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/*

 * Intel MediaSDK QSV public API

 *

 * This file is part of FFmpeg.

 *

 * FFmpeg is free software; you can redistribute it and/or

 * modify it under the terms of the GNU Lesser General Public

 * License as published by the Free Software Foundation; either

 * version 2.1 of the License, or (at your option) any later version.

 *

 * FFmpeg is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU

 * Lesser General Public License for more details.

 *

 * You should have received a copy of the GNU Lesser General Public

 * License along with FFmpeg; if not, write to the Free Software

 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

 */

#ifndef AVCODEC_QSV_H
#define AVCODEC_QSV_H

#include <mfxvideo.h>

#include "libavutil/buffer.h"

/**

 * This struct is used for communicating QSV parameters between libavcodec and

 * the caller. It is managed by the caller and must be assigned to

 * AVCodecContext.hwaccel_context.

 * - decoding: hwaccel_context must be set on return from the get_format()

 *             callback

 * - encoding: hwaccel_context must be set before avcodec_open2()

 */
typedef struct AVQSVContext {
    /**

     * If non-NULL, the session to use for encoding or decoding.

     * Otherwise, libavcodec will try to create an internal session.

     */
    mfxSession session;

    /**

     * The IO pattern to use.

     */
    int iopattern;

    /**

     * Extra buffers to pass to encoder or decoder initialization.

     */
    mfxExtBuffer **ext_buffers;
    int         nb_ext_buffers;

    /**

     * Encoding only. If this field is set to non-zero by the caller, libavcodec

     * will create an mfxExtOpaqueSurfaceAlloc extended buffer and pass it to

     * the encoder initialization. This only makes sense if iopattern is also

     * set to MFX_IOPATTERN_IN_OPAQUE_MEMORY.

     *

     * The number of allocated opaque surfaces will be the sum of the number

     * required by the encoder and the user-provided value nb_opaque_surfaces.

     * The array of the opaque surfaces will be exported to the caller through

     * the opaque_surfaces field.

     *

     * The caller must set this field to zero for oneVPL (MFX_VERSION >= 2.0)

     */
    int opaque_alloc;

    /**

     * Encoding only, and only if opaque_alloc is set to non-zero. Before

     * calling avcodec_open2(), the caller should set this field to the number

     * of extra opaque surfaces to allocate beyond what is required by the

     * encoder.

     *

     * On return from avcodec_open2(), this field will be set by libavcodec to

     * the total number of allocated opaque surfaces.

     */
    int nb_opaque_surfaces;

    /**

     * Encoding only, and only if opaque_alloc is set to non-zero. On return

     * from avcodec_open2(), this field will be used by libavcodec to export the

     * array of the allocated opaque surfaces to the caller, so they can be

     * passed to other parts of the pipeline.

     *

     * The buffer reference exported here is owned and managed by libavcodec,

     * the callers should make their own reference with av_buffer_ref() and free

     * it with av_buffer_unref() when it is no longer needed.

     *

     * The buffer data is an nb_opaque_surfaces-sized array of mfxFrameSurface1.

     */
    AVBufferRef *opaque_surfaces;

    /**

     * Encoding only, and only if opaque_alloc is set to non-zero. On return

     * from avcodec_open2(), this field will be set to the surface type used in

     * the opaque allocation request.

     */
    int opaque_alloc_type;
} AVQSVContext;

/**

 * Allocate a new context.

 *

 * It must be freed by the caller with av_free().

 */
AVQSVContext *av_qsv_alloc_context(void);

#endif /* AVCODEC_QSV_H */