cc71cf9148fd9c11512a221628ca3471f3816271651eef71b6688a4c36590", + "sha256-flat-1mb": "16c3bb08899f38f313e48ee512ee7c842ba28b038ab2984bc5032843c56530e5" + }, + "size": 244376 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png", + "hash": { + "sha256": "a06e600e2b758c5a2b314bbd6037f8b2afe83b3a24517d49d1bf0cbe7c0a8ba5", + "sha256-flat-1mb": "f8c9aa8fc6b94d2eaea26aba9f3551f7aa1f1947d40c21436f68714936a75d2e" + }, + "size": 290336 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png", + "hash": { + "sha256": "e77dda118d689f2f523c12e0c6b240d633d43bade580901ed6a5b5fad83991f1", + "sha256-flat-1mb": "0b9e7134ed52d8485ef07337f685fd6ea8a2f07c7d8ca4f4f7aed4757ac61128" + }, + "size": 239530 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png", + "hash": { + "sha256": "5909b179c246cd727430288a5ac2c7a67ffd1d762a44386328500b34617e7b01", + "sha256-flat-1mb": "df5d839b55d4d07042c815018364ca2747f5cf38b9eea82165aae770c0c5d5ab" + }, + "size": 331583 + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_windowspray_a01_alb.png", + "size": 1728702, + "hash": { + "sha256": "68909138f78139e8141a009fbfde7115ccfbd552c7b20925e9abcf5f14c5cc31", + "sha256-flat-1mb": "21b5a1ba6327accfa6dc4d5e5b5f5f8f3ddda83b3ce4006ab5d3c682a7593845" + } + }, + { + "relative_path": "simready_usd/Textures/t_cleaning_windowspray_a01_nor.png", + "size": 1834831, + "hash": { + "sha256": "e6260b9f2f79197b3f7bba4999dd8d532f0b129c9886f197fe56dae5cdbc22f6", + "sha256-flat-1mb": "7ba9ea8cefc0a4cdb32ac83ed75a34cd46651f83856b7a40c7398737b574377c" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + } + ] +} diff --git a/cleaning_windowSpray_a01/.metadata/static-validation.json b/cleaning_windowSpray_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..3421d04f517c33027af8e15ce5f21c1846ae6bbd --- /dev/null +++ b/cleaning_windowSpray_a01/.metadata/static-validation.json @@ -0,0 +1,349 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "1518d6fcddde971a5ec08c9e963d7b03b246fc18", + "asset": "cleaning_windowSpray_a01", + "root_usd": "simready_usd/sm_cleaning_windowSpray_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T20:04:21.541256+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T20:04:21.138Z", + "image_digest": null, + "input_sha256": { + "cleaning_windowSpray_a01": "6dab0f5df8a50288c28e72391fb6a59c8ec0e6eb0cf9f77c421d7ecba3b7ac4e" + }, + "job_id": "validate-cleaning_windowSpray_a01", + "native_exit_codes": { + "cleaning_windowSpray_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T20:04:05.510Z", + "version_bundle": "2026.08.0-preview.5" + }, + "repairs": { + "plan": { + "mass_prims": [ + "/RootNode/Geometry/bottle_01_obj_00/bottle_01_mesh_00", + "/RootNode/Geometry/bottle_02_obj_00/bottle_02_mesh_00", + "/RootNode/Geometry/spray_01_obj_00/spray_01_mesh_00" + ], + "texture_relinks": {} + }, + "edits": [ + { + "layer": "simready_usd/payloads/instances_physx.usda", + "source_prim": "/Instances/bottle_01_mesh_00/bottle_01_mesh_00", + "prim": "/RootNode/Geometry/bottle_01_obj_00/bottle_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances.usda", + "source_prim": "/Instances/bottle_01_mesh_00/bottle_01_mesh_00", + "prim": "/RootNode/Geometry/bottle_01_obj_00/bottle_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances_physx.usda", + "source_prim": "/Instances/bottle_02_mesh_00/bottle_02_mesh_00", + "prim": "/RootNode/Geometry/bottle_02_obj_00/bottle_02_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances.usda", + "source_prim": "/Instances/bottle_02_mesh_00/bottle_02_mesh_00", + "prim": "/RootNode/Geometry/bottle_02_obj_00/bottle_02_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances_physx.usda", + "source_prim": "/Instances/spray_01_mesh_00/spray_01_mesh_00", + "prim": "/RootNode/Geometry/spray_01_obj_00/spray_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + }, + { + "layer": "simready_usd/payloads/instances.usda", + "source_prim": "/Instances/spray_01_mesh_00/spray_01_mesh_00", + "prim": "/RootNode/Geometry/spray_01_obj_00/spray_01_mesh_00", + "before": { + "physics:principalAxes": { + "value": "(1, 0, 0, 0)", + "authored": true + }, + "physics:diagonalInertia": { + "value": "(0, 0, 0)", + "authored": false + } + }, + "after": { + "physics:principalAxes": [ + 1, + 0, + 0, + 0 + ], + "physics:diagonalInertia": [ + 1, + 1, + 1 + ] + } + } + ], + "changed_layers": [ + "simready_usd/payloads/instances.usda", + "simready_usd/payloads/instances_physx.usda" + ], + "resolved_relinked_attributes": {}, + "inertia_policy": "User-requested identity axes and unit diagonal inertia; not geometry-derived." + } +} diff --git a/cleaning_windowSpray_a01/com.nvidia.simready.packaging.json b/cleaning_windowSpray_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..b788d249864a68883b9230d69189343c440f7a73 --- /dev/null +++ b/cleaning_windowSpray_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_windowSpray_a01.2026.09.18_102521648836", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "2ea760f52bb42a606d62e4530dbf339f2aa8ddce0118e3245d573245d4c4f57d" + } + } + ], + "content_hash": { + "sha256": "a75850af426b1f8aa4b26c682537f2b211b6710446ebd637ef0a5d6c7b8f98c7" + }, + "package_hash": { + "sha256": "0def869de949facada02195282f949364180e25fc3e1fcc48f6c98386e1431ad" + } +} diff --git a/cleaning_windowSpray_a01/simready_usd/.simready/validation.json b/cleaning_windowSpray_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..e3c4b333f1803ca9cf4de9c01788c91455c24829 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.simready/validation.json @@ -0,0 +1,266 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_windowSpray_a01_01_thumbnail.png.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_windowSpray_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..e62220eda0436ef3e3ae515960bb28a18194d13d --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/256x256/sm_cleaning_windowSpray_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0571017fe17a0be3a027eb41399de4b0c06266e2bcf2913f0022ab9091b064c5 +size 48731 diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_windowSpray_a01_01_thumbnail.png.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_windowSpray_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..1bcae5ae4e6c5a32264f72274c47c8656e824573 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/.thumbs/512x512/sm_cleaning_windowSpray_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e9e528340457c5d3335f95c506051244d6580345737beaf06f76c6e42af19b45 +size 220571 diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..5eb79d31ef327d0a56724a0bdb0e88b0b5dcb249 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10c0ca40b4aef10a328b223d8d790581a85600b3f6027cab62f24bb272b1a25f +size 850318 diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_light.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..8c8b44e202c9c986fec33bdde21e131a692c910a --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e727f2532806173b4305cd7d93524eff80ab670a0a685610d5b2db0ebefccece +size 505009 diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_transparent.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..6b123284f3b8fc8a1d8d176cf0a0e60a62cd8099 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/256x256/sm_cleaning_windowSpray_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:67f68da07c29218bfb5f5af90dc6c27e8882475e1e4409e1c973b686fe647445 +size 345969 diff --git a/cleaning_windowSpray_a01/simready_usd/.thumbs/sm_cleaning_windowSpray_a01_01_thumbnail.png b/cleaning_windowSpray_a01/simready_usd/.thumbs/sm_cleaning_windowSpray_a01_01_thumbnail.png new file mode 100644 index 0000000000000000000000000000000000000000..8464ca308e49fdf89064744e0dbbf8295cd8dd8b --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/.thumbs/sm_cleaning_windowSpray_a01_01_thumbnail.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8733c3c73b93861b9cad40a2bd003a494025f4fe5348dcd003fb563ef4014bc +size 557641 diff --git a/cleaning_windowSpray_a01/simready_usd/LICENSE.txt b/cleaning_windowSpray_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..a5340fd289a27a592dd1ade69d61862e5b844ddb --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7f60ec27d291bf98cf563c5fdfc4c2dc06ee7c3d1378d78f4335e4367f3d05d +size 24365 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..64783990b7ec3784bc6da1695bf97d5823a74ee3 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9cd4891e74fec581999d1f4b1f89da906e4c521c34e66421acef82bcf262cc87 +size 36147 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..1a71eef1ec863534b3e06da9c2768ec727764c11 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:058a617afabb037b615e858165c637742034f369cf029c255a2d258a8aea5834 +size 60571 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0ac2c59d464c5edd73fb544d2ff9c9e14bc5b645 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8e9007f9ddd06e6a7c3619d561ec6028ec3e9012ca9de0a82c81a2f04c887d3 +size 75862 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c441d38c6fb362286628970d23c06523ece53a62 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f6be8d305766468479887f3d92ade1ec6748ae7d74239ed5246231c7167db3b +size 21967 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..6aa11eee86b6d4f62a2863aaeadc6add2c226e75 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4222b88a53483ea29165d3b4e5a3929e6f51944379536a89928fd925ed0f7503 +size 60591 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..2d88938e53bc0dcabceb23cffa339970eb7eb4a1 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1a1b239c78773db6a118fe94b9722ed78068caff9f680ffbec124eecdfc1da +size 66573 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce7a525c4f4b911fb07bf4697531dcd06a2048a --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fedc2f37e4c38a2a8006a7a5e43f46ef9bac661e8bab04446881aefea2d255bb +size 39614 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..e3e7ba8350759d547de5b4577d781ff04c07a9b9 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e748c76603c51a75d2597e6e1e3c773d1b6a846cbd077190d8fe4b321f84acb +size 80760 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..3f83c77b137d80dff444dd8e603d8bed7041995c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0544f6610d9018b34483db54c2107eea056d69f562bbee06cb050a219a45e6f2 +size 77937 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c96b16440a8e3c98c3ab5fdfb5bd4003a9e294fe --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:225b2d0df9f69ef69d438ccd9437c1bde2117a5bf41dda2fb8de918236ea9b14 +size 112688 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..67072c924a5816439c2d9449097457b289e2dc50 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c19b436af5c154d3c740069b63faa24342e1095692a1c714187c18196b2c7096 +size 273131 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4003866d4cd1484015a08e01b785378e8a2b91dd --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2a267a1deec0b8e87291c57111a9ffa0139aec35d16d274a7a12cf48190266a +size 330612 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4e5099ac0d78452231858076da1ccb5407aecce4 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70c2b8ee7f80eaac19b0a1cce8d456eadf775136c517fa94866181e9f8d26772 +size 117219 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c8ff513f9991de28aca7da1ec477d8f23f42d629 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b9cc71cf9148fd9c11512a221628ca3471f3816271651eef71b6688a4c36590 +size 244376 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..81ba826c04b7f7953a0c06a57404b08d38585fbc --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a06e600e2b758c5a2b314bbd6037f8b2afe83b3a24517d49d1bf0cbe7c0a8ba5 +size 290336 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..e97a4a71b17274cbe5c8a93ce850451cb7b7a781 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e77dda118d689f2f523c12e0c6b240d633d43bade580901ed6a5b5fad83991f1 +size 239530 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0eb23d796695de2939078ca8b43aac7db260b322 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5909b179c246cd727430288a5ac2c7a67ffd1d762a44386328500b34617e7b01 +size 331583 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_alb.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..a4e1ba7734c7613681fd3be9273e4e8f545abc27 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68909138f78139e8141a009fbfde7115ccfbd552c7b20925e9abcf5f14c5cc31 +size 1728702 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_nor.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a6e445c4d5781c005cc05cb5c80b834fc7e1122c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_cleaning_windowspray_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6260b9f2f79197b3f7bba4999dd8d532f0b129c9886f197fe56dae5cdbc22f6 +size 1834831 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c0e4196c216c57ec00236016026f5e77da3361a3 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e +size 4177 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5840d812b8cedf1cd03339b30a5e023b555a14d4 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20f89da2be638a94324cad28b19f388f23ae5426ebefbaf291e14d93ddeaba6f +size 6306 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c0e4196c216c57ec00236016026f5e77da3361a3 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e +size 4177 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..202798bbc65526ff0ac356b1d954d2527e44e488 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b91d0f1ececfe21166ade8e3cf610291f966c6c6b9e528fc0f34a1db6bbc5462 +size 6271 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c0e4196c216c57ec00236016026f5e77da3361a3 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59f1723b4f0420aaa4170307d4984a3111fd9d0ee5cebb3dd2b5d700737fc56e +size 4177 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..874a27463eb8a1973eae7a646f89dbe3c4500512 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac14974b041635503ca8a33c3d7b221ef0f305515227903016dc1549904eef18 +size 4986 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_windowSpray_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..a115203db476747cf4245fcacd5299d08e589580 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:05f99a0d653fe4189d7ed37dc2159310487d3fede32747541b462a8f312ea55e +size 8885 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/base.usda b/cleaning_windowSpray_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..d28f9d90f6c5dac8652b5b5047cc3299e0fc2108 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d229a4efc6a46bc488b763a4b30e670e9a38b3e709fe0f9ecc2476680d01e343 +size 15006 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/geometries.usd b/cleaning_windowSpray_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..46dc021311e9bb4537d64ad60dde470ebea3ac55 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e736f9a833b25c6dc31f3ff610c644045071b05a8feb8e54ef76383c0791ed5c +size 5123202 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/instances.usda b/cleaning_windowSpray_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..a262084ff377e1bebc4ab900572089b08ef10d7c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f24c10554386cc6544d0bc160a1fb0bb1a32e97478279803bc5c6f97af56a4e9 +size 12567 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_windowSpray_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..f402272da476c4a72c1aa37210f0a886069caba2 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d67e7a73904c133758c762e4033b176b6b272d09f6277eff5a069b86efb04c95 +size 13529 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/instances_newton.usda b/cleaning_windowSpray_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..917f9fc5e2ba5a6693ce573b6825915c9180ceab --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:183f80ef879c34f2f2d33f6ff6d0206819f1986a5c2b3fd9b4fbf03b1f5b11e8 +size 12933 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/instances_physx.usda b/cleaning_windowSpray_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..ad418cf5abec0db696b2737d0cab7a66a6d5d4f2 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ba28ffe543d32eb7d07ef114f43ec03a18825550a8379d5166db094010241a5 +size 13331 diff --git a/cleaning_windowSpray_a01/simready_usd/payloads/materials.usda b/cleaning_windowSpray_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..1b9ab327d50b91ed0200410d91079b5b819f8b0f --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:667348f8af697657e77298e41712fbac7d137e990c7446061098a7c3cf8a4cba +size 27586 diff --git a/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.json b/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..c5a872c757317e80c0d5be59491fb3fcbd7eddd6 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.json @@ -0,0 +1,313 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.11782503128051758, + 0.04044100269675255, + 0.28260523080825806 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_windowSpray_a01\\simready_physx_usd\\sm_cleaning_windowSpray_a01_01.usd", + "asset_name": "cleaning_windowSpray_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.8291036959271878, + "qcode": "Q131402301", + "rigid_body_count": 4, + "source_file": "../simready_physx_usd/sm_cleaning_windowSpray_a01_01.usd", + "usd_date_generated": "2026-02-20 16:25:28", + "uuid": "a9cf4d09-d437-47e3-ae56-cea3f999edd7", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_windowSpray_a01", + "asset_name": "cleaning_windowSpray_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_windowSpray_a01_01.usd", + "usd_date_generated": "2026-02-20 16:25:28", + "used_dsrs_exporter": true +} diff --git a/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.usd b/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..a18a286f2ac145e90f214f0671a2161685da8cc2 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/sm_cleaning_windowSpray_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76a4020eadfbedd248a33428c7ae5bb69b9a47abe5311654d69dea8d2b1b71df +size 13750 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..a5340fd289a27a592dd1ade69d61862e5b844ddb --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7f60ec27d291bf98cf563c5fdfc4c2dc06ee7c3d1378d78f4335e4367f3d05d +size 24365 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..64783990b7ec3784bc6da1695bf97d5823a74ee3 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_cleaning_windowspray_a01_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9cd4891e74fec581999d1f4b1f89da906e4c521c34e66421acef82bcf262cc87 +size 36147 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..1a71eef1ec863534b3e06da9c2768ec727764c11 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:058a617afabb037b615e858165c637742034f369cf029c255a2d258a8aea5834 +size 60571 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0ac2c59d464c5edd73fb544d2ff9c9e14bc5b645 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_black_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8e9007f9ddd06e6a7c3619d561ec6028ec3e9012ca9de0a82c81a2f04c887d3 +size 75862 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c441d38c6fb362286628970d23c06523ece53a62 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f6be8d305766468479887f3d92ade1ec6748ae7d74239ed5246231c7167db3b +size 21967 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..6aa11eee86b6d4f62a2863aaeadc6add2c226e75 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4222b88a53483ea29165d3b4e5a3929e6f51944379536a89928fd925ed0f7503 +size 60591 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..2d88938e53bc0dcabceb23cffa339970eb7eb4a1 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_glossy_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1a1b239c78773db6a118fe94b9722ed78068caff9f680ffbec124eecdfc1da +size 66573 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..6ce7a525c4f4b911fb07bf4697531dcd06a2048a --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fedc2f37e4c38a2a8006a7a5e43f46ef9bac661e8bab04446881aefea2d255bb +size 39614 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..e3e7ba8350759d547de5b4577d781ff04c07a9b9 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/256x256/t_plastic_red_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e748c76603c51a75d2597e6e1e3c773d1b6a846cbd077190d8fe4b321f84acb +size 80760 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..3f83c77b137d80dff444dd8e603d8bed7041995c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0544f6610d9018b34483db54c2107eea056d69f562bbee06cb050a219a45e6f2 +size 77937 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c96b16440a8e3c98c3ab5fdfb5bd4003a9e294fe --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_cleaning_windowspray_a01_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:225b2d0df9f69ef69d438ccd9437c1bde2117a5bf41dda2fb8de918236ea9b14 +size 112688 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..67072c924a5816439c2d9449097457b289e2dc50 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c19b436af5c154d3c740069b63faa24342e1095692a1c714187c18196b2c7096 +size 273131 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4003866d4cd1484015a08e01b785378e8a2b91dd --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_black_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2a267a1deec0b8e87291c57111a9ffa0139aec35d16d274a7a12cf48190266a +size 330612 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4e5099ac0d78452231858076da1ccb5407aecce4 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_alb.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70c2b8ee7f80eaac19b0a1cce8d456eadf775136c517fa94866181e9f8d26772 +size 117219 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c8ff513f9991de28aca7da1ec477d8f23f42d629 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b9cc71cf9148fd9c11512a221628ca3471f3816271651eef71b6688a4c36590 +size 244376 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..81ba826c04b7f7953a0c06a57404b08d38585fbc --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_glossy_white_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a06e600e2b758c5a2b314bbd6037f8b2afe83b3a24517d49d1bf0cbe7c0a8ba5 +size 290336 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png new file mode 100644 index 0000000000000000000000000000000000000000..e97a4a71b17274cbe5c8a93ce850451cb7b7a781 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_nor.