diff --git a/detector_thermal_fire_a01/.metadata/LICENSE.txt b/detector_thermal_fire_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/detector_thermal_fire_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/detector_thermal_fire_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/detector_thermal_fire_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..d51e4ad670f17bb5c6429e340d5d16b6d0ce1edb --- /dev/null +++ b/detector_thermal_fire_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:20:13", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/detector_thermal_fire_a01/.metadata/com.nvidia.simready.packaging.bom.json b/detector_thermal_fire_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..a6ac0c04d808f978fe4156b8a35d2e52f576f27e --- /dev/null +++ b/detector_thermal_fire_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,341 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "0e69caec834c25333001df100b2d3b9a161bc6bda7749cb778c34b9814134558", + "sha256-flat-1mb": "c9f9cb041622fec5d43da61222f31865bb8b5423316d422b3911669784210cfa" + }, + "size": 10005 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd.png", + "hash": { + "sha256": "888cb431cc997f4bf3024441e994545cb4cc93677b459ee5558c266004f88995", + "sha256-flat-1mb": "355ce585b87f8ed67c001e5874a52c926ca44baea005378a7e20e8b6a0cd9562" + }, + "size": 433602 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_light.png", + "hash": { + "sha256": "6a139d08afef2a70438f0265df5bf022a8b5050452b229e69caa977466c20072", + "sha256-flat-1mb": "5d8f49e2ddccde3a9d663bf48a9a3550e98a80c61e281dcd10612acc1428aa42" + }, + "size": 256904 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_transparent.png", + "hash": { + "sha256": "b0a16c6f747e09a3d10737bfb09335fe7a49f31fc2eef0dbfa8d521fe750f6c8", + "sha256-flat-1mb": "64286f2fcafc0ebf399d2675d1a1edc4256a588bb7d5c626065941eb9a29d36c" + }, + "size": 167045 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 11886, + "hash": { + "sha256": "22f8f3c6f3670b6df560ddac2920f0926a1831f2b048a59055364a4e7406dbec", + "sha256-flat-1mb": "c7d4a01a580d3bd95a6be16c5f4ffb7ae60d85e7fef098d60ffa9c3b69a96d0e" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 2010283, + "hash": { + "sha256": "9e8a0a2e903ec416b9f0ef530b3505d2bb4fc7b45ee4c342739f2ff688a95648", + "sha256-flat-1mb": "b22ea7a7c4b65bfbb45df0c55c78d5e2baf6bebe79a07a895c29a9401a3ddfb2" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 9232, + "hash": { + "sha256": "d7d11488449ddfbdb0b25e2a2fc9deaa02c53f240543e72ebf6d822a5f1ce3eb", + "sha256-flat-1mb": "287f8223e89b96a570e079a869067ea84f16d5d58551b4602cee29b5a141cb43" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 9504, + "hash": { + "sha256": "0fce779875e8292723b1e9eef561d476b776867516e05e0c763dc560ae4a362b", + "sha256-flat-1mb": "aad7a944346dbdea150ed9514d8ca33fc447f755ed29015c6ad88db28d6b1586" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 9355, + "hash": { + "sha256": "1dd88f7e57ff0e8f63135928840fec5e14934ad0417dcc0715cc5a3e72301cb2", + "sha256-flat-1mb": "b570d2821afad34aeaa340fff8f9e048aa1486bc1d57c3c8fcb0408ec98cf18d" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 9372, + "hash": { + "sha256": "4c3bf8eb81fea641ede7c8627672bdf11810024b6263e0e6aa0ff11b088ec0b9", + "sha256-flat-1mb": "2c0cf75a225167a17f21ad99e27895e488451a30e1a13446dc2ffae62b4071e3" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 24055, + "hash": { + "sha256": "43f0b6e6085c358e3e6c2f5da57217f86edb6b91615a315f63e78e114eabb397", + "sha256-flat-1mb": "789e4b3a284147b19fb7f534162b368dd8ef4ff53c556085c5fc58d8833bff6f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6750, + "hash": { + "sha256": "a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526", + "sha256-flat-1mb": "186774db167fedfc0ea6b937ebc99bbec59e51a625b61ecc8ca2ea1a89cb24e9" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 7649, + "hash": { + "sha256": "c26d56836ee7485b7069e9cc83a6c003a36320a05410758c0a49f74d9c9c31f6", + "sha256-flat-1mb": "3c71ec3d509329e29b8774cdfbf60256075085647ab40df65bb54b0cd5b84e80" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6750, + "hash": { + "sha256": "a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526", + "sha256-flat-1mb": "186774db167fedfc0ea6b937ebc99bbec59e51a625b61ecc8ca2ea1a89cb24e9" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7807, + "hash": { + "sha256": "16b843c440706723286e6d9904359977e7d7eceeea3bace44108c274f64e6060", + "sha256-flat-1mb": "e5d1d7af5ff4e7063c446b15cee36b158bfd697c36453e3c08c59761fcd842b7" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 7920, + "hash": { + "sha256": "6214f85032c883d4382f58f24c4a4e4af67c8660d90a577621f25a86b02eff24", + "sha256-flat-1mb": "e8189501873194c97fdf251caf3ddb4226e64c4c7f0911602ec0be9f10b9b59f" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6750, + "hash": { + "sha256": "a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526", + "sha256-flat-1mb": "186774db167fedfc0ea6b937ebc99bbec59e51a625b61ecc8ca2ea1a89cb24e9" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7024, + "hash": { + "sha256": "17bda6d2fa90b020f4bca5db855a06914474092667b1010a671e62652a18c9a8", + "sha256-flat-1mb": "ddf24388d03956fffe9c328a9aca831ee77a73ca7afdd20abd1522d4ff3dfcb1" + } + }, + { + "relative_path": "simready_usd/sm_detector_thermal_fire_a01_01.json", + "size": 12889, + "hash": { + "sha256": "7d7ab36186097a9a50c0b5759c42979f0359e6569b9d57b8021f716638d24dd7", + "sha256-flat-1mb": "72c5ec079aa81ad1c1e8e13fd75bc30782a168cb1037bbb74dfc4e90dc301b04" + } + }, + { + "relative_path": "simready_usd/sm_detector_thermal_fire_a01_01.usd", + "size": 10005, + "hash": { + "sha256": "60988d8675aa22635a71389912d812bde8d3802de03f6619e10f97affd29c92a", + "sha256-flat-1mb": "02d0918fb19c784da84d4a1b9dc9f21dd691899e4c32b9a83b66bdc0c46f416b" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + } + ] +} diff --git a/detector_thermal_fire_a01/.metadata/static-validation.json b/detector_thermal_fire_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..98e03ba9cd108210a7245bb52be1030e366e5910 --- /dev/null +++ b/detector_thermal_fire_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "detector_thermal_fire_a01", + "root_usd": "simready_usd/sm_detector_thermal_fire_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:17:30.009326+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:17:29.770Z", + "image_digest": null, + "input_sha256": { + "detector_thermal_fire_a01": "02800fb07cefe3fda53bf77e8c205929f83a49754cb7e9d3cd0f85f4154fe4a9" + }, + "job_id": "validate-detector_thermal_fire_a01", + "native_exit_codes": { + "detector_thermal_fire_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:17.215Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/detector_thermal_fire_a01/com.nvidia.simready.packaging.json b/detector_thermal_fire_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..70298940fceaa4207a5269719b7844a2c4fd10ba --- /dev/null +++ b/detector_thermal_fire_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.detector_thermal_fire_a01.2026.09.18_122012781003", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "5bb46172eda71e8024c97da0c411ae069942a7899df4ff8323b8b659fb3b2edc" + } + } + ], + "content_hash": { + "sha256": "27bfa13ebaae704ad50a33dae91f4b03a265b533c62f70c316546646995de098" + }, + "package_hash": { + "sha256": "e61d5532d8612930416404f856e86c62243a640f671663fde6c3c6534e41b9e3" + } +} diff --git a/detector_thermal_fire_a01/simready_usd/.simready/validation.json b/detector_thermal_fire_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..b8de3c93e4e04a79a57b982f5a1fd3505d009459 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/.simready/validation.json @@ -0,0 +1,322 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-21": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd.png b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..e6f0e6c37ecb7bbc8c5c823ad86acd5287276530 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:888cb431cc997f4bf3024441e994545cb4cc93677b459ee5558c266004f88995 +size 433602 diff --git a/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_light.png b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..539567921f88199435da34fdf38a642d2e74189a --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a139d08afef2a70438f0265df5bf022a8b5050452b229e69caa977466c20072 +size 256904 diff --git a/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_transparent.png b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..a1a3ebd83e1d43e404042aea1c4bf4f44ac4f01d --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/.thumbs/256x256/sm_detector_thermal_fire_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0a16c6f747e09a3d10737bfb09335fe7a49f31fc2eef0dbfa8d521fe750f6c8 +size 167045 diff --git a/detector_thermal_fire_a01/simready_usd/LICENSE.txt b/detector_thermal_fire_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/disabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ee17ee22999751e68f4c0b56c954aedfeb2a7b1a --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526 +size 6750 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/enabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..326709817e5ef24195dd69f39224bfd6e99cd17d --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c26d56836ee7485b7069e9cc83a6c003a36320a05410758c0a49f74d9c9c31f6 +size 7649 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/Newton/disabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ee17ee22999751e68f4c0b56c954aedfeb2a7b1a --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526 +size 6750 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/Newton/enabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..10afbdf36cc48774613ab60352b7f161fb9798cb --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16b843c440706723286e6d9904359977e7d7eceeea3bace44108c274f64e6060 +size 7807 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/PhysX/disabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ee17ee22999751e68f4c0b56c954aedfeb2a7b1a --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a23f4401fdefeec086b953dc3925316e1a6a4bf59d7b621ad3761a4aaa886526 +size 6750 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/PhysX/enabled.usda b/detector_thermal_fire_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0a3dd803ef0e5922c49b7691373b83601e65c7c3 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17bda6d2fa90b020f4bca5db855a06914474092667b1010a671e62652a18c9a8 +size 7024 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/Physics/physics.usda b/detector_thermal_fire_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..455bad9e16f8bc2217b0f1d5db6b94a9743e478d --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6214f85032c883d4382f58f24c4a4e4af67c8660d90a577621f25a86b02eff24 +size 7920 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/base.usda b/detector_thermal_fire_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..45b35ef4e33522820be08864cefdf0fad4930c19 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:22f8f3c6f3670b6df560ddac2920f0926a1831f2b048a59055364a4e7406dbec +size 11886 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/geometries.usd b/detector_thermal_fire_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..549994ad4133ab59d52d79e6ce50f6c0ca5d5461 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e8a0a2e903ec416b9f0ef530b3505d2bb4fc7b45ee4c342739f2ff688a95648 +size 2010283 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/instances.usda b/detector_thermal_fire_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..f85f6e186f1d7caf769843691ab3b4e169c4f13c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7d11488449ddfbdb0b25e2a2fc9deaa02c53f240543e72ebf6d822a5f1ce3eb +size 9232 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/instances_mujoco.usda b/detector_thermal_fire_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..f3cfe9df6d9a576902e646c9fa7a19db4dc54e88 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0fce779875e8292723b1e9eef561d476b776867516e05e0c763dc560ae4a362b +size 9504 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/instances_newton.usda b/detector_thermal_fire_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..6d33281874c768a0e51b427d62d567d5b74e66ba --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1dd88f7e57ff0e8f63135928840fec5e14934ad0417dcc0715cc5a3e72301cb2 +size 9355 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/instances_physx.usda b/detector_thermal_fire_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..155dee97f9ba799cd5a0374646c7e47e73a1da6e --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c3bf8eb81fea641ede7c8627672bdf11810024b6263e0e6aa0ff11b088ec0b9 +size 9372 diff --git a/detector_thermal_fire_a01/simready_usd/payloads/materials.usda b/detector_thermal_fire_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..18291a605b3930be2a6545d9dcb2a9a96c778c14 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43f0b6e6085c358e3e6c2f5da57217f86edb6b91615a315f63e78e114eabb397 +size 24055 diff --git a/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.json b/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..72dc73af092448b587bed42440fe4e92d41e133e --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.json @@ -0,0 +1,369 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.11200731992721558, + 0.11072683334350586, + 0.04733656719326973 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\detector_thermal_fire_a01\\simready_physx_usd\\sm_detector_thermal_fire_a01_01.usd", + "asset_name": "detector_thermal_fire_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.08345494419336319, + "qcode": "Q565858", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_detector_thermal_fire_a01_01.usd", + "usd_date_generated": "2026-04-14 14:03:54", + "uuid": "0868ade5-a50b-404c-a5c1-98838e662f7f", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-14": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-21": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/detector_thermal_fire_a01", + "asset_name": "detector_thermal_fire_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_detector_thermal_fire_a01_01.usd", + "usd_date_generated": "2026-04-14 14:03:54", + "used_dsrs_exporter": true +} diff --git a/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.usd b/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..c79c68582bfffea1a48b6b2c320b8013b7fbefa2 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/sm_detector_thermal_fire_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60988d8675aa22635a71389912d812bde8d3802de03f6619e10f97affd29c92a +size 10005 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR.mdl b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBRBase.mdl b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/detector_thermal_fire_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/device_blood_pressure_monitor_a01/.metadata/LICENSE.txt b/device_blood_pressure_monitor_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_blood_pressure_monitor_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..5308e64bd95a3662c073454234b7c783036c371a --- /dev/null +++ b/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:21:24", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.packaging.bom.json b/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..adceb87b97858a34ae8fdec5a940df0e7245625f --- /dev/null +++ b/device_blood_pressure_monitor_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,453 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "05035226cbc472f5a2bdb9bb5832e4acd74d82efddc3e0a7536bfb3a376d4ceb", + "sha256-flat-1mb": "5ed02e4ba33ed2cb84fa261a2d32ab94d706bd858902775c3e7d5cae01778db5" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd.png", + "hash": { + "sha256": "91f5a8fea9746ec86e2a823a84902b23f5e4a8ee5d401df5be83533de00b8ef7", + "sha256-flat-1mb": "8ce6c2652dda1a1e964397f9a8ab4e76af339bb76da1d7c7d7959ef9858ee316" + }, + "size": 793629 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_light.png", + "hash": { + "sha256": "5a28d7108d0a03fdf2edb9fdaedaa2a0530744b4d46520f993fda88cc6bb9c36", + "sha256-flat-1mb": "6d6f1930254a0219ecc2cda55fef987f84c664273cc2e63a771fb908fb0bda7c" + }, + "size": 513526 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_transparent.png", + "hash": { + "sha256": "6fa60cd48274f83f79637a599fa330889ab1682508231543425b6a1b1bb96462", + "sha256-flat-1mb": "8541c4fbb398700a90fcd4133fe07a3dfbe8814f3136cfd3181a00fc8ce5c993" + }, + "size": 432732 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 51526, + "hash": { + "sha256": "8ad266f9ad40582d84181df4d6d05585ae3a39918ec470a84e7c2e0d2894d398", + "sha256-flat-1mb": "ef573c6e1e410f47bfa4e05df77295fd1c73ab5b3b9c3af12d379b1e75f6b968" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 13572002, + "hash": { + "sha256": "57010b1bb938e003b112592ce277bcad11bcb4e6e033a4e5f699298cda982158", + "sha256-flat-1mb": "9028050500f0d0a52c764d7fbf0134e29c7cc99539394f1db475f041c2350e96" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 472246, + "hash": { + "sha256": "65b6862c0eb544fca752748631610e500eb53153c5c461d49ab12477747d0b92", + "sha256-flat-1mb": "35addfd6b1892f626950a10c3e29cb79b6ce8d74b14a84b585a2b75a74092a2a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 476598, + "hash": { + "sha256": "e07f4812d130d2274f49ec70f3f2c05ffb3434a621220173cdc55d2ab21ede42", + "sha256-flat-1mb": "fd2e17077161d8637bf2885e0ca51dbfe1ed630a3695da6763377daaf1bade1e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 474214, + "hash": { + "sha256": "67f892efbe4bc9f11ce8c92d0b26ad7b6ee142adcff77fb414b0ed9fc6a55582", + "sha256-flat-1mb": "4a3cda1ab03a56968eeb84ff8b8c08583077c7e27d4572d4cc376a32edf4d94c" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 477918, + "hash": { + "sha256": "d82fe0f843de96a3839d7403e4b9949d6010135b05f7c4af6cad2b3cf2c53674", + "sha256-flat-1mb": "63b814a2d2cdfa650bb8db53e570f20f42a3a88faba00424e8599d453519a57d" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 64769, + "hash": { + "sha256": "8535d84f83cded3ae8cc23410b734c7ae802ddbedb62b3e9a0bf15ca703e403c", + "sha256-flat-1mb": "0a2dc2120d320337a1fb9dc4ec66473b5cfa65b1cffd07d0dc6050b6e011d61c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6746, + "hash": { + "sha256": "bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432", + "sha256-flat-1mb": "fec981c3a8fd9984a129c74590b53bc1a416e086ff67bde92fe7d2772b7c2eb5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 14003, + "hash": { + "sha256": "3b1552aec0554961e84f79762ee4c71c2a729098e14f41639804dca4a5e31846", + "sha256-flat-1mb": "e54ef10fa19c63f0491c2a4572a1c7608b81d8fa60240a0278bf6f6236fb540b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6746, + "hash": { + "sha256": "bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432", + "sha256-flat-1mb": "fec981c3a8fd9984a129c74590b53bc1a416e086ff67bde92fe7d2772b7c2eb5" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 12904, + "hash": { + "sha256": "cb7c321ca0f3a7ac5d194bdbe8cd566ee4110429863fa524e166c54a4e08e51d", + "sha256-flat-1mb": "87e6e5ab53135f783ca2899f090ecef2741583a9bc1ffa93fefd6f3e60ab0a5d" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 28456, + "hash": { + "sha256": "ebb37d9af75f6b217024a3006d0d63663f0ebc48c04fc7e5a9f3dc429a445055", + "sha256-flat-1mb": "f2fef2bef044affea793c3e6323ba9cb7bab70a2be32c1208720e7eee18745e7" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6746, + "hash": { + "sha256": "bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432", + "sha256-flat-1mb": "fec981c3a8fd9984a129c74590b53bc1a416e086ff67bde92fe7d2772b7c2eb5" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 9908, + "hash": { + "sha256": "1cee9213ec2b0295c933ada43ac6c11caacccced01128c3a0c6eb8b2fa4b2a24", + "sha256-flat-1mb": "5482a7d62d81bb04206f04970cbcc03ce2b18b043712d93d71fe017442433d5e" + } + }, + { + "relative_path": "simready_usd/sm_device_blood_pressure_monitor_a01_01.json", + "size": 12456, + "hash": { + "sha256": "e39684b437ad29a5830ab263016d1275776826be28ce8d065b90ec8286f09c97", + "sha256-flat-1mb": "57f5f5284c4ae7c455bd9d36f5d141b731a937e833dc350ce86692152cf55f3f" + } + }, + { + "relative_path": "simready_usd/sm_device_blood_pressure_monitor_a01_01.usd", + "size": 10024, + "hash": { + "sha256": "5c42e57dab7244aaef4b33dee6f0cd41f18f22b18c0fe0ed0f9e3778a1101ef6", + "sha256-flat-1mb": "fd1edf946d7f78bd8773e4d88f17a5ba55167b94affcd3295320f77dd05388aa" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_a01_tile_nor.png", + "size": 4071911, + "hash": { + "sha256": "6b0907b08b32b17bd37cb7112c76928659afa7374b13eb0eae0657047a6fe844", + "sha256-flat-1mb": "7b35dc160288401988a4be16e0fdcaef31d3555a1efd745465b9f9b129e86b9f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_a01_tile_orm.png", + "size": 2009114, + "hash": { + "sha256": "13efc93781f926fca55c0100bbb0392383c382b59f962f74267bff591f86096e", + "sha256-flat-1mb": "863900b07720335e232eb4dd081e1d8fed2ae2d7ed10972b909af7646dfb5ed9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_gray_d01_tile_nor.png", + "size": 32875589, + "hash": { + "sha256": "400b35ce1977f84b3e9f06b621a65a3443d3f00b8683def8a458c9101dabaaa6", + "sha256-flat-1mb": "4a46d4368899dc947311fbb2caadb94e39eacaa290c798c163d6a1a85db38dea" + } + }, + { + "relative_path": "simready_usd/source_assets/t_fabric_gray_d01_tile_orm.png", + "size": 25327905, + "hash": { + "sha256": "3e5204d9824ffb2c9c0b88c8aca8bf711645b3201b96524a85991f8b6a335a33", + "sha256-flat-1mb": "eb5fb3318fca3812e08f33a323f742f058b912511e9304fed4510840f63fd33a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_b01_tile_alb.png", + "size": 2796742, + "hash": { + "sha256": "99348c0f1cb9ce240df9d8906202d8ff2d8e0ce55d354e2ea96f58cb0e2831fc", + "sha256-flat-1mb": "f13793237bf232a351cf2836c6d8e3516fb527ae84092e4c825fb342f2a5aa55" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png", + "size": 2154312, + "hash": { + "sha256": "56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b", + "sha256-flat-1mb": "601edcab5673c253c1521b0c1efa585140d52ed0ea1a89ffe3911a746145a489" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png", + "size": 7409233, + "hash": { + "sha256": "c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837", + "sha256-flat-1mb": "b44422e4d536a6f67871f73c9ce01fc0864272b208f121da61bd5317624ab415" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_a01_tile_nor.png", + "size": 4071911, + "hash": { + "sha256": "6b0907b08b32b17bd37cb7112c76928659afa7374b13eb0eae0657047a6fe844", + "sha256-flat-1mb": "7b35dc160288401988a4be16e0fdcaef31d3555a1efd745465b9f9b129e86b9f" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_a01_tile_orm.png", + "size": 2009114, + "hash": { + "sha256": "13efc93781f926fca55c0100bbb0392383c382b59f962f74267bff591f86096e", + "sha256-flat-1mb": "863900b07720335e232eb4dd081e1d8fed2ae2d7ed10972b909af7646dfb5ed9" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_gray_d01_tile_nor.png", + "size": 32875589, + "hash": { + "sha256": "400b35ce1977f84b3e9f06b621a65a3443d3f00b8683def8a458c9101dabaaa6", + "sha256-flat-1mb": "4a46d4368899dc947311fbb2caadb94e39eacaa290c798c163d6a1a85db38dea" + } + }, + { + "relative_path": "simready_usd/Textures/t_fabric_gray_d01_tile_orm.png", + "size": 25327905, + "hash": { + "sha256": "3e5204d9824ffb2c9c0b88c8aca8bf711645b3201b96524a85991f8b6a335a33", + "sha256-flat-1mb": "eb5fb3318fca3812e08f33a323f742f058b912511e9304fed4510840f63fd33a" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_b01_tile_alb.png", + "size": 2796742, + "hash": { + "sha256": "99348c0f1cb9ce240df9d8906202d8ff2d8e0ce55d354e2ea96f58cb0e2831fc", + "sha256-flat-1mb": "f13793237bf232a351cf2836c6d8e3516fb527ae84092e4c825fb342f2a5aa55" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_b01_tile_nor.png", + "size": 2154312, + "hash": { + "sha256": "56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b", + "sha256-flat-1mb": "601edcab5673c253c1521b0c1efa585140d52ed0ea1a89ffe3911a746145a489" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_b01_tile_orm.png", + "size": 7409233, + "hash": { + "sha256": "c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837", + "sha256-flat-1mb": "b44422e4d536a6f67871f73c9ce01fc0864272b208f121da61bd5317624ab415" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/device_blood_pressure_monitor_a01/.metadata/static-validation.json b/device_blood_pressure_monitor_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..b5715120227084fa47c2200a3d16ca85025a8b72 --- /dev/null +++ b/device_blood_pressure_monitor_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_blood_pressure_monitor_a01", + "root_usd": "simready_usd/sm_device_blood_pressure_monitor_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:17:43.912390+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:17:43.661Z", + "image_digest": null, + "input_sha256": { + "device_blood_pressure_monitor_a01": "7a3a0fac671a2442138077c63067e184f80902ead9410240e75e84275ab87354" + }, + "job_id": "validate-device_blood_pressure_monitor_a01", + "native_exit_codes": { + "device_blood_pressure_monitor_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:20.571Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_blood_pressure_monitor_a01/com.nvidia.simready.packaging.json b/device_blood_pressure_monitor_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..2167fdba28fd2d4a833a145a18ba9078b2ffa227 --- /dev/null +++ b/device_blood_pressure_monitor_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_blood_pressure_monitor_a01.2026.09.18_122123614513", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "06ad8e45d83530e0d50b120d6c2c0159f6b64fd61dcabcdf097f32e107fea1a3" + } + } + ], + "content_hash": { + "sha256": "3b3e69bbfb6c6fbe972347d60a7ead5cffdd6732d565fe2ce575c6a58a89784e" + }, + "package_hash": { + "sha256": "5168ded04fb3ebb90b68accc6fa7f2ce43bf160b15b2af8d49986e6289826ddf" + } +} diff --git a/device_blood_pressure_monitor_a01/simready_usd/.simready/validation.json b/device_blood_pressure_monitor_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..c90329080fed75bb8b17467f3c5cea1bdc4baebc --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd.png b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..62ac6ab1a253dbd006cd33862e2125811520f1a3 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91f5a8fea9746ec86e2a823a84902b23f5e4a8ee5d401df5be83533de00b8ef7 +size 793629 diff --git a/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_light.png b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..ff0627c188c1b6539743f7eface1408bea00880c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5a28d7108d0a03fdf2edb9fdaedaa2a0530744b4d46520f993fda88cc6bb9c36 +size 513526 diff --git a/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_transparent.png b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..0bc28a33faf44a39d9bb37cf21422f9894130fa8 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/.thumbs/256x256/sm_device_blood_pressure_monitor_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6fa60cd48274f83f79637a599fa330889ab1682508231543425b6a1b1bb96462 +size 432732 diff --git a/device_blood_pressure_monitor_a01/simready_usd/LICENSE.txt b/device_blood_pressure_monitor_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..60a69e750c68a958a2e18010d6fb28a2fac44e81 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b0907b08b32b17bd37cb7112c76928659afa7374b13eb0eae0657047a6fe844 +size 4071911 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9239224077c1f3d272607fa82572f66482dea75 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13efc93781f926fca55c0100bbb0392383c382b59f962f74267bff591f86096e +size 2009114 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0d3290c69a3fcd27d18b4732b06eef0d424ca43e --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:400b35ce1977f84b3e9f06b621a65a3443d3f00b8683def8a458c9101dabaaa6 +size 32875589 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..aa6a9d6551093a103e56b8b531384b3ccc3050aa --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_fabric_gray_d01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e5204d9824ffb2c9c0b88c8aca8bf711645b3201b96524a85991f8b6a335a33 +size 25327905 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..6b5e78e0615a8ca17870094b7d5ea63ce73c4f3a --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99348c0f1cb9ce240df9d8906202d8ff2d8e0ce55d354e2ea96f58cb0e2831fc +size 2796742 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..9567dc4dd57582103aa50f2f33f8c99c766e19ed --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b +size 2154312 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..df2e6d09a8b23bb5c52426229e8f8fcf35916331 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837 +size 7409233 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/disabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5f9554b5bd6a2538138da0ff49b36565285d76b2 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432 +size 6746 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/enabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..66332e3a48b4c51984294f1c41e81fe11be06a8d --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b1552aec0554961e84f79762ee4c71c2a729098e14f41639804dca4a5e31846 +size 14003 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/disabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5f9554b5bd6a2538138da0ff49b36565285d76b2 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432 +size 6746 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/enabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..aff8699725e3737a6dfaa17e674dcb335c58b9b9 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb7c321ca0f3a7ac5d194bdbe8cd566ee4110429863fa524e166c54a4e08e51d +size 12904 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/disabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..5f9554b5bd6a2538138da0ff49b36565285d76b2 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb10c8802033e652fec8399be21093e1e9e7d17be15f94d28d4c947ba1850432 +size 6746 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/enabled.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7e6fb19ff56311907216a77f63abfe06635371f6 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1cee9213ec2b0295c933ada43ac6c11caacccced01128c3a0c6eb8b2fa4b2a24 +size 9908 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/Physics/physics.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..b1cc644496b95516ca6d88356bbe177531535f53 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebb37d9af75f6b217024a3006d0d63663f0ebc48c04fc7e5a9f3dc429a445055 +size 28456 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/base.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..be30d862219627b8e979ac74166e92ffbd2bf4be --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ad266f9ad40582d84181df4d6d05585ae3a39918ec470a84e7c2e0d2894d398 +size 51526 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/geometries.usd b/device_blood_pressure_monitor_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..1b38765fab343edb83127883ac6592c3a5c04c49 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57010b1bb938e003b112592ce277bcad11bcb4e6e033a4e5f699298cda982158 +size 13572002 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/instances.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..2858f38070c03dd87a29bcae787c06296c63020c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:65b6862c0eb544fca752748631610e500eb53153c5c461d49ab12477747d0b92 +size 472246 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_mujoco.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..694f7dc6d0ae6457eec425af51e6fd08344729a9 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e07f4812d130d2274f49ec70f3f2c05ffb3434a621220173cdc55d2ab21ede42 +size 476598 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_newton.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..e15d2596359f81429180d7dfd53b720aa8bc510a --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:67f892efbe4bc9f11ce8c92d0b26ad7b6ee142adcff77fb414b0ed9fc6a55582 +size 474214 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_physx.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..058b64a5b4ec9684fa91cd2f8cd382ab329195f7 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d82fe0f843de96a3839d7403e4b9949d6010135b05f7c4af6cad2b3cf2c53674 +size 477918 diff --git a/device_blood_pressure_monitor_a01/simready_usd/payloads/materials.usda b/device_blood_pressure_monitor_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..5413369c1f9a1d9de17ddacb63d15563bbb0132f --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8535d84f83cded3ae8cc23410b734c7ae802ddbedb62b3e9a0bf15ca703e403c +size 64769 diff --git a/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.json b/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..770ba8e7cae2c2a47dd859f7d9738901ddfbb3b1 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.json @@ -0,0 +1,364 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.34587153792381287, + 0.3987045884132385, + 0.17783620953559875 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_blood_pressure_monitor_a01\\simready_physx_usd\\sm_device_blood_pressure_monitor_a01_01.usd", + "asset_name": "device_blood_pressure_monitor_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 2.110702314545051, + "qcode": "Q116220910", + "rigid_body_count": 16, + "source_file": "../simready_physx_usd/sm_device_blood_pressure_monitor_a01_01.usd", + "usd_date_generated": "2026-04-20 10:40:22", + "uuid": "f1117a19-fa14-40d7-955d-3cc2911be987", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_blood_pressure_monitor_a01", + "asset_name": "device_blood_pressure_monitor_a01", + "asset_type": "prop", + "physicsSettings": { + "/physics/pickingForce": 9.999999776482582 + }, + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_blood_pressure_monitor_a01_01.usd", + "usd_date_generated": "2026-04-20 10:40:22", + "used_dsrs_exporter": true +} diff --git a/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.usd b/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..4a76fc3a30d5f3a7bfe53918e98ba95319555368 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/sm_device_blood_pressure_monitor_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c42e57dab7244aaef4b33dee6f0cd41f18f22b18c0fe0ed0f9e3778a1101ef6 +size 10024 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass.mdl b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR.mdl b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBRBase.mdl b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..60a69e750c68a958a2e18010d6fb28a2fac44e81 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b0907b08b32b17bd37cb7112c76928659afa7374b13eb0eae0657047a6fe844 +size 4071911 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9239224077c1f3d272607fa82572f66482dea75 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13efc93781f926fca55c0100bbb0392383c382b59f962f74267bff591f86096e +size 2009114 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0d3290c69a3fcd27d18b4732b06eef0d424ca43e --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:400b35ce1977f84b3e9f06b621a65a3443d3f00b8683def8a458c9101dabaaa6 +size 32875589 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..aa6a9d6551093a103e56b8b531384b3ccc3050aa --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_fabric_gray_d01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e5204d9824ffb2c9c0b88c8aca8bf711645b3201b96524a85991f8b6a335a33 +size 25327905 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..6b5e78e0615a8ca17870094b7d5ea63ce73c4f3a --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99348c0f1cb9ce240df9d8906202d8ff2d8e0ce55d354e2ea96f58cb0e2831fc +size 2796742 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..9567dc4dd57582103aa50f2f33f8c99c766e19ed --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b +size 2154312 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..df2e6d09a8b23bb5c52426229e8f8fcf35916331 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837 +size 7409233 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_blood_pressure_monitor_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_catheter_positioning_system_a01/.metadata/LICENSE.txt b/device_catheter_positioning_system_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_catheter_positioning_system_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..97a475c1cac89173d7a92e15e898642d301f04dd --- /dev/null +++ b/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:24:13", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.packaging.bom.json b/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..a669250cb9f9c80bff26f68894f4ba00d2efefaa --- /dev/null +++ b/device_catheter_positioning_system_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,533 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "c5f301c1b4bbf69c1188cc0b1e1f637f96534692510bf37fd9ea6a06ed40d54f", + "sha256-flat-1mb": "6a38010eedd0258716dbc6f10f3ab88a4f779e330add58b13df78b7ea2a105e2" + }, + "size": 9233 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd.png", + "hash": { + "sha256": "ab66858e9c037ac118652b7deae677c7eb8756517314f8abee8f35ea4c13432e", + "sha256-flat-1mb": "469f2b59840858e792935c8aaef4630dc34867539d63e4d08babc6c29952f3dc" + }, + "size": 737414 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_light.png", + "hash": { + "sha256": "09e38b09d1c27605b8c05c83397feba6a66458754df9031c8dbce4f73030e51f", + "sha256-flat-1mb": "22a5b3d1cf6e4036cf462d2154425ede24780d22843b6afafde3d2f39ad70fd1" + }, + "size": 464277 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_transparent.png", + "hash": { + "sha256": "1c824f56d8d5023d932bbf6f9cc76380d0f8a5b751e2e5a77d45f47eb8799d46", + "sha256-flat-1mb": "0dd2ac209a0aefe9a50e5037a3ff8f52883c843f302b79dee67408fdbe6d5088" + }, + "size": 361459 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 14232, + "hash": { + "sha256": "57c0459a1dcf250a621f3404d0df6b05ddded2120033527ca232c9fc359d2fcf", + "sha256-flat-1mb": "1417a06a1d6d2188097cba6c7774368daf3ab30d769eaab1dcbf0766243c54fc" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 5842056, + "hash": { + "sha256": "c9e53128dc978e73d1ad0ae16d2f51563bddc1314420cd3f094e30e2f433d5c5", + "sha256-flat-1mb": "ddecc0a99a617b805eae0c3876d30f620dd71e1677ae5c26824164f8e60611a3" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 12817, + "hash": { + "sha256": "0790d578856c7f067d327b39c8aa735da8460c70f746743ea5fe38703be82d94", + "sha256-flat-1mb": "05dda02598d53c877effb8e2eb6c8e74be4ef1ac4be75868977cb6da399523cc" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 13361, + "hash": { + "sha256": "6f6c5c728d1a57ca5c713b223c84eb9dc9bdc98228fe2114cf570aedb7e9d59a", + "sha256-flat-1mb": "0abdb421e1708a5afcc88cee2076221349c579105e0b6c46e118a268c34037bd" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 13063, + "hash": { + "sha256": "b88926fd57b6a86aa6cb30c63920b8d184aed3721e5f18d26819c3485dd73004", + "sha256-flat-1mb": "5be46ef4a916906177b6eb1b6857777b73b1ba91333f133dae8a93019b2966da" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 13097, + "hash": { + "sha256": "a19c96d5edf67d7b8d1e026b7c1683dfef71a3026c9cc9c9a9749ccfc8c161e8", + "sha256-flat-1mb": "f735591384d26f65d7f152a7f3229e015589fc80ab2088baeeca44f4d3a4b2ee" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 54225, + "hash": { + "sha256": "a69c1d1073804f77e1e5d39aafb3cfcda11685fef4fb328ed05428f1b116f86a", + "sha256-flat-1mb": "b303ddc77fc2c424141882f18f6f89fa52102bba7d08ec2231b83bfd89feea01" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6511, + "hash": { + "sha256": "98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19", + "sha256-flat-1mb": "5e4cc4c879cedd440d85c52c6904417393906f76bac9692241ee0434c62b2c4f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8237, + "hash": { + "sha256": "708de71cabbf046941a91de3c4968e48cd46d3f3ab00d33b067740fda9994811", + "sha256-flat-1mb": "319002e906091f0ce7d9a79e1a04c449913d10d0d40554b9589f69d77689eb12" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6511, + "hash": { + "sha256": "98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19", + "sha256-flat-1mb": "5e4cc4c879cedd440d85c52c6904417393906f76bac9692241ee0434c62b2c4f" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 9270, + "hash": { + "sha256": "1f1b9c1d0f90379f0f47d4aff9906cb516fb7d9b4ba7d5d2b5c2c6f515b268fe", + "sha256-flat-1mb": "cae9efda198d7e0cb63097a87cd8b2554cccee402df1f9ffa9ee55efe777d1c9" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10976, + "hash": { + "sha256": "e21a7ce79458821949d70f0dc42d496cad83b5d117a223c545cce63757f8cb18", + "sha256-flat-1mb": "2ca2db75d001187c1802e43baf6589cf3fd4473cb945d123326eece6ed4219a9" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6511, + "hash": { + "sha256": "98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19", + "sha256-flat-1mb": "5e4cc4c879cedd440d85c52c6904417393906f76bac9692241ee0434c62b2c4f" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 6992, + "hash": { + "sha256": "2afa5f75ec80518c23aaeeb206c1adc4b294af581195bf783df1977f5097efa6", + "sha256-flat-1mb": "4836ebffcf58839a100642c468453083e69bcd4402b2bc5f78bdb23c8e64ee8f" + } + }, + { + "relative_path": "simready_usd/sm_device_catheter_positioning_system_a01_01.json", + "size": 12158, + "hash": { + "sha256": "010405b56affe2f08926f7accfddff254c27f1937f2e4ca3b75d77265c89042e", + "sha256-flat-1mb": "6fb74f16963a3d93f363167f13321924d36cfe9f633b3cd1850c3b4475997940" + } + }, + { + "relative_path": "simready_usd/sm_device_catheter_positioning_system_a01_01.usd", + "size": 9492, + "hash": { + "sha256": "744df675a186cb1a30570d0eb7c39ebe3a5abad90efddb29b0a2331235ce1116", + "sha256-flat-1mb": "d6b2bec1d111b7ceaaff11580c66f6b7272fe87874092d5f9ae54c15d78240ac" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_alb.png", + "size": 15793385, + "hash": { + "sha256": "7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920", + "sha256-flat-1mb": "bfdd21fd1bc745374138aa4022d3ae68c8dfc93d0e78f9e503ae18cda8029139" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png", + "size": 19959249, + "hash": { + "sha256": "48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430", + "sha256-flat-1mb": "326a060462969248d5c1a2ed1638fec0d41b2610e3da5b4adc6d376a2d412e18" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/device_catheter_positioning_system_a01/.metadata/static-validation.json b/device_catheter_positioning_system_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..aa6d51c59d7c7f3f39e7da3512643b7157ba639d --- /dev/null +++ b/device_catheter_positioning_system_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_catheter_positioning_system_a01", + "root_usd": "simready_usd/sm_device_catheter_positioning_system_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:14.772719+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:14.532Z", + "image_digest": null, + "input_sha256": { + "device_catheter_positioning_system_a01": "97293ec0ed7053205331e2fe643fb75b9f54cae3cc535c069fe9ed69b40439e0" + }, + "job_id": "validate-device_catheter_positioning_system_a01", + "native_exit_codes": { + "device_catheter_positioning_system_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:47.431Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_catheter_positioning_system_a01/com.nvidia.simready.packaging.json b/device_catheter_positioning_system_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..da10984742efeee01346677d4393c4a0830c8ab1 --- /dev/null +++ b/device_catheter_positioning_system_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_catheter_positioning_system_a01.2026.09.18_122412525675", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "cf395afdfdadf89636341528ca97725d615cda498f72be53539dd870130c13a1" + } + } + ], + "content_hash": { + "sha256": "030faf34692be5765a346aa7d1b2fb066759fffce8e31eaddbf5e343d1e4b14f" + }, + "package_hash": { + "sha256": "e572eeabb9e587c72b647032599aa2a78305ca82804ad1b1b460d17bc93be6df" + } +} diff --git a/device_catheter_positioning_system_a01/simready_usd/.simready/validation.json b/device_catheter_positioning_system_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..3d39947172abbf8e5098d01f38aec47d0a111814 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-22": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-29": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd.png b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..4c788163366cbec8ceb0978043dbd6fb76071c28 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab66858e9c037ac118652b7deae677c7eb8756517314f8abee8f35ea4c13432e +size 737414 diff --git a/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_light.png b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..8d4b2a68a9d4113abaf79868432b1b11e35632e4 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09e38b09d1c27605b8c05c83397feba6a66458754df9031c8dbce4f73030e51f +size 464277 diff --git a/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_transparent.png b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..2031b17e2ad8be2681aac3897f98d9e09575eac5 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/.thumbs/256x256/sm_device_catheter_positioning_system_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c824f56d8d5023d932bbf6f9cc76380d0f8a5b751e2e5a77d45f47eb8799d46 +size 361459 diff --git a/device_catheter_positioning_system_a01/simready_usd/LICENSE.txt b/device_catheter_positioning_system_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/disabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6351a4b458ee5ca91c4512a7341fdd4c0236907b --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19 +size 6511 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/enabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a3bb1159227c7be7e7adb6bb4b0c1763d0fc7dc0 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:708de71cabbf046941a91de3c4968e48cd46d3f3ab00d33b067740fda9994811 +size 8237 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/disabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6351a4b458ee5ca91c4512a7341fdd4c0236907b --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19 +size 6511 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/enabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..adf000c5b70df7ecdba9e4a6d8e5eaa053cb8f6a --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f1b9c1d0f90379f0f47d4aff9906cb516fb7d9b4ba7d5d2b5c2c6f515b268fe +size 9270 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/disabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..6351a4b458ee5ca91c4512a7341fdd4c0236907b --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98a0d5f621ce6cb19c871f117f2ec6d6823bdf39e828d3ea1d7a6da036051c19 +size 6511 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/enabled.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f191aca32ee5ebdf1af81665d88aeb47d00c0ae4 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2afa5f75ec80518c23aaeeb206c1adc4b294af581195bf783df1977f5097efa6 +size 6992 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/Physics/physics.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..c62fed04f1176af5ae8aea93eb3ba3ebdf38d81c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e21a7ce79458821949d70f0dc42d496cad83b5d117a223c545cce63757f8cb18 +size 10976 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/base.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..af63b74a037e3f744716eeab9b2098bcb0bf4d7f --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57c0459a1dcf250a621f3404d0df6b05ddded2120033527ca232c9fc359d2fcf +size 14232 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/geometries.usd b/device_catheter_positioning_system_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..077e91c142cbc1de0f2af61c8c33fd005f0726ff --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9e53128dc978e73d1ad0ae16d2f51563bddc1314420cd3f094e30e2f433d5c5 +size 5842056 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/instances.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..74c8bddba3db93edf3c3271bd3e7a3e410092550 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0790d578856c7f067d327b39c8aa735da8460c70f746743ea5fe38703be82d94 +size 12817 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/instances_mujoco.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..7ae4637457fdceb1d326c797b9dca8a7c657307d --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f6c5c728d1a57ca5c713b223c84eb9dc9bdc98228fe2114cf570aedb7e9d59a +size 13361 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/instances_newton.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..1f80414ffacca89a3b92a63a4f484ced3eb04cf0 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b88926fd57b6a86aa6cb30c63920b8d184aed3721e5f18d26819c3485dd73004 +size 13063 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/instances_physx.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..4535fd6d34096c82f3b8c8186618befbeecf88bd --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a19c96d5edf67d7b8d1e026b7c1683dfef71a3026c9cc9c9a9749ccfc8c161e8 +size 13097 diff --git a/device_catheter_positioning_system_a01/simready_usd/payloads/materials.usda b/device_catheter_positioning_system_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..1deb1d87e8c5e3f439dfa6adef8dce8aa95b9ebc --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a69c1d1073804f77e1e5d39aafb3cfcda11685fef4fb328ed05428f1b116f86a +size 54225 diff --git a/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.json b/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..9e3420825f39ca9ff20c6e07aca7b26472469b8b --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.json @@ -0,0 +1,357 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.28684887290000916, + 0.5201849937438965, + 0.35611623525619507 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_catheter_positioning_system_a01\\simready_physx_usd\\sm_device_catheter_positioning_system_a01_01.usd", + "asset_name": "device_catheter_positioning_system_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.8999999910593033, + "qcode": "Q234904", + "rigid_body_count": 2, + "source_file": "../simready_physx_usd/sm_device_catheter_positioning_system_a01_01.usd", + "usd_date_generated": "2026-04-22 23:33:54", + "uuid": "bff0c05d-afbe-4eaa-89fe-7eea956b8776", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-22": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-29": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_catheter_positioning_system_a01", + "asset_name": "device_catheter_positioning_system_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_catheter_positioning_system_a01_01.usd", + "usd_date_generated": "2026-04-22 23:33:54", + "used_dsrs_exporter": true +} diff --git a/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.usd b/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..ac4b385e333dde489ea8b1642c3e61599afef951 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/sm_device_catheter_positioning_system_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:744df675a186cb1a30570d0eb7c39ebe3a5abad90efddb29b0a2331235ce1116 +size 9492 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass.mdl b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR.mdl b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBRBase.mdl b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..83b58f2223479faa35be7140019b4a9dfae88929 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7914ddda7d7e86f5920e97220515f21e9e7e1b776d4818544a31b72ee8d99920 +size 15793385 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..58305a375ba5bfc7bdf349a206a2b56f8dfdb4d9 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b5c7ff9aa0bded5bfb81a2a880ed856639aabb25d51ad9d37a384329cc7430 +size 19959249 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_catheter_positioning_system_a01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_endoscopy_system_b01/.metadata/LICENSE.txt b/device_endoscopy_system_b01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_endoscopy_system_b01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_endoscopy_system_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_endoscopy_system_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..df5f4767a5383e5c0c3838b80321eb37319d2923 --- /dev/null +++ b/device_endoscopy_system_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:27:13", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_endoscopy_system_b01/.metadata/com.nvidia.simready.packaging.bom.json b/device_endoscopy_system_b01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..558800d41f4ca46aadbb3d9022a309d301b9decb --- /dev/null +++ b/device_endoscopy_system_b01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,693 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "923ed717c1243aab78d42acb1aed9af91483a80a7f3cae709f8c503074410c64", + "sha256-flat-1mb": "42613aec9e6fdef5117e7a386212359d177ffac3209dd5066d6440cd08c9a9ff" + }, + "size": 9469 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd.png", + "hash": { + "sha256": "1e4aa994c861af53c9464ac862bf8c354cc361cf382448fcb80e2af07d957f2a", + "sha256-flat-1mb": "9b6fac5bfc1b31c3a2f36fdcd2edcd79c1b8b6f698864e4831fb9ba4ebf0ac60" + }, + "size": 827191 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_light.png", + "hash": { + "sha256": "a93e5f11c7da890f296bb2c2d21eb09303ce66294dad9817d82a5aa4dbcf37fe", + "sha256-flat-1mb": "9b827294ec7a0b2ea44a32248a5fe83c27062a30fe6e97334caffc7877d3b350" + }, + "size": 408712 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_transparent.png", + "hash": { + "sha256": "c9ceb4065af623223a7f9b9993cddfb0968ddec512d426bffb9a4e5280c0665b", + "sha256-flat-1mb": "611b0ac73c7f4236ef513e60e5d266e9ec7127124ab6cd0a6753a316799843f2" + }, + "size": 293847 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 32371, + "hash": { + "sha256": "55637b476d6c8de9bce030492ab7bc18efd219651d62fb575bdf81899874158f", + "sha256-flat-1mb": "e98abe8b9635359890d9ec0d27196b0b5d4088ebc39a79ff5641f50c4493cd03" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 5379507, + "hash": { + "sha256": "91fe1cc3487915d5ee20b8d8f770b67b3e40f597fe69d30747c6207ffbc99468", + "sha256-flat-1mb": "459e452bf510c2227a7798d64453844063701c757c9edbc37c7a7245c0c908ce" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 20261, + "hash": { + "sha256": "6c8296fadddfbfb132db909b988373c69c22b00efe1930ea188f745efe3cfc7d", + "sha256-flat-1mb": "d31bedb757145a49f80bce825f5c780caf844b0ef2391c2d418ffba9c778700a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 22437, + "hash": { + "sha256": "3a1315ef217f17d9b9dd4516d3847a0cf0d1c3b99742c8181504eade148ba288", + "sha256-flat-1mb": "1ca298fa3cb40c0b64a4beb1c6e68bb1c25d30d5f7222f0bb566dc8a90d9f81a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 21245, + "hash": { + "sha256": "e8e58d3434a2519a812f251acee9a70f278e34f84a00793605285303910d9beb", + "sha256-flat-1mb": "b8e8bfc16ce0e834e17d466481c1623a243accf3284336e3adaef8a8d4f8fa83" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 22578, + "hash": { + "sha256": "2cfa63283ceead89e0c68d58f6b76c6600671387c82efd0234f310a03fb1fda1", + "sha256-flat-1mb": "d34ef7e3d5c6873d05f7ff223aeb9afa4c96f567b22d1fdaed5de280134c885f" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 69183, + "hash": { + "sha256": "af7d404ea683423c652e687a53f85038b08f3d630dae38aac5dc4594a8a25a88", + "sha256-flat-1mb": "f90abdb99f502c3ce72da284f2f59cc01376bbf2e3455e422599ad38ba5298e5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6604, + "hash": { + "sha256": "ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37", + "sha256-flat-1mb": "99d6ed1138b489693bd392da28c3bc3369bfa19b1c5b856b24499d065c500397" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 10881, + "hash": { + "sha256": "60173299724d89e8d2c16a462140e2e2e97c3c70e2b900cf2f8ab38d2f5abee9", + "sha256-flat-1mb": "d46ed9d924ad191cef2282f55d52391014e6b105aa9b58679d36d9876b369062" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6604, + "hash": { + "sha256": "ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37", + "sha256-flat-1mb": "99d6ed1138b489693bd392da28c3bc3369bfa19b1c5b856b24499d065c500397" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 11146, + "hash": { + "sha256": "55f18499de125e466d8fdb66695a49dec6571eff41555cf7546f5a14e1a5557a", + "sha256-flat-1mb": "cffaff9c9ef572816de84f7a28d41f3b0a26f4e97d0336ef1579cb1d6f42e386" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 18589, + "hash": { + "sha256": "8d08aa75caea53d94bed20cf4d6b7278362a0b4a4eda5cd107ecab7f74cb0fdc", + "sha256-flat-1mb": "a485c024e8a534e647272fa143d55acd28bf9a84d992d97a0544ac302754d78b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6604, + "hash": { + "sha256": "ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37", + "sha256-flat-1mb": "99d6ed1138b489693bd392da28c3bc3369bfa19b1c5b856b24499d065c500397" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 8126, + "hash": { + "sha256": "250f7f297580da394bc9956e67ce1709cc4e72dd309c1f1f479622ab458ff90e", + "sha256-flat-1mb": "246929448dd5785b846bba8e470956589d07d8487747279e3731e67ee0b9244d" + } + }, + { + "relative_path": "simready_usd/sm_device_endoscopy_system_b01_01.json", + "size": 12335, + "hash": { + "sha256": "64ab7bfedabcd2a48fdc048f79f613f06336afc285e7986753cbd606f999ab82", + "sha256-flat-1mb": "d2176135d0d027667bd9fd2213d0762b7d7634c6446ef1e3db173596f4de1de7" + } + }, + { + "relative_path": "simready_usd/sm_device_endoscopy_system_b01_01.usd", + "size": 9865, + "hash": { + "sha256": "b37c22388fac053bddec71b2960317fab1716dc383aa7b83a322e5db2b821ea8", + "sha256-flat-1mb": "fdeae1e63824c15da22e84f7b2942bbedeab9b8db3d08562f8388b4d69a81bd9" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_alb.png", + "size": 5189399, + "hash": { + "sha256": "24bface22f73d6caf26510ff07b9a15e2b4d716fa610f02bf000c5cee5057528", + "sha256-flat-1mb": "0a7ff8c85cb0ca0b9dbe6903311b29c44e8b17b9eeb23c2d3821a5908687d503" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a03_tile_nor.png", + "size": 74919063, + "hash": { + "sha256": "eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580", + "sha256-flat-1mb": "c47e731816c6180eff32ee1f53fecabd02e962a814cd06d81f78fd97a60fd673" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a03_tile_orm.png", + "size": 37237150, + "hash": { + "sha256": "948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c", + "sha256-flat-1mb": "58ca677636b230ff31562b4c39a5dfebc24ee08e0bddb6b855b35237469ddc87" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_a05_tile_alb.png", + "size": 11796275, + "hash": { + "sha256": "fe63d4bf285c2b35ac638ca2fe7d70458a948865a057748ef34a72486adcff2d", + "sha256-flat-1mb": "8a795e330f0ccb3b379164db22117fa533e18e5ea3a7d710d309c6b144bacc90" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_alb.png", + "size": 11181151, + "hash": { + "sha256": "bb6a7c455d50ecb9a8c6e572aafcf26c6414f0560bd8eefb20353d42bdf8b4bd", + "sha256-flat-1mb": "4501ccf98c5668b46fc1296ad5661dbb5129335b33f92eaf47faa1ed99d74b6e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png", + "size": 15318185, + "hash": { + "sha256": "44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e", + "sha256-flat-1mb": "cd5e59f8443222535b0b405404105e541b5211c291b6b582b73dc6101e022b82" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png", + "size": 16715448, + "hash": { + "sha256": "c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e", + "sha256-flat-1mb": "50eee821df4e6cab049459387f0807f2ff20de7ae87241428d399cb73fcf082f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_lined_black_a01_tile_alb.png", + "size": 2161498, + "hash": { + "sha256": "796b7c545e5aae391c375ef258cced5cea51b42a6036e3f05616974655d2d451", + "sha256-flat-1mb": "295c8543fe58ac6e4c0fbd16e4d897531f0c59887168c2ec5a44a27cc8c48a52" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_lined_black_a01_tile_nor.png", + "size": 88009, + "hash": { + "sha256": "cc0e6fc9bfaab2c81f4b4f152002d965b00d2c845ca155467214ab37617bb767", + "sha256-flat-1mb": "6a87255570dacb5dab2d0888caff9764885fdcab6fb69661f0003c3f71f5dc13" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_lined_black_a01_tile_orm.png", + "size": 3497111, + "hash": { + "sha256": "3cd39ada20b24e29df851d07d9f95599a7e65cdacedfe649c92d1bd605c448af", + "sha256-flat-1mb": "0f91dd34f2da2e170c3f3f6acecffde11d97dc12b210806e08905c281d542dc5" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_alb.png", + "size": 5189399, + "hash": { + "sha256": "24bface22f73d6caf26510ff07b9a15e2b4d716fa610f02bf000c5cee5057528", + "sha256-flat-1mb": "0a7ff8c85cb0ca0b9dbe6903311b29c44e8b17b9eeb23c2d3821a5908687d503" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_alb.png", + "size": 17018568, + "hash": { + "sha256": "bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b", + "sha256-flat-1mb": "948e41488134b12949495ea447c107d9e2d9d7f99278a06ec51c96fce5f94d0b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_nor.png", + "size": 4969669, + "hash": { + "sha256": "f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e", + "sha256-flat-1mb": "f2aa93b67eeac20db7d8a5b9f7e20df33b1118c079df4512a668707b037b0906" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_a01_tile_orm.png", + "size": 14112974, + "hash": { + "sha256": "6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d", + "sha256-flat-1mb": "b4b6c8693dd275634d7eb0d681f5c616e39120edd4552f8ea13702c8e84ad053" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a03_tile_nor.png", + "size": 74919063, + "hash": { + "sha256": "eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580", + "sha256-flat-1mb": "c47e731816c6180eff32ee1f53fecabd02e962a814cd06d81f78fd97a60fd673" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a03_tile_orm.png", + "size": 37237150, + "hash": { + "sha256": "948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c", + "sha256-flat-1mb": "58ca677636b230ff31562b4c39a5dfebc24ee08e0bddb6b855b35237469ddc87" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_a05_tile_alb.png", + "size": 11796275, + "hash": { + "sha256": "fe63d4bf285c2b35ac638ca2fe7d70458a948865a057748ef34a72486adcff2d", + "sha256-flat-1mb": "8a795e330f0ccb3b379164db22117fa533e18e5ea3a7d710d309c6b144bacc90" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedRough_white_a01_tile_alb.png", + "size": 11181151, + "hash": { + "sha256": "bb6a7c455d50ecb9a8c6e572aafcf26c6414f0560bd8eefb20353d42bdf8b4bd", + "sha256-flat-1mb": "4501ccf98c5668b46fc1296ad5661dbb5129335b33f92eaf47faa1ed99d74b6e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png", + "size": 15318185, + "hash": { + "sha256": "44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e", + "sha256-flat-1mb": "cd5e59f8443222535b0b405404105e541b5211c291b6b582b73dc6101e022b82" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png", + "size": 16715448, + "hash": { + "sha256": "c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e", + "sha256-flat-1mb": "50eee821df4e6cab049459387f0807f2ff20de7ae87241428d399cb73fcf082f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_alb.png", + "size": 13965296, + "hash": { + "sha256": "d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767", + "sha256-flat-1mb": "e71c0eb76588ff0e9fe1ca226d8178bbe64a177e07e5dddc89b87f8062b791bc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_lined_black_a01_tile_alb.png", + "size": 2161498, + "hash": { + "sha256": "796b7c545e5aae391c375ef258cced5cea51b42a6036e3f05616974655d2d451", + "sha256-flat-1mb": "295c8543fe58ac6e4c0fbd16e4d897531f0c59887168c2ec5a44a27cc8c48a52" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_lined_black_a01_tile_nor.png", + "size": 88009, + "hash": { + "sha256": "cc0e6fc9bfaab2c81f4b4f152002d965b00d2c845ca155467214ab37617bb767", + "sha256-flat-1mb": "6a87255570dacb5dab2d0888caff9764885fdcab6fb69661f0003c3f71f5dc13" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_lined_black_a01_tile_orm.png", + "size": 3497111, + "hash": { + "sha256": "3cd39ada20b24e29df851d07d9f95599a7e65cdacedfe649c92d1bd605c448af", + "sha256-flat-1mb": "0f91dd34f2da2e170c3f3f6acecffde11d97dc12b210806e08905c281d542dc5" + } + } + ] +} diff --git a/device_endoscopy_system_b01/.metadata/static-validation.json b/device_endoscopy_system_b01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..8633122d03fb77fac9bd9fff63db3a1a59328115 --- /dev/null +++ b/device_endoscopy_system_b01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_endoscopy_system_b01", + "root_usd": "simready_usd/sm_device_endoscopy_system_b01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:22.930278+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:22.689Z", + "image_digest": null, + "input_sha256": { + "device_endoscopy_system_b01": "0d70238fbab863a520c79ec39223f4e4d51afb403e0ac791c593a4bbad886ac3" + }, + "job_id": "validate-device_endoscopy_system_b01", + "native_exit_codes": { + "device_endoscopy_system_b01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:47.883Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_endoscopy_system_b01/com.nvidia.simready.packaging.json b/device_endoscopy_system_b01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..1344c5ba5ee59964c7b7e3700d781c5225266f17 --- /dev/null +++ b/device_endoscopy_system_b01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_endoscopy_system_b01.2026.09.18_122711320260", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "bb709aefc11f6ea0801daf93e7b9085f05fd4657680b9c131d22434e63f13046" + } + } + ], + "content_hash": { + "sha256": "a4f3bec44b90b293463fb51154001732a901c964880c1b84bc98592045994916" + }, + "package_hash": { + "sha256": "2bd086ed95509d466279a6331f5c853fe8de3ab0a86444d6a0aded7ca45d73a9" + } +} diff --git a/device_endoscopy_system_b01/simready_usd/.simready/validation.json