Datasets:
logo left of title, CC-BY-NC-4.0, gated access, merged-model links
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README.md
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license:
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license_name: originlab-noncommercial-research
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license_link: LICENSE
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task_categories:
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- depth-estimation
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- image-to-image
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path: data/extra-*.parquet
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# OriginLab Game-Depth: RGB + Dense Z-Buffer Depth
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Dense depth from game engines, as a scalable substitute for scarce real depth ground truth.
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## Abstract
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Dense depth ground truth is the bottleneck in monocular depth estimation. Real sensors are sparse, noisy,
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## Released models
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- [`originlab/lotus-game-depth-pretrained`](https://huggingface.co/originlab/lotus-game-depth-pretrained) - pre-trained from scratch on the game depth; zero-shot KITTI AbsRel 0.191.
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- [`originlab/lotus-game-depth-nyu-ft`](https://huggingface.co/originlab/lotus-game-depth-nyu-ft) - the above fine-tuned on NYU; NYU AbsRel 0.116.
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## Methodology and scope
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## License
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Released
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([`LICENSE`](LICENSE)). Key terms: non-commercial research use, attribution required, and a
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**model-release requirement** (any model trained on or derived from this data must be publicly
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released with open weights and a model card). Commercial use requires a separate agreement with
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OriginLab.
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## References
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license: cc-by-nc-4.0
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license_link: LICENSE
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extra_gated_heading: "Request access to OriginLab Game-Depth"
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extra_gated_prompt: "By requesting access you agree to the CC-BY-NC-4.0 license plus a model-release requirement: use is for non-commercial research only, and any model trained on or derived from this data must be publicly released with open weights and a model card. Commercial use requires a separate agreement with OriginLab."
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extra_gated_fields:
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Name: text
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Affiliation: text
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Intended use: text
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"I will use this dataset for non-commercial research only": checkbox
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"I will publicly release any model I train on this dataset": checkbox
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task_categories:
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- depth-estimation
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- image-to-image
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path: data/extra-*.parquet
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---
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# <img src="figures/logo.png" alt="OriginLab" height="34"/> OriginLab Game-Depth: RGB + Dense Z-Buffer Depth
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Dense depth from game engines, as a scalable substitute for scarce real depth ground truth.
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**Data:** this repo (load with `load_dataset("originlab/game-depth")`). **Models / checkpoints:** [`originlab/lotus-game-depth`](https://huggingface.co/originlab/lotus-game-depth).
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## Abstract
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Dense depth ground truth is the bottleneck in monocular depth estimation. Real sensors are sparse, noisy,
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## Released models
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Both models trained with this dataset are released (same license) in one repo: **[`originlab/lotus-game-depth`](https://huggingface.co/originlab/lotus-game-depth)** - the game-pretrained checkpoint (`pretrained/`, zero-shot KITTI 0.191) and the NYU fine-tuned checkpoint (`nyu-ft/`, NYU 0.116). Load with `UNet2DConditionModel.from_pretrained('originlab/lotus-game-depth', subfolder='pretrained/unet')`.
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## Methodology and scope
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## License
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Released under **CC-BY-NC-4.0** ([`LICENSE`](LICENSE)) plus a **model-release requirement**: non-commercial research use, attribution, and any model trained on or derived from this data must be publicly released (open weights + model card). Commercial use requires a separate agreement with OriginLab. Access is gated - accept the terms to download.
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## References
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