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e77dda118d689f2f523c12e0c6b240d633d43bade580901ed6a5b5fad83991f1 +size 239530 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png new file mode 100644 index 0000000000000000000000000000000000000000..0eb23d796695de2939078ca8b43aac7db260b322 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/.thumbs/512x512/t_plastic_red_a01_tile_orm.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5909b179c246cd727430288a5ac2c7a67ffd1d762a44386328500b34617e7b01 +size 331583 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass.mdl b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_alb.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..a4e1ba7734c7613681fd3be9273e4e8f545abc27 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68909138f78139e8141a009fbfde7115ccfbd552c7b20925e9abcf5f14c5cc31 +size 1728702 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_nor.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a6e445c4d5781c005cc05cb5c80b834fc7e1122c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_cleaning_windowspray_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6260b9f2f79197b3f7bba4999dd8d532f0b129c9886f197fe56dae5cdbc22f6 +size 1834831 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/cleaning_windowSpray_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/cleaning_wipes_a01/.metadata/LICENSE.txt b/cleaning_wipes_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_wipes_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_wipes_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/cleaning_wipes_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..8f9a51cec7c2e446726317c87c50a4ec442f0f8c --- /dev/null +++ b/cleaning_wipes_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:26:07", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/cleaning_wipes_a01/.metadata/com.nvidia.simready.packaging.bom.json b/cleaning_wipes_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..d3c25cc99cbb0d8ea3a957eb01f463a063e94900 --- /dev/null +++ b/cleaning_wipes_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "a10b1c661c12a831b44b626e909cca5f2a2a7a04a28e66eeb358a39ea02a8957", + "sha256-flat-1mb": "70bb171d2382d288aa0746cd1a3939b6397772d67664270fa33f0b5139401fae" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd.png", + "hash": { + "sha256": "4e41f7cb625675f364ae111a784cee3343b391e57079fd7819bc6ccd631931c0", + "sha256-flat-1mb": "ae662aa3b7e03657d969df6f1326cc157df78b84d759e675f72e2ac45f0e78ea" + }, + "size": 854684 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_light.png", + "hash": { + "sha256": "5c62a9acc38eda76586edebbd9c8c930353ec59063d52ce75083d34d08612fa5", + "sha256-flat-1mb": "48d56494e792db55acee8d8fd577b6a2180d6ee23512ac93e7881ffae0d9a5b2" + }, + "size": 446281 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_transparent.png", + "hash": { + "sha256": "4409f72f23738b83a6d81a2a3f1adf2e547c90a2889f9a66beb01ee4141062a9", + "sha256-flat-1mb": "7de41efdbc3c66b7cfc3d68a663f31e59b84c2839c2e46e7013304529b1f5389" + }, + "size": 345385 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9108, + "hash": { + "sha256": "3cd5b162f45cb72fdd812eba0e4c61f8ad47565e35672a662c37dff05dcf4a24", + "sha256-flat-1mb": "c9ce2eda607db5db58c8ffbb0cf5e2004efa7dc81de20917ee15da062a8224f3" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 8875510, + "hash": { + "sha256": "14ec00c8fe4628b03c1cc8d48407e4c70c5bc0fb821b1fecc3ef9fd09f1a032e", + "sha256-flat-1mb": "534beace59a472f4f1b37fb153879ca7c644d214e1d3ea2c8f4f49a16f0850f0" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5313, + "hash": { + "sha256": "8f94b986cc583924e2abecc84d21955ac64d671aaf3a77c69e6c75736dee41a3", + "sha256-flat-1mb": "b94b3a75fdcf9ee56ee2a5d9157db22921f4a887e029c3852aebaa36a01f45b6" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5585, + "hash": { + "sha256": "32f4aa6b9fb79c667d8b4dca1a4fb37c8a1d6fa8f8b745315a0ab1cb46d25a7b", + "sha256-flat-1mb": "914e5ec9bb891e60d51b2152218408fb479e9e3d364c24aea84b67ea6f3c935b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5436, + "hash": { + "sha256": "75c803add5a42a7b798ba2de02a37f139adc08185503050fe641e231dffed16f", + "sha256-flat-1mb": "08210019d8bd39d1b48b2ff899259168034064433bae0caa93a8cdaf6c88a715" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5453, + "hash": { + "sha256": "830dd2f338043b19af7c87cf62c42d7d3855a85229bb4631969e3500c36cc77d", + "sha256-flat-1mb": "c43e2bd6f002c4f819f65ea11382c11181b8c20d4f2cb711433d159e87a8d4f7" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 10144, + "hash": { + "sha256": "928f01d77a15a8cd3d8074ba1930322de19fbe9bb3cc2b766a58787264305277", + "sha256-flat-1mb": "6d9caaebf064fda70c1ac17bb22a8de516a54b02336cf00316b6bf8f47690e1c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4299, + "hash": { + "sha256": "17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd", + "sha256-flat-1mb": "3c1c4c6b3ec80435120e7930278a047e0bd16b620dca7026e52164275beda634" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5044, + "hash": { + "sha256": "83fe14112470b91a395b92882e9c6695305512a9cc1bf64d0de81fe8f45b5467", + "sha256-flat-1mb": "13a27ee0e14d03535af96f587b86c06301f28ac4a118826caac78e569b892a2a" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4299, + "hash": { + "sha256": "17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd", + "sha256-flat-1mb": "3c1c4c6b3ec80435120e7930278a047e0bd16b620dca7026e52164275beda634" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4866, + "hash": { + "sha256": "1728d691faf725c85c34fdf848d12b0df2863c72afead44eca2615a4c0e15bd4", + "sha256-flat-1mb": "593e2f0538d46724579969f15d1069471a31a9b647c11e347a79b7fdae9c8d58" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4826, + "hash": { + "sha256": "936926daac32299677344cafd467a3902f6efbfb006746af6b1072e11c5fcb02", + "sha256-flat-1mb": "9017c94d13448577b27c1ef90137962f6c75343cfbc08974c454a1ae86085c46" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4299, + "hash": { + "sha256": "17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd", + "sha256-flat-1mb": "3c1c4c6b3ec80435120e7930278a047e0bd16b620dca7026e52164275beda634" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4570, + "hash": { + "sha256": "adf1a41002d85073518550829b32a2a148b9cb3cfafe250555f1647a4fa99b27", + "sha256-flat-1mb": "3337578b48e54d29953a8b525ebb05a4111d39783f0441d9e44fd295b133386b" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_wipes_a01_01.json", + "size": 11271, + "hash": { + "sha256": "99115eb9c3f4395f668b4df747fbd12f79a4a7de2f876275f6d764e1b4892d27", + "sha256-flat-1mb": "578accfdc4fb0c6c9341a82b4dc4c44fa762179c7e49853dc62475a38003c0a7" + } + }, + { + "relative_path": "simready_usd/sm_cleaning_wipes_a01_01.usd", + "size": 9861, + "hash": { + "sha256": "92b9e2830b772ee7ace567da93dfc940bb66241af8b8cb1ba5605ae1c3b38f22", + "sha256-flat-1mb": "896368ab7d69e5d7c91d0a6cd6c7480013a17284c9240c2824860aeeb25424be" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_alb.png", + "size": 1264585, + "hash": { + "sha256": "619b45e8e98582cff37f21ddd17b25f4baaa970c9eae22542e011ec21000ac98", + "sha256-flat-1mb": "e788f5da167b70229ede8b17eee9aa4cd29eac8fa60ef798a9ad17cf7a236b23" + } + }, + { + "relative_path": "simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_nor.png", + "size": 1849219, + "hash": { + "sha256": "9ae280330fc66f72fc4362b90a66626ff5f118fb9ed7b7cc14ec8da740f18122", + "sha256-flat-1mb": "2d5e556c2923b5017811e5b21eef9fa1e5a23a50565b05627b3c8055193b0733" + } + }, + { + "relative_path": "simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_orm.png", + "size": 2838881, + "hash": { + "sha256": "c5bd4269044871dfe0e7b0be9a68e489684642826c06dea96d9e505c6108a842", + "sha256-flat-1mb": "ddec13480c5a2f3033209e963798f5bb02ecc251838893dccbf0f37ac8eac5c6" + } + }, + { + "relative_path": "simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_alb.png", + "size": 1264585, + "hash": { + "sha256": "619b45e8e98582cff37f21ddd17b25f4baaa970c9eae22542e011ec21000ac98", + "sha256-flat-1mb": "e788f5da167b70229ede8b17eee9aa4cd29eac8fa60ef798a9ad17cf7a236b23" + } + }, + { + "relative_path": "simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_nor.png", + "size": 1849219, + "hash": { + "sha256": "9ae280330fc66f72fc4362b90a66626ff5f118fb9ed7b7cc14ec8da740f18122", + "sha256-flat-1mb": "2d5e556c2923b5017811e5b21eef9fa1e5a23a50565b05627b3c8055193b0733" + } + }, + { + "relative_path": "simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_orm.png", + "size": 2838881, + "hash": { + "sha256": "c5bd4269044871dfe0e7b0be9a68e489684642826c06dea96d9e505c6108a842", + "sha256-flat-1mb": "ddec13480c5a2f3033209e963798f5bb02ecc251838893dccbf0f37ac8eac5c6" + } + } + ] +} diff --git a/cleaning_wipes_a01/.metadata/static-validation.json b/cleaning_wipes_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..8333d97b3df9b8b43b84a14cc20ce346e5eeaaee --- /dev/null +++ b/cleaning_wipes_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "cleaning_wipes_a01", + "root_usd": "simready_usd/sm_cleaning_wipes_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:09:01.880081+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:09:01.643Z", + "image_digest": null, + "input_sha256": { + "cleaning_wipes_a01": "c6e14d26ecd1d36c22728a75120fe9f401751b560af5d75cf742c42563de4ab4" + }, + "job_id": "validate-cleaning_wipes_a01", + "native_exit_codes": { + "cleaning_wipes_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:08:57.145Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/cleaning_wipes_a01/com.nvidia.simready.packaging.json b/cleaning_wipes_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..a0b3c80d05404f7eb221af70fb6bf2ccc8491c28 --- /dev/null +++ b/cleaning_wipes_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.cleaning_wipes_a01.2026.09.18_102607014709", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "d4405d7e2c6c2ba02b53b65efad084a83cc57f7799236b4651299adee99e1d45" + } + } + ], + "content_hash": { + "sha256": "d21c018ffeac9cf8a8af394e839ab0a129b3f4a3ab7a7ade06f10b1245aa4d8a" + }, + "package_hash": { + "sha256": "ec266093bb97e97867e0db1a9cd2c5f1af0deb5bc1b8295cf8bed54ef5e479d8" + } +} diff --git a/cleaning_wipes_a01/simready_usd/.simready/validation.json b/cleaning_wipes_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..0d7bce899e00cf9b3719b169b338cc666efe2a28 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd.png b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..e06f49384cdab35e492c51a94e8112a0dd546112 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e41f7cb625675f364ae111a784cee3343b391e57079fd7819bc6ccd631931c0 +size 854684 diff --git a/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_light.png b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..aa1853ef3a9a125763293ba6a2be857739b0ca35 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c62a9acc38eda76586edebbd9c8c930353ec59063d52ce75083d34d08612fa5 +size 446281 diff --git a/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_transparent.png b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..5e2a6f968e6336befb9b9a5ae31cb9e0e98c3721 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/.thumbs/256x256/sm_cleaning_wipes_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4409f72f23738b83a6d81a2a3f1adf2e547c90a2889f9a66beb01ee4141062a9 +size 345385 diff --git a/cleaning_wipes_a01/simready_usd/LICENSE.txt b/cleaning_wipes_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_alb.png b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..27db8712abcb4a1678978137562b5460b9af82eb --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:619b45e8e98582cff37f21ddd17b25f4baaa970c9eae22542e011ec21000ac98 +size 1264585 diff --git a/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_nor.png b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d747af3bcbd39b12822dbe772a78767e14b6f934 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ae280330fc66f72fc4362b90a66626ff5f118fb9ed7b7cc14ec8da740f18122 +size 1849219 diff --git a/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_orm.png b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..1ae5ef1b5808266cdd796e4843e65b8049b6034b --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/Textures/t_opaque_plastic_cleaning_wipes_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5bd4269044871dfe0e7b0be9a68e489684642826c06dea96d9e505c6108a842 +size 2838881 diff --git a/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/disabled.usda b/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61bcb9cadde1a47c977241fbb8049d8f80378559 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd +size 4299 diff --git a/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/enabled.usda b/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0a9d8dbf42b99bc842d3041d798513cf0137a8f9 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83fe14112470b91a395b92882e9c6695305512a9cc1bf64d0de81fe8f45b5467 +size 5044 diff --git a/cleaning_wipes_a01/simready_usd/payloads/Newton/disabled.usda b/cleaning_wipes_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61bcb9cadde1a47c977241fbb8049d8f80378559 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd +size 4299 diff --git a/cleaning_wipes_a01/simready_usd/payloads/Newton/enabled.usda b/cleaning_wipes_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8653ba83cf9ef3db488cbaa6fef0a39c89452a70 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1728d691faf725c85c34fdf848d12b0df2863c72afead44eca2615a4c0e15bd4 +size 4866 diff --git a/cleaning_wipes_a01/simready_usd/payloads/PhysX/disabled.usda b/cleaning_wipes_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..61bcb9cadde1a47c977241fbb8049d8f80378559 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17f745078cbe556e1b93fea747a606339fc92951853ddab66c4df55176c702dd +size 4299 diff --git a/cleaning_wipes_a01/simready_usd/payloads/PhysX/enabled.usda b/cleaning_wipes_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bb366a074059fd53841f313fc6d8f7ab5017f3fe --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adf1a41002d85073518550829b32a2a148b9cb3cfafe250555f1647a4fa99b27 +size 4570 diff --git a/cleaning_wipes_a01/simready_usd/payloads/Physics/physics.usda b/cleaning_wipes_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..e30839c231ee08b7db2066cf9d162e9c36e60da7 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:936926daac32299677344cafd467a3902f6efbfb006746af6b1072e11c5fcb02 +size 4826 diff --git a/cleaning_wipes_a01/simready_usd/payloads/base.usda b/cleaning_wipes_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..d39afba3e2896ac575dec6b37d736e91db744ca0 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3cd5b162f45cb72fdd812eba0e4c61f8ad47565e35672a662c37dff05dcf4a24 +size 9108 diff --git a/cleaning_wipes_a01/simready_usd/payloads/geometries.usd b/cleaning_wipes_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..2ca9fd291a531de4c65828fbfa412a0a6defbf0e --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14ec00c8fe4628b03c1cc8d48407e4c70c5bc0fb821b1fecc3ef9fd09f1a032e +size 8875510 diff --git a/cleaning_wipes_a01/simready_usd/payloads/instances.usda b/cleaning_wipes_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..9180e63f699098c24abe248419efbc3088480af1 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f94b986cc583924e2abecc84d21955ac64d671aaf3a77c69e6c75736dee41a3 +size 5313 diff --git a/cleaning_wipes_a01/simready_usd/payloads/instances_mujoco.usda b/cleaning_wipes_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..4b5b26259279984391085fb45ac335cc9f9f1a38 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:32f4aa6b9fb79c667d8b4dca1a4fb37c8a1d6fa8f8b745315a0ab1cb46d25a7b +size 5585 diff --git a/cleaning_wipes_a01/simready_usd/payloads/instances_newton.usda b/cleaning_wipes_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..7ad106de679c75d42e539a2c2c667427e48633c8 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:75c803add5a42a7b798ba2de02a37f139adc08185503050fe641e231dffed16f +size 5436 diff --git a/cleaning_wipes_a01/simready_usd/payloads/instances_physx.usda b/cleaning_wipes_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..22a77946602ba32e4c5f34bc6508d20720fc5fb7 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:830dd2f338043b19af7c87cf62c42d7d3855a85229bb4631969e3500c36cc77d +size 5453 diff --git a/cleaning_wipes_a01/simready_usd/payloads/materials.usda b/cleaning_wipes_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..9212e3e73080e3e56abd98ad49bbc5494f7137b0 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:928f01d77a15a8cd3d8074ba1930322de19fbe9bb3cc2b766a58787264305277 +size 10144 diff --git a/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.json b/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..d2ce3cc9f91adab933f4dc3ca1ce72d3c52de7e4 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.16090066730976105, + 0.30345258116722107, + 0.08603525161743164 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\cleaning_wipes_a01\\simready_physx_usd\\sm_cleaning_wipes_a01_01.usd", + "asset_name": "cleaning_wipes_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.29972580075263977, + "qcode": "Q2916237", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_cleaning_wipes_a01_01.usd", + "usd_date_generated": "2026-02-20 16:29:04", + "uuid": "e358bdd7-e8df-4322-b122-be69a04ca539", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/cleaning_wipes_a01", + "asset_name": "cleaning_wipes_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_cleaning_wipes_a01_01.usd", + "usd_date_generated": "2026-02-20 16:29:04", + "used_dsrs_exporter": true +} diff --git a/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.usd b/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..16be61dbaba3ca42af869d7e08de5ba05b963ffc --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/sm_cleaning_wipes_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92b9e2830b772ee7ace567da93dfc940bb66241af8b8cb1ba5605ae1c3b38f22 +size 9861 diff --git a/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR.mdl b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_wipes_a01/simready_usd/source_assets/OmniPBRBase.mdl b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_alb.png b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..27db8712abcb4a1678978137562b5460b9af82eb --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:619b45e8e98582cff37f21ddd17b25f4baaa970c9eae22542e011ec21000ac98 +size 1264585 diff --git a/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_nor.png b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d747af3bcbd39b12822dbe772a78767e14b6f934 --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ae280330fc66f72fc4362b90a66626ff5f118fb9ed7b7cc14ec8da740f18122 +size 1849219 diff --git a/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_orm.png b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..1ae5ef1b5808266cdd796e4843e65b8049b6034b --- /dev/null +++ b/cleaning_wipes_a01/simready_usd/source_assets/t_opaque_plastic_cleaning_wipes_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5bd4269044871dfe0e7b0be9a68e489684642826c06dea96d9e505c6108a842 +size 2838881 diff --git a/climate_heater_dieselTorpedo_a01/.metadata/LICENSE.txt b/climate_heater_dieselTorpedo_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..46d2a36a022d2863ba72b96fa1c087c4b2f0e311 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:26:53", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.packaging.bom.json b/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..60d5d38afa469d646d6c9f3cc4daf9f3330a5a97 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,645 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "d1ffcf1579ec352b905f782369ccffb6e985d260dce792f947236c07dcb2cf6e", + "sha256-flat-1mb": "a457b595d53311d74de1cf668b54b6e9f87d56f12df746be71763f9710722511" + }, + "size": 9474 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd.png", + "hash": { + "sha256": "f142108197612c304c3a30a44d76845bd3972b9d79be50c16c5d6a6f32f24d3b", + "sha256-flat-1mb": "620de6a8444f63b793c5f0d97dfcff45c10e550f1062c5b60b1f72f659d25c20" + }, + "size": 817399 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_light.png", + "hash": { + "sha256": "8154765cf6888f974e155f308290cdef2effd3944e883d457a7541af58095ca5", + "sha256-flat-1mb": "6f22a35c69bd8a158f2a391c2fc85b934834d336a882038e7447217a3bfee7e0" + }, + "size": 554996 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_transparent.png", + "hash": { + "sha256": "d8cfbda7ae0e505d39f2f274bdd59c5880360f9ed7b2d7ae85780fcac79d78cc", + "sha256-flat-1mb": "8d463d3c763bdeee6c49b3c905c71cafa77c79dac990da9d612397fc3bb5c679" + }, + "size": 483006 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 29624, + "hash": { + "sha256": "2edead0aba8c86ea3c98ad1542d5dde6559c32e83d95f5241cfb0ce4a2d7f6e9", + "sha256-flat-1mb": "8da0562e59d5844283576f76a81d0123536532b586ff91d33e0d56b611fb020c" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 16097718, + "hash": { + "sha256": "baa095b8de1904ae421c1996de46f34d8b5cf68a18a26cd6ef861957663fc3af", + "sha256-flat-1mb": "dc2562a02816b23bace8cb74153001bf682d97e77fd29fddf7d3add990326bdf" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 22039, + "hash": { + "sha256": "2665e7f33047846631c45ea09470d58ef8478c30253f775c5d580a347bbe5262", + "sha256-flat-1mb": "b15c551fba29b8dcfd746bce7ab5e4ea35fd5f4985c57c3d64d57fab6c1d85c3" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 24487, + "hash": { + "sha256": "0866fc36a3704d0d3ad0c125ea67eb894bc1550f232f82bfb13a60cb41fabede", + "sha256-flat-1mb": "7d2083f9c81c6745077db7b569affcf79dd14245b4fbff712338d929195378aa" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 23146, + "hash": { + "sha256": "9697ca3ac9c27017b074903857d4093887896d94ae96c3c3397306d28635b69a", + "sha256-flat-1mb": "e966b8bdd961874b585bddffae0e509d992dc93e19fe245506dbd0d2f7616a66" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 23977, + "hash": { + "sha256": "dd8852deb61129106d5c11526103df8ecf71846bf2f0d84b0d22253c684ad1a1", + "sha256-flat-1mb": "01e549ad347310c1cb64e90821e281ff28a1f7c3f7064af9d79236ad07b5e4de" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 