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README.md
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---
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pretty_name: common-craft
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---
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# common-craft
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**common-craft** is a dataset of *Minecraft* survival gameplay videos curated for research on world modeling.
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It can be combined with scalable repositories such as [Jasmine](github.com/p-doom/jasmine/).
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## Overview
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- **Total duration:** ~5,000 hours
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- **Content type:** Survival-mode *Minecraft* Let's Plays
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- **Source:** YouTube videos and playlists (handpicked)
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- **Format:** Raw videos (.mp4 and .webm) at a resolution of 640x360 and 30 FPS along with full metadata
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## Structure
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```bash
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common-craft/
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├── <playlist_id>/
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│ ├── metadata.json
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│ ├── <video_id>.mp4
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│ └── ...
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├── single_videos/
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│ ├── <video_id>.mp4
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│ └── ...
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└── README.md
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```
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## Data Selection
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Videos were manually picked to ensure they are genuine *survival mode* Let's Plays (no creative mode showcases, minecraft-like games, or highlight reels).
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Preference was given to playlists to capture coherent sequences (e.g., early game → exploration → advanced builds).
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## Processing and Usage
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**common-craft** provides directly scraped videos in their raw form.
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For world modeling or related tasks, we recommend filtering and preprocessing before training models.
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For guidance on filtering such gameplay data, see the **VPT** paper (Baker et al., 2022).
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We also provide a minimal [data labeling tool](https://github.com/p-doom/vid-tag) and a [preprocessing script](https://github.com/p-doom/jasmine/blob/main/data/jasmine_data/video_to_array_records.py) for efficient video-to-array conversion.
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## Citation
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If you use common-craft in your research, please cite our work:
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```tex
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@article{
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mahajan2025jasmine,
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title={Jasmine: A simple, performant and scalable JAX-based world modeling codebase},
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author={Mihir Mahajan and Alfred Nguyen and Franz Srambical and Stefan Bauer},
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journal = {p(doom) blog},
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year={2025},
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url={https://pdoom.org/jasmine.html},
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note = {https://pdoom.org/blog.html}
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}
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```
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