b/device_endoscopy_system_b01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..0c5ca112f3d10e934f50cb0798995de5af3ea991 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd.png b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..123f9549ab9f1df38af0fdf3e67ef4f1c64c5d44 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e4aa994c861af53c9464ac862bf8c354cc361cf382448fcb80e2af07d957f2a +size 827191 diff --git a/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_light.png b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..d19d3614d8195e1ddfdcfa3faf1ebe9ec2d5c896 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a93e5f11c7da890f296bb2c2d21eb09303ce66294dad9817d82a5aa4dbcf37fe +size 408712 diff --git a/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_transparent.png b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..6d601a817c2baaab12111b8e88326adfc526d9e9 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/.thumbs/256x256/sm_device_endoscopy_system_b01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ceb4065af623223a7f9b9993cddfb0968ddec512d426bffb9a4e5280c0665b +size 293847 diff --git a/device_endoscopy_system_b01/simready_usd/LICENSE.txt b/device_endoscopy_system_b01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..69671f752a8ef2b2fef689bdad6374dd253ff294 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24bface22f73d6caf26510ff07b9a15e2b4d716fa610f02bf000c5cee5057528 +size 5189399 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d5555f8056821cc632c2b9688c8bccb64653cbc7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb6a7c455d50ecb9a8c6e572aafcf26c6414f0560bd8eefb20353d42bdf8b4bd +size 11181151 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..53e158cb98a2939ec738de985350190f61791df3 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580 +size 74919063 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..78b23d76c92bcbafdd573d0b57ca532c7531e355 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a03_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c +size 37237150 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a05_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a05_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b6d487f13299eab4e452a885d6fcdec19a0bd8e2 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_a05_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe63d4bf285c2b35ac638ca2fe7d70458a948865a057748ef34a72486adcff2d +size 11796275 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8dcdb659a05fa41fe1b3151e2024f58e5d78c855 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e +size 15318185 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b4fd77359c183c92d1893bfe6edbd529f520cdc --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e +size 16715448 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1bea2b6221011f3d06322295c95a078b8c8fcfcc --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:796b7c545e5aae391c375ef258cced5cea51b42a6036e3f05616974655d2d451 +size 2161498 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ad750daeb661e69ffb2416a8c50c06fa383d6db6 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc0e6fc9bfaab2c81f4b4f152002d965b00d2c845ca155467214ab37617bb767 +size 88009 diff --git a/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2e476f19659d7f64fed47e2663afa73ea0f1412c --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/Textures/t_rubber_lined_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3cd39ada20b24e29df851d07d9f95599a7e65cdacedfe649c92d1bd605c448af +size 3497111 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/disabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a56069ed97ec67ce6a95c69c8bef87b36420fc7a --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37 +size 6604 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/enabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..43519d9f006b72541ded59c2fc95b06bd239ad4f --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60173299724d89e8d2c16a462140e2e2e97c3c70e2b900cf2f8ab38d2f5abee9 +size 10881 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/Newton/disabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a56069ed97ec67ce6a95c69c8bef87b36420fc7a --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37 +size 6604 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/Newton/enabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3acbadd48d3b03bfab2956741c66a77cd12184c3 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55f18499de125e466d8fdb66695a49dec6571eff41555cf7546f5a14e1a5557a +size 11146 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/PhysX/disabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a56069ed97ec67ce6a95c69c8bef87b36420fc7a --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac94fde8a46f24c0638f9b5410e93b074fc77f05b3dc4a3c5927a054aea22a37 +size 6604 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/PhysX/enabled.usda b/device_endoscopy_system_b01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f189c0b257ee6151004d57d0ec3f3de32206d22b --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:250f7f297580da394bc9956e67ce1709cc4e72dd309c1f1f479622ab458ff90e +size 8126 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/Physics/physics.usda b/device_endoscopy_system_b01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..d5eca6e7737ec3b759ab2277d0a75b8b0f52861f --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d08aa75caea53d94bed20cf4d6b7278362a0b4a4eda5cd107ecab7f74cb0fdc +size 18589 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/base.usda b/device_endoscopy_system_b01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..1775d984864ae511c072faf57983c18a8e215bf1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55637b476d6c8de9bce030492ab7bc18efd219651d62fb575bdf81899874158f +size 32371 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/geometries.usd b/device_endoscopy_system_b01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..580e995ce8521a28668bf2e7861490d01d7a4ab6 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91fe1cc3487915d5ee20b8d8f770b67b3e40f597fe69d30747c6207ffbc99468 +size 5379507 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/instances.usda b/device_endoscopy_system_b01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..a0036ea4b462ec29c6eaf64c4f0ab5abe986e4be --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c8296fadddfbfb132db909b988373c69c22b00efe1930ea188f745efe3cfc7d +size 20261 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/instances_mujoco.usda b/device_endoscopy_system_b01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..1eed9c5e64809e39ce58bf30735756470224e5fe --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a1315ef217f17d9b9dd4516d3847a0cf0d1c3b99742c8181504eade148ba288 +size 22437 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/instances_newton.usda b/device_endoscopy_system_b01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..1485692b58f917369025d870c17c15909dbd86b1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8e58d3434a2519a812f251acee9a70f278e34f84a00793605285303910d9beb +size 21245 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/instances_physx.usda b/device_endoscopy_system_b01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..3592b300028a28f0fbf1f93d3c237bc02f46c8fc --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cfa63283ceead89e0c68d58f6b76c6600671387c82efd0234f310a03fb1fda1 +size 22578 diff --git a/device_endoscopy_system_b01/simready_usd/payloads/materials.usda b/device_endoscopy_system_b01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ec449e5b3397246043fcb1aba8e311de021fd996 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af7d404ea683423c652e687a53f85038b08f3d630dae38aac5dc4594a8a25a88 +size 69183 diff --git a/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.json b/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..722f4e034884a1d13183302481949bd3725f230d --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.8884502649307251, + 0.9097188711166382, + 0.17277970910072327 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_endoscopy_system_b01\\simready_physx_usd\\sm_device_endoscopy_system_b01_01.usd", + "asset_name": "device_endoscopy_system_b01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 27.823995467915665, + "qcode": "Q126488811", + "rigid_body_count": 8, + "source_file": "../simready_physx_usd/sm_device_endoscopy_system_b01_01.usd", + "usd_date_generated": "2026-04-27 11:31:21", + "uuid": "997f85bf-1c07-475c-8026-ef9c91d01477", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_endoscopy_system_b01", + "asset_name": "device_endoscopy_system_b01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_endoscopy_system_b01_01.usd", + "usd_date_generated": "2026-04-27 11:31:21", + "used_dsrs_exporter": true +} diff --git a/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.usd b/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..10838642dde3265b91d293c88da61eb0e2c8d2b7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/sm_device_endoscopy_system_b01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b37c22388fac053bddec71b2960317fab1716dc383aa7b83a322e5db2b821ea8 +size 9865 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR.mdl b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBRBase.mdl b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..69671f752a8ef2b2fef689bdad6374dd253ff294 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:24bface22f73d6caf26510ff07b9a15e2b4d716fa610f02bf000c5cee5057528 +size 5189399 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..88ef4faae0d2eeaf4bf276fe99a7d121283074ec --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bbb6a7fd1d0627aa44115b96a93c293d11b8eb164b5e0cbd767813644e47e65b +size 17018568 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ca2af3546cd941d37394d290f74e2fd8c2059145 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f26a7354c9fcdd1b921aba49bd71c0d529cc68d404386d787ea3cd1872fbdb0e +size 4969669 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..42e653fd4ac4393d677ca852702c2c70b5ecc48a --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_glossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d9b0891ee9d4a8dca391cfe5f0f0800d40754465d0b0ca25b95352565457e8d +size 14112974 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..d5555f8056821cc632c2b9688c8bccb64653cbc7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb6a7c455d50ecb9a8c6e572aafcf26c6414f0560bd8eefb20353d42bdf8b4bd +size 11181151 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..53e158cb98a2939ec738de985350190f61791df3 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb4faae963c75c53873c22a34f6c297ddc4b49855ec64b95c05d603b3b733580 +size 74919063 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..78b23d76c92bcbafdd573d0b57ca532c7531e355 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a03_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:948692ab8726cae5bb1cb592986e28f852cfc12c791e836908d99d52cbf4c38c +size 37237150 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a05_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a05_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..b6d487f13299eab4e452a885d6fcdec19a0bd8e2 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_a05_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe63d4bf285c2b35ac638ca2fe7d70458a948865a057748ef34a72486adcff2d +size 11796275 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8dcdb659a05fa41fe1b3151e2024f58e5d78c855 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e +size 15318185 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b4fd77359c183c92d1893bfe6edbd529f520cdc --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e +size 16715448 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ae034fe947a7719becda54ab0f558b17ec9a5f83 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fe1469c0fd8f436d8056e09f17c67e738f2b19ad317d661d196bf66249a767 +size 13965296 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_alb.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1bea2b6221011f3d06322295c95a078b8c8fcfcc --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:796b7c545e5aae391c375ef258cced5cea51b42a6036e3f05616974655d2d451 +size 2161498 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_nor.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..ad750daeb661e69ffb2416a8c50c06fa383d6db6 --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc0e6fc9bfaab2c81f4b4f152002d965b00d2c845ca155467214ab37617bb767 +size 88009 diff --git a/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_orm.png b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2e476f19659d7f64fed47e2663afa73ea0f1412c --- /dev/null +++ b/device_endoscopy_system_b01/simready_usd/source_assets/t_rubber_lined_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3cd39ada20b24e29df851d07d9f95599a7e65cdacedfe649c92d1bd605c448af +size 3497111 diff --git a/device_insulin_lancing_b01/.metadata/LICENSE.txt b/device_insulin_lancing_b01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_insulin_lancing_b01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_insulin_lancing_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_insulin_lancing_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..43973f2ca6c6c391322eba02e28a7d0a99035d36 --- /dev/null +++ b/device_insulin_lancing_b01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:29:38", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_insulin_lancing_b01/.metadata/com.nvidia.simready.packaging.bom.json b/device_insulin_lancing_b01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..b9818730324974777fa81a1c8791c4a9c461131b --- /dev/null +++ b/device_insulin_lancing_b01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,357 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8d0e481a5a954de6651d58b6f8b06b95003567b0bec4808615dd55a289767bb1", + "sha256-flat-1mb": "c8d7a8454d10278c6ecdfb40b578a48d6f11a8ab16994f3e8467a485404ee4db" + }, + "size": 9233 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd.png", + "hash": { + "sha256": "2a77836cafb8737f2d57ad633af3084c80a05813701608f3523032edc88074c5", + "sha256-flat-1mb": "1ff6228db9de1f2b9c5cdcbc9c1c4f16ce6a9e766a4b14c3f0ca079a69a54ad5" + }, + "size": 819230 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_light.png", + "hash": { + "sha256": "b97e67bbcc95bdb51530d1e9e5167771403b2b257500af1c86f386dc7824e34b", + "sha256-flat-1mb": "efd4f5249139d05bcb4d98f67fc2aa9d0ef3025dd57a4532f39cce266eef0d38" + }, + "size": 323918 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_transparent.png", + "hash": { + "sha256": "005c29b842bb12f7c98f2f1a9c4fe275719758535ecc525f79098c80b580e82c", + "sha256-flat-1mb": "8ad8c36f5b3a038c2522074d5e5413f549a8b554e01de7ea0b5e4a8b0ba5cb4d" + }, + "size": 167525 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 21281, + "hash": { + "sha256": "226bc96f1254d7bbb0d14bd848095710e65b5ca1835142ca41b8957867d33665", + "sha256-flat-1mb": "f856046c4873508122d86c1148869eb3414c39ce3d4e0854833eb252dc7e9286" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 4907159, + "hash": { + "sha256": "cc8d0cc2d47bb3cbda32f6d6c405904815797e89616a8486172db013c64cd1d5", + "sha256-flat-1mb": "ad69b932867f2b81c960a6105b02abb5673168592a3d73a9cf0106aa77bb61b4" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 13488, + "hash": { + "sha256": "d8bdc33e26e2104d4a27d1c7c25062964f3dcb33052577cc1796ef02ad08e607", + "sha256-flat-1mb": "8d108d0cfe0e1790ab423a4bd64ed9eec4e56d28b8a6aa7ce20eab46e7ebca47" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 14848, + "hash": { + "sha256": "7f1be57a498f3df85aaf404ab8d896957c84569cb8a48fa0b66597f476c8883d", + "sha256-flat-1mb": "d9873e56697918af6cc5b447e3277fa70f0af416fdc5ca3be6ff21ed788c3d0f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 14103, + "hash": { + "sha256": "f8218348d1d600595fa36dad18e50a314d5110a41999ad036cbf1dd90c4cf7a1", + "sha256-flat-1mb": "1ab9bdc376334f3cf69ee856b32a67ccf5c67e2f3d94f51a889081499e096ed0" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 15297, + "hash": { + "sha256": "701d70ac86399e55d97fc3cfad97523876016e8defdcec5c45a24c45f43a6329", + "sha256-flat-1mb": "be337273640088b535cdd3c177ea6e4facb568d6963107915dd936f0155bb6ec" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 28928, + "hash": { + "sha256": "8332b718025e9f1f847dc92f041496523afe4435b13c106ba3f82c482fbae4e9", + "sha256-flat-1mb": "4b5fdcbc9bf5f610284a5d5fb5202703aa4b416f41b72359cb4130403e33606f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6451, + "hash": { + "sha256": "056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4", + "sha256-flat-1mb": "6968f211203e9427dab3c535c74ccfb36d70076e72c4f401b6f3166aa95595b0" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8979, + "hash": { + "sha256": "abcc42b72c367b7b6a652af80baea9e9a577d700610fd935c993a7f696a39a96", + "sha256-flat-1mb": "5e132772ed6586537d4c4c401c3d4aca5c8a1c6f4865be788e18ca90a684d506" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6451, + "hash": { + "sha256": "056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4", + "sha256-flat-1mb": "6968f211203e9427dab3c535c74ccfb36d70076e72c4f401b6f3166aa95595b0" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8728, + "hash": { + "sha256": "ebbb1a6287302ba0ee78b25a2a35d48fffdb6a0477a8e19a05700c8b22a9fb03", + "sha256-flat-1mb": "df61ba19b875219929d898f9c58e1500353d32f83b56490c249688fe24d4fafb" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 14793, + "hash": { + "sha256": "7b45164775eba9f4718b73d04770d4fef4deb729b461ab2cd0db0462df1194c2", + "sha256-flat-1mb": "619d41be12d355504bbe7bc9dd113221cc7f06b6a9961038392f884c4d6c1c99" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6451, + "hash": { + "sha256": "056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4", + "sha256-flat-1mb": "6968f211203e9427dab3c535c74ccfb36d70076e72c4f401b6f3166aa95595b0" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7637, + "hash": { + "sha256": "e5be915a1a7a8d920f363b360baba22c3146accaee439416481f805f2d0415e6", + "sha256-flat-1mb": "6fc15d37ad9cc1391f08e52d8ab3f381c6cd095007c924935d6b32b01cc17821" + } + }, + { + "relative_path": "simready_usd/sm_device_insulin_lancing_b01_01.json", + "size": 12079, + "hash": { + "sha256": "d93f4008596bfdaf571348e9e94f4b5f66a741c9aeb884063d568a6d811e2feb", + "sha256-flat-1mb": "d120d403f2c7f74fe33bc45efd1c7e4b1c2dc31826c0201048c8eda864619f73" + } + }, + { + "relative_path": "simready_usd/sm_device_insulin_lancing_b01_01.usd", + "size": 9596, + "hash": { + "sha256": "7202ff2872d945a8e368e7c3b614c73f02255d333baea995726aed8f74c174ba", + "sha256-flat-1mb": "8677d5fa621ad0a9f84f86afd2d5c21f405a1296cc60467fec6dcb9cc5ae47a0" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png", + "size": 11969165, + "hash": { + "sha256": "747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f", + "sha256-flat-1mb": "883782f162b58589d641d98e45d4aa26519365ba6f2dbf329ec5af99154fc668" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png", + "size": 8688651, + "hash": { + "sha256": "8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0", + "sha256-flat-1mb": "a3313aad74d3a006dd582cac301e8b16aeac45bf91d977e803cf0e51d2d92c6f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png", + "size": 18410263, + "hash": { + "sha256": "380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd", + "sha256-flat-1mb": "89eb329d5525cc01626b320beb25de928f389a155b8c2aad171eb038d121a526" + } + } + ] +} diff --git a/device_insulin_lancing_b01/.metadata/static-validation.json b/device_insulin_lancing_b01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..2df34831239b357fbb1fa3dada0defeec5aa9ffd --- /dev/null +++ b/device_insulin_lancing_b01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_insulin_lancing_b01", + "root_usd": "simready_usd/sm_device_insulin_lancing_b01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:17:43.359469+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:17:43.118Z", + "image_digest": null, + "input_sha256": { + "device_insulin_lancing_b01": "3deeed4b1198f47ed4fb19bfe712abfde377c5407eb7a0164f39b5d28a34a403" + }, + "job_id": "validate-device_insulin_lancing_b01", + "native_exit_codes": { + "device_insulin_lancing_b01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:33.173Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_insulin_lancing_b01/com.nvidia.simready.packaging.json b/device_insulin_lancing_b01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..15876fd3cfe5a29a8c024da6eaab2b5dfef4a8e3 --- /dev/null +++ b/device_insulin_lancing_b01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_insulin_lancing_b01.2026.09.18_122937701215", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "d60845b18f9dc0777bf014d4e65193d2541d8255bf8d41b771f953d8241c428c" + } + } + ], + "content_hash": { + "sha256": "a4678f6f4c38031d22599891f0f0290163bdf9caa108efe50bbd58c09906beef" + }, + "package_hash": { + "sha256": "22fa34edeae103759f3453674c058aa902e627339a460f4ac1272312f1abf262" + } +} diff --git a/device_insulin_lancing_b01/simready_usd/.simready/validation.json b/device_insulin_lancing_b01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..bb0e7dcbfb112d3d9a82141732fa9f8222915e1c --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd.png b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..0898fe65228b9e61bb900e22739237bcb2565c8a --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a77836cafb8737f2d57ad633af3084c80a05813701608f3523032edc88074c5 +size 819230 diff --git a/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_light.png b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..49b71b3a9588da0723762d6dbe60564b5ffa2f09 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b97e67bbcc95bdb51530d1e9e5167771403b2b257500af1c86f386dc7824e34b +size 323918 diff --git a/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_transparent.png b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..e21bfc42f059b7377f43f0d2cfa58fbf203f71c5 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_b01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:005c29b842bb12f7c98f2f1a9c4fe275719758535ecc525f79098c80b580e82c +size 167525 diff --git a/device_insulin_lancing_b01/simready_usd/LICENSE.txt b/device_insulin_lancing_b01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/Textures/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/disabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bfbc7ccc169ddbe712f93621f4db13f3a4184587 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4 +size 6451 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/enabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..33639c1caa4dec84ff85a10ced2163f519948589 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abcc42b72c367b7b6a652af80baea9e9a577d700610fd935c993a7f696a39a96 +size 8979 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/Newton/disabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bfbc7ccc169ddbe712f93621f4db13f3a4184587 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4 +size 6451 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/Newton/enabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a8e3c28000cb00ff0aebf7fa39dd752702103873 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebbb1a6287302ba0ee78b25a2a35d48fffdb6a0477a8e19a05700c8b22a9fb03 +size 8728 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/PhysX/disabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bfbc7ccc169ddbe712f93621f4db13f3a4184587 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:056fe4dc6a176dd7ffcd69c9a581587b5a1431078825839c0bbc819cfda5a4c4 +size 6451 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/PhysX/enabled.usda b/device_insulin_lancing_b01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..232f2df8a8c8880b15d40cd05a47630bbde36de1 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5be915a1a7a8d920f363b360baba22c3146accaee439416481f805f2d0415e6 +size 7637 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/Physics/physics.usda b/device_insulin_lancing_b01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..0a5877aa90a5310c934aeda210dde695e9e2e7e7 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b45164775eba9f4718b73d04770d4fef4deb729b461ab2cd0db0462df1194c2 +size 14793 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/base.usda b/device_insulin_lancing_b01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..0a05f9a95b22fa62dd58eb03037555521b3f6639 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:226bc96f1254d7bbb0d14bd848095710e65b5ca1835142ca41b8957867d33665 +size 21281 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/geometries.usd b/device_insulin_lancing_b01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..d9514dbc08de98c3505281849ff5a71a4ada6c8d --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc8d0cc2d47bb3cbda32f6d6c405904815797e89616a8486172db013c64cd1d5 +size 4907159 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/instances.usda b/device_insulin_lancing_b01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..8c7c458961dff5693472a23b9b9f0edd77d3cfb6 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8bdc33e26e2104d4a27d1c7c25062964f3dcb33052577cc1796ef02ad08e607 +size 13488 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/instances_mujoco.usda b/device_insulin_lancing_b01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..42ef4864d4580d59cdb674ab74113e937a5e69df --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f1be57a498f3df85aaf404ab8d896957c84569cb8a48fa0b66597f476c8883d +size 14848 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/instances_newton.usda b/device_insulin_lancing_b01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..47ab94c662c1426e0b5c39872ad8da9d2c620cf2 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8218348d1d600595fa36dad18e50a314d5110a41999ad036cbf1dd90c4cf7a1 +size 14103 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/instances_physx.usda b/device_insulin_lancing_b01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..66e9875493a1d325d5aff581af13c8036c9c6c20 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:701d70ac86399e55d97fc3cfad97523876016e8defdcec5c45a24c45f43a6329 +size 15297 diff --git a/device_insulin_lancing_b01/simready_usd/payloads/materials.usda b/device_insulin_lancing_b01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..a39891c05aceb9986d137909768b5f427b53c722 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8332b718025e9f1f847dc92f041496523afe4435b13c106ba3f82c482fbae4e9 +size 28928 diff --git a/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.json b/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..b1490534ececb6c9661b4a9f79784d3502f6764a --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.json @@ -0,0 +1,357 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.12011314928531647, + 0.014540821313858032, + 0.014540822245180607 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_insulin_lancing_b01\\simready_physx_usd\\sm_device_insulin_lancing_b01_01.usd", + "asset_name": "device_insulin_lancing_b01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.02757538529112935, + "qcode": "Q6657015", + "rigid_body_count": 5, + "source_file": "../simready_physx_usd/sm_device_insulin_lancing_b01_01.usd", + "usd_date_generated": "2026-04-27 12:14:01", + "uuid": "270fee76-0376-4ba0-92dc-9dabbbb24fd9", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_insulin_lancing_b01", + "asset_name": "device_insulin_lancing_b01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_insulin_lancing_b01_01.usd", + "usd_date_generated": "2026-04-27 12:14:01", + "used_dsrs_exporter": true +} diff --git a/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.usd b/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..54311a4b4a1a2fb1aa1e6826bfa3d5f7d0fbd111 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/sm_device_insulin_lancing_b01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7202ff2872d945a8e368e7c3b614c73f02255d333baea995726aed8f74c174ba +size 9596 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass.mdl b/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR.mdl b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBRBase.mdl b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..53ce106ab51c168b0e46bc62aec1a0c9336bc593 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:747fdfb0184e6b15f41f97e13f8d2befa3fc6e043d300221601abb8c5d3a235f +size 11969165 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b700938ef3995ab134f73df1c4d67676808f6129 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3e8e904c19d77a070953b8712d22a532b2d25c95dc2fa755884337d1dfc4a0 +size 8688651 diff --git a/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a378260da93bc91517260b5884f0894be81305a3 --- /dev/null +++ b/device_insulin_lancing_b01/simready_usd/source_assets/t_rubber_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:380c45c7a96f18c5778cbe9dd5dd07c2ef095a6ef43489058d91936a9af8d9cd +size 18410263 diff --git a/device_insulin_lancing_c01/.metadata/LICENSE.txt b/device_insulin_lancing_c01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_insulin_lancing_c01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_insulin_lancing_c01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_insulin_lancing_c01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..d1aab971d7c10f7c4d8df95379862b780305189c --- /dev/null +++ b/device_insulin_lancing_c01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:30:39", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_insulin_lancing_c01/.metadata/com.nvidia.simready.packaging.bom.json b/device_insulin_lancing_c01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..2e25764f8d9e5b78b2bbe3557e99650be80c92e4 --- /dev/null +++ b/device_insulin_lancing_c01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,373 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "125717aef215440da01793ff79f03bd0596685abd86de57a21959045e224f1ce", + "sha256-flat-1mb": "0667ec4528839e3b2d240744cb6c2ac14053547cd262d2f614df2af4f3c8d7a3" + }, + "size": 9233 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd.png", + "hash": { + "sha256": "96f9e38926415262062125a75bee90751507c9bc511c846324c45736becd3007", + "sha256-flat-1mb": "ffd91605b4dd6bd4d841b0578e1362ed9825c0b5909bfe55c7dde387e742f4cc" + }, + "size": 694403 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_light.png", + "hash": { + "sha256": "14a8f22289d74ca0b110dde432c051435f750322a446aa3d13fd2308206529df", + "sha256-flat-1mb": "4224fc8c373430a655fcdb2753e147d8bf420b5c5eb9a71b3827df68419e7c53" + }, + "size": 144111 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_transparent.png", + "hash": { + "sha256": "4db6ca1204ad971363f2879de1f6e48348e648535e285090af8f43d63d22a42b", + "sha256-flat-1mb": "eb0fdbf871bcd275e1b5715e2c70d1c5c490791f3236be6f29996a532616cc13" + }, + "size": 107382 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 16701, + "hash": { + "sha256": "3ce0209565fc0580ffbe989281724fc07076901e56b4d6ec4379620642a082dd", + "sha256-flat-1mb": "ce67f950b364ed190be6a0e2b6e413aaa71c055653ea2da1e019c5a7213ad7dc" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1647841, + "hash": { + "sha256": "e5494615235a2cc9b1414ec25165bc5f381651f571a73c85d24a3818b4509c96", + "sha256-flat-1mb": "634cd655fa78cfe4e1135a7b8e1c69c05513a3c24fe6b3f8ab199deb912f2c73" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 11924, + "hash": { + "sha256": "4e341d7ddac50d1f5ce7155e8a675767566520f4559afc09be3e2b5c9c4b6778", + "sha256-flat-1mb": "1624dba420ee4cbd4a2dab8499c23b885a4120f5e6dd874dacb3e543d6bd2ebb" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 12740, + "hash": { + "sha256": "3eea988b0dda5091021c5224e83242c65c869dcfc81423278bd655101c265706", + "sha256-flat-1mb": "e5b16d31301bb8f55acf586f9a1660af036afb070bd464666ecd83d482af5e3a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 12293, + "hash": { + "sha256": "8b3904c44f80aa397a9cb337f19414feb539ea9b1ea16973f8271455787bde90", + "sha256-flat-1mb": "5c2f47adf656b190269f63c9199d51b060c9c2d08e3940edc8ae9e81d7927ba0" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 12729, + "hash": { + "sha256": "02eede37ef5f5137ab52285b4c128025ef0e815c947305948e840f4a9b21315b", + "sha256-flat-1mb": "255f9af08967ddda3fc543cdc21dace15afecbd1672b7f161908bc124487aebe" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 33495, + "hash": { + "sha256": "5c46745608ce62cfdc0ea4700c3ba8a5da03bbf63b158662f0349f66e6a5cfce", + "sha256-flat-1mb": "54ccae0cd57f3355697aa17804a79d7935340dadcccc9ab8078b5bbe002d0ecf" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6451, + "hash": { + "sha256": "db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d", + "sha256-flat-1mb": "b8eaac77b8ed64b39a99cda3591c349fb5c1e55a1656e23d30c2026a6e9a73d6" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8281, + "hash": { + "sha256": "8ea460f576fb3cd6171920584ed1cec17014fcb4e8ac1a856dec312fe1997b44", + "sha256-flat-1mb": "04b3d1fa5c72839497e4c4c261c6c032014063d89a763df04071490b8c5da67b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6451, + "hash": { + "sha256": "db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d", + "sha256-flat-1mb": "b8eaac77b8ed64b39a99cda3591c349fb5c1e55a1656e23d30c2026a6e9a73d6" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8610, + "hash": { + "sha256": "bc7e26070e5b5c8e1cf741935626f3b0a438352ec4e7cb778763278747a07ef2", + "sha256-flat-1mb": "2c242a778896bfb287caef666fa480ed60f4e8dd365bca48730d0ecc57dda947" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10566, + "hash": { + "sha256": "196b5a4ef816968b95f582b734e27efbb0f12abeeca87717ea5eb675c5ad2d61", + "sha256-flat-1mb": "fb270813660f6587f99845870bc42adbbdc043aefe87ddfcad0fd76b8c317549" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6451, + "hash": { + "sha256": "db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d", + "sha256-flat-1mb": "b8eaac77b8ed64b39a99cda3591c349fb5c1e55a1656e23d30c2026a6e9a73d6" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7283, + "hash": { + "sha256": "4b7d61823f9991fc44e381978ab6b84c6c4a110c7ee0501eb4c6c676024c4481", + "sha256-flat-1mb": "c79557eae5df4a9de790e4ef8565fc687d072ae6372356cfd8fe1bf6f7c9c7d3" + } + }, + { + "relative_path": "simready_usd/sm_device_insulin_lancing_c01_01.json", + "size": 12078, + "hash": { + "sha256": "327f13e7a0d9386370c9ecb36bb0bd0ffb5ca76ea827289c2672a873c5cc3a76", + "sha256-flat-1mb": "e94b6b0c7accc54cf2b8adea9f58b5a1cf8e4b52ccace592fbc48116018b0d6a" + } + }, + { + "relative_path": "simready_usd/sm_device_insulin_lancing_c01_01.usd", + "size": 9496, + "hash": { + "sha256": "feffb0a2b363f477fad55f8eb5698de327fa766c43c2d04e762b2a0eab1330c9", + "sha256-flat-1mb": "806e5318ecf658d91f913dc036e487f44dcc004e41f62fc2b42d1ebaa89180fc" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor_1.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor_1.png", + "size": 91767765, + "hash": { + "sha256": "9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a", + "sha256-flat-1mb": "b8153aa35af54f4265cc65b9a88c844daba5e7b110cac4e6e8b50327cb87f23f" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png", + "size": 16272645, + "hash": { + "sha256": "b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f", + "sha256-flat-1mb": "67a8dd3faac31ccdafe9aea205016cb9115784dc66cf7890926920a193f6369c" + } + } + ] +} diff --git a/device_insulin_lancing_c01/.metadata/static-validation.json b/device_insulin_lancing_c01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..a3d9e82953f4bd6919dd3b9a9cb4e7629373ed7e --- /dev/null +++ b/device_insulin_lancing_c01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_insulin_lancing_c01", + "root_usd": "simready_usd/sm_device_insulin_lancing_c01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:03.272734+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:03.003Z", + "image_digest": null, + "input_sha256": { + "device_insulin_lancing_c01": "35819a5109a0d0fa5459dde4e87680782fb9b5aaf2f48c1b079c643a9f8c6d04" + }, + "job_id": "validate-device_insulin_lancing_c01", + "native_exit_codes": { + "device_insulin_lancing_c01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:47.010Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_insulin_lancing_c01/com.nvidia.simready.packaging.json b/device_insulin_lancing_c01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..f06dbb2df13db7643ddf4f125754001334864575 --- /dev/null +++ b/device_insulin_lancing_c01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_insulin_lancing_c01.2026.09.18_123038828601", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "6f81bb550d4ff5db3e28960c17de3e0924d4c50fd1e20abc7217e322634da5c3" + } + } + ], + "content_hash": { + "sha256": "27574541913e8b29bfd8b8b1ad047f5e2f2fb13c6220afd657662a7e1d61845b" + }, + "package_hash": { + "sha256": "19599abe70176ddd36efbab06f084e844d110869d88ed90e17b1ad3ecc7cd7e3" + } +} diff --git a/device_insulin_lancing_c01/simready_usd/.simready/validation.json b/device_insulin_lancing_c01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..9890cfac2e6dbd3a74377dc38025f9eff8e3c434 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd.png b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..43540750a2ec9e4097071fa21cb7ecef37371887 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96f9e38926415262062125a75bee90751507c9bc511c846324c45736becd3007 +size 694403 diff --git a/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_light.png b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..998799696b3d934a2db06617ade10e662bd3d035 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14a8f22289d74ca0b110dde432c051435f750322a446aa3d13fd2308206529df +size 144111 diff --git a/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_transparent.png b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..0a6a70236fe0c900078be96d440aca3dd9752648 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/.thumbs/256x256/sm_device_insulin_lancing_c01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4db6ca1204ad971363f2879de1f6e48348e648535e285090af8f43d63d22a42b +size 107382 diff --git a/device_insulin_lancing_c01/simready_usd/LICENSE.txt b/device_insulin_lancing_c01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor_1.png b/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor_1.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_nor_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/Textures/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/disabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..99db6dae2965ed57bca7694fe8fa98bdddf2a1aa --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d +size 6451 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/enabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e09883ce6e2f10c97c3a0dbaf7a1567ded70e414 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ea460f576fb3cd6171920584ed1cec17014fcb4e8ac1a856dec312fe1997b44 +size 8281 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/Newton/disabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..99db6dae2965ed57bca7694fe8fa98bdddf2a1aa --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d +size 6451 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/Newton/enabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ad808382c07e5f8c28a3c2d08a312eb6f256f252 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc7e26070e5b5c8e1cf741935626f3b0a438352ec4e7cb778763278747a07ef2 +size 8610 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/PhysX/disabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..99db6dae2965ed57bca7694fe8fa98bdddf2a1aa --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db97828d698fc3679636b64607c7e8e973520b175997627659d56ba6fcd2070d +size 6451 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/PhysX/enabled.usda b/device_insulin_lancing_c01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0c6367157250a6f3ee104aa438ea1414b8cc30bd --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b7d61823f9991fc44e381978ab6b84c6c4a110c7ee0501eb4c6c676024c4481 +size 7283 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/Physics/physics.usda b/device_insulin_lancing_c01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..7bfcc037a96311639053058ebc9b39569f49eb6b --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:196b5a4ef816968b95f582b734e27efbb0f12abeeca87717ea5eb675c5ad2d61 +size 10566 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/base.usda b/device_insulin_lancing_c01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..decebfa50fc16cfca6b671e2d40ce23c7ec57a18 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ce0209565fc0580ffbe989281724fc07076901e56b4d6ec4379620642a082dd +size 16701 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/geometries.usd b/device_insulin_lancing_c01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..7cff81d7c9d25f54b941ac03028a28f9540a67e4 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5494615235a2cc9b1414ec25165bc5f381651f571a73c85d24a3818b4509c96 +size 1647841 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/instances.usda b/device_insulin_lancing_c01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..1959796c2dd8aebc731037eb0b8bed75fcc1f71f --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e341d7ddac50d1f5ce7155e8a675767566520f4559afc09be3e2b5c9c4b6778 +size 11924 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/instances_mujoco.usda b/device_insulin_lancing_c01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..96dedffa96faa44db3e366b72338c4aaca164a50 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3eea988b0dda5091021c5224e83242c65c869dcfc81423278bd655101c265706 +size 12740 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/instances_newton.usda b/device_insulin_lancing_c01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..77389c43fd36a79d0340f903237151001c3d44ea --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b3904c44f80aa397a9cb337f19414feb539ea9b1ea16973f8271455787bde90 +size 12293 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/instances_physx.usda b/device_insulin_lancing_c01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..35e8cd9934656aab1b054d2a8af0c394fcaece81 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02eede37ef5f5137ab52285b4c128025ef0e815c947305948e840f4a9b21315b +size 12729 diff --git a/device_insulin_lancing_c01/simready_usd/payloads/materials.usda b/device_insulin_lancing_c01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..83d5979db29a66b15dfc251e4ceb157a4d6bd087 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c46745608ce62cfdc0ea4700c3ba8a5da03bbf63b158662f0349f66e6a5cfce +size 33495 diff --git a/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.json b/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..274dc1f1534a2536d52cdc23a9178eeb3f2ab37a --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.json @@ -0,0 +1,357 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.041643496602773666, + 0.03023514710366726, + 0.21584826707839966 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_insulin_lancing_c01\\simready_physx_usd\\sm_device_insulin_lancing_c01_01.usd", + "asset_name": "device_insulin_lancing_c01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.08177041757153347, + "qcode": "Q6657015", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_device_insulin_lancing_c01_01.usd", + "usd_date_generated": "2026-04-27 12:22:43", + "uuid": "7c49cab8-9e41-403f-9552-f0e55fc5cbba", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-05-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_insulin_lancing_c01", + "asset_name": "device_insulin_lancing_c01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_insulin_lancing_c01_01.usd", + "usd_date_generated": "2026-04-27 12:22:43", + "used_dsrs_exporter": true +} diff --git a/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.usd b/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..31b9dd31c83257586c8cf41a97e58b481c22bd52 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/sm_device_insulin_lancing_c01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:feffb0a2b363f477fad55f8eb5698de327fa766c43c2d04e762b2a0eab1330c9 +size 9496 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass.mdl b/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR.mdl b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBRBase.mdl b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor_1.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor_1.png new file mode 100644 index 0000000000000000000000000000000000000000..61fac458ce3fc82493a1a60b46454725ce15d208 --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_nor_1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a641b975cc7938fc3a772ad212184fee8091d78588a674b6462b8b8692e335a +size 91767765 diff --git a/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png b/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..046961e4c9551fbf85389b16f019350d54827f8c --- /dev/null +++ b/device_insulin_lancing_c01/simready_usd/source_assets/t_rubber_smooth_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b080205d540a690a8c42c478fa6ea58109e9b7c50abd2ece24cd8068ff29010f +size 16272645 diff --git a/device_lancing_a01/.metadata/LICENSE.txt b/device_lancing_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_lancing_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_lancing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_lancing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..d233686e1b845b209b999c23d97f34912c112408 --- /dev/null +++ b/device_lancing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:32:52", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_lancing_a01/.metadata/com.nvidia.simready.packaging.bom.json b/device_lancing_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..df36e2b9c4aa0eea7b9f37a042423a291f2bd4b3 --- /dev/null +++ b/device_lancing_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8ef258f9ed4527d16656e617e1d8eb9c19fbb5467a3e5249a0dd7577b32f2267", + "sha256-flat-1mb": "6c5e65f8be070972663de2c589d1c83e460868d10c74ba1a555319dabe6dc128" + }, + "size": 9233 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd.png", + "hash": { + "sha256": "471690d8a605940efd05a39ed896d11358e4fcc7f41eb8e21ae12d139cfd7b56", + "sha256-flat-1mb": "15ec34fa3e6db716f3d8f9ffe446b3e4f7769ef6c223c25f5dc55571ceff70fb" + }, + "size": 753994 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_light.png", + "hash": { + "sha256": "fefa2f34b594a0a26be76fb0f7399dcf7a478737f2e6c10d16549b4afc5316d4", + "sha256-flat-1mb": "3805abf526023c40d6e85b5d62198f21b3956f76a4c83813c0001b439e3a115a" + }, + "size": 264329 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_transparent.png", + "hash": { + "sha256": "59b7e6f686ff78e2aa473361f782d7d92965e69ba117cfc2c262bc2e4cf99023", + "sha256-flat-1mb": "6598403088d9197f81edde1a0729e44034e9768ac5a54bd0cee43b88c77a6579" + }, + "size": 127633 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 22521, + "hash": { + "sha256": "1bc41e4c7bfd7121de99aa8574ede60405518af0846df45fedae28cf6833f80b", + "sha256-flat-1mb": "58249432ea857299be34da9f2e5e6dccb841a471cdefbed1d1d58ada03d55551" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 3205396, + "hash": { + "sha256": "b0f67d1d9a092051f97bf461f08c25ca7e34ec045fbe34bfad2da107f52815dc", + "sha256-flat-1mb": "8fb9f8430044c8cbca412ffb84777db82a5f9012b95729c9175cb9008029e6df" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 11675, + "hash": { + "sha256": "f7a78c0bdbea89245c09ca46b774344776bccc3203dc7c59efcf364fadc2b10f", + "sha256-flat-1mb": "bec61f6dc58b2603cfb33c821cc84079cf7bf9b55a8ca6905bc3b4229f9e4fac" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 13035, + "hash": { + "sha256": "c8d2266a7bd6d1f8a78682f5d7a6ac8b0269155ca93d061dc4c490bdbbaf141a", + "sha256-flat-1mb": "3a6e1e1d4ef9f06ca3a95135a62e3bb76eb90b693ea14db4957038b35167ad2b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 12290, + "hash": { + "sha256": "63dfe412ac049b2e4e72cc50b0deca196ad1010f0d4c89217d602596c15300d6", + "sha256-flat-1mb": "9228d968d3cddcce737fcff387160c9799430ea426bc2cb77fad83a21f24283e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 12546, + "hash": { + "sha256": "1d1efbedee78e2f6bc41edf516a380ce6d2ad542a273aadf33bac719ab1a50f2", + "sha256-flat-1mb": "bbdb6652b405a0f2a4ee7dbfe8036e195a4a593dcdd3c3c01b74c71a3ed733d4" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 11350, + "hash": { + "sha256": "8331c2d98c57683838dce3fcac58596b74cb815762bd90535347539d120ff51f", + "sha256-flat-1mb": "d2188046e4e0deb675817e237d4d8de18dffe0b203a44e5f2b65ede4d6ba30dc" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6411, + "hash": { + "sha256": "293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f", + "sha256-flat-1mb": "e4ed9cfa54051e5bf3d9bb38133e40dce616210f98d82485dc05f52a8c704cd5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8655, + "hash": { + "sha256": "48b17b11cb03e0f20e6774a175be2288141c78b8257e61886e504508cc72ec8c", + "sha256-flat-1mb": "d2895b395444327cda6a5769702c5db214d5fb57544b4a851023f2f6354e3837" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6411, + "hash": { + "sha256": "293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f", + "sha256-flat-1mb": "e4ed9cfa54051e5bf3d9bb38133e40dce616210f98d82485dc05f52a8c704cd5" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 7700, + "hash": { + "sha256": "99b5e6df419402403adf5f8d6a2d0465a71417a4a89c34f49b953c5fece63de1", + "sha256-flat-1mb": "faf273c6eaa64f74d2c1660b1ee9c03060ec01fcc91cf25a46de1921cd98c5ce" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10844, + "hash": { + "sha256": "0fa856837bb04bfaa04063e50d3abb8980ea4aab519d10470180d7c3ae1f777a", + "sha256-flat-1mb": "1799b9697832af103a4cbd652c6248adcba0e8df1ed521002c0f7a42c2849353" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6411, + "hash": { + "sha256": "293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f", + "sha256-flat-1mb": "e4ed9cfa54051e5bf3d9bb38133e40dce616210f98d82485dc05f52a8c704cd5" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7394, + "hash": { + "sha256": "75fd606bf68d0a2ca1eb3d0ccd588f0d3ac859e47201aed05a8c9dbcf56c5d71", + "sha256-flat-1mb": "28fb6b4724b684c6c193517bd2bdcdc029c2b31c13df5aa9b28a1512758106a4" + } + }, + { + "relative_path": "simready_usd/sm_device_lancing_a01_01.json", + "size": 12024, + "hash": { + "sha256": "f8259ef671e67b6f7b8cc0e799858d18306545eb7eac32eb57e5b4bbece73dca", + "sha256-flat-1mb": "7e831b1603bbc103a292fdfc6f0209907793ea8993908ba5717373e2d58de7f6" + } + }, + { + "relative_path": "simready_usd/sm_device_lancing_a01_01.usd", + "size": 9577, + "hash": { + "sha256": "4f7d9ec40843e08f3ca6b0e55d84113e82f490b76740a524b7a66eac1bd1121e", + "sha256-flat-1mb": "ae0387eab93f917076927a78d52e47a4850e5061c4cf0f45d2af7fcd59b8a088" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_deviceLancing_a01_alb.png", + "size": 430640, + "hash": { + "sha256": "0d17f9529a6841a467b2d4e32e7c0ec1272cab193302951fd9ec1b3d29e52c99", + "sha256-flat-1mb": "812b75790c631212443f7539ad7323df16db06bcb83aa60f6549b377a5d81353" + } + }, + { + "relative_path": "simready_usd/source_assets/t_deviceLancing_a01_orm.png", + "size": 1252247, + "hash": { + "sha256": "95cf2142d91b218d7de87dd0788ff6c9b9dc508d186217c5a86a87b463e714dc", + "sha256-flat-1mb": "a483dcde12d708f1c8145bdc64f6ba547cf1275f8a51f21fd410e1b8f4419760" + } + }, + { + "relative_path": "simready_usd/Textures/t_deviceLancing_a01_alb.png", + "size": 430640, + "hash": { + "sha256": "0d17f9529a6841a467b2d4e32e7c0ec1272cab193302951fd9ec1b3d29e52c99", + "sha256-flat-1mb": "812b75790c631212443f7539ad7323df16db06bcb83aa60f6549b377a5d81353" + } + }, + { + "relative_path": "simready_usd/Textures/t_deviceLancing_a01_orm.png", + "size": 1252247, + "hash": { + "sha256": "95cf2142d91b218d7de87dd0788ff6c9b9dc508d186217c5a86a87b463e714dc", + "sha256-flat-1mb": "a483dcde12d708f1c8145bdc64f6ba547cf1275f8a51f21fd410e1b8f4419760" + } + } + ] +} diff --git a/device_lancing_a01/.metadata/static-validation.json b/device_lancing_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..dd10ae036de5355523868ceb4364dbbaeca1edae --- /dev/null +++ b/device_lancing_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_lancing_a01", + "root_usd": "simready_usd/sm_device_lancing_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:17:42.845614+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:17:42.615Z", + "image_digest": null, + "input_sha256": { + "device_lancing_a01": "0afd87ff01d804cf577b4d4d5d646ea5dfab654781c7db191587e9b81961672d" + }, + "job_id": "validate-device_lancing_a01", + "native_exit_codes": { + "device_lancing_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:38.375Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_lancing_a01/com.nvidia.simready.packaging.json b/device_lancing_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..4b45ce0c545443c76ca4eccd03ba5c5bce071c2f --- /dev/null +++ b/device_lancing_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_lancing_a01.2026.09.18_123251532123", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "4fc7747705f2fa2649fdc4b724f295f77ab9b3cb6337a8631ef18bca9eca9e48" + } + } + ], + "content_hash": { + "sha256": "df39921341a575d5c67055ff93d823ecd4e3fbed683f87587f8574035be6b43d" + }, + "package_hash": { + "sha256": "132c7872b10d448925d03f220697bf126d0a49e858a1d0620651145c6a2a1c60" + } +} diff --git a/device_lancing_a01/simready_usd/.simready/validation.json b/device_lancing_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..aa1b2ef148e0a6bd2df7970e197c296f1ba8e3df --- /dev/null +++ b/device_lancing_a01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd.png b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..572b0c9473cea91b0b7429aa4cb9126615c59140 --- /dev/null +++ b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:471690d8a605940efd05a39ed896d11358e4fcc7f41eb8e21ae12d139cfd7b56 +size 753994 diff --git a/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_light.png b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..fd0d3b6b08d15dda9dcb698b6ac19dafed451e6e --- /dev/null +++ b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fefa2f34b594a0a26be76fb0f7399dcf7a478737f2e6c10d16549b4afc5316d4 +size 264329 diff --git a/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_transparent.png b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..1a9f8741486f808f13762062fedc470ec5ade9ee --- /dev/null +++ b/device_lancing_a01/simready_usd/.thumbs/256x256/sm_device_lancing_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59b7e6f686ff78e2aa473361f782d7d92965e69ba117cfc2c262bc2e4cf99023 +size 127633 diff --git a/device_lancing_a01/simready_usd/LICENSE.txt b/device_lancing_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_lancing_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_alb.png b/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..f6ffd311ae77702f70f20570714565bf1fa75a8c --- /dev/null +++ b/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d17f9529a6841a467b2d4e32e7c0ec1272cab193302951fd9ec1b3d29e52c99 +size 430640 diff --git a/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_orm.png b/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c596364334e41ca6a67cc06cfd11449ce18db79 --- /dev/null +++ b/device_lancing_a01/simready_usd/Textures/t_deviceLancing_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:95cf2142d91b218d7de87dd0788ff6c9b9dc508d186217c5a86a87b463e714dc +size 1252247 diff --git a/device_lancing_a01/simready_usd/payloads/MuJoCo/disabled.usda b/device_lancing_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bcb1687773adba0860e19f29e6807c31d23d8927 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f +size 6411 diff --git a/device_lancing_a01/simready_usd/payloads/MuJoCo/enabled.usda b/device_lancing_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..82eed297d5ce32f31c1977b39ae3cd255e7ba894 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48b17b11cb03e0f20e6774a175be2288141c78b8257e61886e504508cc72ec8c +size 8655 diff --git a/device_lancing_a01/simready_usd/payloads/Newton/disabled.usda b/device_lancing_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bcb1687773adba0860e19f29e6807c31d23d8927 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f +size 6411 diff --git a/device_lancing_a01/simready_usd/payloads/Newton/enabled.usda b/device_lancing_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e75b6d846a514a54e1041b72eda22f5830093997 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99b5e6df419402403adf5f8d6a2d0465a71417a4a89c34f49b953c5fece63de1 +size 7700 diff --git a/device_lancing_a01/simready_usd/payloads/PhysX/disabled.usda b/device_lancing_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bcb1687773adba0860e19f29e6807c31d23d8927 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:293fe6299b22d55e12bae5fb2df1743d614cc46f812b96d6e7a14f40e9c0553f +size 6411 diff --git a/device_lancing_a01/simready_usd/payloads/PhysX/enabled.usda b/device_lancing_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..2bc958be8682edb9439a11e046e9e220e2d592d7 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:75fd606bf68d0a2ca1eb3d0ccd588f0d3ac859e47201aed05a8c9dbcf56c5d71 +size 7394 diff --git a/device_lancing_a01/simready_usd/payloads/Physics/physics.usda b/device_lancing_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..75dddb7aee5d59fa92901cd9ff18e33b4d918607 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0fa856837bb04bfaa04063e50d3abb8980ea4aab519d10470180d7c3ae1f777a +size 10844 diff --git a/device_lancing_a01/simready_usd/payloads/base.usda b/device_lancing_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..c304819383851ef4d01466205bcc9e7fda72b048 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1bc41e4c7bfd7121de99aa8574ede60405518af0846df45fedae28cf6833f80b +size 22521 diff --git a/device_lancing_a01/simready_usd/payloads/geometries.usd b/device_lancing_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..973100bc68bf542fcb5e0141b0dac1e4816c740e --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0f67d1d9a092051f97bf461f08c25ca7e34ec045fbe34bfad2da107f52815dc +size 3205396 diff --git a/device_lancing_a01/simready_usd/payloads/instances.usda b/device_lancing_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..ced62fdc8c579df9d543f7cfd2c9fb4d469eaa95 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7a78c0bdbea89245c09ca46b774344776bccc3203dc7c59efcf364fadc2b10f +size 11675 diff --git a/device_lancing_a01/simready_usd/payloads/instances_mujoco.usda b/device_lancing_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..a20f81cfb7080b8990ae9751a7d81e6400f715b9 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8d2266a7bd6d1f8a78682f5d7a6ac8b0269155ca93d061dc4c490bdbbaf141a +size 13035 diff --git a/device_lancing_a01/simready_usd/payloads/instances_newton.usda b/device_lancing_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..94edabddd7dbf3ae16b5f3279e2d3c47ca820be6 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63dfe412ac049b2e4e72cc50b0deca196ad1010f0d4c89217d602596c15300d6 +size 12290 diff --git a/device_lancing_a01/simready_usd/payloads/instances_physx.usda b/device_lancing_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..520b33c03f338cdcc002ba77e8894263a8a8f0ac --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d1efbedee78e2f6bc41edf516a380ce6d2ad542a273aadf33bac719ab1a50f2 +size 12546 diff --git a/device_lancing_a01/simready_usd/payloads/materials.usda b/device_lancing_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..22642ecbd40bf6b28ee04ba15457bae10f8fdee4 --- /dev/null +++ b/device_lancing_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8331c2d98c57683838dce3fcac58596b74cb815762bd90535347539d120ff51f +size 11350 diff --git a/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.json b/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..2c944815241963db602074d792b3a7feeb636867 --- /dev/null +++ b/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.json @@ -0,0 +1,357 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.14674155414104462, + 0.017449306324124336, + 0.017565440386533737 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_lancing_a01\\simready_physx_usd\\sm_device_lancing_a01_01.usd", + "asset_name": "device_lancing_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.027929021161980927, + "qcode": "Q2335475", + "rigid_body_count": 5, + "source_file": "../simready_physx_usd/sm_device_lancing_a01_01.usd", + "usd_date_generated": "2026-04-20 10:58:56", + "uuid": "b6f4ab7d-d4df-41ab-bb0d-7264e3d93708", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-27": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_lancing_a01", + "asset_name": "device_lancing_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_lancing_a01_01.usd", + "usd_date_generated": "2026-04-20 10:58:56", + "used_dsrs_exporter": true +} diff --git a/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.usd b/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..423425e7536e9af1e0290e96b20c30bea8640628 --- /dev/null +++ b/device_lancing_a01/simready_usd/sm_device_lancing_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f7d9ec40843e08f3ca6b0e55d84113e82f490b76740a524b7a66eac1bd1121e +size 9577 diff --git a/device_lancing_a01/simready_usd/source_assets/OmniPBR.mdl b/device_lancing_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_lancing_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_lancing_a01/simready_usd/source_assets/OmniPBRBase.mdl b/device_lancing_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_lancing_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_lancing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_lancing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_lancing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_alb.png b/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..f6ffd311ae77702f70f20570714565bf1fa75a8c --- /dev/null +++ b/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d17f9529a6841a467b2d4e32e7c0ec1272cab193302951fd9ec1b3d29e52c99 +size 430640 diff --git a/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_orm.png b/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c596364334e41ca6a67cc06cfd11449ce18db79 --- /dev/null +++ b/device_lancing_a01/simready_usd/source_assets/t_deviceLancing_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:95cf2142d91b218d7de87dd0788ff6c9b9dc508d186217c5a86a87b463e714dc +size 1252247 diff --git a/device_vein_finder_a01/.metadata/LICENSE.txt b/device_vein_finder_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_vein_finder_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_vein_finder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/device_vein_finder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..a88433a24e0e64cc8d3b9ead4b59fa960b2cefb5 --- /dev/null +++ b/device_vein_finder_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:33:14", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/device_vein_finder_a01/.metadata/com.nvidia.simready.packaging.bom.json b/device_vein_finder_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..7692e18b1b8b5ce5484b2330f845caa5be221bd1 --- /dev/null +++ b/device_vein_finder_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,453 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "5010044f5a5915c1bc905fce2a6845e0fc3e56519fbdb214b8218ce873f52faa", + "sha256-flat-1mb": "2f30b32116d3ce56b4313a2c6a31020829b4439299729bea21045a2d45d430a0" + }, + "size": 9233 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd.png", + "hash": { + "sha256": "62b0e5e4c370ccfadc20278e5349eea6381448ff7db06d4a6a026e405e1f0736", + "sha256-flat-1mb": "299c96a8c9ee31a170b4214011e7e08fbaecb5d4b0050b45067107bed192fa39" + }, + "size": 730216 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_light.png", + "hash": { + "sha256": "702d29fd2da7a6a100999f03e7e5825bda2b37a5dba6f9b0bbba8370c32de1d5", + "sha256-flat-1mb": "aa8198d5d3f598ac8b0ba3dcb0f992ec01ef80dcc027f8a60377ebe80580dc12" + }, + "size": 376960 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_transparent.png", + "hash": { + "sha256": "6c12f09cc9877eadfbfb5824a2b4ae7707f830d4cc6cb3714c071a2189229a78", + "sha256-flat-1mb": "88278afc050eac7f21ee0e4c17bb6db7ad281652cd506c40eda8db63c89a65b0" + }, + "size": 293647 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 13874, + "hash": { + "sha256": "4ccbeeabdaf1e2532097bb1e0d76347486691979ad64b3ee818b38ad11774bea", + "sha256-flat-1mb": "7b354b8e8f250878dc920f3c53d4bf06ab765aeccc6871edfa79fe66b572fb4c" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 2619060, + "hash": { + "sha256": "31bc21363edcdef5d7ab4cd0776236392b5f048e03b2dc8d68becf31163393be", + "sha256-flat-1mb": "58d35deb5f4dab2e6ade12344d8e1f3c7027e2da073b1780aeab23ef4b2749c4" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 12810, + "hash": { + "sha256": "8ce679198bd4a258500e306d0f671964b2d30069c815f2464125c6b1e6be442f", + "sha256-flat-1mb": "8176316253610f27e009b514508f34cbb667a52ae4ab3ca09ff5c2a5aae9bdda" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 13354, + "hash": { + "sha256": "f6a40892d5705aa9a739cf31cafc4954a3f1f08cc053e61bcd242fe39ce09b0d", + "sha256-flat-1mb": "86331db1d912f75cf57fded8d5fcf46e0c7eb26cc45678dff4f826d7925d2ab7" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 13056, + "hash": { + "sha256": "791469a8a6904d03344b0d0f9110028028b597c572b93ef5df427309d189fe6f", + "sha256-flat-1mb": "bff129ff2a4580e84bbe2c80fbcd90cd84cdab1751a1c933d63406cf383ab00f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 13304, + "hash": { + "sha256": "fa675bcd93bee2d1108e27ef0ed61d9393bd3b95ab338ed17e38383f39f1913e", + "sha256-flat-1mb": "7a34a570934dd03707a0a2833967fe555d6ba650a713a027c61a772a5c39bab3" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 