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  1. miniCUDA124/include/thrust/detail/allocator/fill_construct_range.h +43 -0
  2. miniCUDA124/include/thrust/detail/allocator/fill_construct_range.inl +122 -0
  3. miniCUDA124/include/thrust/detail/allocator/malloc_allocator.h +59 -0
  4. miniCUDA124/include/thrust/detail/allocator/malloc_allocator.inl +73 -0
  5. miniCUDA124/include/thrust/detail/allocator/no_throw_allocator.h +80 -0
  6. miniCUDA124/include/thrust/detail/allocator/tagged_allocator.h +108 -0
  7. miniCUDA124/include/thrust/detail/allocator/tagged_allocator.inl +112 -0
  8. miniCUDA124/include/thrust/detail/allocator/temporary_allocator.h +92 -0
  9. miniCUDA124/include/thrust/detail/allocator/temporary_allocator.inl +87 -0
  10. miniCUDA124/include/thrust/detail/complex/arithmetic.h +311 -0
  11. miniCUDA124/include/thrust/detail/complex/clogf.h +208 -0
  12. miniCUDA124/include/thrust/detail/complex/complex.inl +363 -0
  13. miniCUDA124/include/thrust/detail/complex/cpow.h +65 -0
  14. miniCUDA124/include/thrust/detail/complex/cproj.h +80 -0
  15. miniCUDA124/include/thrust/detail/complex/csinh.h +215 -0
  16. miniCUDA124/include/thrust/detail/complex/csinhf.h +152 -0
  17. miniCUDA124/include/thrust/detail/complex/csqrt.h +162 -0
  18. miniCUDA124/include/thrust/detail/complex/csqrtf.h +157 -0
  19. miniCUDA124/include/thrust/detail/complex/ctanh.h +210 -0
  20. miniCUDA124/include/thrust/detail/complex/ctanhf.h +134 -0
  21. miniCUDA124/include/thrust/detail/complex/math_private.h +145 -0
  22. miniCUDA124/include/thrust/detail/complex/stream.h +82 -0
  23. miniCUDA124/include/thrust/detail/config/compiler.h +199 -0
  24. miniCUDA124/include/thrust/detail/config/compiler_fence.h +71 -0
  25. miniCUDA124/include/thrust/detail/config/config.h +51 -0
  26. miniCUDA124/include/thrust/detail/config/cpp_compatibility.h +111 -0
  27. miniCUDA124/include/thrust/detail/config/cpp_dialect.h +150 -0
  28. miniCUDA124/include/thrust/detail/config/debug.h +42 -0
  29. miniCUDA124/include/thrust/detail/config/deprecated.h +52 -0
  30. miniCUDA124/include/thrust/detail/config/device_system.h +54 -0
  31. miniCUDA124/include/thrust/detail/config/exec_check_disable.h +51 -0
  32. miniCUDA124/include/thrust/detail/config/forceinline.h +44 -0
  33. miniCUDA124/include/thrust/detail/config/global_workarounds.h +37 -0
  34. miniCUDA124/include/thrust/detail/config/host_device.h +52 -0
  35. miniCUDA124/include/thrust/detail/config/host_system.h +51 -0
  36. miniCUDA124/include/thrust/detail/config/memory_resource.h +44 -0
  37. miniCUDA124/include/thrust/detail/config/namespace.h +213 -0
  38. miniCUDA124/include/thrust/detail/config/simple_defines.h +40 -0
  39. miniCUDA124/include/thrust/detail/functional/actor.h +159 -0
  40. miniCUDA124/include/thrust/detail/functional/actor.inl +110 -0
  41. miniCUDA124/include/thrust/detail/functional/argument.h +82 -0
  42. miniCUDA124/include/thrust/detail/functional/composite.h +139 -0
  43. miniCUDA124/include/thrust/detail/functional/operators.h +33 -0
  44. miniCUDA124/include/thrust/detail/functional/operators/arithmetic_operators.h +444 -0
  45. miniCUDA124/include/thrust/detail/functional/operators/assignment_operator.h +87 -0
  46. miniCUDA124/include/thrust/detail/functional/operators/bitwise_operators.h +346 -0
  47. miniCUDA124/include/thrust/detail/functional/operators/compound_assignment_operators.h +520 -0
  48. miniCUDA124/include/thrust/detail/functional/operators/logical_operators.h +151 -0
  49. miniCUDA124/include/thrust/detail/functional/operators/operator_adaptors.h +144 -0
  50. miniCUDA124/include/thrust/detail/functional/operators/relational_operators.h +330 -0
miniCUDA124/include/thrust/detail/allocator/fill_construct_range.h ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ THRUST_NAMESPACE_BEGIN
30
+ namespace detail
31
+ {
32
+
33
+
34
+ template<typename Allocator, typename Pointer, typename Size, typename T>
35
+ __host__ __device__
36
+ inline void fill_construct_range(Allocator &a, Pointer p, Size n, const T &value);
37
+
38
+
39
+ } // end detail
40
+ THRUST_NAMESPACE_END
41
+
42
+ #include <thrust/detail/allocator/fill_construct_range.inl>
43
+
miniCUDA124/include/thrust/detail/allocator/fill_construct_range.inl ADDED
@@ -0,0 +1,122 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/type_traits.h>
29
+ #include <thrust/detail/allocator/allocator_traits.h>
30
+ #include <thrust/detail/type_traits/pointer_traits.h>
31
+ #include <thrust/for_each.h>
32
+ #include <thrust/uninitialized_fill.h>
33
+ #include <thrust/detail/memory_wrapper.h>
34
+
35
+ THRUST_NAMESPACE_BEGIN
36
+ namespace detail
37
+ {
38
+ namespace allocator_traits_detail
39
+ {
40
+
41
+ // fill_construct_range has 2 cases:
42
+ // if Allocator has an effectful member function construct:
43
+ // 1. construct via the allocator
44
+ // else
45
+ // 2. construct via uninitialized_fill
46
+
47
+ template<typename Allocator, typename T, typename Arg1>
48
+ struct has_effectful_member_construct2
49
+ : has_member_construct2<Allocator,T,Arg1>
50
+ {};
51
+
52
+ // std::allocator::construct's only effect is to invoke placement new
53
+ template<typename U, typename T, typename Arg1>
54
+ struct has_effectful_member_construct2<std::allocator<U>,T,Arg1>
55
+ : thrust::detail::false_type
56
+ {};
57
+
58
+
59
+ template<typename Allocator, typename Arg1>
60
+ struct construct2_via_allocator
61
+ {
62
+ Allocator &a;
63
+ Arg1 arg;
64
+
65
+ __host__ __device__
66
+ construct2_via_allocator(Allocator &a, const Arg1 &arg)
67
+ : a(a), arg(arg)
68
+ {}
69
+
70
+ template<typename T>
71
+ inline __host__ __device__
72
+ void operator()(T &x)
73
+ {
74
+ allocator_traits<Allocator>::construct(a, &x, arg);
75
+ }
76
+ };
77
+
78
+
79
+ template<typename Allocator, typename Pointer, typename Size, typename T>
80
+ __host__ __device__
81
+ typename enable_if<
82
+ has_effectful_member_construct2<
83
+ Allocator,
84
+ typename pointer_element<Pointer>::type,
85
+ T
86
+ >::value
87
+ >::type
88
+ fill_construct_range(Allocator &a, Pointer p, Size n, const T &value)
89
+ {
90
+ thrust::for_each_n(allocator_system<Allocator>::get(a), p, n, construct2_via_allocator<Allocator,T>(a, value));
91
+ }
92
+
93
+
94
+ template<typename Allocator, typename Pointer, typename Size, typename T>
95
+ __host__ __device__
96
+ typename disable_if<
97
+ has_effectful_member_construct2<
98
+ Allocator,
99
+ typename pointer_element<Pointer>::type,
100
+ T
101
+ >::value
102
+ >::type
103
+ fill_construct_range(Allocator &a, Pointer p, Size n, const T &value)
104
+ {
105
+ thrust::uninitialized_fill_n(allocator_system<Allocator>::get(a), p, n, value);
106
+ }
107
+
108
+
109
+ } // end allocator_traits_detail
110
+
111
+
112
+ template<typename Alloc, typename Pointer, typename Size, typename T>
113
+ __host__ __device__
114
+ void fill_construct_range(Alloc &a, Pointer p, Size n, const T &value)
115
+ {
116
+ return allocator_traits_detail::fill_construct_range(a,p,n,value);
117
+ }
118
+
119
+
120
+ } // end detail
121
+ THRUST_NAMESPACE_END
122
+
miniCUDA124/include/thrust/detail/allocator/malloc_allocator.h ADDED
@@ -0,0 +1,59 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/type_traits/pointer_traits.h>
29
+ #include <thrust/detail/allocator/tagged_allocator.h>
30
+
31
+ THRUST_NAMESPACE_BEGIN
32
+ namespace detail
33
+ {
34
+
35
+ template<typename T, typename System, typename Pointer>
36
+ class malloc_allocator
37
+ : public thrust::detail::tagged_allocator<
38
+ T, System, Pointer
39
+ >
40
+ {
41
+ private:
42
+ typedef thrust::detail::tagged_allocator<
43
+ T, System, Pointer
44
+ > super_t;
45
+
46
+ public:
47
+ typedef typename super_t::pointer pointer;
48
+ typedef typename super_t::size_type size_type;
49
+
50
+ pointer allocate(size_type cnt);
51
+
52
+ void deallocate(pointer p, size_type n);
53
+ };
54
+
55
+ } // end detail
56
+ THRUST_NAMESPACE_END
57
+
58
+ #include <thrust/detail/allocator/malloc_allocator.inl>
59
+
miniCUDA124/include/thrust/detail/allocator/malloc_allocator.inl ADDED
@@ -0,0 +1,73 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/allocator/malloc_allocator.h>
29
+ #include <thrust/system/detail/generic/select_system.h>
30
+ #include <thrust/system/detail/bad_alloc.h>
31
+ #include <thrust/detail/raw_pointer_cast.h>
32
+ #include <thrust/detail/malloc_and_free.h>
33
+
34
+ THRUST_NAMESPACE_BEGIN
35
+ namespace detail
36
+ {
37
+
38
+
39
+ template<typename T, typename System, typename Pointer>
40
+ typename malloc_allocator<T,System,Pointer>::pointer
41
+ malloc_allocator<T,System,Pointer>
42
+ ::allocate(typename malloc_allocator<T,System,Pointer>::size_type cnt)
43
+ {
44
+ using thrust::system::detail::generic::select_system;
45
+
46
+ // XXX should use a hypothetical thrust::static_pointer_cast here
47
+ System system;
48
+
49
+ pointer result = thrust::malloc<T>(select_system(system), cnt);
50
+
51
+ if(result.get() == 0)
52
+ {
53
+ throw thrust::system::detail::bad_alloc("malloc_allocator::allocate: malloc failed");
54
+ } // end if
55
+
56
+ return result;
57
+ } // end malloc_allocator::allocate()
58
+
59
+
60
+ template<typename T, typename System, typename Pointer>
61
+ void malloc_allocator<T,System,Pointer>
62
+ ::deallocate(typename malloc_allocator<T,System,Pointer>::pointer p, typename malloc_allocator<T,System,Pointer>::size_type)
63
+ {
64
+ using thrust::system::detail::generic::select_system;
65
+
66
+ System system;
67
+ thrust::free(select_system(system), p);
68
+ } // end malloc_allocator
69
+
70
+
71
+ } // end detail
72
+ THRUST_NAMESPACE_END
73
+
miniCUDA124/include/thrust/detail/allocator/no_throw_allocator.h ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <nv/target>
30
+
31
+ THRUST_NAMESPACE_BEGIN
32
+ namespace detail
33
+ {
34
+
35
+ template<typename BaseAllocator>
36
+ struct no_throw_allocator : BaseAllocator
37
+ {
38
+ private:
39
+ typedef BaseAllocator super_t;
40
+
41
+ public:
42
+ inline __host__ __device__
43
+ no_throw_allocator(const BaseAllocator &other = BaseAllocator())
44
+ : super_t(other)
45
+ {}
46
+
47
+ template<typename U>
48
+ struct rebind
49
+ {
50
+ typedef no_throw_allocator<typename super_t::template rebind<U>::other> other;
51
+ }; // end rebind
52
+
53
+ __host__ __device__
54
+ void deallocate(typename super_t::pointer p, typename super_t::size_type n)
55
+ {
56
+ NV_IF_TARGET(NV_IS_HOST, (
57
+ try
58
+ {
59
+ super_t::deallocate(p, n);
60
+ } // end try
61
+ catch(...)