67588, + "hash": { + "sha256": "d8ca1fb006ab935a4c357407c1d28703d766a292fa273b4750196c4af1fd2e43", + "sha256-flat-1mb": "fec42c16df380ae5f344c3e3ef52f80bf3068d4ab1bfa16a53042e325f6f0ed5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6598, + "hash": { + "sha256": "51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e", + "sha256-flat-1mb": "471379d8991ae804cb057e8778463f4616abc5c485fea3e6f0442658ebff7744" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 10880, + "hash": { + "sha256": "7a95ea6d0e48652e0ff0bedeeb9e53da26efbf21c49ae3963abf0c8301e2a4f3", + "sha256-flat-1mb": "d4586e9f90ad5df097e2286b868e93ca4bd2610fdb545a52969efecd2baf0ed4" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6598, + "hash": { + "sha256": "51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e", + "sha256-flat-1mb": "471379d8991ae804cb057e8778463f4616abc5c485fea3e6f0442658ebff7744" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 11058, + "hash": { + "sha256": "2cb2a9a87ac10d8da4c8b9de210e2b7f7cb76efc85614f0acbc9c700e873f9f7", + "sha256-flat-1mb": "0b4ea91b5289cc562d76c7aa2e4c82ec9d88991bd3f37b0521a1a5d70e303c61" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 17713, + "hash": { + "sha256": "20400ff502a23293c75c949985682164b59ead3cb350277e8b1538d438e455cf", + "sha256-flat-1mb": "0f38cdde792062caf6c732d68a8c11683f707a95ab0c7e8585adfe2bef58dd97" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6598, + "hash": { + "sha256": "51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e", + "sha256-flat-1mb": "471379d8991ae804cb057e8778463f4616abc5c485fea3e6f0442658ebff7744" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8395, + "hash": { + "sha256": "7360153df8944c9b2452e85545f4334e07389f31177f9a23c130a7e1fbc40d81", + "sha256-flat-1mb": "b98caaf8eff01b628b73763a0cc6be1f709a22f45608b8151a15b36d29c4ba64" + } + }, + { + "relative_path": "simready_usd/sm_climate_heater_dieselTorpedo_a01_01.json", + "size": 12354, + "hash": { + "sha256": "18e8dc24820dc4891f13ab071e530c691dc76bc7585cd50b83db3612d16a404a", + "sha256-flat-1mb": "0d35840c757abdd84e003588b81c6a76e45536bb9654e7e7468e571826924477" + } + }, + { + "relative_path": "simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd", + "size": 9969, + "hash": { + "sha256": "eb96e05deece509eae62de857af14a8b862c11ace17f9084d4c1d64e998d422a", + "sha256-flat-1mb": "323403b4e297b6d55b9696699f68149e287ac1c30f16f3c3735b879e0ae1e655" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20602644, + "hash": { + "sha256": "f52d5089d671baade131f966065f73e7445e3a0585c4dbdd42ad33df5bb04206", + "sha256-flat-1mb": "33c300c5eaa15284f6151879bd2cb138e037746584fa74580790f718302aa3e4" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 655129, + "hash": { + "sha256": "7009480794aea5ee35962c217cb8bc58eb25472fb29a2897cda8e51e03f92bed", + "sha256-flat-1mb": "a8874f62862be05dd6f5e5ea2df16385c727e8ff6ae6a247f6124bfb06beb469" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 13931555, + "hash": { + "sha256": "da47d0d5a712c2f3e54cfed8731ece72b70ac3c9f0eb45a7c41f46ccf22633e9", + "sha256-flat-1mb": "7aa822aef251518f610306d09f2a5f5eb55ac6fb9cbd3e545cc0a2170556c609" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedNoise_a01_tile_nor.png", + "size": 32312946, + "hash": { + "sha256": "0261610d16f34b3ab2df98a08ed3451d76b76ddf074c961807a86b28e97ea27c", + "sha256-flat-1mb": "d8012e2c922d8d4cab3fc253350c86b98870cd69ffee951cb3b10edb36ef6d14" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedNoise_a01_tile_orm.png", + "size": 28062961, + "hash": { + "sha256": "887a5c31cc004b8e5d122d1a2f7e63bbef08f32543efe412cac05112fb37d2cf", + "sha256-flat-1mb": "140c3c80f820b2ccb8fd45f6a63bba729fe6d0beca81fa63d41ea88430a4dfce" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_alb.png", + "size": 36830606, + "hash": { + "sha256": "7fd85ca255cdebee1b4876c59cbd4e9da3635a8e4e7a7c4d7ec3433191ebc4c3", + "sha256-flat-1mb": "5d8b71c6d8188f3371ee133868bb8a9380878945baf3b6475bc81dda535bb59e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png", + "size": 6314376, + "hash": { + "sha256": "563b8a306493b00ab5bbca6232cca9719ebd65d47d1092972dde27a5ea46964e", + "sha256-flat-1mb": "477360552951e1467dd852b14cbe985453a66ea4d27f9f6bcb3ba603bbdc92fa" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png", + "size": 5562479, + "hash": { + "sha256": "54d4da64ef8c369ac7e58b2dac781e04832e3c8de6985cecc12bad5f4cce7aa4", + "sha256-flat-1mb": "7ae8003649f982b6886cdb443050f889add9a55d9e35ffa8727f8549ee287ed0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15094052, + "hash": { + "sha256": "4b54c37b58c4dd43aeecb8b823577eb0000f6d37ec6b4ad3b18e7975eaad9332", + "sha256-flat-1mb": "1d540caab95b8c0772ee0fea66fb8d2cb1fa67708e0242dd8bcb46bc5def3edd" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 23005521, + "hash": { + "sha256": "58aa82181e76fe9c31841ba8cb5c24d66f24a5473dc6c97e2cc1278c174b551f", + "sha256-flat-1mb": "3340820015880695d9e6c400d235f8fb6da9bf1ad90606484e27c01f466180c3" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15520955, + "hash": { + "sha256": "ba024787cf979d1c9382a5657a6bbd55eeab02400e12b7a217695c03dbdc5093", + "sha256-flat-1mb": "0b9582be1b4205df027a47dab82dcb24db5217443a86843fe6cbb7ac67a328cc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1870420, + "hash": { + "sha256": "905c9603f9f0b3a4771cf5ece4f98542b9e417efa25e563ce40718178ec8952e", + "sha256-flat-1mb": "1c00fe051f28be4c766f0173c5042547cf157dde40aae960aa65fb5033247aaa" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10733129, + "hash": { + "sha256": "4440b118ae5782437c3c7151a07bc0ad72138fc4eb44546aea960c35c7e8a243", + "sha256-flat-1mb": "cfaac4eb5e829a7dc6f8df6d72661b41721167a0e681419196692492b762edf9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12089732, + "hash": { + "sha256": "d6f8fd730518219d0938e3c83bb66f92a0e5e56d0097b2114bd3741874c3e056", + "sha256-flat-1mb": "b5a661923db8a27e0623e00dde8c71c9a74e25703429ecf851cd10c22603d055" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_alb.png", + "size": 17165526, + "hash": { + "sha256": "892474503f2d6306ad6673210ccd143d2aae4a5c0b1d48bf715d896eba1039ef", + "sha256-flat-1mb": "03aed750a055d609b1883c376237e18fb147f7aad248c9df4476dbbf8a471054" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_nor.png", + "size": 26028773, + "hash": { + "sha256": "df1471c1ca8d4b598b3a72ca999cade0fa7c56b99545a21ba748feafc899b515", + "sha256-flat-1mb": "745f84e0def0042870ce7e6a8fbdc7cb2f0b7415ced85643d0b7124d40e10c0c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_orm.png", + "size": 12727668, + "hash": { + "sha256": "4b7cc78f18aac0f901702fba5887363671b2234ea78c828bcb8af6e5437bd18e", + "sha256-flat-1mb": "f4a4996abb770ed911f249653e7fc81cbe7c1443065dbd50471e4af9ee0fcb3d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png", + "size": 25705808, + "hash": { + "sha256": "7d3d56efec00e90d1853e9295c85ce794a38b14f87b388ab1fdd1d01972ba11c", + "sha256-flat-1mb": "bcb9501f665fd4203b70659fb4b1676f91fb4aebef564766c273233acf156689" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png", + "size": 12791185, + "hash": { + "sha256": "31a26fe2f4702573edbf1fa27f97184e8da89a2698ade577d8e4e0868e98bf32", + "sha256-flat-1mb": "982288519c00f1f1dd5fea458659ff053d3c5ed5f1d71d3d0bd2701ea12d2b23" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_alb.png", + "size": 16516066, + "hash": { + "sha256": "f1af93a7db86c6fcdbc36b25f4fd6cbff0bf5136ee3b82240d5d1205bf8a4f98", + "sha256-flat-1mb": "47f705edfe1431e6696fef0099860ea96e15b337625864f93e747c169c327a8c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_nor.png", + "size": 25605915, + "hash": { + "sha256": "c0116338c0201bca4324bd6df65b923c38be03f8caada87aba75eac78a2d9d53", + "sha256-flat-1mb": "0b0b75d8399f12dd4770cc5919d1b1469534ff2450fec45046b831511893ee7d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_orm.png", + "size": 13210351, + "hash": { + "sha256": "7f4e7920fea06a605212e58812d9081715099d19e62f5154f6346b7473a74f80", + "sha256-flat-1mb": "8693be7b9ef87d81c95ea4290859c9feb9e01821a14a885eb95e7da2495c4cdb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png", + "size": 10427623, + "hash": { + "sha256": "6042c59f42b785e7d8c8201248ae965114982304d24b035eb054f35d090a8cc9", + "sha256-flat-1mb": "6b5dd59c42f1460db179aef649dfcc4f3cd9a27fd029c0cfd69741672c826a0b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8526314, + "hash": { + "sha256": "e1b8de12fc87f6033d84feb5b905d2f6195ed472554b73a5593ba7b3c14717c7", + "sha256-flat-1mb": "1da2a1a2b855514c2817450a6c925e9a12e16814c0f07240484402fd605586f5" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18927788, + "hash": { + "sha256": "c14d80e09d20d958266893f5bff3125f3c948b88edd91fa4499e1b0502c09d87", + "sha256-flat-1mb": "4a5cb0dac31e5eb2c7005c0745ea135a96cf1bce71264a067afedcedd1622649" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 23808811, + "hash": { + "sha256": "758ae595eb78768ba28f2033503e32edd937da055ebbb3bff3a0b0ddec3b2930", + "sha256-flat-1mb": "98c095908019cfd6fe2152047a781ffc1b3a33e947ee8d0506be4232a300435f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 10385683, + "hash": { + "sha256": "527481e80108bd3d6fa596b6dfcdffcb253477e914dc9e6c6f8e33490f7ba9fa", + "sha256-flat-1mb": "4d197850bdc88cbd910fdc8b122c15ef8b810594941ca219bd03500a29acd74a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20602644, + "hash": { + "sha256": "f52d5089d671baade131f966065f73e7445e3a0585c4dbdd42ad33df5bb04206", + "sha256-flat-1mb": "33c300c5eaa15284f6151879bd2cb138e037746584fa74580790f718302aa3e4" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 655129, + "hash": { + "sha256": "7009480794aea5ee35962c217cb8bc58eb25472fb29a2897cda8e51e03f92bed", + "sha256-flat-1mb": "a8874f62862be05dd6f5e5ea2df16385c727e8ff6ae6a247f6124bfb06beb469" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 13931555, + "hash": { + "sha256": "da47d0d5a712c2f3e54cfed8731ece72b70ac3c9f0eb45a7c41f46ccf22633e9", + "sha256-flat-1mb": "7aa822aef251518f610306d09f2a5f5eb55ac6fb9cbd3e545cc0a2170556c609" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedNoise_a01_tile_nor.png", + "size": 32312946, + "hash": { + "sha256": "0261610d16f34b3ab2df98a08ed3451d76b76ddf074c961807a86b28e97ea27c", + "sha256-flat-1mb": "d8012e2c922d8d4cab3fc253350c86b98870cd69ffee951cb3b10edb36ef6d14" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedNoise_a01_tile_orm.png", + "size": 28062961, + "hash": { + "sha256": "887a5c31cc004b8e5d122d1a2f7e63bbef08f32543efe412cac05112fb37d2cf", + "sha256-flat-1mb": "140c3c80f820b2ccb8fd45f6a63bba729fe6d0beca81fa63d41ea88430a4dfce" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_alb.png", + "size": 36830606, + "hash": { + "sha256": "7fd85ca255cdebee1b4876c59cbd4e9da3635a8e4e7a7c4d7ec3433191ebc4c3", + "sha256-flat-1mb": "5d8b71c6d8188f3371ee133868bb8a9380878945baf3b6475bc81dda535bb59e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png", + "size": 6314376, + "hash": { + "sha256": "563b8a306493b00ab5bbca6232cca9719ebd65d47d1092972dde27a5ea46964e", + "sha256-flat-1mb": "477360552951e1467dd852b14cbe985453a66ea4d27f9f6bcb3ba603bbdc92fa" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png", + "size": 5562479, + "hash": { + "sha256": "54d4da64ef8c369ac7e58b2dac781e04832e3c8de6985cecc12bad5f4cce7aa4", + "sha256-flat-1mb": "7ae8003649f982b6886cdb443050f889add9a55d9e35ffa8727f8549ee287ed0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15094052, + "hash": { + "sha256": "4b54c37b58c4dd43aeecb8b823577eb0000f6d37ec6b4ad3b18e7975eaad9332", + "sha256-flat-1mb": "1d540caab95b8c0772ee0fea66fb8d2cb1fa67708e0242dd8bcb46bc5def3edd" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 23005521, + "hash": { + "sha256": "58aa82181e76fe9c31841ba8cb5c24d66f24a5473dc6c97e2cc1278c174b551f", + "sha256-flat-1mb": "3340820015880695d9e6c400d235f8fb6da9bf1ad90606484e27c01f466180c3" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15520955, + "hash": { + "sha256": "ba024787cf979d1c9382a5657a6bbd55eeab02400e12b7a217695c03dbdc5093", + "sha256-flat-1mb": "0b9582be1b4205df027a47dab82dcb24db5217443a86843fe6cbb7ac67a328cc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1870420, + "hash": { + "sha256": "905c9603f9f0b3a4771cf5ece4f98542b9e417efa25e563ce40718178ec8952e", + "sha256-flat-1mb": "1c00fe051f28be4c766f0173c5042547cf157dde40aae960aa65fb5033247aaa" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10733129, + "hash": { + "sha256": "4440b118ae5782437c3c7151a07bc0ad72138fc4eb44546aea960c35c7e8a243", + "sha256-flat-1mb": "cfaac4eb5e829a7dc6f8df6d72661b41721167a0e681419196692492b762edf9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12089732, + "hash": { + "sha256": "d6f8fd730518219d0938e3c83bb66f92a0e5e56d0097b2114bd3741874c3e056", + "sha256-flat-1mb": "b5a661923db8a27e0623e00dde8c71c9a74e25703429ecf851cd10c22603d055" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_alb.png", + "size": 17165526, + "hash": { + "sha256": "892474503f2d6306ad6673210ccd143d2aae4a5c0b1d48bf715d896eba1039ef", + "sha256-flat-1mb": "03aed750a055d609b1883c376237e18fb147f7aad248c9df4476dbbf8a471054" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_nor.png", + "size": 26028773, + "hash": { + "sha256": "df1471c1ca8d4b598b3a72ca999cade0fa7c56b99545a21ba748feafc899b515", + "sha256-flat-1mb": "745f84e0def0042870ce7e6a8fbdc7cb2f0b7415ced85643d0b7124d40e10c0c" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_orm.png", + "size": 12727668, + "hash": { + "sha256": "4b7cc78f18aac0f901702fba5887363671b2234ea78c828bcb8af6e5437bd18e", + "sha256-flat-1mb": "f4a4996abb770ed911f249653e7fc81cbe7c1443065dbd50471e4af9ee0fcb3d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_orange_a01_tile_nor.png", + "size": 25705808, + "hash": { + "sha256": "7d3d56efec00e90d1853e9295c85ce794a38b14f87b388ab1fdd1d01972ba11c", + "sha256-flat-1mb": "bcb9501f665fd4203b70659fb4b1676f91fb4aebef564766c273233acf156689" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_orange_a01_tile_orm.png", + "size": 12791185, + "hash": { + "sha256": "31a26fe2f4702573edbf1fa27f97184e8da89a2698ade577d8e4e0868e98bf32", + "sha256-flat-1mb": "982288519c00f1f1dd5fea458659ff053d3c5ed5f1d71d3d0bd2701ea12d2b23" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_alb.png", + "size": 16516066, + "hash": { + "sha256": "f1af93a7db86c6fcdbc36b25f4fd6cbff0bf5136ee3b82240d5d1205bf8a4f98", + "sha256-flat-1mb": "47f705edfe1431e6696fef0099860ea96e15b337625864f93e747c169c327a8c" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_nor.png", + "size": 25605915, + "hash": { + "sha256": "c0116338c0201bca4324bd6df65b923c38be03f8caada87aba75eac78a2d9d53", + "sha256-flat-1mb": "0b0b75d8399f12dd4770cc5919d1b1469534ff2450fec45046b831511893ee7d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_orm.png", + "size": 13210351, + "hash": { + "sha256": "7f4e7920fea06a605212e58812d9081715099d19e62f5154f6346b7473a74f80", + "sha256-flat-1mb": "8693be7b9ef87d81c95ea4290859c9feb9e01821a14a885eb95e7da2495c4cdb" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png", + "size": 10427623, + "hash": { + "sha256": "6042c59f42b785e7d8c8201248ae965114982304d24b035eb054f35d090a8cc9", + "sha256-flat-1mb": "6b5dd59c42f1460db179aef649dfcc4f3cd9a27fd029c0cfd69741672c826a0b" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8526314, + "hash": { + "sha256": "e1b8de12fc87f6033d84feb5b905d2f6195ed472554b73a5593ba7b3c14717c7", + "sha256-flat-1mb": "1da2a1a2b855514c2817450a6c925e9a12e16814c0f07240484402fd605586f5" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18927788, + "hash": { + "sha256": "c14d80e09d20d958266893f5bff3125f3c948b88edd91fa4499e1b0502c09d87", + "sha256-flat-1mb": "4a5cb0dac31e5eb2c7005c0745ea135a96cf1bce71264a067afedcedd1622649" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 23808811, + "hash": { + "sha256": "758ae595eb78768ba28f2033503e32edd937da055ebbb3bff3a0b0ddec3b2930", + "sha256-flat-1mb": "98c095908019cfd6fe2152047a781ffc1b3a33e947ee8d0506be4232a300435f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 10385683, + "hash": { + "sha256": "527481e80108bd3d6fa596b6dfcdffcb253477e914dc9e6c6f8e33490f7ba9fa", + "sha256-flat-1mb": "4d197850bdc88cbd910fdc8b122c15ef8b810594941ca219bd03500a29acd74a" + } + } + ] +} diff --git a/climate_heater_dieselTorpedo_a01/.metadata/static-validation.json b/climate_heater_dieselTorpedo_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..19fb5104c13903d6c58636e4c26bfccf5e92bf97 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "climate_heater_dieselTorpedo_a01", + "root_usd": "simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:10:10.745513+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:10:10.417Z", + "image_digest": null, + "input_sha256": { + "climate_heater_dieselTorpedo_a01": "f4a1bd5feb56dc6f412c4a58379ba4b2e43e376f48f6475b6ebf6ded35efc6ac" + }, + "job_id": "validate-climate_heater_dieselTorpedo_a01", + "native_exit_codes": { + "climate_heater_dieselTorpedo_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:09:32.126Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/climate_heater_dieselTorpedo_a01/com.nvidia.simready.packaging.json b/climate_heater_dieselTorpedo_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8f9e6f0d2dd120c9a42dcfa490bbb42a5f155c14 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.climate_heater_dieselTorpedo_a01.2026.09.18_102651215838", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "ca63c13dc89b7919703fd1c2b379cd006f695d7537f5b09724c1acf0893934ec" + } + } + ], + "content_hash": { + "sha256": "59c055a6de58821d34527426ec36f1d5ea86f83aab0043b7a81ceed680ea2bdc" + }, + "package_hash": { + "sha256": "e6a0f7ccbca9fe61385dfab131ed446a763ba1b21ecd0969a5b043e53becfc01" + } +} diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/.simready/validation.json b/climate_heater_dieselTorpedo_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..4fc29422c257614f5dde45a6c025144a532210d8 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd.png b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..7bf778d24ba9d8432cbceed31cb04176b73bc518 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f142108197612c304c3a30a44d76845bd3972b9d79be50c16c5d6a6f32f24d3b +size 817399 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_light.png b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..824d5b8ceb0b0d1cb0339b631f330c2ebffdc988 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8154765cf6888f974e155f308290cdef2effd3944e883d457a7541af58095ca5 +size 554996 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_transparent.png b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..f90a345b47542ef08c85af1eae1496c1a0aabfb2 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/.thumbs/256x256/sm_climate_heater_dieselTorpedo_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8cfbda7ae0e505d39f2f274bdd59c5880360f9ed7b2d7ae85780fcac79d78cc +size 483006 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/LICENSE.txt b/climate_heater_dieselTorpedo_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2b248d93a781931097d4a53709bd6549412c47ba --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f52d5089d671baade131f966065f73e7445e3a0585c4dbdd42ad33df5bb04206 +size 20602644 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..50f46c2a7b38a2e2ffb6432bc8140753bfc224f3 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7009480794aea5ee35962c217cb8bc58eb25472fb29a2897cda8e51e03f92bed +size 655129 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..49a916100d49ca8660ebff1f481370e1f1e02b7e --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da47d0d5a712c2f3e54cfed8731ece72b70ac3c9f0eb45a7c41f46ccf22633e9 +size 13931555 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..31366bff11d65441909df158bb0408792d34c2fa --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0261610d16f34b3ab2df98a08ed3451d76b76ddf074c961807a86b28e97ea27c +size 32312946 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8150bb206871da1c5c67decfdea1b07ca0b79918 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_paintedNoise_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:887a5c31cc004b8e5d122d1a2f7e63bbef08f32543efe412cac05112fb37d2cf +size 28062961 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2a1db2b4789e1ff368417bb1176a2ef2d10d5f27 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7fd85ca255cdebee1b4876c59cbd4e9da3635a8e4e7a7c4d7ec3433191ebc4c3 +size 36830606 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..65cd97b31f281b8bfd17fded0df2eecf3709ee37 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:563b8a306493b00ab5bbca6232cca9719ebd65d47d1092972dde27a5ea46964e +size 6314376 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8d0ecb678cce8b91418101bfae71138317b2fb38 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:54d4da64ef8c369ac7e58b2dac781e04832e3c8de6985cecc12bad5f4cce7aa4 +size 5562479 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..22ff259c6174973be04c4f57764355e94ce174a4 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b54c37b58c4dd43aeecb8b823577eb0000f6d37ec6b4ad3b18e7975eaad9332 +size 15094052 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..bb521160469badb92196e6248084dc486dd5a655 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58aa82181e76fe9c31841ba8cb5c24d66f24a5473dc6c97e2cc1278c174b551f +size 23005521 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..636d49baa2bee3ad414f756c5b79826e7c462529 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba024787cf979d1c9382a5657a6bbd55eeab02400e12b7a217695c03dbdc5093 +size 15520955 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..814a75bf7dcf52c6a095860af1fd15aaa01e5a2c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:905c9603f9f0b3a4771cf5ece4f98542b9e417efa25e563ce40718178ec8952e +size 1870420 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..c77f3ed69dd95449be67a7ed8bc8e3b5d071ca01 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4440b118ae5782437c3c7151a07bc0ad72138fc4eb44546aea960c35c7e8a243 +size 10733129 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..61e98035845a8a5975ad169bd3015a0bcaa2adbc --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6f8fd730518219d0938e3c83bb66f92a0e5e56d0097b2114bd3741874c3e056 +size 12089732 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..550356777b4940b690b7502a756e43aeb16a3f13 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:892474503f2d6306ad6673210ccd143d2aae4a5c0b1d48bf715d896eba1039ef +size 17165526 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..49cf762048a7379a9e4dde238e6ebedffe437e20 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df1471c1ca8d4b598b3a72ca999cade0fa7c56b99545a21ba748feafc899b515 +size 26028773 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..13dbb84b85fb8372aea93ba5813c00a58cdc8d2e --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b7cc78f18aac0f901702fba5887363671b2234ea78c828bcb8af6e5437bd18e +size 12727668 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..222bd71eb8a2fac76a0a5efdd193e63545a5267c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d3d56efec00e90d1853e9295c85ce794a38b14f87b388ab1fdd1d01972ba11c +size 25705808 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b2fd0a4814e1525d8fe115cdff69183fac621a2 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:31a26fe2f4702573edbf1fa27f97184e8da89a2698ade577d8e4e0868e98bf32 +size 12791185 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3bfee1d390b87c434013e3ef20c35ef20f60f877 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1af93a7db86c6fcdbc36b25f4fd6cbff0bf5136ee3b82240d5d1205bf8a4f98 +size 16516066 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..eb5bc70ee509343daaec2e1d612e79e57268bd97 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0116338c0201bca4324bd6df65b923c38be03f8caada87aba75eac78a2d9d53 +size 25605915 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..65de307d05b0650b4dc3aa3f5f4f8997875a9d38 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f4e7920fea06a605212e58812d9081715099d19e62f5154f6346b7473a74f80 +size 13210351 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..f5cbf53695e70630a8d808d72465b8abe25cc5be --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6042c59f42b785e7d8c8201248ae965114982304d24b035eb054f35d090a8cc9 +size 10427623 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1149b50d2fc2ee230b24852365d9bd291db28fd0 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1b8de12fc87f6033d84feb5b905d2f6195ed472554b73a5593ba7b3c14717c7 +size 8526314 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5a558925016b0a48a77001fc3a8c96926920e487 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c14d80e09d20d958266893f5bff3125f3c948b88edd91fa4499e1b0502c09d87 +size 18927788 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5cbd307e18c63b3c2db9a410f4617db951e06ae6 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:758ae595eb78768ba28f2033503e32edd937da055ebbb3bff3a0b0ddec3b2930 +size 23808811 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b642207af2def29a4fa97685ff98c085d06876e1 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:527481e80108bd3d6fa596b6dfcdffcb253477e914dc9e6c6f8e33490f7ba9fa +size 10385683 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/disabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..664d0d808fbc2d111e671765c533021d3e8fe895 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e +size 6598 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/enabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1158d8031f28944d25a56d0e7b8f9ad3278efe6f --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a95ea6d0e48652e0ff0bedeeb9e53da26efbf21c49ae3963abf0c8301e2a4f3 +size 10880 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/disabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..664d0d808fbc2d111e671765c533021d3e8fe895 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e +size 6598 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/enabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f861b4f64d11815c49a2166eeb691b8aa9be6b68 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cb2a9a87ac10d8da4c8b9de210e2b7f7cb76efc85614f0acbc9c700e873f9f7 +size 11058 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/disabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..664d0d808fbc2d111e671765c533021d3e8fe895 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51f8df83369ddc21d336b3ebf6ae48f5a49b71e1546c7496b5786c6e7ad7ba7e +size 6598 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/enabled.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c9203c4be746fa357825c8c149be253112d7877d --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7360153df8944c9b2452e85545f4334e07389f31177f9a23c130a7e1fbc40d81 +size 8395 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Physics/physics.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..7bd34523a8ad598026da12256e6d1ad51d5bb6ec --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20400ff502a23293c75c949985682164b59ead3cb350277e8b1538d438e455cf +size 17713 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/base.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..b1e57120c65239c5a469fe5b919d89894f99c50d --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2edead0aba8c86ea3c98ad1542d5dde6559c32e83d95f5241cfb0ce4a2d7f6e9 +size 29624 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/geometries.usd b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..1fd353886e8abe9345c01473c3be2839ccd17040 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:baa095b8de1904ae421c1996de46f34d8b5cf68a18a26cd6ef861957663fc3af +size 16097718 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..47c50c395659a043210e100794c93f199cf13785 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2665e7f33047846631c45ea09470d58ef8478c30253f775c5d580a347bbe5262 +size 22039 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_mujoco.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..e56d11c4ee986bac65b6f9107618390fbbdacdb0 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0866fc36a3704d0d3ad0c125ea67eb894bc1550f232f82bfb13a60cb41fabede +size 24487 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_newton.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..bca911484e60d1a313d2b95e20baca28644b2677 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9697ca3ac9c27017b074903857d4093887896d94ae96c3c3397306d28635b69a +size 23146 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_physx.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..97fd779371baf2f0019fef7e4afe240804da6881 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd8852deb61129106d5c11526103df8ecf71846bf2f0d84b0d22253c684ad1a1 +size 23977 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/payloads/materials.usda b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..59b21636f97e38dda7e44a08bba14ac210094724 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8ca1fb006ab935a4c357407c1d28703d766a292fa273b4750196c4af1fd2e43 +size 67588 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.json b/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..b809ebe6ecd0082a9a9f20ce925edbf3566ce93e --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.json @@ -0,0 +1,360 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 1.0281445980072021, + 0.49301809072494507, + 0.5980829000473022 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\climate_heater_dieselTorpedo_a01\\simready_physx_usd\\sm_climate_heater_dieselTorpedo_a01_01.usd", + "asset_name": "climate_heater_dieselTorpedo_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 194.35340372816427, + "qcode": "Q3588251", + "rigid_body_count": 9, + "source_file": "../simready_physx_usd/sm_climate_heater_dieselTorpedo_a01_01.usd", + "usd_date_generated": "2026-06-03 12:41:38", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/climate_heater_dieselTorpedo_a01", + "asset_name": "climate_heater_dieselTorpedo_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_climate_heater_dieselTorpedo_a01_01.usd", + "usd_date_generated": "2026-06-03 12:41:38", + "used_dsrs_exporter": true +} diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd b/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..2ecfb2e47fcb337c2b6282f749984286f6f3d9b4 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/sm_climate_heater_dieselTorpedo_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb96e05deece509eae62de857af14a8b862c11ace17f9084d4c1d64e998d422a +size 9969 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass.mdl b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR.mdl b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBRBase.mdl b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2b248d93a781931097d4a53709bd6549412c47ba --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f52d5089d671baade131f966065f73e7445e3a0585c4dbdd42ad33df5bb04206 +size 20602644 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..50f46c2a7b38a2e2ffb6432bc8140753bfc224f3 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7009480794aea5ee35962c217cb8bc58eb25472fb29a2897cda8e51e03f92bed +size 655129 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..49a916100d49ca8660ebff1f481370e1f1e02b7e --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da47d0d5a712c2f3e54cfed8731ece72b70ac3c9f0eb45a7c41f46ccf22633e9 +size 13931555 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..31366bff11d65441909df158bb0408792d34c2fa --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0261610d16f34b3ab2df98a08ed3451d76b76ddf074c961807a86b28e97ea27c +size 32312946 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8150bb206871da1c5c67decfdea1b07ca0b79918 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_paintedNoise_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:887a5c31cc004b8e5d122d1a2f7e63bbef08f32543efe412cac05112fb37d2cf +size 28062961 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2a1db2b4789e1ff368417bb1176a2ef2d10d5f27 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7fd85ca255cdebee1b4876c59cbd4e9da3635a8e4e7a7c4d7ec3433191ebc4c3 +size 36830606 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..65cd97b31f281b8bfd17fded0df2eecf3709ee37 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:563b8a306493b00ab5bbca6232cca9719ebd65d47d1092972dde27a5ea46964e +size 6314376 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8d0ecb678cce8b91418101bfae71138317b2fb38 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:54d4da64ef8c369ac7e58b2dac781e04832e3c8de6985cecc12bad5f4cce7aa4 +size 5562479 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..22ff259c6174973be04c4f57764355e94ce174a4 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b54c37b58c4dd43aeecb8b823577eb0000f6d37ec6b4ad3b18e7975eaad9332 +size 15094052 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..bb521160469badb92196e6248084dc486dd5a655 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58aa82181e76fe9c31841ba8cb5c24d66f24a5473dc6c97e2cc1278c174b551f +size 23005521 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..636d49baa2bee3ad414f756c5b79826e7c462529 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba024787cf979d1c9382a5657a6bbd55eeab02400e12b7a217695c03dbdc5093 +size 15520955 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..814a75bf7dcf52c6a095860af1fd15aaa01e5a2c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:905c9603f9f0b3a4771cf5ece4f98542b9e417efa25e563ce40718178ec8952e +size 1870420 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..c77f3ed69dd95449be67a7ed8bc8e3b5d071ca01 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4440b118ae5782437c3c7151a07bc0ad72138fc4eb44546aea960c35c7e8a243 +size 10733129 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..61e98035845a8a5975ad169bd3015a0bcaa2adbc --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6f8fd730518219d0938e3c83bb66f92a0e5e56d0097b2114bd3741874c3e056 +size 12089732 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..550356777b4940b690b7502a756e43aeb16a3f13 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:892474503f2d6306ad6673210ccd143d2aae4a5c0b1d48bf715d896eba1039ef +size 17165526 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..49cf762048a7379a9e4dde238e6ebedffe437e20 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df1471c1ca8d4b598b3a72ca999cade0fa7c56b99545a21ba748feafc899b515 +size 26028773 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..13dbb84b85fb8372aea93ba5813c00a58cdc8d2e --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b7cc78f18aac0f901702fba5887363671b2234ea78c828bcb8af6e5437bd18e +size 12727668 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..222bd71eb8a2fac76a0a5efdd193e63545a5267c --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d3d56efec00e90d1853e9295c85ce794a38b14f87b388ab1fdd1d01972ba11c +size 25705808 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b2fd0a4814e1525d8fe115cdff69183fac621a2 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:31a26fe2f4702573edbf1fa27f97184e8da89a2698ade577d8e4e0868e98bf32 +size 12791185 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3bfee1d390b87c434013e3ef20c35ef20f60f877 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1af93a7db86c6fcdbc36b25f4fd6cbff0bf5136ee3b82240d5d1205bf8a4f98 +size 16516066 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..eb5bc70ee509343daaec2e1d612e79e57268bd97 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0116338c0201bca4324bd6df65b923c38be03f8caada87aba75eac78a2d9d53 +size 25605915 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..65de307d05b0650b4dc3aa3f5f4f8997875a9d38 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f4e7920fea06a605212e58812d9081715099d19e62f5154f6346b7473a74f80 +size 13210351 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..f5cbf53695e70630a8d808d72465b8abe25cc5be --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6042c59f42b785e7d8c8201248ae965114982304d24b035eb054f35d090a8cc9 +size 10427623 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1149b50d2fc2ee230b24852365d9bd291db28fd0 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1b8de12fc87f6033d84feb5b905d2f6195ed472554b73a5593ba7b3c14717c7 +size 8526314 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5a558925016b0a48a77001fc3a8c96926920e487 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c14d80e09d20d958266893f5bff3125f3c948b88edd91fa4499e1b0502c09d87 +size 18927788 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5cbd307e18c63b3c2db9a410f4617db951e06ae6 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:758ae595eb78768ba28f2033503e32edd937da055ebbb3bff3a0b0ddec3b2930 +size 23808811 diff --git a/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b642207af2def29a4fa97685ff98c085d06876e1 --- /dev/null +++ b/climate_heater_dieselTorpedo_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:527481e80108bd3d6fa596b6dfcdffcb253477e914dc9e6c6f8e33490f7ba9fa +size 10385683 diff --git a/climate_heater_electricBox_a01/.metadata/LICENSE.txt b/climate_heater_electricBox_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_heater_electricBox_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..77cf41967ab2fa6b8ebd8e9aafe7ada9ffda7507 --- /dev/null +++ b/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:29:16", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.packaging.bom.json b/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..2bb9c9b4c0a9ed7a56b4da1967ffbbec40cc6c24 --- /dev/null +++ b/climate_heater_electricBox_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,677 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "d4a4d04a235563a605529416e13f7b8af885fd11a12ad0b94654c895fb99fe7d", + "sha256-flat-1mb": "4bc8e196cd9f73bde4c5ea5d7d5a71e1254d7cd7b3abbfc88b07b490ee7e1c7b" + }, + "size": 9474 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd.png", + "hash": { + "sha256": "f76a21597a1a08e72a6a029cae20fed569a4846cc8fdf5696c6f12c5af6f5e1e", + "sha256-flat-1mb": "11c90656f25821ad285036e3a8151d388cc9188bc391a674de7d732c352a1f65" + }, + "size": 1009019 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_light.png", + "hash": { + "sha256": "ee6a97b754da01b34a980d2bb37f8d3c5a6078baa56f7ab2ced4923044d15658", + "sha256-flat-1mb": "1e497795fc6998f4af3cd3fd8670d57024bacf250c8b57829549f580ea437f4e" + }, + "size": 781978 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_transparent.png", + "hash": { + "sha256": "ec430743a56aa804a1cc9bec2e951c21153f75eb62784a83d81f678bd5e378d5", + "sha256-flat-1mb": "a081365d276ca0f67b6d43671ff864080c226a71aed837454bb05b7439974940" + }, + "size": 722439 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 12239, + "hash": { + "sha256": "e912dafbd1849ce295577de64fe4cc069697ae42c54a4ad2f0f95047019bf43e", + "sha256-flat-1mb": "9e80b8fae1c43c006064d045d002307fe5b3082425fec982571966f885733283" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 16500016, + "hash": { + "sha256": "5695ab7c7b10edcfa66484ec8848ca861f766356a16efb9a6f4126464476ca0a", + "sha256-flat-1mb": "34985e546a4b04a3d66a22db3874087b0ed6122be3720195d35b2c5258a41edc" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 15650, + "hash": { + "sha256": "a4b272cfd42f89d40d820c5a508ca0f3cb9741b27b9a4e95cb2a99f09b09ae75", + "sha256-flat-1mb": "ed7e403eb58807e0f288b2685a5cafad299a76842a40c952889347c3653c5db3" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 16194, + "hash": { + "sha256": "062c044c4efbcec4db6f70b1286ffc0f68ae1a6cceec75be1750bd46a038b9f5", + "sha256-flat-1mb": "b2fa6532df23ca210223600e7cc5b0e6b7b0f1979bbb2592e970d0b18109ff3b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 15896, + "hash": { + "sha256": "443e1f71cbfdf6348dc2d9db398b384a89289cf08587274ab94dc8edfaf1bcb5", + "sha256-flat-1mb": "1ebab94a76d90ef7772a84fd9df629ff1c3ce6a8ba5e378d421db32ebed0333b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 15930, + "hash": { + "sha256": "f08fd63e68ce0ee90296e228fd212a8e26a20eaed8913ea3c4170fbfcf5814d2", + "sha256-flat-1mb": "3aafa84b101530a485deecafce9836889937ead862639a67ee2ff6732b65f4cb" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 71255, + "hash": { + "sha256": "e01ea2771076d7702a63b684d1a3af52179fb73195e014ff0c65d55cc11a7f4f", + "sha256-flat-1mb": "23d2cec102bae1e31697f4719d2dc6c332716b74860e2850dc6f511d9ed30527" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6588, + "hash": { + "sha256": "55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c", + "sha256-flat-1mb": "b9856cd9da25cfdb301e5bbb0a5eb01eab8ab8207b0bfae5799f0b1f8eabaee9" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8413, + "hash": { + "sha256": "53aab3ae3dd4b29d67e0c166cab713c7d04063a2b5b3fbff6f9157af7669450d", + "sha256-flat-1mb": "0a20e28956218715a94bc0af8ba4dbe13344e6cceda7b8b861355052e5fb1104" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6588, + "hash": { + "sha256": "55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c", + "sha256-flat-1mb": "b9856cd9da25cfdb301e5bbb0a5eb01eab8ab8207b0bfae5799f0b1f8eabaee9" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 9849, + "hash": { + "sha256": "f13fb1f9228df214c5fd7230d08e4c76f5b8831c75451fa93602b91360f439bb", + "sha256-flat-1mb": "9d0fd284a409b1d18d422b1febfdb7e281428512756e8591907c4113fea38b77" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 11386, + "hash": { + "sha256": "ba8147ca4a936fff58e8a8454851bd1466363ffb955cf7ea1f10bd6343eb5bdf", + "sha256-flat-1mb": "d2c98120da9120fe74d25778b7f1072e9d299b6ff165fb3171da9072db9f3027" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6588, + "hash": { + "sha256": "55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c", + "sha256-flat-1mb": "b9856cd9da25cfdb301e5bbb0a5eb01eab8ab8207b0bfae5799f0b1f8eabaee9" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7039, + "hash": { + "sha256": "ca5135231bdb00f36aff6b409727d27691233112e3c5fe86a9fea19bb578d055", + "sha256-flat-1mb": "8450e248f1e095ad669e8a1fb33b1df915dd93f30c5e9b833e5bbb04d60e566c" + } + }, + { + "relative_path": "simready_usd/sm_climate_heater_electricBox_a01_01.json", + "size": 12339, + "hash": { + "sha256": "060bdc15c955743846693073683bf4d13c27001a13f037f5abd3f9ac9b8475e5", + "sha256-flat-1mb": "b58c251e2eace6f91ba1ab0fdacef982179a9ef6f44c484d1c619b4e2a5a1998" + } + }, + { + "relative_path": "simready_usd/sm_climate_heater_electricBox_a01_01.usd", + "size": 9928, + "hash": { + "sha256": "c90a278277a9625ed7729088927b88b692913794a781ac117263271d98b7ab30", + "sha256-flat-1mb": "fea7b86b85673df6b5bb97e6741936eb591322ab57a0f31a8f3c0c13edcc86e5" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_heater_electricBox_a01_alb.png", + "size": 208504, + "hash": { + "sha256": "462f1bee08c82e964bfb0a905586cf9b02ee25bb6b9d1b1c9db60f7b137d558d", + "sha256-flat-1mb": "d3608f383a3e1fe5efdc7de1b66116144b60345cef4bd06aae92e3b6449c8033" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_heater_electricBox_a01_nor.png", + "size": 1805641, + "hash": { + "sha256": "967da8c61b2a1a2a814ab71cb6c6c67a678808caf71d0a5f848c4805024fc941", + "sha256-flat-1mb": "820bc880b815d9293bb90392e34a02425680d985fd35580e7d7a91b00d2d86a2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_heater_electricBox_a01_orm.png", + "size": 1966994, + "hash": { + "sha256": "c0fb85a561f661ff9a3ce42596d8546dc86e9e5e1328ca8cb06d47fe01edd2b5", + "sha256-flat-1mb": "808efe681c51bf50dae1b35906dfd49d92d8644e172f8f11028b0468db2c9f2a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_alb.png", + "size": 9382147, + "hash": { + "sha256": "a289c0493b8e889bb79e12bc5d3f3c82cb22407d1279689fe04b516f716c4210", + "sha256-flat-1mb": "70f74002f9d0ea1af724a1dff8a234cff54f40f156de469b5cdf8f8a01d69453" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_nor.png", + "size": 10183972, + "hash": { + "sha256": "277d13bf7c2c2664b3b514ce2332fd5b886121b1604e510b865710b51bc8476d", + "sha256-flat-1mb": "4c1fdf67a07079665b5ecd94492a5fbb298c5786ba0037eceee6d47ce8e2eb54" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_orm.png", + "size": 17484543, + "hash": { + "sha256": "954a59d01794d886d0887e27f0d179933cedf788d922a1c0978aba1c5572f1f3", + "sha256-flat-1mb": "7ee1f4c47f678798ccbd23a1509267f1aba4eb9678ed113f8e3a2c01185888ce" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png", + "size": 9069490, + "hash": { + "sha256": "c878d92cda05e0ee1043ba253431fa2439ecc41315ec99d2f73d49ee68469f63", + "sha256-flat-1mb": "dc73c2d3432e9ba33007caeb721f1ba58e209bd2372a4e1520a3c74f1e519077" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png", + "size": 8181183, + "hash": { + "sha256": "394f71f414aef43409560ce9e7dc827a82efa83c125a15ddc7c0256db874e4fc", + "sha256-flat-1mb": "2ff72038bca6580dde274380f260401b5e85d710eec4c9ad2a53c026c3872f9a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_alb.png", + "size": 