48691, + "hash": { + "sha256": "723fe0f5f8143eeae0ec941af9a8d45204659d7b51e27576db3ff2bea479e007", + "sha256-flat-1mb": "8352ff63256015e55ed9165335ed576dc9d50a068a8b739a575e4a82b4dbd0b7" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6431, + "hash": { + "sha256": "37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e", + "sha256-flat-1mb": "9d469517ef0439aabe11b43b379e7ebbb556fa9c58bf2e106a0135fcad87f294" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8132, + "hash": { + "sha256": "9a9c654d0cc4fd84f7d6e5f9eb10b34df00ae24e0057bd8eea4eb87a3971293c", + "sha256-flat-1mb": "c59f01acb704de72d79c24b12785ca2953109d93f82aa42003fa569b3ef2d4c5" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6431, + "hash": { + "sha256": "37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e", + "sha256-flat-1mb": "9d469517ef0439aabe11b43b379e7ebbb556fa9c58bf2e106a0135fcad87f294" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 9175, + "hash": { + "sha256": "d375504ffbb886b0d80c97fcfa7487f0c80c9b0963a02453aea83212a02dc6a0", + "sha256-flat-1mb": "098d0bf70cf3d2b374717474f1298fc901605e8cd1c6700d9364b367e66eb0cc" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10622, + "hash": { + "sha256": "aa3e83518e36f93f7aa71b9061a4122356f7580091892a173d9f120c9da7eca7", + "sha256-flat-1mb": "a505b04d1c865861442afebf915c5e3c5cf73a0a36793ccfcf8846b80ad8ed1d" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6431, + "hash": { + "sha256": "37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e", + "sha256-flat-1mb": "9d469517ef0439aabe11b43b379e7ebbb556fa9c58bf2e106a0135fcad87f294" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 6886, + "hash": { + "sha256": "5710427eb6b3691b783d3aa3148d6e1624d51497660b300699599ae2f7d093ee", + "sha256-flat-1mb": "8054c67318392ca8fc2a3bf5fe7980a3c8bc9c531de1b34e92ebf887550b5c62" + } + }, + { + "relative_path": "simready_usd/sm_device_vein_finder_a01_01.json", + "size": 12049, + "hash": { + "sha256": "dba0e3bd7a1abe6e889463afc8195d548db5f2292e7509ba54dd1363c400b798", + "sha256-flat-1mb": "0e53a39317789cbc6a7c9888268bcae30f614208506e48c6852ee4775fcf920e" + } + }, + { + "relative_path": "simready_usd/sm_device_vein_finder_a01_01.usd", + "size": 9460, + "hash": { + "sha256": "0cfc16301413b0331e5975e0ee2b1b4484c66f22fc6fad4981e1340f33a461c9", + "sha256-flat-1mb": "fb484d06c795b2099d0d70cf459e329ca93aae02f03a81865aea8df2a53b1882" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png", + "size": 13130817, + "hash": { + "sha256": "f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a", + "sha256-flat-1mb": "686af803cbf9cadcd0b7c0779efbf20b2a232a980bd7d094966f1e80575d4d30" + } + }, + { + "relative_path": "simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png", + "size": 17954973, + "hash": { + "sha256": "01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544", + "sha256-flat-1mb": "f26ce320bf1f39a888e712daad1a26498e63a9c7e2a74d16430a8ee13b77764d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_alb.png", + "size": 596449, + "hash": { + "sha256": "18619c5c3e45d8451b0352914b8feb1a1047e2fa064dea5a1c32e66756fec15d", + "sha256-flat-1mb": "73f0da7df5bf820a107d1e7bc29d5042f098c2b1de6727c0899f2b9c5315cfe8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_nor.png", + "size": 7515230, + "hash": { + "sha256": "9148f81b66e36d30c7f38e0bd8f22040060b388113eda0bc284bc01010a33933", + "sha256-flat-1mb": "efeefeeb892103b4b354824cb4cce8cf47b94e8d220f8cdb643cf8401a49a18d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_orm.png", + "size": 11174181, + "hash": { + "sha256": "01b1363cb89b9447b533ed38e22067fb3a69f7325051d1a9cb0dd7b0d5c0dc46", + "sha256-flat-1mb": "b8b57469d87fc01e66987f85691b62fe37b5efb25e5c2906620c59f1645fae52" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_alb.png", + "size": 9301167, + "hash": { + "sha256": "0c4781844990a3a68bd27c5d607ea92745cf35becd937d652373e0fdb26232b3", + "sha256-flat-1mb": "addb5c2735485cc48bda6eb7d376a74fe86d2b7cf280b23b0a2c0007cb42511c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png", + "size": 15318185, + "hash": { + "sha256": "44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e", + "sha256-flat-1mb": "cd5e59f8443222535b0b405404105e541b5211c291b6b582b73dc6101e022b82" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png", + "size": 16715448, + "hash": { + "sha256": "c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e", + "sha256-flat-1mb": "50eee821df4e6cab049459387f0807f2ff20de7ae87241428d399cb73fcf082f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/T_sticker_veinfinder_a_Albedo.png", + "size": 91746, + "hash": { + "sha256": "82bea4e42518cda279be82333cb142fa48ed8eea51209f32acbc271d3dc451bb", + "sha256-flat-1mb": "81fbaec40d5a67c2b324c5391b685845ad9bd366429fae78b09bf96e0fa3ca30" + } + }, + { + "relative_path": "simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png", + "size": 13130817, + "hash": { + "sha256": "f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a", + "sha256-flat-1mb": "686af803cbf9cadcd0b7c0779efbf20b2a232a980bd7d094966f1e80575d4d30" + } + }, + { + "relative_path": "simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png", + "size": 17954973, + "hash": { + "sha256": "01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544", + "sha256-flat-1mb": "f26ce320bf1f39a888e712daad1a26498e63a9c7e2a74d16430a8ee13b77764d" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_alb.png", + "size": 596449, + "hash": { + "sha256": "18619c5c3e45d8451b0352914b8feb1a1047e2fa064dea5a1c32e66756fec15d", + "sha256-flat-1mb": "73f0da7df5bf820a107d1e7bc29d5042f098c2b1de6727c0899f2b9c5315cfe8" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_nor.png", + "size": 7515230, + "hash": { + "sha256": "9148f81b66e36d30c7f38e0bd8f22040060b388113eda0bc284bc01010a33933", + "sha256-flat-1mb": "efeefeeb892103b4b354824cb4cce8cf47b94e8d220f8cdb643cf8401a49a18d" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_orm.png", + "size": 11174181, + "hash": { + "sha256": "01b1363cb89b9447b533ed38e22067fb3a69f7325051d1a9cb0dd7b0d5c0dc46", + "sha256-flat-1mb": "b8b57469d87fc01e66987f85691b62fe37b5efb25e5c2906620c59f1645fae52" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_alb.png", + "size": 9301167, + "hash": { + "sha256": "0c4781844990a3a68bd27c5d607ea92745cf35becd937d652373e0fdb26232b3", + "sha256-flat-1mb": "addb5c2735485cc48bda6eb7d376a74fe86d2b7cf280b23b0a2c0007cb42511c" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png", + "size": 15318185, + "hash": { + "sha256": "44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e", + "sha256-flat-1mb": "cd5e59f8443222535b0b405404105e541b5211c291b6b582b73dc6101e022b82" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png", + "size": 16715448, + "hash": { + "sha256": "c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e", + "sha256-flat-1mb": "50eee821df4e6cab049459387f0807f2ff20de7ae87241428d399cb73fcf082f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png", + "size": 1993467, + "hash": { + "sha256": "fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223", + "sha256-flat-1mb": "852857d6a1b1a814da6f39a52b09ca5536bbcd66ad8084a7bb11c8c47e32bff9" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/T_sticker_veinfinder_a_Albedo.png", + "size": 91746, + "hash": { + "sha256": "82bea4e42518cda279be82333cb142fa48ed8eea51209f32acbc271d3dc451bb", + "sha256-flat-1mb": "81fbaec40d5a67c2b324c5391b685845ad9bd366429fae78b09bf96e0fa3ca30" + } + } + ] +} diff --git a/device_vein_finder_a01/.metadata/static-validation.json b/device_vein_finder_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..6d6ad7b37a01bb0560edd0ecc4d27eba804e76a1 --- /dev/null +++ b/device_vein_finder_a01/.metadata/static-validation.json @@ -0,0 +1,163 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "device_vein_finder_a01", + "root_usd": "simready_usd/sm_device_vein_finder_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:09.655237+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:09.387Z", + "image_digest": null, + "input_sha256": { + "device_vein_finder_a01": "817eb3145717f779b3b5c8bf9e658d55b196d7c246efb13911ba4c129e85bba7" + }, + "job_id": "validate-device_vein_finder_a01", + "native_exit_codes": { + "device_vein_finder_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:53.073Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/device_vein_finder_a01/com.nvidia.simready.packaging.json b/device_vein_finder_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..c3ed00790c85ea94e1cf1102307376637296cd59 --- /dev/null +++ b/device_vein_finder_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.device_vein_finder_a01.2026.09.18_123313231942", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "f7e14f292cb88626fc80c1247d5f9977de165a95f8ecdca203f5c75fdeeeeb00" + } + } + ], + "content_hash": { + "sha256": "1bf2c76d58532b2d65b646be622af86442e293f14993447332eba2bd9dc82c30" + }, + "package_hash": { + "sha256": "5d789f8a578e227a9b238e9019f06daf51ae55be9bde77d850deabf55e69a196" + } +} diff --git a/device_vein_finder_a01/simready_usd/.simready/validation.json b/device_vein_finder_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..434560a7dd7bba4d556247997af6df8c7b421d46 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/.simready/validation.json @@ -0,0 +1,310 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd.png b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..10ec8da7cc041d981fd3adcb3f35276690ba119a --- /dev/null +++ b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62b0e5e4c370ccfadc20278e5349eea6381448ff7db06d4a6a026e405e1f0736 +size 730216 diff --git a/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_light.png b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..b93f662555c5246693d3cce73fdc17f9c9be767d --- /dev/null +++ b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:702d29fd2da7a6a100999f03e7e5825bda2b37a5dba6f9b0bbba8370c32de1d5 +size 376960 diff --git a/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_transparent.png b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..538b1e1966e50f04dca899a124bb20e2b5706893 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/.thumbs/256x256/sm_device_vein_finder_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c12f09cc9877eadfbfb5824a2b4ae7707f830d4cc6cb3714c071a2189229a78 +size 293647 diff --git a/device_vein_finder_a01/simready_usd/LICENSE.txt b/device_vein_finder_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/device_vein_finder_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/device_vein_finder_a01/simready_usd/Textures/T_sticker_veinfinder_a_Albedo.png b/device_vein_finder_a01/simready_usd/Textures/T_sticker_veinfinder_a_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..0238a18ce0f556736079ff87a2a0c11a21d32ba0 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/T_sticker_veinfinder_a_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82bea4e42518cda279be82333cb142fa48ed8eea51209f32acbc271d3dc451bb +size 91746 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..efa09577afc2827661b2235266583c37050885ae --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a +size 13130817 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a6283822f55de34ec23725f2616c6da2a302178b --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_cardboard_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544 +size 17954973 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_alb.png b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..65f3387dc97ca856e49e05d9c36f1f51cba56e98 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18619c5c3e45d8451b0352914b8feb1a1047e2fa064dea5a1c32e66756fec15d +size 596449 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_nor.png b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8955ed4104930d4c81d8f4e772aedb4f7b27e67f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9148f81b66e36d30c7f38e0bd8f22040060b388113eda0bc284bc01010a33933 +size 7515230 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_orm.png b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..68e04b90d6bb79d7cfa9f9ea5b6edf1673acb27c --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_metal_aluminiumBrushed_c01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01b1363cb89b9447b533ed38e22067fb3a69f7325051d1a9cb0dd7b0d5c0dc46 +size 11174181 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5f684802ed6278d798ec68754e301e77895bf0ba --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c4781844990a3a68bd27c5d607ea92745cf35becd937d652373e0fdb26232b3 +size 9301167 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8dcdb659a05fa41fe1b3151e2024f58e5d78c855 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e +size 15318185 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b4fd77359c183c92d1893bfe6edbd529f520cdc --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_fiberglassGlossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e +size 16715448 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_vein_finder_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/device_vein_finder_a01/simready_usd/payloads/MuJoCo/disabled.usda b/device_vein_finder_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..07209c140b31a4f30e2c13114f2b69cac759cf11 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e +size 6431 diff --git a/device_vein_finder_a01/simready_usd/payloads/MuJoCo/enabled.usda b/device_vein_finder_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..28cae7886725fbe2ad08e9bee9bd00016da2bf99 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a9c654d0cc4fd84f7d6e5f9eb10b34df00ae24e0057bd8eea4eb87a3971293c +size 8132 diff --git a/device_vein_finder_a01/simready_usd/payloads/Newton/disabled.usda b/device_vein_finder_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..07209c140b31a4f30e2c13114f2b69cac759cf11 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e +size 6431 diff --git a/device_vein_finder_a01/simready_usd/payloads/Newton/enabled.usda b/device_vein_finder_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..794eec05bc1caa2e36fd7d8a420ac79a37292fb4 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d375504ffbb886b0d80c97fcfa7487f0c80c9b0963a02453aea83212a02dc6a0 +size 9175 diff --git a/device_vein_finder_a01/simready_usd/payloads/PhysX/disabled.usda b/device_vein_finder_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..07209c140b31a4f30e2c13114f2b69cac759cf11 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37c9215fb065f0737b05d0830e0a019f64cbfc97fdfab3704ba8a4047866a58e +size 6431 diff --git a/device_vein_finder_a01/simready_usd/payloads/PhysX/enabled.usda b/device_vein_finder_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..63da36c39facc52f76d160f57cba441475082712 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5710427eb6b3691b783d3aa3148d6e1624d51497660b300699599ae2f7d093ee +size 6886 diff --git a/device_vein_finder_a01/simready_usd/payloads/Physics/physics.usda b/device_vein_finder_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..9bca18b4fd4ee4f21248299d3f04d60b8e461e5b --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa3e83518e36f93f7aa71b9061a4122356f7580091892a173d9f120c9da7eca7 +size 10622 diff --git a/device_vein_finder_a01/simready_usd/payloads/base.usda b/device_vein_finder_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..6a6f974951c7a7857e13d4ed4934f1fde2a83615 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ccbeeabdaf1e2532097bb1e0d76347486691979ad64b3ee818b38ad11774bea +size 13874 diff --git a/device_vein_finder_a01/simready_usd/payloads/geometries.usd b/device_vein_finder_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..5cc058a2bfbf0c89501ee2d2f9ccb17e5b96a19f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:31bc21363edcdef5d7ab4cd0776236392b5f048e03b2dc8d68becf31163393be +size 2619060 diff --git a/device_vein_finder_a01/simready_usd/payloads/instances.usda b/device_vein_finder_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..2f48cfee2592d9971321ec1e113f61ed6ae2fd63 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ce679198bd4a258500e306d0f671964b2d30069c815f2464125c6b1e6be442f +size 12810 diff --git a/device_vein_finder_a01/simready_usd/payloads/instances_mujoco.usda b/device_vein_finder_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..fa34efd5a514944ba69d7ae816ff132ba296a1bb --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6a40892d5705aa9a739cf31cafc4954a3f1f08cc053e61bcd242fe39ce09b0d +size 13354 diff --git a/device_vein_finder_a01/simready_usd/payloads/instances_newton.usda b/device_vein_finder_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..92f045faf37e7c773717bec8066886d45dfdf63f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:791469a8a6904d03344b0d0f9110028028b597c572b93ef5df427309d189fe6f +size 13056 diff --git a/device_vein_finder_a01/simready_usd/payloads/instances_physx.usda b/device_vein_finder_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..5cdd0708bef249240b615ae44dc5f5c99ce6684d --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa675bcd93bee2d1108e27ef0ed61d9393bd3b95ab338ed17e38383f39f1913e +size 13304 diff --git a/device_vein_finder_a01/simready_usd/payloads/materials.usda b/device_vein_finder_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..be1802d75390d16d8d6ab20e0014cc0879398fd8 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:723fe0f5f8143eeae0ec941af9a8d45204659d7b51e27576db3ff2bea479e007 +size 48691 diff --git a/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.json b/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..ba473c9ff183b6e3dd07904b6e198564dda59045 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.json @@ -0,0 +1,357 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.2211724817752838, + 0.06381464749574661, + 0.05989769101142883 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_hospital\\device_vein_finder_a01\\simready_physx_usd\\sm_device_vein_finder_a01_01.usd", + "asset_name": "device_vein_finder_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.15728498995304108, + "qcode": "Q30314049", + "rigid_body_count": 2, + "source_file": "../simready_physx_usd/sm_device_vein_finder_a01_01.usd", + "usd_date_generated": "2026-04-07 15:55:06", + "uuid": "a60be120-1457-406b-998d-82e7f3ba05cb", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-04-07": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-04-13": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_hospital/device_vein_finder_a01", + "asset_name": "device_vein_finder_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_device_vein_finder_a01_01.usd", + "usd_date_generated": "2026-04-07 15:55:06", + "used_dsrs_exporter": true +} diff --git a/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.usd b/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..6154491b516b611b929c482c0e86435ea6ac38d0 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/sm_device_vein_finder_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cfc16301413b0331e5975e0ee2b1b4484c66f22fc6fad4981e1340f33a461c9 +size 9460 diff --git a/device_vein_finder_a01/simready_usd/source_assets/OmniGlass.mdl b/device_vein_finder_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/device_vein_finder_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/device_vein_finder_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/device_vein_finder_a01/simready_usd/source_assets/OmniPBR.mdl b/device_vein_finder_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_vein_finder_a01/simready_usd/source_assets/OmniPBRBase.mdl b/device_vein_finder_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/device_vein_finder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/device_vein_finder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/device_vein_finder_a01/simready_usd/source_assets/T_sticker_veinfinder_a_Albedo.png b/device_vein_finder_a01/simready_usd/source_assets/T_sticker_veinfinder_a_Albedo.png new file mode 100644 index 0000000000000000000000000000000000000000..0238a18ce0f556736079ff87a2a0c11a21d32ba0 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/T_sticker_veinfinder_a_Albedo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82bea4e42518cda279be82333cb142fa48ed8eea51209f32acbc271d3dc451bb +size 91746 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..efa09577afc2827661b2235266583c37050885ae --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f64ae621b69306977c49008641603cf960af96e376dde85c102de7ae9eb7ae5a +size 13130817 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a6283822f55de34ec23725f2616c6da2a302178b --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_cardboard_standard_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01af5071a5fe63725809dc0ca577434c75dc39e91fec45cf358538deac3d5544 +size 17954973 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_alb.png b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..65f3387dc97ca856e49e05d9c36f1f51cba56e98 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18619c5c3e45d8451b0352914b8feb1a1047e2fa064dea5a1c32e66756fec15d +size 596449 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_nor.png b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8955ed4104930d4c81d8f4e772aedb4f7b27e67f --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9148f81b66e36d30c7f38e0bd8f22040060b388113eda0bc284bc01010a33933 +size 7515230 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_orm.png b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..68e04b90d6bb79d7cfa9f9ea5b6edf1673acb27c --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_c01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01b1363cb89b9447b533ed38e22067fb3a69f7325051d1a9cb0dd7b0d5c0dc46 +size 11174181 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5f684802ed6278d798ec68754e301e77895bf0ba --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c4781844990a3a68bd27c5d607ea92745cf35becd937d652373e0fdb26232b3 +size 9301167 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..8dcdb659a05fa41fe1b3151e2024f58e5d78c855 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44b186ba054ba9eb746d31d09d23905ca2f77b87c3b54acc597d5b5b8d5fab7e +size 15318185 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..2b4fd77359c183c92d1893bfe6edbd529f520cdc --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_fiberglassGlossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3235eca1aa708814fa076d627a01cc02e34f187c651258601e3867bc5c8576e +size 16715448 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..2c9bb2baa9b86d5fa703e2ff5b4b94da500275e6 --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb0b238d43a1ca1e7adf83782629cd6f8fb5e2f7eb98bf42839e63aa0bdad223 +size 1993467 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/device_vein_finder_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/digitalSystem_displayPanel_wall_a01/.metadata/LICENSE.txt b/digitalSystem_displayPanel_wall_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..e67fa619c716df836330e128d3473e17502552d7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:34:34", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.packaging.bom.json b/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..981f016334112244988dac30c3edb6ba0f4e59e0 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,1077 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "3b62d32f2181547c5f1732b72b84b34302fb0a7785c35d8c139dc5d4d723d2f4", + "sha256-flat-1mb": "93aabd087d86c54a704632c86a16cce95d124058ed31a6c41e4b2e8f69b8b920" + }, + "size": 9580 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd.png", + "hash": { + "sha256": "74e07cedde1d03d8f45e54734a9dc91840019ab51f3eddb871f90b777b47095e", + "sha256-flat-1mb": "1cdc5f524b955e51c1f374baddee4b11baf8cc86c4de6016a098b1d0e5b60e38" + }, + "size": 586976 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_light.png", + "hash": { + "sha256": "5ca6fb5776422cfe39925eda3f2c52a1b97127ba4345b783d12757aacbf067b2", + "sha256-flat-1mb": "6f699d5144493e0c31f0510e8c99484df7093fcc344a8ab781ac71dff17b5bc5" + }, + "size": 454778 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_transparent.png", + "hash": { + "sha256": "e304b571d700eb6985e2a44da21c7cd611567eeab97b3d0e8a057bb4b3ff7acd", + "sha256-flat-1mb": "691780c1317ecf882b0f223270cfc56978947a3eeb0791aa40acbd80769c685a" + }, + "size": 215902 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 13952, + "hash": { + "sha256": "1b6480bad5b056fa636632a3676afca989b979f939969d4d159d7cd12c7a86a6", + "sha256-flat-1mb": "a0d10bb1b028ff1cc697bb1f9a66510835a93f5397362d1c48c130e137a371ba" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 18418477, + "hash": { + "sha256": "a4717559d4c05c922e0890f688f951b530b961f68ea7ced78917b1755d82083c", + "sha256-flat-1mb": "d7896410ca48e777f2d00fec7b437d44059fe8e9ff50f03bd06fc451c36235d4" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 21339, + "hash": { + "sha256": "1f33f326fee2455dcb2dc6c2b3be6f8524e45ca1fb02293a9f06e0977927d827", + "sha256-flat-1mb": "b400b3793263386c611fd3d4c0365c2a2df9218d463b57ee31662caf0731ebb8" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 21883, + "hash": { + "sha256": "d8407a7202d08ef09d6d1b51c4e8f64af38c12d7fe65c6cf82a9f6262f6c8893", + "sha256-flat-1mb": "aebb3e5148147e729cf44c39aa2ba1a30275aaa76e75b1348daa3e63ab25ed2a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 21585, + "hash": { + "sha256": "0f0206469b3d93289ca79a5d9d8fa0461302396cca52172aec5262e85cb4d846", + "sha256-flat-1mb": "51734461da18965f220e341c312c8905d270727cbf6f5f63cb1e7baf2e6e8051" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 21619, + "hash": { + "sha256": "4ada5bc138c3b1cbeb6b0f7e3155e754565179af09e8ac07522f2acd14cac05d", + "sha256-flat-1mb": "52b4e81b074655d2b0da95e7e38b9e095d6cafbde3fa661bd6b42a1d2e5caa0b" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 132996, + "hash": { + "sha256": "f190ad2d6bddd0ab69323daad2ff3fb7807d0564468de089791aec8e01540840", + "sha256-flat-1mb": "a6ffa2cf133d148f6fe2c6289808f9dfff4a7a154a3c9d25d08bf7712419698a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6585, + "hash": { + "sha256": "1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928", + "sha256-flat-1mb": "806bdbb2f190ab20eacf77f82fb6b9e4f7f4559f35c293c027e44f6d9d72ccde" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 9392, + "hash": { + "sha256": "451977c5e487496e1d548bc966effeffc90204afabbcefff5a3d82120282eb3e", + "sha256-flat-1mb": "5c3d1d8dfb1af7ba1b890a3525964232b31155abdfd30baeaa27a5ae5eb4a44a" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6585, + "hash": { + "sha256": "1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928", + "sha256-flat-1mb": "806bdbb2f190ab20eacf77f82fb6b9e4f7f4559f35c293c027e44f6d9d72ccde" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 13083, + "hash": { + "sha256": "3ea3e2b7cff785eb46dd04b509fe40fca5423089697d16c525b63d928a7f442f", + "sha256-flat-1mb": "a0f40a0c13241ed062f8c89386c3473927490c128be5c8ad172869d569d810b9" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 15690, + "hash": { + "sha256": "d660f175f313596299cd6207715d4da0ca42a8a1d0768fa2528a5daecd293be8", + "sha256-flat-1mb": "9e7efa3537d4866a5170a395c848c210636c6685a30af5449d5361de1cf241b9" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6585, + "hash": { + "sha256": "1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928", + "sha256-flat-1mb": "806bdbb2f190ab20eacf77f82fb6b9e4f7f4559f35c293c027e44f6d9d72ccde" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7047, + "hash": { + "sha256": "8c138ea3421e429dc1fb18e4d9f45a8db88beaa56b104f21a52a031d594e1e0a", + "sha256-flat-1mb": "4b9cd20a1f38890a135f9d4de3b2f57dd6c276b4d174638945e97163c23ecef1" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.json", + "size": 12454, + "hash": { + "sha256": "9e2d0eb4f0b1f523a062e237098024eef93124aca3976db60218a9c790812c78", + "sha256-flat-1mb": "b9f496d6a9fb1837fa8c4ffaafb0cb0c9623fa00e1bddcc558f0eb1137a1a8fd" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd", + "size": 10046, + "hash": { + "sha256": "2494961454feb1d8f0f9b44191474966403e0c5e8ca96c9e861648e21a4c1e12", + "sha256-flat-1mb": "b51fc615797e23e55e638cc5dc932fb33a06a7a81746aedac95049d49f442bbe" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_clearBottle_a01_tile_rou.png", + "size": 10091240, + "hash": { + "sha256": "c3ad194058f363126a2972405f01aff0e86cf24e533ce868b713a2bbaf59c531", + "sha256-flat-1mb": "62984ca7f3f12e529b4eaef214ed92f0d7d1c7c98532f9296393dd057ccfaf6e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_alb.png", + "size": 11947387, + "hash": { + "sha256": "ed04854247be3caaa7d32802563147cd31651516e9ac7069798677eb3a221aa8", + "sha256-flat-1mb": "207d2add7c1637e07df847bb05290ed58e2e042e2b2206aeeeb2ed6a5b67da96" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_nor.png", + "size": 3848557, + "hash": { + "sha256": "1845fbc698168dd0c0a650a1be5a628c1eb7d6dd91c06feab270707f0440611e", + "sha256-flat-1mb": "a73efc2ee2e0aaf7dff064902130f41947204c7e2c644ab8357858afae171d0c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_orm.png", + "size": 6165265, + "hash": { + "sha256": "8007e641dfcc7383f2c5a0bc470eeaf3c3277472c38a3de1b8b2366efad92674", + "sha256-flat-1mb": "415cb210667b4be4df8b20f8ff47abf58c176e3757ca72c9a88d6fbe72aa56e7" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png", + "size": 496597, + "hash": { + "sha256": "4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594", + "sha256-flat-1mb": "005b56d033d24575044ce165abcabc786ec61d1104075a595334cf75a0ad3087" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png", + "size": 13328697, + "hash": { + "sha256": "7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc", + "sha256-flat-1mb": "4a3a6ab177a0aea2e774eab95ec9cddab9e59752b3cb748a0ade51e38d8d49ff" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeScratched_a01_tile_alb.png", + "size": 231024, + "hash": { + "sha256": "4dc492b50615ec0ee8b0e1a1aecd3b2304ce0dbb7648c25866c7a823d3e9602d", + "sha256-flat-1mb": "734e914511b84d932b0a0828d37788cc64b73cc60126deae1baf07f9f44aa00c" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeScratched_a01_tile_nor.png", + "size": 66693000, + "hash": { + "sha256": "43ec3bc42eab02855500e85dd98f2cd32836f857784cba95ee11dedc4402899e", + "sha256-flat-1mb": "3de8a89a3aa1d07d87200193dde07b9ee445252e06d573b7ed72525570731751" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_chromeScratched_a01_tile_orm.png", + "size": 18114135, + "hash": { + "sha256": "c5897723c821a7c10c20296e67da87ab5db84e2091b8da8e79be7980877769c6", + "sha256-flat-1mb": "21b7e07f24d2311486b20f6ec113ad51c0634c8d60993fcc33a5338112c7a257" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png", + "size": 2154312, + "hash": { + "sha256": "56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b", + "sha256-flat-1mb": "601edcab5673c253c1521b0c1efa585140d52ed0ea1a89ffe3911a746145a489" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png", + "size": 7409233, + "hash": { + "sha256": "c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837", + "sha256-flat-1mb": "b44422e4d536a6f67871f73c9ce01fc0864272b208f121da61bd5317624ab415" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_b01_tile_alb.png", + "size": 12011013, + "hash": { + "sha256": "74fab2d505c4856048435abc2b466292a96f866172aaa4cd1202dbeea53e8762", + "sha256-flat-1mb": "3b50da2068be2e7c8e04eb08cee934d8119e98fa2e2e641e8315ee07c4bd764f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_b01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_b01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_brown_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "7c7e81135c6282a8e32fac7f87da31ed73dd09d755eb165d36f21cc053d4489d", + "sha256-flat-1mb": "02b0b81085f64d6a104a6400d647e57e730d76b655ad47beb0c20afaf2532194" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_brown_a01_tile_orm.png", + "size": 13473427, + "hash": { + "sha256": "1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead", + "sha256-flat-1mb": "a606a0845e47806072141ec3a2b91bf0a5395c073fc7ec4fde0cde704db272b8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png", + "size": 14874400, + "hash": { + "sha256": "cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179", + "sha256-flat-1mb": "f2109ab305fa1c13a33297eab73ca43d6037f596b9a1fb93287d5317839a8cf2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png", + "size": 4396358, + "hash": { + "sha256": "d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b", + "sha256-flat-1mb": "5e478bba6a0b43af235b4fee156c52ed61845ac4f68edb7f2a9a5d9d6edf2d6b" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_b01_tile_nor.png", + "size": 20134660, + "hash": { + "sha256": "6a22a6133ef1f97cc696fa1405af3dbb8661407485d84ee1e160577aed5b4a47", + "sha256-flat-1mb": "f063a32c42860624999c6180e68b2eef19e22f1567b710e271495afab1a3fdec" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_scratched_white_b01_tile_orm.png", + "size": 17544180, + "hash": { + "sha256": "bf85d13c17a4a279f7054847abf8e5312353478afdad1afc2eae8ccf37e758cd", + "sha256-flat-1mb": "ecbd9011f43b800a6d23b7a0c909b10e04d72a8a16fa89e3b8eda6fd6141d3d9" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/source_assets/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/source_assets/t_storage_digitalSystem_displayPanel_wall_a01_alb.png", + "size": 75783, + "hash": { + "sha256": "ecaa3aedbfec9fa3ad948f5d0d5a78cacb2d6961e0c2bbb33c86b231a19408bf", + "sha256-flat-1mb": "c8e458cb0644135aa661169a87415db05ac85f3a0390ce1fc8684f52cdaee893" + } + }, + { + "relative_path": "simready_usd/Textures/t_clearBottle_a01_tile_rou.png", + "size": 10091240, + "hash": { + "sha256": "c3ad194058f363126a2972405f01aff0e86cf24e533ce868b713a2bbaf59c531", + "sha256-flat-1mb": "62984ca7f3f12e529b4eaef214ed92f0d7d1c7c98532f9296393dd057ccfaf6e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_alb.png", + "size": 11947387, + "hash": { + "sha256": "ed04854247be3caaa7d32802563147cd31651516e9ac7069798677eb3a221aa8", + "sha256-flat-1mb": "207d2add7c1637e07df847bb05290ed58e2e042e2b2206aeeeb2ed6a5b67da96" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_nor.png", + "size": 3848557, + "hash": { + "sha256": "1845fbc698168dd0c0a650a1be5a628c1eb7d6dd91c06feab270707f0440611e", + "sha256-flat-1mb": "a73efc2ee2e0aaf7dff064902130f41947204c7e2c644ab8357858afae171d0c" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_orm.png", + "size": 6165265, + "hash": { + "sha256": "8007e641dfcc7383f2c5a0bc470eeaf3c3277472c38a3de1b8b2366efad92674", + "sha256-flat-1mb": "415cb210667b4be4df8b20f8ff47abf58c176e3757ca72c9a88d6fbe72aa56e7" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png", + "size": 496597, + "hash": { + "sha256": "4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594", + "sha256-flat-1mb": "005b56d033d24575044ce165abcabc786ec61d1104075a595334cf75a0ad3087" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png", + "size": 13328697, + "hash": { + "sha256": "7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc", + "sha256-flat-1mb": "4a3a6ab177a0aea2e774eab95ec9cddab9e59752b3cb748a0ade51e38d8d49ff" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png", + "size": 15410038, + "hash": { + "sha256": "494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac", + "sha256-flat-1mb": "d0acf244561c93cc9d46825db18746c214eaa0c44a4cca77870b12b7cec1c00e" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png", + "size": 7155502, + "hash": { + "sha256": "02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e", + "sha256-flat-1mb": "fae91a67398adbbf6d87329a65a0744036709d19b06471abf3be67da21e6da28" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_alb.png", + "size": 20673810, + "hash": { + "sha256": "abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7", + "sha256-flat-1mb": "fe9390256f2038495187701c56079737d46190dca98a78c856cadc90d0e59924" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_nor.png", + "size": 3420212, + "hash": { + "sha256": "a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1", + "sha256-flat-1mb": "c4d57ab29d04862b88ff976370dfce18e88780284ecb3fcb4248d51d7e68bb1b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chrome_a01_tile_orm.png", + "size": 14704982, + "hash": { + "sha256": "8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec", + "sha256-flat-1mb": "e49c82d909220a29fe05598c44d59e3ccd6c8158038f8aa0c7f3ec323ff68f39" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png", + "size": 1233737, + "hash": { + "sha256": "fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436", + "sha256-flat-1mb": "fbe3c2c899b2314f5a0ced84ae6ff12fe6c4f9d5b73b1712d6715b328bdad18b" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png", + "size": 2692672, + "hash": { + "sha256": "ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae", + "sha256-flat-1mb": "35f4c2a5a939dc6de8d42b3d274671b5de2f12f33daf7d6e70772a0e5adab1eb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeScratched_a01_tile_alb.png", + "size": 231024, + "hash": { + "sha256": "4dc492b50615ec0ee8b0e1a1aecd3b2304ce0dbb7648c25866c7a823d3e9602d", + "sha256-flat-1mb": "734e914511b84d932b0a0828d37788cc64b73cc60126deae1baf07f9f44aa00c" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeScratched_a01_tile_nor.png", + "size": 66693000, + "hash": { + "sha256": "43ec3bc42eab02855500e85dd98f2cd32836f857784cba95ee11dedc4402899e", + "sha256-flat-1mb": "3de8a89a3aa1d07d87200193dde07b9ee445252e06d573b7ed72525570731751" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_chromeScratched_a01_tile_orm.png", + "size": 18114135, + "hash": { + "sha256": "c5897723c821a7c10c20296e67da87ab5db84e2091b8da8e79be7980877769c6", + "sha256-flat-1mb": "21b7e07f24d2311486b20f6ec113ad51c0634c8d60993fcc33a5338112c7a257" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_b01_tile_nor.png", + "size": 2154312, + "hash": { + "sha256": "56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b", + "sha256-flat-1mb": "601edcab5673c253c1521b0c1efa585140d52ed0ea1a89ffe3911a746145a489" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_glossy_b01_tile_orm.png", + "size": 7409233, + "hash": { + "sha256": "c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837", + "sha256-flat-1mb": "b44422e4d536a6f67871f73c9ce01fc0864272b208f121da61bd5317624ab415" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png", + "size": 10390884, + "hash": { + "sha256": "03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238", + "sha256-flat-1mb": "7d6cc9bb315ea62eeea2cba901e494bcedea53fb22a82be7524a959bf08071cb" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png", + "size": 9598384, + "hash": { + "sha256": "6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848", + "sha256-flat-1mb": "4509d2aa22cdaa632a6d6259e2bcd5197e722000e632a79bb1c61f0d655fbf37" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_alb.png", + "size": 15321300, + "hash": { + "sha256": "b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3", + "sha256-flat-1mb": "9533931263094e4c9d1ea40bbbc00073fa846ed05b73765031c4cc809933747b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_b01_tile_alb.png", + "size": 12011013, + "hash": { + "sha256": "74fab2d505c4856048435abc2b466292a96f866172aaa4cd1202dbeea53e8762", + "sha256-flat-1mb": "3b50da2068be2e7c8e04eb08cee934d8119e98fa2e2e641e8315ee07c4bd764f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_b01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_b01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_alb.png", + "size": 15689815, + "hash": { + "sha256": "1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a", + "sha256-flat-1mb": "842af347081495a5568ad09983e9d9cd4f399c0a26400ddb747adaba640fcd10" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788", + "sha256-flat-1mb": "5b1d759e71c33610643acd269d36d0a1bea11627e0d5c65e7dfa1c0881734c1a" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_blue_a01_tile_orm.png", + "size": 13064706, + "hash": { + "sha256": "4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8", + "sha256-flat-1mb": "ce7545781fdbe5feed41f15031482f22adfd064eaf4ba75bc9c4b88e25458fb8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_brown_a01_tile_nor.png", + "size": 23536016, + "hash": { + "sha256": "7c7e81135c6282a8e32fac7f87da31ed73dd09d755eb165d36f21cc053d4489d", + "sha256-flat-1mb": "02b0b81085f64d6a104a6400d647e57e730d76b655ad47beb0c20afaf2532194" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_brown_a01_tile_orm.png", + "size": 13473427, + "hash": { + "sha256": "1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead", + "sha256-flat-1mb": "a606a0845e47806072141ec3a2b91bf0a5395c073fc7ec4fde0cde704db272b8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44", + "sha256-flat-1mb": "b2e7ffe657e74011f3648fcfa9b3ebb2419ba9cc7fbc8dabe1569ce1a78c176b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png", + "size": 19701182, + "hash": { + "sha256": "4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b", + "sha256-flat-1mb": "394c19439714aa57b79363f9e1061984d8788c27d0b0afbfe00c8c0423d029fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png", + "size": 8231722, + "hash": { + "sha256": "9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693", + "sha256-flat-1mb": "b539bef7f06c6c827ed88106730318c0ecd5207f37a0c0ad215074a18e0b88b0" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_nor.png", + "size": 21099024, + "hash": { + "sha256": "51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62", + "sha256-flat-1mb": "8201987af08a7a06c7d6f61e4d1c94ece0044ddc6809e2767717084ccd3a1526" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_gray_a01_tile_orm.png", + "size": 13452682, + "hash": { + "sha256": "8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11", + "sha256-flat-1mb": "6328fc945d8cf2f545db45a91ac7e18c04de994aa00c284d08fcbe2beaf88742" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_nor.png", + "size": 23797204, + "hash": { + "sha256": "40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be", + "sha256-flat-1mb": "1b4b43873a03e8bbcc1fd5c457c7312f6897d048be85cd777b01d5175c7496fc" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_green_a01_tile_orm.png", + "size": 13415848, + "hash": { + "sha256": "3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368", + "sha256-flat-1mb": "1f11a8fb6198da8c9f0ccf54f3c193e7d4353e32049c480da440f4610e5a189f" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_nor.png", + "size": 23460695, + "hash": { + "sha256": "ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18", + "sha256-flat-1mb": "44261aefb558e178570546d1795859392faba308f358e52b16b07ae39efa8bec" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_red_a01_tile_orm.png", + "size": 13821486, + "hash": { + "sha256": "fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5", + "sha256-flat-1mb": "98eac91492a1d47bd1a89695406332d0c4acc23e08baee6e5bb9b09f65a75963" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png", + "size": 14874400, + "hash": { + "sha256": "cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179", + "sha256-flat-1mb": "f2109ab305fa1c13a33297eab73ca43d6037f596b9a1fb93287d5317839a8cf2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png", + "size": 4396358, + "hash": { + "sha256": "d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b", + "sha256-flat-1mb": "5e478bba6a0b43af235b4fee156c52ed61845ac4f68edb7f2a9a5d9d6edf2d6b" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_b01_tile_nor.png", + "size": 20134660, + "hash": { + "sha256": "6a22a6133ef1f97cc696fa1405af3dbb8661407485d84ee1e160577aed5b4a47", + "sha256-flat-1mb": "f063a32c42860624999c6180e68b2eef19e22f1567b710e271495afab1a3fdec" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_scratched_white_b01_tile_orm.png", + "size": 17544180, + "hash": { + "sha256": "bf85d13c17a4a279f7054847abf8e5312353478afdad1afc2eae8ccf37e758cd", + "sha256-flat-1mb": "ecbd9011f43b800a6d23b7a0c909b10e04d72a8a16fa89e3b8eda6fd6141d3d9" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_alb.png", + "size": 58789, + "hash": { + "sha256": "3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880", + "sha256-flat-1mb": "e74c7b362c956c9477fe2eb6996360ef763d252fdfbc85826cedd80a9adc5f53" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_nor.png", + "size": 18709157, + "hash": { + "sha256": "e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31", + "sha256-flat-1mb": "d2fcf52a3a29d78c1abfcccae0521e1b287cff4d558a24cc16c61523a5e44182" + } + }, + { + "relative_path": "simready_usd/Textures/t_rubber_new_a01_tile_orm.png", + "size": 9447072, + "hash": { + "sha256": "60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e", + "sha256-flat-1mb": "709bbe99ab04dd3f2ea288766809f9d740e0aef242a852d6a3e7973253787a23" + } + }, + { + "relative_path": "simready_usd/Textures/t_storage_digitalSystem_displayPanel_wall_a01_alb.png", + "size": 75783, + "hash": { + "sha256": "ecaa3aedbfec9fa3ad948f5d0d5a78cacb2d6961e0c2bbb33c86b231a19408bf", + "sha256-flat-1mb": "c8e458cb0644135aa661169a87415db05ac85f3a0390ce1fc8684f52cdaee893" + } + } + ] +} diff --git a/digitalSystem_displayPanel_wall_a01/.metadata/static-validation.json b/digitalSystem_displayPanel_wall_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..40ffe5925ce927d34364e174d8c30965caa77e9a --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/.metadata/static-validation.json @@ -0,0 +1,165 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "digitalSystem_displayPanel_wall_a01", + "root_usd": "simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:52.313819+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:50.129Z", + "image_digest": null, + "input_sha256": { + "digitalSystem_displayPanel_wall_a01": "d354b862ef4eec59e60dcc193dd442d2162bfdbdb795ef3c020af91159028361" + }, + "job_id": "validate-digitalSystem_displayPanel_wall_a01", + "native_exit_codes": { + "digitalSystem_displayPanel_wall_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:10.226Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/digitalSystem_displayPanel_wall_a01/com.nvidia.simready.packaging.json b/digitalSystem_displayPanel_wall_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..67d91b5b21bfc56dbfc1a64c3dc8ed93982ee7db --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.digitalSystem_displayPanel_wall_a01.2026.09.18_123431720969", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "330f63509a33581dc647ce1dca99ce726c4946127a752549aadcdaedfa2744b3" + } + } + ], + "content_hash": { + "sha256": "9dac7b96f8e8164228c07ff4b189ce15c96acf1d09c1cf06bb7e00fc438b3097" + }, + "package_hash": { + "sha256": "8ec1b3e346c5aa07ffac42c4804b247afa2c373e2b830beb2d0ccb1ae45e27a4" + } +} diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/.simready/validation.json b/digitalSystem_displayPanel_wall_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ad01a65ce180d9db24df2137673450b3d1b2d89c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/.simready/validation.json @@ -0,0 +1,315 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd.png b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..2860d13158a13f21757ee841f2d2f7084154aa41 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74e07cedde1d03d8f45e54734a9dc91840019ab51f3eddb871f90b777b47095e +size 586976 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_light.png b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..8c9229abe7743bbeeb6a75e760451f038b1dc137 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5ca6fb5776422cfe39925eda3f2c52a1b97127ba4345b783d12757aacbf067b2 +size 454778 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_transparent.png b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..fdbd0e6c2fbc90a7420208ed44ef467306b2da68 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_displayPanel_wall_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e304b571d700eb6985e2a44da21c7cd611567eeab97b3d0e8a057bb4b3ff7acd +size 215902 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/LICENSE.txt b/digitalSystem_displayPanel_wall_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_clearBottle_a01_tile_rou.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_clearBottle_a01_tile_rou.png new file mode 100644 index 0000000000000000000000000000000000000000..8afd62379cf4181b6d1982e54f17653a8237e7ea --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_clearBottle_a01_tile_rou.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3ad194058f363126a2972405f01aff0e86cf24e533ce868b713a2bbaf59c531 +size 10091240 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4f4239ad53f293f48a0b0a9e4f1fde65ddcf1f84 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed04854247be3caaa7d32802563147cd31651516e9ac7069798677eb3a221aa8 +size 11947387 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1258681f49c53ce3a716a2103fd8bfe22b761c5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1845fbc698168dd0c0a650a1be5a628c1eb7d6dd91c06feab270707f0440611e +size 3848557 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d16eb0132f69b3a738d3b57ed835b4d35e80863e --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_aluminiumBrushed_e01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8007e641dfcc7383f2c5a0bc470eeaf3c3277472c38a3de1b8b2366efad92674 +size 6165265 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1201db7f6db394465a5c1bc6b81b30eed136f25 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594 +size 496597 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ad5cbd3aad804fbc9292547c9009c38be0957f7c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc +size 13328697 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..af7d6dbdb7aa8b871fb83bd880f101ec36829d45 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4dc492b50615ec0ee8b0e1a1aecd3b2304ce0dbb7648c25866c7a823d3e9602d +size 231024 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..c4d993c2b45f217eb4bc34aa852d01801baf36f7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43ec3bc42eab02855500e85dd98f2cd32836f857784cba95ee11dedc4402899e +size 66693000 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..34631a4b07e6cf53b6d7b433e4cf6af34a6113dd --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chromeScratched_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5897723c821a7c10c20296e67da87ab5db84e2091b8da8e79be7980877769c6 +size 18114135 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..9567dc4dd57582103aa50f2f33f8c99c766e19ed --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b +size 2154312 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..df2e6d09a8b23bb5c52426229e8f8fcf35916331 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_glossy_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837 +size 7409233 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_paintedRough_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..764830c5e688e30b485da86aab158f91daee86ff --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74fab2d505c4856048435abc2b466292a96f866172aaa4cd1202dbeea53e8762 +size 12011013 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_black_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a584cf6baf51f29e5d903c90c2ff9970f9f3cd81 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c7e81135c6282a8e32fac7f87da31ed73dd09d755eb165d36f21cc053d4489d +size 23536016 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a76769f3a066dd0385b64b6a2dac93b28ea92280 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_brown_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead +size 13473427 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b15828cab270d662b2a18205102e4b9f16630bd1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179 +size 14874400 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..29eb82ea93ccddef9066c607550d4917312075c5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b +size 4396358 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5d5a0427e4ef9e3b2775ab00128a11fe7b12b145 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a22a6133ef1f97cc696fa1405af3dbb8661407485d84ee1e160577aed5b4a47 +size 20134660 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b779f378e7f482e9da64cbbe6ef84580e155623c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_plastic_scratched_white_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf85d13c17a4a279f7054847abf8e5312353478afdad1afc2eae8ccf37e758cd +size 17544180 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_storage_digitalSystem_displayPanel_wall_a01_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_storage_digitalSystem_displayPanel_wall_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..50da7f933e533cf04679f59f1d8cdf2bc80ec0b9 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/Textures/t_storage_digitalSystem_displayPanel_wall_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecaa3aedbfec9fa3ad948f5d0d5a78cacb2d6961e0c2bbb33c86b231a19408bf +size 75783 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/disabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7d12db20838a465db1777730e02b1bbaa22133a3 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928 +size 6585 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/enabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4f7c0b947530f1981af33081bfc29a5016e7d613 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:451977c5e487496e1d548bc966effeffc90204afabbcefff5a3d82120282eb3e +size 9392 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/disabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7d12db20838a465db1777730e02b1bbaa22133a3 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928 +size 6585 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/enabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..18cc474f03f7339477f604c6712e17bcc051a5c5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ea3e2b7cff785eb46dd04b509fe40fca5423089697d16c525b63d928a7f442f +size 13083 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/disabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7d12db20838a465db1777730e02b1bbaa22133a3 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b0a291665c424f1ed8e0702e1cc65d7f28d40a729a1f72e185283d5a3849928 +size 6585 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/enabled.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e2595bdbe29412c359c747b1dfa421d998cf1a79 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c138ea3421e429dc1fb18e4d9f45a8db88beaa56b104f21a52a031d594e1e0a +size 7047 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Physics/physics.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..f179ddc8eff97c28c9cfade1b96e70b20cd1a062 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d660f175f313596299cd6207715d4da0ca42a8a1d0768fa2528a5daecd293be8 +size 15690 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/base.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..1f51b7ad3aeca8dc95d40b6641015c3092a12832 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b6480bad5b056fa636632a3676afca989b979f939969d4d159d7cd12c7a86a6 +size 13952 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/geometries.usd b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..2641a264c74b6c94074ba2511378285fd0eabee6 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4717559d4c05c922e0890f688f951b530b961f68ea7ced78917b1755d82083c +size 18418477 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..b3f963d2c89f5670a544d25e8f73a103f759e67c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f33f326fee2455dcb2dc6c2b3be6f8524e45ca1fb02293a9f06e0977927d827 +size 21339 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_mujoco.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..038e7d8a1d17abc9888be3fdc2184b54ee15c42e --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8407a7202d08ef09d6d1b51c4e8f64af38c12d7fe65c6cf82a9f6262f6c8893 +size 21883 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_newton.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..dbdf46ac3569c7d1c29bec83e57128e93b3cb6ab --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f0206469b3d93289ca79a5d9d8fa0461302396cca52172aec5262e85cb4d846 +size 21585 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_physx.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..32bf1979fadc3b3b63cc7fddc047e9208f0d3c45 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ada5bc138c3b1cbeb6b0f7e3155e754565179af09e8ac07522f2acd14cac05d +size 21619 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/materials.usda b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..c9680bc3da12d3320214a9ed5fcdf8fd03ece4a2 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f190ad2d6bddd0ab69323daad2ff3fb7807d0564468de089791aec8e01540840 +size 132996 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.json b/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..0ef0d8edca100d0046438a20fe3045ee105e942a --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.json @@ -0,0 +1,361 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.15815593302249908, + 2.837942361831665, + 1.6327126026153564 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\digitalSystem_displayPanel_wall_a01\\simready_physx_usd\\sm_digitalSystem_displayPanel_wall_a01_01.usd", + "asset_name": "digitalSystem_displayPanel_wall_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 478.2229309082031, + "qcode": "Q125171", + "rigid_body_count": 2, + "source_file": "../simready_physx_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd", + "usd_date_generated": "2026-04-07 14:04:00", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "dt_automotive_workshop_tools/Props/digitalSystem_displayPanel_wall_a01", + "asset_name": "digitalSystem_displayPanel_wall_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd", + "usd_date_generated": "2026-04-07 14:04:00", + "used_dsrs_exporter": true +} diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd b/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..cb45e43c4a8c65649d942f73345929e8168c79a1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/sm_digitalSystem_displayPanel_wall_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2494961454feb1d8f0f9b44191474966403e0c5e8ca96c9e861648e21a4c1e12 +size 10046 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass.mdl b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR.mdl b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBRBase.mdl b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_clearBottle_a01_tile_rou.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_clearBottle_a01_tile_rou.png new file mode 100644 index 0000000000000000000000000000000000000000..8afd62379cf4181b6d1982e54f17653a8237e7ea --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_clearBottle_a01_tile_rou.