62
+ {
63
+ // catch anything
64
+ } // end catch
65
+ ), (
66
+ super_t::deallocate(p, n);
67
+ ));
68
+ } // end deallocate()
69
+
70
+ inline __host__ __device__
71
+ bool operator==(no_throw_allocator const &other) { return super_t::operator==(other); }
72
+
73
+ inline __host__ __device__
74
+ bool operator!=(no_throw_allocator const &other) { return super_t::operator!=(other); }
75
+ }; // end no_throw_allocator
76
+
77
+ } // end detail
78
+ THRUST_NAMESPACE_END
79
+
80
+
miniCUDA124/include/thrust/detail/allocator/tagged_allocator.h ADDED
@@ -0,0 +1,108 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/type_traits/pointer_traits.h>
29
+ #include <thrust/iterator/iterator_traits.h>
30
+
31
+ THRUST_NAMESPACE_BEGIN
32
+ namespace detail
33
+ {
34
+
35
+ template<typename T, typename Tag, typename Pointer> class tagged_allocator;
36
+
37
+ template<typename Tag, typename Pointer>
38
+ class tagged_allocator<void, Tag, Pointer>
39
+ {
40
+ public:
41
+ typedef void value_type;
42
+ typedef typename thrust::detail::pointer_traits<Pointer>::template rebind<void>::other pointer;
43
+ typedef typename thrust::detail::pointer_traits<Pointer>::template rebind<const void>::other const_pointer;
44
+ typedef std::size_t size_type;
45
+ typedef typename thrust::detail::pointer_traits<Pointer>::difference_type difference_type;
46
+ typedef Tag system_type;
47
+
48
+ template<typename U>
49
+ struct rebind
50
+ {
51
+ typedef tagged_allocator<U,Tag,Pointer> other;
52
+ }; // end rebind
53
+ };
54
+
55
+ template<typename T, typename Tag, typename Pointer>
56
+ class tagged_allocator
57
+ {
58
+ public:
59
+ typedef T value_type;
60
+ typedef typename thrust::detail::pointer_traits<Pointer>::template rebind<T>::other pointer;
61
+ typedef typename thrust::detail::pointer_traits<Pointer>::template rebind<const T>::other const_pointer;
62
+ typedef typename thrust::iterator_reference<pointer>::type reference;
63
+ typedef typename thrust::iterator_reference<const_pointer>::type const_reference;
64
+ typedef std::size_t size_type;
65
+ typedef typename thrust::detail::pointer_traits<pointer>::difference_type difference_type;
66
+ typedef Tag system_type;
67
+
68
+ template<typename U>
69
+ struct rebind
70
+ {
71
+ typedef tagged_allocator<U,Tag,Pointer> other;
72
+ }; // end rebind
73
+
74
+ __host__ __device__
75
+ inline tagged_allocator();
76
+
77
+ __host__ __device__
78
+ inline tagged_allocator(const tagged_allocator &);
79
+
80
+ template<typename U, typename OtherPointer>
81
+ __host__ __device__
82
+ inline tagged_allocator(const tagged_allocator<U, Tag, OtherPointer> &);
83
+
84
+ __host__ __device__
85
+ inline ~tagged_allocator();
86
+
87
+ __host__ __device__
88
+ pointer address(reference x) const;
89
+
90
+ __host__ __device__
91
+ const_pointer address(const_reference x) const;
92
+
93
+ size_type max_size() const;
94
+ };
95
+
96
+ template<typename T1, typename Pointer1, typename T2, typename Pointer2, typename Tag>
97
+ __host__ __device__
98
+ bool operator==(const tagged_allocator<T1,Pointer1,Tag> &, const tagged_allocator<T2,Pointer2,Tag> &);
99
+
100
+ template<typename T1, typename Pointer1, typename T2, typename Pointer2, typename Tag>
101
+ __host__ __device__
102
+ bool operator!=(const tagged_allocator<T1,Pointer1,Tag> &, const tagged_allocator<T2,Pointer2,Tag> &);
103
+
104
+ } // end detail
105
+ THRUST_NAMESPACE_END
106
+
107
+ #include <thrust/detail/allocator/tagged_allocator.inl>
108
+
miniCUDA124/include/thrust/detail/allocator/tagged_allocator.inl ADDED
@@ -0,0 +1,112 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/allocator/tagged_allocator.h>
29
+ #include <limits>
30
+
31
+ THRUST_NAMESPACE_BEGIN
32
+ namespace detail
33
+ {
34
+
35
+
36
+ template<typename T, typename Tag, typename Pointer>
37
+ __host__ __device__
38
+ tagged_allocator<T,Tag,Pointer>
39
+ ::tagged_allocator()
40
+ {}
41
+
42
+
43
+ template<typename T, typename Tag, typename Pointer>
44
+ __host__ __device__
45
+ tagged_allocator<T,Tag,Pointer>
46
+ ::tagged_allocator(const tagged_allocator<T,Tag,Pointer> &)
47
+ {}
48
+
49
+
50
+ template<typename T, typename Tag, typename Pointer>
51
+ template<typename U, typename OtherPointer>
52
+ __host__ __device__
53
+ tagged_allocator<T,Tag,Pointer>
54
+ ::tagged_allocator(const tagged_allocator<U,Tag,OtherPointer> &)
55
+ {}
56
+
57
+
58
+ template<typename T, typename Tag, typename Pointer>
59
+ __host__ __device__
60
+ tagged_allocator<T,Tag,Pointer>
61
+ ::~tagged_allocator()
62
+ {}
63
+
64
+
65
+ template<typename T, typename Tag, typename Pointer>
66
+ __host__ __device__
67
+ typename tagged_allocator<T,Tag,Pointer>::pointer
68
+ tagged_allocator<T,Tag,Pointer>
69
+ ::address(reference x) const
70
+ {
71
+ return &x;
72
+ }
73
+
74
+
75
+ template<typename T, typename Tag, typename Pointer>
76
+ __host__ __device__
77
+ typename tagged_allocator<T,Tag,Pointer>::const_pointer
78
+ tagged_allocator<T,Tag,Pointer>
79
+ ::address(const_reference x) const
80
+ {
81
+ return &x;
82
+ }
83
+
84
+
85
+ template<typename T, typename Tag, typename Pointer>
86
+ typename tagged_allocator<T,Tag,Pointer>::size_type
87
+ tagged_allocator<T,Tag,Pointer>
88
+ ::max_size() const
89
+ {
90
+ return (std::numeric_limits<size_type>::max)() / sizeof(T);
91
+ }
92
+
93
+
94
+ template<typename T1, typename Pointer1, typename T2, typename Pointer2, typename Tag>
95
+ __host__ __device__
96
+ bool operator==(const tagged_allocator<T1,Pointer1,Tag> &, const tagged_allocator<T2,Pointer2,Tag> &)
97
+ {
98
+ return true;
99
+ }
100
+
101
+
102
+ template<typename T1, typename Pointer1, typename T2, typename Pointer2, typename Tag>
103
+ __host__ __device__
104
+ bool operator!=(const tagged_allocator<T1,Pointer1,Tag> &, const tagged_allocator<T2,Pointer2,Tag> &)
105
+ {
106
+ return false;
107
+ }
108
+
109
+
110
+ } // end detail
111
+ THRUST_NAMESPACE_END
112
+
miniCUDA124/include/thrust/detail/allocator/temporary_allocator.h ADDED
@@ -0,0 +1,92 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/allocator/tagged_allocator.h>
29
+ #include <thrust/detail/allocator/allocator_traits.h>
30
+ #include <thrust/pair.h>
31
+ #include <thrust/memory.h>
32
+ #include <thrust/detail/execution_policy.h>
33
+
34
+ THRUST_NAMESPACE_BEGIN
35
+ namespace detail
36
+ {
37
+
38
+
39
+ // XXX the pointer parameter given to tagged_allocator should be related to
40
+ // the type of the expression get_temporary_buffer(system, n).first
41
+ // without decltype, compromise on pointer<T,System>
42
+ template<typename T, typename System>
43
+ class temporary_allocator
44
+ : public thrust::detail::tagged_allocator<
45
+ T, System, thrust::pointer<T,System>
46
+ >
47
+ {
48
+ private:
49
+ typedef thrust::detail::tagged_allocator<
50
+ T, System, thrust::pointer<T,System>
51
+ > super_t;
52
+
53
+ System &m_system;
54
+
55
+ public:
56
+ typedef typename super_t::pointer pointer;
57
+ typedef typename super_t::size_type size_type;
58
+
59
+ inline __host__ __device__
60
+ temporary_allocator(const temporary_allocator &other) :
61
+ super_t(),
62
+ m_system(other.m_system)
63
+ {}
64
+
65
+ inline __host__ __device__
66
+ explicit temporary_allocator(thrust::execution_policy<System> &system) :
67
+ super_t(),
68
+ m_system(thrust::detail::derived_cast(system))
69
+ {}
70
+
71
+ __host__ __device__
72
+ pointer allocate(size_type cnt);
73
+
74
+ __host__ __device__
75
+ void deallocate(pointer p, size_type n);
76
+
77
+ __host__ __device__
78
+ inline System &system()
79
+ {
80
+ return m_system;
81
+ } // end system()
82
+
83
+ private:
84
+ typedef thrust::pair<pointer, size_type> pointer_and_size;
85
+ }; // end temporary_allocator
86
+
87
+
88
+ } // end detail
89
+ THRUST_NAMESPACE_END
90
+
91
+ #include <thrust/detail/allocator/temporary_allocator.inl>
92
+
miniCUDA124/include/thrust/detail/allocator/temporary_allocator.inl ADDED
@@ -0,0 +1,87 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/allocator/temporary_allocator.h>
29
+ #include <thrust/detail/temporary_buffer.h>
30
+ #include <thrust/system/detail/bad_alloc.h>
31
+ #include <cassert>
32
+
33
+ #include <nv/target>
34
+
35
+ #if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
36
+ #if (defined(_NVHPC_CUDA) || defined(__CUDA_ARCH__))
37
+ #include <thrust/system/cuda/detail/terminate.h>
38
+ #endif // NVCC device pass or NVC++
39
+ #endif // CUDA
40
+
41
+ THRUST_NAMESPACE_BEGIN
42
+ namespace detail
43
+ {
44
+
45
+
46
+ template<typename T, typename System>
47
+ __host__ __device__
48
+ typename temporary_allocator<T,System>::pointer
49
+ temporary_allocator<T,System>
50
+ ::allocate(typename temporary_allocator<T,System>::size_type cnt)
51
+ {
52
+ pointer_and_size result = thrust::get_temporary_buffer<T>(system(), cnt);
53
+
54
+ // handle failure
55
+ if(result.second < cnt)
56
+ {
57
+ // deallocate and throw
58
+ // note that we pass cnt to deallocate, not a value derived from result.second
59
+ deallocate(result.first, cnt);
60
+
61
+ #if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
62
+ NV_IF_TARGET(NV_IS_HOST, (
63
+ throw thrust::system::detail::bad_alloc("temporary_buffer::allocate: get_temporary_buffer failed");
64
+ ), ( // NV_IS_DEVICE
65
+ thrust::system::cuda::detail::terminate_with_message("temporary_buffer::allocate: get_temporary_buffer failed");
66
+ ));
67
+ #else
68
+ throw thrust::system::detail::bad_alloc("temporary_buffer::allocate: get_temporary_buffer failed");
69
+ #endif
70
+ } // end if
71
+
72
+ return result.first;
73
+ } // end temporary_allocator::allocate()
74
+
75
+
76
+ template<typename T, typename System>
77
+ __host__ __device__
78
+ void temporary_allocator<T,System>
79
+ ::deallocate(typename temporary_allocator<T,System>::pointer p, typename temporary_allocator<T,System>::size_type n)
80
+ {
81
+ return thrust::return_temporary_buffer(system(), p, n);
82
+ } // end temporary_allocator
83
+
84
+
85
+ } // end detail
86
+ THRUST_NAMESPACE_END
87
+
miniCUDA124/include/thrust/detail/complex/arithmetic.h ADDED
@@ -0,0 +1,311 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2021 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include <thrust/detail/config.h>
21
+
22
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
23
+ # pragma GCC system_header
24
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
25
+ # pragma clang system_header
26
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
27
+ # pragma system_header
28
+ #endif // no system header
29
+
30
+ #include <thrust/complex.h>
31
+ #include <thrust/detail/complex/c99math.h>
32
+ #include <cfloat>
33
+ #include <cmath>
34
+
35
+ THRUST_NAMESPACE_BEGIN
36
+
37
+ /* --- Binary Arithmetic Operators --- */
38
+
39
+ template <typename T0, typename T1>
40
+ __host__ __device__
41
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
42
+ operator+(const complex<T0>& x, const complex<T1>& y)
43
+ {
44
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
45
+ return complex<T>(x.real() + y.real(), x.imag() + y.imag());
46
+ }
47
+
48
+ template <typename T0, typename T1>
49
+ __host__ __device__
50
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
51
+ operator+(const complex<T0>& x, const T1& y)
52
+ {
53
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
54
+ return complex<T>(x.real() + y, x.imag());
55
+ }
56
+
57
+ template <typename T0, typename T1>
58
+ __host__ __device__
59
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
60
+ operator+(const T0& x, const complex<T1>& y)
61
+ {
62
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
63
+ return complex<T>(x + y.real(), y.imag());
64
+ }
65
+
66
+
67
+ template <typename T0, typename T1>
68
+ __host__ __device__
69
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
70
+ operator-(const complex<T0>& x, const complex<T1>& y)
71
+ {
72
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
73
+ return complex<T>(x.real() - y.real(), x.imag() - y.imag());
74
+ }
75
+
76
+ template <typename T0, typename T1>
77
+ __host__ __device__
78
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
79
+ operator-(const complex<T0>& x, const T1& y)
80
+ {
81
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
82
+ return complex<T>(x.real() - y, x.imag());
83
+ }
84
+
85
+ template <typename T0, typename T1>
86
+ __host__ __device__
87
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
88
+ operator-(const T0& x, const complex<T1>& y)
89
+ {
90
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
91
+ return complex<T>(x - y.real(), -y.imag());
92
+ }
93
+
94
+
95
+ template <typename T0, typename T1>
96
+ __host__ __device__
97
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
98
+ operator*(const complex<T0>& x, const complex<T1>& y)
99
+ {
100
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
101
+ return complex<T>( x.real() * y.real() - x.imag() * y.imag()
102
+ , x.real() * y.imag() + x.imag() * y.real());
103
+ }
104
+
105
+ template <typename T0, typename T1>
106
+ __host__ __device__
107
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
108
+ operator*(const complex<T0>& x, const T1& y)
109
+ {
110
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
111
+ return complex<T>(x.real() * y, x.imag() * y);
112
+ }
113
+
114
+ template <typename T0, typename T1>
115
+ __host__ __device__
116
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
117
+ operator*(const T0& x, const complex<T1>& y)
118
+ {
119
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
120
+ return complex<T>(x * y.real(), x * y.imag());
121
+ }
122
+
123
+
124
+ template <typename T0, typename T1>
125
+ __host__ __device__
126
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
127
+ operator/(const complex<T0>& x, const complex<T1>& y)
128
+ {
129
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
130
+
131
+ // Find `abs` by ADL.
132
+ using std::abs;
133
+
134
+ T s = abs(y.real()) + abs(y.imag());
135
+
136
+ T oos = T(1.0) / s;
137
+
138
+ T ars = x.real() * oos;
139
+ T ais = x.imag() * oos;
140
+ T brs = y.real() * oos;
141
+ T bis = y.imag() * oos;
142
+
143
+ s = (brs * brs) + (bis * bis);
144
+
145
+ oos = T(1.0) / s;
146
+
147
+ complex<T> quot( ((ars * brs) + (ais * bis)) * oos
148
+ , ((ais * brs) - (ars * bis)) * oos);
149
+ return quot;
150
+ }
151
+
152
+ template <typename T0, typename T1>
153
+ __host__ __device__
154
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
155
+ operator/(const complex<T0>& x, const T1& y)
156
+ {
157
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
158
+ return complex<T>(x.real() / y, x.imag() / y);
159
+ }
160
+
161
+ template <typename T0, typename T1>
162
+ __host__ __device__
163
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
164
+ operator/(const T0& x, const complex<T1>& y)
165
+ {
166
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
167
+ return complex<T>(x) / y;
168
+ }
169
+
170
+
171
+
172
+ /* --- Unary Arithmetic Operators --- */
173
+
174
+ template <typename T>
175
+ __host__ __device__
176
+ complex<T> operator+(const complex<T>& y)
177
+ {
178
+ return y;
179
+ }
180
+
181
+ template <typename T>
182
+ __host__ __device__
183
+ complex<T> operator-(const complex<T>& y)
184
+ {
185
+ return y * -T(1);
186
+ }
187
+
188
+
189
+ /* --- Other Basic Arithmetic Functions --- */
190
+
191
+ // As std::hypot is only C++11 we have to use the C interface
192
+ template <typename T>
193
+ __host__ __device__
194
+ T abs(const complex<T>& z)
195
+ {
196
+ return hypot(z.real(), z.imag());
197
+ }
198
+
199
+ // XXX Why are we specializing here?