38594464, + "hash": { + "sha256": "fb39af2642a80895bc738c0694f1ce4e977cd3de475bc67f936c03ea3972ae32", + "sha256-flat-1mb": "10defa0bab8a66cac1791528b9ba0f489aa42d60ced92d6dbc686ad07756ad69" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_nor.png", + "size": 21344605, + "hash": { + "sha256": "006f81b7821d50d6fe7adf64ec9efcc946d5ca8e97377395dd40a5c6fe67beb7", + "sha256-flat-1mb": "4c38808bddf261accb59fd5c455ea13e9cdba292b120dd913f81c04851c94ebd" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_orm.png", + "size": 21127013, + "hash": { + "sha256": "041a35143d82ee9155273bcd09a80323872b381cfd15463292abe29e0e382117", + "sha256-flat-1mb": "c2bd19ceade4a52374fa297f6bc602619fa6d73e97ba44eb0d33de44246c74ee" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_c01_tile_alb.png", + "size": 8841289, + "hash": { + "sha256": "5518ecda1f4728ec636473b54ab5d433847cfe1cf967d41d78da1177c234e475", + "sha256-flat-1mb": "aac034030364a1bcb3e323c65d0ac05528a8a52dfdbab13de0fd18f1a6d0a53a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_c01_tile_nor.png", + "size": 23731063, + "hash": { + "sha256": "10ccd9eec68beeec67b69db782450f140ec02004775b5e293c45195a3c93fc5c", + "sha256-flat-1mb": "c247132944fe64d42b951b2023b4c0034850b53cf3bdacdd4ca6c1193a864b93" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_dirty_c01_tile_orm.png", + "size": 11469935, + "hash": { + "sha256": "0905513319bead755cf5080957a680883145500215185a2ba693050d7bcbee61", + "sha256-flat-1mb": "02a4203ebf112507d672a850b779c9fb8b6f7cd69f50e9f6ec40cec53c644fbc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_heater_electricBox_a01_alb.png", + "size": 208504, + "hash": { + "sha256": "462f1bee08c82e964bfb0a905586cf9b02ee25bb6b9d1b1c9db60f7b137d558d", + "sha256-flat-1mb": "d3608f383a3e1fe5efdc7de1b66116144b60345cef4bd06aae92e3b6449c8033" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_heater_electricBox_a01_nor.png", + "size": 1805641, + "hash": { + "sha256": "967da8c61b2a1a2a814ab71cb6c6c67a678808caf71d0a5f848c4805024fc941", + "sha256-flat-1mb": "820bc880b815d9293bb90392e34a02425680d985fd35580e7d7a91b00d2d86a2" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_heater_electricBox_a01_orm.png", + "size": 1966994, + "hash": { + "sha256": "c0fb85a561f661ff9a3ce42596d8546dc86e9e5e1328ca8cb06d47fe01edd2b5", + "sha256-flat-1mb": "808efe681c51bf50dae1b35906dfd49d92d8644e172f8f11028b0468db2c9f2a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelMate_gray_a01_tile_alb.png", + "size": 9382147, + "hash": { + "sha256": "a289c0493b8e889bb79e12bc5d3f3c82cb22407d1279689fe04b516f716c4210", + "sha256-flat-1mb": "70f74002f9d0ea1af724a1dff8a234cff54f40f156de469b5cdf8f8a01d69453" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelMate_gray_a01_tile_nor.png", + "size": 10183972, + "hash": { + "sha256": "277d13bf7c2c2664b3b514ce2332fd5b886121b1604e510b865710b51bc8476d", + "sha256-flat-1mb": "4c1fdf67a07079665b5ecd94492a5fbb298c5786ba0037eceee6d47ce8e2eb54" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelMate_gray_a01_tile_orm.png", + "size": 17484543, + "hash": { + "sha256": "954a59d01794d886d0887e27f0d179933cedf788d922a1c0978aba1c5572f1f3", + "sha256-flat-1mb": "7ee1f4c47f678798ccbd23a1509267f1aba4eb9678ed113f8e3a2c01185888ce" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png", + "size": 9069490, + "hash": { + "sha256": "c878d92cda05e0ee1043ba253431fa2439ecc41315ec99d2f73d49ee68469f63", + "sha256-flat-1mb": "dc73c2d3432e9ba33007caeb721f1ba58e209bd2372a4e1520a3c74f1e519077" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png", + "size": 8181183, + "hash": { + "sha256": "394f71f414aef43409560ce9e7dc827a82efa83c125a15ddc7c0256db874e4fc", + "sha256-flat-1mb": "2ff72038bca6580dde274380f260401b5e85d710eec4c9ad2a53c026c3872f9a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_alb.png", + "size": 38594464, + "hash": { + "sha256": "fb39af2642a80895bc738c0694f1ce4e977cd3de475bc67f936c03ea3972ae32", + "sha256-flat-1mb": "10defa0bab8a66cac1791528b9ba0f489aa42d60ced92d6dbc686ad07756ad69" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_nor.png", + "size": 21344605, + "hash": { + "sha256": "006f81b7821d50d6fe7adf64ec9efcc946d5ca8e97377395dd40a5c6fe67beb7", + "sha256-flat-1mb": "4c38808bddf261accb59fd5c455ea13e9cdba292b120dd913f81c04851c94ebd" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_orm.png", + "size": 21127013, + "hash": { + "sha256": "041a35143d82ee9155273bcd09a80323872b381cfd15463292abe29e0e382117", + "sha256-flat-1mb": "c2bd19ceade4a52374fa297f6bc602619fa6d73e97ba44eb0d33de44246c74ee" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_c01_tile_alb.png", + "size": 8841289, + "hash": { + "sha256": "5518ecda1f4728ec636473b54ab5d433847cfe1cf967d41d78da1177c234e475", + "sha256-flat-1mb": "aac034030364a1bcb3e323c65d0ac05528a8a52dfdbab13de0fd18f1a6d0a53a" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_c01_tile_nor.png", + "size": 23731063, + "hash": { + "sha256": "10ccd9eec68beeec67b69db782450f140ec02004775b5e293c45195a3c93fc5c", + "sha256-flat-1mb": "c247132944fe64d42b951b2023b4c0034850b53cf3bdacdd4ca6c1193a864b93" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_dirty_c01_tile_orm.png", + "size": 11469935, + "hash": { + "sha256": "0905513319bead755cf5080957a680883145500215185a2ba693050d7bcbee61", + "sha256-flat-1mb": "02a4203ebf112507d672a850b779c9fb8b6f7cd69f50e9f6ec40cec53c644fbc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + } + ] +} diff --git a/climate_heater_electricBox_a01/.metadata/static-validation.json b/climate_heater_electricBox_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..65414d509039208daf69f758a74bb4159f396eef --- /dev/null +++ b/climate_heater_electricBox_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "climate_heater_electricBox_a01", + "root_usd": "simready_usd/sm_climate_heater_electricBox_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:10:09.987647+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:10:09.754Z", + "image_digest": null, + "input_sha256": { + "climate_heater_electricBox_a01": "b5c72f5721832b0fe19254a98dd075c7694f1ea84f24876a10682578c4d4b5b8" + }, + "job_id": "validate-climate_heater_electricBox_a01", + "native_exit_codes": { + "climate_heater_electricBox_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:09:33.052Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/climate_heater_electricBox_a01/com.nvidia.simready.packaging.json b/climate_heater_electricBox_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..6eb9a8eae13d7d2c0a8192ca81d42c7a01e7d120 --- /dev/null +++ b/climate_heater_electricBox_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.climate_heater_electricBox_a01.2026.09.18_102915047027", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "741060e04b903bfcfd5b6a949d80278d19cdc0c2a69e69647f4aa2130d57ae8d" + } + } + ], + "content_hash": { + "sha256": "21b8b65a8bb80f68ab9cd9bed3ea8568896660d636c48a8fbd9e6829154669ee" + }, + "package_hash": { + "sha256": "ddeb77a70f474765de81bf71adad065b4712ae4b8ce14bcde8c4766e059071c2" + } +} diff --git a/climate_heater_electricBox_a01/simready_usd/.simready/validation.json b/climate_heater_electricBox_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..265df2a0703e28bef0b99f52c35d4acac8ad2754 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd.png b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..c90b7493f69a0a63329805882e03a86372d5e1ec --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f76a21597a1a08e72a6a029cae20fed569a4846cc8fdf5696c6f12c5af6f5e1e +size 1009019 diff --git a/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_light.png b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..dd306c422a734357b7d227ac6ff7a487167dd7e3 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee6a97b754da01b34a980d2bb37f8d3c5a6078baa56f7ab2ced4923044d15658 +size 781978 diff --git a/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_transparent.png b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..3074ffa763b024f238232b783e0a9a08a99d5c4d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/.thumbs/256x256/sm_climate_heater_electricBox_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec430743a56aa804a1cc9bec2e951c21153f75eb62784a83d81f678bd5e378d5 +size 722439 diff --git a/climate_heater_electricBox_a01/simready_usd/LICENSE.txt b/climate_heater_electricBox_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..fdb9d7de286c90b1959f9e434a4fae22139da8cd --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:462f1bee08c82e964bfb0a905586cf9b02ee25bb6b9d1b1c9db60f7b137d558d +size 208504 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..34f9d180b56dfd5c4a3cd456f359115cc960b2ea --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:967da8c61b2a1a2a814ab71cb6c6c67a678808caf71d0a5f848c4805024fc941 +size 1805641 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8b21feab0d11995c04ae9bef8b5c10545787f505 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_climate_heater_electricBox_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0fb85a561f661ff9a3ce42596d8546dc86e9e5e1328ca8cb06d47fe01edd2b5 +size 1966994 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..8c6398b7d38955a47804e2c96e7c62f40c1f7b3d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a289c0493b8e889bb79e12bc5d3f3c82cb22407d1279689fe04b516f716c4210 +size 9382147 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ede5403889a19f2076a5aa5e72fdfb4e09ae02a7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:277d13bf7c2c2664b3b514ce2332fd5b886121b1604e510b865710b51bc8476d +size 10183972 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..253b473ecd06a238f0c29163130f0b85e7e58b7b --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelMate_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:954a59d01794d886d0887e27f0d179933cedf788d922a1c0978aba1c5572f1f3 +size 17484543 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..291fff8f10244d9664dbb3eee935868bca366ede --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c878d92cda05e0ee1043ba253431fa2439ecc41315ec99d2f73d49ee68469f63 +size 9069490 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..50ac1c9ce6f6d481f3ad873cc92bb3edee561a0e --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:394f71f414aef43409560ce9e7dc827a82efa83c125a15ddc7c0256db874e4fc +size 8181183 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..217687234b65e418c26c32f71894bebb6d84ff4f --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb39af2642a80895bc738c0694f1ce4e977cd3de475bc67f936c03ea3972ae32 +size 38594464 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8d4e4367c6b89df6ceba737736795077ccafda5d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:006f81b7821d50d6fe7adf64ec9efcc946d5ca8e97377395dd40a5c6fe67beb7 +size 21344605 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..52213e15409d368b92da91fd156d6469d1917632 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_metal_steelStainless_dirty_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:041a35143d82ee9155273bcd09a80323872b381cfd15463292abe29e0e382117 +size 21127013 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..a82fc08aebe30f8a1758871b72a107290ca5e0a2 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5518ecda1f4728ec636473b54ab5d433847cfe1cf967d41d78da1177c234e475 +size 8841289 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..7ae3c0d1c0ed72728d26aaa86fc11f86a1e6b074 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10ccd9eec68beeec67b69db782450f140ec02004775b5e293c45195a3c93fc5c +size 23731063 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..4f8c6a86072d2fd32a43bd6e26b95f8b46ce0794 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_dirty_c01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0905513319bead755cf5080957a680883145500215185a2ba693050d7bcbee61 +size 11469935 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/disabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8cb99717d42d5ab8bd51c252fe373448aabcfdd9 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c +size 6588 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/enabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f8641989992c3290320afaf6b30de82e35a61f99 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:53aab3ae3dd4b29d67e0c166cab713c7d04063a2b5b3fbff6f9157af7669450d +size 8413 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/Newton/disabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8cb99717d42d5ab8bd51c252fe373448aabcfdd9 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c +size 6588 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/Newton/enabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..67a81185ea0be347a62eb0e9727ac9a70694635a --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f13fb1f9228df214c5fd7230d08e4c76f5b8831c75451fa93602b91360f439bb +size 9849 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/disabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8cb99717d42d5ab8bd51c252fe373448aabcfdd9 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55213790c6c497a53b54addce5d5ae529af55d9c2d9eebe9ad6b9eabbf04513c +size 6588 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/enabled.usda b/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..83ea95a50eac18c1b3810ba928f8c03e709d7763 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca5135231bdb00f36aff6b409727d27691233112e3c5fe86a9fea19bb578d055 +size 7039 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/Physics/physics.usda b/climate_heater_electricBox_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..86c8c67b658b1df86b223134c3416ad1d6fcc9e9 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba8147ca4a936fff58e8a8454851bd1466363ffb955cf7ea1f10bd6343eb5bdf +size 11386 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/base.usda b/climate_heater_electricBox_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..29c624ba8427f8cca6a0ac3dcf7cdac2db0a45a4 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e912dafbd1849ce295577de64fe4cc069697ae42c54a4ad2f0f95047019bf43e +size 12239 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/geometries.usd b/climate_heater_electricBox_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..83eeeeb59ea6908d35fb6d488aff05ed4bd0b785 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5695ab7c7b10edcfa66484ec8848ca861f766356a16efb9a6f4126464476ca0a +size 16500016 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/instances.usda b/climate_heater_electricBox_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..5edd85024689d54eaad34f9a9dd5605e3f030371 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4b272cfd42f89d40d820c5a508ca0f3cb9741b27b9a4e95cb2a99f09b09ae75 +size 15650 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/instances_mujoco.usda b/climate_heater_electricBox_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..658c4cc6e0cd77703af83e5771b1df7456435b81 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:062c044c4efbcec4db6f70b1286ffc0f68ae1a6cceec75be1750bd46a038b9f5 +size 16194 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/instances_newton.usda b/climate_heater_electricBox_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..0a81dbca318e31edb98e1f071c36ecdfbd0fd88f --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:443e1f71cbfdf6348dc2d9db398b384a89289cf08587274ab94dc8edfaf1bcb5 +size 15896 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/instances_physx.usda b/climate_heater_electricBox_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..bb26e13b601907f1630b9655dbde8db215f637ca --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f08fd63e68ce0ee90296e228fd212a8e26a20eaed8913ea3c4170fbfcf5814d2 +size 15930 diff --git a/climate_heater_electricBox_a01/simready_usd/payloads/materials.usda b/climate_heater_electricBox_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..96f1b998df8c2654c3f98e0cd0a6478393c7fb87 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e01ea2771076d7702a63b684d1a3af52179fb73195e014ff0c65d55cc11a7f4f +size 71255 diff --git a/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.json b/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..74e5c1ad63d988db6aa2b0ffeec54665aa95deff --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.json @@ -0,0 +1,360 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.2050977498292923, + 0.3144717216491699, + 0.33130523562431335 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\climate_heater_electricBox_a01\\simready_physx_usd\\sm_climate_heater_electricBox_a01_01.usd", + "asset_name": "climate_heater_electricBox_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 29.24220183491707, + "qcode": "Q3588251", + "rigid_body_count": 2, + "source_file": "../simready_physx_usd/sm_climate_heater_electricBox_a01_01.usd", + "usd_date_generated": "2026-06-03 12:59:03", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/climate_heater_electricBox_a01", + "asset_name": "climate_heater_electricBox_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_climate_heater_electricBox_a01_01.usd", + "usd_date_generated": "2026-06-03 12:59:03", + "used_dsrs_exporter": true +} diff --git a/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.usd b/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..e8ec45b90af274bd6c5feea1e6b1233fb43af255 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/sm_climate_heater_electricBox_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c90a278277a9625ed7729088927b88b692913794a781ac117263271d98b7ab30 +size 9928 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR.mdl b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBRBase.mdl b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..fdb9d7de286c90b1959f9e434a4fae22139da8cd --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:462f1bee08c82e964bfb0a905586cf9b02ee25bb6b9d1b1c9db60f7b137d558d +size 208504 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..34f9d180b56dfd5c4a3cd456f359115cc960b2ea --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:967da8c61b2a1a2a814ab71cb6c6c67a678808caf71d0a5f848c4805024fc941 +size 1805641 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8b21feab0d11995c04ae9bef8b5c10545787f505 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_climate_heater_electricBox_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0fb85a561f661ff9a3ce42596d8546dc86e9e5e1328ca8cb06d47fe01edd2b5 +size 1966994 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..8c6398b7d38955a47804e2c96e7c62f40c1f7b3d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a289c0493b8e889bb79e12bc5d3f3c82cb22407d1279689fe04b516f716c4210 +size 9382147 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ede5403889a19f2076a5aa5e72fdfb4e09ae02a7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:277d13bf7c2c2664b3b514ce2332fd5b886121b1604e510b865710b51bc8476d +size 10183972 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..253b473ecd06a238f0c29163130f0b85e7e58b7b --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelMate_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:954a59d01794d886d0887e27f0d179933cedf788d922a1c0978aba1c5572f1f3 +size 17484543 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..291fff8f10244d9664dbb3eee935868bca366ede --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c878d92cda05e0ee1043ba253431fa2439ecc41315ec99d2f73d49ee68469f63 +size 9069490 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..50ac1c9ce6f6d481f3ad873cc92bb3edee561a0e --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_clean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:394f71f414aef43409560ce9e7dc827a82efa83c125a15ddc7c0256db874e4fc +size 8181183 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..217687234b65e418c26c32f71894bebb6d84ff4f --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb39af2642a80895bc738c0694f1ce4e977cd3de475bc67f936c03ea3972ae32 +size 38594464 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8d4e4367c6b89df6ceba737736795077ccafda5d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:006f81b7821d50d6fe7adf64ec9efcc946d5ca8e97377395dd40a5c6fe67beb7 +size 21344605 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..52213e15409d368b92da91fd156d6469d1917632 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_metal_steelStainless_dirty_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:041a35143d82ee9155273bcd09a80323872b381cfd15463292abe29e0e382117 +size 21127013 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..a82fc08aebe30f8a1758871b72a107290ca5e0a2 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5518ecda1f4728ec636473b54ab5d433847cfe1cf967d41d78da1177c234e475 +size 8841289 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..7ae3c0d1c0ed72728d26aaa86fc11f86a1e6b074 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10ccd9eec68beeec67b69db782450f140ec02004775b5e293c45195a3c93fc5c +size 23731063 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..4f8c6a86072d2fd32a43bd6e26b95f8b46ce0794 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_dirty_c01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0905513319bead755cf5080957a680883145500215185a2ba693050d7bcbee61 +size 11469935 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_heater_electricBox_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_shopFan_airMover_a01/.metadata/LICENSE.txt b/climate_shopFan_airMover_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_airMover_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..4cd548f63a0759cc0168c44a44eaae6e0ed5d5f4 --- /dev/null +++ b/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:31:51", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.packaging.bom.json b/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..5b3ccc5da60d9325b47a6bf47c7609157d1b8622 --- /dev/null +++ b/climate_shopFan_airMover_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,661 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8340fff24e1a393d97e3d4e8abe6b0e4fcc6da26c4feb065cb7709f49f4c5e06", + "sha256-flat-1mb": "b76850f82bd1d765aac094f2296e4794e6d4b6d4d297d7057d76bb7fe202e1e6" + }, + "size": 9237 