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3ad194058f363126a2972405f01aff0e86cf24e533ce868b713a2bbaf59c531 +size 10091240 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..4f4239ad53f293f48a0b0a9e4f1fde65ddcf1f84 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed04854247be3caaa7d32802563147cd31651516e9ac7069798677eb3a221aa8 +size 11947387 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1258681f49c53ce3a716a2103fd8bfe22b761c5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1845fbc698168dd0c0a650a1be5a628c1eb7d6dd91c06feab270707f0440611e +size 3848557 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d16eb0132f69b3a738d3b57ed835b4d35e80863e --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_aluminiumBrushed_e01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8007e641dfcc7383f2c5a0bc470eeaf3c3277472c38a3de1b8b2366efad92674 +size 6165265 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b1201db7f6db394465a5c1bc6b81b30eed136f25 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a3d2c2edc687d87f4101061cad47731992abf5932ea9aee742ffb15a9766594 +size 496597 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ad5cbd3aad804fbc9292547c9009c38be0957f7c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_anodizedSteel_semiGloss_orange_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f78353fe9ebee1190e397a92fb6d64d38a244ea12ca8d4a7a09784a1668a8bc +size 13328697 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..77dd10858b2e27f6fcc3ab0c09d63c4b1f195284 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494d20de82852066db3a512b1d6934adbb68f35daa3edd7f8b6823bed2b220ac +size 15410038 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..24958d5332189fd5d6afa75bb36bbfd12d9b079f --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_bronzePolished_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02bb406ae220814968c7a3dfd1b9fb941478d96a496f5d837b585236a5d5690e +size 7155502 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d8e308ff55f9894b6514148ca469392b61502ea5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fad9200910ecffd087f3e6004549fe71cc5d0f50c005cd8c9a19d81be3f03436 +size 1233737 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..e5c2afc758de0ded63f814edc5cf8f11d7b25c19 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeClean_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef42bfa0e588806865a94a3206b0dc256e216e700e2c426ad850c7343f7b9cae +size 2692672 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..af7d6dbdb7aa8b871fb83bd880f101ec36829d45 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4dc492b50615ec0ee8b0e1a1aecd3b2304ce0dbb7648c25866c7a823d3e9602d +size 231024 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..c4d993c2b45f217eb4bc34aa852d01801baf36f7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43ec3bc42eab02855500e85dd98f2cd32836f857784cba95ee11dedc4402899e +size 66693000 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..34631a4b07e6cf53b6d7b433e4cf6af34a6113dd --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chromeScratched_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5897723c821a7c10c20296e67da87ab5db84e2091b8da8e79be7980877769c6 +size 18114135 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..dde7d1e1334a7465e021546277cd7d7cd2488a75 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abd1a44e96a2192d073f407a033346f781ecb4806dbe9bb06786713c37ffbbf7 +size 20673810 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..aac12f0687a48fb09e5ff555a863471dc5a950cb --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a334c86d8d7355dd69617a4c29c88fd17b11abf54ae10c2f05aea7feffaa0bd1 +size 3420212 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..857250886c08215f67a706acc7f3da85cd587455 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_chrome_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8929777eff60f6e624755f79c4a05bc69184664f911058bc150415af648ecbec +size 14704982 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..9567dc4dd57582103aa50f2f33f8c99c766e19ed --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:56ead5f08b9c6117d3c4a89fb94fa9f737f51361873df6f3f7c26e04b5c9ea7b +size 2154312 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..df2e6d09a8b23bb5c52426229e8f8fcf35916331 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_glossy_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ef89bdcadcd692aa128bda222e5aecf05928e373fdeab76db3ae64990f2837 +size 7409233 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_paintedRough_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a827111662dc027705867c65e86b14437f785f6b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f598a85db402a5807006cf218e051d56786493c074d912ee927f25c9125238 +size 10390884 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..5c708e4e5805b18081cbc02d82926a059e3be7b7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_metal_painted_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f7f9860122cb0d88b43a6ef255da3b6cda275fecae70463758b0a30d2cd9848 +size 9598384 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..5b4f8a85730853050b84f9f5c2d2ab4cd846d060 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6bccbf9f0086817688c53c8203e3563034d5704e750f81e6ed866382613c6d3 +size 15321300 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..764830c5e688e30b485da86aab158f91daee86ff --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74fab2d505c4856048435abc2b466292a96f866172aaa4cd1202dbeea53e8762 +size 12011013 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_black_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..12c3ed69a22db1045bb5e585c0947f05f63a7068 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1af0ab5561ed5295e17f26d5c245de1288ba8c53a1fe4df216f960673dfa846a +size 15689815 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fcdd318f4fba2b725795189deb08107a31023600 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:adcd107e7e5dcfe8e8d689283875b77a46aadb09e25739b68bfad1fadd344788 +size 23536016 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..bf779770b5faf7cdd889596d7a6c88f8ea7c15e1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_blue_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c52d4a130502a78fe1125b93b1aa9aa2aedc4481d73e93de076194e220f60b8 +size 13064706 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..a584cf6baf51f29e5d903c90c2ff9970f9f3cd81 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c7e81135c6282a8e32fac7f87da31ed73dd09d755eb165d36f21cc053d4489d +size 23536016 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a76769f3a066dd0385b64b6a2dac93b28ea92280 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_brown_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e85848234c3bb694b1161ecf8c2a86fdfd89129eba23a87bafdc2cceeee2ead +size 13473427 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..810ce9ff9ecaf220819e99e1684b92f3196f3589 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a256461383279637552d0ce7c21d0b54d4db8b5238ae6637e4b4b8ad88042c44 +size 58789 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..86b79e1c306725fcad8c2bf8d0c894067258edab --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b9a05ba098f244c54b876965f8094a5fe2f800efb623ed00aa8b55643c8514b +size 19701182 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..8eebc722031141d02cff9481648752d58202b99d --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_grainy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9beecebf5b936c23a1daa802e5d97fd967eb3d006aedd7b87e2b64a7c121e693 +size 8231722 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..991b2a9550e93bac39d3c1ae4efd93f7b4c78d6c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51c9e8aa2c9293233131d203792b5c4432375d9930657c09d723311fd38d5f62 +size 21099024 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d30b21a2e914bc42df15a6493917f49603faec32 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_gray_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f2fecd0faff1f28426d6402944290f96b0302969582ff6fc4fc312b6de20b11 +size 13452682 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..1d533fab048cff985c1e7a5f4971e448af877952 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40a05f32cfcc1637efab451d3582b62f4bd12020df0d9d8a3cc67ead5159b0be +size 23797204 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..747e0a1a799699f62c33ad1ffed808f1e05a957d --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_green_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fa9e3b0c4657bcdba434722d62c0708f4988489b9431c02c5ac1befbce12368 +size 13415848 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..be5ea61342a5769809166de7cd9ef6ebc7e8a6ab --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebd683f187e2d2e3ab0bae1300df7e6cc5bcb108fd09c46135033ec8249c1d18 +size 23460695 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..53d9052c6902afb2ddf124e97706b15082a92e4b --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_red_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fa399c8d5f221d3bcff5e82d5ee049145778b3aace5adad43e74cf6345cfb2a5 +size 13821486 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..b15828cab270d662b2a18205102e4b9f16630bd1 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd2a52f86871fae8916ab06ca03d27bb163f47a6c4cabb421730a6bee170e179 +size 14874400 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..29eb82ea93ccddef9066c607550d4917312075c5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d7ecd93844e186a52c68f95d11ee605a77ece3c865abfd18b1c9bd1f31462f6b +size 4396358 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5d5a0427e4ef9e3b2775ab00128a11fe7b12b145 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a22a6133ef1f97cc696fa1405af3dbb8661407485d84ee1e160577aed5b4a47 +size 20134660 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b779f378e7f482e9da64cbbe6ef84580e155623c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_plastic_scratched_white_b01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf85d13c17a4a279f7054847abf8e5312353478afdad1afc2eae8ccf37e758cd +size 17544180 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..1f8e0ec7ab654f1a2553806e05f915919e7cb8a7 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ec67f9e1bf23eb38226c4722daaf691d0e4fef9313551cb27b1f2a1b6df5880 +size 58789 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f95c0f07cf51c2ea1c2380d023c7648e5d5e67d5 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e71a6ef5facd308179c3c8bcca2b371223698b43b3e326fd3761a67a9fbd8e31 +size 18709157 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d9990baf963700fecaf4dffac10ae1a89fe58f3c --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_rubber_new_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60af1f5ed7df5be29668922a5be6f30e3d0ee1d52f3b3b865ca201def43f166e +size 9447072 diff --git a/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_storage_digitalSystem_displayPanel_wall_a01_alb.png b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_storage_digitalSystem_displayPanel_wall_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..50da7f933e533cf04679f59f1d8cdf2bc80ec0b9 --- /dev/null +++ b/digitalSystem_displayPanel_wall_a01/simready_usd/source_assets/t_storage_digitalSystem_displayPanel_wall_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecaa3aedbfec9fa3ad948f5d0d5a78cacb2d6961e0c2bbb33c86b231a19408bf +size 75783 diff --git a/digitalSystem_infoKiosk_vertical_a01/.metadata/LICENSE.txt b/digitalSystem_infoKiosk_vertical_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json b/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..c3f47320c5fa672541cb45b32d689811627ee558 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:37:32", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.packaging.bom.json b/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..5e89626acea5ca73f3467acdfcab5a7cbce8c609 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,429 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "1760e028a0cedc2ea1217172a6e9df49d7b84415afba2438280c64de11fca7d8", + "sha256-flat-1mb": "676e4f5e823b149165b3bcf9a051dfa3364015632488c86d547af02dffdb0bee" + }, + "size": 9676 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png", + "hash": { + "sha256": "461c7846f1de57b75ccba95a99c1eb29542290bfa7d316e0bc70f9abd08d9b6a", + "sha256-flat-1mb": "439008058f72508b5b15cbd60b9fcfa3da462c83f63ae17eb45be6527acad6de" + }, + "size": 44498 + }, + { + "relative_path": "simready_usd/.thumbs/.thumbs/512x512/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png", + "hash": { + "sha256": "81be9756c0d1d36fb327cd56dcde79a2801da4c84740cd1b2e08ad589176533b", + "sha256-flat-1mb": "cd830a08dd401361c16b01ac612a1625794ec7805fd3db487faae0425c82fd35" + }, + "size": 208301 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd.png", + "hash": { + "sha256": "fbe86edc75f83e2252f95727b87fdee355022a6e80217380d2c2d85a1661eff2", + "sha256-flat-1mb": "7859000fe241d450b8ad72403f1ae08b5ea0267859d887538693c98c63c948ef" + }, + "size": 711464 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_light.png", + "hash": { + "sha256": "98a90ed7f87ab8961ebc0738f6cff5a4b779a1e291c4b11fc917c1643d9c99fe", + "sha256-flat-1mb": "63167b813ce04326b6f10670ffa614b1e6517d63095ea49a503759f3511d3c43" + }, + "size": 594216 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_transparent.png", + "hash": { + "sha256": "5e365de577764527492702fd6b43e253dd8cc1f1805d524ee71bb24991df76c2", + "sha256-flat-1mb": "5dd967f4f527327a5f4c7635809926c5749c33e26a20bfeab01e387e05719ed4" + }, + "size": 332475 + }, + { + "relative_path": "simready_usd/.thumbs/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png", + "hash": { + "sha256": "83a76f5411b236f71a79f4395a10287f9e36b2370aed73def0d9c2c3d1a939e8", + "sha256-flat-1mb": "0f297dfe63b1a4633d60aa9ba579152e6badabe73f3b92004479e812209a01a6" + }, + "size": 514998 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 13787, + "hash": { + "sha256": "9891239a9d02538715f471ea555d458bbf52f53a952513feb9bb7233bd8de296", + "sha256-flat-1mb": "9c9890376205de8156d718afc76bcce6f181bd62e50fa9bca4dcace22509d7a2" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1152209, + "hash": { + "sha256": "d2b3aa3eafc8c3c472851a909d58828ef183cf71173dd4037865f3577c823279", + "sha256-flat-1mb": "54fb869069c1eea85c972d24bddbaadda47d7398972cbdfd2e4c2b477a725bfd" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 11662, + "hash": { + "sha256": "bf101007a270a3c03ac317c05ae5bf244755539461249f4d0d6de5239104cca4", + "sha256-flat-1mb": "5ee2fdb945ca946827ae2cf5dded7651a737d91773a77348529f52cabd5cef95" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 12478, + "hash": { + "sha256": "1462ce20cc919e86dab6bcb15c537ff9655a9d0f6932a3aed6281cf41e66a2a8", + "sha256-flat-1mb": "32215da8164d5222135a56bb2be1e02f4603c722015239cfe4c42ccd69b2273f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 12031, + "hash": { + "sha256": "d6a11f3452d1352f8edbac724f3eae16c5fc6cc8f32bc9f9099a7a2da3cb8144", + "sha256-flat-1mb": "d20692e49acae26fbccee4a46b6d1c30b5743b228bd078e7a66282efdd5578ed" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 12082, + "hash": { + "sha256": "e7305ce5e552c25fed17d73d23b322035fc658a262559be97e1088b30444d5f9", + "sha256-flat-1mb": "2ad7519d6ecdd3641e40f54deb297d0aa68134542db50f329ad626b924037202" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 34957, + "hash": { + "sha256": "bfe1bc68028671295aceb91afbf1040f22af7fe7a64b2269ea26c676b4ec7c6c", + "sha256-flat-1mb": "2778e4b9beca9affa72b8bc7e28881cc57222cca3ef2ef5996c390afe2fc9220" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6764, + "hash": { + "sha256": "ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d", + "sha256-flat-1mb": "50531f89a34070b693886148053f4b184518845486577a6360515003865b918f" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8413, + "hash": { + "sha256": "b16f79d3e36a8f553a87b0dd70be7777f29c5778044de64b25baeea0212a4232", + "sha256-flat-1mb": "d644ce8ab6805699313a03859ce9067467f914e54a0863e86e14b6e337df2c8f" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6764, + "hash": { + "sha256": "ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d", + "sha256-flat-1mb": "50531f89a34070b693886148053f4b184518845486577a6360515003865b918f" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8789, + "hash": { + "sha256": "234f146c4b9e1b32b53372030155880b49effa0a8921b5f4c96fc27a62bc8741", + "sha256-flat-1mb": "d2d7c0f66f2b2551dd6bbdb419a63a8a8c49107b7942b7a84d84b02b8f8e954e" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 10151, + "hash": { + "sha256": "be0cd8425e0352a565fad7f5e6c5a8938ae384f4ff352f664356943ce5af4fdb", + "sha256-flat-1mb": "921f001a4ed07f31e9e04ceab80535708feb59c64367d8e600803260d26b4a9b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6764, + "hash": { + "sha256": "ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d", + "sha256-flat-1mb": "50531f89a34070b693886148053f4b184518845486577a6360515003865b918f" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7421, + "hash": { + "sha256": "3b06fa64ffab8942e1f85ec0440bab7ffbe80e260451036ddc0d105d2dea6909", + "sha256-flat-1mb": "78700c8325e13b60cc74f6ae8979296674f1f6323fce15ebbedde2222ea5034e" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.json", + "size": 12595, + "hash": { + "sha256": "62066fd3c9945bacc8307876b0a1242a89bcc1f922f04b4b80edbc9c02295e36", + "sha256-flat-1mb": "210db0c776bac63626e4213d4a8f8f1d482d2fd75701830d6702c16af40ef486" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd", + "size": 10288, + "hash": { + "sha256": "bfac310a378f8db71dea990ba1e9888e0b8f622ed20d0ca93e3c00e5b48a1925", + "sha256-flat-1mb": "4c49ef63795673aece5d69c8c8dbbea48c853d0bdf8dd6bc3dcacc5ec9b177a5" + } + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png", + "hash": { + "sha256": "16cb170203ff0f19435662ffe35442c2f038b1b37b8402aad3284775feac8d14", + "sha256-flat-1mb": "939cccb2f43c451f1522bcca498fbb4dd11b82bcc3586ee765daddf562c35cff" + }, + "size": 41069 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png", + "hash": { + "sha256": "d2608c7ead76b41c7dd3132b8672b3c5d3b5be2465dbeb237b00333961234b56", + "sha256-flat-1mb": "340fdf421309e7c70a0754a75ae6a425c745fd7f24d8a39f4a1f4a3111d1bd8f" + }, + "size": 21265 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png", + "hash": { + "sha256": "90ab4e9bde341ce391689ee92db2a73bf450451afb3329acef338cec9714ac4d", + "sha256-flat-1mb": "5407c6b889b688f8aa489b8e47d69c72a1ed89d5b9b0b35cda6b3922a6859fae" + }, + "size": 42936 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png", + "hash": { + "sha256": "b36e89275fa68033a8f5ec68d024a89578e5b5c0f40c9c5d0f884c04ec86f300", + "sha256-flat-1mb": "eebdb246fc4d7a9a3d77b79b78a5a3559a8c6a3813c28f96c8b4588a9838a166" + }, + "size": 71698 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png", + "hash": { + "sha256": "c8b5a832e252842cbf200695b446398db9506db71a61743a6110100ef7a20c51", + "sha256-flat-1mb": "3962d33f5aa3ab3bd639e4287704313855b314caf01223690887513c6cb7d98f" + }, + "size": 146774 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png", + "hash": { + "sha256": "6cb6a743c8a97384b6832f68a87f770e6883cba06bfcad5d022b01050d65c842", + "sha256-flat-1mb": "781279612d4381f455aa7b63751bdc2536557ef4df0f1cc9617e842a522c99a1" + }, + "size": 69964 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png", + "hash": { + "sha256": "de60aaa73af6f6c2f45196672e71656274462f68f07d7f673b5e185278192a39", + "sha256-flat-1mb": "c2d790b002ed110d3f6a28cfc246b51444a6fe8f5ed25cfe58de557123df79be" + }, + "size": 162170 + }, + { + "relative_path": "simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png", + "hash": { + "sha256": "52b81c23e3da330ba7f1a8c6ec8ff2890b9c941995c6d9cf3214076d4ff95031", + "sha256-flat-1mb": "e08e1c79c276eab9a70b17d8700d150006b7c7f184404bd09d497dc600d73644" + }, + "size": 258828 + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png", + "size": 4564620, + "hash": { + "sha256": "aa84705fd0eee3af2982d7e068e2bb6f830cc5bfc4bbebb12c1d5c343c95a476", + "sha256-flat-1mb": "d090a8e2f537e2a99cba7df80648bd8f9eaaeec72803b54d6e13c7b467f004fb" + } + }, + { + "relative_path": "simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png", + "size": 2326562, + "hash": { + "sha256": "b8261d4d1338d4a85b88d82697fbba5a43c89cbe7883403477de298ec5c5d0b8", + "sha256-flat-1mb": "ae8712b07c28bef49fc70304d9ec8935f6546a529d13459a16ef235c678eaaf0" + } + }, + { + "relative_path": "simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png", + "size": 10894204, + "hash": { + "sha256": "de8864d59afbf7d6550353c86f94b0e3dc0626d611124f0d11c55a2bcb81c6dd", + "sha256-flat-1mb": "100da61af2842687669ca8a4ab738e03e408db38977c0ea680d614e3aea8d92f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png", + "size": 13124943, + "hash": { + "sha256": "054a4a8c47a6f205c41f4f126a6eb3544ea3c403b0593ece3468e8ad990a8f7e", + "sha256-flat-1mb": "3ed7416849a370836e8eb47eb4342f35126014e322f931f764b5060cd17fc4dc" + } + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png", + "hash": { + "sha256": "16cb170203ff0f19435662ffe35442c2f038b1b37b8402aad3284775feac8d14", + "sha256-flat-1mb": "939cccb2f43c451f1522bcca498fbb4dd11b82bcc3586ee765daddf562c35cff" + }, + "size": 41069 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png", + "hash": { + "sha256": "d2608c7ead76b41c7dd3132b8672b3c5d3b5be2465dbeb237b00333961234b56", + "sha256-flat-1mb": "340fdf421309e7c70a0754a75ae6a425c745fd7f24d8a39f4a1f4a3111d1bd8f" + }, + "size": 21265 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png", + "hash": { + "sha256": "90ab4e9bde341ce391689ee92db2a73bf450451afb3329acef338cec9714ac4d", + "sha256-flat-1mb": "5407c6b889b688f8aa489b8e47d69c72a1ed89d5b9b0b35cda6b3922a6859fae" + }, + "size": 42936 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png", + "hash": { + "sha256": "b36e89275fa68033a8f5ec68d024a89578e5b5c0f40c9c5d0f884c04ec86f300", + "sha256-flat-1mb": "eebdb246fc4d7a9a3d77b79b78a5a3559a8c6a3813c28f96c8b4588a9838a166" + }, + "size": 71698 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png", + "hash": { + "sha256": "c8b5a832e252842cbf200695b446398db9506db71a61743a6110100ef7a20c51", + "sha256-flat-1mb": "3962d33f5aa3ab3bd639e4287704313855b314caf01223690887513c6cb7d98f" + }, + "size": 146774 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png", + "hash": { + "sha256": "6cb6a743c8a97384b6832f68a87f770e6883cba06bfcad5d022b01050d65c842", + "sha256-flat-1mb": "781279612d4381f455aa7b63751bdc2536557ef4df0f1cc9617e842a522c99a1" + }, + "size": 69964 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png", + "hash": { + "sha256": "de60aaa73af6f6c2f45196672e71656274462f68f07d7f673b5e185278192a39", + "sha256-flat-1mb": "c2d790b002ed110d3f6a28cfc246b51444a6fe8f5ed25cfe58de557123df79be" + }, + "size": 162170 + }, + { + "relative_path": "simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png", + "hash": { + "sha256": "52b81c23e3da330ba7f1a8c6ec8ff2890b9c941995c6d9cf3214076d4ff95031", + "sha256-flat-1mb": "e08e1c79c276eab9a70b17d8700d150006b7c7f184404bd09d497dc600d73644" + }, + "size": 258828 + }, + { + "relative_path": "simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png", + "size": 4564620, + "hash": { + "sha256": "aa84705fd0eee3af2982d7e068e2bb6f830cc5bfc4bbebb12c1d5c343c95a476", + "sha256-flat-1mb": "d090a8e2f537e2a99cba7df80648bd8f9eaaeec72803b54d6e13c7b467f004fb" + } + }, + { + "relative_path": "simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png", + "size": 2326562, + "hash": { + "sha256": "b8261d4d1338d4a85b88d82697fbba5a43c89cbe7883403477de298ec5c5d0b8", + "sha256-flat-1mb": "ae8712b07c28bef49fc70304d9ec8935f6546a529d13459a16ef235c678eaaf0" + } + }, + { + "relative_path": "simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png", + "size": 10894204, + "hash": { + "sha256": "de8864d59afbf7d6550353c86f94b0e3dc0626d611124f0d11c55a2bcb81c6dd", + "sha256-flat-1mb": "100da61af2842687669ca8a4ab738e03e408db38977c0ea680d614e3aea8d92f" + } + }, + { + "relative_path": "simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png", + "size": 13124943, + "hash": { + "sha256": "054a4a8c47a6f205c41f4f126a6eb3544ea3c403b0593ece3468e8ad990a8f7e", + "sha256-flat-1mb": "3ed7416849a370836e8eb47eb4342f35126014e322f931f764b5060cd17fc4dc" + } + } + ] +} diff --git a/digitalSystem_infoKiosk_vertical_a01/.metadata/static-validation.json b/digitalSystem_infoKiosk_vertical_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..d8ba920fb9ab662eafaf095490c0f53326212028 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/.metadata/static-validation.json @@ -0,0 +1,165 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "digitalSystem_infoKiosk_vertical_a01", + "root_usd": "simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:05.932448+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:05.678Z", + "image_digest": null, + "input_sha256": { + "digitalSystem_infoKiosk_vertical_a01": "2a66b9b99071e172c486e781f17dea21277d5e8c76161f50dae830d1ab7744a6" + }, + "job_id": "validate-digitalSystem_infoKiosk_vertical_a01", + "native_exit_codes": { + "digitalSystem_infoKiosk_vertical_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:55.401Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/digitalSystem_infoKiosk_vertical_a01/com.nvidia.simready.packaging.json b/digitalSystem_infoKiosk_vertical_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8b8a3ca95f15dfa3d68cc55be6fd2c9d9e471e9a --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.digitalSystem_infoKiosk_vertical_a01.2026.09.18_123731793187", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "ac1e37be5edf707f8571a6cd05e939f17887e0a7b253562e8226e283651894fa" + } + } + ], + "content_hash": { + "sha256": "d63062d706c56c5bbab31d988b36e87ecc9c906a232f0bff6a252f832e658bdc" + }, + "package_hash": { + "sha256": "ab986fa42da6be1263cb999e7c30ff687533ac577e82200d79b6aa544fbc2224" + } +} diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.simready/validation.json b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..a66b3aef0b99b2b09a8d846fcf295729658dd1d6 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.simready/validation.json @@ -0,0 +1,317 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['NP.008']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['NP.008']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..848697d1bed0c35f5fa67469545570dd4b8b7b81 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:461c7846f1de57b75ccba95a99c1eb29542290bfa7d316e0bc70f9abd08d9b6a +size 44498 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/512x512/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/512x512/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png new file mode 100644 index 0000000000000000000000000000000000000000..52e390231298b73a62908fe771440d28dd8f8bf6 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/.thumbs/512x512/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81be9756c0d1d36fb327cd56dcde79a2801da4c84740cd1b2e08ad589176533b +size 208301 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..4c625b84e5fe98383fa5dbf15d64826c0d449665 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbe86edc75f83e2252f95727b87fdee355022a6e80217380d2c2d85a1661eff2 +size 711464 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_light.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..15d169c3e8af9d40a37695f05f1f7a03ee3234c2 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98a90ed7f87ab8961ebc0738f6cff5a4b779a1e291c4b11fc917c1643d9c99fe +size 594216 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_transparent.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..3fd89c04078dae216c2ac0505d4ddc046a8e0b7a --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_infoKiosk_vertical_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e365de577764527492702fd6b43e253dd8cc1f1805d524ee71bb24991df76c2 +size 332475 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png new file mode 100644 index 0000000000000000000000000000000000000000..9d7ead87ef3c62997986e370f305a5733faa2e6b --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/.thumbs/sm_digitalSystem_infoKiosk_vertical_a01_01_thumbnail.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83a76f5411b236f71a79f4395a10287f9e36b2370aed73def0d9c2c3d1a939e8 +size 514998 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/LICENSE.txt b/digitalSystem_infoKiosk_vertical_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..5bfa41d75a51c4f440c7d26cfe19663d3b0fa71b --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16cb170203ff0f19435662ffe35442c2f038b1b37b8402aad3284775feac8d14 +size 41069 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..d3309ef46a17b34b2f386f53d8cf2b3d3e82bf94 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2608c7ead76b41c7dd3132b8672b3c5d3b5be2465dbeb237b00333961234b56 +size 21265 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c952646d862573f5b7f8aaf5f30cce697a02969f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90ab4e9bde341ce391689ee92db2a73bf450451afb3329acef338cec9714ac4d +size 42936 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cee56ac338aaed14dafc215bb83a7816a00f7779 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b36e89275fa68033a8f5ec68d024a89578e5b5c0f40c9c5d0f884c04ec86f300 +size 71698 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..58fa0ff758535ae69bf6419816286e743095d4b2 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8b5a832e252842cbf200695b446398db9506db71a61743a6110100ef7a20c51 +size 146774 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..64d0c784be83e99604144bcec8d9a4a40f9f6a31 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cb6a743c8a97384b6832f68a87f770e6883cba06bfcad5d022b01050d65c842 +size 69964 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ee8c59b1b63920997aff79f3821cd9df0dc9775c --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de60aaa73af6f6c2f45196672e71656274462f68f07d7f673b5e185278192a39 +size 162170 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4f6ecdd4457e2d1e95690506951a89d526a9fa9a --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:52b81c23e3da330ba7f1a8c6ec8ff2890b9c941995c6d9cf3214076d4ff95031 +size 258828 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..f53d7f614e3ebecab70f2acaab66b597574a6144 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa84705fd0eee3af2982d7e068e2bb6f830cc5bfc4bbebb12c1d5c343c95a476 +size 4564620 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..3f8ecb9241b982ce32f4059afd4666d57ce1e90d --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8261d4d1338d4a85b88d82697fbba5a43c89cbe7883403477de298ec5c5d0b8 +size 2326562 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..752e5f378536bfa58e5d42832f87e74ce803e21e --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de8864d59afbf7d6550353c86f94b0e3dc0626d611124f0d11c55a2bcb81c6dd +size 10894204 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..edcb177358e479791055e2e75b3a70cda9d372c3 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/Textures/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:054a4a8c47a6f205c41f4f126a6eb3544ea3c403b0593ece3468e8ad990a8f7e +size 13124943 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/disabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e0d67b60a68710215f66f53e402b6d9f1dc80bdb --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d +size 6764 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/enabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..dd686ab98cddfa5ffec3b9f9ec78e032ab49100e --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b16f79d3e36a8f553a87b0dd70be7777f29c5778044de64b25baeea0212a4232 +size 8413 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/disabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e0d67b60a68710215f66f53e402b6d9f1dc80bdb --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d +size 6764 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/enabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..2debae140a5daa7e1a653fad4cc51473c7e0d91a --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:234f146c4b9e1b32b53372030155880b49effa0a8921b5f4c96fc27a62bc8741 +size 8789 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/disabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e0d67b60a68710215f66f53e402b6d9f1dc80bdb --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebcce7e784c18c0d1a0a3d6e3b9f4f20aa4c660dc0ab0af6220b4d38d975372d +size 6764 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/enabled.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fed2399bebf89527097f24c2fe4810fd5b01dd8b --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b06fa64ffab8942e1f85ec0440bab7ffbe80e260451036ddc0d105d2dea6909 +size 7421 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Physics/physics.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..2df76c9a72874e7e28e77540f505d87599d3bf0f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be0cd8425e0352a565fad7f5e6c5a8938ae384f4ff352f664356943ce5af4fdb +size 10151 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/base.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..b6106dd8ea13933f5e8faf3834a655def07d057b --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9891239a9d02538715f471ea555d458bbf52f53a952513feb9bb7233bd8de296 +size 13787 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/geometries.usd b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..2933212690f761dcea8d4af600e6101bd3f4540c --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2b3aa3eafc8c3c472851a909d58828ef183cf71173dd4037865f3577c823279 +size 1152209 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..709f9d8adff35706f42412c93901b4d754d24533 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf101007a270a3c03ac317c05ae5bf244755539461249f4d0d6de5239104cca4 +size 11662 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_mujoco.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..f1083ece821937cc5cd58abe1b343ec19765e904 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1462ce20cc919e86dab6bcb15c537ff9655a9d0f6932a3aed6281cf41e66a2a8 +size 12478 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_newton.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..5cf051b455f759b480c5fbd168d5cde6846c6476 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6a11f3452d1352f8edbac724f3eae16c5fc6cc8f32bc9f9099a7a2da3cb8144 +size 12031 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_physx.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..58a280d927950217e8860390cf62f98f2dd20b26 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e7305ce5e552c25fed17d73d23b322035fc658a262559be97e1088b30444d5f9 +size 12082 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/materials.usda b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..af7473a9069127573c7bb68702e25f26e9c25f82 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bfe1bc68028671295aceb91afbf1040f22af7fe7a64b2269ea26c676b4ec7c6c +size 34957 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.json b/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..2fe61198d08f0aed2b60dff68bc047251d6645e9 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.json @@ -0,0 +1,363 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.4066888093948364, + 0.7868706583976746, + 1.607200026512146 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\digitalSystem_infoKiosk_vertical_a01\\simready_physx_usd\\sm_digitalSystem_infoKiosk_vertical_a01_01.usd", + "asset_name": "digitalSystem_infoKiosk_vertical_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 96.68534898757935, + "qcode": "Q115161681", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd", + "usd_date_generated": "2026-06-01 20:11:44", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['NP.008']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "failing requirements": "['NP.008']", + "passed": false, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001', 'com.nvidia.simready.VM.TEX.002']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.TEX.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/digitalSystem_infoKiosk_vertical_a01", + "asset_name": "digitalSystem_infoKiosk_vertical_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd", + "usd_date_generated": "2026-06-01 20:11:44", + "used_dsrs_exporter": true +} diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd b/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..12f2564dd214f3ed28f79645020868404736529f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/sm_digitalSystem_infoKiosk_vertical_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bfac310a378f8db71dea990ba1e9888e0b8f622ed20d0ca93e3c00e5b48a1925 +size 10288 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..5bfa41d75a51c4f440c7d26cfe19663d3b0fa71b --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16cb170203ff0f19435662ffe35442c2f038b1b37b8402aad3284775feac8d14 +size 41069 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..d3309ef46a17b34b2f386f53d8cf2b3d3e82bf94 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2608c7ead76b41c7dd3132b8672b3c5d3b5be2465dbeb237b00333961234b56 +size 21265 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..c952646d862573f5b7f8aaf5f30cce697a02969f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90ab4e9bde341ce391689ee92db2a73bf450451afb3329acef338cec9714ac4d +size 42936 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..cee56ac338aaed14dafc215bb83a7816a00f7779 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/256x256/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b36e89275fa68033a8f5ec68d024a89578e5b5c0f40c9c5d0f884c04ec86f300 +size 71698 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..58fa0ff758535ae69bf6419816286e743095d4b2 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8b5a832e252842cbf200695b446398db9506db71a61743a6110100ef7a20c51 +size 146774 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..64d0c784be83e99604144bcec8d9a4a40f9f6a31 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cb6a743c8a97384b6832f68a87f770e6883cba06bfcad5d022b01050d65c842 +size 69964 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..ee8c59b1b63920997aff79f3821cd9df0dc9775c --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de60aaa73af6f6c2f45196672e71656274462f68f07d7f673b5e185278192a39 +size 162170 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png new file mode 100644 index 0000000000000000000000000000000000000000..4f6ecdd4457e2d1e95690506951a89d526a9fa9a --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/.thumbs/512x512/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:52b81c23e3da330ba7f1a8c6ec8ff2890b9c941995c6d9cf3214076d4ff95031 +size 258828 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass.mdl b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR.mdl b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBRBase.mdl b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..f53d7f614e3ebecab70f2acaab66b597574a6144 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_alb.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa84705fd0eee3af2982d7e068e2bb6f830cc5bfc4bbebb12c1d5c343c95a476 +size 4564620 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..3f8ecb9241b982ce32f4059afd4666d57ce1e90d --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_emi.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8261d4d1338d4a85b88d82697fbba5a43c89cbe7883403477de298ec5c5d0b8 +size 2326562 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..752e5f378536bfa58e5d42832f87e74ce803e21e --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_nor.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de8864d59afbf7d6550353c86f94b0e3dc0626d611124f0d11c55a2bcb81c6dd +size 10894204 diff --git a/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png new file mode 100644 index 0000000000000000000000000000000000000000..edcb177358e479791055e2e75b3a70cda9d372c3 --- /dev/null +++ b/digitalSystem_infoKiosk_vertical_a01/simready_usd/source_assets/t_digitalSystem_infoKiosk_vertical_a01_orm.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:054a4a8c47a6f205c41f4f126a6eb3544ea3c403b0593ece3468e8ad990a8f7e +size 13124943 diff --git a/digitalSystem_touchTerminal_standing_a01/.metadata/LICENSE.txt b/digitalSystem_touchTerminal_standing_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..ceb1bb16aba82dfeb652804af518866489d233a3 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:38:11", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.packaging.bom.json b/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..fc0af1ecdf4bf0fe8a0d80d3184a31e1994b1495 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,373 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "2e618be2912cd466f9ef2ec593facdbf45293ca5f6a8761952eb3569888a3e7c", + "sha256-flat-1mb": "5a294451857e09c1787b53c8540b1d931ea1c5780abc34db81ddfd633a7cadd0" + }, + "size": 9474 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd.png", + "hash": { + "sha256": "4c16c69cd5ed74ce32cfa0e3ddf0389cdd443c1e2d4dc82da215bdd4b4a1d3d0", + "sha256-flat-1mb": "b9417a3253f957b4c18b35a9c44c3f03ad4fd333dfb967b846d987045077ba02" + }, + "size": 804229 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_light.png", + "hash": { + "sha256": "0ded42b2ebdae1607f0d5062f72239f735af99848dc4901a425c9a165ad2db7f", + "sha256-flat-1mb": "36c9dadc663a432947188ab783746b90543d76141da0b252dfc3a32384985b50" + }, + "size": 391788 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_transparent.png", + "hash": { + "sha256": "bc63a2afb4b2e704ccb1f8d21042684b8115d87188d5eb304d0d1292e98ec9c1", + "sha256-flat-1mb": "4cf133e91d6a2a26558f295ecec4d3384cb1d45278366e9036fe60f930b678fb" + }, + "size": 302390 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 13621, + "hash": { + "sha256": "81a678797877aa3b7e463910304def25195501d089d5ebe8fbc1b303164927cf", + "sha256-flat-1mb": "0cdd43aefe57cb494d538730f7c6af7c93a2ba68d3b706485d81f2a91d0b26f8" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 698465, + "hash": { + "sha256": "314bd640e89f6ddac7421edd90e6d3eb4aa0697f7698504f4ae3b86978f076ce", + "sha256-flat-1mb": "5e6550bcac0b053061c787c4e45f3904ac534549475d97568fe3a8a5d9302a67" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 11161, + "hash": { + "sha256": "0c1ef2ea60638067416bfa237c3bc2616b3184f9f33397824fc8dbb3945f3da9", + "sha256-flat-1mb": "078c49bb0b4b79062654c29c82db29bd4a0236fa26ec2aa25ade9668fcf3edea" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 11977, + "hash": { + "sha256": "f092f8c5cba0f0b5c9ed327f716a277cd70612517ceaf06527eebd367ca6ca52", + "sha256-flat-1mb": "b808b3cbcbf82bb174633e7efcfd811e3062afa55a3b7f5e93ae8c710175f7b7" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 11530, + "hash": { + "sha256": "44262dd5eec0294ed6931be0aea6e41b4fb37f8afe32a1ab2c3a3183b9085dd7", + "sha256-flat-1mb": "f44650b6a97d8fbcdc666f20b8f74d270f610fe50aef86b2c5d383d6ce7ba93f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 11581, + "hash": { + "sha256": "cc9ea01b377d98614109beae7687a2d87481f9fbdae81ab6154d3481e9562f11", + "sha256-flat-1mb": "61b05a963de842064d0ea91176cb6f64b389daec9a134cdb57b578743a6033d2" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 33303, + "hash": { + "sha256": "cf45396b1d59e35ce0f46717b01c92d58ab635abe689a09a5d6f8097ba01af35", + "sha256-flat-1mb": "08fa7cda74695188ff76d716cd5b1d0cd4a87337f23e090004b6922e3a910c2a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 6638, + "hash": { + "sha256": "87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b", + "sha256-flat-1mb": "727980b2070d579f5568babdea4cee5e47a3203c8254f0cfed71ac9052ea0644" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 8211, + "hash": { + "sha256": "4f45466117e713e634d8307711e31b76f4e231b0a6c60754e640a16febb8c58e", + "sha256-flat-1mb": "0a0cc5aa89b2379327116a729c528aa53ea40a13064a15db5b4cfa59c015b1e6" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 6638, + "hash": { + "sha256": "87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b", + "sha256-flat-1mb": "727980b2070d579f5568babdea4cee5e47a3203c8254f0cfed71ac9052ea0644" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 8584, + "hash": { + "sha256": "df6ff4e0175cf08d9e8a30544f8a0a56aef5ef9b36bf8e4daac5fed453efcd61", + "sha256-flat-1mb": "e9aa372b61f89ddefca0899b04e8f8be905820e2dc4fe78fc93695f298ff0665" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 9931, + "hash": { + "sha256": "2992527691ad002476133a074827df150bb8e489511446a9ba9f3238d4d86c9c", + "sha256-flat-1mb": "24c4111ed4b227ba83cf6057c5c5182851ea2fccfd350584583ffe216d3f8d09" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 6638, + "hash": { + "sha256": "87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b", + "sha256-flat-1mb": "727980b2070d579f5568babdea4cee5e47a3203c8254f0cfed71ac9052ea0644" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 7297, + "hash": { + "sha256": "f3c8b1361f6c815c6dd3644ad218d9fa2c5f9dffe82436b13e2b379ff320c9f6", + "sha256-flat-1mb": "b316e8fbc01c53eefda6833547124b78bec2e8bc52d8426905acca1eda4b5101" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.json", + "size": 12392, + "hash": { + "sha256": "6b852ecf92fb38d4e514a910fc1a0d7e685d8aec8c8da5142abafaef45e486f4", + "sha256-flat-1mb": "8155f315dc74bd93f765ca0715aca79fee6958bfa9fe7b99accbb8a469cff51a" + } + }, + { + "relative_path": "simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd", + "size": 9958, + "hash": { + "sha256": "b2a9012d48e501c07e88fa963e3f3b0149b49e395cbe67d936458088d98feb93", + "sha256-flat-1mb": "d343d78d5133bdafc64481ac966d18bd433137d3cee45ee3d3862e892f6452cf" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_alb.png", + "size": 6117293, + "hash": { + "sha256": "d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a", + "sha256-flat-1mb": "05b95228a0130db8fc678996cf3e6f6010a93587fe08761462234d3f372aae51" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_nor.png", + "size": 2279404, + "hash": { + "sha256": "c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60", + "sha256-flat-1mb": "0b210534833abbb1bb297d33701d6bc6142f051fbcf76f82bd21ff04866209e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_metal_steel_a01_tile_orm.png", + "size": 3254657, + "hash": { + "sha256": "20fe51937828869ed01a3fdd330de761802d080dbe052250f2a26720d1f73335", + "sha256-flat-1mb": "0a1873b398022d0456a054fee522d7c2ee9cfa587299b6f4a180b5b0671e5eb5" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_alb.png", + "size": 6117293, + "hash": { + "sha256": "d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a", + "sha256-flat-1mb": "05b95228a0130db8fc678996cf3e6f6010a93587fe08761462234d3f372aae51" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_nor.png", + "size": 2279404, + "hash": { + "sha256": "c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60", + "sha256-flat-1mb": "0b210534833abbb1bb297d33701d6bc6142f051fbcf76f82bd21ff04866209e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_metal_steel_a01_tile_orm.png", + "size": 3254657, + "hash": { + "sha256": "20fe51937828869ed01a3fdd330de761802d080dbe052250f2a26720d1f73335", + "sha256-flat-1mb": "0a1873b398022d0456a054fee522d7c2ee9cfa587299b6f4a180b5b0671e5eb5" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_nor.png", + "size": 21091456, + "hash": { + "sha256": "50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2", + "sha256-flat-1mb": "dc972f3ad41db63a548430918e54501b6f2bc8d5e66c1cc9ad0bb123e02a61c8" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_black_a01_tile_orm.png", + "size": 15783445, + "hash": { + "sha256": "c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9", + "sha256-flat-1mb": "fb8819cb1827182a3c83e15d047cc35bbb40e54065432db258d210d872d71936" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png", + "size": 10249372, + "hash": { + "sha256": "c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c", + "sha256-flat-1mb": "0ce630cf04873595fdd6c58fc41f15be1a28871d6b32b52ed506b91f9e1fc466" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png", + "size": 9798354, + "hash": { + "sha256": "0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347", + "sha256-flat-1mb": "0e9b20fec5c3422e0553da1d6ba05c5bb4fad962e3450ae55d762a1c75d33910" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png", + "size": 9513502, + "hash": { + "sha256": "a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99", + "sha256-flat-1mb": "74264dfddd4fc69e3312dd0ad188b35ecd62a752ab8e7e9995a01f9584f56123" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png", + "size": 9378835, + "hash": { + "sha256": "b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c", + "sha256-flat-1mb": "0a3d6df5a157df00a1984fa8927e5f94bc5b8f56365860daebcaf79d99fd7bcf" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png", + "size": 23458162, + "hash": { + "sha256": "23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03", + "sha256-flat-1mb": "92b97c3035639645cefc7ced69a9a00a45f4ec32feded8aac4772e7fe0547e29" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png", + "size": 15783432, + "hash": { + "sha256": "6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5", + "sha256-flat-1mb": "af91c7f6d507096b56dbcf38a9d532c1545cbf6eb24d2b10ca12545401b9eb61" + } + } + ] +} diff --git a/digitalSystem_touchTerminal_standing_a01/.metadata/static-validation.json b/digitalSystem_touchTerminal_standing_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..c41185a82d59dc7b9e5e4d942045d2f657823771 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/.metadata/static-validation.json @@ -0,0 +1,164 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "digitalSystem_touchTerminal_standing_a01", + "root_usd": "simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:14.081501+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:13.874Z", + "image_digest": null, + "input_sha256": { + "digitalSystem_touchTerminal_standing_a01": "48ff88ac73379a1bd0ef8ba247ee40e90712bc26eb8cdf34ae3611552d7d0993" + }, + "job_id": "validate-digitalSystem_touchTerminal_standing_a01", + "native_exit_codes": { + "digitalSystem_touchTerminal_standing_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:00.255Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/digitalSystem_touchTerminal_standing_a01/com.nvidia.simready.packaging.json b/digitalSystem_touchTerminal_standing_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..12ef94519f89741cb59070969a1be39d177a712f --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.digitalSystem_touchTerminal_standing_a01.2026.09.18_123810735838", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "c29a94d7bec15a525fc7f7065c91c207f963e4e7ce8624d9cf50f9e6118bde54" + } + } + ], + "content_hash": { + "sha256": "51d37c6d7952403a4f91afab23928019f85ad6f2586564e6c0fa5a2f3c2d6e7a" + }, + "package_hash": { + "sha256": "f213e35f647ab153b4234d97818418a8052c386a54052b65ebdb2e5435d74eb3" + } +} diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/.simready/validation.json b/digitalSystem_touchTerminal_standing_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..aa63f333180d72a5a5ee45663702bb5739f76192 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..db1c43be4841394701a9dfb1420e6f7ae43b693c --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c16c69cd5ed74ce32cfa0e3ddf0389cdd443c1e2d4dc82da215bdd4b4a1d3d0 +size 804229 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_light.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..fbe48cd0f8c51b08c3c7b155efe52d400aa9060e --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ded42b2ebdae1607f0d5062f72239f735af99848dc4901a425c9a165ad2db7f +size 391788 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_transparent.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..f732bc9250f1a68ec191f088899a74d82fad3e89 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/.thumbs/256x256/sm_digitalSystem_touchTerminal_standing_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc63a2afb4b2e704ccb1f8d21042684b8115d87188d5eb304d0d1292e98ec9c1 +size 302390 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/LICENSE.txt b/digitalSystem_touchTerminal_standing_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..9ae82558dcee063c642b57d28020c952ac64271a --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a +size 6117293 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5db6279711dfbd9cbf891ac17fac4a418193acdf --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60 +size 2279404 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d09d3d2c5b9f1a8cd6ce7395ed33927636a5ebff --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_metal_steel_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20fe51937828869ed01a3fdd330de761802d080dbe052250f2a26720d1f73335 +size 3254657 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_emissive_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/Textures/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/disabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..031e75b2657dd4a460c66a86545933789cab1df5 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b +size 6638 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/enabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..865d4947ad21bc03596a5b8505ff5c3dd929da22 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f45466117e713e634d8307711e31b76f4e231b0a6c60754e640a16febb8c58e +size 8211 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/disabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..031e75b2657dd4a460c66a86545933789cab1df5 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b +size 6638 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/enabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f9e7263ffcf7dcbdbddb5945cc312c3a2a0fe74c --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df6ff4e0175cf08d9e8a30544f8a0a56aef5ef9b36bf8e4daac5fed453efcd61 +size 8584 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/disabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..031e75b2657dd4a460c66a86545933789cab1df5 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87a6af1d7d6eb467122296e52d05770e60aaf1dc94f03509d1e9535ec67b6a1b +size 6638 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/enabled.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1b3b21d831e6950682b8de869d1ed8cf1a0a1bf8 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3c8b1361f6c815c6dd3644ad218d9fa2c5f9dffe82436b13e2b379ff320c9f6 +size 7297 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Physics/physics.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..8361691d81d991c2b6da6b2d5af160abdccbda4a --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2992527691ad002476133a074827df150bb8e489511446a9ba9f3238d4d86c9c +size 9931 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/base.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..cb155e8cf5b9116f6d3f12810fb8072faedf51c1 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81a678797877aa3b7e463910304def25195501d089d5ebe8fbc1b303164927cf +size 13621 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/geometries.usd b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..5f0d1f581beba96646eb4d97ea5ca44a7f50a1b8 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:314bd640e89f6ddac7421edd90e6d3eb4aa0697f7698504f4ae3b86978f076ce +size 698465 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..c270208e40d509d2ce72b975584b34979973042d --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c1ef2ea60638067416bfa237c3bc2616b3184f9f33397824fc8dbb3945f3da9 +size 11161 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_mujoco.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..20c7addf7db84c1bcf9cba717b204997e4e4ca0e --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f092f8c5cba0f0b5c9ed327f716a277cd70612517ceaf06527eebd367ca6ca52 +size 11977 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_newton.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..1fe741c4413fe5f5a6d98a2fce10135dce31ef64 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44262dd5eec0294ed6931be0aea6e41b4fb37f8afe32a1ab2c3a3183b9085dd7 +size 11530 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_physx.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..dbdc79c4016565dc2cc5c052870db3fccf51d4b5 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc9ea01b377d98614109beae7687a2d87481f9fbdae81ab6154d3481e9562f11 +size 11581 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/materials.usda b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..7bffbc136dc47efdb3efae6a3871f920f4febf1c --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf45396b1d59e35ce0f46717b01c92d58ab635abe689a09a5d6f8097ba01af35 +size 33303 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.json b/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..edc5f74112f24d3ecd20b23fd076d30a3556d97d --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.json @@ -0,0 +1,360 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.3641771972179413, + 0.55866938829422, + 1.2176183462142944 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_automotive_workshop_tools\\digitalSystem_touchTerminal_standing_a01\\simready_physx_usd\\sm_digitalSystem_touchTerminal_standing_a01_01.usd", + "asset_name": "digitalSystem_touchTerminal_standing_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 18.0, + "qcode": "Q216640", + "rigid_body_count": 3, + "source_file": "../simready_physx_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd", + "usd_date_generated": "2026-06-01 20:16:30", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-06-01": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-06-04": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-24": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_automotive_workshop_tools/digitalSystem_touchTerminal_standing_a01", + "asset_name": "digitalSystem_touchTerminal_standing_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd", + "usd_date_generated": "2026-06-01 20:16:30", + "used_dsrs_exporter": true +} diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd b/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..82588fd7c783bcb5c959721362c63226e9151abe --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/sm_digitalSystem_touchTerminal_standing_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2a9012d48e501c07e88fa963e3f3b0149b49e395cbe67d936458088d98feb93 +size 9958 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR.mdl b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBRBase.mdl b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..9ae82558dcee063c642b57d28020c952ac64271a --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d46c66b0ab96a5739d711fca23b0352de29ca2b9c3f064e35485c6292e44ef3a +size 6117293 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..5db6279711dfbd9cbf891ac17fac4a418193acdf --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6a0ba336a804cd04da8406859bd40323c3eee783ef879ee8cf1699de5d82f60 +size 2279404 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d09d3d2c5b9f1a8cd6ce7395ed33927636a5ebff --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_metal_steel_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20fe51937828869ed01a3fdd330de761802d080dbe052250f2a26720d1f73335 +size 3254657 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fa491919158d6a9e87713a4fc13b442b1b78d368 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c9be331ece773c992fddd42d2440bcbc01b3bfcf1992f96b6ecf22bf9db6d2 +size 21091456 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2f044ceb7a4076a081dc3cfdef3157387d96b6 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c840f18380e08ec52d43ebe660d0f1290122fec5ae7c43cf8a987b0163661da9 +size 15783445 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..fe2d78b73b5ce19703b05e487280993204bc8f21 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148f0ce7cf4db0dae561fdb305c822b131a9b606f2f4dccefcc0505e43c8e1c +size 10249372 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..727ebb855e0e217a658f548fe98835e4dcaa5a40 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_emissive_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3f8d8c7f3b877b2845b7758b37cc321a7183ebf8e7277955541e6ddc722347 +size 9798354 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..04a366e9eb2d34cf8b3cb51aa15220986cac1bf1 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a03864998e9916c83af666d3a4fee5bc6c70705d66ecbf4b344cbb14a7324f99 +size 9513502 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..6e6553686051feb53725b87aabe9d7f3212650a8 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_glossy_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b481b6965cd5b4166332c8e3bd6bc1c51da44ac884bd6df5b785dec33c25469c +size 9378835 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..0abd7af3715fdf48dcee8fa3ce6dd174f7b47868 --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23cc9d83901dfc62d4715143c4f7ef6ae2b7eaaeab81313d28aabcab70ce8a03 +size 23458162 diff --git a/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b03aaba8ddac23264ae849a74d2077b084f11b --- /dev/null +++ b/digitalSystem_touchTerminal_standing_a01/simready_usd/source_assets/t_plastic_rough_black_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6277f473ed654861fe5ab49366bb431f3c2f4486dea3389d4111b4b4354b08f5 +size 15783432 diff --git a/dishware_cup_paper_a01/.metadata/LICENSE.txt b/dishware_cup_paper_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_paper_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_paper_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_cup_paper_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..de6976cb9f3211cfa37bf73d7abab603f2375635 --- /dev/null +++ b/dishware_cup_paper_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:39:07", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_cup_paper_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_cup_paper_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..b314949be5f7e8ebeae1f0b8039dfc638e45e777 --- /dev/null +++ b/dishware_cup_paper_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "87f94d4db76ec2426176f69da77015d384c7e24a48824a9795f18c86be988cb4", + "sha256-flat-1mb": "4019ec6b16c88c3ce21dcd07e2402e35cccdd1ba6b8711f92e8dfe0d90ca324b" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd.png", + "hash": { + "sha256": "385e5b84ef28dc7bc9805e103bb50753fe7039d08e6fe448ecf450b12a260bb6", + "sha256-flat-1mb": "8a425f8e8010f01f05f7bea5cdff669b51516c00233665c559fa831e66a54d3d" + }, + "size": 788920 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_light.png", + "hash": { + "sha256": "429375e206b955b1dcdc230fd2d855649bbd84a6d054f62b9e1ac1c352ea0800", + "sha256-flat-1mb": "7be9fad3711f42af65e1088a24dff324bea654b8ef99c29e80efb12423bfa32a" + }, + "size": 442097 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_transparent.png", + "hash": { + "sha256": "40ac6d5a8c250822ef23f546cbefb86f0e75fb323f01cb4d4b7ebb761f90e1a6", + "sha256-flat-1mb": "4e77d6e4350db0608aaff203cce415b43d79ccf4eada81c2aefb6f7a8c9e4f96" + }, + "size": 375058 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9042, + "hash": { + "sha256": "c2690f06831ac0709947cbbadde70b0e04f75ca0effd7597d8eed2c15265bd0f", + "sha256-flat-1mb": "3eda201e33c7976479f9763ef99d376226c4f006ced42ff90b7a9e1f60753dd0" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 238057, + "hash": { + "sha256": "5e2d2cb74a9a2249df331e6475ea8325f350ce42089ef93b3f91e85be450376e", + "sha256-flat-1mb": "bbb7915f73ff6ef7973e30584e3b82c8e8387cb7f28d78af3d4cac15f051cfcc" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5378, + "hash": { + "sha256": "8d6040864e7459734bd2ae253bd3e6125511945e03c614f30a6d133577d9a2dc", + "sha256-flat-1mb": "b4d5f6aef2f8c2c90ede14af16e29aceaf9be1d6a09321c7c541878b50bc92f8" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5650, + "hash": { + "sha256": "495a7c7725835c459c065e07d29e2efdfa855df23b9099c9f71d64e9407d8686", + "sha256-flat-1mb": "f360766001b6d2c1e23bddbe8b4bd45edda9973317f654d185f6fac88a35ec67" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5501, + "hash": { + "sha256": "1948a35873226361b4402a56883f37b522ec54d39045b9fece762782d27c8d80", + "sha256-flat-1mb": "197a46f5b74048eb44bbca9b9c88051c65ce00b8ce5ee0decf873f91bb88b305" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5518, + "hash": { + "sha256": "f790726cb0fba97d5ffbcb1b483174ef12bd9d3f8def7b9f7d8873c89c76e7eb", + "sha256-flat-1mb": "c322e269c436e63271bcb81e72315144f6094040dfa6e085b3b7d047ae06ba7d" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 10067, + "hash": { + "sha256": "3a52f3056ec6108af53c242ea37e62b88d222b255be7034cff29d996c6024cdb", + "sha256-flat-1mb": "9acc6e29dccb317fa8d5c084e7111507a30cdc1597a75034d48b7e1d99615d65" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4319, + "hash": { + "sha256": "7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f", + "sha256-flat-1mb": "e55908f014de3b846c1f4185d04380f47ce4c4319e821cdb8359b01489987154" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5088, + "hash": { + "sha256": "0f25b92412ff4daa8e58dbe78597ec4179ce488a3b5e72cf2684f13b2231cd8c", + "sha256-flat-1mb": "625f90b56e5ae2c03fdd9998679ab79e7ffb84c9e74c69350cfedd5ae80e61a0" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4319, + "hash": { + "sha256": "7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f", + "sha256-flat-1mb": "e55908f014de3b846c1f4185d04380f47ce4c4319e821cdb8359b01489987154" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4910, + "hash": { + "sha256": "ba17c47294cb10db9b9267433fae3118da5e9e84df6805304adcc1c67c7caea1", + "sha256-flat-1mb": "7ce6504366ff523f2568889468d669067c0abacf44f7d22e5ac9433c22b37645" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4856, + "hash": { + "sha256": "182b022385108d3a9dc90dd287b11dbf163380d253dc834e23d45d057e870065", + "sha256-flat-1mb": "d43657061a7b72371e0028a737865b4fc6c90b2132d3ebb32352675868077ef4" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4319, + "hash": { + "sha256": "7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f", + "sha256-flat-1mb": "e55908f014de3b846c1f4185d04380f47ce4c4319e821cdb8359b01489987154" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4614, + "hash": { + "sha256": "371fed0f97b31ccb24649a2c0586fb39598e82846a49136096e2f3291773d4b5", + "sha256-flat-1mb": "2cd61e83f2a1b64c4a55be590090cf3362b007a06cbc758b634c7127d8e70569" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_paper_a01_01.json", + "size": 11300, + "hash": { + "sha256": "cb920eb2a8357938907af171553b3cd812463c5d95481997bea701cc729a0627", + "sha256-flat-1mb": "a55987f34391a0ebda189ca82bc34c18575f1cd0da3be9aa5cf17cd65ee2af0f" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_paper_a01_01.usd", + "size": 9974, + "hash": { + "sha256": "210f745ab1511caa72bf43a35c8e895c0d355c40ed88e0d436c4c31970675448", + "sha256-flat-1mb": "755c45bd02c85ee8f3bb0d8f04615b2df225a0f6fba8a8cd3b6e5bda1d3432d0" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_alb.png", + "size": 263124, + "hash": { + "sha256": "b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc", + "sha256-flat-1mb": "3ed7486024a8220bd38d0578169c180cacf9943a54fce4440152c70b77be4740" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_nor.png", + "size": 1005384, + "hash": { + "sha256": "20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34", + "sha256-flat-1mb": "037e82b7c814996888b24b25defc5d2ad959b725ab2d05afc11c397f8e952691" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_orm.png", + "size": 319097, + "hash": { + "sha256": "7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420", + "sha256-flat-1mb": "be0d112248e40c6246267f6bb6ad5eef81ccec0fe071bdde9092d09b7152872a" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_alb.png", + "size": 263124, + "hash": { + "sha256": "b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc", + "sha256-flat-1mb": "3ed7486024a8220bd38d0578169c180cacf9943a54fce4440152c70b77be4740" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_nor.png", + "size": 1005384, + "hash": { + "sha256": "20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34", + "sha256-flat-1mb": "037e82b7c814996888b24b25defc5d2ad959b725ab2d05afc11c397f8e952691" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_orm.png", + "size": 319097, + "hash": { + "sha256": "7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420", + "sha256-flat-1mb": "be0d112248e40c6246267f6bb6ad5eef81ccec0fe071bdde9092d09b7152872a" + } + } + ] +} diff --git a/dishware_cup_paper_a01/.metadata/static-validation.json b/dishware_cup_paper_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..505ef49f173679c1e70ec1981fd4b1d4fa3aad3d --- /dev/null +++ b/dishware_cup_paper_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_cup_paper_a01", + "root_usd": "simready_usd/sm_dishware_cup_paper_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:17:58.179208+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:17:57.940Z", + "image_digest": null, + "input_sha256": { + "dishware_cup_paper_a01": "6abbd519b98e92928cec5c7034002ae4e105d40875ee3b01d70a827e7b4e2ce6" + }, + "job_id": "validate-dishware_cup_paper_a01", + "native_exit_codes": { + "dishware_cup_paper_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:17:53.048Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_cup_paper_a01/com.nvidia.simready.packaging.json b/dishware_cup_paper_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..e38abbd8ca6ab7ee3b27a07cd086fbd8f6757c45 --- /dev/null +++ b/dishware_cup_paper_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_cup_paper_a01.2026.09.18_123906840786", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "7fd2d98be5628c4aa360104a6a2922f792fbc1507fe07927b924002706242e5e" + } + } + ], + "content_hash": { + "sha256": "518053818bd0e2cb4a5026708186f8aeb7b001728c19b34bda6633678f515742" + }, + "package_hash": { + "sha256": "ff4dc68a90427c7429ffbd1a1ea4fa67f02351e4fbc8d2a4d4aef44cac2b8084" + } +} diff --git a/dishware_cup_paper_a01/simready_usd/.simready/validation.json b/dishware_cup_paper_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5f863283c3d9e40c5d72bb3efef3fbee13402cd2 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd.png b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..b8ae92ab5556be29fcd108513dd95b1c820e2740 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:385e5b84ef28dc7bc9805e103bb50753fe7039d08e6fe448ecf450b12a260bb6 +size 788920 diff --git a/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_light.png b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..9fec7890bee59a042111b09ea95b2c9f52e2fee4 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:429375e206b955b1dcdc230fd2d855649bbd84a6d054f62b9e1ac1c352ea0800 +size 442097 diff --git a/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_transparent.png b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..7a451d2a2d356fd6c504bd1b22b0bff6f961d8a3 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40ac6d5a8c250822ef23f546cbefb86f0e75fb323f01cb4d4b7ebb761f90e1a6 +size 375058 diff --git a/dishware_cup_paper_a01/simready_usd/LICENSE.txt b/dishware_cup_paper_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..90ccd45dea4bd006c2b992a6dd2fd828e4033690 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc +size 263124 diff --git a/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f21434309467d2bdf2813cf81e5c7634b41beee5 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34 +size 1005384 diff --git a/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d146e62ed9f871a83dc741f7b4475b44a76003fd --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420 +size 319097 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..48c8bab708e0ed4c35784ca6b0cd163734be53e8 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f +size 4319 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..224ed9b79c3a98c94b8cdc01de3ff1e11a6ab930 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f25b92412ff4daa8e58dbe78597ec4179ce488a3b5e72cf2684f13b2231cd8c +size 5088 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..48c8bab708e0ed4c35784ca6b0cd163734be53e8 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f +size 4319 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..68523a66673f0c92b497d2617885c597c9460bc4 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba17c47294cb10db9b9267433fae3118da5e9e84df6805304adcc1c67c7caea1 +size 4910 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..48c8bab708e0ed4c35784ca6b0cd163734be53e8 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d5b9be3beed350081d5a57f80617f72be5d1c4828fe69613c343ef22410373f +size 4319 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_cup_paper_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8d929dded20d9322f877bbf17ba61a5d7d5ea4c4 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:371fed0f97b31ccb24649a2c0586fb39598e82846a49136096e2f3291773d4b5 +size 4614 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/Physics/physics.usda b/dishware_cup_paper_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..42d08f9b859c6e435dd9e4bb593a3b7fe0e85e3d --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:182b022385108d3a9dc90dd287b11dbf163380d253dc834e23d45d057e870065 +size 4856 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/base.usda b/dishware_cup_paper_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..218e1ea813a90f2c7d6146294b6a55e18649a744 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2690f06831ac0709947cbbadde70b0e04f75ca0effd7597d8eed2c15265bd0f +size 9042 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/geometries.usd b/dishware_cup_paper_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..825d1deb2144610a90e455a7002e5a38bf76e1f9 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e2d2cb74a9a2249df331e6475ea8325f350ce42089ef93b3f91e85be450376e +size 238057 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/instances.usda b/dishware_cup_paper_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..d9bb372735e2894cf01301055a8d3aa6f59d5cdd --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d6040864e7459734bd2ae253bd3e6125511945e03c614f30a6d133577d9a2dc +size 5378 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_cup_paper_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..72cfea084cfc67af65792634739a9a298e1d3419 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:495a7c7725835c459c065e07d29e2efdfa855df23b9099c9f71d64e9407d8686 +size 5650 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/instances_newton.usda b/dishware_cup_paper_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..56bcff1fe9ddc3b0ac384ac7680e1539031a9347 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1948a35873226361b4402a56883f37b522ec54d39045b9fece762782d27c8d80 +size 5501 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/instances_physx.usda b/dishware_cup_paper_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..63ec5e8de9b008d8db62fd2c65a9a56d403f57c7 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f790726cb0fba97d5ffbcb1b483174ef12bd9d3f8def7b9f7d8873c89c76e7eb +size 5518 diff --git a/dishware_cup_paper_a01/simready_usd/payloads/materials.usda b/dishware_cup_paper_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..876b74c67ad42dd2f0bc5315d0174bcbad111987 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a52f3056ec6108af53c242ea37e62b88d222b255be7034cff29d996c6024cdb +size 10067 diff --git a/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.json b/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..50670e5251e7d538d46a785aa13a76e56abdb476 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.08006130158901215, + 0.08006130158901215, + 0.10991620272397995 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_cup_paper_a01\\simready_physx_usd\\sm_dishware_cup_paper_a01_01.usd", + "asset_name": "dishware_cup_paper_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.025488106533885002, + "qcode": "Q1131992", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_cup_paper_a01_01.usd", + "usd_date_generated": "2026-02-20 16:34:46", + "uuid": "db41051e-e7b8-4807-a2dd-8edb81a0b7d3", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_cup_paper_a01", + "asset_name": "dishware_cup_paper_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_cup_paper_a01_01.usd", + "usd_date_generated": "2026-02-20 16:34:46", + "used_dsrs_exporter": true +} diff --git a/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.usd b/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..ed946228b89442961318660146c23677d4ae855e --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/sm_dishware_cup_paper_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:210f745ab1511caa72bf43a35c8e895c0d355c40ed88e0d436c4c31970675448 +size 9974 diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..90ccd45dea4bd006c2b992a6dd2fd828e4033690 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc +size 263124 diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f21434309467d2bdf2813cf81e5c7634b41beee5 --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34 +size 1005384 diff --git a/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d146e62ed9f871a83dc741f7b4475b44a76003fd --- /dev/null +++ b/dishware_cup_paper_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420 +size 319097 diff --git a/dishware_cup_paper_stacked_a01/.metadata/LICENSE.txt b/dishware_cup_paper_stacked_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_paper_stacked_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..f5866b8508aaee9385faebb39c8a5599af4ec7c9 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:39:22", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..c95bc6b8fc6727d0f7a3c0bc7c10b1cc3f749c8a --- /dev/null +++ b/dishware_cup_paper_stacked_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "b6e33f28b8b4ff9b6abdb7a8f0fb31d246f03b7597defae3484393509f7dc1e7", + "sha256-flat-1mb": "a1f1e9fa418213848c4d84a82a80e8c2e0c0fc503f064f0a0740f12402e041d2" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd.png", + "hash": { + "sha256": "59ab3297bb4561032cfd878c05ee3926192d811ad95b4be2359409164fbfb566", + "sha256-flat-1mb": "d2cc61c5b78c321bbb357543d7f0d5aae1d96829c820d170e0b3059c916b9ee2" + }, + "size": 869006 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_light.png", + "hash": { + "sha256": "1b323c94105c7fa67fdfe66444d74dcbecd32adba094c2c236eef115c7340543", + "sha256-flat-1mb": "b29a32f699f3bb613d24b02c238dda4c3f49b6a234dd35fe01caaeacd612ce2c" + }, + "size": 471003 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_transparent.png", + "hash": { + "sha256": "507f4a2cfb0d54936806999da4445149798afac6856f89a61c6590d3e1a183ff", + "sha256-flat-1mb": "81b130076b68cdbe57ed9655bfb92cfe6db3425d34dc94f48a270bbc52c91048" + }, + "size": 368370 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9228, + "hash": { + "sha256": "d0a1ba1117f435b5e002351b4efc72a247e919b3713146400239ffde31207e66", + "sha256-flat-1mb": "a28043dd4ba0765d5f913ada4fc494def9b29ad4311ce68506b398595f4d09af" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 2213181, + "hash": { + "sha256": "71de07bce9ac38347aff18e74b654f399ae7b6eafe455eb4b0db75a31f66bde3", + "sha256-flat-1mb": "75bafe770ef14b1f62af4a98612d3f59e2dc1b32881370cc9b2b9779fcbfe5c4" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5411, + "hash": { + "sha256": "da8ebab6d6b0a1b4c27e24fbf0e98ac5376d8563b1980696eac5969844b5873c", + "sha256-flat-1mb": "60c3f005af24a9b7d662b19a3a4f4cc40238f24e003d8180ecad95d84a304d3a" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5683, + "hash": { + "sha256": "734d5a1884dc4156916e5bd4d229ad46484b3bb5597b7275658f0b0994c374ea", + "sha256-flat-1mb": "ff10e7c9cf8418120549e2e345a73be134272e2f157392ac650324e52ca5cf21" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5534, + "hash": { + "sha256": "e79fd1f219d74eacea91db8359744abd4f67ce29b49639c6298d94d22317efd4", + "sha256-flat-1mb": "758b48745ad7d153c19dea34a3200912715cda682c17d9d34e6d7feeb198a9a2" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5551, + "hash": { + "sha256": "2b3ac368c7efa5a245cae5c1e1a521add61c14a0aed06eabc8ff381c1c2fca9c", + "sha256-flat-1mb": "ac49883500defbe130f5d92fdc73ec61ebcbef2d47cc82d9ef86080dccf27c37" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 10184, + "hash": { + "sha256": "a1ac16fefa0da6c9ea7b420dcdc70b3198ebf44fb3d9a1dce3028d2b7674425a", + "sha256-flat-1mb": "b56a86674a953aa9a98550477fdb6ae925cb77e1dbb2b0758bedce293021c1ad" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4359, + "hash": { + "sha256": "335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489", + "sha256-flat-1mb": "0ac7c8cce104ce5ffe6edab1187e28023ba4a67acc7af81d858c0474be69da45" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5240, + "hash": { + "sha256": "9cfe59233dddd060cb854dabd418c2c93ccb0f018c9c967edd172c6072ef1358", + "sha256-flat-1mb": "63af2d7355d12241b23dcb557873f1d3b7212f84bbe519570dcd494fc68c6b68" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4359, + "hash": { + "sha256": "335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489", + "sha256-flat-1mb": "0ac7c8cce104ce5ffe6edab1187e28023ba4a67acc7af81d858c0474be69da45" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 5037, + "hash": { + "sha256": "93b659fb8861886015264aaded35125036d5a1ac47b9c66c133f72bc0eab9268", + "sha256-flat-1mb": "9a7e1f4826ffc0eb63401de802eefd9d7a6e661f61ec688dde81fb9f48334820" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4898, + "hash": { + "sha256": "3a114af4a5377ca571b85c34a7a932102c57fe67488894d5c20f771c2e6264e8", + "sha256-flat-1mb": "5f5ed9b5beaf4bab7ad15b9eae4a1afdfefd8ea0d142cf48133f95a5f3e92d96" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4359, + "hash": { + "sha256": "335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489", + "sha256-flat-1mb": "0ac7c8cce104ce5ffe6edab1187e28023ba4a67acc7af81d858c0474be69da45" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4734, + "hash": { + "sha256": "f8d783d33da014d3c122ed6b55b9ff77774accbe174013419bbc4add308348e2", + "sha256-flat-1mb": "56f3b79ac7f912aaaa1e9fdd28cc217ade63dcf0befa4592970e82716e12d227" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_paper_stacked_a01_01.json", + "size": 11354, + "hash": { + "sha256": "96c7de53a1f79fe36f19e01fc365eef42b346979ca7c3e8bb5357dea69f11ef8", + "sha256-flat-1mb": "5e12ba1679f7c86b6951f0a6cba54fa5797a6c3215a96a1ca3d2806e1989dade" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd", + "size": 10070, + "hash": { + "sha256": "90aced0fda13cfc2ec41ca7af433e79be0158bcf0b701bdb056b55931dcd6b48", + "sha256-flat-1mb": "be4a260f5fef3be0355eeb676a3ea954df0484dd90c78cd6563f060dc712a87d" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_alb.png", + "size": 263124, + "hash": { + "sha256": "b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc", + "sha256-flat-1mb": "3ed7486024a8220bd38d0578169c180cacf9943a54fce4440152c70b77be4740" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_nor.png", + "size": 1005384, + "hash": { + "sha256": "20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34", + "sha256-flat-1mb": "037e82b7c814996888b24b25defc5d2ad959b725ab2d05afc11c397f8e952691" + } + }, + { + "relative_path": "simready_usd/source_assets/t_papercupWhite_a01_orm.png", + "size": 319097, + "hash": { + "sha256": "7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420", + "sha256-flat-1mb": "be0d112248e40c6246267f6bb6ad5eef81ccec0fe071bdde9092d09b7152872a" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_alb.png", + "size": 263124, + "hash": { + "sha256": "b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc", + "sha256-flat-1mb": "3ed7486024a8220bd38d0578169c180cacf9943a54fce4440152c70b77be4740" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_nor.png", + "size": 1005384, + "hash": { + "sha256": "20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34", + "sha256-flat-1mb": "037e82b7c814996888b24b25defc5d2ad959b725ab2d05afc11c397f8e952691" + } + }, + { + "relative_path": "simready_usd/Textures/t_papercupWhite_a01_orm.png", + "size": 319097, + "hash": { + "sha256": "7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420", + "sha256-flat-1mb": "be0d112248e40c6246267f6bb6ad5eef81ccec0fe071bdde9092d09b7152872a" + } + } + ] +} diff --git a/dishware_cup_paper_stacked_a01/.metadata/static-validation.json b/dishware_cup_paper_stacked_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..6e4293d47fe61ef11a976f01f13ec4102d3437d8 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_cup_paper_stacked_a01", + "root_usd": "simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:09.703180+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:09.478Z", + "image_digest": null, + "input_sha256": { + "dishware_cup_paper_stacked_a01": "b8acfbf35435b03dcb91f05d55836e4897e1f55720edb0086fabc003a64dbe84" + }, + "job_id": "validate-dishware_cup_paper_stacked_a01", + "native_exit_codes": { + "dishware_cup_paper_stacked_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:04.280Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_cup_paper_stacked_a01/com.nvidia.simready.packaging.json b/dishware_cup_paper_stacked_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..cf0a919ab6cd35d81044057818c3d6a974f83e06 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_cup_paper_stacked_a01.2026.09.18_123921608660", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "c39c315361237f849d06753d00578deec7b44596fcf184534b2cba10227fdd05" + } + } + ], + "content_hash": { + "sha256": "3f2a86db36aef5c32a170b149aa9d2c531cfb45e79c0e0133e4ea8299e23eacc" + }, + "package_hash": { + "sha256": "8283a17c34e022212f69c29f6cff5b73eee3ba3776afa6d2c92ac1abcb00b6e8" + } +} diff --git a/dishware_cup_paper_stacked_a01/simready_usd/.simready/validation.json b/dishware_cup_paper_stacked_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..c07436902db8127d25da91364cd23a48419c0afd --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd.png b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..62c73d62e88ccb98a6707b12bc4b72a3e0eababa --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59ab3297bb4561032cfd878c05ee3926192d811ad95b4be2359409164fbfb566 +size 869006 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_light.png b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..eb7ae7abf753aa5f45862de8e04329a4450dbafa --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b323c94105c7fa67fdfe66444d74dcbecd32adba094c2c236eef115c7340543 +size 471003 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_transparent.png b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..c91f9499cdbf91e4fb491c8c540b66fa53a81142 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_paper_stacked_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:507f4a2cfb0d54936806999da4445149798afac6856f89a61c6590d3e1a183ff +size 368370 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/LICENSE.txt b/dishware_cup_paper_stacked_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..90ccd45dea4bd006c2b992a6dd2fd828e4033690 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc +size 263124 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f21434309467d2bdf2813cf81e5c7634b41beee5 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34 +size 1005384 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d146e62ed9f871a83dc741f7b4475b44a76003fd --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/Textures/t_papercupWhite_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420 +size 319097 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3d9ebb6ca3b3f889df62f251e5966b04ae74a36b --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489 +size 4359 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b5002dcb2e88b68154268f4be7c367ef1f7e7d0d --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9cfe59233dddd060cb854dabd418c2c93ccb0f018c9c967edd172c6072ef1358 +size 5240 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3d9ebb6ca3b3f889df62f251e5966b04ae74a36b --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489 +size 4359 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f44145f195b8a8d114468bd65a2d0e68d4c1b4d8 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93b659fb8861886015264aaded35125036d5a1ac47b9c66c133f72bc0eab9268 +size 5037 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3d9ebb6ca3b3f889df62f251e5966b04ae74a36b --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:335b76244e97ff32ae006cea69526d3307a9a1c6931dc618ad1e0a66f575c489 +size 4359 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..329aee7aa37f69479dc99d8e524107604824cc3c --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8d783d33da014d3c122ed6b55b9ff77774accbe174013419bbc4add308348e2 +size 4734 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/Physics/physics.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..0631049ce2c73cde52351ad9d8d7e0ce91b056d6 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a114af4a5377ca571b85c34a7a932102c57fe67488894d5c20f771c2e6264e8 +size 4898 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/base.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..3acdb1ec7e61036ccd99c10db232e38f11469ae4 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0a1ba1117f435b5e002351b4efc72a247e919b3713146400239ffde31207e66 +size 9228 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/geometries.usd b/dishware_cup_paper_stacked_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..17f8101f3068939f33b6d46c8f4d9a202523b77d --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71de07bce9ac38347aff18e74b654f399ae7b6eafe455eb4b0db75a31f66bde3 +size 2213181 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..f0ae466e6a081f40cb0918f4841f5ad88a3f71ec --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da8ebab6d6b0a1b4c27e24fbf0e98ac5376d8563b1980696eac5969844b5873c +size 5411 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..cb5848d676d5329b58e1bbe0875ffe26ba42e749 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:734d5a1884dc4156916e5bd4d229ad46484b3bb5597b7275658f0b0994c374ea +size 5683 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_newton.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..a1b96d74d477495fc7b9c2ce23d42b258148c3eb --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e79fd1f219d74eacea91db8359744abd4f67ce29b49639c6298d94d22317efd4 +size 5534 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_physx.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..40c1baf4d3cc81f961cdadf1e8f90b3fa4c7b144 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b3ac368c7efa5a245cae5c1e1a521add61c14a0aed06eabc8ff381c1c2fca9c +size 5551 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/payloads/materials.usda b/dishware_cup_paper_stacked_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..7ab334c03b597f93a767d43364ad4c79c2696b54 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1ac16fefa0da6c9ea7b420dcdc70b3198ebf44fb3d9a1dce3028d2b7674425a +size 10184 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.json b/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..1b3791375d4c524722d3329951eb71ee961ef9e6 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.08021171391010284, + 0.08079756796360016, + 0.3342791199684143 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_cup_paper_stacked_a01\\simready_physx_usd\\sm_dishware_cup_paper_stacked_a01_01.usd", + "asset_name": "dishware_cup_paper_stacked_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.12002280354499817, + "qcode": "Q1131992", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_cup_paper_stacked_a01_01.usd", + "usd_date_generated": "2026-02-18 17:20:22", + "uuid": "9e32a7b5-3b5e-4b88-b9d4-417091d6bf9b", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_cup_paper_stacked_a01", + "asset_name": "dishware_cup_paper_stacked_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_cup_paper_stacked_a01_01.usd", + "usd_date_generated": "2026-02-18 17:20:22", + "used_dsrs_exporter": true +} diff --git a/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd b/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..0a94d05f0c5fe310940e9169592462145925dde5 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/sm_dishware_cup_paper_stacked_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90aced0fda13cfc2ec41ca7af433e79be0158bcf0b701bdb056b55931dcd6b48 +size 10070 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..90ccd45dea4bd006c2b992a6dd2fd828e4033690 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b13ef6834fc20663e6668f9a971c6fe69ac8893cbd6f6182b32da7a388853ecc +size 263124 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f21434309467d2bdf2813cf81e5c7634b41beee5 --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:20ca15e166d645bdfc36fa3ad506c31a989cf5a6f4cffaf03bdba93156f63d34 +size 1005384 diff --git a/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..d146e62ed9f871a83dc741f7b4475b44a76003fd --- /dev/null +++ b/dishware_cup_paper_stacked_a01/simready_usd/source_assets/t_papercupWhite_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f1cbb912c4ab53e6f3eb9f042377d010eb79f03b4cd537f863c4fe18498b420 +size 319097 diff --git a/dishware_cup_tea_a01/.metadata/LICENSE.txt b/dishware_cup_tea_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_tea_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_tea_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_cup_tea_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..d2960375e6d0e8a2ee8790e5a1c641e48ea8fd6a --- /dev/null +++ b/dishware_cup_tea_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:39:44", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_cup_tea_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_cup_tea_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..7f0abb4f35f1fc0c989955f29b331c77708827ac --- /dev/null +++ b/dishware_cup_tea_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "43973b92bfa3a905cc4c172f49f318bf2f272930d235a7ff618ee9d3ddf015de", + "sha256-flat-1mb": "a629257a363a3acd7f767b1fd94797c4849d0639d2a2df0d83b5134467ceb5e5" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd.png", + "hash": { + "sha256": "b13775ce7ac9b1ca6855bc89725f4ff1021c297c55f52fbc9fb1843d0dd83e0b", + "sha256-flat-1mb": "6f76c19739faffb634d6122a9dc6a314ada698b7da8cf20272984926ae7186fe" + }, + "size": 504164 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_light.png", + "hash": { + "sha256": "783821725a387b466daeaa2d669d03e939688e67d908b71b9774fa4a71ec1575", + "sha256-flat-1mb": "83990b59a36421e0baaa39b65571eba1a162c3a78086022fcafa94b6193766a8" + }, + "size": 326693 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_transparent.png", + "hash": { + "sha256": "9ecdda138fa30d32094c0e9fb5044335a8196c6f0070a9fe6968dc66a1142f4a", + "sha256-flat-1mb": "49eae43428d46b2ddf6e301f04d1fd2194aa015c6eb5f899f8b6ba7ff16db5d1" + }, + "size": 258937 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9210, + "hash": { + "sha256": "98f0796439281d46b134ec29feb2650845a63d73ec546b5c57315df92a37d9f6", + "sha256-flat-1mb": "0cb179bb20167503b43ab3ed931887631a319e267b0776366cc47ec4a71847f9" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 392433, + "hash": { + "sha256": "349ed29af4d17c4cf150034e696279180a2d3422c400b31926c1f384431e8165", + "sha256-flat-1mb": "a316499ac1d9ffd05ae65bbaa6ba9c9e0987d3282fd2d3ba3a6e9140899cd9fb" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5317, + "hash": { + "sha256": "7baac31c7d47ddfcfc336967787a4b038f5a07dff5c35c3e68b1fa76ab309a1d", + "sha256-flat-1mb": "87202e46b4225e6f0328cf79b13745505880e8da21c10a2cd6d911090be16286" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5589, + "hash": { + "sha256": "92be5830c77c730d016dbc70f7a403ec7fb196ee48a5a0ccc123544334bc06f7", + "sha256-flat-1mb": "8c3e4c9cda374f2a44b7ba6eb7180714431a43eb2e5a19ce7505b82601d64db2" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5440, + "hash": { + "sha256": "e521db9619c478bdf9714f9f4ade3fa72f8b757f7177a3110ee8563cdcdabfa9", + "sha256-flat-1mb": "f1b9d446ec48bd3897720ab985da8ad716ca937b16960782508e49497eeb166b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5457, + "hash": { + "sha256": "33cadee58f6253c392561ed014553c4700b8c5661b101c39313cea7cc6de633b", + "sha256-flat-1mb": "d30e00a5ea08a79d937d63521c1c1d8f566800ec232680aef0232574b9d8cfbb" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 10123, + "hash": { + "sha256": "d041b24bd27e9260191de5eba9ad29025db30e3e4f80c2f245d48ed1e8d6c514", + "sha256-flat-1mb": "566a35d2159f51c392469481a45868bd299b557a23c107ae4e121f4c9e64e715" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4309, + "hash": { + "sha256": "aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7", + "sha256-flat-1mb": "56ced72d2ee18f99c1a9262b461135210ef57cbd5bac0f0616e1ae89aacc01ba" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5054, + "hash": { + "sha256": "e7aa626683713dae4403d0778edb12ef8c144146c7ee831964a483c3bb281460", + "sha256-flat-1mb": "c1035cf9cbef01acdd0617e180f4f5bf759296058efa1dfbc59298fb5d4833a2" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4309, + "hash": { + "sha256": "aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7", + "sha256-flat-1mb": "56ced72d2ee18f99c1a9262b461135210ef57cbd5bac0f0616e1ae89aacc01ba" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4876, + "hash": { + "sha256": "0975af3c816c75f97bbe2dc15745713f310754b5cdf4c3b9166062328378c420", + "sha256-flat-1mb": "8712bb1b2fb69a5338d76edfcf84fa15e04297f54f76d74782848a7b36579999" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4837, + "hash": { + "sha256": "f7970cb51487844a0c1a901ab3878baa220f974ec6c45c93f59fe11a0e0d1e08", + "sha256-flat-1mb": "2c4f41a8378061716c1b313fac8dc4a4bb026e3fe1f7f0f0501b35195a71f96c" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4309, + "hash": { + "sha256": "aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7", + "sha256-flat-1mb": "56ced72d2ee18f99c1a9262b461135210ef57cbd5bac0f0616e1ae89aacc01ba" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4582, + "hash": { + "sha256": "bc86fb1ee48e9f37deffc07ab19b98303f03b31ba62ee24cfc8416fd7f49ee73", + "sha256-flat-1mb": "427f4029ceba842a495dbbfcf7207bc684ff9a8bf31cb39509ecf52d01fbdf2d" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_tea_a01_01.json", + "size": 11284, + "hash": { + "sha256": "58142074b0373e27e3a6f6860d91fe222a2726501b9258c5d4daa02701b94ba8", + "sha256-flat-1mb": "9d3967733130f0aa297acc0feb39078d113cb556f4d13e3f11b0bced1bb0c382" + } + }, + { + "relative_path": "simready_usd/sm_dishware_cup_tea_a01_01.usd", + "size": 9862, + "hash": { + "sha256": "1dca58e64806514da784f5c1d66fbc5f0b33c3a48d42a4b24e4dc91b062b6b30", + "sha256-flat-1mb": "4ca1ee23b6fa8d381a7bed2c7e823140bd7cd1ef64fee735ebff18b99cb44b9e" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_alb.png", + "size": 8497284, + "hash": { + "sha256": "f78c02710ca0537cb3f59916ce15be5ed3d3f93012e9ff0e78c9143670e66145", + "sha256-flat-1mb": "070826b68ed35ca871be7fe8862306ef2bb74c84a4a6f02e54f7b8706eab90e2" + } + }, + { + "relative_path": "simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_nor.png", + "size": 52146674, + "hash": { + "sha256": "1c0c5415e444acfbedbf4774b50291fb4c7f902eebc5da1bb866ac613fa6544c", + "sha256-flat-1mb": "1321addc697d0041d70d7c7827c48a51c521defa796665da6fa4074c6741a090" + } + }, + { + "relative_path": "simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_orm.png", + "size": 36174369, + "hash": { + "sha256": "17a2d3b53b23e0a18514b24402dc9c376485860cf4a3990d9d619f3ba1a7539d", + "sha256-flat-1mb": "d749b717a13477a9b395dafeec7f16ca931f92e6f717af84586135549caa96d3" + } + }, + { + "relative_path": "simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_alb.png", + "size": 8497284, + "hash": { + "sha256": "f78c02710ca0537cb3f59916ce15be5ed3d3f93012e9ff0e78c9143670e66145", + "sha256-flat-1mb": "070826b68ed35ca871be7fe8862306ef2bb74c84a4a6f02e54f7b8706eab90e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_nor.png", + "size": 52146674, + "hash": { + "sha256": "1c0c5415e444acfbedbf4774b50291fb4c7f902eebc5da1bb866ac613fa6544c", + "sha256-flat-1mb": "1321addc697d0041d70d7c7827c48a51c521defa796665da6fa4074c6741a090" + } + }, + { + "relative_path": "simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_orm.png", + "size": 36174369, + "hash": { + "sha256": "17a2d3b53b23e0a18514b24402dc9c376485860cf4a3990d9d619f3ba1a7539d", + "sha256-flat-1mb": "d749b717a13477a9b395dafeec7f16ca931f92e6f717af84586135549caa96d3" + } + } + ] +} diff --git a/dishware_cup_tea_a01/.metadata/static-validation.json b/dishware_cup_tea_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..a0e2146883e4342063ed0b5a0f2e5f5087fb2ccb --- /dev/null +++ b/dishware_cup_tea_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_cup_tea_a01", + "root_usd": "simready_usd/sm_dishware_cup_tea_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:21.316074+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:21.027Z", + "image_digest": null, + "input_sha256": { + "dishware_cup_tea_a01": "fb172270644642bd438b66e68000f70831d1fc912c1b6a9e186c861cedd86464" + }, + "job_id": "validate-dishware_cup_tea_a01", + "native_exit_codes": { + "dishware_cup_tea_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:11.557Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_cup_tea_a01/com.nvidia.simready.packaging.json b/dishware_cup_tea_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..0c0d9164ceeb7d6a259992cc7adfe89740c4d7d7 --- /dev/null +++ b/dishware_cup_tea_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_cup_tea_a01.2026.09.18_123944105674", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "93fa9641dd556288d1a4874fa1fc18318a0269b795ac21b2c1796c32ac2765b8" + } + } + ], + "content_hash": { + "sha256": "20083b60792987976fe252545a5f869228c4ded4a86b30138e586fc02d5621b9" + }, + "package_hash": { + "sha256": "421a0b23430e987fff3f9c462700026288ed2cee1930999a3d753014e2ac80eb" + } +} diff --git a/dishware_cup_tea_a01/simready_usd/.simready/validation.json b/dishware_cup_tea_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..077017736686e543dfd14c8ad808caf9eb91da84 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd.png b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..53c13a11a4da537c42d94afb0d2942c4c6eaa01c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b13775ce7ac9b1ca6855bc89725f4ff1021c297c55f52fbc9fb1843d0dd83e0b +size 504164 diff --git a/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_light.png b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..ab6af0c3bcc0465e90b42cd8bf0a2bf4f500365c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:783821725a387b466daeaa2d669d03e939688e67d908b71b9774fa4a71ec1575 +size 326693 diff --git a/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_transparent.png b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..0ab42c0c63480ca855e76580d720b041d467551c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/.thumbs/256x256/sm_dishware_cup_tea_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9ecdda138fa30d32094c0e9fb5044335a8196c6f0070a9fe6968dc66a1142f4a +size 258937 diff --git a/dishware_cup_tea_a01/simready_usd/LICENSE.txt b/dishware_cup_tea_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_alb.png b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..92585888e0a1a1de3152e444da5c63b2477ddc76 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f78c02710ca0537cb3f59916ce15be5ed3d3f93012e9ff0e78c9143670e66145 +size 8497284 diff --git a/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_nor.png b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d74ebc7bb20124077803be7e01c96948d1931d9e --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c0c5415e444acfbedbf4774b50291fb4c7f902eebc5da1bb866ac613fa6544c +size 52146674 diff --git a/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_orm.png b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ba5030bf97a0e1989173b3f56b92e2474798fa5c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/Textures/t_ceramic_smoothGlossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17a2d3b53b23e0a18514b24402dc9c376485860cf4a3990d9d619f3ba1a7539d +size 36174369 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fbcb0275283b9cf46d6245e799a6b3efbaa043cd --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7 +size 4309 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..e0d9be936571b10cde6179d1a814c602233b8c80 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e7aa626683713dae4403d0778edb12ef8c144146c7ee831964a483c3bb281460 +size 5054 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fbcb0275283b9cf46d6245e799a6b3efbaa043cd --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7 +size 4309 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..2d51d9ea2fac6eee855be5a2c17f14f48ccab112 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0975af3c816c75f97bbe2dc15745713f310754b5cdf4c3b9166062328378c420 +size 4876 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..fbcb0275283b9cf46d6245e799a6b3efbaa043cd --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aaba235083540d77bba739aa2a37098cbec76aa7344de227810b16bd0eb2e6f7 +size 4309 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_cup_tea_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9ff0e0eb76ccdc7b87ac7f9cb12b655b04ebd0f0 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc86fb1ee48e9f37deffc07ab19b98303f03b31ba62ee24cfc8416fd7f49ee73 +size 4582 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/Physics/physics.usda b/dishware_cup_tea_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..be664cabd6d445134c483d136ea411134d05a88c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7970cb51487844a0c1a901ab3878baa220f974ec6c45c93f59fe11a0e0d1e08 +size 4837 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/base.usda b/dishware_cup_tea_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..691532687b9c61e8be25591d140a13980af11645 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98f0796439281d46b134ec29feb2650845a63d73ec546b5c57315df92a37d9f6 +size 9210 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/geometries.usd b/dishware_cup_tea_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..43be9da49ef6d4f9666c5d5d77f1810c9d1f615b --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:349ed29af4d17c4cf150034e696279180a2d3422c400b31926c1f384431e8165 +size 392433 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/instances.usda b/dishware_cup_tea_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..5554e859de3b858158d3fd911aa56596ccc7c554 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7baac31c7d47ddfcfc336967787a4b038f5a07dff5c35c3e68b1fa76ab309a1d +size 5317 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_cup_tea_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..fb3e7f5e7b7b46a4547c341a7ec698ca9e841d4b --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92be5830c77c730d016dbc70f7a403ec7fb196ee48a5a0ccc123544334bc06f7 +size 5589 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/instances_newton.usda b/dishware_cup_tea_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..7618c78476febb82c86992dd258de21bcdcecbf3 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e521db9619c478bdf9714f9f4ade3fa72f8b757f7177a3110ee8563cdcdabfa9 +size 5440 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/instances_physx.usda b/dishware_cup_tea_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..66dfece518bed250777c32d7c47769ca39b6cc28 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33cadee58f6253c392561ed014553c4700b8c5661b101c39313cea7cc6de633b +size 5457 diff --git a/dishware_cup_tea_a01/simready_usd/payloads/materials.usda b/dishware_cup_tea_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..8d56db37f4c1768a0f2c0bdf854bfa87e986cd34 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d041b24bd27e9260191de5eba9ad29025db30e3e4f80c2f245d48ed1e8d6c514 +size 10123 diff --git a/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.json b/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..fcb588cc94c2c43f6c703ceddf5b5e1d57ba8392 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.1187552809715271, + 0.08421050012111664, + 0.10188928246498108 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_cup_tea_a01\\simready_physx_usd\\sm_dishware_cup_tea_a01_01.usd", + "asset_name": "dishware_cup_tea_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 1.3482749462127686, + "qcode": "Q62592958", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_cup_tea_a01_01.usd", + "usd_date_generated": "2026-02-20 16:37:19", + "uuid": "036aefe4-eeb6-49e0-8030-990badbbbc19", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_cup_tea_a01", + "asset_name": "dishware_cup_tea_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_cup_tea_a01_01.usd", + "usd_date_generated": "2026-02-20 16:37:19", + "used_dsrs_exporter": true +} diff --git a/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.usd b/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..4ca624bafdbb3b9500639f8e92186d8ca31c34e9 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/sm_dishware_cup_tea_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1dca58e64806514da784f5c1d66fbc5f0b33c3a48d42a4b24e4dc91b062b6b30 +size 9862 diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_alb.png b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..92585888e0a1a1de3152e444da5c63b2477ddc76 --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f78c02710ca0537cb3f59916ce15be5ed3d3f93012e9ff0e78c9143670e66145 +size 8497284 diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_nor.png b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..d74ebc7bb20124077803be7e01c96948d1931d9e --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c0c5415e444acfbedbf4774b50291fb4c7f902eebc5da1bb866ac613fa6544c +size 52146674 diff --git a/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_orm.png b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..ba5030bf97a0e1989173b3f56b92e2474798fa5c --- /dev/null +++ b/dishware_cup_tea_a01/simready_usd/source_assets/t_ceramic_smoothGlossy_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17a2d3b53b23e0a18514b24402dc9c376485860cf4a3990d9d619f3ba1a7539d +size 36174369 diff --git a/dishware_glass_8oz_a01/.metadata/LICENSE.txt b/dishware_glass_8oz_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_8oz_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..068b347fd7dd7ad1c3caedf92cf1f6dbd28ac07c --- /dev/null +++ b/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:40:56", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..8d50d6cd098a614af98ad86415e8c07168d8239e --- /dev/null +++ b/dishware_glass_8oz_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,197 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "e65c5df4f31e64c2ae003d95df5ff409fa14e7c46e8dc1badca13bc9206a0568", + "sha256-flat-1mb": "73b54258436d2d75263b1cd5e8c19171caa4a292f00793f8b7ef590a54a88fcf" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd.png", + "hash": { + "sha256": "bb5a9da3d6089bdbfa53734d513d8ae3edd3922ece56c1022ea80011cdc17f03", + "sha256-flat-1mb": "11ecd5bfa8abd29fe08dc93ef4447c487cf87f3b11f03144ac69f6b9e316fda6" + }, + "size": 778353 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_light.png", + "hash": { + "sha256": "0bc4fef1a0b8f25fa7c0045e04bb661f2b0f453c4f861e67c96dd8df5f6770ca", + "sha256-flat-1mb": "7ee229c23e045b5ca8347023537fa0c763631826eb8d55fdb1c093771f8030af" + }, + "size": 290590 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_transparent.png", + "hash": { + "sha256": "45d4498de1880d587c9a881151a593112eb6bcf14709a7abb32773f07e116eda", + "sha256-flat-1mb": "9a3cc7e554dabf3b47653137e62a53586ed4c65a31d84ecb414c9e5814b14038" + }, + "size": 107723 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9229, + "hash": { + "sha256": "48677101ddc94f350dfcb540f3a7b35da3444b340ac43e435b54fc992022c1c6", + "sha256-flat-1mb": "5c66ddd32330e5f9bf7ba89a444873644c5951c6a48c6bd0820158a960da8e93" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 632431, + "hash": { + "sha256": "b6f370bd781221e11e493e4ad9f45cae66e83d71b3b7c9a3ab6de459a8cb6906", + "sha256-flat-1mb": "8709eb6e519faae1b112ae812bf5ee1288f4ba05fb0f0c2f876c551d9bf66f13" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5351, + "hash": { + "sha256": "7f7fc86d62f8df0c7e60fbe3ccf9896d9b7f4b3a189e9864ce7494a68cff893c", + "sha256-flat-1mb": "4e0b17c0e26c3c2af35230257d7a3d680f10b6ba38a83ae4b5d45fb9c5d25714" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5623, + "hash": { + "sha256": "324f80684e6f4d65bc525e8f4ef57e5a56e62b1233816eb7692815a9ffb1aac9", + "sha256-flat-1mb": "5f460627d454f5ce18230aaaf1a5b4002f2a6c3c8bc2f18b35d445581ef09dd4" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5474, + "hash": { + "sha256": "69e49fef74bef05e93a2f94bf6ebe97e8306e8d672706a77be2a21def5fd680c", + "sha256-flat-1mb": "63fc6b50b0d171bcab5c1076e35ea8bc9f6b5bc9f66bad6d25210a10ba5c7798" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5491, + "hash": { + "sha256": "e16330858367f50d096bd702fe0af2446b56d1e49d109d36b1053c45eca068cc", + "sha256-flat-1mb": "618486df3b09fb1c876532901eafd403acc0af5d0d29e282aea153d805f30cae" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 6775, + "hash": { + "sha256": "b47843daefb33de8afeff603f4937633df541927a1795d0f93e4a37991e20dc3", + "sha256-flat-1mb": "58f10f2faa6046dbd4d6b609e8f6cd3a36767a12ec04a0f5c4cccc2d8c9bebe7" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4319, + "hash": { + "sha256": "f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0", + "sha256-flat-1mb": "56d0db9b66c0de9e9f76df8d76277bd57b009d284e8b8b2d47fb78e400cddd0e" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5060, + "hash": { + "sha256": "f3767cc4a77180959f2fe9cbaf3b1b5fb4c7272e6967e600ae772cc5df63b013", + "sha256-flat-1mb": "c0394e3dcd4912b0bbcbf4e4addd1b1abd81fb7a9860bc66d3ca1ee3f5447af3" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4319, + "hash": { + "sha256": "f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0", + "sha256-flat-1mb": "56d0db9b66c0de9e9f76df8d76277bd57b009d284e8b8b2d47fb78e400cddd0e" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4882, + "hash": { + "sha256": "fe4abebade4103f4cd05bd7a1e3b1b1bd66b640527c65bdda7931fa4ad6af3bd", + "sha256-flat-1mb": "bbcde8fbeb7465c4871c0a8a25236346876c2396c991d4ac03bed9cfbe5b3632" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4838, + "hash": { + "sha256": "691144a3c78bc5690223ca576ead258f9e78273f56859124af09e5220752d9b8", + "sha256-flat-1mb": "680a703528bc95e94f62f66af4defe206f7f09f24071b02771a45dc43d86d1e3" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4319, + "hash": { + "sha256": "f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0", + "sha256-flat-1mb": "56d0db9b66c0de9e9f76df8d76277bd57b009d284e8b8b2d47fb78e400cddd0e" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4598, + "hash": { + "sha256": "d5a0968519c8b802d5459b64c1e53a3bd328ee8a368c8ad31b9ea3d04802c7b5", + "sha256-flat-1mb": "fbc65641967aae419a494d3bff9928b48dcdba37f805ff2982f84a9157c086aa" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_8oz_a01_01.json", + "size": 11299, + "hash": { + "sha256": "5089794876fa077653a7934a65cc583e6d56c7061fe4ac171535efedc5c810bb", + "sha256-flat-1mb": "125124ca6ad9f56656b094553c1b66272d115736c0f1ce59c0f4582e4302eb1f" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_8oz_a01_01.usd", + "size": 10065, + "hash": { + "sha256": "41337b2391ffe9b658175e16d62ead34531f1059687f602f4094146e2481953f", + "sha256-flat-1mb": "eba954240326079301600ac9691a0001b9ac723271e759cab4438485f5162b73" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + } + ] +} diff --git a/dishware_glass_8oz_a01/.metadata/static-validation.json b/dishware_glass_8oz_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..dfb8f5a117ad438417d4cfd30c9424b9bcac816d --- /dev/null +++ b/dishware_glass_8oz_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_glass_8oz_a01", + "root_usd": "simready_usd/sm_dishware_glass_8oz_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:14.286536+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:14.072Z", + "image_digest": null, + "input_sha256": { + "dishware_glass_8oz_a01": "ed2823f3fca2cd0a8ef97fa388511e87512160d91b19eca795cdc42ea9f84e1a" + }, + "job_id": "validate-dishware_glass_8oz_a01", + "native_exit_codes": { + "dishware_glass_8oz_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:10.057Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_glass_8oz_a01/com.nvidia.simready.packaging.json b/dishware_glass_8oz_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..5b48a6c8e326009fc87b650d85fbbf7fe99f0c30 --- /dev/null +++ b/dishware_glass_8oz_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_glass_8oz_a01.2026.09.18_124056310550", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "0a27f919c31dfede1a1b5420b15abbf04af6feb3b656fa08b16e7c399bbe9cac" + } + } + ], + "content_hash": { + "sha256": "1042eec4ca4a49f6d519187508bb18067ffa00f62d33d264129c63ea7bdf6ec1" + }, + "package_hash": { + "sha256": "576304eb24c4861feba94cbaff68fad2fe350139eff4edf691f245d1a6d11b09" + } +} diff --git a/dishware_glass_8oz_a01/simready_usd/.simready/validation.json b/dishware_glass_8oz_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5e9b653c5c754ec245a0d1ea85a478d9a001e76d --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd.png b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..d4c6e89b3db2f4b9a83f31431b0e72523341ff18 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb5a9da3d6089bdbfa53734d513d8ae3edd3922ece56c1022ea80011cdc17f03 +size 778353 diff --git a/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_light.png b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..69ddcbbce0361627aa502fe0295853be219a8a8e --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bc4fef1a0b8f25fa7c0045e04bb661f2b0f453c4f861e67c96dd8df5f6770ca +size 290590 diff --git a/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_transparent.png b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..87f3b4928ffcc3c0aad7d8d3bd1f1dccf0c495d9 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_8oz_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45d4498de1880d587c9a881151a593112eb6bcf14709a7abb32773f07e116eda +size 107723 diff --git a/dishware_glass_8oz_a01/simready_usd/LICENSE.txt b/dishware_glass_8oz_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bddcf46cd80cf19b8f89c17c56b91021d299e349 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0 +size 4319 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7648edb9d0cfa28594b797abfddb2a67316677de --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3767cc4a77180959f2fe9cbaf3b1b5fb4c7272e6967e600ae772cc5df63b013 +size 5060 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bddcf46cd80cf19b8f89c17c56b91021d299e349 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0 +size 4319 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..33568c8fb43095eb3925f0be9fc04af539b0a623 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe4abebade4103f4cd05bd7a1e3b1b1bd66b640527c65bdda7931fa4ad6af3bd +size 4882 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bddcf46cd80cf19b8f89c17c56b91021d299e349 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2c34abb854e1dcbf980a1cec50ce7b8ff95546c31d85de827a97054dba23df0 +size 4319 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..bd150fa08e6ee5e6cc83e8f42f9f4bc03d6deaba --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d5a0968519c8b802d5459b64c1e53a3bd328ee8a368c8ad31b9ea3d04802c7b5 +size 4598 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/Physics/physics.usda b/dishware_glass_8oz_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..562c9c94ea3e1336b6dd2464c1b303e0fa7e38ab --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:691144a3c78bc5690223ca576ead258f9e78273f56859124af09e5220752d9b8 +size 4838 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/base.usda b/dishware_glass_8oz_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..537150c48399aa121cbf4e0224d303f9257f70c6 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48677101ddc94f350dfcb540f3a7b35da3444b340ac43e435b54fc992022c1c6 +size 9229 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/geometries.usd b/dishware_glass_8oz_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..6b89476ec2a685407cc35a1610af787a3f755563 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6f370bd781221e11e493e4ad9f45cae66e83d71b3b7c9a3ab6de459a8cb6906 +size 632431 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/instances.usda b/dishware_glass_8oz_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..aa3b74c31e42f5ba63f0a20a4a8cea75f87a752a --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f7fc86d62f8df0c7e60fbe3ccf9896d9b7f4b3a189e9864ce7494a68cff893c +size 5351 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_glass_8oz_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..b97901022ffc22bba24fd91bca22768391ae0208 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:324f80684e6f4d65bc525e8f4ef57e5a56e62b1233816eb7692815a9ffb1aac9 +size 5623 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/instances_newton.usda b/dishware_glass_8oz_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..7b0ba7e70b0f5f4b36a7c78b3af6a6cbf09d0680 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:69e49fef74bef05e93a2f94bf6ebe97e8306e8d672706a77be2a21def5fd680c +size 5474 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/instances_physx.usda b/dishware_glass_8oz_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..fd120f1968a3c59a05a0e788998b83632fec96e5 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e16330858367f50d096bd702fe0af2446b56d1e49d109d36b1053c45eca068cc +size 5491 diff --git a/dishware_glass_8oz_a01/simready_usd/payloads/materials.usda b/dishware_glass_8oz_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..8839253ff4c7c213c1d87381e978ab2f74584002 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b47843daefb33de8afeff603f4937633df541927a1795d0f93e4a37991e20dc3 +size 6775 diff --git a/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.json b/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..c53d15c043a6480d1abc27d9993e2793a9da04f9 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.06620979309082031, + 0.06620979309082031, + 0.10042639821767807 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_glass_8oz_a01\\simready_physx_usd\\sm_dishware_glass_8oz_a01_01.usd", + "asset_name": "dishware_glass_8oz_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.5939764380455017, + "qcode": "Q21167379", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_glass_8oz_a01_01.usd", + "usd_date_generated": "2026-02-20 16:40:33", + "uuid": "9854072b-b3d4-4a60-9edb-8b528f3893a2", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_glass_8oz_a01", + "asset_name": "dishware_glass_8oz_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_glass_8oz_a01_01.usd", + "usd_date_generated": "2026-02-20 16:40:33", + "used_dsrs_exporter": true +} diff --git a/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.usd b/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..adb3b3476c4498b8b4d2b132604f5126a36aab8e --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/sm_dishware_glass_8oz_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:41337b2391ffe9b658175e16d62ead34531f1059687f602f4094146e2481953f +size 10065 diff --git a/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass.mdl b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/dishware_glass_8oz_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_glass_8oz_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_glass_tumbler_a01/.metadata/LICENSE.txt b/dishware_glass_tumbler_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_tumbler_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..4c4f531052076118a528e7fab93de4f77ad98a24 --- /dev/null +++ b/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:41:08", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..66902b457cbeedbbd6955b1b654a8b0e91c1c656 --- /dev/null +++ b/dishware_glass_tumbler_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,197 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "4eb43e40881d0f9834c66d5e95381364d2749c07aef08e66625ffe05d82d5efe", + "sha256-flat-1mb": "9c6f264feb1a2558c1de0e9dea8cc87a5c9e9bd687d2213bd1918eed5f125327" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd.png", + "hash": { + "sha256": "d6fb14aa7b59ce04acc20873e2d0ad4c834986ceeeee9c1f2951de1d0abc3890", + "sha256-flat-1mb": "a01e78e49fc3112bfa0f6d5a402b3a9f3fcc4fc64ea3d47d949603aa19a40a92" + }, + "size": 572625 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_light.png", + "hash": { + "sha256": "bc1f8b494e28139acda031e80428d8c12542e16434b186b0a5e3f3d8b390809a", + "sha256-flat-1mb": "b6457910cdf0ad57f4600c49eda4d1a027e3144110ce255d9b14e8bb278c81b9" + }, + "size": 504611 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_transparent.png", + "hash": { + "sha256": "70252180dd94f5ccf9b2b02d911f5315d5f041f4028d5016e83c795c5ca6568f", + "sha256-flat-1mb": "d4e00ad2cc9cfcfb4e6509dce90408f7df783ef16402da2d4b1c5851f9079641" + }, + "size": 203181 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9247, + "hash": { + "sha256": "0ed70f8a5c731f7e4dc8f381305295e9b33820e2f770510d50a2b7fdbc6117aa", + "sha256-flat-1mb": "9a03e0735800345804496a01ee4ee249b20859acd500fa15bbe0f2609fddcec3" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 660722, + "hash": { + "sha256": "426611fdd1a5395dfbad328b23872778da2006f48d0f1099ac0405a3cd89a647", + "sha256-flat-1mb": "5e3f4ca6618d714624d1a78107ebd92462b057141a6cf05e83dfdf8632a08847" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5389, + "hash": { + "sha256": "678a7537d8114431951d80fd16215922437b689a46407a3ce441cfb725da6b37", + "sha256-flat-1mb": "d948eddeaa1c0e968c5f8733b770ca6f2f79762381b8f387d18d06cc7aecff9e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5661, + "hash": { + "sha256": "b15befb74494b6ad54a02a3e7b36fd39c41a20264abb7a9c4fa87dc6d8c63fda", + "sha256-flat-1mb": "2f7e6e9215fa5a60062b1d5d495559c1dfd250066acadad11d2e5e675966f33b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5512, + "hash": { + "sha256": "0ba6d984a5b70088fc60aef673ed579ba7b0923d30a6727f2727d6fb9142f6d0", + "sha256-flat-1mb": "719766d302159f277924fafab9645a983e5f2ba329ca09975e0103c3d2b8ae2c" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5529, + "hash": { + "sha256": "074b9b1b4640f3a4d185f5df27128c930ebff4beb08a82615b731cfc601ed11d", + "sha256-flat-1mb": "6612c38f26e5dc1954435cfd9e2845bfa0116e9d964653f8a49441d6509dc53d" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 6854, + "hash": { + "sha256": "c4292fde8d0e6fca4eb5537012389b058d0d3e7600ce9571b7091da5ffb09c60", + "sha256-flat-1mb": "8806377fbcf53541b22532b1cb861d8f4ce7aa00f5c1749fb98d22787fbad9d2" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4339, + "hash": { + "sha256": "2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420", + "sha256-flat-1mb": "6d6059b539102648aa6b85387ca2e2b7c52b799f869468e89f0c30b372dd2f35" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5093, + "hash": { + "sha256": "93f2570011ed48edbbd9e779e35ea688c1d06edc54d5c783595825dcdd91c9ea", + "sha256-flat-1mb": "2f1c9a8991df16fdd3a8975d5dbebb07ecb9949e38d72f9390fcba9894dae64d" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4339, + "hash": { + "sha256": "2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420", + "sha256-flat-1mb": "6d6059b539102648aa6b85387ca2e2b7c52b799f869468e89f0c30b372dd2f35" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4915, + "hash": { + "sha256": "16ebc35b7b9852b7c13a9653fa2b5a4ab8f1c6c99918fc29d66e161fce8982e8", + "sha256-flat-1mb": "5aca2318bb6d89934d88614f233f79b5344bf4bb94413bacf7f2f73fd6af7a42" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4863, + "hash": { + "sha256": "f2e629edb8ebdfc7398b19b2e2808de8b7724d1f8a6e9b2a1137bd71d32fac22", + "sha256-flat-1mb": "0a8997b1e6dc22f407d627e3f4cf4bcc3fb4114e3bc03962826432f07f98f139" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4339, + "hash": { + "sha256": "2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420", + "sha256-flat-1mb": "6d6059b539102648aa6b85387ca2e2b7c52b799f869468e89f0c30b372dd2f35" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4630, + "hash": { + "sha256": "c3e12c12ccdf21b960492571f2a84193417826685c4a09a4f1da26d76b411c19", + "sha256-flat-1mb": "4f206e7753521d960b0c6786302e87eea76a303519544bcb0a8132f4454e9530" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_tumbler_a01_01.json", + "size": 11326, + "hash": { + "sha256": "5ec11ea0dd15cbcc0d2b5abc77b2d9050204fe30d2f3e00330ab72b1eaee14ea", + "sha256-flat-1mb": "c4f73ee30316a8f71300e63c895ed8aae96bfe2f020e1fe188f434f35f48ce07" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_tumbler_a01_01.usd", + "size": 9877, + "hash": { + "sha256": "3a1e34b6cc9fc247ccbb58f52a605618a6a10458247e0d9b8fb32681fdbc066c", + "sha256-flat-1mb": "f8b151a02021724f3030efe30f7f6c5e99d8cb66c0d293fb4e94a7159813e726" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + } + ] +} diff --git a/dishware_glass_tumbler_a01/.metadata/static-validation.json b/dishware_glass_tumbler_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..055631df9173f338131526b3c49880782b164b97 --- /dev/null +++ b/dishware_glass_tumbler_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_glass_tumbler_a01", + "root_usd": "simready_usd/sm_dishware_glass_tumbler_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:17.526392+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:17.255Z", + "image_digest": null, + "input_sha256": { + "dishware_glass_tumbler_a01": "dfdcf6a6eb93104b4af2f1d9e278b05927186054ebd116a2bebccab68e06116a" + }, + "job_id": "validate-dishware_glass_tumbler_a01", + "native_exit_codes": { + "dishware_glass_tumbler_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:13.055Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_glass_tumbler_a01/com.nvidia.simready.packaging.json b/dishware_glass_tumbler_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..b174f985b0f41823639d9cc20e664e1040314a5b --- /dev/null +++ b/dishware_glass_tumbler_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_glass_tumbler_a01.2026.09.18_124107977955", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "fc6c59b2eba9e6c3fb609dfce1c33cc98d18b5a2d6ce96e1bc15d5ec6a856cf9" + } + } + ], + "content_hash": { + "sha256": "d04d0c7a78a14df8570f07d701abc8d811237158208dd48f9a1ba767421e311b" + }, + "package_hash": { + "sha256": "9d4797c20367d687f4bdc8065ec7601d4c698bd60a65857cfc23a5193eb0a058" + } +} diff --git a/dishware_glass_tumbler_a01/simready_usd/.simready/validation.json b/dishware_glass_tumbler_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..d331a94e66da641585c0a13dd590c45370da8a5a --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd.png b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..574ee1289043e113870d9462c1302e80569435ff --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6fb14aa7b59ce04acc20873e2d0ad4c834986ceeeee9c1f2951de1d0abc3890 +size 572625 diff --git a/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_light.png b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..94980668df0883178769fb51991443108e8a5707 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc1f8b494e28139acda031e80428d8c12542e16434b186b0a5e3f3d8b390809a +size 504611 diff --git a/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_transparent.png b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..797bdf9794372991fe5b6f7e16da0823a5ff3be2 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_tumbler_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70252180dd94f5ccf9b2b02d911f5315d5f041f4028d5016e83c795c5ca6568f +size 203181 diff --git a/dishware_glass_tumbler_a01/simready_usd/LICENSE.txt b/dishware_glass_tumbler_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..862e9b39ca4ea2bf649ebc85a5decdc059b8878c --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420 +size 4339 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..16f8248cce919eb65a7e27ad1682b42fcdc8fafb --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93f2570011ed48edbbd9e779e35ea688c1d06edc54d5c783595825dcdd91c9ea +size 5093 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..862e9b39ca4ea2bf649ebc85a5decdc059b8878c --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420 +size 4339 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..54952bce4b538d060031fd9529b597978d0ecdac --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16ebc35b7b9852b7c13a9653fa2b5a4ab8f1c6c99918fc29d66e161fce8982e8 +size 4915 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..862e9b39ca4ea2bf649ebc85a5decdc059b8878c --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fe45d85d1c9772fd1682db7c3965d061343821156306f740b66a789860ec420 +size 4339 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c393bb8c7d0d641a146d6602a42e20c965441453 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3e12c12ccdf21b960492571f2a84193417826685c4a09a4f1da26d76b411c19 +size 4630 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/Physics/physics.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..7fc06ce248a3250232a4c5cfbebe8c1bec0d0692 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2e629edb8ebdfc7398b19b2e2808de8b7724d1f8a6e9b2a1137bd71d32fac22 +size 4863 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/base.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..24502c4ddd7b84a55b5a2c933d57e2671d7911dc --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ed70f8a5c731f7e4dc8f381305295e9b33820e2f770510d50a2b7fdbc6117aa +size 9247 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/geometries.usd b/dishware_glass_tumbler_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..7520fbacbd852df12fb4071b1c4c0f41c6109d92 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:426611fdd1a5395dfbad328b23872778da2006f48d0f1099ac0405a3cd89a647 +size 660722 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/instances.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..eb3309d3d83947195ef1d6dde8a904abf0546903 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:678a7537d8114431951d80fd16215922437b689a46407a3ce441cfb725da6b37 +size 5389 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..a85cf509621e0b210b4be9ad81246250c986ee97 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b15befb74494b6ad54a02a3e7b36fd39c41a20264abb7a9c4fa87dc6d8c63fda +size 5661 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/instances_newton.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..bf341c277a77fe0bf15417593cff294cccbca433 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ba6d984a5b70088fc60aef673ed579ba7b0923d30a6727f2727d6fb9142f6d0 +size 5512 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/instances_physx.