200
+ namespace detail {
201
+ namespace complex {
202
+
203
+ __host__ __device__
204
+ inline float abs(const thrust::complex<float>& z)
205
+ {
206
+ return hypotf(z.real(),z.imag());
207
+ }
208
+
209
+ __host__ __device__
210
+ inline double abs(const thrust::complex<double>& z)
211
+ {
212
+ return hypot(z.real(),z.imag());
213
+ }
214
+
215
+ } // end namespace complex
216
+ } // end namespace detail
217
+
218
+ template <>
219
+ __host__ __device__
220
+ inline float abs(const complex<float>& z)
221
+ {
222
+ return detail::complex::abs(z);
223
+ }
224
+
225
+ template <>
226
+ __host__ __device__
227
+ inline double abs(const complex<double>& z)
228
+ {
229
+ return detail::complex::abs(z);
230
+ }
231
+
232
+
233
+ template <typename T>
234
+ __host__ __device__
235
+ T arg(const complex<T>& z)
236
+ {
237
+ // Find `atan2` by ADL.
238
+ using std::atan2;
239
+ return atan2(z.imag(), z.real());
240
+ }
241
+
242
+
243
+ template <typename T>
244
+ __host__ __device__
245
+ complex<T> conj(const complex<T>& z)
246
+ {
247
+ return complex<T>(z.real(), -z.imag());
248
+ }
249
+
250
+
251
+ template <typename T>
252
+ __host__ __device__
253
+ T norm(const complex<T>& z)
254
+ {
255
+ return z.real() * z.real() + z.imag() * z.imag();
256
+ }
257
+
258
+ // XXX Why specialize these, we could just rely on ADL.
259
+ template <>
260
+ __host__ __device__
261
+ inline float norm(const complex<float>& z)
262
+ {
263
+ // Find `abs` and `sqrt` by ADL.
264
+ using std::abs;
265
+ using std::sqrt;
266
+
267
+ if (abs(z.real()) < sqrt(FLT_MIN) && abs(z.imag()) < sqrt(FLT_MIN))
268
+ {
269
+ float a = z.real() * 4.0f;
270
+ float b = z.imag() * 4.0f;
271
+ return (a * a + b * b) / 16.0f;
272
+ }
273
+
274
+ return z.real() * z.real() + z.imag() * z.imag();
275
+ }
276
+
277
+ template <>
278
+ __host__ __device__
279
+ inline double norm(const complex<double>& z)
280
+ {
281
+ // Find `abs` and `sqrt` by ADL.
282
+ using std::abs;
283
+ using std::sqrt;
284
+
285
+ if (abs(z.real()) < sqrt(DBL_MIN) && abs(z.imag()) < sqrt(DBL_MIN))
286
+ {
287
+ double a = z.real() * 4.0;
288
+ double b = z.imag() * 4.0;
289
+ return (a * a + b * b) / 16.0;
290
+ }
291
+
292
+ return z.real() * z.real() + z.imag() * z.imag();
293
+ }
294
+
295
+
296
+ template <typename T0, typename T1>
297
+ __host__ __device__
298
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
299
+ polar(const T0& m, const T1& theta)
300
+ {
301
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
302
+
303
+ // Find `cos` and `sin` by ADL.
304
+ using std::cos;
305
+ using std::sin;
306
+
307
+ return complex<T>(m * cos(theta), m * sin(theta));
308
+ }
309
+
310
+ THRUST_NAMESPACE_END
311
+
miniCUDA124/include/thrust/detail/complex/clogf.h ADDED
@@ -0,0 +1,208 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2021 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2012 Stephen Montgomery-Smith <stephen@FreeBSD.ORG>
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice, this list of conditions and the following disclaimer.
27
+ * 2. Redistributions in binary form must reproduce the above copyright
28
+ * notice, this list of conditions and the following disclaimer in the
29
+ * documentation and/or other materials provided with the distribution.
30
+ *
31
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
32
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
33
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
34
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
35
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
39
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
40
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
41
+ * SUCH DAMAGE.
42
+ */
43
+
44
+ /* adapted from FreeBSDs msun:*/
45
+
46
+ #pragma once
47
+
48
+ #include <thrust/detail/config.h>
49
+
50
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
51
+ # pragma GCC system_header
52
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
53
+ # pragma clang system_header
54
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
55
+ # pragma system_header
56
+ #endif // no system header
57
+
58
+ #include <thrust/complex.h>
59
+ #include <thrust/detail/complex/math_private.h>
60
+
61
+ THRUST_NAMESPACE_BEGIN
62
+ namespace detail{
63
+ namespace complex{
64
+
65
+ using thrust::complex;
66
+
67
+ /* round down to 8 = 24/3 bits */
68
+ __host__ __device__ inline
69
+ float trim(float x){
70
+ uint32_t hx;
71
+ get_float_word(hx, x);
72
+ hx &= 0xffff0000;
73
+ float ret;
74
+ set_float_word(ret,hx);
75
+ return ret;
76
+ }
77
+
78
+
79
+ __host__ __device__ inline
80
+ complex<float> clogf(const complex<float>& z){
81
+
82
+ // Adapted from FreeBSDs msun
83
+ float x, y;
84
+ float ax, ay;
85
+ float x0, y0, x1, y1, x2, y2, t, hm1;
86
+ float val[12];
87
+ int i, sorted;
88
+ const float e = 2.7182818284590452354f;
89
+
90
+ x = z.real();
91
+ y = z.imag();
92
+
93
+ /* Handle NaNs using the general formula to mix them right. */
94
+ if (x != x || y != y){
95
+ return (complex<float>(std::log(norm(z)), std::atan2(y, x)));
96
+ }
97
+
98
+ ax = std::abs(x);
99
+ ay = std::abs(y);
100
+ if (ax < ay) {
101
+ t = ax;
102
+ ax = ay;
103
+ ay = t;
104
+ }
105
+
106
+ /*
107
+ * To avoid unnecessary overflow, if x and y are very large, divide x
108
+ * and y by M_E, and then add 1 to the logarithm. This depends on
109
+ * M_E being larger than sqrt(2).
110
+ * There is a potential loss of accuracy caused by dividing by M_E,
111
+ * but this case should happen extremely rarely.
112
+ */
113
+ // For high values of ay -> hypotf(FLT_MAX,ay) = inf
114
+ // We expect that for values at or below ay = 1e34f this should not happen
115
+ if (ay > 1e34f){
116
+ return (complex<float>(std::log(hypotf(x / e, y / e)) + 1.0f, std::atan2(y, x)));
117
+ }
118
+ if (ax == 1.f) {
119
+ if (ay < 1e-19f){
120
+ return (complex<float>((ay * 0.5f) * ay, std::atan2(y, x)));
121
+ }
122
+ return (complex<float>(log1pf(ay * ay) * 0.5f, std::atan2(y, x)));
123
+ }
124
+
125
+ /*
126
+ * Because atan2 and hypot conform to C99, this also covers all the
127
+ * edge cases when x or y are 0 or infinite.
128
+ */
129
+ if (ax < 1e-6f || ay < 1e-6f || ax > 1e6f || ay > 1e6f){
130
+ return (complex<float>(std::log(hypotf(x, y)), std::atan2(y, x)));
131
+ }
132
+
133
+ /*
134
+ * From this point on, we don't need to worry about underflow or
135
+ * overflow in calculating ax*ax or ay*ay.
136
+ */
137
+
138
+ /* Some easy cases. */
139
+
140
+ if (ax >= 1.0f){
141
+ return (complex<float>(log1pf((ax-1.f)*(ax+1.f) + ay*ay) * 0.5f, atan2(y, x)));
142
+ }
143
+
144
+ if (ax*ax + ay*ay <= 0.7f){
145
+ return (complex<float>(std::log(ax*ax + ay*ay) * 0.5f, std::atan2(y, x)));
146
+ }
147
+
148
+ /*
149
+ * Take extra care so that ULP of real part is small if hypot(x,y) is
150
+ * moderately close to 1.
151
+ */
152
+
153
+
154
+ x0 = trim(ax);
155
+ ax = ax-x0;
156
+ x1 = trim(ax);
157
+ x2 = ax-x1;
158
+ y0 = trim(ay);
159
+ ay = ay-y0;
160
+ y1 = trim(ay);
161
+ y2 = ay-y1;
162
+
163
+ val[0] = x0*x0;
164
+ val[1] = y0*y0;
165
+ val[2] = 2*x0*x1;
166
+ val[3] = 2*y0*y1;
167
+ val[4] = x1*x1;
168
+ val[5] = y1*y1;
169
+ val[6] = 2*x0*x2;
170
+ val[7] = 2*y0*y2;
171
+ val[8] = 2*x1*x2;
172
+ val[9] = 2*y1*y2;
173
+ val[10] = x2*x2;
174
+ val[11] = y2*y2;
175
+
176
+ /* Bubble sort. */
177
+
178
+ do {
179
+ sorted = 1;
180
+ for (i=0;i<11;i++) {
181
+ if (val[i] < val[i+1]) {
182
+ sorted = 0;
183
+ t = val[i];
184
+ val[i] = val[i+1];
185
+ val[i+1] = t;
186
+ }
187
+ }
188
+ } while (!sorted);
189
+
190
+ hm1 = -1;
191
+ for (i=0;i<12;i++){
192
+ hm1 += val[i];
193
+ }
194
+ return (complex<float>(0.5f * log1pf(hm1), atan2(y, x)));
195
+ }
196
+
197
+ } // namespace complex
198
+
199
+ } // namespace detail
200
+
201
+ template <>
202
+ __host__ __device__
203
+ inline complex<float> log(const complex<float>& z){
204
+ return detail::complex::clogf(z);
205
+ }
206
+
207
+ THRUST_NAMESPACE_END
208
+
miniCUDA124/include/thrust/detail/complex/complex.inl ADDED
@@ -0,0 +1,363 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2021 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include <thrust/detail/config.h>
21
+
22
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
23
+ # pragma GCC system_header
24
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
25
+ # pragma clang system_header
26
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
27
+ # pragma system_header
28
+ #endif // no system header
29
+
30
+ #include <thrust/complex.h>
31
+ #include <thrust/type_traits/is_trivially_relocatable.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+
35
+ /* --- Constructors --- */
36
+
37
+ #if THRUST_CPP_DIALECT < 2011
38
+ template <typename T>
39
+ __host__ __device__
40
+ complex<T>::complex()
41
+ {
42
+ real(T());
43
+ imag(T());
44
+ }
45
+ #endif
46
+
47
+ template <typename T>
48
+ __host__ __device__
49
+ complex<T>::complex(const T& re)
50
+ #if THRUST_CPP_DIALECT >= 2011
51
+ // Initialize the storage in the member initializer list using C++ unicorn
52
+ // initialization. This allows `complex<T const>` to work.
53
+ : data{re, T()}
54
+ {}
55
+ #else
56
+ {
57
+ real(re);
58
+ imag(T());
59
+ }
60
+ #endif
61
+
62
+
63
+ template <typename T>
64
+ __host__ __device__
65
+ complex<T>::complex(const T& re, const T& im)
66
+ #if THRUST_CPP_DIALECT >= 2011
67
+ // Initialize the storage in the member initializer list using C++ unicorn
68
+ // initialization. This allows `complex<T const>` to work.
69
+ : data{re, im}
70
+ {}
71
+ #else
72
+ {
73
+ real(re);
74
+ imag(im);
75
+ }
76
+ #endif
77
+
78
+ #if THRUST_CPP_DIALECT < 2011
79
+ template <typename T>
80
+ __host__ __device__
81
+ complex<T>::complex(const complex<T>& z)
82
+ {
83
+ real(z.real());
84
+ imag(z.imag());
85
+ }
86
+ #endif
87
+
88
+ template <typename T>
89
+ template <typename U>
90
+ __host__ __device__
91
+ complex<T>::complex(const complex<U>& z)
92
+ #if THRUST_CPP_DIALECT >= 2011
93
+ // Initialize the storage in the member initializer list using C++ unicorn
94
+ // initialization. This allows `complex<T const>` to work.
95
+ // We do a functional-style cast here to suppress conversion warnings.
96
+ : data{T(z.real()), T(z.imag())}
97
+ {}
98
+ #else
99
+ {
100
+ real(T(z.real()));
101
+ imag(T(z.imag()));
102
+ }
103
+ #endif
104
+
105
+ template <typename T>
106
+ __host__ THRUST_STD_COMPLEX_DEVICE
107
+ complex<T>::complex(const std::complex<T>& z)
108
+ #if THRUST_CPP_DIALECT >= 2011
109
+ // Initialize the storage in the member initializer list using C++ unicorn
110
+ // initialization. This allows `complex<T const>` to work.
111
+ : data{THRUST_STD_COMPLEX_REAL(z), THRUST_STD_COMPLEX_IMAG(z)}
112
+ {}
113
+ #else
114
+ {
115
+ real(THRUST_STD_COMPLEX_REAL(z));
116
+ imag(THRUST_STD_COMPLEX_IMAG(z));
117
+ }
118
+ #endif
119
+
120
+ template <typename T>
121
+ template <typename U>
122
+ __host__ THRUST_STD_COMPLEX_DEVICE
123
+ complex<T>::complex(const std::complex<U>& z)
124
+ #if THRUST_CPP_DIALECT >= 2011
125
+ // Initialize the storage in the member initializer list using C++ unicorn
126
+ // initialization. This allows `complex<T const>` to work.
127
+ // We do a functional-style cast here to suppress conversion warnings.