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd.png", + "hash": { + "sha256": "c4b419375039e04e8943747e9b4da4329129df4e3c3bacbc24f398c66ac44e19", + "sha256-flat-1mb": "db63ffce9b6c609e11dc3c5885753e930352dbe6e9005d7c6dc312cf4e10e3dc" + }, + "size": 824711 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_light.png", + "hash": { + "sha256": "7f6ac182608f5b540209b454ae79279ab9f54c15941c96b80c1ee3fc8286f427", + "sha256-flat-1mb": "8aa198676ee0602f919562500f8eff0e13f16f1b965766274dc955951a26ba2d" + }, + "size": 633232 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_transparent.png", + "hash": { + "sha256": "fbb0a1f045a54da976e44d826a76a7202ad2f15d1272ecf2ae05ae21ebdb326d", + "sha256-flat-1mb": "1baffa8294eae04817992496f77353305f807312ad7f44c142cbe38343acfe65" + }, + "size": 531749 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 18415, + "hash": { + "sha256": "2397adc114036d2362a066484c42ab58b816bcd417fb998b48ac681f357c9e80", + "sha256-flat-1mb": "701ad8c52e71b3871d6111c2cdd735a130cdcb93d19257c4e1097dc2dc544039" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 13229596, + "hash": { + "sha256": "82ed965aba0b4f638c57928d846ccdeec2ca34f3d3604f332cb455675f776f8d", + "sha256-flat-1mb": "e98df99ee8d8e2aff11887a54ac8cf653d5d655e5cec0fc49cb5a1af3e97fc66" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 14948, + "hash": { + "sha256": "8f864da30048a0ff8271d8ea182e12b235ce7a246d0bb9fbbaa70175636de0ae", + "sha256-flat-1mb": "ce81f55f58fe0559e1ae74916305e51ded424a06333f1a739553a5908fa6f8a0" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 15764, + "hash": { + "sha256": "62006b119d2c23e4d9217b6c7dab8e2223b83070bc964629ec411c92b8fb0e60", + "sha256-flat-1mb": "4ff4109aa29e57698123d5735c4ab4fda886b5b7970e456ce7db0590473296fc" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 15317, + "hash": { + "sha256": "f89d331f779078667f1bde85e0132730113aa10e6face4d185add37c19e7a3f2", + "sha256-flat-1mb": "fb6b64f4e884058a456065b96135d1fd22729b7903eae0acddc9d20990e548cd" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 15368, + "hash": { + "sha256": "4058ac9af3c9bfd88af054066c1cb77c465753f8c41e0e8fd83280ea662a3325", + "sha256-flat-1mb": "76aa9872b7c14e3f7383ff540a1725a5265ae562cd0f05ae99ff50f30f919277" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 66081, + "hash": { + "sha256": "8c286f77de8e13a29be0f2add414dd19901d848d5bc48d8d32ccce8f59558062", + "sha256-flat-1mb": "dc9586c909c35458aa95b84d424df8d5b9394c8941b90edc4001c4a23131998c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6430, + "hash": { + "sha256": "be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd", + "sha256-flat-1mb": "635615821b74ad3a726d28fb88a400423abeba9f7dadc68d43d5a24d8741026e" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8839, + "hash": { + "sha256": "6669bb16820e86ab2542a99f29072d4bbda1146cfb8ed6e8718da0ba4e416a34", + "sha256-flat-1mb": "9562422c4a0e7efb0fab9d7b368f93794622e23afaa2ac71ab80eb1612ecf9fe" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6430, + "hash": { + "sha256": "be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd", + "sha256-flat-1mb": "635615821b74ad3a726d28fb88a400423abeba9f7dadc68d43d5a24d8741026e" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 9605, + "hash": { + "sha256": "7b4ccc6154a554e3bd04badca6e1c400660c829f1a05fb28249b270e5e889ed2", + "sha256-flat-1mb": "eee0e9ee5877f123a6dbcf308ded7ddb049acae3fbcb8ed72caee32ac63ce815" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 12643, + "hash": { + "sha256": "11d3eb24034af6e19b3b43a2995c15cf94130b8404af5b88881daed0ebf4d3c0", + "sha256-flat-1mb": "9fa9aa7f976c7e004534b4c702d805ee9ecd2140dcd4e90376c57c8dcccf978a" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6430, + "hash": { + "sha256": "be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd", + "sha256-flat-1mb": "635615821b74ad3a726d28fb88a400423abeba9f7dadc68d43d5a24d8741026e" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7057, + "hash": { + "sha256": "9add691fc62f4d1be04bbc212c58d036ac34e99eeca4791b3d33096ffbd523e0", + "sha256-flat-1mb": "041b38041145af476badb39206e2d26a987d7ec9d8930fe3b2f8e6e106366f8a" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_airMover_a01_01.json", + "size": 12072, + "hash": { + "sha256": "7a853296b467ba2b7fd05f53ec8b8f74acaa6a8fdca79ab1809aca9fe02236ba", + "sha256-flat-1mb": "835e37cead75c8250266cde6854a87ce7e1121ab4c69907e796b45e784ad4f43" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_airMover_a01_01.usd", + "size": 9486, + "hash": { + "sha256": "cdb8f1f53bfdd48f2b4da507eaf8eb1f1a60e49504134c21b88df0a63e221eb9", + "sha256-flat-1mb": "6ef0a0c6a058a7809ca6db8e6440ea079b8f24b4283d9792b3afc69035078ba2" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_alb.png", + "size": 12086129, + "hash": { + "sha256": "0bb8289d13e03e6099977b77812dc0b9da2dd6badbe04d4d595ca4ea162f08b6", + "sha256-flat-1mb": "dc6e0636b17d7fd4097fef70283cf467d98c9b22c65154da1af431509269ee24" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_nor.png", + "size": 7866764, + "hash": { + "sha256": "168a34e2e829d2aa88618f2e11d96602f450796b99226a87cea68e0b0950b16a", + "sha256-flat-1mb": "d2af6ccfd6b6d6b68878da448fd811b241d4834da0ea20e908737102a05b0283" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_orm.png", + "size": 24830913, + "hash": { + "sha256": "270ae3cafadb1af11047fa230ea5742b1fb891e2b09de05c862c4a575b4c4647", + "sha256-flat-1mb": "45118332351b8b71b173fbc92bb3387ef16ee93dcb027919792e9b8bd4aed06c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_a01_tile_alb.png", + "size": 104840608, + "hash": { + "sha256": "8c9d622cad928e17c3871fd6dfabdc09b7b69b6c2687731a4e319461b14a8468", + "sha256-flat-1mb": "b08fe5a7c4c3ccdd58532993f92520cc676bd7949f25b24a5f0c9a07b2a3b8df" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_a01_tile_nor.png", + "size": 75288492, + "hash": { + "sha256": "3c40302b07190100b99d55e592a3c6ac8faaeb80dd1236d670f415fbf614a783", + "sha256-flat-1mb": "0c493d7775a20a4ea0d3530d6a1d6211a9b1d623d5168ad1700468b652575075" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steelStainless_a01_tile_orm.png", + "size": 11331047, + "hash": { + "sha256": "a7b4fe83bec1a8a26e8428af1a0142031326ebd9610ab37b64c3d47d5ba332cb", + "sha256-flat-1mb": "a36346380f1d0bdc733764e9b8a99f35548e5da43a7acbb3845f0769ecabc428" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_alb.png", + "size": 12086129, + "hash": { + "sha256": "0bb8289d13e03e6099977b77812dc0b9da2dd6badbe04d4d595ca4ea162f08b6", + "sha256-flat-1mb": "dc6e0636b17d7fd4097fef70283cf467d98c9b22c65154da1af431509269ee24" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_nor.png", + "size": 7866764, + "hash": { + "sha256": "168a34e2e829d2aa88618f2e11d96602f450796b99226a87cea68e0b0950b16a", + "sha256-flat-1mb": "d2af6ccfd6b6d6b68878da448fd811b241d4834da0ea20e908737102a05b0283" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_orm.png", + "size": 24830913, + "hash": { + "sha256": "270ae3cafadb1af11047fa230ea5742b1fb891e2b09de05c862c4a575b4c4647", + "sha256-flat-1mb": "45118332351b8b71b173fbc92bb3387ef16ee93dcb027919792e9b8bd4aed06c" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_alb.png", + "size": 37876965, + "hash": { + "sha256": "2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2", + "sha256-flat-1mb": "c2d984cb2af359ae717192e469b8a8877411e34e516e0b9d17deee732d8558d6" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_nor.png", + "size": 19619769, + "hash": { + "sha256": "6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e", + "sha256-flat-1mb": "c46bcfa60187722e79d6a5d9cb3e3a139aa55d91583af523bd715b2a00d7f77a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_rough_a01_tile_orm.png", + "size": 14732222, + "hash": { + "sha256": "3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3", + "sha256-flat-1mb": "d221778dc41aa189999d952c19a9e4d52cf4b7c900dec77a4ae9d26c61c1c9da" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_a01_tile_alb.png", + "size": 104840608, + "hash": { + "sha256": "8c9d622cad928e17c3871fd6dfabdc09b7b69b6c2687731a4e319461b14a8468", + "sha256-flat-1mb": "b08fe5a7c4c3ccdd58532993f92520cc676bd7949f25b24a5f0c9a07b2a3b8df" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_a01_tile_nor.png", + "size": 75288492, + "hash": { + "sha256": "3c40302b07190100b99d55e592a3c6ac8faaeb80dd1236d670f415fbf614a783", + "sha256-flat-1mb": "0c493d7775a20a4ea0d3530d6a1d6211a9b1d623d5168ad1700468b652575075" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steelStainless_a01_tile_orm.png", + "size": 11331047, + "hash": { + "sha256": "a7b4fe83bec1a8a26e8428af1a0142031326ebd9610ab37b64c3d47d5ba332cb", + "sha256-flat-1mb": "a36346380f1d0bdc733764e9b8a99f35548e5da43a7acbb3845f0769ecabc428" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png", + "size": 12098701, + "hash": { + "sha256": "bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0", + "sha256-flat-1mb": "7d7da4ab34ac88e55ab299fdd59371a01193c79bc62252ec0e87c8f4f7728739" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + } + ] +} diff --git a/climate_shopFan_airMover_a01/.metadata/static-validation.json b/climate_shopFan_airMover_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..85abaebdc66c989f6454197b5e28371b4dadb9cf --- /dev/null +++ b/climate_shopFan_airMover_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "climate_shopFan_airMover_a01", + "root_usd": "simready_usd/sm_climate_shopFan_airMover_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:10:16.563257+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:10:16.333Z", + "image_digest": null, + "input_sha256": { + "climate_shopFan_airMover_a01": "54b48722d6738b327ca97a1d633d8da6bd714518881dee836bc3813b4bfc2b1c" + }, + "job_id": "validate-climate_shopFan_airMover_a01", + "native_exit_codes": { + "climate_shopFan_airMover_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:09:35.051Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/climate_shopFan_airMover_a01/com.nvidia.simready.packaging.json b/climate_shopFan_airMover_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..f12c588340110148fa511687b27689730ca00554 --- /dev/null +++ b/climate_shopFan_airMover_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.climate_shopFan_airMover_a01.2026.09.18_103148901023", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "1b81c4139a5af7678bea98257fd0d0067acaf004f896629d626e8dc5e72ec8ff" + } + } + ], + "content_hash": { + "sha256": "d022ff1c3a9050c1d459da741162302ac9cb32100923b6d9609a3d252da9bb36" + }, + "package_hash": { + "sha256": "43137170410adce0720096616e2279d7f0362c02ee16eae17e36b5bea8a908bb" + } +} diff --git a/climate_shopFan_airMover_a01/simready_usd/.simready/validation.json b/climate_shopFan_airMover_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..84e0ebd51bfb5eb88883900bf67498cbaa923c44 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd.png b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..b079cf22c3c0eb67bd6c15dd75b53eecf220880c --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4b419375039e04e8943747e9b4da4329129df4e3c3bacbc24f398c66ac44e19 +size 824711 diff --git a/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_light.png b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..2a6be5cadd6443d0aac808bfae79ac6f08358907 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f6ac182608f5b540209b454ae79279ab9f54c15941c96b80c1ee3fc8286f427 +size 633232 diff --git a/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_transparent.png b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..c8e6c0c26be88ffa5578e46866c57eee62779e78 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_airMover_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbb0a1f045a54da976e44d826a76a7202ad2f15d1272ecf2ae05ae21ebdb326d +size 531749 diff --git a/climate_shopFan_airMover_a01/simready_usd/LICENSE.txt b/climate_shopFan_airMover_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0fc7cf7b6107000ea8f76b4fc45b1d7e0af6d4ce --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bb8289d13e03e6099977b77812dc0b9da2dd6badbe04d4d595ca4ea162f08b6 +size 12086129 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8f23b81175e79047ebdf62be63d89ac769f08e77 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:168a34e2e829d2aa88618f2e11d96602f450796b99226a87cea68e0b0950b16a +size 7866764 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42db4fd397d108d4056a570f288a0b45dd07e3d8 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_paintedMetallic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:270ae3cafadb1af11047fa230ea5742b1fb891e2b09de05c862c4a575b4c4647 +size 24830913 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3b88ac83fe75d87f8ae278c8154cc1da11aee36b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c9d622cad928e17c3871fd6dfabdc09b7b69b6c2687731a4e319461b14a8468 +size 104840608 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..60f2a1391a8c9bd0ec4bef5e4560ff00d49c1db9 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c40302b07190100b99d55e592a3c6ac8faaeb80dd1236d670f415fbf614a783 +size 75288492 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6bcea66dc92e5c794376ff4075923122bcff1fa2 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_metal_steelStainless_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7b4fe83bec1a8a26e8428af1a0142031326ebd9610ab37b64c3d47d5ba332cb +size 11331047 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/disabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..cc19dae616c36e2aa74e0d95188100af16046340 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd +size 6430 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/enabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..56fe767386c9d45771b739d7db39c3e9ec9ad24d --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6669bb16820e86ab2542a99f29072d4bbda1146cfb8ed6e8718da0ba4e416a34 +size 8839 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/disabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..cc19dae616c36e2aa74e0d95188100af16046340 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd +size 6430 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/enabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7169f5ed202be058ac5dcb5484d66343de8771e2 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b4ccc6154a554e3bd04badca6e1c400660c829f1a05fb28249b270e5e889ed2 +size 9605 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/disabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..cc19dae616c36e2aa74e0d95188100af16046340 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be20e43f8db5b7cf476f94ef45988592343a450d4c8ad693081ff35b7e9873dd +size 6430 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/enabled.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..550913a4deabe10d18ba9cd5a802d1a520adc071 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9add691fc62f4d1be04bbc212c58d036ac34e99eeca4791b3d33096ffbd523e0 +size 7057 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/Physics/physics.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..b850e6827b7ffdeb8b980ffa17cfcc5a47e4f007 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11d3eb24034af6e19b3b43a2995c15cf94130b8404af5b88881daed0ebf4d3c0 +size 12643 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/base.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..9fe0d6aea0128082bb7ac4d224b7a8effb606dcc --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2397adc114036d2362a066484c42ab58b816bcd417fb998b48ac681f357c9e80 +size 18415 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/geometries.usd b/climate_shopFan_airMover_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..efcb72ee095ebd9776187e1f4707b3bfc9b37be7 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82ed965aba0b4f638c57928d846ccdeec2ca34f3d3604f332cb455675f776f8d +size 13229596 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/instances.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..5357c2362ec3f8ffa45543b3bc2be32235ecfc2b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f864da30048a0ff8271d8ea182e12b235ce7a246d0bb9fbbaa70175636de0ae +size 14948 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/instances_mujoco.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..42cf5df032a3756e229a972de8c8300cc12cb583 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62006b119d2c23e4d9217b6c7dab8e2223b83070bc964629ec411c92b8fb0e60 +size 15764 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/instances_newton.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..107e5e4be1ed8dc9322de17d0d310bace7458ce6 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f89d331f779078667f1bde85e0132730113aa10e6face4d185add37c19e7a3f2 +size 15317 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/instances_physx.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..c20311311e5a513531c984eec04425612cc2ef53 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4058ac9af3c9bfd88af054066c1cb77c465753f8c41e0e8fd83280ea662a3325 +size 15368 diff --git a/climate_shopFan_airMover_a01/simready_usd/payloads/materials.usda b/climate_shopFan_airMover_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..6f36326848deac13449d323aedf3c3139a1fe3db --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c286f77de8e13a29be0f2add414dd19901d848d5bc48d8d32ccce8f59558062 +size 66081 diff --git a/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.json b/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..9f7adaf6276a0ac75c1115497167920c4d7f52e8 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.json @@ -0,0 +1,356 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.4002247154712677, + 0.3798438012599945, + 0.4638936519622803 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\climate_shopFan_airMover_a01\\simready_physx_usd\\sm_climate_shopFan_airMover_a01_01.usd", + "asset_name": "climate_shopFan_airMover_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 54.10226842400152, + "qcode": "Q20706216", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_climate_shopFan_airMover_a01_01.usd", + "usd_date_generated": "2026-06-03 13:23:38", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/climate_shopFan_airMover_a01", + "asset_name": "climate_shopFan_airMover_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_climate_shopFan_airMover_a01_01.usd", + "usd_date_generated": "2026-06-03 13:23:38", + "used_dsrs_exporter": true +} diff --git a/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.usd b/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..d46a0752226662d1c28ca0123fc1363c0bd48905 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/sm_climate_shopFan_airMover_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cdb8f1f53bfdd48f2b4da507eaf8eb1f1a60e49504134c21b88df0a63e221eb9 +size 9486 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR.mdl b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBRBase.mdl b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0fc7cf7b6107000ea8f76b4fc45b1d7e0af6d4ce --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bb8289d13e03e6099977b77812dc0b9da2dd6badbe04d4d595ca4ea162f08b6 +size 12086129 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8f23b81175e79047ebdf62be63d89ac769f08e77 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:168a34e2e829d2aa88618f2e11d96602f450796b99226a87cea68e0b0950b16a +size 7866764 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42db4fd397d108d4056a570f288a0b45dd07e3d8 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_paintedMetallic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:270ae3cafadb1af11047fa230ea5742b1fb891e2b09de05c862c4a575b4c4647 +size 24830913 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..0ef0b30682a93a1dd569de1b09f069d1cc5aeb09 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2dbe51946f73ea5559c8d8d3867a23a9ff4d3028290c9d0c2d77121c99917bd2 +size 37876965 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..adbce304c40c62d9d9963ceedb7f0b41c0014b89 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d3c79a5ffc079c5a48a19a23bb08414122de0deaa3c20a0d7a559149fe18d5e +size 19619769 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..c0541f76b218f45fbab56768e05e788b754e6bfc --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_rough_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3beb4bc13080a75d17206a296a63896e87e8a97854721a2270bcac4e602602f3 +size 14732222 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..3b88ac83fe75d87f8ae278c8154cc1da11aee36b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c9d622cad928e17c3871fd6dfabdc09b7b69b6c2687731a4e319461b14a8468 +size 104840608 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..60f2a1391a8c9bd0ec4bef5e4560ff00d49c1db9 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c40302b07190100b99d55e592a3c6ac8faaeb80dd1236d670f415fbf614a783 +size 75288492 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6bcea66dc92e5c794376ff4075923122bcff1fa2 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_metal_steelStainless_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7b4fe83bec1a8a26e8428af1a0142031326ebd9610ab37b64c3d47d5ba332cb +size 11331047 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5cef7ba13363ceaab9cdb27a3f99c3bf08511bef --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf5b809aa7c2f80eb41ae514ba2ba4ff550a68cc6325036885a823a1ce4818a0 +size 12098701 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_shopFan_airMover_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_shopFan_floorAxial_a01/.metadata/LICENSE.txt b/climate_shopFan_floorAxial_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..b849d68b3ea0ed6786d07b3a1e7abccea27b2777 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:35:15", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.packaging.bom.json b/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..2d622cb62e29f53240f6f36c1b4eea15354f4b6b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,581 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "4abcf6cd2b339e6a904e094793cac4eb00dd3af3dbf2c17b78aa548247084678", + "sha256-flat-1mb": "663fd785934d8b7852acfdcc4508dd831470f36a5682fe3d66e9d7d7461bc917" + }, + "size": 9474 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd.png", + "hash": { + "sha256": "adbfa1a5b2b2d216b464f49fc7a35b78e52b471d3d2b92aca99ae0432ac0b5ba", + "sha256-flat-1mb": "5d6b09f4b8f706d2456acfd2befc07d10ffae9818272b85ba0130f155f730ca0" + }, + "size": 