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..9ccff57d9cb4c4c69303b6a5fb80a0d3a890b331 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:074b9b1b4640f3a4d185f5df27128c930ebff4beb08a82615b731cfc601ed11d +size 5529 diff --git a/dishware_glass_tumbler_a01/simready_usd/payloads/materials.usda b/dishware_glass_tumbler_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..d9c3d10b74c9e81b20eab40ebf993b36591d4a39 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4292fde8d0e6fca4eb5537012389b058d0d3e7600ce9571b7091da5ffb09c60 +size 6854 diff --git a/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.json b/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..5c00fbaee14ee0cb2a7d56a1ee7dc54c83b6d6b1 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.07969009876251221, + 0.0796901062130928, + 0.08514325320720673 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_glass_tumbler_a01\\simready_physx_usd\\sm_dishware_glass_tumbler_a01_01.usd", + "asset_name": "dishware_glass_tumbler_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.5678324699401855, + "qcode": "Q16180001", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_glass_tumbler_a01_01.usd", + "usd_date_generated": "2026-02-20 16:46:46", + "uuid": "270d3386-5bb8-4fe5-b348-d64099c74a2a", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_glass_tumbler_a01", + "asset_name": "dishware_glass_tumbler_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_glass_tumbler_a01_01.usd", + "usd_date_generated": "2026-02-20 16:46:46", + "used_dsrs_exporter": true +} diff --git a/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.usd b/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..5277a9e8a4b70fec71eeb4837587b33f854d89af --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/sm_dishware_glass_tumbler_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a1e34b6cc9fc247ccbb58f52a605618a6a10458247e0d9b8fb32681fdbc066c +size 9877 diff --git a/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass.mdl b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_glass_tumbler_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_glass_wineFlute_a01/.metadata/LICENSE.txt b/dishware_glass_wineFlute_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_wineFlute_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..74719946f0fd62bdcf920ee43f1eed99acaf0d28 --- /dev/null +++ b/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:41:19", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..51024c9f6edc969a49c544e78ba3ccca9030c5af --- /dev/null +++ b/dishware_glass_wineFlute_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,197 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8425aa9f753ae2d48a45ab6a8610b0056719e9c7bc8ba9a1fe2dbf687cd44543", + "sha256-flat-1mb": "5fbad780dddc083dd73957c7b092b3af4e8c0b1715a781ce3f966b7e049be169" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd.png", + "hash": { + "sha256": "ae40a5d4e81ee56a4e296c914574f2e53d69b23f33508e126bfb4c7eb08840c2", + "sha256-flat-1mb": "95ad19fb23f8d0aad0de63eb16eb5ca6cb1ce0fda4847f0f920437e1cb529924" + }, + "size": 682640 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_light.png", + "hash": { + "sha256": "a0c93e731708bebc5f57e64c501311cef09ec6daadc9c03f0bc4c83bbeb23350", + "sha256-flat-1mb": "b7f8ca39d656dea0379f93187934a9e5d816a6d0647e194ce198cbcd036d3081" + }, + "size": 189715 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_transparent.png", + "hash": { + "sha256": "39e9942338d8efa3495e9976a6263e06aebbc5d465fdbecb754c99e1e562310a", + "sha256-flat-1mb": "e7810fe32f315bb0beea31ff035829bea47c1523d6389cfe795eedc80b459eb4" + }, + "size": 62690 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8858, + "hash": { + "sha256": "895e0c8da30fd3c03ab449b6203657bccfc62d774b42e25ae922f09b1da0895e", + "sha256-flat-1mb": "6f2827c66db1e3f138de09ad4a028b727bdc9217dd845db6272abad7b221db5b" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1208007, + "hash": { + "sha256": "cdae7e4b53b4bbd29fc94c66c7362a90b6367aa1d057987cea38eb9a0bc24896", + "sha256-flat-1mb": "d7136efaee2177271077411fe0997aa7d572d8dc717829d94138be64130c2e75" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5405, + "hash": { + "sha256": "a76267f874dda87299cee0e68de4438d77319cee566981bdaffb0b9b4110551d", + "sha256-flat-1mb": "b9b53f970475ced46b6b18f327b2b5ca43979bade2c444484621504e471a3240" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5677, + "hash": { + "sha256": "92cb2ae7b6d16f511a7af72fb57ae56ee5126042684f875f01199c2f91e4545c", + "sha256-flat-1mb": "e19502f60b455ea36853100cf611dc6338da07769bef6b9fd7ef04bbfa03ce6b" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5528, + "hash": { + "sha256": "2f9403ee18c89fe63a366246793720d63defee604569893bae69a82eb3e0dfba", + "sha256-flat-1mb": "4395923457b9bd549fb43ebf1dd0841c483a2817383abafa4659aad400187316" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5545, + "hash": { + "sha256": "620d886dc65ec0263991f3173c3bd9b55f01082002e1e0e0c656d8acc5bdf134", + "sha256-flat-1mb": "8279e775613125100408a366e1a495dc156e678f3fc044f718093e70cd94f0bf" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 6807, + "hash": { + "sha256": "03afd2b5333fc6d823bc6bbb20c17a0cad2e1150fbf869d704475671d63a6ffd", + "sha256-flat-1mb": "0a73634093c20e4d030a6abd1e1503d65e5bb124174522a6d7cad81f08b9afb4" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4349, + "hash": { + "sha256": "dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852", + "sha256-flat-1mb": "3bb82cfc9449c3a6ea90faae067e89368034552ae29a845196f0f02eca8e387c" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5108, + "hash": { + "sha256": "ff8739e5334a562cc5b46974e2a0732eca97f307fd6976ba92d723999e981219", + "sha256-flat-1mb": "40e6e78f227ec18af408386dccee16fe430d3115adf3dd0c360913465cb3ce5f" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4349, + "hash": { + "sha256": "dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852", + "sha256-flat-1mb": "3bb82cfc9449c3a6ea90faae067e89368034552ae29a845196f0f02eca8e387c" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4930, + "hash": { + "sha256": "cb7eee2d8dc0c379beb00d5d5fa1d7f58752a9a4e2ce4ca6fb57fa18eaaa4174", + "sha256-flat-1mb": "8cf6ea8e020d203bca9dbb8fd7177149a5a9416aa10a0dce53995de22ac6ca0d" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4874, + "hash": { + "sha256": "2aed3294639ec2864b222c931e20b8140ebdb17226b8b35b5de963d52f7702a2", + "sha256-flat-1mb": "be8f48b3a25ef01629f5fffe90fce4fe94d044685304168e6112c4ef8bbb660e" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4349, + "hash": { + "sha256": "dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852", + "sha256-flat-1mb": "3bb82cfc9449c3a6ea90faae067e89368034552ae29a845196f0f02eca8e387c" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4646, + "hash": { + "sha256": "6b77d55ba4a37a7035c5a554b36d1dd10018f79a14bbc3c2e53a03a083cb460c", + "sha256-flat-1mb": "3c7cffbfb265d6dcea93a43d23811b127868a717dbd68d9dae7421b2e01dd17f" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_wineFlute_a01_01.json", + "size": 11342, + "hash": { + "sha256": "5eeb9692244050b714c7a15d83db1a19d5330700f199915e2f99b566914c6fed", + "sha256-flat-1mb": "5de0c35abd942b52dee3c68b0f34ee4cb37bdeca2b218cb43dd93249a936d179" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_wineFlute_a01_01.usd", + "size": 10083, + "hash": { + "sha256": "60343969790ebe65d1b9d1231cfeb811e9ab5fa097431cc3029a58e8369615d2", + "sha256-flat-1mb": "a519b5024fad5538eafe4fdfc34fb3220e7f13813fc61b3f088b56a506151317" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + } + ] +} diff --git a/dishware_glass_wineFlute_a01/.metadata/static-validation.json b/dishware_glass_wineFlute_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..6c33916c8bb660a33477a444837c2f8083564165 --- /dev/null +++ b/dishware_glass_wineFlute_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_glass_wineFlute_a01", + "root_usd": "simready_usd/sm_dishware_glass_wineFlute_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:18.350710+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:18.095Z", + "image_digest": null, + "input_sha256": { + "dishware_glass_wineFlute_a01": "7e20b981edeb17dd150913e9919d92115163d2e74646bf7ba652ad2eca20007e" + }, + "job_id": "validate-dishware_glass_wineFlute_a01", + "native_exit_codes": { + "dishware_glass_wineFlute_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:13.943Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_glass_wineFlute_a01/com.nvidia.simready.packaging.json b/dishware_glass_wineFlute_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..1f21b5a103f3002fe3087f6b6c3a7db47d1b8480 --- /dev/null +++ b/dishware_glass_wineFlute_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_glass_wineFlute_a01.2026.09.18_124119239972", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "b92d7ff3444ee94073103ce94736d7822491b3c71674b4bb43a2cb16a2e13e4e" + } + } + ], + "content_hash": { + "sha256": "c1b951a28fee8e07ca2ec84b808f5aee47ecdb08e5fe9b6869ab151abb00b83f" + }, + "package_hash": { + "sha256": "d4161da4980d1b46014b71f48f62fe8b1fe07fd6b6b94e987f305ab2ef0bf187" + } +} diff --git a/dishware_glass_wineFlute_a01/simready_usd/.simready/validation.json b/dishware_glass_wineFlute_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..23cafa9ec34579ec298eb1b8c7c426180041b258 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd.png b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..61593ad2fc6714c17efea9ee81536870455e67db --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae40a5d4e81ee56a4e296c914574f2e53d69b23f33508e126bfb4c7eb08840c2 +size 682640 diff --git a/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_light.png b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..1bbe0bb4303775fb5b1646b36a5a593542458d3b --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0c93e731708bebc5f57e64c501311cef09ec6daadc9c03f0bc4c83bbeb23350 +size 189715 diff --git a/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_transparent.png b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..893e9c47f43292c39ccbb2d133b61444831303e2 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wineFlute_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39e9942338d8efa3495e9976a6263e06aebbc5d465fdbecb754c99e1e562310a +size 62690 diff --git a/dishware_glass_wineFlute_a01/simready_usd/LICENSE.txt b/dishware_glass_wineFlute_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..afce05f9506cfed9ef408a9976883f370ba806e7 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852 +size 4349 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b353e537cb8250692f2d1d5ea3a3913d929633e2 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff8739e5334a562cc5b46974e2a0732eca97f307fd6976ba92d723999e981219 +size 5108 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..afce05f9506cfed9ef408a9976883f370ba806e7 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852 +size 4349 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..32dc8745895184e37cbc6d29b30126039e738949 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb7eee2d8dc0c379beb00d5d5fa1d7f58752a9a4e2ce4ca6fb57fa18eaaa4174 +size 4930 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..afce05f9506cfed9ef408a9976883f370ba806e7 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dbe7b6c1908734339402f43077b1defc01ce15e9bcb11c5896d6d3888143c852 +size 4349 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ae65f569c94766dea63b01661c08eb488355e3aa --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b77d55ba4a37a7035c5a554b36d1dd10018f79a14bbc3c2e53a03a083cb460c +size 4646 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/Physics/physics.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..c42acf6c516bdfc2c9f0f38dd86f8419d4f8bea4 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2aed3294639ec2864b222c931e20b8140ebdb17226b8b35b5de963d52f7702a2 +size 4874 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/base.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..f5187645eef6a76e159823dd92050ff461892578 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:895e0c8da30fd3c03ab449b6203657bccfc62d774b42e25ae922f09b1da0895e +size 8858 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/geometries.usd b/dishware_glass_wineFlute_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..23c1affad5998a20bafd3b66c772f8a57d650cac --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cdae7e4b53b4bbd29fc94c66c7362a90b6367aa1d057987cea38eb9a0bc24896 +size 1208007 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/instances.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..ddc52525a4a235151399a3a6c3bc661fe80fbdb3 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a76267f874dda87299cee0e68de4438d77319cee566981bdaffb0b9b4110551d +size 5405 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..9c20ee618730aeac7bf76fb6d22674d87d8adbf2 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92cb2ae7b6d16f511a7af72fb57ae56ee5126042684f875f01199c2f91e4545c +size 5677 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_newton.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..553669aa30645a1be73077325e2898c1b4362dde --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f9403ee18c89fe63a366246793720d63defee604569893bae69a82eb3e0dfba +size 5528 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_physx.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..1600bcac86d44dbb58ee85198da2ad538ad28a92 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:620d886dc65ec0263991f3173c3bd9b55f01082002e1e0e0c656d8acc5bdf134 +size 5545 diff --git a/dishware_glass_wineFlute_a01/simready_usd/payloads/materials.usda b/dishware_glass_wineFlute_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..629c6bf7390c0e16e1274e1a65cbabf8f14e558d --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03afd2b5333fc6d823bc6bbb20c17a0cad2e1150fbf869d704475671d63a6ffd +size 6807 diff --git a/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.json b/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8a0b7b7521467622c529a5241fd0a9fbd938db2c --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.05989442393183708, + 0.05989442393183708, + 0.21573741734027863 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_glass_wineFlute_a01\\simready_physx_usd\\sm_dishware_glass_wineFlute_a01_01.usd", + "asset_name": "dishware_glass_wineFlute_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.6566904783248901, + "qcode": "Q136388538", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_glass_wineFlute_a01_01.usd", + "usd_date_generated": "2026-02-20 16:53:51", + "uuid": "97bbf928-d0ed-4ec7-a79f-44ba74b37a37", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_glass_wineFlute_a01", + "asset_name": "dishware_glass_wineFlute_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_glass_wineFlute_a01_01.usd", + "usd_date_generated": "2026-02-20 16:53:51", + "used_dsrs_exporter": true +} diff --git a/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.usd b/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..6ad973456f933d92b58a77802c39fb3b03a22a6c --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/sm_dishware_glass_wineFlute_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60343969790ebe65d1b9d1231cfeb811e9ab5fa097431cc3029a58e8369615d2 +size 10083 diff --git a/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass.mdl b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_glass_wineFlute_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_glass_wine_a01/.metadata/LICENSE.txt b/dishware_glass_wine_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_wine_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_wine_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_glass_wine_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..5ca2d81eb9945a2c0c2bda2901e35e7a00c8da5b --- /dev/null +++ b/dishware_glass_wine_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:41:30", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_glass_wine_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_glass_wine_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..f0d4dd149af14fae4fb1215d93543681766b4601 --- /dev/null +++ b/dishware_glass_wine_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,197 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "f038e782cbaba8dabe0979cdf3975f820c7d70a9ecebff91fdbc71a85907534e", + "sha256-flat-1mb": "5fd2afc090fa60d01c0eed843dbd0d86810846ea51ab7105453a752a2a8208ee" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd.png", + "hash": { + "sha256": "50c059a844b2c2c120154785af6cfee319d6790f1600868d1eabb117e53d437a", + "sha256-flat-1mb": "58d74dcc4729dc62271a18c17a6ca2e0771dfe3d7eba756f1dc1301218b0ed8a" + }, + "size": 679693 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_light.png", + "hash": { + "sha256": "0ad146e239c3ab36087f900b83021be93a27f7d09bf23a1ab96f3c2df94aaf60", + "sha256-flat-1mb": "639f5835b90b17b15a607a832f298528c4553727c3b9769502a6026185d1f1d2" + }, + "size": 169560 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_transparent.png", + "hash": { + "sha256": "3518c5179b86d4ccd87f11e79ac16b25d8c6dd50d4955a7911bbe10ce03c0525", + "sha256-flat-1mb": "9e2adbcc20ceaec4dad0e9892e0ff0e323fb7593dde144deb49767c6beba999d" + }, + "size": 69118 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9198, + "hash": { + "sha256": "a0dc5b9ec6b28cdd0cab1454485808bd2e08a7afa81cfc1128bad6c2108731b4", + "sha256-flat-1mb": "262cca6d02fa7b6561e9a2ff7aa790826658a888028db21f4eb4111ff299854d" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 558172, + "hash": { + "sha256": "57e30f3d51b797f52163014be3b596cf4532f11e0506f8979db934e5bd38f54d", + "sha256-flat-1mb": "07ebd0c98d55e0abd9120e5b7aa572d0db75b15024f6a201ec737b2c91669bd1" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5351, + "hash": { + "sha256": "2ae3d3e04620f9c340c04dc84f1c759e45b2526eb65ca5b2a1240a982fa24196", + "sha256-flat-1mb": "369750732d1ea0d2b5f4a2028ab5e9d28b4fa3520b435e963035a95a16781c93" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5623, + "hash": { + "sha256": "76c01b15f48f85e590bf68b646c9da765041353e6e361c359cf0c824c7064ec1", + "sha256-flat-1mb": "65b392cb9987c02702cc6db2145b9fc62269bd371667820ed94b4ba0ac247fd3" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5474, + "hash": { + "sha256": "6d739e0935b8daa69904dba33c14538b40e5d62e1d4ff66f2c7c1f23c056302c", + "sha256-flat-1mb": "fdd85497d82c1dd767d5137e09f739143ecc78214076d4ae1cc502722332d146" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5491, + "hash": { + "sha256": "e45438016a50ab3f2d94f99b915e8ff37ffe173e3c6f87fc419f138227abd9c0", + "sha256-flat-1mb": "3da963ef427fe21b722f8906ff7a75be94e0342a34409b7085924097d1d506fe" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 6782, + "hash": { + "sha256": "4b7210e3a3013f99e0d8053eb21d06b9254d445cf48ac20372950b90204bded0", + "sha256-flat-1mb": "ee410916698cd03f7f3ab1bfcf6ebadd5ba1307e78e6647a22ea42e82c0a2b3a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4324, + "hash": { + "sha256": "3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc", + "sha256-flat-1mb": "b5a75985e25276e429e9ee803fab1641d78824de7fca85165a0b78897866abb4" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5068, + "hash": { + "sha256": "58446d03b3c1366b17a871116c77ed54aaed6c6f36362ee73e78ad4142a2cdf3", + "sha256-flat-1mb": "71bab4667b0e480601e80fe893296fc78d641ee902882cc58e30c13a814285da" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4324, + "hash": { + "sha256": "3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc", + "sha256-flat-1mb": "b5a75985e25276e429e9ee803fab1641d78824de7fca85165a0b78897866abb4" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4890, + "hash": { + "sha256": "91c86b0ee9f82afec7aec033b3da24a7e1d0249da3ddb1f6b9f39b8e4fbb847d", + "sha256-flat-1mb": "1c00e2558a617a9ca083c9938617ed26e34147b664dbc75fee77db75ee0e617d" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4844, + "hash": { + "sha256": "5d47f986503c5968d7dff2b80c7e51f05fd16ef8bdacd8e753e63fe49a594c2f", + "sha256-flat-1mb": "d1c788ac77b9e175785908741058435de691ae627dfde7ddd6da49c540debf1b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4324, + "hash": { + "sha256": "3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc", + "sha256-flat-1mb": "b5a75985e25276e429e9ee803fab1641d78824de7fca85165a0b78897866abb4" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4606, + "hash": { + "sha256": "b92e4b8824b885f17732d80477de2febc5003a0744013d16ef4e0c5065636531", + "sha256-flat-1mb": "813ad6d31cbf89839d9016803468ba6e082ba2cfb5a9e5cf6177f8161b51369b" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_wine_a01_01.json", + "size": 11305, + "hash": { + "sha256": "5d8c6450f081b53608e04ff444aae1890f24f5d0e36d01ad14fe960f0d3d7f04", + "sha256-flat-1mb": "368eeb6b24e65d56739c79b12eaaab1462adaadc4dfd882b5ab5964d56116102" + } + }, + { + "relative_path": "simready_usd/sm_dishware_glass_wine_a01_01.usd", + "size": 9858, + "hash": { + "sha256": "3302f83981b9f76cf35c205718b03e95483c5ff3f9c59bcc7e5378b31ac1c3f9", + "sha256-flat-1mb": "6ff7427c0113eeb1ad7d28c9377e29097ce90d827960a66df952d4bd4519171c" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass.mdl", + "size": 10205, + "hash": { + "sha256": "31a93eda2387572db4930a8b22f51e100716809e859505c97b82a17ac43d1e30", + "sha256-flat-1mb": "86cb6026c68465e4fdb90c3fad3fe4a872482e9434e7fdc9bc4f90dd7cdfbd15" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniGlass_Opacity.mdl", + "size": 17706, + "hash": { + "sha256": "b6110a46bb9e8cd94f20cf7d78992f6f81cd5546bbab277cf950256faae80261", + "sha256-flat-1mb": "92c7b8029c940d568fe2e10951ccbde9d2aaec638f42284f72d07cad01960a50" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + } + ] +} diff --git a/dishware_glass_wine_a01/.metadata/static-validation.json b/dishware_glass_wine_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..d63cc130a38926682f8f63c489c780cbbd5ee4ca --- /dev/null +++ b/dishware_glass_wine_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_glass_wine_a01", + "root_usd": "simready_usd/sm_dishware_glass_wine_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:21.792454+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:21.543Z", + "image_digest": null, + "input_sha256": { + "dishware_glass_wine_a01": "51b2500a734478bbb7b07ae0d01511c274299be056aaf658a41cc0109cc968c8" + }, + "job_id": "validate-dishware_glass_wine_a01", + "native_exit_codes": { + "dishware_glass_wine_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:17.592Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_glass_wine_a01/com.nvidia.simready.packaging.json b/dishware_glass_wine_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..d6e999775d13f7b4a150f48dc2039d0d2031da7b --- /dev/null +++ b/dishware_glass_wine_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_glass_wine_a01.2026.09.18_124130270597", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "34f4ba277318f44302fb6a663fd318658da8f0e5ec9e8c9b37903a1f37414c1e" + } + } + ], + "content_hash": { + "sha256": "8dca579989e5955e892df76c1063d36ebc6298f46fbcdfaa9fcb39a659f2dfed" + }, + "package_hash": { + "sha256": "7e64001ba39765ae6049255023cf17bcda16491b6f457907bd6e83015b00d236" + } +} diff --git a/dishware_glass_wine_a01/simready_usd/.simready/validation.json b/dishware_glass_wine_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..1c5028dde787b1367febe8614134bcbb7d960eba --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd.png b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..0af4973629a648d0e17ecf9942bef699fa5d5b39 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:50c059a844b2c2c120154785af6cfee319d6790f1600868d1eabb117e53d437a +size 679693 diff --git a/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_light.png b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..02bc0cb6f05e157d24fd3f6883ee6932b37d635a --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ad146e239c3ab36087f900b83021be93a27f7d09bf23a1ab96f3c2df94aaf60 +size 169560 diff --git a/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_transparent.png b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..ce8d0a96dc4924c8366a9b25f9f65c5b5bfecd58 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/.thumbs/256x256/sm_dishware_glass_wine_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3518c5179b86d4ccd87f11e79ac16b25d8c6dd50d4955a7911bbe10ce03c0525 +size 69118 diff --git a/dishware_glass_wine_a01/simready_usd/LICENSE.txt b/dishware_glass_wine_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..af203ed363919fa27a30be7c0680c00db8345f42 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc +size 4324 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c8f7df8c6f1dfdc91f21eeeb701fce15874ed043 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58446d03b3c1366b17a871116c77ed54aaed6c6f36362ee73e78ad4142a2cdf3 +size 5068 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..af203ed363919fa27a30be7c0680c00db8345f42 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc +size 4324 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..7aa8bc978cf542d8d7a23be913f6daf2a299effa --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91c86b0ee9f82afec7aec033b3da24a7e1d0249da3ddb1f6b9f39b8e4fbb847d +size 4890 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..af203ed363919fa27a30be7c0680c00db8345f42 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3512afc74cc3e5d6eeee51db0f6265357d032322d9255ed2ea9180287eff6efc +size 4324 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_glass_wine_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..0888490306433512d46cf0887014cf26c6a1553a --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b92e4b8824b885f17732d80477de2febc5003a0744013d16ef4e0c5065636531 +size 4606 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/Physics/physics.usda b/dishware_glass_wine_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..c8fa284708b9bf1a2509b5b31606398c7712d1df --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d47f986503c5968d7dff2b80c7e51f05fd16ef8bdacd8e753e63fe49a594c2f +size 4844 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/base.usda b/dishware_glass_wine_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..0beca0191cd67d88acb4d8926e93cd588765dded --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0dc5b9ec6b28cdd0cab1454485808bd2e08a7afa81cfc1128bad6c2108731b4 +size 9198 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/geometries.usd b/dishware_glass_wine_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..a01237b035a11429da0936ebfea2606b5a067891 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57e30f3d51b797f52163014be3b596cf4532f11e0506f8979db934e5bd38f54d +size 558172 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/instances.usda b/dishware_glass_wine_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..57f8fab7d80d82f8e561f396c7b7d8b86307a3a4 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ae3d3e04620f9c340c04dc84f1c759e45b2526eb65ca5b2a1240a982fa24196 +size 5351 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_glass_wine_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..8699a4e93c372ccae20da8d3a0d3b221deacd07b --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76c01b15f48f85e590bf68b646c9da765041353e6e361c359cf0c824c7064ec1 +size 5623 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/instances_newton.usda b/dishware_glass_wine_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..6db60a001924dacd470e845d8eb5ccb053dd3220 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d739e0935b8daa69904dba33c14538b40e5d62e1d4ff66f2c7c1f23c056302c +size 5474 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/instances_physx.usda b/dishware_glass_wine_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..8088a5296a8f645fe4749255bba0af69f8d4be94 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e45438016a50ab3f2d94f99b915e8ff37ffe173e3c6f87fc419f138227abd9c0 +size 5491 diff --git a/dishware_glass_wine_a01/simready_usd/payloads/materials.usda b/dishware_glass_wine_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..5a27fc84b7aa72e7eec5031c872e7021a4285f8b --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b7210e3a3013f99e0d8053eb21d06b9254d445cf48ac20372950b90204bded0 +size 6782 diff --git a/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.json b/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..b22137ea7dab7939ae63951086fb8093b95ff91b --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.08181579411029816, + 0.08181580156087875, + 0.22705505788326263 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_glass_wine_a01\\simready_physx_usd\\sm_dishware_glass_wine_a01_01.usd", + "asset_name": "dishware_glass_wine_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.9075257182121277, + "qcode": "Q1531435", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_glass_wine_a01_01.usd", + "usd_date_generated": "2026-02-20 16:51:17", + "uuid": "f95a31b9-964d-417a-ae5d-da4301866096", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_glass_wine_a01", + "asset_name": "dishware_glass_wine_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_glass_wine_a01_01.usd", + "usd_date_generated": "2026-02-20 16:51:17", + "used_dsrs_exporter": true +} diff --git a/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.usd b/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..e7658014f6417b84d34668c45e2cdc2348bb79c6 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/sm_dishware_glass_wine_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3302f83981b9f76cf35c205718b03e95483c5ff3f9c59bcc7e5378b31ac1c3f9 +size 9858 diff --git a/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass.mdl b/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass.mdl new file mode 100644 index 0000000000000000000000000000000000000000..39849aaa57e1d4bf1aec8f108f8fc7f7a25232c7 --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass.mdl @@ -0,0 +1,261 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; +import ::anno::*; +import ::base::*; +import ::tex::*; + +using OmniGlass_Opacity import OmniGlass_Opacity; +export annotation distill_off(); + + +export material OmniGlass +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("roughness") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = false + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV") + ]] +) +[[ + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass"), + anno::version( 1, 0, 0), + anno::in_group("Base"), + anno::description("Omni Glass Material V2"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += OmniGlass_Opacity( + glass_color: glass_color, + glass_color_texture: glass_color_texture, + frosting_roughness: frosting_roughness, + glass_ior: glass_ior, + thin_walled: thin_walled, + depth: depth, + roughness_texture_influence: roughness_texture_influence, + roughness_texture: roughness_texture, + reflection_color_texture: reflection_color_texture, + reflection_color: reflection_color, + normal_map_texture: normal_map_texture, + normal_map_strength: normal_map_strength, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + enable_opacity: enable_opacity, + cutout_opacity: cutout_opacity, + cutout_opacity_texture: cutout_opacity_texture, + cutout_opacity_mono_source: cutout_opacity_mono_source, + opacity_threshold: opacity_threshold, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale +); \ No newline at end of file diff --git a/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl b/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl new file mode 100644 index 0000000000000000000000000000000000000000..233328a4737ff2f4ba141cb6c0a109ff1772566f --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/source_assets/OmniGlass_Opacity.mdl @@ -0,0 +1,487 @@ +/*************************************************************************************************** + * Copyright 2020 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + + +mdl 1.4; + +import ::tex::*; +import ::base::*; +import ::math::*; +import ::anno::*; +import ::df::*; +import ::state::*; +import OmniPBRBase::*; + +const string COPYRIGHT = +" Copyright 1986, 2020 NVIDIA Corporation. All rights reserved.\n" +" MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" +" WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" +" THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" +" EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" +" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" +" COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" +" CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" +" GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" +" AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" +" INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; + +export annotation distill_off(); + + +float get_float( + uniform texture_2d t, + float f, + base::texture_coordinate_info uvw, + uniform base::mono_mode mono_source = base::mono_maximum +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + mono_source, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).mono : + f; +} + +color get_color( + uniform texture_2d t, + color c, + base::texture_coordinate_info uvw +) +{ + return tex::texture_isvalid(t) ? + base::file_texture( + t, + color(0.f, 0.f, 0.f), + color(1.f, 1.f, 1.f), + base::mono_alpha, + uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false + ).tint : + c; +} + +float apply_roughness_influence( + uniform texture_2d roughness_texture, + float constant_roughness, + float roughness_influence, + base::texture_coordinate_info uvw +) +{ + return math::lerp( + constant_roughness, + get_float(roughness_texture, constant_roughness, uvw), + roughness_influence + ); +} + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ + anno::description("Rotation applied to every UVW coordinate") + ]], + uniform float3 translation = float3(0.) + [[ + anno::description("Offset applied to every UVW coordinate") + ]], + uniform float3 scaling = float3(1.) + [[ + anno::description("Scale applied to every UVW coordinate") + ]] +) +[[ + anno::description("Construct transformation matrix from Euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = float4x4( + scaling.x , 0. , 0. , 0., + 0. , scaling.y , 0. , 0., + 0. , 0. , scaling.z , 0., + translation.x, translation.y, translation.z, 1. + ); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + float4x4 rotate = float4x4( + c.y*c.z, -c.x*s.z + s.x*s.y*c.z, s.x*s.z + c.x*s.y*c.z, 0.0, + c.y*s.z, c.x*c.z + s.x*s.y*s.z, -s.x*c.z + c.x*s.y*s.z, 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0. , 0. , 0. , 1. + ); + + return scale*rotate; +} + + +export material OmniGlass_Opacity +( + color absorption_coeff = color(0.f, 0.f, 0.f) // hiding this parameter as it does not exist in the new material + [[ + anno::hidden(), + anno::unused() + ]], + uniform bool use_glass_color_texture = false + [[ + anno::hidden(), + anno::unused() + ]], + uniform color glass_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Glass Color"), + anno::description("Sets the color of the glass"), + anno::hard_range(color(0.0), color(1.0)), + anno::in_group("Color") + ]], + uniform texture_2d glass_color_texture = texture_2d() + [[ + anno::display_name("Glass Color Texture"), + anno::description("Specifies the texture to be used for the glass color of the material"), + anno::in_group("Color") + ]], + float frosting_roughness = 0.f + [[ + anno::display_name("Glass Roughness"), + anno::description("Sets the roughness of the glass material "), + anno::hard_range(0.0, 1.0), + anno::in_group("Roughness") + ]], + uniform float glass_ior = 1.491f + [[ + anno::display_name("Glass IOR"), + anno::description("Sets IOR of the glass material "), + anno::soft_range(1.0f, 4.0f), + anno::in_group("Refraction") + ]], + uniform bool thin_walled = false + [[ + anno::display_name("Thin Walled"), + anno::description("When enabled, the material is considered thin-walled. Use this, when you have glass surfaces that are modeled with a single plane"), + anno::in_group("Refraction") + ]], + uniform float depth = 0.001f + [[ + anno::description("Controls how much light is absorbed through the surface"), + anno::display_name("Volume Absorption Scale"), + anno::in_group("Color"), + anno::soft_range(0.f, 1.f), + anno::hard_range(0.f, 1000.f) + ]], + float roughness_texture_influence = 1.f + [[ + anno::display_name("Roughness Texture Influence"), + anno::in_group("Roughness"), + anno::hard_range(0.0f, 1.0f) + ]], + uniform texture_2d roughness_texture = texture_2d() + [[ + anno::description("The roughness texture"), + anno::display_name("Roughness Texture"), + anno::in_group("Roughness"), + anno::usage("") + ]], + uniform texture_2d reflection_color_texture = texture_2d() + [[ + anno::description("The reflection color texture"), + anno::display_name("Reflection Color Texture"), + anno::in_group("Reflection") + ]], + uniform color reflection_color = color(1.f, 1.f, 1.f) + [[ + anno::display_name("Reflection Color"), + anno::in_group("Reflection") + ]], + uniform texture_2d normal_map_texture = texture_2d() + [[ + anno::description("The normal map texture"), + anno::display_name("Normal Map Texture"), + anno::in_group("Normal"), + anno::usage("") + ]], + uniform float normal_map_strength = 1.0 + [[ + anno::description("Determines the degree of bumpiness"), + anno::display_name("Normal Map Strength"), + anno::in_group("Normal"), + anno::usage(""), + anno::soft_range(0.f, 1.f) + ]], + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.f, 1.f), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_u = false + [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true + [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + // Cutout Opacity + uniform bool enable_opacity = true + [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform float cutout_opacity = 1.0f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity") + ]], + uniform texture_2d cutout_opacity_texture = texture_2d() + [[ + anno::description("The opacity map"), + anno::display_name("Opacity Map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode cutout_opacity_mono_source = base::mono_alpha + [[ + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::display_name("Opacity Mono Source"), + anno::in_group("Opacity"), + anno::usage("") + ]], + uniform float opacity_threshold = 0.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + // UV Projection Group + uniform bool project_uvw = false + [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false + [[ + anno::display_name("Enable World Space"), + anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"), + anno::in_group("UV") + ]], + + // UV Space Selector + uniform int uv_space_index = 0 + [[ + anno::display_name("UV Space Index"), + anno::description("Choose the UV Space Index to be used"), + anno::in_group("UV"), + anno::hard_range(0, 3) + ]], + uniform float2 texture_translate = float2(0.0f) + [[ + anno::display_name("Texture Translate"), + anno::description("Controls the position of the texture."), + anno::in_group("UV") + ]], + uniform float texture_rotate = 0.f + [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of the texture in degrees."), + anno::in_group("UV") + ]], + uniform float2 texture_scale = float2(1.0f) + [[ + anno::display_name("Texture Scale"), + anno::description("Larger numbers increase the size."), + anno::in_group("UV") + ]] +) +[[ + anno::copyright_notice(COPYRIGHT), + anno::author("NVIDIA CORPORATION"), + anno::display_name("Omni Glass Opacity"), + anno::version( 1, 0, 0), + anno::description("Omni Glass Opacity Material"), + anno::in_group("Base"), + anno::key_words(string[]("omni", "omniverse", "glass", "transparent", "window", "transparency", "workflow")), + distill_off() +]] += let { + // Material Properties + bool local_thin_walled = (tex::texture_isvalid(cutout_opacity_texture) || cutout_opacity != 1.f) ? true : thin_walled; + color local_glass_ior = glass_ior; + + + // UVW Properties + // Generating the texture coordinates for the texture lookups + base::texture_coordinate_system the_system = world_or_object ? + base::texture_coordinate_world : + base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? + base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + + // Opacity Properties + float opacity_value = get_float(cutout_opacity_texture, cutout_opacity, transformed_uvw, cutout_opacity_mono_source); + + // The opacity_threshold is interpreted as follows: + // 1. opacity_threshold > 0: binary opacity masking mode + // i.e.: if opacity_value > opacity_threshold we remap opacity_value to 1.0, otherwise to 0.0 + // 2. opacity_threshold == 0: fractional opacity mode. Leaves the opacity_value untouched, + // allowing the renderer to use fractional cutout_opacity values, if it supports this feature + // + // NOTE: when the renderer does not enable 'fractional cutout opacity' it interprets + // cutout_opacity values of 1.0 as opaque and anything below as fully transparent + float local_cutout_opacity = enable_opacity ? + ((opacity_threshold == 0.0) ? + opacity_value : + ((opacity_value >= opacity_threshold) ? 1.0 : 0) + ) : + 1.0; + + + // Surface Properties + color local_reflection_color = get_color(reflection_color_texture, reflection_color, transformed_uvw); + color local_transmission_color = get_color(glass_color_texture, glass_color, transformed_uvw); + + OmniPBRBase::NormalData defaultData(state::normal(), float2(0.f)); + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normal_map_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + normal_map_texture, + normal_map_strength, + flip_tangent_u, + flip_tangent_v, + transformed_uvw, + float2(0.f, 1.f), + float2(0.f, 1.f), + tex::wrap_repeat, + tex::wrap_repeat, + false, + 1.f, + 0.f, + 0.f, + int2(0), + tex::wrap_repeat, + 30.f + ) : + defaultData; + + float local_roughness = apply_roughness_influence( + roughness_texture, + frosting_roughness, + roughness_texture_influence, + transformed_uvw + ); + float2 local_roughness_squared( + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x), + (local_roughness * local_roughness + + geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y) + ); + + float3 the_normal = normal_data.normal; + + bsdf ggx_1 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_reflection_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_reflect + ); + + bsdf ggx_2 = ::df::microfacet_ggx_smith_bsdf( + roughness_u: local_roughness_squared.x, + roughness_v: local_roughness_squared.y, + tint: local_transmission_color, + tangent_u: ::state::texture_tangent_u(0), + mode: ::df::scatter_transmit + ); + + material_surface local_surface( + ::df::fresnel_layer( + ior: glass_ior, + weight: 1.f, + layer: ggx_1, + base: ggx_2, + normal: the_normal + ), + material_emission() + ); + + + // Volume Properties + color local_volume_absorption = depth; + color local_volume_scattering = color(0.f, 0.f, 0.f); + + material_volume local_volume(vdf(), local_volume_absorption, local_volume_scattering); + + + // Geometry Properties + material_geometry local_geometry(float3(0.f), local_cutout_opacity, the_normal); + +} in material( + thin_walled: local_thin_walled, + surface: local_surface, + ior: local_glass_ior, + volume: local_volume, + geometry: local_geometry +); diff --git a/dishware_glass_wine_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_glass_wine_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_glass_wine_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_mug_coffee_a01/.metadata/LICENSE.txt b/dishware_mug_coffee_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_mug_coffee_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..762f68b03e1d84fdda9b194356b19505d1e752f3 --- /dev/null +++ b/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:41:46", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..120bbc1c22e8f6af74501119ef633697b7b4a6b2 --- /dev/null +++ b/dishware_mug_coffee_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,245 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "d59a825cfd5aca6255ec1320ececa048b4cc3cd73983c76d4f70dbb6c474b4a1", + "sha256-flat-1mb": "fc956f926f99082c46ebd0fbe807a53b52e28b5b7718256e39779f20fbf27416" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd.png", + "hash": { + "sha256": "de3ed5105d77ea0b922c894e3506ffc5838c2944f24a49c98ef164c2fe757182", + "sha256-flat-1mb": "990576b4cd0adfeedd0c8334c8f6862f9591bcd7970e0fa8a85866c599bda9d0" + }, + "size": 924245 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_light.png", + "hash": { + "sha256": "f6a7540a00cc0470815d7c21aca25ca93d848240f70a143b36a14caa5363f027", + "sha256-flat-1mb": "59ce56513340e4f5abdcd07fed7475b18027332a39b5563aa7d799ac81b6f365" + }, + "size": 502476 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_transparent.png", + "hash": { + "sha256": "8fc2603847d0f80b4455cee51821a6d81fc5dcbd9dc0e354ce3f4749c5f44b5c", + "sha256-flat-1mb": "5fc99f45f347297aa259b4d0c772864ac08361baa449e354df73c9dff1bdb17d" + }, + "size": 424473 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8471, + "hash": { + "sha256": "136725c7d3df7f6345635db1b5df9940898d4d9265deb05b5eca148f07877198", + "sha256-flat-1mb": "0e63073363b965ca96d49f3e038b7b3233d5168d8cde01d46bfae21a401918ee" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 633564, + "hash": { + "sha256": "b83ea735e99ec6e6c323cbaf546afc2dbc8c70b696f66a54782f9d3ba10f0d11", + "sha256-flat-1mb": "bad63694eaa0901a49c697c0b3d7402b4c985ecf4367b4aff8d934f136dc8106" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5142, + "hash": { + "sha256": "dc001879adfc67b01587e3df9af8abbbbbee1d11d0c904cb10a2c244a2abe15b", + "sha256-flat-1mb": "fd9bfd74ef7c008e6267c28e880b82f89b1e7503b020f08ccf6b42e1e1ea572f" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5414, + "hash": { + "sha256": "2599aac3ebe4713b28a64c4c433e106dc0b1756bd093f8af448bca7d4a778ecf", + "sha256-flat-1mb": "7687f729c1a4cffd75799f6eda3111358f958dff8f9619f8586c4e58317bebab" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5265, + "hash": { + "sha256": "5f42f3bd13a0b8ecd0d611920fa0995f5ffdfc1245d4e46742c0678cd563ba5e", + "sha256-flat-1mb": "df38ac1e59a7cbf2bc1dc5cd9217821d0b181207ad7d5015ad18a43349d9ed5e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5282, + "hash": { + "sha256": "4e694f2fcd9e5271c7af93174c51874950071b753c8458477cec06756f3df3f5", + "sha256-flat-1mb": "4104e9227b9371ef2174505adb6a963be0e60229e9b474226feec6999b27ef33" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9906, + "hash": { + "sha256": "372f9981c39ad719feea67cb19394ae3a6ae42486e0e04d0ff424a77d9df50fd", + "sha256-flat-1mb": "14982eb668cb8c85a7a4e2a9456e4058876dcff746a24866f51c493950458ec5" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4150, + "hash": { + "sha256": "f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05", + "sha256-flat-1mb": "348b2e79c80e58750cb4ce2811a59b8ef12c3c4871c0ea6694cbdc8c2d637d3b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 4892, + "hash": { + "sha256": "c71092e972483a3bd7edf89aad366d9e41c8ade5baaf804594a4884e6b16ee2a", + "sha256-flat-1mb": "a2f5670aa508ee5cd1f2072e52bd5dd17935b2119a5d29a9f2f7cf789f3b59bf" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4150, + "hash": { + "sha256": "f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05", + "sha256-flat-1mb": "348b2e79c80e58750cb4ce2811a59b8ef12c3c4871c0ea6694cbdc8c2d637d3b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4714, + "hash": { + "sha256": "daf916657f6c74c6fe9b524746091ddd4c28a355a435cd3aac33e728a5156030", + "sha256-flat-1mb": "fcdbe9f270bb47b8d4b898eee255ff06d9e8959366631ccc70677c0557f3c4be" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4674, + "hash": { + "sha256": "0318dddbff5fb709e7eb0a44054c18d40d56409e94862d39d45a387aad0c76b7", + "sha256-flat-1mb": "37cf3886bbd7e3987a762015d5bffa73832d7c60cb54c970ea82ce8b73948950" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4150, + "hash": { + "sha256": "f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05", + "sha256-flat-1mb": "348b2e79c80e58750cb4ce2811a59b8ef12c3c4871c0ea6694cbdc8c2d637d3b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4422, + "hash": { + "sha256": "f50049b5649904ae31af6de448380c8897c72f852ff916b132591e44db4e130a", + "sha256-flat-1mb": "2af7e64c8b9c1f09514768935f1bef75aac62bb0a585dc744f96d4a3c0ab5a05" + } + }, + { + "relative_path": "simready_usd/sm_dishware_mug_coffee_a01_01.json", + "size": 11144, + "hash": { + "sha256": "5b94f406305679e9dc48f8d358c85c61fb402384b7b67179d2c5b94689a24b01", + "sha256-flat-1mb": "e4a345a432f251cd870fc4a9efaeca858fb82285a48c57372c37b9a0d4f8a142" + } + }, + { + "relative_path": "simready_usd/sm_dishware_mug_coffee_a01_01.usd", + "size": 9777, + "hash": { + "sha256": "84ba2864cf0687646094dd1903d4ad877f5eed8b731b00987696090011a61b88", + "sha256-flat-1mb": "f0950d8cf0978f9691cf2001a72b94f51b3916f669d47bdf4391fee365ac86ed" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_dishware_mug_coffee_a01_alb.png", + "size": 8526973, + "hash": { + "sha256": "7b39bfc502a37f3b7e4e053e2d83911e590a4191f019a337ca2a20aa352f7216", + "sha256-flat-1mb": "ef61a6f29415f98b2fbe13c57d6af5e85417837630f0796e97df30452affe1bc" + } + }, + { + "relative_path": "simready_usd/source_assets/t_dishware_mug_coffee_a01_nor.png", + "size": 5776550, + "hash": { + "sha256": "d63f9c824255a6fa04c23450ff94b46cb1531383345d702dd357b1a71bcdb23e", + "sha256-flat-1mb": "4caff0edb2099b25e9e6f4a49b7fb81e953d0e698fd411e054cd53d940674f2a" + } + }, + { + "relative_path": "simready_usd/source_assets/t_dishware_mug_coffee_a01_orm.png", + "size": 13557267, + "hash": { + "sha256": "ec2e933c121c8d363392629e67ed96eabd93b7dacca5f44f2f20574bf5dd0e18", + "sha256-flat-1mb": "8277d730830f8d3b44657f7730ba5ae126602dfbd8bd0fa087e9bd42d0a4c9ec" + } + }, + { + "relative_path": "simready_usd/Textures/t_dishware_mug_coffee_a01_alb.png", + "size": 8526973, + "hash": { + "sha256": "7b39bfc502a37f3b7e4e053e2d83911e590a4191f019a337ca2a20aa352f7216", + "sha256-flat-1mb": "ef61a6f29415f98b2fbe13c57d6af5e85417837630f0796e97df30452affe1bc" + } + }, + { + "relative_path": "simready_usd/Textures/t_dishware_mug_coffee_a01_nor.png", + "size": 5776550, + "hash": { + "sha256": "d63f9c824255a6fa04c23450ff94b46cb1531383345d702dd357b1a71bcdb23e", + "sha256-flat-1mb": "4caff0edb2099b25e9e6f4a49b7fb81e953d0e698fd411e054cd53d940674f2a" + } + }, + { + "relative_path": "simready_usd/Textures/t_dishware_mug_coffee_a01_orm.png", + "size": 13557267, + "hash": { + "sha256": "ec2e933c121c8d363392629e67ed96eabd93b7dacca5f44f2f20574bf5dd0e18", + "sha256-flat-1mb": "8277d730830f8d3b44657f7730ba5ae126602dfbd8bd0fa087e9bd42d0a4c9ec" + } + } + ] +} diff --git a/dishware_mug_coffee_a01/.metadata/static-validation.json b/dishware_mug_coffee_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..218fa69dc144ef661a5448599b342bbfe8a52c5e --- /dev/null +++ b/dishware_mug_coffee_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_mug_coffee_a01", + "root_usd": "simready_usd/sm_dishware_mug_coffee_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:25.459038+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:25.231Z", + "image_digest": null, + "input_sha256": { + "dishware_mug_coffee_a01": "2a3cf41bae5050689d8bde8cf9d0c1896c5e3cbf14634d9c729a415e5651bf93" + }, + "job_id": "validate-dishware_mug_coffee_a01", + "native_exit_codes": { + "dishware_mug_coffee_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:19.531Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_mug_coffee_a01/com.nvidia.simready.packaging.json b/dishware_mug_coffee_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..8c035ccbf0c0213fa98f5f54649be820f1f473a0 --- /dev/null +++ b/dishware_mug_coffee_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_mug_coffee_a01.2026.09.18_124146134212", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "c6836c8bb1b69988e3ee80542e908d9dca5607c6fefa1bafa9aec505e0e2d9dd" + } + } + ], + "content_hash": { + "sha256": "08119e138949d70b08718cc7f9cff6424b793c456afc504bb62d69295984a808" + }, + "package_hash": { + "sha256": "b65085b569703f0d16b011d4ddf8b73b0701c6242ad2dc966e1bfc03cf2b3247" + } +} diff --git a/dishware_mug_coffee_a01/simready_usd/.simready/validation.json b/dishware_mug_coffee_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..7120aee62f22368a9d4d2f6a2d4519e20ac049d2 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd.png b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..42149e0f4b41c7a445481959245b6a050a883923 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de3ed5105d77ea0b922c894e3506ffc5838c2944f24a49c98ef164c2fe757182 +size 924245 diff --git a/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_light.png b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..7081e95226ef35513edbdd34e3c316eb2ee2d3df --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6a7540a00cc0470815d7c21aca25ca93d848240f70a143b36a14caa5363f027 +size 502476 diff --git a/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_transparent.png b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..f9c3e4c191d0cf94da6cbcc95d5ca68e59d2144d --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/.thumbs/256x256/sm_dishware_mug_coffee_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8fc2603847d0f80b4455cee51821a6d81fc5dcbd9dc0e354ce3f4749c5f44b5c +size 424473 diff --git a/dishware_mug_coffee_a01/simready_usd/LICENSE.txt b/dishware_mug_coffee_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_alb.png b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ba3b3ff442c74419b848cfbc4c16a35245831cc5 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b39bfc502a37f3b7e4e053e2d83911e590a4191f019a337ca2a20aa352f7216 +size 8526973 diff --git a/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_nor.png b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..eab334ef5227eb5996e2816cc5b24ac9092012ab --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d63f9c824255a6fa04c23450ff94b46cb1531383345d702dd357b1a71bcdb23e +size 5776550 diff --git a/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_orm.png b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..7eb2ddf8f7cc6be0051490da532bb3016f3df767 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/Textures/t_dishware_mug_coffee_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec2e933c121c8d363392629e67ed96eabd93b7dacca5f44f2f20574bf5dd0e18 +size 13557267 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..baf9cde46d0314ee64b765f486ce2bcc1e3a88fd --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05 +size 4150 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8c6a7d121b088a8181647202034881cb03450334 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c71092e972483a3bd7edf89aad366d9e41c8ade5baaf804594a4884e6b16ee2a +size 4892 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..baf9cde46d0314ee64b765f486ce2bcc1e3a88fd --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05 +size 4150 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1e732ef6db54f6bfc076229411d83b9e4b4e3cbf --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:daf916657f6c74c6fe9b524746091ddd4c28a355a435cd3aac33e728a5156030 +size 4714 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..baf9cde46d0314ee64b765f486ce2bcc1e3a88fd --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f67e4c9d14c73a99d2ff8f1a9670abb1200a76fda6b616742ee17f1b8a1c7c05 +size 4150 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..748c0d143e8f775ae8c096fcf7169282c260a63f --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f50049b5649904ae31af6de448380c8897c72f852ff916b132591e44db4e130a +size 4422 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/Physics/physics.usda b/dishware_mug_coffee_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..6ce80182459278f542a598442eb1c5bda02e5144 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0318dddbff5fb709e7eb0a44054c18d40d56409e94862d39d45a387aad0c76b7 +size 4674 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/base.usda b/dishware_mug_coffee_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..c19323046ced0a3c3b5267135e0778a6be7918b6 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:136725c7d3df7f6345635db1b5df9940898d4d9265deb05b5eca148f07877198 +size 8471 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/geometries.usd b/dishware_mug_coffee_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..a1804ecaf4460c416bee37cfa38b7c662a06717a --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b83ea735e99ec6e6c323cbaf546afc2dbc8c70b696f66a54782f9d3ba10f0d11 +size 633564 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/instances.usda b/dishware_mug_coffee_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..ce6fc17b7c6fb6cb09b9d01fa60c72ca23a9e827 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc001879adfc67b01587e3df9af8abbbbbee1d11d0c904cb10a2c244a2abe15b +size 5142 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_mug_coffee_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..933550965fb6e3874f48c301326675616cde26c9 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2599aac3ebe4713b28a64c4c433e106dc0b1756bd093f8af448bca7d4a778ecf +size 5414 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/instances_newton.usda b/dishware_mug_coffee_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..399bd584ce3ec2bf3f720e5c73122f1100923fac --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f42f3bd13a0b8ecd0d611920fa0995f5ffdfc1245d4e46742c0678cd563ba5e +size 5265 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/instances_physx.usda b/dishware_mug_coffee_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..1a1175e09ff887df06d3205f73641e4b6dbd21d8 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e694f2fcd9e5271c7af93174c51874950071b753c8458477cec06756f3df3f5 +size 5282 diff --git a/dishware_mug_coffee_a01/simready_usd/payloads/materials.usda b/dishware_mug_coffee_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..2d59421a2c0533dc4d19d154c09758a048d519cf --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:372f9981c39ad719feea67cb19394ae3a6ae42486e0e04d0ff424a77d9df50fd +size 9906 diff --git a/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.json b/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..36a18aa22418ca59052dd5000d2ba78933d8df42 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.json @@ -0,0 +1,322 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.12076208740472794, + 0.08100000023841858, + 0.09715337306261063 + ], + "asset_license": "CC-BY-4.0", + "asset_name": "dishware_mug_coffee_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 1.5005708932876587, + "qcode": "Q38110559", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_mug_coffee_a01_01.usd", + "usd_date_generated": "2026-02-20 16:56:50", + "uuid": "48484468-cb6c-416a-b937-39fef2a627c3", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_mug_coffee_a01", + "asset_name": "dishware_mug_coffee_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_mug_coffee_a01_01.usd", + "usd_date_generated": "2026-02-20 16:56:50", + "used_dsrs_exporter": true +} diff --git a/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.usd b/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..e9fe6be97b0a73bc93c3bde101694074bdcb8a42 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/sm_dishware_mug_coffee_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84ba2864cf0687646094dd1903d4ad877f5eed8b731b00987696090011a61b88 +size 9777 diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_alb.png b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_alb.png new file mode 100644 index 0000000000000000000000000000000000000000..ba3b3ff442c74419b848cfbc4c16a35245831cc5 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_alb.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b39bfc502a37f3b7e4e053e2d83911e590a4191f019a337ca2a20aa352f7216 +size 8526973 diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_nor.png b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..eab334ef5227eb5996e2816cc5b24ac9092012ab --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d63f9c824255a6fa04c23450ff94b46cb1531383345d702dd357b1a71bcdb23e +size 5776550 diff --git a/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_orm.png b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..7eb2ddf8f7cc6be0051490da532bb3016f3df767 --- /dev/null +++ b/dishware_mug_coffee_a01/simready_usd/source_assets/t_dishware_mug_coffee_a01_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec2e933c121c8d363392629e67ed96eabd93b7dacca5f44f2f20574bf5dd0e18 +size 13557267 diff --git a/dishware_plastic_bigPlate_a01/.metadata/LICENSE.txt b/dishware_plastic_bigPlate_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..a4bbbfe72a01046f765b0f609d24788b8b20e478 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:42:19", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..b62780332b1df7f29e1a0eb3ae0d9cfb0274f63f --- /dev/null +++ b/dishware_plastic_bigPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "083376c6cb481a4cba48e7b38ce6f8528d30ac29224f87e2916e41f99eb736ed", + "sha256-flat-1mb": "d90d55d9ecc8ce494f5169810ebf4f2d2307a363338756ebed1126c9bee2de3d" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd.png", + "hash": { + "sha256": "35f94c72978ff80bb1f15f504143c740bec2e111a78ed5de3a5f18b5a030d1b9", + "sha256-flat-1mb": "2f7f626719fb88bf86686e16d0e93e2b988be96dd9d3ae1905ffb5fe966d19e7" + }, + "size": 839887 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_light.png", + "hash": { + "sha256": "f1a1bc1c247f825198f2509d247ed859bccc98bdc823479297e1ff0534be8d15", + "sha256-flat-1mb": "282e338fa196dfd63464c39c5cc29e998d93176e19fdf5235786faa14f56fa03" + }, + "size": 487593 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_transparent.png", + "hash": { + "sha256": "46d2e986d92eba23dc2ef17492032c1838d5869cdfb8ff454f3502ad09ac74f1", + "sha256-flat-1mb": "98f6b1ad41647396c9e79694e7660f24832f21a855e0bcf7dbccd6aa60769db5" + }, + "size": 463760 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9249, + "hash": { + "sha256": "ab3f1e0e553851b104f79403e6f32ed72974128ff11e49454c3fc636e6d43a84", + "sha256-flat-1mb": "165bf3f06e678880d727af433b1525fe48391e540022e06ae2900798203bfb42" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1039077, + "hash": { + "sha256": "8063ec93778a1e00d046cd72122184f9370add8098b033109e38c6a2ae9f4108", + "sha256-flat-1mb": "584a4a1f1c5ee9615dd049e73e72967dd4e98bfb9ae50e03f3024527501a49fd" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5330, + "hash": { + "sha256": "7a7b4b40648f5847b510c29efa30f2ac65339e88ccfcb684b4e6707186ca29f8", + "sha256-flat-1mb": "0496b789975e4a32a048705915f3d449bbf2751b09dd0319b4749495b45a6b47" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5602, + "hash": { + "sha256": "93c3cf6150465a5e79f7ea7be95d1449977bd301604e324e9a1b70517e70a6f1", + "sha256-flat-1mb": "0562274d3d4b81bfa802fe78f9c338deed4e05ba712d5aba0abbd26493ff1997" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5453, + "hash": { + "sha256": "2718c2cab5e10bd90d615d2d63228afdd5d92c78249f64be052f28de1889dd49", + "sha256-flat-1mb": "b15ec45602554c5f6a3efdeeca5914a40a957be73021810c90065514dba95966" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5470, + "hash": { + "sha256": "995f361b198e1012a287467c575c02dfe5cb2e1c19e43983a5f63c158ace3e62", + "sha256-flat-1mb": "c60e6b2e3671f022dc7f1fe5fa4774b36ede7c60531e3e7161c338713d2dc58a" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9459, + "hash": { + "sha256": "b3cc5d7a9519e99b65d1b27da9290ae610d5e80208b22e2f94bbdfc78963287e", + "sha256-flat-1mb": "8687e705f84999a2b6e4cd632fe98bba22c9ea67afd39367ccf98e4420a4f931" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4354, + "hash": { + "sha256": "a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903", + "sha256-flat-1mb": "e944e65bfa8c1c1a41f60c52438687eed8d13e0f537d143c0fed82b58cca44c6" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5096, + "hash": { + "sha256": "8709ef70161a9281f04ae5ddf264874b070fea3bdb480d132fd3d7b9ba0cb588", + "sha256-flat-1mb": "7022a53d2990776827918b3b7c130c8e8f2a900dee3bd0c05f92f81327cfe23b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4354, + "hash": { + "sha256": "a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903", + "sha256-flat-1mb": "e944e65bfa8c1c1a41f60c52438687eed8d13e0f537d143c0fed82b58cca44c6" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4918, + "hash": { + "sha256": "9218501d28b2b7c7471649810731b3193d24d81c6ebcb98e581661dfbbb395c5", + "sha256-flat-1mb": "b891947e8d642f26aeab933ea06fd8bbf273e73334df9d2ce6881c0fb6647177" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4869, + "hash": { + "sha256": "4194bc80a0f3643330d33d642e922d6d4f9fb0aa126763d6dc0c8c3d62e26021", + "sha256-flat-1mb": "21a4190651fed3aa63f2d790cc99c16cd5c11b631dd88347da7bc93bbacc9a30" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4354, + "hash": { + "sha256": "a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903", + "sha256-flat-1mb": "e944e65bfa8c1c1a41f60c52438687eed8d13e0f537d143c0fed82b58cca44c6" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4632, + "hash": { + "sha256": "3d98acebd2c58601da5dd2f07b4dc20cce196a5cd8ea08170ef22b7dca67a22a", + "sha256-flat-1mb": "56b44f1f31973c2ae597193c86d6d03de94ca8b0f77542f407728f246bb5dab5" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_bigPlate_a01_01.json", + "size": 11347, + "hash": { + "sha256": "a336462de2e2696a57982288d791fdcc290594d0da9e7f1ebc06e8b6b3bdeaf2", + "sha256-flat-1mb": "e21e676876ea1a1d5eab2f3023615c5d87d7a1f896ca62dee3ab60089aa76521" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd", + "size": 10071, + "hash": { + "sha256": "c70761bff0be42cc0bd921aaf27a95ad875fb1450c7a2668ed57715c82ab9506", + "sha256-flat-1mb": "256451786008762940ac73a0730b9032c9e79a474552c552909c23bf869fc21f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_bigPlate_a01/.metadata/static-validation.json b/dishware_plastic_bigPlate_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..350b28c093901cb384ded7e600026f5053242b4c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_bigPlate_a01", + "root_usd": "simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:27.235716+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:27.012Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_bigPlate_a01": "5bf44888d4e0c04c1ca392c5ecbdff0f211b1878dc805ca773ec8234c394b6da" + }, + "job_id": "validate-dishware_plastic_bigPlate_a01", + "native_exit_codes": { + "dishware_plastic_bigPlate_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:21.692Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_bigPlate_a01/com.nvidia.simready.packaging.json b/dishware_plastic_bigPlate_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..a58556cb1dd64f28d2b12b01f1a8011a209f48e1 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_bigPlate_a01.2026.09.18_124219133710", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "66bf4afe1e5f2f69d7235f66f965d43e831eebbe4a520c7ff5ef8a04a41f2b58" + } + } + ], + "content_hash": { + "sha256": "cc044e8fa0f24d7ee0198b53a093dea51f814dd5cdcac35daeca07bf8df1a324" + }, + "package_hash": { + "sha256": "a6d8398ce68d798d5feafb671329b8353c3a59d6e4e924706395ec307fa3dae7" + } +} diff --git a/dishware_plastic_bigPlate_a01/simready_usd/.simready/validation.json b/dishware_plastic_bigPlate_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..16086557dfbc5f2413beee377e37d9d0e99a1edd --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd.png b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..c47e341f8f2f7e75024397ca209a62073807b606 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35f94c72978ff80bb1f15f504143c740bec2e111a78ed5de3a5f18b5a030d1b9 +size 839887 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_light.png b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..f0eae491fd0c32df373a35bbf0f958d41ecbbdbf --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1a1bc1c247f825198f2509d247ed859bccc98bdc823479297e1ff0534be8d15 +size 487593 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_transparent.png b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..1c64786d75e7435de8f037ffa598ccdffe06813e --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_bigPlate_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:46d2e986d92eba23dc2ef17492032c1838d5869cdfb8ff454f3502ad09ac74f1 +size 463760 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/LICENSE.txt b/dishware_plastic_bigPlate_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..03cbc11943c0b94d126520bc7544566f08d0b1cc --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903 +size 4354 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..3ba7e1bffcd4d7e13c3a181b0e37726585e7d58e --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8709ef70161a9281f04ae5ddf264874b070fea3bdb480d132fd3d7b9ba0cb588 +size 5096 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..03cbc11943c0b94d126520bc7544566f08d0b1cc --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903 +size 4354 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..385562fedf4bdde0f614719c82e3e5abdff3f122 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9218501d28b2b7c7471649810731b3193d24d81c6ebcb98e581661dfbbb395c5 +size 4918 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..03cbc11943c0b94d126520bc7544566f08d0b1cc --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4b1d17b75fc19ac5705d4d71d9f342d7442a4ba2063cfc79bb46c3af3092903 +size 4354 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a459deee0288079bd42d5797ae34d8b32874bd7d --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d98acebd2c58601da5dd2f07b4dc20cce196a5cd8ea08170ef22b7dca67a22a +size 4632 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..2b902d70235a2345d28750927859a771fc4c7b12 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4194bc80a0f3643330d33d642e922d6d4f9fb0aa126763d6dc0c8c3d62e26021 +size 4869 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/base.