128
+ : data{T(THRUST_STD_COMPLEX_REAL(z)), T(THRUST_STD_COMPLEX_IMAG(z))}
129
+ {}
130
+ #else
131
+ {
132
+ real(T(THRUST_STD_COMPLEX_REAL(z)));
133
+ imag(T(THRUST_STD_COMPLEX_IMAG(z)));
134
+ }
135
+ #endif
136
+
137
+
138
+
139
+ /* --- Assignment Operators --- */
140
+
141
+ template <typename T>
142
+ __host__ __device__
143
+ complex<T>& complex<T>::operator=(const T& re)
144
+ {
145
+ real(re);
146
+ imag(T());
147
+ return *this;
148
+ }
149
+
150
+ #if THRUST_CPP_DIALECT < 2011
151
+ template <typename T>
152
+ __host__ __device__
153
+ complex<T>& complex<T>::operator=(const complex<T>& z)
154
+ {
155
+ real(z.real());
156
+ imag(z.imag());
157
+ return *this;
158
+ }
159
+ #endif
160
+
161
+ template <typename T>
162
+ template <typename U>
163
+ __host__ __device__
164
+ complex<T>& complex<T>::operator=(const complex<U>& z)
165
+ {
166
+ real(T(z.real()));
167
+ imag(T(z.imag()));
168
+ return *this;
169
+ }
170
+
171
+ template <typename T>
172
+ __host__ THRUST_STD_COMPLEX_DEVICE
173
+ complex<T>& complex<T>::operator=(const std::complex<T>& z)
174
+ {
175
+ real(THRUST_STD_COMPLEX_REAL(z));
176
+ imag(THRUST_STD_COMPLEX_IMAG(z));
177
+ return *this;
178
+ }
179
+
180
+ template <typename T>
181
+ template <typename U>
182
+ __host__ THRUST_STD_COMPLEX_DEVICE
183
+ complex<T>& complex<T>::operator=(const std::complex<U>& z)
184
+ {
185
+ real(T(THRUST_STD_COMPLEX_REAL(z)));
186
+ imag(T(THRUST_STD_COMPLEX_IMAG(z)));
187
+ return *this;
188
+ }
189
+
190
+
191
+
192
+ /* --- Compound Assignment Operators --- */
193
+
194
+ template <typename T>
195
+ template <typename U>
196
+ __host__ __device__
197
+ complex<T>& complex<T>::operator+=(const complex<U>& z)
198
+ {
199
+ *this = *this + z;
200
+ return *this;
201
+ }
202
+
203
+ template <typename T>
204
+ template <typename U>
205
+ __host__ __device__
206
+ complex<T>& complex<T>::operator-=(const complex<U>& z)
207
+ {
208
+ *this = *this - z;
209
+ return *this;
210
+ }
211
+
212
+ template <typename T>
213
+ template <typename U>
214
+ __host__ __device__
215
+ complex<T>& complex<T>::operator*=(const complex<U>& z)
216
+ {
217
+ *this = *this * z;
218
+ return *this;
219
+ }
220
+
221
+ template <typename T>
222
+ template <typename U>
223
+ __host__ __device__
224
+ complex<T>& complex<T>::operator/=(const complex<U>& z)
225
+ {
226
+ *this = *this / z;
227
+ return *this;
228
+ }
229
+
230
+ template <typename T>
231
+ template <typename U>
232
+ __host__ __device__
233
+ complex<T>& complex<T>::operator+=(const U& z)
234
+ {
235
+ *this = *this + z;
236
+ return *this;
237
+ }
238
+
239
+ template <typename T>
240
+ template <typename U>
241
+ __host__ __device__
242
+ complex<T>& complex<T>::operator-=(const U& z)
243
+ {
244
+ *this = *this - z;
245
+ return *this;
246
+ }
247
+
248
+ template <typename T>
249
+ template <typename U>
250
+ __host__ __device__
251
+ complex<T>& complex<T>::operator*=(const U& z)
252
+ {
253
+ *this = *this * z;
254
+ return *this;
255
+ }
256
+
257
+ template <typename T>
258
+ template <typename U>
259
+ __host__ __device__
260
+ complex<T>& complex<T>::operator/=(const U& z)
261
+ {
262
+ *this = *this / z;
263
+ return *this;
264
+ }
265
+
266
+
267
+
268
+ /* --- Equality Operators --- */
269
+
270
+ template <typename T0, typename T1>
271
+ __host__ __device__
272
+ bool operator==(const complex<T0>& x, const complex<T1>& y)
273
+ {
274
+ return x.real() == y.real() && x.imag() == y.imag();
275
+ }
276
+
277
+ template <typename T0, typename T1>
278
+ __host__ THRUST_STD_COMPLEX_DEVICE
279
+ bool operator==(const complex<T0>& x, const std::complex<T1>& y)
280
+ {
281
+ return x.real() == THRUST_STD_COMPLEX_REAL(y) && x.imag() == THRUST_STD_COMPLEX_IMAG(y);
282
+ }
283
+
284
+ template <typename T0, typename T1>
285
+ __host__ THRUST_STD_COMPLEX_DEVICE
286
+ bool operator==(const std::complex<T0>& x, const complex<T1>& y)
287
+ {
288
+ return THRUST_STD_COMPLEX_REAL(x) == y.real() && THRUST_STD_COMPLEX_IMAG(x) == y.imag();
289
+ }
290
+
291
+ template <typename T0, typename T1>
292
+ __host__ __device__
293
+ bool operator==(const T0& x, const complex<T1>& y)
294
+ {
295
+ return x == y.real() && y.imag() == T1();
296
+ }
297
+
298
+ template <typename T0, typename T1>
299
+ __host__ __device__
300
+ bool operator==(const complex<T0>& x, const T1& y)
301
+ {
302
+ return x.real() == y && x.imag() == T1();
303
+ }
304
+
305
+ template <typename T0, typename T1>
306
+ __host__ __device__
307
+ bool operator!=(const complex<T0>& x, const complex<T1>& y)
308
+ {
309
+ return !(x == y);
310
+ }
311
+
312
+ template <typename T0, typename T1>
313
+ __host__ THRUST_STD_COMPLEX_DEVICE
314
+ bool operator!=(const complex<T0>& x, const std::complex<T1>& y)
315
+ {
316
+ return !(x == y);
317
+ }
318
+
319
+ template <typename T0, typename T1>
320
+ __host__ THRUST_STD_COMPLEX_DEVICE
321
+ bool operator!=(const std::complex<T0>& x, const complex<T1>& y)
322
+ {
323
+ return !(x == y);
324
+ }
325
+
326
+ template <typename T0, typename T1>
327
+ __host__ __device__
328
+ bool operator!=(const T0& x, const complex<T1>& y)
329
+ {
330
+ return !(x == y);
331
+ }
332
+
333
+ template <typename T0, typename T1>
334
+ __host__ __device__
335
+ bool operator!=(const complex<T0>& x, const T1& y)
336
+ {
337
+ return !(x == y);
338
+ }
339
+
340
+ template <typename T>
341
+ struct proclaim_trivially_relocatable<complex<T> > : thrust::true_type {};
342
+
343
+ THRUST_NAMESPACE_END
344
+
345
+ #include <thrust/detail/complex/arithmetic.h>
346
+ #include <thrust/detail/complex/cproj.h>
347
+ #include <thrust/detail/complex/cexp.h>
348
+ #include <thrust/detail/complex/cexpf.h>
349
+ #include <thrust/detail/complex/clog.h>
350
+ #include <thrust/detail/complex/clogf.h>
351
+ #include <thrust/detail/complex/cpow.h>
352
+ #include <thrust/detail/complex/ccosh.h>
353
+ #include <thrust/detail/complex/ccoshf.h>
354
+ #include <thrust/detail/complex/csinh.h>
355
+ #include <thrust/detail/complex/csinhf.h>
356
+ #include <thrust/detail/complex/ctanh.h>
357
+ #include <thrust/detail/complex/ctanhf.h>
358
+ #include <thrust/detail/complex/csqrt.h>
359
+ #include <thrust/detail/complex/csqrtf.h>
360
+ #include <thrust/detail/complex/catrig.h>
361
+ #include <thrust/detail/complex/catrigf.h>
362
+ #include <thrust/detail/complex/stream.h>
363
+
miniCUDA124/include/thrust/detail/complex/cpow.h ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include <thrust/detail/config.h>
21
+
22
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
23
+ # pragma GCC system_header
24
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
25
+ # pragma clang system_header
26
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
27
+ # pragma system_header
28
+ #endif // no system header
29
+
30
+ #include <thrust/complex.h>
31
+ #include <thrust/detail/type_traits.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+
35
+ template <typename T0, typename T1>
36
+ __host__ __device__
37
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
38
+ pow(const complex<T0>& x, const complex<T1>& y)
39
+ {
40
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
41
+ return exp(log(complex<T>(x)) * complex<T>(y));
42
+ }
43
+
44
+ template <typename T0, typename T1>
45
+ __host__ __device__
46
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
47
+ pow(const complex<T0>& x, const T1& y)
48
+ {
49
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
50
+ return exp(log(complex<T>(x)) * T(y));
51
+ }
52
+
53
+ template <typename T0, typename T1>
54
+ __host__ __device__
55
+ complex<typename detail::promoted_numerical_type<T0, T1>::type>
56
+ pow(const T0& x, const complex<T1>& y)
57
+ {
58
+ typedef typename detail::promoted_numerical_type<T0, T1>::type T;
59
+ // Find `log` by ADL.
60
+ using std::log;
61
+ return exp(log(T(x)) * complex<T>(y));
62
+ }
63
+
64
+ THRUST_NAMESPACE_END
65
+
miniCUDA124/include/thrust/detail/complex/cproj.h ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include <thrust/detail/config.h>
21
+
22
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
23
+ # pragma GCC system_header
24
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
25
+ # pragma clang system_header
26
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
27
+ # pragma system_header
28
+ #endif // no system header
29
+
30
+ #include <thrust/complex.h>
31
+ #include <thrust/detail/complex/math_private.h>
32
+ #include <cmath>
33
+
34
+ THRUST_NAMESPACE_BEGIN
35
+ namespace detail{
36
+ namespace complex{
37
+ __host__ __device__
38
+ inline complex<float> cprojf(const complex<float>& z){
39
+ if(!isinf(z.real()) && !isinf(z.imag())){
40
+ return z;
41
+ }else{
42
+ // std::numeric_limits<T>::infinity() doesn't run on the GPU
43
+ return complex<float>(infinity<float>(), copysignf(0.0, z.imag()));
44
+ }
45
+ }
46
+
47
+ __host__ __device__
48
+ inline complex<double> cproj(const complex<double>& z){
49
+ if(!isinf(z.real()) && !isinf(z.imag())){
50
+ return z;
51
+ }else{
52
+ // std::numeric_limits<T>::infinity() doesn't run on the GPU
53
+ return complex<double>(infinity<double>(), copysign(0.0, z.imag()));
54
+ }
55
+ }
56
+
57
+ }
58
+
59
+ }
60
+
61
+ template <typename T>
62
+ __host__ __device__
63
+ inline thrust::complex<T> proj(const thrust::complex<T>& z){
64
+ return detail::complex::cproj(z);
65
+ }
66
+
67
+
68
+ template <>
69
+ __host__ __device__
70
+ inline thrust::complex<double> proj(const thrust::complex<double>& z){
71
+ return detail::complex::cproj(z);
72
+ }
73
+
74
+ template <>
75
+ __host__ __device__
76
+ inline thrust::complex<float> proj(const thrust::complex<float>& z){
77
+ return detail::complex::cprojf(z);
78
+ }
79
+
80
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/csinh.h ADDED
@@ -0,0 +1,215 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2005 Bruce D. Evans and Steven G. Kargl
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice unmodified, this list of conditions, and the following
27
+ * disclaimer.
28
+ * 2. Redistributions in binary form must reproduce the above copyright
29
+ * notice, this list of conditions and the following disclaimer in the
30
+ * documentation and/or other materials provided with the distribution.
31
+ *
32
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
33
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
34
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
35
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
36
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
37
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
38
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
39
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
40
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
41
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
42
+ */
43
+
44
+ /* adapted from FreeBSD:
45
+ * lib/msun/src/s_csinh.c
46
+ */
47
+
48
+
49
+ #pragma once
50
+
51
+ #include <thrust/detail/config.h>
52
+
53
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
54
+ # pragma GCC system_header
55
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
56
+ # pragma clang system_header
57
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
58
+ # pragma system_header
59
+ #endif // no system header
60
+
61
+ #include <thrust/complex.h>
62
+ #include <thrust/detail/complex/math_private.h>
63
+
64
+ THRUST_NAMESPACE_BEGIN
65
+ namespace detail{
66
+ namespace complex{
67
+
68
+ using thrust::complex;
69
+
70
+ __host__ __device__ inline
71
+ complex<double> csinh(const complex<double>& z){
72
+ double x, y, h;
73
+ uint32_t hx, hy, ix, iy, lx, ly;
74
+ const double huge = 8.98846567431157953864652595395e+307; // 0x1p1023;
75
+
76
+ x = z.real();
77
+ y = z.imag();
78
+
79
+ extract_words(hx, lx, x);
80
+ extract_words(hy, ly, y);
81
+
82
+ ix = 0x7fffffff & hx;
83
+ iy = 0x7fffffff & hy;
84
+
85
+ /* Handle the nearly-non-exceptional cases where x and y are finite. */
86
+ if (ix < 0x7ff00000 && iy < 0x7ff00000) {
87
+ if ((iy | ly) == 0)
88
+ return (complex<double>(sinh(x), y));
89
+ if (ix < 0x40360000) /* small x: normal case */
90
+ return (complex<double>(sinh(x) * cos(y), cosh(x) * sin(y)));
91
+
92
+ /* |x| >= 22, so cosh(x) ~= exp(|x|) */
93
+ if (ix < 0x40862e42) {
94
+ /* x < 710: exp(|x|) won't overflow */
95
+ h = exp(fabs(x)) * 0.5;
96
+ return (complex<double>(copysign(h, x) * cos(y), h * sin(y)));
97
+ } else if (ix < 0x4096bbaa) {
98
+ /* x < 1455: scale to avoid overflow */
99
+ complex<double> z_ = ldexp_cexp(complex<double>(fabs(x), y), -1);
100
+ return (complex<double>(z_.real() * copysign(1.0, x), z_.imag()));
101
+ } else {
102
+ /* x >= 1455: the result always overflows */
103
+ h = huge * x;
104
+ return (complex<double>(h * cos(y), h * h * sin(y)));
105
+ }
106
+ }
107
+
108
+ /*
109
+ * sinh(+-0 +- I Inf) = sign(d(+-0, dNaN))0 + I dNaN.
110
+ * The sign of 0 in the result is unspecified. Choice = normally
111
+ * the same as dNaN. Raise the invalid floating-point exception.
112
+ *
113
+ * sinh(+-0 +- I NaN) = sign(d(+-0, NaN))0 + I d(NaN).
114
+ * The sign of 0 in the result is unspecified. Choice = normally
115
+ * the same as d(NaN).
116
+ */
117
+ if ((ix | lx) == 0 && iy >= 0x7ff00000)
118
+ return (complex<double>(copysign(0.0, x * (y - y)), y - y));
119
+
120
+ /*
121
+ * sinh(+-Inf +- I 0) = +-Inf + I +-0.
122
+ *
123
+ * sinh(NaN +- I 0) = d(NaN) + I +-0.
124
+ */
125
+ if ((iy | ly) == 0 && ix >= 0x7ff00000) {
126
+ if (((hx & 0xfffff) | lx) == 0)
127
+ return (complex<double>(x, y));
128
+ return (complex<double>(x, copysign(0.0, y)));
129
+ }
130
+
131
+ /*
132
+ * sinh(x +- I Inf) = dNaN + I dNaN.
133
+ * Raise the invalid floating-point exception for finite nonzero x.
134
+ *
135
+ * sinh(x + I NaN) = d(NaN) + I d(NaN).
136
+ * Optionally raises the invalid floating-point exception for finite
137
+ * nonzero x. Choice = don't raise (except for signaling NaNs).
138
+ */
139
+ if (ix < 0x7ff00000 && iy >= 0x7ff00000)
140
+ return (complex<double>(y - y, x * (y - y)));
141
+
142
+ /*
143
+ * sinh(+-Inf + I NaN) = +-Inf + I d(NaN).