1019224 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_light.png", + "hash": { + "sha256": "7053241e30be55408b82cc64539d62edda06e054eb967eecc76e88953fec4fa6", + "sha256-flat-1mb": "8bc98a2ceabb11f9de1c2443d51ba91fbb914b3519e22e97391cd906434d67b9" + }, + "size": 779813 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_transparent.png", + "hash": { + "sha256": "44bf22ca03d7629b2124c2d2e9c7edde057f722f4737b1db70a5d105cae179d0", + "sha256-flat-1mb": "79d2e224d433fb29701eef9cbfe3677cd44afc297f749c77e7cdb6f10bd6e374" + }, + "size": 829045 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 26237, + "hash": { + "sha256": "16c1b916141598fe438b7c171d8596a5202a4dda5e907693c820b96319b9e17b", + "sha256-flat-1mb": "c8f364240eb1dcc17622724d1bd1bbad4afeee9f49516fde87ca993386323fab" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 9019842, + "hash": { + "sha256": "f239480d8103753e8590ba2dd0959d6c59cfcfa4e34ef4e9d6485892365fa7d9", + "sha256-flat-1mb": "9c313d0a41688fb84e0049ccc4d2f9dfffcd307e76a42dcb8a4552a92357f30b" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 1391114, + "hash": { + "sha256": "dbd40b374d2fae485cfd03feb2c39651bf7ce25fd9964d93896cce447d8d8e11", + "sha256-flat-1mb": "3201d9699daca652cedf794faa477ad6d0c70324c660e3501c8881a91627bf4c" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 1393018, + "hash": { + "sha256": "66e596ca721fd0e37dc030dab3fa44082479b27c4e1d45f978410de3d7cc1617", + "sha256-flat-1mb": "52e7793e857889910274d2d5e565998ef5edcdc47d0c8b3f81e3b40280b11006" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 1391975, + "hash": { + "sha256": "4ed28e67bebfa2d8f9f24aa55ae03fe98e5d43bcb6d6b4796eca6bde31a1edf9", + "sha256-flat-1mb": "5221b7515331f6bb48b0ce7828311b5ee71ee911addbdb2c891147c999f18a07" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 1392264, + "hash": { + "sha256": "b653321d025b8be81e541c9660c741ebbf1000cf93261bc378f966cd3419824c", + "sha256-flat-1mb": "195d9afb441836bea8275cdb62d11fb22f5a68938d388e57753241df11d3f743" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 54885, + "hash": { + "sha256": "4a5064024353282a88a12a198eb7038911b8f7452974858fbbe5e043fe0ac776", + "sha256-flat-1mb": "3105df4c5079d7e3fa3a3baa4d7aa1942ac3acc4a2ffcba7330ed0bd992f6810" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6588, + "hash": { + "sha256": "2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e", + "sha256-flat-1mb": "15ff40a2e3c01a82921e0edb0a4fd12b203429c51f43e5120bce3fcec10ccb3e" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 10018, + "hash": { + "sha256": "8c470fd97bdd7b1ef6444c1e94277339f81ec3da25dc9f0120b8dc4dfc3190d4", + "sha256-flat-1mb": "31775e79ff5ae135fbd21983e0f0d27cdc6db6587ac480194451568c5fc9cf4b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6588, + "hash": { + "sha256": "2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e", + "sha256-flat-1mb": "15ff40a2e3c01a82921e0edb0a4fd12b203429c51f43e5120bce3fcec10ccb3e" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 9984, + "hash": { + "sha256": "34a878b107bc8d6ee51a7eb272acef644ca12a9313dd796c69c7026780f74359", + "sha256-flat-1mb": "6a2ca9731e4f0eba3229fa36a1338c5e7a25f8a109241123b640fc26530910c5" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 15151, + "hash": { + "sha256": "f6dba4436fa7424fe10c62e11bd41c40413ce73651acae7139f84e7738b2273d", + "sha256-flat-1mb": "5c5b18d4d16c616b3d60d7bb6c173106905a3ab2a33332f4af28f14a24ef17f3" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6588, + "hash": { + "sha256": "2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e", + "sha256-flat-1mb": "15ff40a2e3c01a82921e0edb0a4fd12b203429c51f43e5120bce3fcec10ccb3e" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8045, + "hash": { + "sha256": "f9c3baafee56b0ae19662952457604a8d93260467410f304f4fc266e9892d5fc", + "sha256-flat-1mb": "6dad80ecb16314bddbec3dd13e8faf07b3f9ed4f0987eebe43acc894a1cf99c6" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_floorAxial_a01_01.json", + "size": 12338, + "hash": { + "sha256": "57d0cf3fbc2708ee7f2e7390897e431faa6d0228675af2c0a795255bba5011fd", + "sha256-flat-1mb": "d6ec65dd0dcf4779b7cdc148c8f9cf47d4ed1fcecd776a950cf1241f5a5a1a51" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd", + "size": 9942, + "hash": { + "sha256": "f71c801b0e8268cf385e3316007d7752a7b62ad4f9f1fca4bbf4fb6eb060ff4d", + "sha256-flat-1mb": "7663ec1696740d59d1909c565ec3e489efe6df3bd4e3ab97e221642ab3c71790" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png", + "size": 9340247, + "hash": { + "sha256": "ad106b7f3ab8363e8b049286cc5080e7b7a4cde8675541a2ae2896f1bca25387", + "sha256-flat-1mb": "cfb3af7e9bcbd8ca1e440c8648dad8e4e6699872c40937e0f7f8cae0d5630efe" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png", + "size": 496597, + "hash": { + "sha256": "4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594", + "sha256-flat-1mb": "005b56d033d24575044ce165abcabc786ec61d1104075a595334cf75a0ad3087" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png", + "size": 13328697, + "hash": { + "sha256": "7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc", + "sha256-flat-1mb": "4a3a6ab177a0aea2e774eab95ec9cddab9e59752b3cb748a0ade51e38d8d49ff" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_black_a01_tile_alb.png", + "size": 3640332, + "hash": { + "sha256": "f691927d04724f67db4e6c52e9d7bf03959df67798ef7c5f77a0be772402722b", + "sha256-flat-1mb": "5d65d6059a99af153af80059903865f454e22d4f02176907f3295129950d9466" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_black_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_black_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_alb.png", + "size": 9931269, + "hash": { + "sha256": "b009594b338844a956084c0455b0e847704a09d3325dff3801d29ea21ccc9822", + "sha256-flat-1mb": "661cc58923b4eff376d2f24fcd8361e1142ef72f64259e65ff81100f819a75fd" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_nor.png", + "size": 8797268, + "hash": { + "sha256": "525363ad4e2f1a58b86ac95d0c1e5a6cea64537e0e3d2ecf3431902634ca8c62", + "sha256-flat-1mb": "e1114636892313ccc2b859abe3ee5d98f370a3aae3a6cb41a213d67cfd2b28ab" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_orm.png", + "size": 17189542, + "hash": { + "sha256": "37dd3e0ac225f2085e197e846f950f2e21ea45fe123ef3307817dab02cbbee97", + "sha256-flat-1mb": "4f0f991ed39ef9ca4d3f27a214d8619e6fe26b6a11603107d0246572aaf57edf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_alb.png", + "size": 6117293, + "hash": { + "sha256": "d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a", + "sha256-flat-1mb": "05b95228a0130db8fc678996cf3e6f6010a93587fe08761462234d3f372aae51" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_nor.png", + "size": 2279404, + "hash": { + "sha256": "c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60", + "sha256-flat-1mb": "0b210534833abbb1bb297d33701d6bc6142f051fbcf76f82bd21ff04866209e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_orm.png", + "size": 2592209, + "hash": { + "sha256": "f513dae88e71b72ddde1132667f967e8a2251d1b5dd13a3e944955720c04772c", + "sha256-flat-1mb": "509bc4189ec408492450ab7ac393b78c0c8e11e421fad6c459dbcf5492d78055" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 13135180, + "hash": { + "sha256": "6d8e8dfdaa5f7ae55623ef556bdbeb336817d4fab30eab4049bf8880fbbd5bd7", + "sha256-flat-1mb": "167aff1f99a97dad2a8cc17cd955523bcc93191dbeb43e4d8cd3bd77da5fde31" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_orange_a01_tile_alb.png", + "size": 14265214, + "hash": { + "sha256": "a6b6498c469c29954efabed9ef37689307f7cc8cb03ff8bc313d18a6fa38b0fe", + "sha256-flat-1mb": "db9b53702253bd3a9ffdb479166e2663ba3899d08603cc2a490cceb6410ea201" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "3c2ce879a6d139b351bbee33bbf7d84ae9ebc88b2ea69b1394f4dd877bdbf044", + "sha256-flat-1mb": "2804beea0c1dd679ccaf48b6cc94360c336954cd89b11e27b172c3c9abaf50f0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png", + "size": 13473427, + "hash": { + "sha256": "1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead", + "sha256-flat-1mb": "a606a0845e47806072141ec3a2b91bf0a5395c073fc7ec4fde0cde704db272b8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png", + "size": 9340247, + "hash": { + "sha256": "ad106b7f3ab8363e8b049286cc5080e7b7a4cde8675541a2ae2896f1bca25387", + "sha256-flat-1mb": "cfb3af7e9bcbd8ca1e440c8648dad8e4e6699872c40937e0f7f8cae0d5630efe" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png", + "size": 496597, + "hash": { + "sha256": "4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594", + "sha256-flat-1mb": "005b56d033d24575044ce165abcabc786ec61d1104075a595334cf75a0ad3087" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png", + "size": 13328697, + "hash": { + "sha256": "7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc", + "sha256-flat-1mb": "4a3a6ab177a0aea2e774eab95ec9cddab9e59752b3cb748a0ade51e38d8d49ff" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_black_a01_tile_alb.png", + "size": 3640332, + "hash": { + "sha256": "f691927d04724f67db4e6c52e9d7bf03959df67798ef7c5f77a0be772402722b", + "sha256-flat-1mb": "5d65d6059a99af153af80059903865f454e22d4f02176907f3295129950d9466" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_black_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_black_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_alb.png", + "size": 9931269, + "hash": { + "sha256": "b009594b338844a956084c0455b0e847704a09d3325dff3801d29ea21ccc9822", + "sha256-flat-1mb": "661cc58923b4eff376d2f24fcd8361e1142ef72f64259e65ff81100f819a75fd" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_nor.png", + "size": 8797268, + "hash": { + "sha256": "525363ad4e2f1a58b86ac95d0c1e5a6cea64537e0e3d2ecf3431902634ca8c62", + "sha256-flat-1mb": "e1114636892313ccc2b859abe3ee5d98f370a3aae3a6cb41a213d67cfd2b28ab" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_orm.png", + "size": 17189542, + "hash": { + "sha256": "37dd3e0ac225f2085e197e846f950f2e21ea45fe123ef3307817dab02cbbee97", + "sha256-flat-1mb": "4f0f991ed39ef9ca4d3f27a214d8619e6fe26b6a11603107d0246572aaf57edf" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_alb.png", + "size": 6117293, + "hash": { + "sha256": "d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a", + "sha256-flat-1mb": "05b95228a0130db8fc678996cf3e6f6010a93587fe08761462234d3f372aae51" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_nor.png", + "size": 2279404, + "hash": { + "sha256": "c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60", + "sha256-flat-1mb": "0b210534833abbb1bb297d33701d6bc6142f051fbcf76f82bd21ff04866209e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_orm.png", + "size": 2592209, + "hash": { + "sha256": "f513dae88e71b72ddde1132667f967e8a2251d1b5dd13a3e944955720c04772c", + "sha256-flat-1mb": "509bc4189ec408492450ab7ac393b78c0c8e11e421fad6c459dbcf5492d78055" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 13135180, + "hash": { + "sha256": "6d8e8dfdaa5f7ae55623ef556bdbeb336817d4fab30eab4049bf8880fbbd5bd7", + "sha256-flat-1mb": "167aff1f99a97dad2a8cc17cd955523bcc93191dbeb43e4d8cd3bd77da5fde31" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_orange_a01_tile_alb.png", + "size": 14265214, + "hash": { + "sha256": "a6b6498c469c29954efabed9ef37689307f7cc8cb03ff8bc313d18a6fa38b0fe", + "sha256-flat-1mb": "db9b53702253bd3a9ffdb479166e2663ba3899d08603cc2a490cceb6410ea201" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_orange_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "3c2ce879a6d139b351bbee33bbf7d84ae9ebc88b2ea69b1394f4dd877bdbf044", + "sha256-flat-1mb": "2804beea0c1dd679ccaf48b6cc94360c336954cd89b11e27b172c3c9abaf50f0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_orange_a01_tile_orm.png", + "size": 13473427, + "hash": { + "sha256": "1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead", + "sha256-flat-1mb": "a606a0845e47806072141ec3a2b91bf0a5395c073fc7ec4fde0cde704db272b8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png", + "size": 12098698, + "hash": { + "sha256": "f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a", + "sha256-flat-1mb": "0c98f5ee7bfdde411f3258dd8e931c8745eb7d8422d1bc222a83c9744161b59e" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + } + ] +} diff --git a/climate_shopFan_floorAxial_a01/.metadata/static-validation.json b/climate_shopFan_floorAxial_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..3effc6e9f120c63d4a62729403214e41e8a8c918 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "climate_shopFan_floorAxial_a01", + "root_usd": "simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:10:00.273277+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:10:00.038Z", + "image_digest": null, + "input_sha256": { + "climate_shopFan_floorAxial_a01": "413f3f181e4d753058e46d4b6642f415c1a80bb9f355dd213808cbdf928add63" + }, + "job_id": "validate-climate_shopFan_floorAxial_a01", + "native_exit_codes": { + "climate_shopFan_floorAxial_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:09:32.296Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/climate_shopFan_floorAxial_a01/com.nvidia.simready.packaging.json b/climate_shopFan_floorAxial_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8b9169ae141b2710697fa163ed78ea589ed2e754 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.climate_shopFan_floorAxial_a01.2026.09.18_103514659810", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "151b8e9f024bb6c882ba815288ebc2ffe7ee04c05ba7f250bab085078baded1b" + } + } + ], + "content_hash": { + "sha256": "17ee1f31e99338f4cdc08432d77c17f457f02da1822de29c32763893b7340d8b" + }, + "package_hash": { + "sha256": "1a0c986759f3ca7fbd20947cddd7af3d2cf59788ee4a1ea57dc7b5cabd4dba79" + } +} diff --git a/climate_shopFan_floorAxial_a01/simready_usd/.simready/validation.json b/climate_shopFan_floorAxial_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..fdb41c519917bd47c624b361a1e10a2f57713d2b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd.png b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..d024cc184f29620a6407414189c02e650fec9c60 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adbfa1a5b2b2d216b464f49fc7a35b78e52b471d3d2b92aca99ae0432ac0b5ba +size 1019224 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_light.png b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..a137012f81d23e8bf444499bc0acdc76895c12c7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7053241e30be55408b82cc64539d62edda06e054eb967eecc76e88953fec4fa6 +size 779813 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_transparent.png b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..cba80f51cfda82ffae8bbb44246926d83f9471df --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_floorAxial_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44bf22ca03d7629b2124c2d2e9c7edde057f722f4737b1db70a5d105cae179d0 +size 829045 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/LICENSE.txt b/climate_shopFan_floorAxial_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..031148410f0a168382343c51b942f6c4c607de63 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad106b7f3ab8363e8b049286cc5080e7b7a4cde8675541a2ae2896f1bca25387 +size 9340247 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1201db7f6db394465a5c1bc6b81b30eed136f25 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594 +size 496597 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ad5cbd3aad804fbc9292547c9009c38be0957f7c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc +size 13328697 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..bbbbfe29aac1342c04279b4265dd18107f2181d9 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b009594b338844a956084c0455b0e847704a09d3325dff3801d29ea21ccc9822 +size 9931269 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b36142ff78063d10b9000b6c5bdfc17dcb74e53d --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:525363ad4e2f1a58b86ac95d0c1e5a6cea64537e0e3d2ecf3431902634ca8c62 +size 8797268 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..98c7772479a403671de541df8444e468e2cf49dd --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_paintedWorn_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37dd3e0ac225f2085e197e846f950f2e21ea45fe123ef3307817dab02cbbee97 +size 17189542 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..61394f5ddbaf0dd71d213ce571f6c48f9cda1e2c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f691927d04724f67db4e6c52e9d7bf03959df67798ef7c5f77a0be772402722b +size 3640332 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_painted_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..9ae82558dcee063c642b57d28020c952ac64271a --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a +size 6117293 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5db6279711dfbd9cbf891ac17fac4a418193acdf --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60 +size 2279404 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e3cf146cd3c3ea9542b7d75444637c876cc0be6c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f513dae88e71b72ddde1132667f967e8a2251d1b5dd13a3e944955720c04772c +size 2592209 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..20431ecdea587debf3eb837ca5ca2c07e325783b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d8e8dfdaa5f7ae55623ef556bdbeb336817d4fab30eab4049bf8880fbbd5bd7 +size 13135180 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4925455461aa8a590553dca54c5e4a52424f1132 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6b6498c469c29954efabed9ef37689307f7cc8cb03ff8bc313d18a6fa38b0fe +size 14265214 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..41285af590648b6b20403e22bc2999c77fd673f9 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c2ce879a6d139b351bbee33bbf7d84ae9ebc88b2ea69b1394f4dd877bdbf044 +size 23536016 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a76769f3a066dd0385b64b6a2dac93b28ea92280 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead +size 13473427 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/disabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1aeb92084687f4d86514ec236613557f07dd5028 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e +size 6588 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/enabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a69ddce27eaa48fb8aaf6479b8c597a0c7ccb6ce --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c470fd97bdd7b1ef6444c1e94277339f81ec3da25dc9f0120b8dc4dfc3190d4 +size 10018 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/disabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1aeb92084687f4d86514ec236613557f07dd5028 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e +size 6588 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/enabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..02a70e3d4ce4e5723030d03d3c2e6801361c87b7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:34a878b107bc8d6ee51a7eb272acef644ca12a9313dd796c69c7026780f74359 +size 9984 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/disabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1aeb92084687f4d86514ec236613557f07dd5028 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fefde773d181ab1574dbbb763499e881d1318c8075a07defa66e7d4c09a645e +size 6588 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/enabled.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..58e7c310b58d41acc5f9f28e090786cf6742868f --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f9c3baafee56b0ae19662952457604a8d93260467410f304f4fc266e9892d5fc +size 8045 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/Physics/physics.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..080755add942960883a7b59cd14a29cdc786fc55 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6dba4436fa7424fe10c62e11bd41c40413ce73651acae7139f84e7738b2273d +size 15151 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/base.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..8bfc9839aec27a0a136c250ae0e1a567a8d59a22 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16c1b916141598fe438b7c171d8596a5202a4dda5e907693c820b96319b9e17b +size 26237 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/geometries.usd b/climate_shopFan_floorAxial_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..f461c9335c947e43e09c5574341def00562979a8 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f239480d8103753e8590ba2dd0959d6c59cfcfa4e34ef4e9d6485892365fa7d9 +size 9019842 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..329ad139da6374273a0f66a64c014a21308d2855 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dbd40b374d2fae485cfd03feb2c39651bf7ce25fd9964d93896cce447d8d8e11 +size 1391114 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_mujoco.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..995c8614e919f9cee164d7eef89fa9973d0162ee --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66e596ca721fd0e37dc030dab3fa44082479b27c4e1d45f978410de3d7cc1617 +size 1393018 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_newton.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..10ec9cc36af8cca3220b8d51cd11268dff1d7f40 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ed28e67bebfa2d8f9f24aa55ae03fe98e5d43bcb6d6b4796eca6bde31a1edf9 +size 1391975 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_physx.