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#ifndef OPENCL_CL_GL_H_
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#define OPENCL_CL_GL_H_
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#include <CL/cl.h>
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#if defined(CL_NO_PROTOTYPES) && !defined(CL_NO_EXTENSION_PROTOTYPES)
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#define CL_NO_EXTENSION_PROTOTYPES
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#endif
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#if defined(CL_NO_EXTENSION_PROTOTYPES) && \
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!defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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#define CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES
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#endif
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#if defined(CL_NO_EXTENSION_PROTOTYPES) && \
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!defined(CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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#define CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define cl_khr_gl_sharing 1
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#define CL_KHR_GL_SHARING_EXTENSION_NAME \
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"cl_khr_gl_sharing"
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typedef cl_uint cl_gl_context_info;
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#define CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR -1000
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#define CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR 0x2006
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#define CL_DEVICES_FOR_GL_CONTEXT_KHR 0x2007
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#define CL_GL_CONTEXT_KHR 0x2008
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#define CL_EGL_DISPLAY_KHR 0x2009
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#define CL_GLX_DISPLAY_KHR 0x200A
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#define CL_WGL_HDC_KHR 0x200B
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#define CL_CGL_SHAREGROUP_KHR 0x200C
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typedef cl_uint cl_gl_object_type;
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typedef cl_uint cl_gl_texture_info;
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typedef cl_uint cl_gl_platform_info;
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#define CL_GL_OBJECT_BUFFER 0x2000
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#define CL_GL_OBJECT_TEXTURE2D 0x2001
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#define CL_GL_OBJECT_TEXTURE3D 0x2002
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#define CL_GL_OBJECT_RENDERBUFFER 0x2003
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#if defined(CL_VERSION_1_2)
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#define CL_GL_OBJECT_TEXTURE2D_ARRAY 0x200E
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#define CL_GL_OBJECT_TEXTURE1D 0x200F
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#define CL_GL_OBJECT_TEXTURE1D_ARRAY 0x2010
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#define CL_GL_OBJECT_TEXTURE_BUFFER 0x2011
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#endif
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#define CL_GL_TEXTURE_TARGET 0x2004
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#define CL_GL_MIPMAP_LEVEL 0x2005
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typedef cl_int (CL_API_CALL *
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clGetGLContextInfoKHR_fn)(
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const cl_context_properties* properties,
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cl_gl_context_info param_name,
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size_t param_value_size,
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void* param_value,
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size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef cl_mem (CL_API_CALL *
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clCreateFromGLBuffer_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_GLuint bufobj,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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#if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_int CL_API_CALL
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clGetGLContextInfoKHR(
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const cl_context_properties* properties,
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cl_gl_context_info param_name,
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size_t param_value_size,
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void* param_value,
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size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0;
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clCreateFromGLBuffer(
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cl_context context,
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cl_mem_flags flags,
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cl_GLuint bufobj,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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#endif
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#if defined(CL_VERSION_1_2)
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typedef cl_mem (CL_API_CALL *
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clCreateFromGLTexture_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_2;
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#if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clCreateFromGLTexture(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_2;
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#endif
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#endif
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typedef cl_mem (CL_API_CALL *
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clCreateFromGLRenderbuffer_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_GLuint renderbuffer,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef cl_int (CL_API_CALL *
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clGetGLObjectInfo_fn)(
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cl_mem memobj,
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cl_gl_object_type* gl_object_type,
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cl_GLuint* gl_object_name) CL_API_SUFFIX__VERSION_1_0;
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typedef cl_int (CL_API_CALL *
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clGetGLTextureInfo_fn)(
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cl_mem memobj,
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cl_gl_texture_info param_name,
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size_t param_value_size,
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void* param_value,
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size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef cl_int (CL_API_CALL *
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clEnqueueAcquireGLObjects_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem* mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event* event_wait_list,
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cl_event* event) CL_API_SUFFIX__VERSION_1_0;
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typedef cl_int (CL_API_CALL *
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clEnqueueReleaseGLObjects_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem* mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event* event_wait_list,