144
+ * The sign of Inf in the result is unspecified. Choice = normally
145
+ * the same as d(NaN).
146
+ *
147
+ * sinh(+-Inf +- I Inf) = +Inf + I dNaN.
148
+ * The sign of Inf in the result is unspecified. Choice = always +.
149
+ * Raise the invalid floating-point exception.
150
+ *
151
+ * sinh(+-Inf + I y) = +-Inf cos(y) + I Inf sin(y)
152
+ */
153
+ if (ix >= 0x7ff00000 && ((hx & 0xfffff) | lx) == 0) {
154
+ if (iy >= 0x7ff00000)
155
+ return (complex<double>(x * x, x * (y - y)));
156
+ return (complex<double>(x * cos(y), infinity<double>() * sin(y)));
157
+ }
158
+
159
+ /*
160
+ * sinh(NaN + I NaN) = d(NaN) + I d(NaN).
161
+ *
162
+ * sinh(NaN +- I Inf) = d(NaN) + I d(NaN).
163
+ * Optionally raises the invalid floating-point exception.
164
+ * Choice = raise.
165
+ *
166
+ * sinh(NaN + I y) = d(NaN) + I d(NaN).
167
+ * Optionally raises the invalid floating-point exception for finite
168
+ * nonzero y. Choice = don't raise (except for signaling NaNs).
169
+ */
170
+ return (complex<double>((x * x) * (y - y), (x + x) * (y - y)));
171
+ }
172
+
173
+ __host__ __device__ inline
174
+ complex<double> csin(complex<double> z){
175
+ /* csin(z) = -I * csinh(I * z) */
176
+ z = csinh(complex<double>(-z.imag(), z.real()));
177
+ return (complex<double>(z.imag(), -z.real()));
178
+ }
179
+
180
+ } // namespace complex
181
+
182
+ } // namespace detail
183
+
184
+ template <typename ValueType>
185
+ __host__ __device__
186
+ inline complex<ValueType> sin(const complex<ValueType>& z){
187
+ const ValueType re = z.real();
188
+ const ValueType im = z.imag();
189
+ return complex<ValueType>(std::sin(re) * std::cosh(im),
190
+ std::cos(re) * std::sinh(im));
191
+ }
192
+
193
+
194
+ template <typename ValueType>
195
+ __host__ __device__
196
+ inline complex<ValueType> sinh(const complex<ValueType>& z){
197
+ const ValueType re = z.real();
198
+ const ValueType im = z.imag();
199
+ return complex<ValueType>(std::sinh(re) * std::cos(im),
200
+ std::cosh(re) * std::sin(im));
201
+ }
202
+
203
+ template <>
204
+ __host__ __device__
205
+ inline complex<double> sin(const complex<double>& z){
206
+ return detail::complex::csin(z);
207
+ }
208
+
209
+ template <>
210
+ __host__ __device__
211
+ inline complex<double> sinh(const complex<double>& z){
212
+ return detail::complex::csinh(z);
213
+ }
214
+
215
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/csinhf.h ADDED
@@ -0,0 +1,152 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2005 Bruce D. Evans and Steven G. Kargl
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice unmodified, this list of conditions, and the following
27
+ * disclaimer.
28
+ * 2. Redistributions in binary form must reproduce the above copyright
29
+ * notice, this list of conditions and the following disclaimer in the
30
+ * documentation and/or other materials provided with the distribution.
31
+ *
32
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
33
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
34
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
35
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
36
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
37
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
38
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
39
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
40
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
41
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
42
+ */
43
+
44
+ /* adapted from FreeBSD:
45
+ * lib/msun/src/s_csinhf.c
46
+ */
47
+
48
+
49
+ #pragma once
50
+
51
+ #include <thrust/detail/config.h>
52
+
53
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
54
+ # pragma GCC system_header
55
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
56
+ # pragma clang system_header
57
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
58
+ # pragma system_header
59
+ #endif // no system header
60
+
61
+ #include <thrust/complex.h>
62
+ #include <thrust/detail/complex/math_private.h>
63
+
64
+ THRUST_NAMESPACE_BEGIN
65
+ namespace detail{
66
+ namespace complex{
67
+
68
+ using thrust::complex;
69
+
70
+ __host__ __device__ inline
71
+ complex<float> csinhf(const complex<float>& z){
72
+
73
+ float x, y, h;
74
+ uint32_t hx, hy, ix, iy;
75
+
76
+ const float huge = 1.70141183460469231731687303716e+38; //0x1p127;
77
+
78
+ x = z.real();
79
+ y = z.imag();
80
+
81
+ get_float_word(hx, x);
82
+ get_float_word(hy, y);
83
+
84
+ ix = 0x7fffffff & hx;
85
+ iy = 0x7fffffff & hy;
86
+
87
+ if (ix < 0x7f800000 && iy < 0x7f800000) {
88
+ if (iy == 0)
89
+ return (complex<float>(sinhf(x), y));
90
+ if (ix < 0x41100000) /* small x: normal case */
91
+ return (complex<float>(sinhf(x) * cosf(y), coshf(x) * sinf(y)));
92
+
93
+ /* |x| >= 9, so cosh(x) ~= exp(|x|) */
94
+ if (ix < 0x42b17218) {
95
+ /* x < 88.7: expf(|x|) won't overflow */
96
+ h = expf(fabsf(x)) * 0.5f;
97
+ return (complex<float>(copysignf(h, x) * cosf(y), h * sinf(y)));
98
+ } else if (ix < 0x4340b1e7) {
99
+ /* x < 192.7: scale to avoid overflow */
100
+ complex<float> z_ = ldexp_cexpf(complex<float>(fabsf(x), y), -1);
101
+ return (complex<float>(z_.real() * copysignf(1.0f, x), z_.imag()));
102
+ } else {
103
+ /* x >= 192.7: the result always overflows */
104
+ h = huge * x;
105
+ return (complex<float>(h * cosf(y), h * h * sinf(y)));
106
+ }
107
+ }
108
+
109
+ if (ix == 0 && iy >= 0x7f800000)
110
+ return (complex<float>(copysignf(0, x * (y - y)), y - y));
111
+
112
+ if (iy == 0 && ix >= 0x7f800000) {
113
+ if ((hx & 0x7fffff) == 0)
114
+ return (complex<float>(x, y));
115
+ return (complex<float>(x, copysignf(0.0f, y)));
116
+ }
117
+
118
+ if (ix < 0x7f800000 && iy >= 0x7f800000)
119
+ return (complex<float>(y - y, x * (y - y)));
120
+
121
+ if (ix >= 0x7f800000 && (hx & 0x7fffff) == 0) {
122
+ if (iy >= 0x7f800000)
123
+ return (complex<float>(x * x, x * (y - y)));
124
+ return (complex<float>(x * cosf(y), infinity<float>() * sinf(y)));
125
+ }
126
+
127
+ return (complex<float>((x * x) * (y - y), (x + x) * (y - y)));
128
+ }
129
+
130
+ __host__ __device__ inline
131
+ complex<float> csinf(complex<float> z){
132
+ z = csinhf(complex<float>(-z.imag(), z.real()));
133
+ return (complex<float>(z.imag(), -z.real()));
134
+ }
135
+
136
+ } // namespace complex
137
+
138
+ } // namespace detail
139
+
140
+ template <>
141
+ __host__ __device__
142
+ inline complex<float> sin(const complex<float>& z){
143
+ return detail::complex::csinf(z);
144
+ }
145
+
146
+ template <>
147
+ __host__ __device__
148
+ inline complex<float> sinh(const complex<float>& z){
149
+ return detail::complex::csinhf(z);
150
+ }
151
+
152
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/csqrt.h ADDED
@@ -0,0 +1,162 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2007 David Schultz <das@FreeBSD.ORG>
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice, this list of conditions and the following disclaimer.
27
+ * 2. Redistributions in binary form must reproduce the above copyright
28
+ * notice, this list of conditions and the following disclaimer in the
29
+ * documentation and/or other materials provided with the distribution.
30
+ *
31
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
32
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
33
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
34
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
35
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
39
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
40
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
41
+ * SUCH DAMAGE.
42
+ */
43
+
44
+ /*
45
+ * Adapted from FreeBSD by Filipe Maia <filipe.c.maia@gmail.com>:
46
+ * freebsd/lib/msun/src/s_csqrt.c
47
+ */
48
+
49
+
50
+ #pragma once
51
+
52
+ #include <thrust/detail/config.h>
53
+
54
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
55
+ # pragma GCC system_header
56
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
57
+ # pragma clang system_header
58
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
59
+ # pragma system_header
60
+ #endif // no system header
61
+
62
+ #include <thrust/complex.h>
63
+ #include <thrust/detail/complex/math_private.h>
64
+ #include <cmath>
65
+
66
+ THRUST_NAMESPACE_BEGIN
67
+ namespace detail{
68
+ namespace complex{
69
+
70
+ using thrust::complex;
71
+
72
+ __host__ __device__ inline
73
+ complex<double> csqrt(const complex<double>& z){
74
+ complex<double> result;
75
+ double a, b;
76
+ double t;
77
+ int scale;
78
+
79
+ /* We risk spurious overflow for components >= DBL_MAX / (1 + sqrt(2)). */
80
+ const double THRESH = 7.446288774449766337959726e+307;
81
+
82
+ a = z.real();
83
+ b = z.imag();
84
+
85
+ /* Handle special cases. */
86
+ if (z == 0.0)
87
+ return (complex<double>(0.0, b));
88
+ if (isinf(b))
89
+ return (complex<double>(infinity<double>(), b));
90
+ if (isnan(a)) {
91
+ t = (b - b) / (b - b); /* raise invalid if b is not a NaN */
92
+ return (complex<double>(a, t)); /* return NaN + NaN i */
93
+ }
94
+ if (isinf(a)) {
95
+ /*
96
+ * csqrt(inf + NaN i) = inf + NaN i
97
+ * csqrt(inf + y i) = inf + 0 i
98
+ * csqrt(-inf + NaN i) = NaN +- inf i
99
+ * csqrt(-inf + y i) = 0 + inf i
100
+ */
101
+ if (signbit(a))
102
+ return (complex<double>(fabs(b - b), copysign(a, b)));
103
+ else
104
+ return (complex<double>(a, copysign(b - b, b)));
105
+ }
106
+ /*
107
+ * The remaining special case (b is NaN) is handled just fine by
108
+ * the normal code path below.
109
+ */
110
+
111
+ // DBL_MIN*2
112
+ const double low_thresh = 4.450147717014402766180465e-308;
113
+ scale = 0;
114
+
115
+ if (fabs(a) >= THRESH || fabs(b) >= THRESH) {
116
+ /* Scale to avoid overflow. */
117
+ a *= 0.25;
118
+ b *= 0.25;
119
+ scale = 1;
120
+ }else if (fabs(a) <= low_thresh && fabs(b) <= low_thresh) {
121
+ /* Scale to avoid underflow. */
122
+ a *= 4.0;
123
+ b *= 4.0;
124
+ scale = 2;
125
+ }
126
+
127
+
128
+ /* Algorithm 312, CACM vol 10, Oct 1967. */
129
+ if (a >= 0.0) {
130
+ t = sqrt((a + hypot(a, b)) * 0.5);
131
+ result = complex<double>(t, b / (2 * t));
132
+ } else {
133
+ t = sqrt((-a + hypot(a, b)) * 0.5);
134
+ result = complex<double>(fabs(b) / (2 * t), copysign(t, b));
135
+ }
136
+
137
+ /* Rescale. */
138
+ if (scale == 1)
139
+ return (result * 2.0);
140
+ else if (scale == 2)
141
+ return (result * 0.5);
142
+ else
143
+ return (result);
144
+ }
145
+
146
+ } // namespace complex
147
+
148
+ } // namespace detail
149
+
150
+ template <typename ValueType>
151
+ __host__ __device__
152
+ inline complex<ValueType> sqrt(const complex<ValueType>& z){
153
+ return thrust::polar(std::sqrt(thrust::abs(z)),thrust::arg(z)/ValueType(2));
154
+ }
155
+
156
+ template <>
157
+ __host__ __device__
158
+ inline complex<double> sqrt(const complex<double>& z){
159
+ return detail::complex::csqrt(z);
160
+ }
161
+
162
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/csqrtf.h ADDED
@@ -0,0 +1,157 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2007 David Schultz <das@FreeBSD.ORG>
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice, this list of conditions and the following disclaimer.
27
+ * 2. Redistributions in binary form must reproduce the above copyright
28
+ * notice, this list of conditions and the following disclaimer in the
29
+ * documentation and/or other materials provided with the distribution.
30
+ *
31
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
32
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
33
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
34
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
35
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
39
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
40
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
41
+ * SUCH DAMAGE.
42
+ */
43
+
44
+ /*
45
+ * Adapted from FreeBSD by Filipe Maia <filipe.c.maia@gmail.com>:
46
+ * freebsd/lib/msun/src/s_csqrt.c
47
+ */
48
+
49
+
50
+ #pragma once
51
+
52
+ #include <thrust/detail/config.h>
53
+
54
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
55
+ # pragma GCC system_header
56
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
57
+ # pragma clang system_header
58
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
59
+ # pragma system_header
60
+ #endif // no system header
61
+
62
+ #include <thrust/complex.h>
63
+ #include <thrust/detail/complex/math_private.h>
64
+ #include <cmath>
65
+
66
+ THRUST_NAMESPACE_BEGIN
67
+ namespace detail{
68
+ namespace complex{
69
+
70
+ using thrust::complex;
71
+
72
+ __host__ __device__ inline
73
+ complex<float> csqrtf(const complex<float>& z){
74
+ float a = z.real(), b = z.imag();
75
+ float t;
76
+ int scale;
77
+ complex<float> result;
78
+
79
+ /* We risk spurious overflow for components >= FLT_MAX / (1 + sqrt(2)). */
80
+ const float THRESH = 1.40949553037932e+38f;
81
+
82
+ /* Handle special cases. */
83
+ if (z == 0.0f)
84
+ return (complex<float>(0, b));
85
+ if (isinf(b))
86
+ return (complex<float>(infinity<float>(), b));
87
+ if (isnan(a)) {
88
+ t = (b - b) / (b - b); /* raise invalid if b is not a NaN */
89
+ return (complex<float>(a, t)); /* return NaN + NaN i */
90
+ }
91
+ if (isinf(a)) {
92
+ /*
93
+ * csqrtf(inf + NaN i) = inf + NaN i
94
+ * csqrtf(inf + y i) = inf + 0 i
95
+ * csqrtf(-inf + NaN i) = NaN +- inf i
96
+ * csqrtf(-inf + y i) = 0 + inf i
97
+ */
98
+ if (signbit(a))
99
+ return (complex<float>(fabsf(b - b), copysignf(a, b)));
100
+ else
101
+ return (complex<float>(a, copysignf(b - b, b)));
102
+ }
103
+ /*
104
+ * The remaining special case (b is NaN) is handled just fine by
105
+ * the normal code path below.