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..523f5a04d3bfa9c535f7c4626c0179de47cd268b --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab3f1e0e553851b104f79403e6f32ed72974128ff11e49454c3fc636e6d43a84 +size 9249 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_bigPlate_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..36b47086c718db6c1f993f405710fbe5e0a696f2 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8063ec93778a1e00d046cd72122184f9370add8098b033109e38c6a2ae9f4108 +size 1039077 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..ea6f4144b92fb3e65489012916066243b5cf7003 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a7b4b40648f5847b510c29efa30f2ac65339e88ccfcb684b4e6707186ca29f8 +size 5330 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..5218362d70972c258099d421eea81d1ab386c18c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93c3cf6150465a5e79f7ea7be95d1449977bd301604e324e9a1b70517e70a6f1 +size 5602 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..714613f6344a75eefee78c5d9fa5590fd663618d --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2718c2cab5e10bd90d615d2d63228afdd5d92c78249f64be052f28de1889dd49 +size 5453 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..af248e093c9f853f252002aea0ec7bde9218b468 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:995f361b198e1012a287467c575c02dfe5cb2e1c19e43983a5f63c158ace3e62 +size 5470 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/payloads/materials.usda b/dishware_plastic_bigPlate_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ac761a24e550f32308dd8dd05b14fc7654d0500b --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b3cc5d7a9519e99b65d1b27da9290ae610d5e80208b22e2f94bbdfc78963287e +size 9459 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.json b/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8943e4e58de56f17a9ae26e206a813efa9acc63b --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.1720000058412552, + 0.1770000010728836, + 0.02560831978917122 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_bigPlate_a01\\simready_physx_usd\\sm_dishware_plastic_bigPlate_a01_01.usd", + "asset_name": "dishware_plastic_bigPlate_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.18586775660514832, + "qcode": "Q67690823", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_bigPlate_a01_01.usd", + "usd_date_generated": "2026-02-20 17:00:44", + "uuid": "6b95d19c-e5c7-4f1c-ab65-78a78aa2b5cc", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-20": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_plastic_bigPlate_a01", + "asset_name": "dishware_plastic_bigPlate_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_bigPlate_a01_01.usd", + "usd_date_generated": "2026-02-20 17:00:44", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd b/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..34cffb03a999dafabd1ecdd11d4ae288ab823fad --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/sm_dishware_plastic_bigPlate_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c70761bff0be42cc0bd921aaf27a95ad875fb1450c7a2668ed57715c82ab9506 +size 10071 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_bigPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_cup_a01/.metadata/LICENSE.txt b/dishware_plastic_cup_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_cup_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..9b2b465a15382290851d4d8ef2f55efebed60f61 --- /dev/null +++ b/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:42:48", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..c909274c43c11f6216fe3cbc8a886ecfbbc4e8c8 --- /dev/null +++ b/dishware_plastic_cup_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "8611c31dc83a728274b0fc6c8d2f50a1ab7c4734291c063b1f2adfaff5ad0f7a", + "sha256-flat-1mb": "3f4342866f0667b1e2dac525225911d49ba6303a8778b2fb6337848a12e393ce" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd.png", + "hash": { + "sha256": "90b3f6cf0cc7b15a433eb792777635c7baa0ce83cd01f1bbcc21de5bb3142d23", + "sha256-flat-1mb": "bd9f6e77005927d49e7dc489056ec200d512c425e4406df505edd4d49d3d97b7" + }, + "size": 828313 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_light.png", + "hash": { + "sha256": "45b53829df15fd5fb43f347fac140bce3cd501b677f5b7367bb4aa013c97ce31", + "sha256-flat-1mb": "27195c7bcf1dbed09c6fab5bfadfe4ddfcf7544e6655174c71066177d1e56c74" + }, + "size": 441014 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_transparent.png", + "hash": { + "sha256": "80d29250d41e0ff9a419e9430b12f5439be0ac3405e29f17b2d39823ece97a0e", + "sha256-flat-1mb": "49b32389ee1f0414d098d47088618e9a6eeee674e3d38116bd5205b87dc7db68" + }, + "size": 509888 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 8653, + "hash": { + "sha256": "051661195aa170017f8900af49c753fb6251faa9fba796254da8a616a6abca36", + "sha256-flat-1mb": "5499220415b51a4c0551824265265b7881509171ca11846a2636603158067891" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 543288, + "hash": { + "sha256": "7e814e03ff01aaaabc29de533990d7bddc5e3eb236cde80b92b248dc8c716dcc", + "sha256-flat-1mb": "952f1b57ad49dce91d4a3f4de995bd332ba69856995d4931b6f08f34343ee0d8" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5309, + "hash": { + "sha256": "b2ee50135331d080e3ec65d0a554da4e79967a4890e8a9e4db0327db62efcc7f", + "sha256-flat-1mb": "b96047d8be4e14ebca7b28c11ef00a4564ed363ad5d6a224b1c3def1d84c6415" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5581, + "hash": { + "sha256": "d322e1edb7839d7246159fbfd46a40e34a80b80e3e3a884efba2bc8c86fb70bc", + "sha256-flat-1mb": "968b67cd70b8474aeef20a631427f25fa034599ef039fe3cf21d1f5b6c534b1d" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5432, + "hash": { + "sha256": "42ffa41406000176f51ccef4783036fdf93ea58741428c87854573322974f72b", + "sha256-flat-1mb": "d7654e38fd99755ca765f4f1802988cec19748122eb114afad04ca193c44f6a9" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5449, + "hash": { + "sha256": "38b661f393c571001e4fd2bb790f466a92782f0571634257d80aeba113338d96", + "sha256-flat-1mb": "f5e527bb7f8d5a19fdc4896a108eefc51a4fe3c0b9f467bbd38242287bfea331" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9434, + "hash": { + "sha256": "607dbeb3f882cdd880ff1fd8283a681daeea95d8a20595f8518936c33887f63c", + "sha256-flat-1mb": "afdde3efef9712786ddf9c1de933a84e2ae68b5c7c4e3f2a17423a6629596a3a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4329, + "hash": { + "sha256": "33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27", + "sha256-flat-1mb": "2683e3bc60e02f9a5d5629564929454553a98b30d71a67d8f179e502fd855d61" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5066, + "hash": { + "sha256": "219350472bc4791656a64cbb78b16dc9817bfcf036e7f66caf39f7c6acf4ec50", + "sha256-flat-1mb": "b09d96f588fb03bd20a4243a86fdc30ded9252d8250d829eb0715311221e37a1" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4329, + "hash": { + "sha256": "33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27", + "sha256-flat-1mb": "2683e3bc60e02f9a5d5629564929454553a98b30d71a67d8f179e502fd855d61" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4888, + "hash": { + "sha256": "ea649fe95dd271eacd3e416b3411ea61f3047e9295c0ca433a2595a97d9e6f3c", + "sha256-flat-1mb": "6b49b4c6e16ee964fa310ee49b24ed61dc96b63ff970c5ca187d47821aeeb41a" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4844, + "hash": { + "sha256": "e1d77d6889a0a9c87fa49141979560105fd9b87e0448b4827cd6cc9bf3c4c711", + "sha256-flat-1mb": "220f16919a2a1b84041dbd1a9578b67e535d5cbdf4a3cef4c656f2f9c7cb47ab" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4329, + "hash": { + "sha256": "33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27", + "sha256-flat-1mb": "2683e3bc60e02f9a5d5629564929454553a98b30d71a67d8f179e502fd855d61" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4602, + "hash": { + "sha256": "84d6227d1278813dabd30209580040e9a325ac4f0fbcf397251b9bd69f759ec9", + "sha256-flat-1mb": "504d1119bdcb30d32d3afb223e6cd7a61a23567ff6186162c6602fd573c7f518" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_cup_a01_01.json", + "size": 11313, + "hash": { + "sha256": "6146801db18c7729acfd9ef4820d87d4bc863b68eda6009a7cbfed80e5487aa2", + "sha256-flat-1mb": "062a8042be34763e9a6a98745e3a935fdd4592972a31126d7b2216fe02a20fba" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_cup_a01_01.usd", + "size": 9756, + "hash": { + "sha256": "2e5001bb24a49d05dd82d61946b7baf2acb6c705c0342015694e425dd7659005", + "sha256-flat-1mb": "934eb04cfdbaf30d658fc319ece1a91b0db85e743a327f97ae28e79568c70831" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_cup_a01/.metadata/static-validation.json b/dishware_plastic_cup_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..0c187310e7ad935003da44c7d0d0838c1ca787cc --- /dev/null +++ b/dishware_plastic_cup_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_cup_a01", + "root_usd": "simready_usd/sm_dishware_plastic_cup_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:27.708145+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:27.500Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_cup_a01": "1423a71f8a21555c9fea5f413d943161d93ba3c66c9759096cb8c7b6381b34e3" + }, + "job_id": "validate-dishware_plastic_cup_a01", + "native_exit_codes": { + "dishware_plastic_cup_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:22.161Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_cup_a01/com.nvidia.simready.packaging.json b/dishware_plastic_cup_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..287b17c7a16167f84ed0ca4d4ffb47f8135854d7 --- /dev/null +++ b/dishware_plastic_cup_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_cup_a01.2026.09.18_124248305059", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "a1f2b445d1e308d46eb3b399b7e13967de85d176891514df254b07ecc98274f1" + } + } + ], + "content_hash": { + "sha256": "d1065cfcffd5f180ddca2dfac285161d5f49f730766095c9b08a1b3c7994ac83" + }, + "package_hash": { + "sha256": "2e531916405d62b42e991db64ab527145a31330bd46e7952e093ef16c36c6b94" + } +} diff --git a/dishware_plastic_cup_a01/simready_usd/.simready/validation.json b/dishware_plastic_cup_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ce6058b7ce0655bb632b5d6141ea1dfcf8c6eb1b --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd.png b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..6e0d52f9b408ab799ba12ff637a6b6b52ae5adb8 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90b3f6cf0cc7b15a433eb792777635c7baa0ce83cd01f1bbcc21de5bb3142d23 +size 828313 diff --git a/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_light.png b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..fac52ff7fb0989f7bfb9c0df6321345a3995df61 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45b53829df15fd5fb43f347fac140bce3cd501b677f5b7367bb4aa013c97ce31 +size 441014 diff --git a/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_transparent.png b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..d5f71d82cae6af2c4e13486b45c2d45ff6820a3a --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_cup_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:80d29250d41e0ff9a419e9430b12f5439be0ac3405e29f17b2d39823ece97a0e +size 509888 diff --git a/dishware_plastic_cup_a01/simready_usd/LICENSE.txt b/dishware_plastic_cup_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8fe6054e8bf7b987eda0d1a092da2372fa800e80 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27 +size 4329 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..2dd90300bd3b5a590b115d9e057ba14762828550 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:219350472bc4791656a64cbb78b16dc9817bfcf036e7f66caf39f7c6acf4ec50 +size 5066 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8fe6054e8bf7b987eda0d1a092da2372fa800e80 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27 +size 4329 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..eb8821114a578d08075eba21b08290e881b082e6 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea649fe95dd271eacd3e416b3411ea61f3047e9295c0ca433a2595a97d9e6f3c +size 4888 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8fe6054e8bf7b987eda0d1a092da2372fa800e80 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33299c0b857b78e3ceda62903248cda6b6a2eb0f327a4f167b3971771abeff27 +size 4329 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..212a39acb3ff81aa5623b2e71e8f445cd7595646 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84d6227d1278813dabd30209580040e9a325ac4f0fbcf397251b9bd69f759ec9 +size 4602 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_cup_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..8088d52846a297f394ae3b92d25dce1dd70bf91d --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1d77d6889a0a9c87fa49141979560105fd9b87e0448b4827cd6cc9bf3c4c711 +size 4844 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/base.usda b/dishware_plastic_cup_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..2e8cd65ccd6ac55858297720b22e2c280911922a --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:051661195aa170017f8900af49c753fb6251faa9fba796254da8a616a6abca36 +size 8653 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_cup_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..df7fbe3f718ffb75bfeea036d8df717c41936aa3 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e814e03ff01aaaabc29de533990d7bddc5e3eb236cde80b92b248dc8c716dcc +size 543288 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/instances.usda b/dishware_plastic_cup_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..fedf1b4926f36037d7afd3d604a01d6bdde199d5 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2ee50135331d080e3ec65d0a554da4e79967a4890e8a9e4db0327db62efcc7f +size 5309 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_cup_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..755c4975c356c7ead5784221113cecdd38ab7359 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d322e1edb7839d7246159fbfd46a40e34a80b80e3e3a884efba2bc8c86fb70bc +size 5581 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_cup_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..2f39e73415fccb59b5ec44507a58058c670bb2f2 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:42ffa41406000176f51ccef4783036fdf93ea58741428c87854573322974f72b +size 5432 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_cup_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..15ff731806e6ebbb166d471beef57060999476d4 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:38b661f393c571001e4fd2bb790f466a92782f0571634257d80aeba113338d96 +size 5449 diff --git a/dishware_plastic_cup_a01/simready_usd/payloads/materials.usda b/dishware_plastic_cup_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..ed6d13a827cfe4c22eecf3d86b876e6931ec6c4a --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:607dbeb3f882cdd880ff1fd8283a681daeea95d8a20595f8518936c33887f63c +size 9434 diff --git a/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.json b/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..8adf079f2bb2eeddfdb36d73961710fb05db51ab --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.06427132338285446, + 0.06427132338285446, + 0.09985283017158508 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_cup_a01\\simready_physx_usd\\sm_dishware_plastic_cup_a01_01.usd", + "asset_name": "dishware_plastic_cup_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.08970288187265396, + "qcode": "Q3089098", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_cup_a01_01.usd", + "usd_date_generated": "2026-02-18 18:51:15", + "uuid": "fab3dd58-305e-4b7a-b109-f8b44bb95454", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_plastic_cup_a01", + "asset_name": "dishware_plastic_cup_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_cup_a01_01.usd", + "usd_date_generated": "2026-02-18 18:51:15", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.usd b/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..44f76c1200d4b892525ea8f8947b20e0a87aaf23 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/sm_dishware_plastic_cup_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e5001bb24a49d05dd82d61946b7baf2acb6c705c0342015694e425dd7659005 +size 9756 diff --git a/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_cup_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_fork_a01/.metadata/LICENSE.txt b/dishware_plastic_fork_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_fork_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..38989e5fbf7545b1504253cceca0c6991bb9bb94 --- /dev/null +++ b/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:43:18", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..dd2898982fcb4bc1b21a87063249ec0d82522f36 --- /dev/null +++ b/dishware_plastic_fork_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "d3549d7ca8a6ac44721b343906c0cdce64183b9b8db59b804bc2aebc5c088544", + "sha256-flat-1mb": "b645ccd0482aa20c7c77f3ddfe08707fae69107d77c46df9dddb9bd142e22002" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd.png", + "hash": { + "sha256": "a2cd198b964c982f8dc4b66b63d0ee552833ff5b534de094f8e668c04c0fefee", + "sha256-flat-1mb": "bec4bde14d5f4998e96f34c5a7067f52420a632170fd7779ece09c9094cb0a34" + }, + "size": 747877 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_light.png", + "hash": { + "sha256": "b2948cb9ce4207c42f032ddb520437e3582b57bd159a9048e260f8a9f6addd11", + "sha256-flat-1mb": "4772123b5bd96d1a93382bf4bd70c7874231c9788a80d2978e6a54a3c51848d0" + }, + "size": 243038 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_transparent.png", + "hash": { + "sha256": "a730bac49c35c2e2bbe1953fd501a30710974d2b61176f37d2a865214c0879f0", + "sha256-flat-1mb": "a46f23be0e57c6067eb10d793b1da0558982ab8eb00379028c1cf687c0e147f5" + }, + "size": 195618 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9386, + "hash": { + "sha256": "7c27790d91dd0de39728a692802476de89b6729eb30ca98dcb2c519d543ac3d9", + "sha256-flat-1mb": "2cf7e249cf8c50f1cb62082e5e60a770cae81ebc568a733622bec428741f58e0" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1593143, + "hash": { + "sha256": "6c3a9a2d9afe2149de21f41cf61f44f50517839ff4b447e29f6e0b4bb48fee24", + "sha256-flat-1mb": "c181caddff603fa4433109b42054dd12316ce0ec1fd85f9d4443c7d0d1f6831c" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5311, + "hash": { + "sha256": "d545089f85de937672010a6f528821492822fd7168b29aaf75205e68f126c9af", + "sha256-flat-1mb": "359b94b94f9fc8e2bf17c0c3e9cbd37a8a394b961a1e973740506aa47cca7400" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5583, + "hash": { + "sha256": "0ee2a90fb0daaecc1515243550ff8777366fbeeeb38451341bd5a086767a5bb1", + "sha256-flat-1mb": "f909cc65c5a828c875cefbb36b554bc4e752a07c1d293e76f179f1b9fae51494" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5434, + "hash": { + "sha256": "388fe63e965cdea52fe045533902aeb19028048126c0ac182e33fe222d3989fb", + "sha256-flat-1mb": "9b54fec568b64f9aed87e3f42d3da51623a8255761961c8564dd01ed34cbecf2" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5451, + "hash": { + "sha256": "a104fc45d3ec3473b88d8de1d9e7b95c41134cfc2ff2a45f62cdb8ef0fdfb720", + "sha256-flat-1mb": "7423798c9b5d49b564f7f1222922281c35410f51ba5e8307a9a8729f980d8c39" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9439, + "hash": { + "sha256": "8eb472c6c381d3f26b43aa59de7f7ca5981a5dbe052cd4f8409c13d8ec5a209b", + "sha256-flat-1mb": "51e5cf6f86098595a8708bb16ac5e643b5e36b91aa4103efe3c866d4489cbac9" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4334, + "hash": { + "sha256": "1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598", + "sha256-flat-1mb": "27c269253ff9505aa9b6f9a868bac4c5655ba32265b59863535d2df7c3b60040" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5072, + "hash": { + "sha256": "564f732162a07bf5033e1b0cca1b9e0eadb583d68828ad64d47a751fb6fe7c58", + "sha256-flat-1mb": "d3d3a0a396e123ac13f1d2aa7be9b8e2ce2b57e647a46c6a79bdbecd7e1842f3" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4334, + "hash": { + "sha256": "1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598", + "sha256-flat-1mb": "27c269253ff9505aa9b6f9a868bac4c5655ba32265b59863535d2df7c3b60040" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4894, + "hash": { + "sha256": "3ded658c7cc8ba3f5501c38bd5382933e78dede93bf5311f1558551893aeea54", + "sha256-flat-1mb": "e1cca77a60856d679cedff28a0abeddf89b758bd93289bca743579effb41a29b" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4849, + "hash": { + "sha256": "403d94880817eb4296f0db5c9614b86df524f72e8f34945a5af889a9a79ab5d6", + "sha256-flat-1mb": "0b342be97dbfe8dcc52d97c4eaa671a934c2ca40e54882ab89f8d0ea1a065ef2" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4334, + "hash": { + "sha256": "1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598", + "sha256-flat-1mb": "27c269253ff9505aa9b6f9a868bac4c5655ba32265b59863535d2df7c3b60040" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4608, + "hash": { + "sha256": "710e218fc4d60862b7101193c2ff2b7c8ff8929b70170384be307c147909f4c0", + "sha256-flat-1mb": "fdc0bb38ac13b967c92224cabc181fce52be80495a2693ded26dd10e12ea8d5e" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_fork_a01_01.json", + "size": 11320, + "hash": { + "sha256": "d25856cc2d432ab9180e1224bbc0b43b4e0e7a9c2af929f98a27b4bf47bfae24", + "sha256-flat-1mb": "cbfa169b326081697fa1bad8c7ff45312a735bd1728525e4e4db1a511a096876" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_fork_a01_01.usd", + "size": 10062, + "hash": { + "sha256": "eb171550ab1c43e6c29bf2d4382d78435dd4f89cb241b2d8c1223ff1faed6f07", + "sha256-flat-1mb": "b6661befd36be5602fc476c0ff4be14549d3fe732a44621ea04882fde42151d2" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_fork_a01/.metadata/static-validation.json b/dishware_plastic_fork_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..64bc10e4c3137ea341308c35ed4da80858662a00 --- /dev/null +++ b/dishware_plastic_fork_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_fork_a01", + "root_usd": "simready_usd/sm_dishware_plastic_fork_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:28.141472+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:27.915Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_fork_a01": "d3c94da3e12081967e14c973564e003358c4b64299804786a4297de2f85e19d7" + }, + "job_id": "validate-dishware_plastic_fork_a01", + "native_exit_codes": { + "dishware_plastic_fork_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:22.697Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_fork_a01/com.nvidia.simready.packaging.json b/dishware_plastic_fork_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..35fb9457a23594dfc0713bda295710202497f230 --- /dev/null +++ b/dishware_plastic_fork_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_fork_a01.2026.09.18_124318232158", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "2b609ef85747b81f4a227e7942258de0a5f76d2393e3a37d112660d6d4d53aa6" + } + } + ], + "content_hash": { + "sha256": "2d358f30ed7c0447cdbacf50abe0732dc28a7357093735ef527f5465713434e2" + }, + "package_hash": { + "sha256": "2170c0bedd64d92db8dd0c3617885e67de3ec4adfdde60fc9ac6d14dafd93c78" + } +} diff --git a/dishware_plastic_fork_a01/simready_usd/.simready/validation.json b/dishware_plastic_fork_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..c9748963d9e87a2cf2ee9f0db75f995838709422 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd.png b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..91d44dd44879d69ec459eacf0e05e106a61bce09 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2cd198b964c982f8dc4b66b63d0ee552833ff5b534de094f8e668c04c0fefee +size 747877 diff --git a/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_light.png b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..b266eb36038a29a1ef99970c6246e954ee014889 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2948cb9ce4207c42f032ddb520437e3582b57bd159a9048e260f8a9f6addd11 +size 243038 diff --git a/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_transparent.png b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..23ddfe14ab80b40e310acdc0d14ecbb75636db6b --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_fork_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a730bac49c35c2e2bbe1953fd501a30710974d2b61176f37d2a865214c0879f0 +size 195618 diff --git a/dishware_plastic_fork_a01/simready_usd/LICENSE.txt b/dishware_plastic_fork_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b43c216bcd29589c657fd670a18d3d28c299cccf --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598 +size 4334 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..4486594b33423911da55f2644bfaaebd13710503 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:564f732162a07bf5033e1b0cca1b9e0eadb583d68828ad64d47a751fb6fe7c58 +size 5072 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b43c216bcd29589c657fd670a18d3d28c299cccf --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598 +size 4334 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8598106bd2205c5c731b6a34e81e3ab114d3f36b --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ded658c7cc8ba3f5501c38bd5382933e78dede93bf5311f1558551893aeea54 +size 4894 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..b43c216bcd29589c657fd670a18d3d28c299cccf --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ed557b1cbabd86b6e6db6c966471a9411694f270984d45fce971008efcb8598 +size 4334 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..68c53c5af731d3fbaf9fe91082180413e2c0e14d --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:710e218fc4d60862b7101193c2ff2b7c8ff8929b70170384be307c147909f4c0 +size 4608 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_fork_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..aa95fbbc781d1b662f2f80f637bde910924dc61b --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:403d94880817eb4296f0db5c9614b86df524f72e8f34945a5af889a9a79ab5d6 +size 4849 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/base.usda b/dishware_plastic_fork_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..96c346ca179967565bf9f6f4dbb47159d2a168c0 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c27790d91dd0de39728a692802476de89b6729eb30ca98dcb2c519d543ac3d9 +size 9386 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_fork_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..b141a53afa3397afabe7a85e116375e2549b12ee --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c3a9a2d9afe2149de21f41cf61f44f50517839ff4b447e29f6e0b4bb48fee24 +size 1593143 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/instances.usda b/dishware_plastic_fork_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..c9d9a07dccd7af3e3cd2b8d7a4b5ef1bd774b21a --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d545089f85de937672010a6f528821492822fd7168b29aaf75205e68f126c9af +size 5311 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_fork_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..4b7e10be1af637bd7b5b93aeeb59d628b6541d1f --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ee2a90fb0daaecc1515243550ff8777366fbeeeb38451341bd5a086767a5bb1 +size 5583 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_fork_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..22a59b230aee50fa01337aebe8c4b72dfaeb713e --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:388fe63e965cdea52fe045533902aeb19028048126c0ac182e33fe222d3989fb +size 5434 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_fork_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..d5bba68f19f46de2b5f02854fe37ff9cd39de09c --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a104fc45d3ec3473b88d8de1d9e7b95c41134cfc2ff2a45f62cdb8ef0fdfb720 +size 5451 diff --git a/dishware_plastic_fork_a01/simready_usd/payloads/materials.usda b/dishware_plastic_fork_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..493754b51710974bad1636fe6823c9d25355a37a --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8eb472c6c381d3f26b43aa59de7f7ca5981a5dbe052cd4f8409c13d8ec5a209b +size 9439 diff --git a/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.json b/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..e8fde0758747e6f7adbe5eed8689cbbe855e6971 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.1578957736492157, + 0.030263250693678856, + 0.01261978317052126 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_fork_a01\\simready_physx_usd\\sm_dishware_plastic_fork_a01_01.usd", + "asset_name": "dishware_plastic_fork_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.015875717625021935, + "qcode": "Q429755", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_fork_a01_01.usd", + "usd_date_generated": "2026-02-18 18:54:57", + "uuid": "2fc87a00-aec5-4d03-aebc-d3e1c65ce4e8", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_plastic_fork_a01", + "asset_name": "dishware_plastic_fork_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_fork_a01_01.usd", + "usd_date_generated": "2026-02-18 18:54:57", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.usd b/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..24f42baf04003958cd292b1e20f980a700225b0a --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/sm_dishware_plastic_fork_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb171550ab1c43e6c29bf2d4382d78435dd4f89cb241b2d8c1223ff1faed6f07 +size 10062 diff --git a/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_fork_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_smallPlate_a01/.metadata/LICENSE.txt b/dishware_plastic_smallPlate_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_smallPlate_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..37b8dd33cc45962eb2d8c2cdb5cc06e267853963 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:43:48", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..f68e6df2aec88bc3b4492674928566ffcd19aff7 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "92cb81bfa85c77e84b08ca5983123da875debcb0eb20df8fb455259f99a79dfb", + "sha256-flat-1mb": "02c857aea7e6e168a3b108d826a17d0d1999cef2ecb65a4e5f86a0a598af795b" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd.png", + "hash": { + "sha256": "66817bccc89b9bb236173c1d11b15d1be510a34d526d745111ffd6eb26e4195f", + "sha256-flat-1mb": "c98cd5279d51ab5f8ede38b0e6d6208131acbc51f301edf4832438dbacb346c4" + }, + "size": 901348 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_light.png", + "hash": { + "sha256": "c78eaacfd0e70f2adc341e05e13824d83d56abd6e101dd99af753517b2feb25b", + "sha256-flat-1mb": "f981c3c474de4ab5a84984777dc98c25b0e72c97907e8e399bce44e9631c274b" + }, + "size": 583038 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_transparent.png", + "hash": { + "sha256": "9e83d8a20e83378709f01e720a98decc2e7254b98611fcdfd9bec2853fc86074", + "sha256-flat-1mb": "cdda1ec29726d8b6175315e3fc1073f565139a3fcdc653d16a01c520cc2076ad" + }, + "size": 590016 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9324, + "hash": { + "sha256": "e31e52ad62effe9a5d101b3f0d8c28237e63978e43dbf70bb35150831b00fb58", + "sha256-flat-1mb": "35ae7913305f322550a2987eb4913ed0059b97399919eeb5cc567ec2709da9c8" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 998808, + "hash": { + "sha256": "17a23cb950f30bffcb6cbd77156f90b13e6bdec88d99ad9150a509d259d1847c", + "sha256-flat-1mb": "4d12f0027710124c7f34cbcf204a2ab53799f605b9511346540f7efd86a9b279" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5347, + "hash": { + "sha256": "fd98f3b2d3ea5491495d9bd357f16481874e7a6df0e7cba67df866db301d5772", + "sha256-flat-1mb": "1445b925710f08bdf5ae76554ac9c59248c750f7a5ba4d35ecd090a404f76242" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5619, + "hash": { + "sha256": "b0a58e40b16889f1cfa3e27e25ae2d13f2933ddcf8f768eeff9a02523da7179a", + "sha256-flat-1mb": "05e6c0145955818e450d532acbc97f530b97061b1121fe525d1b6cf80e4f5ee7" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5470, + "hash": { + "sha256": "9a2cd6eb823548a161c82ccaa9d362dfa924a8732c7e5065a696060e1f27f8a7", + "sha256-flat-1mb": "708ada2b6a8ae2ba1b3f16148381f8a4bf9393b6f04edd1cc492d6771018853d" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5487, + "hash": { + "sha256": "4636ee75d5dfc59c9992d825ae0b4dc7564990329e2ecd903fc1ce195d50f387", + "sha256-flat-1mb": "9163c34f929a440a5d951c8bc43cc437fad5bcb1ec1327f6fce94cd475e73bd2" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9469, + "hash": { + "sha256": "3fe7c184173a148a30a22f334ef1afd3fb9f2c7dbc6c523392c380f99f102057", + "sha256-flat-1mb": "22b507fe5b7ca81a2bc8a57de53e07d67a2753b160759d065f1ada6e0adc4487" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4364, + "hash": { + "sha256": "e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169", + "sha256-flat-1mb": "b184f086784ab131949678116ef751c4b89cb8d015b9457bada55292cf8dff54" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5108, + "hash": { + "sha256": "ea26fdc5e30a123248ce1c2d6ef38d2856a554f3ceba01852bd565f61597b2be", + "sha256-flat-1mb": "08e9098fc9b4948588d7ccb0995d097dcccc9ddd95e9ec4413c9d3fcee6cdd6d" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4364, + "hash": { + "sha256": "e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169", + "sha256-flat-1mb": "b184f086784ab131949678116ef751c4b89cb8d015b9457bada55292cf8dff54" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4930, + "hash": { + "sha256": "b0bc64891c151e7f421637deff5bf7be73269edf108c7d9e8cc6f53f926c4239", + "sha256-flat-1mb": "d4f138bb9d7c5b85c4fb8fc2f536b2e8709aeda99ada077d475842f5687f0cf6" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4879, + "hash": { + "sha256": "857ddd2db3d5fa1a82e27398ac750c8e54687fa75eb30c8c1ac726a6965c19e3", + "sha256-flat-1mb": "2d5708314bbc83e7d5df7bf249746c4fe8248b4b577491cbfeeae5badc54a8c7" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4364, + "hash": { + "sha256": "e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169", + "sha256-flat-1mb": "b184f086784ab131949678116ef751c4b89cb8d015b9457bada55292cf8dff54" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4644, + "hash": { + "sha256": "81c552cf687f4810e39b8761bd6f7de44cda38e2780ccb724064b6d7513c068d", + "sha256-flat-1mb": "8b62d9b0b8e1d454f554329ba90fab54b9ebfd258536a7e4b5ae12109b95d806" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_smallPlate_a01_01.json", + "size": 11363, + "hash": { + "sha256": "df1585f2585e0fc17f650e25660f37a6c7040fca78e5be4e70344f2249babac5", + "sha256-flat-1mb": "753a1532e023debd9b4f3f56cfc4c4a029d02b4e5e8bbf3a391844a16a4c4a07" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd", + "size": 9870, + "hash": { + "sha256": "275b250838464c0ae578e743bfe4925e715d609e3937314dd8153106ec9c0815", + "sha256-flat-1mb": "8597edb8d31dafdc33129414997cdf677e082fd2b23d590e545361a4c8758d66" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_smallPlate_a01/.metadata/static-validation.json b/dishware_plastic_smallPlate_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..cd1604efad663b36417597dd4e56b35dbf340983 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_smallPlate_a01", + "root_usd": "simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:58.141441+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:57.841Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_smallPlate_a01": "f082f3c35e465242f28c6ba20e1c9ff4652293684d22665c4820b7dcbade3241" + }, + "job_id": "validate-dishware_plastic_smallPlate_a01", + "native_exit_codes": { + "dishware_plastic_smallPlate_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:52.742Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_smallPlate_a01/com.nvidia.simready.packaging.json b/dishware_plastic_smallPlate_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..49c03cbc3964a7c5009e3cbc5e9d30f62435223d --- /dev/null +++ b/dishware_plastic_smallPlate_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_smallPlate_a01.2026.09.18_124347917308", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "9dc287e4fc0b92725f5908c93ed801e5f2a18facb490e9f4ffb431a18db82ece" + } + } + ], + "content_hash": { + "sha256": "330e5c302476bb6aba8473a7fa4cb644cba320030c7f1e1dab4b76c353c2c911" + }, + "package_hash": { + "sha256": "a8c6267096c7200bc3c95e92ab3abc9a0e51bc2d3c2aa897b60c92ecad58bc9d" + } +} diff --git a/dishware_plastic_smallPlate_a01/simready_usd/.simready/validation.json b/dishware_plastic_smallPlate_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..212b7b0d09d4dcd7b7b5df0eb32471f608e9d121 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd.png b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..bd4350167d6222c90239e84be91bd103da283ac9 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66817bccc89b9bb236173c1d11b15d1be510a34d526d745111ffd6eb26e4195f +size 901348 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_light.png b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..0ec40b30b7f110f4c1a5ace08d9650b1f4772448 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c78eaacfd0e70f2adc341e05e13824d83d56abd6e101dd99af753517b2feb25b +size 583038 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_transparent.png b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..de76a781acb95c5c15d2f84ae4c64b91171bd5a4 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_smallPlate_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e83d8a20e83378709f01e720a98decc2e7254b98611fcdfd9bec2853fc86074 +size 590016 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/LICENSE.txt b/dishware_plastic_smallPlate_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8b32491779d2226b7f9d78a217ac314599fb0806 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169 +size 4364 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..48ecdac56d2a2eef0811d86dfc32554eebad92ae --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea26fdc5e30a123248ce1c2d6ef38d2856a554f3ceba01852bd565f61597b2be +size 5108 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8b32491779d2226b7f9d78a217ac314599fb0806 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169 +size 4364 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..c5b1089fa7e9ed61479b52b39e544096779e3a99 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0bc64891c151e7f421637deff5bf7be73269edf108c7d9e8cc6f53f926c4239 +size 4930 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8b32491779d2226b7f9d78a217ac314599fb0806 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e05e5ecdc14d799ab64ed35e3c4442783b87e7842102d5c8013e854e60604169 +size 4364 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..ddb02c22cbf3764e957c9247e461f3036552161f --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81c552cf687f4810e39b8761bd6f7de44cda38e2780ccb724064b6d7513c068d +size 4644 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..0466e4fa318f2a095332e1a5535f11178386a5f9 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:857ddd2db3d5fa1a82e27398ac750c8e54687fa75eb30c8c1ac726a6965c19e3 +size 4879 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/base.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..b81f9b39eadf921c8fae66740d30bc9b44e06739 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e31e52ad62effe9a5d101b3f0d8c28237e63978e43dbf70bb35150831b00fb58 +size 9324 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_smallPlate_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..ce7271bf487fbbbae20d78f9d00b47afad74ccf3 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17a23cb950f30bffcb6cbd77156f90b13e6bdec88d99ad9150a509d259d1847c +size 998808 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..fc9e69886a13cf92f00922dc2665db1bba1fe0aa --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fd98f3b2d3ea5491495d9bd357f16481874e7a6df0e7cba67df866db301d5772 +size 5347 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..48cbc5701dfecd553118d7edf362fbd52fa6530b --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b0a58e40b16889f1cfa3e27e25ae2d13f2933ddcf8f768eeff9a02523da7179a +size 5619 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..10753658c3df1f05ab551654a559910fd2594d6b --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a2cd6eb823548a161c82ccaa9d362dfa924a8732c7e5065a696060e1f27f8a7 +size 5470 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..70391d65d3d077bd1eade92d75dc782188d54628 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4636ee75d5dfc59c9992d825ae0b4dc7564990329e2ecd903fc1ce195d50f387 +size 5487 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/payloads/materials.usda b/dishware_plastic_smallPlate_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..4798a096586776a3719e6c1b2df2077eac9b7684 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3fe7c184173a148a30a22f334ef1afd3fb9f2c7dbc6c523392c380f99f102057 +size 9469 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.json b/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..2abbe6be45795ae541a7b4df2b7e8caf794180b9 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.09921500086784363, + 0.09921465069055557, + 0.04548000171780586 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_smallPlate_a01\\simready_physx_usd\\sm_dishware_plastic_smallPlate_a01_01.usd", + "asset_name": "dishware_plastic_smallPlate_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.08450859040021896, + "qcode": "Q67690823", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_smallPlate_a01_01.usd", + "usd_date_generated": "2026-02-18 19:09:52", + "uuid": "ac61a5ca-3f23-4e56-b0a7-2f025f205552", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_plastic_smallPlate_a01", + "asset_name": "dishware_plastic_smallPlate_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_smallPlate_a01_01.usd", + "usd_date_generated": "2026-02-18 19:09:52", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd b/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..08a079c3412ea6e8337b73c29cc9b8ac4c6ce385 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/sm_dishware_plastic_smallPlate_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:275b250838464c0ae578e743bfe4925e715d609e3937314dd8153106ec9c0815 +size 9870 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_smallPlate_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_spoon_a01/.metadata/LICENSE.txt b/dishware_plastic_spoon_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_spoon_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..4288134ef7984e6d3081be0bee530be9069a02db --- /dev/null +++ b/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:44:17", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..f3eb6dc922f0bbd26c292a22b25934af51b636af --- /dev/null +++ b/dishware_plastic_spoon_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "82097c3ae73456f2bdb572aaf8b8145bfd257c0f04916ff20232a7e30b26cf00", + "sha256-flat-1mb": "49929f70a28beeb4329cdcdddfc0ae60b95e0a8e3f0b9a670e2cbdb392f6efe8" + }, + "size": 8709 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd.png", + "hash": { + "sha256": "424e51e9d7d07ca13254654a59c6274b129fc8c5aecf3e8e04d52e7e6c913480", + "sha256-flat-1mb": "a015d506fd9fec6f15af09ff63906007ff2800232087444b52a685021e00f0a1" + }, + "size": 709004 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_light.png", + "hash": { + "sha256": "f836c8964b0cae027729888e1580356e4f037f972e200bc133605b2c155c531c", + "sha256-flat-1mb": "33b675e77c587358af1178a5157b92f56f65a9ba5c1908f93db50c745c6f6bcf" + }, + "size": 231058 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_transparent.png", + "hash": { + "sha256": "b765f2a2d1d0930536af2885cd2fc52a0005fe974e0d088a521733c7c8e29ce1", + "sha256-flat-1mb": "dfb6fb4544b2a8bf92963cdc5599b8c66b09de26f23006071fcc208a51b5aaae" + }, + "size": 189621 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9484, + "hash": { + "sha256": "7efcfe6c43fcd2e38af8b208095a39e4ae31e2bb8c353604bafbbf6fc2f95a60", + "sha256-flat-1mb": "3d8b7cb43da6df712548c057291bd428bf0b40d59e01289928017840d62c004c" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 587684, + "hash": { + "sha256": "647f3dffb4dd4f4cf9b4991cfe9ff2c8c3f673b626029ba14ba32f59c70aba40", + "sha256-flat-1mb": "ad49cac01beb2acfe5ca3ba7dce030e8ad00c155642655758d009e749800fec0" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5366, + "hash": { + "sha256": "5231a23a0a3e08710c4d95c9d50224cf6544ace144752d700b2a74b4caffabd1", + "sha256-flat-1mb": "064c9386d8b561b6c1a843da9b759d996e36be29fc2225a866d53e7fbba946e4" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5638, + "hash": { + "sha256": "e80bdb31c13cd0b5e0c5de0785aadf18a33b2149906b32d4695d464b420702aa", + "sha256-flat-1mb": "53520ce400187cc8cfb4aea620ac19b5b9905e5d80056fdb166f22a3c7599570" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5489, + "hash": { + "sha256": "82183dbf2a986a01839ca9e73f4a42a15521914265dfa3fcd00e83dcba06962d", + "sha256-flat-1mb": "a1e9a6a69991417f4bcd24a5f802c9edb2aa6f7b4bd537205ed98d111c8b25aa" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5506, + "hash": { + "sha256": "3adac0eff0a58c8662a720097e03b95bd93fc4b1927994a0b1442164356a1868", + "sha256-flat-1mb": "f3fcc83f950fdf93ec5371a92b24723595c55cd9389fa5afb758054f4ee6a3b6" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9488, + "hash": { + "sha256": "1f5a79ac19f43ee5ad4f26256c766c372e17b67f1e48d22c2d0c045d0bf03f80", + "sha256-flat-1mb": "fdc6b25bf3adc28e0d6ff7e1e0b041bb2c0e226896c0a1699ff8bbc73836110e" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4383, + "hash": { + "sha256": "6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849", + "sha256-flat-1mb": "6a8fc23313a0df5bba80cb519c6a1130ec027b6f34ac180409bb40fd4290a339" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5122, + "hash": { + "sha256": "7e446dff09bf0eba760cb53f007c80efd1b2450af22f497f0546ca63c8f390f3", + "sha256-flat-1mb": "069629da1dccba95697e66ec41360e4b5a0ae031445c951410b7324409c95543" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4383, + "hash": { + "sha256": "6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849", + "sha256-flat-1mb": "6a8fc23313a0df5bba80cb519c6a1130ec027b6f34ac180409bb40fd4290a339" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4944, + "hash": { + "sha256": "8d1eba94319fea0a72f8a4461446c9d4012509236ad495f4c9fa7216843d214b", + "sha256-flat-1mb": "0d14078cdfea3bf978505f8861a354118a8bff73c4de6a0cfbb7614b217a9198" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4898, + "hash": { + "sha256": "48718b8a635e720d0665643ead4ed70ba2df525fa29ac7a6c4d168d42a46f1be", + "sha256-flat-1mb": "7102d7e1e84d1c2ea234d5069ed2827f45216304964a6bc8bde24f186e1d3b16" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4383, + "hash": { + "sha256": "6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849", + "sha256-flat-1mb": "6a8fc23313a0df5bba80cb519c6a1130ec027b6f34ac180409bb40fd4290a339" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4658, + "hash": { + "sha256": "99a4b7de87f1682d86c45d34b151924ddf8cc1a9d75d31ef556124927224d450", + "sha256-flat-1mb": "1db79ba5d0e13174c927917d5465719b89638348b5dec5158b9a6a725ee45be2" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_spoon_a01_01.json", + "size": 11485, + "hash": { + "sha256": "d7af13e71a138e896904a5bec7ebbbf057484b83ede830488a3f38bec45ad1ff", + "sha256-flat-1mb": "eb726bc7d6da7e5668f57ab7ac4df22f998b34259b0b27d2fc4199fe857f14d1" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_spoon_a01_01.usd", + "size": 10164, + "hash": { + "sha256": "3523456397d87fd04ab8698ea30a5c5ce161db4db1aa551ec42be55d088e801a", + "sha256-flat-1mb": "08315cfcb141980782d446554669c14a91bab189e30983c88aa7dbd75c54f5a2" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_spoon_a01/.metadata/static-validation.json b/dishware_plastic_spoon_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..d2faa21bb15baeb206801dee212e5fefe0f7a4b9 --- /dev/null +++ b/dishware_plastic_spoon_a01/.metadata/static-validation.json @@ -0,0 +1,168 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_spoon_a01", + "root_usd": "simready_usd/sm_dishware_plastic_spoon_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:58.028440+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:57.795Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_spoon_a01": "ad0efc2d5775dab1994c0bc367c44feb5eeb397d9a43e19b31b9f8666f12f855" + }, + "job_id": "validate-dishware_plastic_spoon_a01", + "native_exit_codes": { + "dishware_plastic_spoon_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:52.708Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_spoon_a01/com.nvidia.simready.packaging.json b/dishware_plastic_spoon_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..501b9ddc8643303a7445519b1afcff8c8256c82d --- /dev/null +++ b/dishware_plastic_spoon_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_spoon_a01.2026.09.18_124417238590", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "f16570a0bded7906cb6adffd88e0c22871ee5fb22e27d6d59c2bbfdf01dfafcc" + } + } + ], + "content_hash": { + "sha256": "9732f4334a0b7f0535c170cb7e732cf8021d50fade0d675f7b9580cb656cfb4b" + }, + "package_hash": { + "sha256": "923774d478284025a23a096b366a9c0e708651ab59ad3c168dffc6f9de8b3289" + } +} diff --git a/dishware_plastic_spoon_a01/simready_usd/.simready/validation.json b/dishware_plastic_spoon_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..74f1bae776b9c91f57546809d09dd5ae4214f5d8 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/.simready/validation.json @@ -0,0 +1,277 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-19": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd.png b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..e6c1e6424ca0c3b761c62bd96a12e300a9152188 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:424e51e9d7d07ca13254654a59c6274b129fc8c5aecf3e8e04d52e7e6c913480 +size 709004 diff --git a/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_light.png b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..bdf79b5b53231d1634fe04b7185856ad6923d98e --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f836c8964b0cae027729888e1580356e4f037f972e200bc133605b2c155c531c +size 231058 diff --git a/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_transparent.png b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..f7b128850617769d078e5cd3c5b6fe96749019be --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_spoon_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b765f2a2d1d0930536af2885cd2fc52a0005fe974e0d088a521733c7c8e29ce1 +size 189621 diff --git a/dishware_plastic_spoon_a01/simready_usd/LICENSE.txt b/dishware_plastic_spoon_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8f7ae46624f9cd57efb33041e93712486c6e5bc4 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849 +size 4383 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..9fb00afc6e004da6b8fabe0adbc5da117b9bbab1 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e446dff09bf0eba760cb53f007c80efd1b2450af22f497f0546ca63c8f390f3 +size 5122 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8f7ae46624f9cd57efb33041e93712486c6e5bc4 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849 +size 4383 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..f8a3ef294bbc44b8660293ad15dea3a86b82dc73 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1eba94319fea0a72f8a4461446c9d4012509236ad495f4c9fa7216843d214b +size 4944 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..8f7ae46624f9cd57efb33041e93712486c6e5bc4 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e36a53ef945c08621ea4ae77490d9cc5c59bb7c1ed0e8e7ee890e3fa9def849 +size 4383 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..62dea5585c6c0d4d75b1abf312c6b7023d23c092 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99a4b7de87f1682d86c45d34b151924ddf8cc1a9d75d31ef556124927224d450 +size 4658 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..f540254edd1e406845b315cc04891614259415ec --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48718b8a635e720d0665643ead4ed70ba2df525fa29ac7a6c4d168d42a46f1be +size 4898 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/base.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..cbd5059b7d3024ccac72475be68163d464658e01 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7efcfe6c43fcd2e38af8b208095a39e4ae31e2bb8c353604bafbbf6fc2f95a60 +size 9484 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_spoon_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..f3bd420892688fea06b4e516c2d042e92e19db1c --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:647f3dffb4dd4f4cf9b4991cfe9ff2c8c3f673b626029ba14ba32f59c70aba40 +size 587684 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/instances.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..7cafd9bb3eda1f0878352edd012d18b1fd48fccc --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5231a23a0a3e08710c4d95c9d50224cf6544ace144752d700b2a74b4caffabd1 +size 5366 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..0c7be7c66135e9c8e0cad7ab658ae68ab108e8ff --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e80bdb31c13cd0b5e0c5de0785aadf18a33b2149906b32d4695d464b420702aa +size 5638 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..e2a7d727d81accd941d16ae3b9c8c07613d537aa --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82183dbf2a986a01839ca9e73f4a42a15521914265dfa3fcd00e83dcba06962d +size 5489 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..f6fd627b4232f857c1da90e3c73ac9796b37af7a --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3adac0eff0a58c8662a720097e03b95bd93fc4b1927994a0b1442164356a1868 +size 5506 diff --git a/dishware_plastic_spoon_a01/simready_usd/payloads/materials.usda b/dishware_plastic_spoon_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..13f82bc54a98bcd2104ac67024d22e640ee8eaa7 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f5a79ac19f43ee5ad4f26256c766c372e17b67f1e48d22c2d0c045d0bf03f80 +size 9488 diff --git a/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.json b/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..de566f24d070d0cabbd68b495cb82f5b283abe53 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.json @@ -0,0 +1,324 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.15660423040390015, + 0.03464525565505028, + 0.010612929239869118 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_spoon_a01\\simready_physx_usd\\sm_dishware_plastic_spoon_a01_01.usd", + "asset_name": "dishware_plastic_spoon_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.016820427030324936, + "qcode": "Q117222223", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_spoon_a01_01.usd", + "usd_date_generated": "2026-01-16 15:58:47", + "uuid": "5f3b4d2f-4c07-4eba-a29a-2c150a9f2f6f", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-19": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001', 'com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MAT.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": ":/Users/isemenenko/NVDA Dropbox/Art-Team/Projects/DigitalTwin/RoboCasa/dt_roboCasa_endeavor/Props/dishware_plastic_spoon_a01", + "asset_name": "dishware_plastic_spoon_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_spoon_a01_01.usd", + "usd_date_generated": "2026-01-16 15:58:47", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.usd b/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..978d472203e24269af707602f7effb657184939f --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/sm_dishware_plastic_spoon_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3523456397d87fd04ab8698ea30a5c5ce161db4db1aa551ec42be55d088e801a +size 10164 diff --git a/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_spoon_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_tray_a01/.metadata/LICENSE.txt b/dishware_plastic_tray_a01/.metadata/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_tray_a01/.metadata/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json b/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json new file mode 100644 index 0000000000000000000000000000000000000000..85deafbb92e4fb3dc174efe54799666070247030 --- /dev/null +++ b/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.conformance.Package%401.0.0.json @@ -0,0 +1,35 @@ +{ + "format_version": "1.0", + "profile": "Package", + "profile_version": "1.0.0", + "timestamp": "2026-09-18T12:44:47", + "assets": [ + { + "asset": "com.nvidia.simready.packaging.json", + "features": [ + { + "FET_030_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [] + } + }, + { + "FET_032_STANDARD": { + "version": "0.1.0", + "passed": true, + "failing_requirements": [], + "dependencies": [ + { + "FET_030_STANDARD": { + "version": "0.1.0" + } + } + ] + } + } + ] + } + ] +} diff --git a/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.packaging.bom.json b/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.packaging.bom.json new file mode 100644 index 0000000000000000000000000000000000000000..2ef579c17cfba11a949f55d7e14ea7abcad420ea --- /dev/null +++ b/dishware_plastic_tray_a01/.metadata/com.nvidia.simready.packaging.bom.json @@ -0,0 +1,229 @@ +{ + "format_version": "1.0", + "items": [ + { + "relative_path": "simready_usd/.simready/validation.json", + "hash": { + "sha256": "7eb3763bd8307c4a4d243f4c78b04722a483c3efd2dc1ebabeeba1131284aabb", + "sha256-flat-1mb": "f0eed041b8c0afe807d9e9f74acb4a1d4a65f42e80b4414a2927bc8fbe6929c3" + }, + "size": 8603 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd.png", + "hash": { + "sha256": "b1ecba0d4abb06f35b876f7a131df5818f709c23b168943b3213e6eb1c923b47", + "sha256-flat-1mb": "56ef41c3afe4306eb8101ef39834c0aa69df02b248ba0542ed44a07858859575" + }, + "size": 866550 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_light.png", + "hash": { + "sha256": "02c74799f4cf904a3dc5939038d4beb01f7e61fbdd1fb9edd2c6e0f8948b83ac", + "sha256-flat-1mb": "bab61de1d3bfbbe1f7113dfc2d5d93f481840f37e7c8b7a3362928b1ccecc742" + }, + "size": 490245 + }, + { + "relative_path": "simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_transparent.png", + "hash": { + "sha256": "c947925f939b38e84f8e5f6c7827cb246d5ec5b19d7685ecd93bf106d2c00397", + "sha256-flat-1mb": "3862a66dc7c67e3f18a0d1b9a930eebf812321317aed201d5234e3af3ef26bfa" + }, + "size": 490870 + }, + { + "relative_path": "simready_usd/LICENSE.txt", + "size": 18657, + "hash": { + "sha256": "9ba9550ad48438d0836ddab3da480b3b69ffa0aac7b7878b5a0039e7ab429411", + "sha256-flat-1mb": "4f29c803e61c2c9d438a51bb27045cd040dc9e018bf24ea9f210b2f40c3a7305" + } + }, + { + "relative_path": "simready_usd/payloads/base.usda", + "size": 9216, + "hash": { + "sha256": "4f878ff01d4520b114cb4e0d20847b5c928aada1939fdda69092f6bd5ecb8e4a", + "sha256-flat-1mb": "e111dfae8da110f8a9b983aab6f9f8a10536255d0703f2b9e80aa82c68b3e135" + } + }, + { + "relative_path": "simready_usd/payloads/geometries.usd", + "size": 1597151, + "hash": { + "sha256": "69641ebf01d13f065b6abffef33c1e1ced7c783ddfde5a33135f39f162c4c215", + "sha256-flat-1mb": "8ba754a9e02772dfc6d2593c6a8982e842be8a8611b6f64c7a660b3a6bdbc670" + } + }, + { + "relative_path": "simready_usd/payloads/instances.usda", + "size": 5305, + "hash": { + "sha256": "bcbe56099e05fc915f717e1a41b9dd94b98785934b3262c83b666405169244d5", + "sha256-flat-1mb": "207d74b5cad449073707a765671d00f89ba26822645a4fb0f1e15f070322619e" + } + }, + { + "relative_path": "simready_usd/payloads/instances_mujoco.usda", + "size": 5577, + "hash": { + "sha256": "b36ddd4740156107dac2583b95df0ec6c06d6208d6c8b8edf2717f994ae992aa", + "sha256-flat-1mb": "07487c463aa01bd5a1b7f32bb8f39f4c1ed7508016876834e43d0be6bb628d94" + } + }, + { + "relative_path": "simready_usd/payloads/instances_newton.usda", + "size": 5428, + "hash": { + "sha256": "fc4da5c04c6afc5dd1f74deb57e7fd8121cb7a38fccea2e2120ccc3ae2680f3e", + "sha256-flat-1mb": "11e7545833fd0e33e55450cdb888396e7a2cb1e77abebf8ba48623b01f839769" + } + }, + { + "relative_path": "simready_usd/payloads/instances_physx.usda", + "size": 5445, + "hash": { + "sha256": "e0ddab4e15c42ab145636ae653995bd5444f0257241e6c9aa66597d9d5ab1705", + "sha256-flat-1mb": "db4ee065477a068bbe9498c85790fe7e78866c09ca1b3e771144886845cd0475" + } + }, + { + "relative_path": "simready_usd/payloads/materials.usda", + "size": 9439, + "hash": { + "sha256": "88c6c55e57e51376d8c1f171e25db1d91d99d64aa159029cebdfc5bb8907d0a6", + "sha256-flat-1mb": "2153bd0a1ddbf814b883e30e676611099433d8df296fb77bb2831edef975f79a" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/disabled.usda", + "size": 4334, + "hash": { + "sha256": "4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1", + "sha256-flat-1mb": "0b1620c5ffbf0858da92e4056b571a99fac243b0f2c4e41bd5df4a22c8f72e4b" + } + }, + { + "relative_path": "simready_usd/payloads/MuJoCo/enabled.usda", + "size": 5072, + "hash": { + "sha256": "2b890de30907adc32e5437353483592a06bbe8b0ec0f7ef279b2a366d30f0d31", + "sha256-flat-1mb": "60b2c6c5aad6dcecd88ad78a5c730bdf238276e36e11beb12950db82db2bb6cb" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/disabled.usda", + "size": 4334, + "hash": { + "sha256": "4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1", + "sha256-flat-1mb": "0b1620c5ffbf0858da92e4056b571a99fac243b0f2c4e41bd5df4a22c8f72e4b" + } + }, + { + "relative_path": "simready_usd/payloads/Newton/enabled.usda", + "size": 4894, + "hash": { + "sha256": "ade16a94e096102e16902a69e888a7936db54aaa053318bde1727fffb32f4070", + "sha256-flat-1mb": "235eb7f5324ad648ed144f8bb70ce19928200ee8b306320cf51a57dc642ce662" + } + }, + { + "relative_path": "simready_usd/payloads/Physics/physics.usda", + "size": 4849, + "hash": { + "sha256": "55c833d1c2c4943e201a356c388b288eff48c552326eae3b68b9fb6264b15918", + "sha256-flat-1mb": "d3777400f318ae8f71ce16bbdefaa0ca93ca2ce1004bee364c752672ed15cb76" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/disabled.usda", + "size": 4334, + "hash": { + "sha256": "4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1", + "sha256-flat-1mb": "0b1620c5ffbf0858da92e4056b571a99fac243b0f2c4e41bd5df4a22c8f72e4b" + } + }, + { + "relative_path": "simready_usd/payloads/PhysX/enabled.usda", + "size": 4608, + "hash": { + "sha256": "8d1350fd41db99e02db924a76816f8a6ac6a32832b6a687c8f1fc8ded8592ce2", + "sha256-flat-1mb": "43980c7a8a9bdbc2d1f192851a22295f20aab7313d01033758bbcec4caa5abd2" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_tray_a01_01.json", + "size": 11316, + "hash": { + "sha256": "19cce26acafc5c4ec96c433c25a41cb97d3bd2ef46003a8727cf6f20bbc5f2e7", + "sha256-flat-1mb": "b44f6341f2912392ef7abe4b4afaa6a0021a93e3f011ae35f0265b373e34d963" + } + }, + { + "relative_path": "simready_usd/sm_dishware_plastic_tray_a01_01.usd", + "size": 10063, + "hash": { + "sha256": "fecc152b3312ed244217d8653364481e15bcf2bef92df74c55214a31fe30a370", + "sha256-flat-1mb": "a14725ea9334448200a70f0914cb9fb661ac862215706932cc2f7a1569e93110" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR.mdl", + "size": 16010, + "hash": { + "sha256": "6e6b3acbccd236e21a6c29964a431d2a53e77251cc6b8b1bc975eb1c62da1781", + "sha256-flat-1mb": "ecc9a58be7f4dd86920d4d9e3c7ff37b4306bc818da5074c2e184950e43a143f" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBR_ClearCoat.mdl", + "size": 29789, + "hash": { + "sha256": "d84c5ba482561c0eaea2e0c5b607358af549e36cd921773462f92dbc4f32cbc3", + "sha256-flat-1mb": "04bcb74cc928617064a7d3978735156b0976d66d0716fc57dfa7877b8f3d9f33" + } + }, + { + "relative_path": "simready_usd/source_assets/OmniPBRBase.mdl", + "size": 19369, + "hash": { + "sha256": "a8fd9fe174e91892e94d06da90ba453a124024c2ce2c033be9d82c9e2f76a3b7", + "sha256-flat-1mb": "001afd3ed8918a1fd8623689cf100e375bf3797f1398cb0a8a2727300e83016f" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png", + "size": 10962433, + "hash": { + "sha256": "8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5", + "sha256-flat-1mb": "709ef571d4ba558378163697e9bf10b41b383b7b26e37dfd1c3e7206e9071e1d" + } + }, + { + "relative_path": "simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png", + "size": 12876795, + "hash": { + "sha256": "9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad", + "sha256-flat-1mb": "1d53769eed6bd6955d6a41ee5469dbe2467ecbb9cfac0180fd13297225a491e2" + } + } + ] +} diff --git a/dishware_plastic_tray_a01/.metadata/static-validation.json b/dishware_plastic_tray_a01/.metadata/static-validation.json new file mode 100644 index 0000000000000000000000000000000000000000..dac0660363b1648204e2e4106a7514fd30e72125 --- /dev/null +++ b/dishware_plastic_tray_a01/.metadata/static-validation.json @@ -0,0 +1,167 @@ +{ + "schema_version": 1, + "operation": "static-validation", + "source_repo": "nvidia/srp-staging-controlled", + "source_revision": "6cc59e98be150b32fe53cf8648c5257b7a8abaed", + "asset": "dishware_plastic_tray_a01", + "root_usd": "simready_usd/sm_dishware_plastic_tray_a01_01.usd", + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "image": "sha256:d6c728f90946165711ae7f7b99f82c68beaecccb21c9504df94db7bd9d9f7f3f", + "completed_at": "2026-09-22T18:18:58.171833+00:00", + "verdict": "passed", + "report": { + "/job/output/assets/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.usd": { + "features_summary": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "profile_id": "Robotics-Prop", + "profile_version": "3.2.0" + } + }, + "provenance": { + "finished_at": "2026-09-22T18:18:57.890Z", + "image_digest": null, + "input_sha256": { + "dishware_plastic_tray_a01": "beb350fd10594d8edae3998443cb5bb00fb1ab6007e5146a745dc32115affda9" + }, + "job_id": "validate-dishware_plastic_tray_a01", + "native_exit_codes": { + "dishware_plastic_tray_a01": 0 + }, + "package_artifact_sha256": { + "simready-foundation-tier-core": "fabb282f98cc4248192132bb41def88619b77d6a4ad4c69913cb6f0d5b11bb4b" + }, + "packages": { + "simready-command-framework": "1.0.0", + "simready-foundation-tier-core": "0.0.1a9", + "simready-validate": "2026.6.5" + }, + "platform": "Linux-6.18.33.2-microsoft-standard-WSL2-x86_64-with-glibc2.36", + "python": "3.12.14", + "schema_version": "1.0", + "started_at": "2026-09-22T18:18:52.707Z", + "version_bundle": "2026.08.0-preview.5" + } +} diff --git a/dishware_plastic_tray_a01/com.nvidia.simready.packaging.json b/dishware_plastic_tray_a01/com.nvidia.simready.packaging.json new file mode 100644 index 0000000000000000000000000000000000000000..ddf75367352b2c5fde1701a19b68dd7d8e5f9455 --- /dev/null +++ b/dishware_plastic_tray_a01/com.nvidia.simready.packaging.json @@ -0,0 +1,19 @@ +{ + "format_version": "1.0", + "package_id": "simready.hf.nvidia.simready-assets.dishware_plastic_tray_a01.2026.09.18_124447100442", + "license": "CC-BY-4.0", + "metadata": [ + { + "name": "com.nvidia.simready.packaging.bom.json", + "hash": { + "sha256": "7a78c224e4a965ed8e9bf3cbab337f30e59ccf3b72ebe1456fe58869d1fe5f3e" + } + } + ], + "content_hash": { + "sha256": "2b47b2d0527e35f7e508c22060a1324c9a9c159763d599f5b692fb172ae3c361" + }, + "package_hash": { + "sha256": "e6b190902c1101ac75bddc09a0384123734a03bb14d0b42c5e620d2d5afe4ed3" + } +} diff --git a/dishware_plastic_tray_a01/simready_usd/.simready/validation.json b/dishware_plastic_tray_a01/simready_usd/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..1b6b2e0ac8bc66d1f5df6cfc641b4932aa461614 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/.simready/validation.json @@ -0,0 +1,276 @@ +{ + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } +} diff --git a/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd.png b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd.png new file mode 100644 index 0000000000000000000000000000000000000000..cb57f9cca2bb20562772cbfdc70e9a09e0a5b191 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b1ecba0d4abb06f35b876f7a131df5818f709c23b168943b3213e6eb1c923b47 +size 866550 diff --git a/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_light.png b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_light.png new file mode 100644 index 0000000000000000000000000000000000000000..abf3cbc1420e7c276bdf2cd289a2975f4fe75ea6 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_light.