| /* | |
| * Copyright 2009-2016 NVIDIA Corporation. All rights reserved. | |
| * | |
| * NOTICE TO USER: | |
| * | |
| * This source code is subject to NVIDIA ownership rights under U.S. and | |
| * international Copyright laws. | |
| * | |
| * This software and the information contained herein is PROPRIETARY and | |
| * CONFIDENTIAL to NVIDIA and is being provided under the terms and conditions | |
| * of a form of NVIDIA software license agreement. | |
| * | |
| * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE | |
| * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR | |
| * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH | |
| * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF | |
| * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. | |
| * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, | |
| * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS | |
| * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE | |
| * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE | |
| * OR PERFORMANCE OF THIS SOURCE CODE. | |
| * | |
| * U.S. Government End Users. This source code is a "commercial item" as | |
| * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of | |
| * "commercial computer software" and "commercial computer software | |
| * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) | |
| * and is provided to the U.S. Government only as a commercial end item. | |
| * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through | |
| * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the | |
| * source code with only those rights set forth herein. | |
| * | |
| * Any use of this source code in individual and commercial software must | |
| * include, in the user documentation and internal comments to the code, | |
| * the above Disclaimer and U.S. Government End Users Notice. | |
| */ | |
| extern "C" { | |
| /* ========================================================================= */ | |
| /** \name Functions for CUDA Resource Naming | |
| */ | |
| /** \addtogroup RESOURCE_NAMING | |
| * \section RESOURCE_NAMING_CUDA CUDA Resource Naming | |
| * | |
| * This section covers the API functions that allow to annotate CUDA resources | |
| * with user-provided names. | |
| * | |
| * @{ | |
| */ | |
| /* ------------------------------------------------------------------------- */ | |
| /* \cond SHOW_HIDDEN | |
| * \brief Used to build a non-colliding value for resource types separated class | |
| * \version \NVTX_VERSION_2 | |
| */ | |
| /** \endcond */ | |
| /* ------------------------------------------------------------------------- */ | |
| /** \brief Resource types for CUDA | |
| */ | |
| typedef enum nvtxResourceCUDAType_t | |
| { | |
| NVTX_RESOURCE_TYPE_CUDA_DEVICE = NVTX_RESOURCE_MAKE_TYPE(CUDA, 1), /* CUdevice */ | |
| NVTX_RESOURCE_TYPE_CUDA_CONTEXT = NVTX_RESOURCE_MAKE_TYPE(CUDA, 2), /* CUcontext */ | |
| NVTX_RESOURCE_TYPE_CUDA_STREAM = NVTX_RESOURCE_MAKE_TYPE(CUDA, 3), /* CUstream */ | |
| NVTX_RESOURCE_TYPE_CUDA_EVENT = NVTX_RESOURCE_MAKE_TYPE(CUDA, 4), /* CUevent */ | |
| } nvtxResourceCUDAType_t; | |
| /* ------------------------------------------------------------------------- */ | |
| /** \brief Annotates a CUDA device. | |
| * | |
| * Allows the user to associate a CUDA device with a user-provided name. | |
| * | |
| * \param device - The handle of the CUDA device to name. | |
| * \param name - The name of the CUDA device. | |
| * | |
| * \version \NVTX_VERSION_1 | |
| * @{ */ | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuDeviceA(CUdevice device, const char* name); | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuDeviceW(CUdevice device, const wchar_t* name); | |
| /** @} */ | |
| /* ------------------------------------------------------------------------- */ | |
| /** \brief Annotates a CUDA context. | |
| * | |
| * Allows the user to associate a CUDA context with a user-provided name. | |
| * | |
| * \param context - The handle of the CUDA context to name. | |
| * \param name - The name of the CUDA context. | |
| * | |
| * \par Example: | |
| * \code | |
| * CUresult status = cuCtxCreate( &cuContext, 0, cuDevice ); | |
| * if ( CUDA_SUCCESS != status ) | |
| * goto Error; | |
| * nvtxNameCuContext(cuContext, "CTX_NAME"); | |
| * \endcode | |
| * | |
| * \version \NVTX_VERSION_1 | |
| * @{ */ | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuContextA(CUcontext context, const char* name); | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuContextW(CUcontext context, const wchar_t* name); | |
| /** @} */ | |
| /* ------------------------------------------------------------------------- */ | |
| /** \brief Annotates a CUDA stream. | |
| * | |
| * Allows the user to associate a CUDA stream with a user-provided name. | |
| * | |
| * \param stream - The handle of the CUDA stream to name. | |
| * \param name - The name of the CUDA stream. | |
| * | |
| * \version \NVTX_VERSION_1 | |
| * @{ */ | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuStreamA(CUstream stream, const char* name); | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuStreamW(CUstream stream, const wchar_t* name); | |
| /** @} */ | |
| /* ------------------------------------------------------------------------- */ | |
| /** \brief Annotates a CUDA event. | |
| * | |
| * Allows the user to associate a CUDA event with a user-provided name. | |
| * | |
| * \param event - The handle of the CUDA event to name. | |
| * \param name - The name of the CUDA event. | |
| * | |
| * \version \NVTX_VERSION_1 | |
| * @{ */ | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuEventA(CUevent event, const char* name); | |
| NVTX_DECLSPEC void NVTX_API nvtxNameCuEventW(CUevent event, const wchar_t* name); | |
| /** @} */ | |
| /** @} */ /* END RESOURCE_NAMING */ | |
| /* ========================================================================= */ | |
| } | |