106
+ */
107
+
108
+ /*
109
+ * Unlike in the FreeBSD code we'll avoid using double precision as
110
+ * not all hardware supports it.
111
+ */
112
+
113
+ // FLT_MIN*2
114
+ const float low_thresh = 2.35098870164458e-38f;
115
+ scale = 0;
116
+
117
+ if (fabsf(a) >= THRESH || fabsf(b) >= THRESH) {
118
+ /* Scale to avoid overflow. */
119
+ a *= 0.25f;
120
+ b *= 0.25f;
121
+ scale = 1;
122
+ }else if (fabsf(a) <= low_thresh && fabsf(b) <= low_thresh) {
123
+ /* Scale to avoid underflow. */
124
+ a *= 4.f;
125
+ b *= 4.f;
126
+ scale = 2;
127
+ }
128
+
129
+ /* Algorithm 312, CACM vol 10, Oct 1967. */
130
+ if (a >= 0.0f) {
131
+ t = sqrtf((a + hypotf(a, b)) * 0.5f);
132
+ result = complex<float>(t, b / (2.0f * t));
133
+ } else {
134
+ t = sqrtf((-a + hypotf(a, b)) * 0.5f);
135
+ result = complex<float>(fabsf(b) / (2.0f * t), copysignf(t, b));
136
+ }
137
+
138
+ /* Rescale. */
139
+ if (scale == 1)
140
+ return (result * 2.0f);
141
+ else if (scale == 2)
142
+ return (result * 0.5f);
143
+ else
144
+ return (result);
145
+ }
146
+
147
+ } // namespace complex
148
+
149
+ } // namespace detail
150
+
151
+ template <>
152
+ __host__ __device__
153
+ inline complex<float> sqrt(const complex<float>& z){
154
+ return detail::complex::csqrtf(z);
155
+ }
156
+
157
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/ctanh.h ADDED
@@ -0,0 +1,210 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2011 David Schultz
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice unmodified, this list of conditions, and the following
27
+ * disclaimer.
28
+ * 2. Redistributions in binary form must reproduce the above copyright
29
+ * notice, this list of conditions and the following disclaimer in the
30
+ * documentation and/or other materials provided with the distribution.
31
+ *
32
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
33
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
34
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
35
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
36
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
37
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
38
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
39
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
40
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
41
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
42
+ */
43
+
44
+ /*
45
+ * Adapted from FreeBSD by Filipe Maia <filipe.c.maia@gmail.com>:
46
+ * freebsd/lib/msun/src/s_ctanh.c
47
+ */
48
+
49
+ /*
50
+ * Hyperbolic tangent of a complex argument z = x + i y.
51
+ *
52
+ * The algorithm is from:
53
+ *
54
+ * W. Kahan. Branch Cuts for Complex Elementary Functions or Much
55
+ * Ado About Nothing's Sign Bit. In The State of the Art in
56
+ * Numerical Analysis, pp. 165 ff. Iserles and Powell, eds., 1987.
57
+ *
58
+ * Method:
59
+ *
60
+ * Let t = tan(x)
61
+ * beta = 1/cos^2(y)
62
+ * s = sinh(x)
63
+ * rho = cosh(x)
64
+ *
65
+ * We have:
66
+ *
67
+ * tanh(z) = sinh(z) / cosh(z)
68
+ *
69
+ * sinh(x) cos(y) + i cosh(x) sin(y)
70
+ * = ---------------------------------
71
+ * cosh(x) cos(y) + i sinh(x) sin(y)
72
+ *
73
+ * cosh(x) sinh(x) / cos^2(y) + i tan(y)
74
+ * = -------------------------------------
75
+ * 1 + sinh^2(x) / cos^2(y)
76
+ *
77
+ * beta rho s + i t
78
+ * = ----------------
79
+ * 1 + beta s^2
80
+ *
81
+ * Modifications:
82
+ *
83
+ * I omitted the original algorithm's handling of overflow in tan(x) after
84
+ * verifying with nearpi.c that this can't happen in IEEE single or double
85
+ * precision. I also handle large x differently.
86
+ */
87
+
88
+ #pragma once
89
+
90
+ #include <thrust/detail/config.h>
91
+
92
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
93
+ # pragma GCC system_header
94
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
95
+ # pragma clang system_header
96
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
97
+ # pragma system_header
98
+ #endif // no system header
99
+
100
+ #include <thrust/complex.h>
101
+ #include <thrust/detail/complex/math_private.h>
102
+ #include <cmath>
103
+
104
+ THRUST_NAMESPACE_BEGIN
105
+ namespace detail{
106
+ namespace complex{
107
+
108
+ using thrust::complex;
109
+
110
+ __host__ __device__ inline
111
+ complex<double> ctanh(const complex<double>& z){
112
+ double x, y;
113
+ double t, beta, s, rho, denom;
114
+ uint32_t hx, ix, lx;
115
+
116
+ x = z.real();
117
+ y = z.imag();
118
+
119
+ extract_words(hx, lx, x);
120
+ ix = hx & 0x7fffffff;
121
+
122
+ /*
123
+ * ctanh(NaN + i 0) = NaN + i 0
124
+ *
125
+ * ctanh(NaN + i y) = NaN + i NaN for y != 0
126
+ *
127
+ * The imaginary part has the sign of x*sin(2*y), but there's no
128
+ * special effort to get this right.
129
+ *
130
+ * ctanh(+-Inf +- i Inf) = +-1 +- 0
131
+ *
132
+ * ctanh(+-Inf + i y) = +-1 + 0 sin(2y) for y finite
133
+ *
134
+ * The imaginary part of the sign is unspecified. This special
135
+ * case is only needed to avoid a spurious invalid exception when
136
+ * y is infinite.
137
+ */
138
+ if (ix >= 0x7ff00000) {
139
+ if ((ix & 0xfffff) | lx) /* x is NaN */
140
+ return (complex<double>(x, (y == 0 ? y : x * y)));
141
+ set_high_word(x, hx - 0x40000000); /* x = copysign(1, x) */
142
+ return (complex<double>(x, copysign(0.0, isinf(y) ? y : sin(y) * cos(y))));
143
+ }
144
+
145
+ /*
146
+ * ctanh(x + i NAN) = NaN + i NaN
147
+ * ctanh(x +- i Inf) = NaN + i NaN
148
+ */
149
+ if (!isfinite(y))
150
+ return (complex<double>(y - y, y - y));
151
+
152
+ /*
153
+ * ctanh(+-huge + i +-y) ~= +-1 +- i 2sin(2y)/exp(2x), using the
154
+ * approximation sinh^2(huge) ~= exp(2*huge) / 4.
155
+ * We use a modified formula to avoid spurious overflow.
156
+ */
157
+ if (ix >= 0x40360000) { /* x >= 22 */
158
+ double exp_mx = exp(-fabs(x));
159
+ return (complex<double>(copysign(1.0, x),
160
+ 4.0 * sin(y) * cos(y) * exp_mx * exp_mx));
161
+ }
162
+
163
+ /* Kahan's algorithm */
164
+ t = tan(y);
165
+ beta = 1.0 + t * t; /* = 1 / cos^2(y) */
166
+ s = sinh(x);
167
+ rho = sqrt(1.0 + s * s); /* = cosh(x) */
168
+ denom = 1.0 + beta * s * s;
169
+ return (complex<double>((beta * rho * s) / denom, t / denom));
170
+ }
171
+
172
+ __host__ __device__ inline
173
+ complex<double> ctan(complex<double> z){
174
+ /* ctan(z) = -I * ctanh(I * z) */
175
+ z = ctanh(complex<double>(-z.imag(), z.real()));
176
+ return (complex<double>(z.imag(), -z.real()));
177
+ }
178
+
179
+ } // namespace complex
180
+
181
+ } // namespace detail
182
+
183
+
184
+ template <typename ValueType>
185
+ __host__ __device__
186
+ inline complex<ValueType> tan(const complex<ValueType>& z){
187
+ return sin(z)/cos(z);
188
+ }
189
+
190
+ template <typename ValueType>
191
+ __host__ __device__
192
+ inline complex<ValueType> tanh(const complex<ValueType>& z){
193
+ // This implementation seems better than the simple sin/cos
194
+ return (thrust::exp(ValueType(2)*z)-ValueType(1))/
195
+ (thrust::exp(ValueType(2)*z)+ValueType(1));
196
+ }
197
+
198
+ template <>
199
+ __host__ __device__
200
+ inline complex<double> tan(const complex<double>& z){
201
+ return detail::complex::ctan(z);
202
+ }
203
+
204
+ template <>
205
+ __host__ __device__
206
+ inline complex<double> tanh(const complex<double>& z){
207
+ return detail::complex::ctanh(z);
208
+ }
209
+
210
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/ctanhf.h ADDED
@@ -0,0 +1,134 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*-
19
+ * Copyright (c) 2011 David Schultz
20
+ * All rights reserved.
21
+ *
22
+ * Redistribution and use in source and binary forms, with or without
23
+ * modification, are permitted provided that the following conditions
24
+ * are met:
25
+ * 1. Redistributions of source code must retain the above copyright
26
+ * notice unmodified, this list of conditions, and the following
27
+ * disclaimer.
28
+ * 2. Redistributions in binary form must reproduce the above copyright
29
+ * notice, this list of conditions and the following disclaimer in the
30
+ * documentation and/or other materials provided with the distribution.
31
+ *
32
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
33
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
34
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
35
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
36
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
37
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
38
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
39
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
40
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
41
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
42
+ */
43
+
44
+ /*
45
+ * Adapted from FreeBSD by Filipe Maia, filipe.c.maia@gmail.com:
46
+ * freebsd/lib/msun/src/s_ctanhf.c
47
+ */
48
+
49
+ /*
50
+ * Hyperbolic tangent of a complex argument z. See ctanh.c for details.
51
+ */
52
+
53
+ #pragma once
54
+
55
+ #include <thrust/detail/config.h>
56
+
57
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
58
+ # pragma GCC system_header
59
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
60
+ # pragma clang system_header
61
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
62
+ # pragma system_header
63
+ #endif // no system header
64
+
65
+ #include <thrust/complex.h>
66
+ #include <thrust/detail/complex/math_private.h>
67
+ #include <cmath>
68
+
69
+ THRUST_NAMESPACE_BEGIN
70
+ namespace detail{
71
+ namespace complex{
72
+
73
+ using thrust::complex;
74
+
75
+ __host__ __device__ inline
76
+ complex<float> ctanhf(const complex<float>& z){
77
+ float x, y;
78
+ float t, beta, s, rho, denom;
79
+ uint32_t hx, ix;
80
+
81
+ x = z.real();
82
+ y = z.imag();
83
+
84
+ get_float_word(hx, x);
85
+ ix = hx & 0x7fffffff;
86
+
87
+ if (ix >= 0x7f800000) {
88
+ if (ix & 0x7fffff)
89
+ return (complex<float>(x, (y == 0.0f ? y : x * y)));
90
+ set_float_word(x, hx - 0x40000000);
91
+ return (complex<float>(x,
92
+ copysignf(0, isinf(y) ? y : sinf(y) * cosf(y))));
93
+ }
94
+
95
+ if (!isfinite(y))
96
+ return (complex<float>(y - y, y - y));
97
+
98
+ if (ix >= 0x41300000) { /* x >= 11 */
99
+ float exp_mx = expf(-fabsf(x));
100
+ return (complex<float>(copysignf(1.0f, x),
101
+ 4.0f * sinf(y) * cosf(y) * exp_mx * exp_mx));
102
+ }
103
+
104
+ t = tanf(y);
105
+ beta = 1.0f + t * t;
106
+ s = sinhf(x);
107
+ rho = sqrtf(1.0f + s * s);
108
+ denom = 1.0f + beta * s * s;
109
+ return (complex<float>((beta * rho * s) / denom, t / denom));
110
+ }
111
+
112
+ __host__ __device__ inline
113
+ complex<float> ctanf(complex<float> z){
114
+ z = ctanhf(complex<float>(-z.imag(), z.real()));
115
+ return (complex<float>(z.imag(), -z.real()));
116
+ }
117
+
118
+ } // namespace complex
119
+
120
+ } // namespace detail
121
+
122
+ template <>
123
+ __host__ __device__
124
+ inline complex<float> tan(const complex<float>& z){
125
+ return detail::complex::ctanf(z);
126
+ }
127
+
128
+ template <>
129
+ __host__ __device__
130
+ inline complex<float> tanh(const complex<float>& z){
131
+ return detail::complex::ctanhf(z);
132
+ }
133
+
134
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/complex/math_private.h ADDED
@@ -0,0 +1,145 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /*
19
+ * ====================================================
20
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
21
+ *
22
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
23
+ * Permission to use, copy, modify, and distribute this
24
+ * software is freely granted, provided that this notice
25
+ * is preserved.