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02c74799f4cf904a3dc5939038d4beb01f7e61fbdd1fb9edd2c6e0f8948b83ac +size 490245 diff --git a/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_transparent.png b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_transparent.png new file mode 100644 index 0000000000000000000000000000000000000000..f61950b03303b6531b30795b0304c244109cf379 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/.thumbs/256x256/sm_dishware_plastic_tray_a01_01.usd_transparent.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c947925f939b38e84f8e5f6c7827cb246d5ec5b19d7685ecd93bf106d2c00397 +size 490870 diff --git a/dishware_plastic_tray_a01/simready_usd/LICENSE.txt b/dishware_plastic_tray_a01/simready_usd/LICENSE.txt new file mode 100644 index 0000000000000000000000000000000000000000..da6ab6cc8f333d7e89a99812866df8f24374d47c --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/LICENSE.txt @@ -0,0 +1,396 @@ +Attribution 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. Creative Commons makes its licenses and related +information available on an "as-is" basis. Creative Commons gives no +warranties regarding its licenses, any material licensed under their +terms and conditions, or any related information. Creative Commons +disclaims all liability for damages resulting from their use to the +fullest extent possible. + +Using Creative Commons Public Licenses + +Creative Commons public licenses provide a standard set of terms and +conditions that creators and other rights holders may use to share +original works of authorship and other material subject to copyright +and certain other rights specified in the public license below. The +following considerations are for informational purposes only, are not +exhaustive, and do not form part of our licenses. + + Considerations for licensors: Our public licenses are + intended for use by those authorized to give the public + permission to use material in ways otherwise restricted by + copyright and certain other rights. Our licenses are + irrevocable. Licensors should read and understand the terms + and conditions of the license they choose before applying it. + Licensors should also secure all rights necessary before + applying our licenses so that the public can reuse the + material as expected. Licensors should clearly mark any + material not subject to the license. This includes other CC- + licensed material, or material used under an exception or + limitation to copyright. More considerations for licensors: + wiki.creativecommons.org/Considerations_for_licensors + + Considerations for the public: By using one of our public + licenses, a licensor grants the public permission to use the + licensed material under specified terms and conditions. If + the licensor's permission is not necessary for any reason--for + example, because of any applicable exception or limitation to + copyright--then that use is not regulated by the license. Our + licenses grant only permissions under copyright and certain + other rights that a licensor has authority to grant. Use of + the licensed material may still be restricted for other + reasons, including because others have copyright or other + rights in the material. A licensor may make special requests, + such as asking that all changes be marked or described. + Although not required by our licenses, you are encouraged to + respect those requests where reasonable. More considerations + for the public: + wiki.creativecommons.org/Considerations_for_licensees + +======================================================================= + +Creative Commons Attribution 4.0 International Public License + +By exercising the Licensed Rights (defined below), You accept and agree +to be bound by the terms and conditions of this Creative Commons +Attribution 4.0 International Public License ("Public License"). To the +extent this Public License may be interpreted as a contract, You are +granted the Licensed Rights in consideration of Your acceptance of +these terms and conditions, and the Licensor grants You such rights in +consideration of benefits the Licensor receives from making the +Licensed Material available under these terms and conditions. + + +Section 1 -- Definitions. + + a. Adapted Material means material subject to Copyright and Similar + Rights that is derived from or based upon the Licensed Material + and in which the Licensed Material is translated, altered, + arranged, transformed, or otherwise modified in a manner requiring + permission under the Copyright and Similar Rights held by the + Licensor. For purposes of this Public License, where the Licensed + Material is a musical work, performance, or sound recording, + Adapted Material is always produced where the Licensed Material is + synched in timed relation with a moving image. + + b. Adapter's License means the license You apply to Your Copyright + and Similar Rights in Your contributions to Adapted Material in + accordance with the terms and conditions of this Public License. + + c. Copyright and Similar Rights means copyright and/or similar rights + closely related to copyright including, without limitation, + performance, broadcast, sound recording, and Sui Generis Database + Rights, without regard to how the rights are labeled or + categorized. For purposes of this Public License, the rights + specified in Section 2(b)(1)-(2) are not Copyright and Similar + Rights. + + d. Effective Technological Measures means those measures that, in the + absence of proper authority, may not be circumvented under laws + fulfilling obligations under Article 11 of the WIPO Copyright + Treaty adopted on December 20, 1996, and/or similar international + agreements. + + e. Exceptions and Limitations means fair use, fair dealing, and/or + any other exception or limitation to Copyright and Similar Rights + that applies to Your use of the Licensed Material. + + f. Licensed Material means the artistic or literary work, database, + or other material to which the Licensor applied this Public + License. + + g. Licensed Rights means the rights granted to You subject to the + terms and conditions of this Public License, which are limited to + all Copyright and Similar Rights that apply to Your use of the + Licensed Material and that the Licensor has authority to license. + + h. Licensor means the individual(s) or entity(ies) granting rights + under this Public License. + + i. Share means to provide material to the public by any means or + process that requires permission under the Licensed Rights, such + as reproduction, public display, public performance, distribution, + dissemination, communication, or importation, and to make material + available to the public including in ways that members of the + public may access the material from a place and at a time + individually chosen by them. + + j. Sui Generis Database Rights means rights other than copyright + resulting from Directive 96/9/EC of the European Parliament and of + the Council of 11 March 1996 on the legal protection of databases, + as amended and/or succeeded, as well as other essentially + equivalent rights anywhere in the world. + + k. You means the individual or entity exercising the Licensed Rights + under this Public License. Your has a corresponding meaning. + + +Section 2 -- Scope. + + a. License grant. + + 1. Subject to the terms and conditions of this Public License, + the Licensor hereby grants You a worldwide, royalty-free, + non-sublicensable, non-exclusive, irrevocable license to + exercise the Licensed Rights in the Licensed Material to: + + a. reproduce and Share the Licensed Material, in whole or + in part; and + + b. produce, reproduce, and Share Adapted Material. + + 2. Exceptions and Limitations. For the avoidance of doubt, where + Exceptions and Limitations apply to Your use, this Public + License does not apply, and You do not need to comply with + its terms and conditions. + + 3. Term. The term of this Public License is specified in Section + 6(a). + + 4. Media and formats; technical modifications allowed. The + Licensor authorizes You to exercise the Licensed Rights in + all media and formats whether now known or hereafter created, + and to make technical modifications necessary to do so. The + Licensor waives and/or agrees not to assert any right or + authority to forbid You from making technical modifications + necessary to exercise the Licensed Rights, including + technical modifications necessary to circumvent Effective + Technological Measures. For purposes of this Public License, + simply making modifications authorized by this Section 2(a) + (4) never produces Adapted Material. + + 5. Downstream recipients. + + a. Offer from the Licensor -- Licensed Material. Every + recipient of the Licensed Material automatically + receives an offer from the Licensor to exercise the + Licensed Rights under the terms and conditions of this + Public License. + + b. No downstream restrictions. You may not offer or impose + any additional or different terms or conditions on, or + apply any Effective Technological Measures to, the + Licensed Material if doing so restricts exercise of the + Licensed Rights by any recipient of the Licensed + Material. + + 6. No endorsement. Nothing in this Public License constitutes or + may be construed as permission to assert or imply that You + are, or that Your use of the Licensed Material is, connected + with, or sponsored, endorsed, or granted official status by, + the Licensor or others designated to receive attribution as + provided in Section 3(a)(1)(A)(i). + + b. Other rights. + + 1. Moral rights, such as the right of integrity, are not + licensed under this Public License, nor are publicity, + privacy, and/or other similar personality rights; however, to + the extent possible, the Licensor waives and/or agrees not to + assert any such rights held by the Licensor to the limited + extent necessary to allow You to exercise the Licensed + Rights, but not otherwise. + + 2. Patent and trademark rights are not licensed under this + Public License. + + 3. To the extent possible, the Licensor waives any right to + collect royalties from You for the exercise of the Licensed + Rights, whether directly or through a collecting society + under any voluntary or waivable statutory or compulsory + licensing scheme. In all other cases the Licensor expressly + reserves any right to collect such royalties. + + +Section 3 -- License Conditions. + +Your exercise of the Licensed Rights is expressly made subject to the +following conditions. + + a. Attribution. + + 1. If You Share the Licensed Material (including in modified + form), You must: + + a. retain the following if it is supplied by the Licensor + with the Licensed Material: + + i. identification of the creator(s) of the Licensed + Material and any others designated to receive + attribution, in any reasonable manner requested by + the Licensor (including by pseudonym if + designated); + + ii. a copyright notice; + + iii. a notice that refers to this Public License; + + iv. a notice that refers to the disclaimer of + warranties; + + v. a URI or hyperlink to the Licensed Material to the + extent reasonably practicable; + + b. indicate if You modified the Licensed Material and + retain an indication of any previous modifications; and + + c. indicate the Licensed Material is licensed under this + Public License, and include the text of, or the URI or + hyperlink to, this Public License. + + 2. You may satisfy the conditions in Section 3(a)(1) in any + reasonable manner based on the medium, means, and context in + which You Share the Licensed Material. For example, it may be + reasonable to satisfy the conditions by providing a URI or + hyperlink to a resource that includes the required + information. + + 3. If requested by the Licensor, You must remove any of the + information required by Section 3(a)(1)(A) to the extent + reasonably practicable. + + 4. If You Share Adapted Material You produce, the Adapter's + License You apply must not prevent recipients of the Adapted + Material from complying with this Public License. + + +Section 4 -- Sui Generis Database Rights. + +Where the Licensed Rights include Sui Generis Database Rights that +apply to Your use of the Licensed Material: + + a. for the avoidance of doubt, Section 2(a)(1) grants You the right + to extract, reuse, reproduce, and Share all or a substantial + portion of the contents of the database; + + b. if You include all or a substantial portion of the database + contents in a database in which You have Sui Generis Database + Rights, then the database in which You have Sui Generis Database + Rights (but not its individual contents) is Adapted Material; and + + c. You must comply with the conditions in Section 3(a) if You Share + all or a substantial portion of the contents of the database. + +For the avoidance of doubt, this Section 4 supplements and does not +replace Your obligations under this Public License where the Licensed +Rights include other Copyright and Similar Rights. + + +Section 5 -- Disclaimer of Warranties and Limitation of Liability. + + a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE + EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS + AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF + ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS, + IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION, + WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR + PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS, + ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT + KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT + ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU. + + b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE + TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION, + NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT, + INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES, + COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR + USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR + DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR + IN PART, THIS LIMITATION MAY NOT APPLY TO YOU. + + c. The disclaimer of warranties and limitation of liability provided + above shall be interpreted in a manner that, to the extent + possible, most closely approximates an absolute disclaimer and + waiver of all liability. + + +Section 6 -- Term and Termination. + + a. This Public License applies for the term of the Copyright and + Similar Rights licensed here. However, if You fail to comply with + this Public License, then Your rights under this Public License + terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under + Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided + it is cured within 30 days of Your discovery of the + violation; or + + 2. upon express reinstatement by the Licensor. + + For the avoidance of doubt, this Section 6(b) does not affect any + right the Licensor may have to seek remedies for Your violations + of this Public License. + + c. For the avoidance of doubt, the Licensor may also offer the + Licensed Material under separate terms or conditions or stop + distributing the Licensed Material at any time; however, doing so + will not terminate this Public License. + + d. Sections 1, 5, 6, 7, and 8 survive termination of this Public + License. + + +Section 7 -- Other Terms and Conditions. + + a. The Licensor shall not be bound by any additional or different + terms or conditions communicated by You unless expressly agreed. + + b. Any arrangements, understandings, or agreements regarding the + Licensed Material not stated herein are separate from and + independent of the terms and conditions of this Public License. + + +Section 8 -- Interpretation. + + a. For the avoidance of doubt, this Public License does not, and + shall not be interpreted to, reduce, limit, restrict, or impose + conditions on any use of the Licensed Material that could lawfully + be made without permission under this Public License. + + b. To the extent possible, if any provision of this Public License is + deemed unenforceable, it shall be automatically reformed to the + minimum extent necessary to make it enforceable. If the provision + cannot be reformed, it shall be severed from this Public License + without affecting the enforceability of the remaining terms and + conditions. + + c. No term or condition of this Public License will be waived and no + failure to comply consented to unless expressly agreed to by the + Licensor. + + d. Nothing in this Public License constitutes or may be interpreted + as a limitation upon, or waiver of, any privileges and immunities + that apply to the Licensor or You, including from the legal + processes of any jurisdiction or authority. + + +======================================================================= + +Creative Commons is not a party to its public +licenses. Notwithstanding, Creative Commons may elect to apply one of +its public licenses to material it publishes and in those instances +will be considered the “Licensor.” The text of the Creative Commons +public licenses is dedicated to the public domain under the CC0 Public +Domain Dedication. Except for the limited purpose of indicating that +material is shared under a Creative Commons public license or as +otherwise permitted by the Creative Commons policies published at +creativecommons.org/policies, Creative Commons does not authorize the +use of the trademark "Creative Commons" or any other trademark or logo +of Creative Commons without its prior written consent including, +without limitation, in connection with any unauthorized modifications +to any of its public licenses or any other arrangements, +understandings, or agreements concerning use of licensed material. For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/Textures/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/disabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..22453b67a9649e506e198fcd710ae454593f88e5 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1 +size 4334 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/enabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..a5d2f7fa775e7ef66b12cbca321db0ca6baf3250 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/MuJoCo/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b890de30907adc32e5437353483592a06bbe8b0ec0f7ef279b2a366d30f0d31 +size 5072 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/Newton/disabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/Newton/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..22453b67a9649e506e198fcd710ae454593f88e5 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/Newton/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1 +size 4334 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/Newton/enabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/Newton/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..015662f43d5e8a26c7ece105e91e3fc25cdce24c --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/Newton/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ade16a94e096102e16902a69e888a7936db54aaa053318bde1727fffb32f4070 +size 4894 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/disabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/disabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..22453b67a9649e506e198fcd710ae454593f88e5 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/disabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4741d6265cbb35cff539daf5dfdeb638d7a1d48c99629b56bd6df2a54d4d11a1 +size 4334 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/enabled.usda b/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/enabled.usda new file mode 100644 index 0000000000000000000000000000000000000000..1029405d961c804560362690be9936e245f38f07 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/PhysX/enabled.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1350fd41db99e02db924a76816f8a6ac6a32832b6a687c8f1fc8ded8592ce2 +size 4608 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/Physics/physics.usda b/dishware_plastic_tray_a01/simready_usd/payloads/Physics/physics.usda new file mode 100644 index 0000000000000000000000000000000000000000..7f77fedd0eb151927cd0b1ad2934a14f90a64454 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/Physics/physics.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55c833d1c2c4943e201a356c388b288eff48c552326eae3b68b9fb6264b15918 +size 4849 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/base.usda b/dishware_plastic_tray_a01/simready_usd/payloads/base.usda new file mode 100644 index 0000000000000000000000000000000000000000..b33d77a05f00cb83cbe1f88389ba76a73260be71 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/base.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f878ff01d4520b114cb4e0d20847b5c928aada1939fdda69092f6bd5ecb8e4a +size 9216 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/geometries.usd b/dishware_plastic_tray_a01/simready_usd/payloads/geometries.usd new file mode 100644 index 0000000000000000000000000000000000000000..09626d489a9c67af7a16fc809faac4be2cf0ed4d --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/geometries.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:69641ebf01d13f065b6abffef33c1e1ced7c783ddfde5a33135f39f162c4c215 +size 1597151 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/instances.usda b/dishware_plastic_tray_a01/simready_usd/payloads/instances.usda new file mode 100644 index 0000000000000000000000000000000000000000..dc982fa1e35ea3d1c334243d988ac8ba02c6dd36 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/instances.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bcbe56099e05fc915f717e1a41b9dd94b98785934b3262c83b666405169244d5 +size 5305 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/instances_mujoco.usda b/dishware_plastic_tray_a01/simready_usd/payloads/instances_mujoco.usda new file mode 100644 index 0000000000000000000000000000000000000000..6cff3bbc7aca564ac9e027e0b898cc2737089187 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/instances_mujoco.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b36ddd4740156107dac2583b95df0ec6c06d6208d6c8b8edf2717f994ae992aa +size 5577 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/instances_newton.usda b/dishware_plastic_tray_a01/simready_usd/payloads/instances_newton.usda new file mode 100644 index 0000000000000000000000000000000000000000..82d39b83d3b610e3daca4202d03a1241ee4a5fc7 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/instances_newton.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc4da5c04c6afc5dd1f74deb57e7fd8121cb7a38fccea2e2120ccc3ae2680f3e +size 5428 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/instances_physx.usda b/dishware_plastic_tray_a01/simready_usd/payloads/instances_physx.usda new file mode 100644 index 0000000000000000000000000000000000000000..b37d527202113b7e9c527b13b7e3af0014cca03a --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/instances_physx.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0ddab4e15c42ab145636ae653995bd5444f0257241e6c9aa66597d9d5ab1705 +size 5445 diff --git a/dishware_plastic_tray_a01/simready_usd/payloads/materials.usda b/dishware_plastic_tray_a01/simready_usd/payloads/materials.usda new file mode 100644 index 0000000000000000000000000000000000000000..087042d9ecb6c006f6b1df0e032e211386fb8390 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/payloads/materials.usda @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:88c6c55e57e51376d8c1f171e25db1d91d99d64aa159029cebdfc5bb8907d0a6 +size 9439 diff --git a/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.json b/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.json new file mode 100644 index 0000000000000000000000000000000000000000..9a7f5afcc7584fe7945802821f0c2ed0d03fddad --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.json @@ -0,0 +1,323 @@ +{ + "SimReady_Metadata": { + "Variants": { + "Physics": { + "MuJoCo": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "MuJoCo" + }, + "Newton": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "Newton" + }, + "PhysX": { + "activateOption": "Enabled", + "prim": "/RootNode", + "variantSetName": "PhysX" + } + } + }, + "asset_extents": [ + 0.2557103633880615, + 0.26999998092651367, + 0.02127264067530632 + ], + "asset_license": "CC-BY-4.0", + "asset_location": "simready_content\\common_assets\\props_endeavor_kitchen\\dishware_plastic_tray_a01\\simready_physx_usd\\sm_dishware_plastic_tray_a01_01.usd", + "asset_name": "dishware_plastic_tray_a01", + "asset_type": "prop", + "author": "NVIDIA", + "category": "prop", + "mass": 0.414876252412796, + "qcode": "Q613972", + "rigid_body_count": 1, + "source_file": "../simready_physx_usd/sm_dishware_plastic_tray_a01_01.usd", + "usd_date_generated": "2026-02-18 19:18:40", + "uuid": "cff784b7-33f3-40b3-81e3-2110227009bf", + "validation": { + "profile": "Robotics-Prop", + "profile_version": "3.2.0", + "validated_features": { + "2026-02-18": { + "FET000_CORE": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET001_BASE_NEUTRAL": { + "dependencies": "[]", + "failing requirements": "['AA.001']", + "passed": false, + "version": "0.1.0" + }, + "FET003_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET003_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET004_BASE_NEUTRAL": { + "dependencies": "[{'FET003_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET004_BASE_PHYSX": { + "dependencies": "[{'FET003_BASE_PHYSX': {'version': '0.1.0'}}, {'FET004_BASE_NEUTRAL': {'version': '0.1.0'}}]", + "failing requirements": "['RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET005_BASE_NEUTRAL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET006_BASE_MDL": { + "dependencies": "[]", + "failing requirements": "['VM.MDL.001']", + "passed": false, + "version": "0.1.0" + } + }, + "2026-08-18": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.008']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.005']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010', 'com.nvidia.simready.RV.002']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.MDL.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + }, + "2026-09-22": { + "FET_000_MUJOCO": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.008', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.005', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.002', 'com.nvidia.simready.RV.001', 'com.nvidia.simready.RV.010']", + "passed": true, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_001_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_MDL": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_007_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_011_RTX": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.3.0" + }, + "FET_046_STANDARD": { + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + } + } + } + } + }, + "asset_dir": "simready_content/common_assets/props_endeavor_kitchen/dishware_plastic_tray_a01", + "asset_name": "dishware_plastic_tray_a01", + "asset_type": "prop", + "profile": "Prop-Robotics-Neutral", + "source_file": "../simready_physx_usd/sm_dishware_plastic_tray_a01_01.usd", + "usd_date_generated": "2026-02-18 19:18:40", + "used_dsrs_exporter": true +} diff --git a/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.usd b/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.usd new file mode 100644 index 0000000000000000000000000000000000000000..a2e474f9d1a609fbc43de628e249fb227875fb6e --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/sm_dishware_plastic_tray_a01_01.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fecc152b3312ed244217d8653364481e15bcf2bef92df74c55214a31fe30a370 +size 10063 diff --git a/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR.mdl b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR.mdl new file mode 100644 index 0000000000000000000000000000000000000000..7509579a8fd4ec7d069e6d242b37dad39290ec55 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR.mdl @@ -0,0 +1,419 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBR_ClearCoat::*; + + +// OmniPBR // + +export material OmniPBR( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity") + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls the repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls the repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 2), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] = let { + +material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat( + diffuse_color_constant: diffuse_color_constant, + diffuse_texture: diffuse_texture, + albedo_desaturation: albedo_desaturation, + albedo_add: albedo_add, + albedo_brightness: albedo_brightness, + diffuse_tint: diffuse_tint, + reflection_roughness_constant: reflection_roughness_constant, + reflection_roughness_texture_influence: reflection_roughness_texture_influence, + reflectionroughness_texture: reflectionroughness_texture, + metallic_constant: metallic_constant, + metallic_texture_influence: metallic_texture_influence, + metallic_texture: metallic_texture, + specular_level: specular_level, + enable_ORM_texture: enable_ORM_texture, + ORM_texture: ORM_texture, + ao_to_diffuse: ao_to_diffuse, + ao_texture: ao_texture, + enable_emission: enable_emission, + emissive_color: emissive_color, + emissive_color_texture: emissive_color_texture, + emissive_mask_texture: emissive_mask_texture, + emissive_intensity: emissive_intensity, + enable_opacity: enable_opacity, + opacity_texture: opacity_texture, + opacity_constant: opacity_constant, + enable_opacity_texture: enable_opacity_texture, + opacity_mode: opacity_mode, + opacity_threshold: opacity_threshold, + geometry_normal_roughness_strength: geometry_normal_roughness_strength, + bump_factor: bump_factor, + normalmap_texture: normalmap_texture, + detail_bump_factor: detail_bump_factor, + detail_normalmap_texture: detail_normalmap_texture, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v, + project_uvw: project_uvw, + world_or_object: world_or_object, + uv_space_index: uv_space_index, + texture_translate: texture_translate, + texture_rotate: texture_rotate, + texture_scale: texture_scale, + detail_texture_translate: detail_texture_translate, + detail_texture_rotate: detail_texture_rotate, + detail_texture_scale: detail_texture_scale, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials +); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBRBase.mdl b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBRBase.mdl new file mode 100644 index 0000000000000000000000000000000000000000..ea5272914d203f50e4f33c5d420d2b94daddbc0f --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBRBase.mdl @@ -0,0 +1,493 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::tex::*; +import ::anno::*; +import ::anno::*; + +export float3 HemiOctahedronToUnitVector( float2 Oct ) [[ + anno::hidden() +]] +{ + Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5; + float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) ); + return math::normalize(N); +} + +export struct NormalData [[ + anno::hidden() +]] +{ + float3 normal; + float2 roughness; +}; + +export NormalData tangent_space_normal_roughness_texture( + uniform texture_2d texture + [[ + anno::description("The input texture"), + anno::usage("normal") + ]], + uniform float factor = 1.0f + [[ anno::description("Determines the degree of bumpiness") ]], + uniform bool flip_tangent_u = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + uniform bool flip_tangent_v = false + [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]], + base::texture_coordinate_info uvw = base::texture_coordinate_info() + [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]], + uniform float2 crop_u = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]], + uniform float2 crop_v = float2( 0.0, 1.0) + [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]], + uniform tex::wrap_mode wrap_u = tex::wrap_repeat + [[ anno::description("Wrapping mode in the u direction") ]], + uniform tex::wrap_mode wrap_v = tex::wrap_repeat + [[ anno::description("Wrapping mode in the v direction") ]], + uniform bool clip = false + [[ + anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"), + anno::hidden() + ]], + uniform float scale = 1. + [[ + anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float offset = 0. + [[ + anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"), + anno::unused() + ]], + uniform float animation_start_time = 0. + [[ anno::description("When to start playing first frame of the animation ") ]], + uniform int2 animation_crop = int2(0, 0) + [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]], + uniform tex::wrap_mode animation_wrap = tex::wrap_repeat + [[ anno::description("Defines what to do outside of regular animation time") ]], + uniform float animation_fps = 30 + [[ anno::description("Framerate to use for animation playback") ]] +) +[[ + anno::description("Interprets the color values of a bitmap as a vector in tangent space"), + anno::hidden(), + anno::noinline() +]] +{ + NormalData normalData; + normalData.roughness = float2(0); + normalData.normal = state::normal(); + + float frame = 0.0; + if(animation_crop != int2(0,0)) //only if we have an animation + { + frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation + switch ( animation_wrap) { + case tex::wrap_repeat: + frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x: + math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y; + break; + case tex::wrap_mirrored_repeat: + float animation_crop_2y = 2.0*animation_crop.y; + frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x: + math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x; + if(frame>animation_crop.y) + frame = animation_crop_2y-frame; + break; + case tex::wrap_clamp: + frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y); + break; + case tex::wrap_clip: + frame += animation_crop.x; + if(frame < animation_crop.x || frame > animation_crop.y) return normalData; + break; + } + } + + if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource + factor == 0.0f) + return normalData; + { + if (clip) { + if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) { + return normalData; + } + if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) { + return normalData; + } + } + bool pixel_flip_u = flip_tangent_u; + bool pixel_flip_v = flip_tangent_v; + //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile + if (wrap_u == tex::wrap_mirrored_repeat) { + if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1) + pixel_flip_u = ! pixel_flip_u; + else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0) + pixel_flip_u = ! pixel_flip_u; + } + if (wrap_v == tex::wrap_mirrored_repeat) { + if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1) + pixel_flip_v = ! pixel_flip_v; + else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0) + pixel_flip_v = ! pixel_flip_v; + } + + float3 transformed_tangent_u = uvw.tangent_u; + float3 transformed_tangent_v = uvw.tangent_v; + + if (pixel_flip_u) + transformed_tangent_u=-transformed_tangent_u; + if (pixel_flip_v) + transformed_tangent_v=-transformed_tangent_v; + + float3 tangent_space_normal; + float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame); + if(normal_raw.x > 1.5) + { + // octahedron packed by OV + normal_raw.x -= 2.0; + normal_raw.x -= 0.5; + normal_raw.y -= 0.5; + tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0); + normalData.roughness = float2(normal_raw.z, normal_raw.w); + } + else + { + // regular + tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0; + normalData.roughness = float2(0); + } + + normalData.normal = math::normalize( + transformed_tangent_u * tangent_space_normal.x * factor + + transformed_tangent_v * tangent_space_normal.y * factor + + state::normal() * tangent_space_normal.z); + + return normalData; +} + + +export material OmniPBRBase( + + + // Albdeo // + + color diffuse_reflection_color = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Albedo Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflecitivity // + + float specular_reflection_roughness = float(0.0) [[ + anno::display_name("Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hidden() + ]], + float metalness = float(0.0) [[ + anno::display_name("Metalness"), + anno::description("Bias towards pure specular reflection"), + anno::in_group("Reflectivity"), + anno::hard_range(0.0, 1.0) + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(0.0, 1.0) + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emission_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + float emission_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::soft_range(0.0, 1000.0), + anno::enable_if("enable_emission == true") + ]], + + + // Geometry Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + float geometry_opacity = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + uniform float geometry_opacity_threshold = 0.f + [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(0.0, 1.0) + ]], + + + // Clearcoat // + + uniform bool enable_coat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a coat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float coat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for coat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + color coat_color = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float coat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float coat_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(0.0, 1.0) + ]], + float2 coat_aniso_roughness = float2(0.0, 0.0) [[ + anno::display_name("Clearcoat aniso roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hidden() + ]], + float coat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the coat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(0.0, 4.0) + ]], + float3 clearcoat_geometry_normal = state::normal() [[ + anno::display_name("Clearcoat Normal"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]], + float3 geometry_normal = state::normal() [[ + anno::display_name("Geometry Normal"), + anno::in_group("Geometry"), + anno::usage("normal") + ]] + +) +[[ + anno::display_name("OmniPBR Base"), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Omni Materials"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic")) +]] + = let{ + + // Diffuse Bsdf // + + color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint; + + color base_color = tinted_diffuse_color; + + bsdf diffuse_bsdf = df::weighted_layer( + weight: 1.0, + layer: df::diffuse_reflection_bsdf( + tint: base_color, + roughness: float(0.0) + ), + base: bsdf(), + normal: geometry_normal + ); + + // Glossy Reflection Bsdf // + + float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1); + float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness + + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1); + bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: roughness_u, + roughness_v: roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf custom_curve_layer_bsdf = df::custom_curve_layer( + normal_reflectivity: 0.08, + grazing_reflectivity: 1.0, + exponent: 5.0, + weight: specular_level, + layer: ggx_smith_bsdf, + base: diffuse_bsdf, + normal: geometry_normal + ); + + bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf); + + bsdf omni_PBR_bsdf = df::weighted_layer( + weight: metalness, + layer: directional_factor_bsdf, + base: custom_curve_layer_bsdf, + normal: geometry_normal + ); + + // Clear Coat // + + float coat_roughness_u = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1); + float coat_roughness_v = math::clamp(coat_roughness * coat_roughness + + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1); + bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf( + roughness_u: coat_roughness_u, + roughness_v: coat_roughness_v, + tint: color(1.0), + mode: df::scatter_reflect + ); + + bsdf opaque_coat = df::weighted_layer( + weight: coat_transparency, + layer: ::df::tint( + tint: coat_color, + base: omni_PBR_bsdf + ), + base: ::df::diffuse_reflection_bsdf( + tint: coat_color + ) + ); + + bsdf omni_PBR_coated_bsdf = df::fresnel_layer( + ior: coat_ior, + weight: coat_weight, + layer: coat_bsdf, + base: opaque_coat, + normal: clearcoat_geometry_normal + ); + + bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf; + + color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0); + + float opacity_value = geometry_opacity; + float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0; + + material_emission emission = material_emission( + df::diffuse_edf(), + intensity: emission_value + ); + + material_surface surface = material_surface( + scattering: final_bsdf, + emission: emission + ); + + material_geometry geometry = material_geometry( + normal: state::rounded_corner_normal( + radius: round_edges_radius, + across_materials: round_edges_across_materials, + roundness: round_edges_roundness + ), + cutout_opacity: cutout_opacity + ); + +} in material( + surface: surface, + geometry: geometry +); diff --git a/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl new file mode 100644 index 0000000000000000000000000000000000000000..b83431718cbb6ab7c57d8da75468698bab757644 --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/source_assets/OmniPBR_ClearCoat.mdl @@ -0,0 +1,734 @@ +/*************************************************************************************************** + * Copyright 2022 NVIDIA Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + **************************************************************************************************/ + +mdl 1.7; + +import ::df::*; +import ::state::*; +import ::math::*; +import ::base::*; +import ::state::*; +import ::tex::*; +import ::anno::*; + +import ::debug::*; + +import ::nvidia::core_definitions::file_texture; +import ::nvidia::core_definitions::normalmap_texture; + +import OmniPBRBase::*; + +// Functions // + + +// Returns a matrix from R,T,S. inputs // + +uniform float4x4 rotation_translation_scale( + uniform float3 rotation = float3(0.) + [[ anno::description("Rotation applied to every UVW coordinate") ]], + uniform float3 translation = float3(0.) + [[ anno::description("Offset applied to every UVW coordinate") ]], + uniform float3 scaling = float3(1.) + [[ anno::description("Scale applied to every UVW coordinate") ]] +) +[[ + anno::description("Construct a transformation matrix from euler rotation, translation and scale"), + anno::hidden() +]] +{ + float4x4 scale = + float4x4(scaling.x , 0.0 , 0.0 , 0.0, + 0.0 , scaling.y , 0.0 , 0.0, + 0.0 , 0.0 , scaling.z , 0.0, + translation.x , translation.y , translation.z , 1.0); + + float3 s = math::sin(rotation); + float3 c = math::cos(rotation); + + float4x4 rotate = + float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0, + c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0, + -s.y , s.x*c.y , c.x*c.y , 0.0, + 0.0 , 0.0 , 0 , 1.0); + + return scale * rotate; +} + +// Returns the normal n in tangent space, given n is in internal space. // + +float3 transform_internal_to_tangent(float3 n) +{ + /* flip_tangent_v */ + return + n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+ + n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+ + n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z); +} + +// Returns the normal n in internal space, given n is in tangent space. +float3 transform_tangent_to_internal(float3 n) +{ + return state::texture_tangent_u(0) * n.x - + state::texture_tangent_v(0) * n.y + /* flip_tangent_v */ + state::normal() * n.z; +} + +// Returns a normal by adding a detail normal to a global normal. +export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal()) +{ + // http://blog.selfshadow.com/publications/blending-in-detail/ + float3 n_t = transform_internal_to_tangent(n); + float3 nd_t = transform_internal_to_tangent(nd); + n_t = n_t + float3(0.,0.,1.); + nd_t = nd_t * float3(-1.,-1.,1.); + n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t; + return math::normalize(transform_tangent_to_internal(n)); +} + +base::texture_return multiply_colors( + color color_1 = color(1.0, 1.0, 1.0), + color color_2 = color(.5, .5, .5), + float weight = 1.0 + ) +[[ + anno::hidden() +]] +{ + return base::blend_color_layers( + layers: base::color_layer[]( + base::color_layer( + layer_color: color_2, + weight: weight, + mode: base::color_layer_multiply + )), + base: color_1 + ); +} + + +// OmniPBR Clearcoat // + +export material OmniPBR_ClearCoat( + + // Albdeo // + + color diffuse_color_constant = color(0.2) [[ + anno::display_name("Albedo Color"), + anno::description("This is the albedo base color"), + anno::in_group("Albedo") + ]], + uniform texture_2d diffuse_texture = texture_2d() [[ + anno::display_name("Albedo Map"), + anno::in_group("Albedo") + ]], + float albedo_desaturation = float(0.0) [[ + anno::display_name("Albedo Map Desaturation"), + anno::description("Desaturates the albedo map"), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + float albedo_add = float(0.0) [[ + anno::display_name("Albedo Add"), + anno::description("Adds a constant value to the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(-1.0), float(1.0)) + ]], + float albedo_brightness = float(1.0) [[ + anno::display_name("Albedo Brightness"), + anno::description("Multiplier for the diffuse color "), + anno::in_group("Albedo"), + anno::soft_range(float(0.0), float(1.0)) + ]], + color diffuse_tint = color(1.0) [[ + anno::display_name("Color Tint"), + anno::description("When enabled, this color value is multiplied over the final albedo color"), + anno::in_group("Albedo") + ]], + + + // Reflectivity // + + float reflection_roughness_constant = float(0.5) [[ + anno::display_name("Roughness Amount"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float reflection_roughness_texture_influence = float(0.0) [[ + anno::display_name("Roughness Map Influence"), + anno::description("Blends between the constant value and the lookup of the roughness texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d reflectionroughness_texture = texture_2d() [[ + anno::display_name("Roughness Map"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + float metallic_constant = float(0.0) [[ + anno::display_name("Metallic Amount"), + anno::description("Metallic Material"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float metallic_texture_influence = float(0.0) [[ + anno::display_name("Metallic Map Influence"), + anno::description("Blends between the constant value and the lookup of the metallic texture"), + anno::in_group("Reflectivity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d metallic_texture = texture_2d() [[ + anno::display_name("Metallic Map"), + anno::in_group("Reflectivity"), + anno::usage("metalness") + ]], + float specular_level = float(0.5) [[ + anno::display_name("Specular"), + anno::description("The specular level (intensity) of the material"), + anno::in_group("Reflectivity"), + anno::soft_range(float(0.0), float(1.0)) + ]], + + + // ORM // + + uniform bool enable_ORM_texture = false [[ + anno::display_name("Enable ORM Texture"), + anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"), + anno::in_group("Reflectivity") + ]], + uniform texture_2d ORM_texture = texture_2d() [[ + anno::display_name("ORM Map"), + anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"), + anno::in_group("Reflectivity"), + anno::usage("roughness") + ]], + + + // AO Group // + + float ao_to_diffuse = 0.0 [[ + anno::display_name("AO to diffuse"), + anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"), + anno::in_group("AO"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform texture_2d ao_texture = texture_2d() [[ + anno::display_name("Ambient Occlusion Map"), + anno::description("The ambient occlusion texture for the material"), + anno::in_group("AO"), + anno::usage("occlusion") + ]], + + + // Emission // + + uniform bool enable_emission = false [[ + anno::display_name("Enable Emission"), + anno::description("Enables the emission of light from the material"), + anno::in_group("Emissive") + ]], + color emissive_color = color(1.0,0.1,0.1) [[ + anno::display_name("Emissive Color"), + anno::description("The emission color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_color_texture = texture_2d() [[ + anno::display_name("Emissive Color map"), + anno::in_group("Emissive"), + anno::description("The emissive color texture"), + anno::enable_if("enable_emission == true") + ]], + uniform texture_2d emissive_mask_texture = texture_2d() [[ + anno::display_name("Emissive Mask map"), + anno::description("The texture masking the emissive color"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true"), + anno::usage("occlusion") + ]], + float emissive_intensity = float(40.0) [[ + anno::display_name("Emissive Intensity"), + anno::description("Intensity of the emission"), + anno::in_group("Emissive"), + anno::enable_if("enable_emission == true") + ]], + + + // Cutout Opacity // + + uniform bool enable_opacity = false [[ + anno::display_name("Enable Opacity"), + anno::description("Enables the use of cutout opacity"), + anno::in_group("Opacity") + ]], + uniform texture_2d opacity_texture = texture_2d() [[ + anno::display_name("Opacity Map"), + anno::in_group("Opacity"), + anno::usage("opacity") + ]], + float opacity_constant = float(1.0) [[ + anno::display_name("Opacity Amount"), + anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + uniform bool enable_opacity_texture = false [[ + anno::display_name("Enable Opacity Texture"), + anno::description("Enables or disables the usage of the opacity texture map"), + anno::in_group("Opacity") + ]], + uniform base::mono_mode opacity_mode = base::mono_average [[ + anno::display_name("Opacity Mono Source"), + anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"), + anno::in_group("Opacity") + ]], + uniform float opacity_threshold = float(0.0) [[ + anno::display_name("Opacity Threshold"), + anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"), + anno::in_group("Opacity"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Clearcoat // + + uniform bool enable_clearcoat = false [[ + anno::display_name("Enable Clearcoat Layer"), + anno::description("Adds a clearcoat layer on top of the material when enabled"), + anno::in_group("Clearcoat") + ]], + float clearcoat_weight = float(1.0) [[ + anno::display_name("Clearcoat Weight"), + anno::description("Sets the weight for clearcoat layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + color clearcoat_tint = color(1.0) [[ + anno::display_name("Clearcoat Tint"), + anno::description("Clearcoat is tinted and affects the underlying material"), + anno::in_group("Clearcoat") + ]], + float clearcoat_transparency = float(1.0) [[ + anno::display_name("Clearcoat Transparency"), + anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_reflection_roughness = float(0.0) [[ + anno::display_name("Clearcoat Roughness"), + anno::description("Higher roughness values lead to more blurry reflections"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + float clearcoat_ior = float(1.56) [[ + anno::display_name("Clearcoat IOR"), + anno::description("Sets the Index of refraction for the clearcoat layer"), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(4.0)) + ]], + uniform float clearcoat_bump_factor = float(1.0) [[ + anno::display_name("Clearcoat Normal Map Strength"), + anno::description("Strength of normal map."), + anno::in_group("Clearcoat"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[ + anno::display_name("Clearcoat Normal Map"), + anno::description("Enables the usage of the normalmap texture"), + anno::in_group("Clearcoat"), + anno::usage("normal") + ]], + uniform float2 clearcoat_texture_translate = float2(0.0) [[ + anno::display_name("Clearcoat Texture Translate"), + anno::description("Controls the position of the clearcoat texture"), + anno::ui_order(1), + anno::in_group("UV") + ]], + uniform float clearcoat_texture_rotate = float(0.0) [[ + anno::display_name("Clearcoat Texture Rotate"), + anno::description("Rotates angle of the clearcoat texture in degrees"), + anno::ui_order(2), + anno::in_group("UV") + ]], + uniform float2 clearcoat_texture_scale = float2(1.0) [[ + anno::display_name("Clearcoat Texture Tiling"), + anno::description("Controls the repetition of the clearcoat texture"), + anno::ui_order(3), + anno::in_group("UV") + ]], + float clearcoat_flatten = float(1.0) [[ + anno::display_name("Clearcoat Flatten"), + anno::description("Flattens the clearcoat to even out the underlying bump maps"), + anno::in_group("Clearcoat"), + anno::hard_range(float(0.0), float(1.0)) + ]], + + + // Normal // + + uniform float geometry_normal_roughness_strength = 1.f + [[ + anno::hard_range(0.0, 1.0), + anno::display_name("Normal map to roughness weight"), + anno::description("Enables and weights roughness induced by normal maps"), + anno::in_group("Normal") + ]], + uniform float bump_factor = float(1.0) [[ + anno::display_name("Normal Strength"), + anno::description("Strength of normal map"), + anno::in_group("Normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d normalmap_texture = texture_2d() [[ + anno::display_name("Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform float detail_bump_factor = float(0.3) [[ + anno::display_name("Detail Normal Strength"), + anno::in_group("Normal"), + anno::description("Strength of the detail normal"), + anno::soft_range(float(0.0), float(1.0)) + ]], + uniform texture_2d detail_normalmap_texture = texture_2d() [[ + anno::display_name("Detail Normal Map"), + anno::in_group("Normal"), + anno::usage("normal") + ]], + uniform bool flip_tangent_u = false [[ + anno::display_name("Normal Map Flip U Tangent"), + anno::in_group("Normal") + ]], + uniform bool flip_tangent_v = true [[ + anno::display_name("Normal Map Flip V Tangent"), + anno::in_group("Normal") + ]], + + + // UVW Projection Group // + + uniform bool project_uvw = false [[ + anno::display_name("Enable Project UVW Coordinates"), + anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"), + anno::in_group("UV") + ]], + uniform bool world_or_object = false [[ + anno::display_name("Enable World Space"), + anno::description("When enabled, uses world space for projection, otherwise object space is used"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform int uv_space_index = 0 [[ + anno::display_name("UV Space Index"), + anno::description("UV Space Index"), + anno::in_group("UV"), + anno::enable_if("project_uvw == true"), + anno::hard_range(int(0), int(3)) + ]], + + + // UVW Adjustments Group // + + uniform float2 texture_translate = float2(0.0) [[ + anno::display_name("Texture Translate"), + anno::description("Controls position of texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float texture_rotate = float(0.0) [[ + anno::display_name("Texture Rotate"), + anno::description("Rotates angle of texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 texture_scale = float2(1.0) [[ + anno::display_name("Texture Tiling"), + anno::description("Controls repetition of the texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_translate = float2(0.0) [[ + anno::display_name("Detail Texture Translate"), + anno::description("Controls the position of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float detail_texture_rotate = float(0.0) [[ + anno::display_name("Detail Texture Rotate"), + anno::description("Rotates angle of the detail texture in degrees."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + uniform float2 detail_texture_scale = float2(1.0) [[ + anno::display_name("Detail Texture Tiling"), + anno::description("Controls repetition of the detail texture."), + anno::in_group("UV"), + anno::enable_if("project_uvw == true") + ]], + + + // Geometry // + + uniform float round_edges_radius = float(0.0) [[ + anno::display_name("Round Edge Radius"), + anno::description("Influence radius around the edges in meters"), + anno::in_group("Geometry"), + anno::soft_range(0.0, 1.0) + ]], + uniform float round_edges_roundness = float(1.0) [[ + anno::display_name("Round Edge Roundness"), + anno::description("Determines how round the edge will look"), + anno::in_group("Geometry"), + anno::hard_range(0.0, 1.0) + ]], + uniform bool round_edges_across_materials = false [[ + anno::display_name("Round Edge Across Materials"), + anno::description("Normal smoothing happens only between facets of equal material, \n" + "\t\tunless this parameter is set true, in which case the smoothing \n" + "\t\thappens between facets irrespective of their materials"), + anno::in_group("Geometry") + ]] +) +[[ + anno::display_name("OmniPBR ClearCoat "), + anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."), + anno::in_group("Base"), + anno::version( 2, 1, 1), + anno::author("NVIDIA CORPORATION"), + anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic")) +]] = let { + + // UVW lookup and transformation // + base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object; + + base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection( + coordinate_system: the_system, + texture_space: uv_space_index, + projection_type: base::projection_cubic + ) : + base::coordinate_source( + coordinate_system: base::texture_coordinate_uvw, + texture_space: uv_space_index + ); + + base::texture_coordinate_info transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(texture_scale.x, texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ), + translation: float3(texture_translate.x, texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ), + translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0) + ), + coordinate: uvw + ); + + base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate( + transform: rotation_translation_scale( + scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0), + rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ), + translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f) + ), + coordinate: uvw + ); + + // Normal calculations // + OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0)); + + OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: normalmap_texture, + factor: bump_factor, + uvw: transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + //flip_tangent_v: true + + ) : defaultData; + float3 the_normal = normal_data.normal; + + OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: detail_normalmap_texture, + factor: detail_bump_factor, + uvw: detail_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 detail_normal = detail_normal_data.normal; + + OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ? + OmniPBRBase::tangent_space_normal_roughness_texture( + texture: clearcoat_normalmap_texture, + factor: clearcoat_bump_factor, + uvw: clearcoat_transformed_uvw, + flip_tangent_u: flip_tangent_u, + flip_tangent_v: flip_tangent_v // true for dx, false for opengl + ) : defaultData; + float3 clearcoat_normal = clearcoat_normal_data.normal; + + + float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal; + float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten); + float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal) + : flattened_clearcoat_normal; + + + // ORM Handling // + + float3 ORM_lookup = tex::lookup_float3( + tex: ORM_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + + float3 roughness_lookup = tex::lookup_float3( + tex: reflectionroughness_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x; + float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence); + float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)), + math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y))); + + float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)), + math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y))); + + // Diffuse Color Lookup and AO // + + base::texture_return base_lookup = base::file_texture( + texture: diffuse_texture, + color_offset: color(albedo_add), + color_scale: color(albedo_brightness), + mono_source: base::mono_luminance, + uvw: transformed_uvw, + clip: false + ); + + base::texture_return ao_lookup = base::file_texture( + texture: ao_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ); + + + color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint; + color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation); + color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant; + color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint; + + color base_color = multiply_colors( + color_1: tinted_diffuse, + color_2: ao_color, + weight: ao_to_diffuse + ).tint; + + + // Metalness // + + float3 metallic_lookup = tex::lookup_float3( + tex: metallic_texture, + coord: float2(transformed_uvw.position.x, transformed_uvw.position.y) + ); + + float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x; + float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence); + + + // Emission // + + color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ? + base::file_texture( + texture: emissive_color_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : emissive_color; + + color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ? + base::file_texture( + texture: emissive_mask_texture, + color_offset: color(0.0, 0.0, 0.0), + color_scale: color(1.0, 1.0, 1.0), + mono_source: base::mono_average, + uvw: transformed_uvw, + clip: false + ).tint : color(1.0); + + color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0); + + // Opacity // + + float opacity_value = enable_opacity_texture ? base::file_texture( + texture: opacity_texture, + mono_source: opacity_mode, + uvw: transformed_uvw + ).mono : opacity_constant; + + float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0; + + material base = OmniPBRBase::OmniPBRBase( + diffuse_reflection_color: base_color, + specular_reflection_aniso_roughness: reflection_roughness, + specular_level: specular_level, + metalness: metallic, + enable_emission: enable_emission, + emission_color: final_emission_color, + emission_intensity: emissive_intensity, + enable_coat: enable_clearcoat, + coat_weight: clearcoat_weight, + coat_color: clearcoat_tint, + coat_transparency: clearcoat_transparency, + coat_aniso_roughness: clearcoat_reflection_roughness2, + coat_ior: clearcoat_ior, + enable_opacity: enable_opacity, + geometry_opacity: cutout_opacity, + clearcoat_geometry_normal: final_clearcoat_normal, + round_edges_radius: round_edges_radius, + round_edges_roundness: round_edges_roundness, + round_edges_across_materials: round_edges_across_materials, + geometry_normal: diffuse_gloss_normal + ); + +} in material( +surface: base.surface, +geometry: base.geometry +); diff --git a/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png b/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png new file mode 100644 index 0000000000000000000000000000000000000000..f75e4685e512c841a0b1113f686c71c4de4fb33c --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_nor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e1b70073339a4110b7c5103273f2c1ce2b5dbf74352ae2e3eb91d7573f10cc5 +size 10962433 diff --git a/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png b/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png new file mode 100644 index 0000000000000000000000000000000000000000..a7c73356daef6ee7ea6d85d45ee722f01d0cbcef --- /dev/null +++ b/dishware_plastic_tray_a01/simready_usd/source_assets/t_plastic_glossy_white_a01_tile_orm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a4389739da9ee7325972569e730a32a98ddeb6903d46a8d26fc0a136078f5ad +size 12876795