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logo left of title, CC-BY-NC-4.0, gated access, merged-model links

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  1. README.md +14 -14
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  ---
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- license: other
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- license_name: originlab-noncommercial-research
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  license_link: LICENSE
 
 
 
 
 
 
 
 
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  task_categories:
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  - depth-estimation
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  - image-to-image
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  path: data/extra-*.parquet
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  ---
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- <p align="center"><img src="figures/logo.png" width="88" alt="OriginLab"/></p>
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-
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- # OriginLab Game-Depth: RGB + Dense Z-Buffer Depth
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  Dense depth from game engines, as a scalable substitute for scarce real depth ground truth.
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  ## Abstract
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  Dense depth ground truth is the bottleneck in monocular depth estimation. Real sensors are sparse, noisy,
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  ## Released models
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- Trained with this dataset and released under the same license (satisfying the model-release clause):
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-
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- - [`originlab/lotus-game-depth-pretrained`](https://huggingface.co/originlab/lotus-game-depth-pretrained) - pre-trained from scratch on the game depth; zero-shot KITTI AbsRel 0.191.
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- - [`originlab/lotus-game-depth-nyu-ft`](https://huggingface.co/originlab/lotus-game-depth-nyu-ft) - the above fine-tuned on NYU; NYU AbsRel 0.116.
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  ## Methodology and scope
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  ## License
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- Released for **non-commercial research use only** under the OriginLab Game-Depth Dataset License
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- ([`LICENSE`](LICENSE)). Key terms: non-commercial research use, attribution required, and a
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- **model-release requirement** (any model trained on or derived from this data must be publicly
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- released with open weights and a model card). Commercial use requires a separate agreement with
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- OriginLab.
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  ## References
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  ---
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+ license: cc-by-nc-4.0
 
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  license_link: LICENSE
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+ extra_gated_heading: "Request access to OriginLab Game-Depth"
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+ extra_gated_prompt: "By requesting access you agree to the CC-BY-NC-4.0 license plus a model-release requirement: use is for non-commercial research only, and any model trained on or derived from this data must be publicly released with open weights and a model card. Commercial use requires a separate agreement with OriginLab."
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+ extra_gated_fields:
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+ Name: text
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+ Affiliation: text
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+ Intended use: text
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+ "I will use this dataset for non-commercial research only": checkbox
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+ "I will publicly release any model I train on this dataset": checkbox
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  task_categories:
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  - depth-estimation
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  - image-to-image
 
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  path: data/extra-*.parquet
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  ---
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+ # <img src="figures/logo.png" alt="OriginLab" height="34"/> OriginLab Game-Depth: RGB + Dense Z-Buffer Depth
 
 
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  Dense depth from game engines, as a scalable substitute for scarce real depth ground truth.
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+ **Data:** this repo (load with `load_dataset("originlab/game-depth")`). **Models / checkpoints:** [`originlab/lotus-game-depth`](https://huggingface.co/originlab/lotus-game-depth).
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  ## Abstract
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  Dense depth ground truth is the bottleneck in monocular depth estimation. Real sensors are sparse, noisy,
 
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  ## Released models
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+ Both models trained with this dataset are released (same license) in one repo: **[`originlab/lotus-game-depth`](https://huggingface.co/originlab/lotus-game-depth)** - the game-pretrained checkpoint (`pretrained/`, zero-shot KITTI 0.191) and the NYU fine-tuned checkpoint (`nyu-ft/`, NYU 0.116). Load with `UNet2DConditionModel.from_pretrained('originlab/lotus-game-depth', subfolder='pretrained/unet')`.
 
 
 
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  ## Methodology and scope
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  ## License
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+ Released under **CC-BY-NC-4.0** ([`LICENSE`](LICENSE)) plus a **model-release requirement**: non-commercial research use, attribution, and any model trained on or derived from this data must be publicly released (open weights + model card). Commercial use requires a separate agreement with OriginLab. Access is gated - accept the terms to download.
 
 
 
 
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  ## References
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