26
+ * ====================================================
27
+ */
28
+
29
+ /* adapted from FreeBSD:
30
+ * lib/msun/src/math_private.h
31
+ */
32
+ #pragma once
33
+
34
+ #include <thrust/detail/config.h>
35
+
36
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
37
+ # pragma GCC system_header
38
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
39
+ # pragma clang system_header
40
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
41
+ # pragma system_header
42
+ #endif // no system header
43
+
44
+ #include <thrust/complex.h>
45
+ #include <thrust/detail/cstdint.h>
46
+
47
+ THRUST_NAMESPACE_BEGIN
48
+ namespace detail{
49
+ namespace complex{
50
+
51
+ using thrust::complex;
52
+
53
+ typedef union
54
+ {
55
+ float value;
56
+ uint32_t word;
57
+ } ieee_float_shape_type;
58
+
59
+ __host__ __device__
60
+ inline void get_float_word(uint32_t & i, float d){
61
+ ieee_float_shape_type gf_u;
62
+ gf_u.value = (d);
63
+ (i) = gf_u.word;
64
+ }
65
+
66
+ __host__ __device__
67
+ inline void get_float_word(int32_t & i, float d){
68
+ ieee_float_shape_type gf_u;
69
+ gf_u.value = (d);
70
+ (i) = gf_u.word;
71
+ }
72
+
73
+ __host__ __device__
74
+ inline void set_float_word(float & d, uint32_t i){
75
+ ieee_float_shape_type sf_u;
76
+ sf_u.word = (i);
77
+ (d) = sf_u.value;
78
+ }
79
+
80
+ // Assumes little endian ordering
81
+ typedef union
82
+ {
83
+ double value;
84
+ struct
85
+ {
86
+ uint32_t lsw;
87
+ uint32_t msw;
88
+ } parts;
89
+ struct
90
+ {
91
+ uint64_t w;
92
+ } xparts;
93
+ } ieee_double_shape_type;
94
+
95
+ __host__ __device__ inline
96
+ void get_high_word(uint32_t & i,double d){
97
+ ieee_double_shape_type gh_u;
98
+ gh_u.value = (d);
99
+ (i) = gh_u.parts.msw;
100
+ }
101
+
102
+ /* Set the more significant 32 bits of a double from an int. */
103
+ __host__ __device__ inline
104
+ void set_high_word(double & d, uint32_t v){
105
+ ieee_double_shape_type sh_u;
106
+ sh_u.value = (d);
107
+ sh_u.parts.msw = (v);
108
+ (d) = sh_u.value;
109
+ }
110
+
111
+
112
+ __host__ __device__ inline
113
+ void insert_words(double & d, uint32_t ix0, uint32_t ix1){
114
+ ieee_double_shape_type iw_u;
115
+ iw_u.parts.msw = (ix0);
116
+ iw_u.parts.lsw = (ix1);
117
+ (d) = iw_u.value;
118
+ }
119
+
120
+ /* Get two 32 bit ints from a double. */
121
+ __host__ __device__ inline
122
+ void extract_words(uint32_t & ix0,uint32_t & ix1, double d){
123
+ ieee_double_shape_type ew_u;
124
+ ew_u.value = (d);
125
+ (ix0) = ew_u.parts.msw;
126
+ (ix1) = ew_u.parts.lsw;
127
+ }
128
+
129
+ /* Get two 32 bit ints from a double. */
130
+ __host__ __device__ inline
131
+ void extract_words(int32_t & ix0,int32_t & ix1, double d){
132
+ ieee_double_shape_type ew_u;
133
+ ew_u.value = (d);
134
+ (ix0) = ew_u.parts.msw;
135
+ (ix1) = ew_u.parts.lsw;
136
+ }
137
+
138
+ } // namespace complex
139
+
140
+ } // namespace detail
141
+
142
+ THRUST_NAMESPACE_END
143
+
144
+
145
+ #include <thrust/detail/complex/c99math.h>
miniCUDA124/include/thrust/detail/complex/stream.h ADDED
@@ -0,0 +1,82 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2021 NVIDIA Corporation
3
+ * Copyright 2013 Filipe RNC Maia
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include <thrust/detail/config.h>
21
+
22
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
23
+ # pragma GCC system_header
24
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
25
+ # pragma clang system_header
26
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
27
+ # pragma system_header
28
+ #endif // no system header
29
+
30
+ #include <thrust/complex.h>
31
+
32
+ THRUST_NAMESPACE_BEGIN
33
+ template<typename ValueType,class charT, class traits>
34
+ std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& os, const complex<ValueType>& z)
35
+ {
36
+ os << '(' << z.real() << ',' << z.imag() << ')';
37
+ return os;
38
+ }
39
+
40
+ template<typename ValueType, typename charT, class traits>
41
+ std::basic_istream<charT, traits>&
42
+ operator>>(std::basic_istream<charT, traits>& is, complex<ValueType>& z)
43
+ {
44
+ ValueType re, im;
45
+
46
+ charT ch;
47
+ is >> ch;
48
+
49
+ if(ch == '(')
50
+ {
51
+ is >> re >> ch;
52
+ if (ch == ',')
53
+ {
54
+ is >> im >> ch;
55
+ if (ch == ')')
56
+ {
57
+ z = complex<ValueType>(re, im);
58
+ }
59
+ else
60
+ {
61
+ is.setstate(std::ios_base::failbit);
62
+ }
63
+ }
64
+ else if (ch == ')')
65
+ {
66
+ z = re;
67
+ }
68
+ else
69
+ {
70
+ is.setstate(std::ios_base::failbit);
71
+ }
72
+ }
73
+ else
74
+ {
75
+ is.putback(ch);
76
+ is >> re;
77
+ z = re;
78
+ }
79
+ return is;
80
+ }
81
+
82
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/config/compiler.h ADDED
@@ -0,0 +1,199 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file compiler.h
18
+ * \brief Compiler-specific configuration
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // Internal config header that is only included through thrust/detail/config/config.h
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ // enumerate host compilers we know about
34
+ #define THRUST_HOST_COMPILER_UNKNOWN 0
35
+ #define THRUST_HOST_COMPILER_MSVC 1
36
+ #define THRUST_HOST_COMPILER_GCC 2
37
+ #define THRUST_HOST_COMPILER_CLANG 3
38
+ #define THRUST_HOST_COMPILER_INTEL 4
39
+
40
+ // enumerate device compilers we know about
41
+ #define THRUST_DEVICE_COMPILER_UNKNOWN 0
42
+ #define THRUST_DEVICE_COMPILER_MSVC 1
43
+ #define THRUST_DEVICE_COMPILER_GCC 2
44
+ #define THRUST_DEVICE_COMPILER_CLANG 3
45
+ #define THRUST_DEVICE_COMPILER_NVCC 4
46
+
47
+ // figure out which host compiler we're using
48
+ // XXX we should move the definition of THRUST_DEPRECATED out of this logic
49
+ #if defined(_MSC_VER)
50
+ #define THRUST_HOST_COMPILER THRUST_HOST_COMPILER_MSVC
51
+ #define THRUST_MSVC_VERSION _MSC_VER
52
+ #define THRUST_MSVC_VERSION_FULL _MSC_FULL_VER
53
+ #elif defined(__ICC)
54
+ #define THRUST_HOST_COMPILER THRUST_HOST_COMPILER_INTEL
55
+ #elif defined(__clang__)
56
+ #define THRUST_HOST_COMPILER THRUST_HOST_COMPILER_CLANG
57
+ #define THRUST_CLANG_VERSION (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__)
58
+ #elif defined(__GNUC__)
59
+ #define THRUST_HOST_COMPILER THRUST_HOST_COMPILER_GCC
60
+ #define THRUST_GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
61
+ #if (THRUST_GCC_VERSION >= 50000)
62
+ #define THRUST_MODERN_GCC
63
+ #else
64
+ #define THRUST_LEGACY_GCC
65
+ #endif
66
+ #else
67
+ #define THRUST_HOST_COMPILER THRUST_HOST_COMPILER_UNKNOWN
68
+ #endif // THRUST_HOST_COMPILER
69
+
70
+ // figure out which device compiler we're using
71
+ #if defined(__CUDACC__) || defined(_NVHPC_CUDA)
72
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_NVCC
73
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
74
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_MSVC
75
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_GCC
76
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_GCC
77
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_CLANG
78
+ // CUDA-capable clang should behave similar to NVCC.
79
+ #if defined(__CUDA__)
80
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_NVCC
81
+ #else
82
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_CLANG
83
+ #endif
84
+ #else
85
+ #define THRUST_DEVICE_COMPILER THRUST_DEVICE_COMPILER_UNKNOWN
86
+ #endif
87
+
88
+ // is the device compiler capable of compiling omp?
89
+ #if defined(_OPENMP) || defined(_NVHPC_STDPAR_OPENMP)
90
+ #define THRUST_DEVICE_COMPILER_IS_OMP_CAPABLE THRUST_TRUE
91
+ #else
92
+ #define THRUST_DEVICE_COMPILER_IS_OMP_CAPABLE THRUST_FALSE
93
+ #endif // _OPENMP
94
+
95
+
96
+ #if (THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC) && !defined(__CUDA_ARCH__)
97
+ #define THRUST_DISABLE_MSVC_WARNING_BEGIN(x) \
98
+ __pragma(warning(push)) \
99
+ __pragma(warning(disable : x)) \
100
+ /**/
101
+ #define THRUST_DISABLE_MSVC_WARNING_END(x) \
102
+ __pragma(warning(pop)) \
103
+ /**/
104
+ #else
105
+ #define THRUST_DISABLE_MSVC_WARNING_BEGIN(x)
106
+ #define THRUST_DISABLE_MSVC_WARNING_END(x)
107
+ #endif
108
+
109
+ #if (THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_CLANG) && !defined(__CUDA_ARCH__)
110
+ #define THRUST_IGNORE_CLANG_WARNING_IMPL(x) \
111
+ THRUST_PP_STRINGIZE(clang diagnostic ignored x) \
112
+ /**/
113
+ #define THRUST_IGNORE_CLANG_WARNING(x) \
114
+ THRUST_IGNORE_CLANG_WARNING_IMPL(THRUST_PP_STRINGIZE(x)) \
115
+ /**/
116
+
117
+ #define THRUST_DISABLE_CLANG_WARNING_BEGIN(x) \
118
+ _Pragma("clang diagnostic push") \
119
+ _Pragma(THRUST_IGNORE_CLANG_WARNING(x)) \
120
+ /**/
121
+ #define THRUST_DISABLE_CLANG_WARNING_END(x) \
122
+ _Pragma("clang diagnostic pop") \
123
+ /**/
124
+ #else
125
+ #define THRUST_DISABLE_CLANG_WARNING_BEGIN(x)
126
+ #define THRUST_DISABLE_CLANG_WARNING_END(x)
127
+ #endif
128
+
129
+ #if (THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_GCC) && !defined(__CUDA_ARCH__)
130
+ #define THRUST_IGNORE_GCC_WARNING_IMPL(x) \
131
+ THRUST_PP_STRINGIZE(GCC diagnostic ignored x) \
132
+ /**/
133
+ #define THRUST_IGNORE_GCC_WARNING(x) \
134
+ THRUST_IGNORE_GCC_WARNING_IMPL(THRUST_PP_STRINGIZE(x)) \
135
+ /**/
136
+
137
+ #define THRUST_DISABLE_GCC_WARNING_BEGIN(x) \
138
+ _Pragma("GCC diagnostic push") \
139
+ _Pragma(THRUST_IGNORE_GCC_WARNING(x)) \
140
+ /**/
141
+ #define THRUST_DISABLE_GCC_WARNING_END(x) \
142
+ _Pragma("GCC diagnostic pop") \
143
+ /**/
144
+ #else
145
+ #define THRUST_DISABLE_GCC_WARNING_BEGIN(x)
146
+ #define THRUST_DISABLE_GCC_WARNING_END(x)
147
+ #endif
148
+
149
+ #define THRUST_DISABLE_MSVC_POSSIBLE_LOSS_OF_DATA_WARNING_BEGIN \
150
+ THRUST_DISABLE_MSVC_WARNING_BEGIN(4244 4267) \
151
+ /**/
152
+ #define THRUST_DISABLE_MSVC_POSSIBLE_LOSS_OF_DATA_WARNING_END \
153
+ THRUST_DISABLE_MSVC_WARNING_END(4244 4267) \
154
+ /**/
155
+ #define THRUST_DISABLE_MSVC_POSSIBLE_LOSS_OF_DATA_WARNING(x) \
156
+ THRUST_DISABLE_MSVC_POSSIBLE_LOSS_OF_DATA_WARNING_BEGIN \
157
+ x; \
158
+ THRUST_DISABLE_MSVC_POSSIBLE_LOSS_OF_DATA_WARNING_END \
159
+ /**/
160
+
161
+ #define THRUST_DISABLE_MSVC_FORCING_VALUE_TO_BOOL_WARNING_BEGIN \
162
+ THRUST_DISABLE_MSVC_WARNING_BEGIN(4800) \
163
+ /**/
164
+ #define THRUST_DISABLE_MSVC_FORCING_VALUE_TO_BOOL_WARNING_END \
165
+ THRUST_DISABLE_MSVC_WARNING_END(4800) \
166
+ /**/
167
+ #define THRUST_DISABLE_MSVC_FORCING_VALUE_TO_BOOL_WARNING(x) \
168
+ THRUST_DISABLE_MSVC_FORCING_VALUE_TO_BOOL_WARNING_BEGIN \
169
+ x; \
170
+ THRUST_DISABLE_MSVC_FORCING_VALUE_TO_BOOL_WARNING_END \
171
+ /**/
172
+
173
+ #define THRUST_DISABLE_CLANG_SELF_ASSIGNMENT_WARNING_BEGIN \
174
+ THRUST_DISABLE_CLANG_WARNING_BEGIN(-Wself-assign) \
175
+ /**/
176
+ #define THRUST_DISABLE_CLANG_SELF_ASSIGNMENT_WARNING_END \
177
+ THRUST_DISABLE_CLANG_WARNING_END(-Wself-assign) \
178
+ /**/
179
+ #define THRUST_DISABLE_CLANG_SELF_ASSIGNMENT_WARNING(x) \
180
+ THRUST_DISABLE_CLANG_SELF_ASSIGNMENT_WARNING_BEGIN \
181
+ x; \
182
+ THRUST_DISABLE_CLANG_SELF_ASSIGNMENT_WARNING_END \
183
+ /**/
184
+
185
+ #define THRUST_DISABLE_CLANG_AND_GCC_INITIALIZER_REORDERING_WARNING_BEGIN \
186
+ THRUST_DISABLE_CLANG_WARNING_BEGIN(-Wreorder) \
187
+ THRUST_DISABLE_GCC_WARNING_BEGIN(-Wreorder) \
188
+ /**/
189
+ #define THRUST_DISABLE_CLANG_AND_GCC_INITIALIZER_REORDERING_WARNING_END \
190
+ THRUST_DISABLE_CLANG_WARNING_END(-Wreorder) \
191
+ THRUST_DISABLE_GCC_WARNING_END(-Wreorder) \
192
+ /**/
193
+ #define THRUST_DISABLE_CLANG_AND_GCC_INITIALIZER_REORDERING_WARNING(x) \
194
+ THRUST_DISABLE_CLANG_AND_GCC_INITIALIZER_REORDERING_WARNING_BEGIN \
195
+ x; \
196
+ THRUST_DISABLE_CLANG_AND_GCC_INITIALIZER_REORDERING_WARNING_END \
197
+ /**/
198
+
199
+
miniCUDA124/include/thrust/detail/config/compiler_fence.h ADDED
@@ -0,0 +1,71 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <thrust/detail/preprocessor.h>
30
+
31
+ // TODO: Enable this or remove this file once nvGRAPH/CUSP migrates off of it.
32
+ //#if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
33
+ // #pragma message("warning: The functionality in this header is unsafe, deprecated, and will soon be removed. Use C++11 or C11 atomics instead.")
34
+ //#else
35
+ // #warning The functionality in this header is unsafe, deprecated, and will soon be removed. Use C++11 or C11 atomics instead.
36
+ //#endif
37
+
38
+ // msvc case
39
+ #if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
40
+
41
+ #ifndef _DEBUG
42
+
43
+ #include <intrin.h>
44
+ #pragma intrinsic(_ReadWriteBarrier)
45
+ #define __thrust_compiler_fence() _ReadWriteBarrier()
46
+ #else
47
+
48
+ #define __thrust_compiler_fence() do {} while (0)
49
+
50
+ #endif // _DEBUG
51
+
52
+ // gcc case
53
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_GCC
54
+
55
+ #if THRUST_GCC_VERSION >= 40200 // atomic built-ins were introduced ~4.2
56
+ #define __thrust_compiler_fence() __sync_synchronize()
57
+ #else
58
+ // allow the code to compile without any guarantees
59
+ #define __thrust_compiler_fence() do {} while (0)
60
+ #endif // THRUST_GCC_VERSION
61
+
62
+ // unknown case
63
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_CLANG
64
+ #define __thrust_compiler_fence() __sync_synchronize()
65
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_UNKNOWN
66
+
67
+ // allow the code to compile without any guarantees
68
+ #define __thrust_compiler_fence() do {} while (0)
69
+
70
+ #endif
71
+
miniCUDA124/include/thrust/detail/config/config.h ADDED
@@ -0,0 +1,51 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file config.h
18
+ * \brief Defines platform configuration.