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..4b27cfd4d418681534d913d7659ce7eb3add7512 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b653321d025b8be81e541c9660c741ebbf1000cf93261bc378f966cd3419824c +size 1392264 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/payloads/materials.usda b/climate_shopFan_floorAxial_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..373ebdca68428458a1a847b5e64b060b157cf49a --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a5064024353282a88a12a198eb7038911b8f7452974858fbbe5e043fe0ac776 +size 54885 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.json b/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8eacb15ecaddc8fe1514de9b07881296e6cb6a56 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.json @@ -0,0 +1,360 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.4079904854297638, + 0.7771387696266174, + 0.7653419971466064 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\climate_shopFan_floorAxial_a01\\simready_physx_usd\\sm_climate_shopFan_floorAxial_a01_01.usd", + "asset_name": "climate_shopFan_floorAxial_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 85.11853752285242, + "qcode": "Q6498398", + "rigid_body_count": 7, + "source_file": "../simready_physx_usd/sm_climate_shopFan_floorAxial_a01_01.usd", + "usd_date_generated": "2026-06-03 13:25:40", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/climate_shopFan_floorAxial_a01", + "asset_name": "climate_shopFan_floorAxial_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_climate_shopFan_floorAxial_a01_01.usd", + "usd_date_generated": "2026-06-03 13:25:40", + "used_dsrs_exporter": true +} diff --git a/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd b/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..fe92a520d25321b1c1d5fba36d4d9271cdc4063c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/sm_climate_shopFan_floorAxial_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f71c801b0e8268cf385e3316007d7752a7b62ad4f9f1fca4bbf4fb6eb060ff4d +size 9942 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR.mdl b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBRBase.mdl b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..031148410f0a168382343c51b942f6c4c607de63 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad106b7f3ab8363e8b049286cc5080e7b7a4cde8675541a2ae2896f1bca25387 +size 9340247 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1201db7f6db394465a5c1bc6b81b30eed136f25 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594 +size 496597 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ad5cbd3aad804fbc9292547c9009c38be0957f7c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc +size 13328697 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..bbbbfe29aac1342c04279b4265dd18107f2181d9 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b009594b338844a956084c0455b0e847704a09d3325dff3801d29ea21ccc9822 +size 9931269 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b36142ff78063d10b9000b6c5bdfc17dcb74e53d --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:525363ad4e2f1a58b86ac95d0c1e5a6cea64537e0e3d2ecf3431902634ca8c62 +size 8797268 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..98c7772479a403671de541df8444e468e2cf49dd --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_paintedWorn_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37dd3e0ac225f2085e197e846f950f2e21ea45fe123ef3307817dab02cbbee97 +size 17189542 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..61394f5ddbaf0dd71d213ce571f6c48f9cda1e2c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f691927d04724f67db4e6c52e9d7bf03959df67798ef7c5f77a0be772402722b +size 3640332 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_painted_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..9ae82558dcee063c642b57d28020c952ac64271a --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a +size 6117293 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5db6279711dfbd9cbf891ac17fac4a418193acdf --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60 +size 2279404 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e3cf146cd3c3ea9542b7d75444637c876cc0be6c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f513dae88e71b72ddde1132667f967e8a2251d1b5dd13a3e944955720c04772c +size 2592209 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..20431ecdea587debf3eb837ca5ca2c07e325783b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d8e8dfdaa5f7ae55623ef556bdbeb336817d4fab30eab4049bf8880fbbd5bd7 +size 13135180 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4925455461aa8a590553dca54c5e4a52424f1132 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6b6498c469c29954efabed9ef37689307f7cc8cb03ff8bc313d18a6fa38b0fe +size 14265214 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..41285af590648b6b20403e22bc2999c77fd673f9 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c2ce879a6d139b351bbee33bbf7d84ae9ebc88b2ea69b1394f4dd877bdbf044 +size 23536016 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a76769f3a066dd0385b64b6a2dac93b28ea92280 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead +size 13473427 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..70390febec5da897d6e80f671f1eed2ebd5600d0 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f95b8ae369f4b0bf27f5e0ed027d9a7aa9455327f2b3d37cb53cc785b72fe89a +size 12098698 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/climate_shopFan_floorAxial_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/climate_shopFan_pedestal_a01/.metadata/LICENSE.txt b/climate_shopFan_pedestal_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_pedestal_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..b0a37392fadeffdfffa8c35c6c14668814256e3f --- /dev/null +++ b/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T10:36:47", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.packaging.bom.json b/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..21a6d55a285305aef0beb0f143673d96b997a58f --- /dev/null +++ b/climate_shopFan_pedestal_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "4d65da24fbd74a010ae51490820bf962084d00928bee415043597e6e57886f94", + "sha256-flat-1mb": "bf93e75127f9f6150ffd5d95dada8c2e776c79b2b3b89d4cfbe95fb3677df17d" + }, + "size": 9237 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd.png", + "hash": { + "sha256": "e3fd3e7c337a86a1bcd53a0dc5f9e891d739d493b50f16a15e9a8ca33f795777", + "sha256-flat-1mb": "7125c73fa680895db883d5182fd0a983bf3287b5b382cc927c219c865f9af0c3" + }, + "size": 789523 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_light.png", + "hash": { + "sha256": "9791a8de32ffdcea29d51aa8595e0ddfb431abf148331573ceaac1695c81c368", + "sha256-flat-1mb": "8aa369ec760fa860444718da3b6959a29b97aad873a06c9a324357e0158ff072" + }, + "size": 398788 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_transparent.png", + "hash": { + "sha256": "d3e4d2420c1e37d77ee39437812900212a5f2f44f1b0adc65a979ab035294b0e", + "sha256-flat-1mb": "aaf3a95d832160811df83026506979ccbc6eab9ca48821599eb8954905a22922" + }, + "size": 310563 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 17871, + "hash": { + "sha256": "e5c3c984043521c9b5dd80d8994f7d7abdacfbe9afc01a94df1865856a881885", + "sha256-flat-1mb": "af50096435eb1c4aff38f12c90d64add98c1a383092bc05edfb99f21b62510eb" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 40481831, + "hash": { + "sha256": "a41955925c98b0b1eea76ad4d67de779533abb16ffaaa917a8af2ce7a0710371", + "sha256-flat-1mb": "09f8df31c3ecc564e1cecf1b4c0660f54bf7b3f5cfc48b934210da8c868ebf7c" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 10511, + "hash": { + "sha256": "087d918f4d3b92845a1b1fabf0dadd45eb428ba8edc9d3279b6307c9f3dbcd11", + "sha256-flat-1mb": "b0ce016342a4e39e35da581fd6a48d579f3954c1d19e9b7114d59125a70ef2a3" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 11599, + "hash": { + "sha256": "deb04f45724f0955bb0734ee328f36595ec5c39efc146a59d88f074daf2d5cf5", + "sha256-flat-1mb": "45972a6887d154e1009e32231dbb8f11ee4bb0d94300323c5f3006511fa90159" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 11003, + "hash": { + "sha256": "186b8d6c0b9dca4b49f6274913d5b1e777f98b7c1145454450fdb17bdbd1f291", + "sha256-flat-1mb": "2548ebfdcce62a9afe160b0a657f2b1e8bae0cc78f23a865d61df0bf92ef2d2e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 11690, + "hash": { + "sha256": "a11534ded48fef35358168b5cdadad176af125fa2d998ab4d7069683e7b77ea4", + "sha256-flat-1mb": "ecf67bcbc02186625e9f9aee9104a0f901da3123667ebd889f368340b5f7a439" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 12503, + "hash": { + "sha256": "c3782c5afd8750d0accc528f0232968643a285ddb42e5c7da85f240987a94280", + "sha256-flat-1mb": "0fb56462225c36b19c96a640155676367436ab30a15db3e8be0bb176e7279ae9" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6430, + "hash": { + "sha256": "81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8", + "sha256-flat-1mb": "e7d8ce6ddd981dc4f931b9c5cb502f3614fc167a7c47debc4c7e2155a1f6e9d6" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8380, + "hash": { + "sha256": "8a7bc65f83feba77b54e19e0796e0302cd1f4f784c7b2e68ee2add7b2923c873", + "sha256-flat-1mb": "832dd301b5560d064fced6d634204f0a5e112a1038d5be49ef9f4259802caf0c" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6430, + "hash": { + "sha256": "81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8", + "sha256-flat-1mb": "e7d8ce6ddd981dc4f931b9c5cb502f3614fc167a7c47debc4c7e2155a1f6e9d6" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7541, + "hash": { + "sha256": "3d9302e6030bd0d8a5dd9d172c3e0938b0ce4ea5637e9f01a1c366927f0921c3", + "sha256-flat-1mb": "38a9da42252878ff8e4f0a7ad266dcc880542fcb795d501ca0d6b835ff002180" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10358, + "hash": { + "sha256": "fd26f6458f18750258a8ae0709cf2894dcd71127a3cb6c52520c38a26aaa36f1", + "sha256-flat-1mb": "d809d1d62ed521134a0191886a9764266b993225c564c698bae7fb2471076384" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6430, + "hash": { + "sha256": "81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8", + "sha256-flat-1mb": "e7d8ce6ddd981dc4f931b9c5cb502f3614fc167a7c47debc4c7e2155a1f6e9d6" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7241, + "hash": { + "sha256": "b2d11487a3bc2a28003c409f278d644b95e9cc4ed6292e4e4d2fefad5dd7b22d", + "sha256-flat-1mb": "a5e5ecf0cc39b42434fd1b3034dce32e90484e5f8943c1dc7e2347f3ee9ecaf6" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_pedestal_a01_01.json", + "size": 12075, + "hash": { + "sha256": "98441ac6a5161f2495fd0b5fdf9fcad0c5407b29e3c283e354c527af0031068e", + "sha256-flat-1mb": "54ed4d113401ddfd584754692bc6e723db8dba98cab6bf3839abd8685e19c626" + } + }, + { + "relative_path": "simready_usd/sm_climate_shopFan_pedestal_a01_01.usd", + "size": 9478, + "hash": { + "sha256": "63b6f86bcfc153a7d27f422b51be5cd490e490858ba0052291b85b312f803633", + "sha256-flat-1mb": "ffc7396fe613c25e812388e3a620ba4067dea3e65d6b06a740d13a3c4dbfd40d" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_shopFan_pedestal_a01_alb.png", + "size": 1637730, + "hash": { + "sha256": "b6d2ceff7029ee26d0ee88c3e409c07acc57b5142916a99de7bbcdee7ebb8b82", + "sha256-flat-1mb": "a96aa8230757bf7d0e76fcaec7f7553e7f53d2a416ecdd397f516f503419f642" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_shopFan_pedestal_a01_nor.png", + "size": 8109327, + "hash": { + "sha256": "b7d34f59a6d584d08d707710275aba59ad0b34368ae0753529db3948ed30f8a8", + "sha256-flat-1mb": "0dee474f324c0fd60d404df73239a40bbe5a2a4c431818591bb3633e79463164" + } + }, + { + "relative_path": "simready_usd/source_assets/t_climate_shopFan_pedestal_a01_orm.png", + "size": 7456099, + "hash": { + "sha256": "f938b2b8fd30af749c282ff4589b26d82606f7e8dea3304759aea0f42d05f0ec", + "sha256-flat-1mb": "56bf3e2fd482299b32beac396f61507b2356a992b34324d9dada12e63dd65239" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_shopFan_pedestal_a01_alb.png", + "size": 1637730, + "hash": { + "sha256": "b6d2ceff7029ee26d0ee88c3e409c07acc57b5142916a99de7bbcdee7ebb8b82", + "sha256-flat-1mb": "a96aa8230757bf7d0e76fcaec7f7553e7f53d2a416ecdd397f516f503419f642" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_shopFan_pedestal_a01_nor.png", + "size": 8109327, + "hash": { + "sha256": "b7d34f59a6d584d08d707710275aba59ad0b34368ae0753529db3948ed30f8a8", + "sha256-flat-1mb": "0dee474f324c0fd60d404df73239a40bbe5a2a4c431818591bb3633e79463164" + } + }, + { + "relative_path": "simready_usd/Textures/t_climate_shopFan_pedestal_a01_orm.png", + "size": 7456099, + "hash": { + "sha256": "f938b2b8fd30af749c282ff4589b26d82606f7e8dea3304759aea0f42d05f0ec", + "sha256-flat-1mb": "56bf3e2fd482299b32beac396f61507b2356a992b34324d9dada12e63dd65239" + } + } + ] +} diff --git a/climate_shopFan_pedestal_a01/.metadata/static-validation.json b/climate_shopFan_pedestal_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..7dfff47322fa3928064f4e5ae24b14653c0473e7 --- /dev/null +++ b/climate_shopFan_pedestal_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "climate_shopFan_pedestal_a01", + "root_usd": "simready_usd/sm_climate_shopFan_pedestal_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:09:41.416549+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:09:41.182Z", + "image_digest": null, + "input_sha256": { + "climate_shopFan_pedestal_a01": "060abd9f2bc16fd34e8aff48456c7f044b2393ad5570f5df4bc0846382f18540" + }, + "job_id": "validate-climate_shopFan_pedestal_a01", + "native_exit_codes": { + "climate_shopFan_pedestal_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:09:30.136Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/climate_shopFan_pedestal_a01/com.nvidia.simready.packaging.json b/climate_shopFan_pedestal_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..42f086775427c713a196848dcfae5a1ec9ae2a1b --- /dev/null +++ b/climate_shopFan_pedestal_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.climate_shopFan_pedestal_a01.2026.09.18_103646838192", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "8cb3d4e3acfe946882cb65a532b86db0bfc6a4d813133811f9212f97e145ee43" + } + } + ], + "content_hash": { + "sha256": "ef1bb39fe0579c015fa0d9359e1ec66f8530851e09dc0cd6b1255fdca146a50b" + }, + "package_hash": { + "sha256": "4067a8d2d3216fa4efc34dc03a217b701bb18eb2f3ed522685f7f2f1c303e540" + } +} diff --git a/climate_shopFan_pedestal_a01/simready_usd/.simready/validation.json b/climate_shopFan_pedestal_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..9e8976b3795f3996707065234c9ec4bf0d75d828 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd.png b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..7ace598357f637871e5cd1fa1f84c3f78b8c9789 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3fd3e7c337a86a1bcd53a0dc5f9e891d739d493b50f16a15e9a8ca33f795777 +size 789523 diff --git a/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_light.png b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..eee87cd4483fcc756eb758c8e0eff5c5fe36cbbc --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9791a8de32ffdcea29d51aa8595e0ddfb431abf148331573ceaac1695c81c368 +size 398788 diff --git a/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_transparent.png b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..320ccca1c591ac74db0aebc853c682e2d6c5a789 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/.thumbs/256x256/sm_climate_shopFan_pedestal_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d3e4d2420c1e37d77ee39437812900212a5f2f44f1b0adc65a979ab035294b0e +size 310563 diff --git a/climate_shopFan_pedestal_a01/simready_usd/LICENSE.txt b/climate_shopFan_pedestal_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_alb.png b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b833f5c2016256999e17cc9121e16856633118a8 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6d2ceff7029ee26d0ee88c3e409c07acc57b5142916a99de7bbcdee7ebb8b82 +size 1637730 diff --git a/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_nor.png b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..357a82b8ff695c8583eb1ee4c1b35f74f7de0a5e --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7d34f59a6d584d08d707710275aba59ad0b34368ae0753529db3948ed30f8a8 +size 8109327 diff --git a/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_orm.png b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d55c6b6cacbb3506c285928c1f7345366beba393 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/Textures/t_climate_shopFan_pedestal_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f938b2b8fd30af749c282ff4589b26d82606f7e8dea3304759aea0f42d05f0ec +size 7456099 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/disabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..817051a239b68c1cb01e5014a477d301ba47370a --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8 +size 6430 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/enabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1c0f4b966657828ed1e15c0e79c512e756b5bada --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a7bc65f83feba77b54e19e0796e0302cd1f4f784c7b2e68ee2add7b2923c873 +size 8380 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/disabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..817051a239b68c1cb01e5014a477d301ba47370a --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8 +size 6430 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/enabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fd228d427f110f9d51f37117887f6e518da28e23 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d9302e6030bd0d8a5dd9d172c3e0938b0ce4ea5637e9f01a1c366927f0921c3 +size 7541 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/disabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..817051a239b68c1cb01e5014a477d301ba47370a --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81afcda4af4db04d322dd5119db94bb82a897cc6405241e593470beaf93a0fc8 +size 6430 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/enabled.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..50e34f2c8a95ce06d7598c9965b5bbe8193ade3f --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2d11487a3bc2a28003c409f278d644b95e9cc4ed6292e4e4d2fefad5dd7b22d +size 7241 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/Physics/physics.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..f80ae0b7de47b52b70c6b85efb57cc05d46de328 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fd26f6458f18750258a8ae0709cf2894dcd71127a3cb6c52520c38a26aaa36f1 +size 10358 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/base.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..e9da096e90d7a7771189f9e7391608f110dbc037 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5c3c984043521c9b5dd80d8994f7d7abdacfbe9afc01a94df1865856a881885 +size 17871 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/geometries.usd b/climate_shopFan_pedestal_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..b78ea91db0c4304849a6fa4568d2335f3cb5758a --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a41955925c98b0b1eea76ad4d67de779533abb16ffaaa917a8af2ce7a0710371 +size 40481831 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/instances.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..0cf9039ab59cf87412494a714d27aa9d5bca0bb3 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:087d918f4d3b92845a1b1fabf0dadd45eb428ba8edc9d3279b6307c9f3dbcd11 +size 10511 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_mujoco.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..fdc2a45f12f3199bf0b6b1c55b5a85d1266d6cc0 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:deb04f45724f0955bb0734ee328f36595ec5c39efc146a59d88f074daf2d5cf5 +size 11599 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_newton.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..e4bc9891d7b2d0cd95c6e9a8b4ee5b43b51e76f7 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:186b8d6c0b9dca4b49f6274913d5b1e777f98b7c1145454450fdb17bdbd1f291 +size 11003 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_physx.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..2f137a5b70c1b7b4e25ab3c9f56c0124679946ff --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a11534ded48fef35358168b5cdadad176af125fa2d998ab4d7069683e7b77ea4 +size 11690 diff --git a/climate_shopFan_pedestal_a01/simready_usd/payloads/materials.usda b/climate_shopFan_pedestal_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..d52cf3242a12374fc9442ae7ea616a7865bb3e98 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3782c5afd8750d0accc528f0232968643a285ddb42e5c7da85f240987a94280 +size 12503 diff --git a/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.json b/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8b4313544e06bc65fde5417e6f1cc3db64df9208 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.json @@ -0,0 +1,356 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.45215049386024475, + 0.45212939381599426, + 1.3142043352127075 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\climate_shopFan_pedestal_a01\\simready_physx_usd\\sm_climate_shopFan_pedestal_a01_01.usd", + "asset_name": "climate_shopFan_pedestal_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 5.455082781612873, + "qcode": "Q107300616", + "rigid_body_count": 4, + "source_file": "../simready_physx_usd/sm_climate_shopFan_pedestal_a01_01.usd", + "usd_date_generated": "2026-06-03 13:27:44", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-03": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-05": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/climate_shopFan_pedestal_a01", + "asset_name": "climate_shopFan_pedestal_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_climate_shopFan_pedestal_a01_01.usd", + "usd_date_generated": "2026-06-03 13:27:44", + "used_dsrs_exporter": true +} diff --git a/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.usd b/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..f57008b55241384407b07168c36423a9c4e14373 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/sm_climate_shopFan_pedestal_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63b6f86bcfc153a7d27f422b51be5cd490e490858ba0052291b85b312f803633 +size 9478 diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR.mdl b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBRBase.mdl b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_alb.png b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b833f5c2016256999e17cc9121e16856633118a8 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6d2ceff7029ee26d0ee88c3e409c07acc57b5142916a99de7bbcdee7ebb8b82 +size 1637730 diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_nor.png b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..357a82b8ff695c8583eb1ee4c1b35f74f7de0a5e --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7d34f59a6d584d08d707710275aba59ad0b34368ae0753529db3948ed30f8a8 +size 8109327 diff --git a/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_orm.png b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d55c6b6cacbb3506c285928c1f7345366beba393 --- /dev/null +++ b/climate_shopFan_pedestal_a01/simready_usd/source_assets/t_climate_shopFan_pedestal_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f938b2b8fd30af749c282ff4589b26d82606f7e8dea3304759aea0f42d05f0ec +size 7456099