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cl_event* event) CL_API_SUFFIX__VERSION_1_0;
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#if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clCreateFromGLRenderbuffer(
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cl_context context,
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cl_mem_flags flags,
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cl_GLuint renderbuffer,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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extern CL_API_ENTRY cl_int CL_API_CALL
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clGetGLObjectInfo(
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cl_mem memobj,
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cl_gl_object_type* gl_object_type,
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cl_GLuint* gl_object_name) CL_API_SUFFIX__VERSION_1_0;
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extern CL_API_ENTRY cl_int CL_API_CALL
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clGetGLTextureInfo(
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cl_mem memobj,
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cl_gl_texture_info param_name,
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size_t param_value_size,
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void* param_value,
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size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0;
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extern CL_API_ENTRY cl_int CL_API_CALL
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clEnqueueAcquireGLObjects(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem* mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event* event_wait_list,
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cl_event* event) CL_API_SUFFIX__VERSION_1_0;
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extern CL_API_ENTRY cl_int CL_API_CALL
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clEnqueueReleaseGLObjects(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem* mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event* event_wait_list,
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cl_event* event) CL_API_SUFFIX__VERSION_1_0;
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#endif
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typedef cl_mem (CL_API_CALL *
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clCreateFromGLTexture2D_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED;
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typedef cl_mem (CL_API_CALL *
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clCreateFromGLTexture3D_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED;
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#if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clCreateFromGLTexture2D(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED;
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clCreateFromGLTexture3D(
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cl_context context,
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cl_mem_flags flags,
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cl_GLenum target,
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cl_GLint miplevel,
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cl_GLuint texture,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED;
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#endif
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#define cl_khr_gl_event 1
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#define CL_KHR_GL_EVENT_EXTENSION_NAME \
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"cl_khr_gl_event"
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typedef struct __GLsync * cl_GLsync;
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#define CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR 0x200D
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typedef cl_event (CL_API_CALL *
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clCreateEventFromGLsyncKHR_fn)(
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cl_context context,
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cl_GLsync sync,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1;
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#if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_event CL_API_CALL
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clCreateEventFromGLsyncKHR(
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cl_context context,
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cl_GLsync sync,
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cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1;
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#endif
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#define cl_khr_gl_depth_images 1
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#define CL_KHR_GL_DEPTH_IMAGES_EXTENSION_NAME \
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"cl_khr_gl_depth_images"
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#if !defined(CL_VERSION_1_2)
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#define CL_DEPTH_STENCIL 0x10BE
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#endif
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#if !defined(CL_VERSION_1_2)
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#define CL_UNORM_INT24 0x10DF
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#endif
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#define cl_khr_gl_msaa_sharing 1
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#define CL_KHR_GL_MSAA_SHARING_EXTENSION_NAME \
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"cl_khr_gl_msaa_sharing"
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#define CL_GL_NUM_SAMPLES 0x2012
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#define cl_intel_sharing_format_query_gl 1
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#define CL_INTEL_SHARING_FORMAT_QUERY_GL_EXTENSION_NAME \
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"cl_intel_sharing_format_query_gl"
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typedef cl_int (CL_API_CALL *
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clGetSupportedGLTextureFormatsINTEL_fn)(
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cl_context context,
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cl_mem_flags flags,
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cl_mem_object_type image_type,
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cl_uint num_entries,
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cl_GLenum* gl_formats,
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cl_uint* num_texture_formats) ;
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#if !defined(CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES)
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extern CL_API_ENTRY cl_int CL_API_CALL
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clGetSupportedGLTextureFormatsINTEL(
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cl_context context,
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cl_mem_flags flags,
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cl_mem_object_type image_type,
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cl_uint num_entries,
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cl_GLenum* gl_formats,
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cl_uint* num_texture_formats) ;
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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