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // For _CCCL_IMPLICIT_SYSTEM_HEADER
24
+ #include <cuda/__cccl_config>
25
+
26
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
27
+ # pragma GCC system_header
28
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
29
+ # pragma clang system_header
30
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
31
+ # pragma system_header
32
+ #endif // no system header
33
+
34
+ // NOTE: The order of these #includes matters.
35
+
36
+ #include <thrust/detail/config/simple_defines.h>
37
+ #include <thrust/detail/config/compiler.h>
38
+ #include <thrust/detail/config/cpp_dialect.h>
39
+ #include <thrust/detail/config/cpp_compatibility.h>
40
+ #include <thrust/detail/config/deprecated.h>
41
+ // host_system.h & device_system.h must be #included as early as possible
42
+ // because other config headers depend on it
43
+ #include <thrust/detail/config/host_system.h>
44
+ #include <thrust/detail/config/device_system.h>
45
+ #include <thrust/detail/config/host_device.h>
46
+ #include <thrust/detail/config/debug.h>
47
+ #include <thrust/detail/config/forceinline.h>
48
+ #include <thrust/detail/config/exec_check_disable.h>
49
+ #include <thrust/detail/config/global_workarounds.h>
50
+ #include <thrust/detail/config/namespace.h>
51
+
miniCUDA124/include/thrust/detail/config/cpp_compatibility.h ADDED
@@ -0,0 +1,111 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2018 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <thrust/detail/config/cpp_dialect.h>
30
+
31
+ #include <cstddef>
32
+
33
+ #ifndef __has_cpp_attribute
34
+ # define __has_cpp_attribute(X) 0
35
+ #endif
36
+
37
+ // Trailing return types seem to confuse Doxygen, and cause it to interpret
38
+ // parts of the function's body as new function signatures.
39
+ #if defined(THRUST_DOXYGEN)
40
+ # define THRUST_TRAILING_RETURN(...)
41
+ #else
42
+ # define THRUST_TRAILING_RETURN(...) -> __VA_ARGS__
43
+ #endif
44
+
45
+ #if THRUST_CPP_DIALECT >= 2014 && __has_cpp_attribute(nodiscard)
46
+ # define THRUST_NODISCARD [[nodiscard]]
47
+ #else
48
+ # define THRUST_NODISCARD
49
+ #endif
50
+
51
+ #if THRUST_CPP_DIALECT >= 2017 && __cpp_if_constexpr
52
+ # define THRUST_IF_CONSTEXPR if constexpr
53
+ #else
54
+ # define THRUST_IF_CONSTEXPR if
55
+ #endif
56
+
57
+ // FIXME: Combine THRUST_INLINE_CONSTANT and
58
+ // THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT into one macro when NVCC properly
59
+ // supports `constexpr` globals in host and device code.
60
+ #if defined(__CUDA_ARCH__) || defined(_NVHPC_CUDA)
61
+ // FIXME: Add this when NVCC supports inline variables.
62
+ //# if THRUST_CPP_DIALECT >= 2017
63
+ //# define THRUST_INLINE_CONSTANT inline constexpr
64
+ //# define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT inline constexpr
65
+ # if THRUST_CPP_DIALECT >= 2011
66
+ # define THRUST_INLINE_CONSTANT static const __device__
67
+ # define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT static constexpr
68
+ # else
69
+ # define THRUST_INLINE_CONSTANT static const __device__
70
+ # define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT static const
71
+ # endif
72
+ #else
73
+ // FIXME: Add this when NVCC supports inline variables.
74
+ //# if THRUST_CPP_DIALECT >= 2017
75
+ //# define THRUST_INLINE_CONSTANT inline constexpr
76
+ //# define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT inline constexpr
77
+ # if THRUST_CPP_DIALECT >= 2011
78
+ # define THRUST_INLINE_CONSTANT static constexpr
79
+ # define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT static constexpr
80
+ # else
81
+ # define THRUST_INLINE_CONSTANT static const
82
+ # define THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT static const
83
+ # endif
84
+ #endif
85
+
86
+ // These definitions were intended for internal use only and are now obsolete.
87
+ // If you relied on them, consider porting your code to use the functionality
88
+ // in libcu++'s <nv/target> header.
89
+ // For a temporary workaround, define THRUST_PROVIDE_LEGACY_ARCH_MACROS to make
90
+ // them available again. These should be considered deprecated and will be
91
+ // fully removed in a future version.
92
+ #ifdef THRUST_PROVIDE_LEGACY_ARCH_MACROS
93
+ #ifndef THRUST_IS_DEVICE_CODE
94
+ #if defined(_NVHPC_CUDA)
95
+ #define THRUST_IS_DEVICE_CODE __builtin_is_device_code()
96
+ #define THRUST_IS_HOST_CODE (!__builtin_is_device_code())
97
+ #define THRUST_INCLUDE_DEVICE_CODE 1
98
+ #define THRUST_INCLUDE_HOST_CODE 1
99
+ #elif defined(__CUDA_ARCH__)
100
+ #define THRUST_IS_DEVICE_CODE 1
101
+ #define THRUST_IS_HOST_CODE 0
102
+ #define THRUST_INCLUDE_DEVICE_CODE 1
103
+ #define THRUST_INCLUDE_HOST_CODE 0
104
+ #else
105
+ #define THRUST_IS_DEVICE_CODE 0
106
+ #define THRUST_IS_HOST_CODE 1
107
+ #define THRUST_INCLUDE_DEVICE_CODE 0
108
+ #define THRUST_INCLUDE_HOST_CODE 1
109
+ #endif
110
+ #endif
111
+ #endif // THRUST_PROVIDE_LEGACY_ARCH_MACROS
miniCUDA124/include/thrust/detail/config/cpp_dialect.h ADDED
@@ -0,0 +1,150 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2020 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file cpp_dialect.h
18
+ * \brief Detect the version of the C++ standard used by the compiler.
19
+ */
20
+
21
+ #pragma once
22
+
23
+ #include <thrust/detail/config/config.h>
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ #include <thrust/detail/config/compiler.h>
34
+
35
+ // Deprecation warnings may be silenced by defining the following macros. These
36
+ // may be combined.
37
+ // - THRUST_IGNORE_DEPRECATED_CPP_DIALECT:
38
+ // Ignore all deprecated C++ dialects and outdated compilers.
39
+ // - THRUST_IGNORE_DEPRECATED_CPP_11:
40
+ // Ignore deprecation warnings when compiling with C++11. C++03 and outdated
41
+ // compilers will still issue warnings.
42
+ // - THRUST_IGNORE_DEPRECATED_COMPILER
43
+ // Ignore deprecation warnings when using deprecated compilers. Compiling
44
+ // with C++03 and C++11 will still issue warnings.
45
+
46
+ // Check for the CUB opt-outs as well:
47
+ #if !defined(THRUST_IGNORE_DEPRECATED_CPP_DIALECT) && \
48
+ defined(CUB_IGNORE_DEPRECATED_CPP_DIALECT)
49
+ # define THRUST_IGNORE_DEPRECATED_CPP_DIALECT
50
+ #endif
51
+ #if !defined(THRUST_IGNORE_DEPRECATED_CPP_11) && \
52
+ defined(CUB_IGNORE_DEPRECATED_CPP_11)
53
+ # define THRUST_IGNORE_DEPRECATED_CPP_11
54
+ #endif
55
+ #if !defined(THRUST_IGNORE_DEPRECATED_COMPILER) && \
56
+ defined(CUB_IGNORE_DEPRECATED_COMPILER)
57
+ # define THRUST_IGNORE_DEPRECATED_COMPILER
58
+ #endif
59
+
60
+ #ifdef THRUST_IGNORE_DEPRECATED_CPP_DIALECT
61
+ # define THRUST_IGNORE_DEPRECATED_CPP_11
62
+ # define THRUST_IGNORE_DEPRECATED_COMPILER
63
+ #endif
64
+
65
+ // Define this to override the built-in detection.
66
+ #ifndef THRUST_CPP_DIALECT
67
+
68
+ // MSVC does not define __cplusplus correctly. _MSVC_LANG is used instead.
69
+ // This macro is only defined in MSVC 2015U3+.
70
+ # ifdef _MSVC_LANG // Do not replace with THRUST_HOST_COMPILER test (see above)
71
+ // MSVC2015 reports C++14 but lacks extended constexpr support. Treat as C++11.
72
+ # if THRUST_MSVC_VERSION < 1910 && _MSVC_LANG > 201103L /* MSVC < 2017 && CPP > 2011 */
73
+ # define THRUST_CPLUSPLUS 201103L /* Fix to 2011 */
74
+ # else
75
+ # define THRUST_CPLUSPLUS _MSVC_LANG /* We'll trust this for now. */
76
+ # endif // MSVC 2015 C++14 fix
77
+ # else
78
+ # define THRUST_CPLUSPLUS __cplusplus
79
+ # endif
80
+
81
+ // Detect current dialect:
82
+ # if THRUST_CPLUSPLUS < 201103L
83
+ # define THRUST_CPP_DIALECT 2003
84
+ # elif THRUST_CPLUSPLUS < 201402L
85
+ # define THRUST_CPP_DIALECT 2011
86
+ # elif THRUST_CPLUSPLUS < 201703L
87
+ # define THRUST_CPP_DIALECT 2014
88
+ # elif THRUST_CPLUSPLUS == 201703L
89
+ # define THRUST_CPP_DIALECT 2017
90
+ # elif THRUST_CPLUSPLUS > 201703L // unknown, but is higher than 2017.
91
+ # define THRUST_CPP_DIALECT 2020
92
+ # endif
93
+
94
+ # undef THRUST_CPLUSPLUS // cleanup
95
+
96
+ #endif // !THRUST_CPP_DIALECT
97
+
98
+ // Define THRUST_COMPILER_DEPRECATION macro:
99
+ #if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
100
+ # define THRUST_COMP_DEPR_IMPL(msg) \
101
+ __pragma(message(__FILE__ ":" THRUST_COMP_DEPR_IMPL0(__LINE__) ": warning: " #msg))
102
+ # define THRUST_COMP_DEPR_IMPL0(x) THRUST_COMP_DEPR_IMPL1(x)
103
+ # define THRUST_COMP_DEPR_IMPL1(x) #x
104
+ #else // clang / gcc:
105
+ # define THRUST_COMP_DEPR_IMPL(msg) THRUST_COMP_DEPR_IMPL0(GCC warning #msg)
106
+ # define THRUST_COMP_DEPR_IMPL0(expr) _Pragma(#expr)
107
+ # define THRUST_COMP_DEPR_IMPL1 /* intentionally blank */
108
+ #endif
109
+
110
+ #define THRUST_COMPILER_DEPRECATION(REQ) \
111
+ THRUST_COMP_DEPR_IMPL(Thrust requires at least REQ. Define THRUST_IGNORE_DEPRECATED_COMPILER to suppress this message.)
112
+
113
+ #define THRUST_COMPILER_DEPRECATION_SOFT(REQ, CUR) \
114
+ THRUST_COMP_DEPR_IMPL(Thrust requires at least REQ. CUR is deprecated but still supported. CUR support will be removed in a future release. Define THRUST_IGNORE_DEPRECATED_CPP_DIALECT to suppress this message.)
115
+
116
+ #ifndef THRUST_IGNORE_DEPRECATED_COMPILER
117
+
118
+ // Compiler checks:
119
+ # if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_GCC && THRUST_GCC_VERSION < 50000
120
+ THRUST_COMPILER_DEPRECATION(GCC 5.0);
121
+ # elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_CLANG && THRUST_CLANG_VERSION < 70000
122
+ THRUST_COMPILER_DEPRECATION(Clang 7.0);
123
+ # elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC && THRUST_MSVC_VERSION < 1910
124
+ // <2017. Hard upgrade message:
125
+ THRUST_COMPILER_DEPRECATION(MSVC 2019 (19.20/16.0/14.20));
126
+ # elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC && THRUST_MSVC_VERSION < 1920
127
+ // >=2017, <2019. Soft deprecation message:
128
+ THRUST_COMPILER_DEPRECATION_SOFT(MSVC 2019 (19.20/16.0/14.20), MSVC 2017);
129
+ # endif
130
+
131
+ #endif // THRUST_IGNORE_DEPRECATED_COMPILER
132
+
133
+ #ifndef THRUST_IGNORE_DEPRECATED_DIALECT
134
+
135
+ // Dialect checks:
136
+ # if THRUST_CPP_DIALECT < 2011
137
+ // <C++11. Hard upgrade message:
138
+ THRUST_COMPILER_DEPRECATION(C++14);
139
+ # elif THRUST_CPP_DIALECT == 2011 && !defined(THRUST_IGNORE_DEPRECATED_CPP_11)
140
+ // =C++11. Soft upgrade message:
141
+ THRUST_COMPILER_DEPRECATION_SOFT(C++14, C++11);
142
+ # endif
143
+
144
+ #endif // THRUST_IGNORE_DEPRECATED_DIALECT
145
+
146
+ #undef THRUST_COMPILER_DEPRECATION_SOFT
147
+ #undef THRUST_COMPILER_DEPRECATION
148
+ #undef THRUST_COMP_DEPR_IMPL
149
+ #undef THRUST_COMP_DEPR_IMPL0
150
+ #undef THRUST_COMP_DEPR_IMPL1
miniCUDA124/include/thrust/detail/config/debug.h ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #ifndef THRUST_DEBUG
30
+ # ifndef NDEBUG
31
+ # if defined(DEBUG) || defined(_DEBUG)
32
+ # define THRUST_DEBUG 1
33
+ # endif // (DEBUG || _DEBUG)
34
+ # endif // NDEBUG
35
+ #endif // THRUST_DEBUG
36
+
37
+ #if THRUST_DEBUG
38
+ # ifndef __THRUST_SYNCHRONOUS
39
+ # define __THRUST_SYNCHRONOUS 1
40
+ # endif // __THRUST_SYNCHRONOUS
41
+ #endif // THRUST_DEBUG
42
+
miniCUDA124/include/thrust/detail/config/deprecated.h ADDED
@@ -0,0 +1,52 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2018-2020 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file deprecated.h
18
+ * \brief Defines the THRUST_DEPRECATED macro
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // Internal config header that is only included through thrust/detail/config/config.h
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ #include <thrust/detail/config/compiler.h>
34
+ #include <thrust/detail/config/cpp_dialect.h>
35
+
36
+ #if defined(CUB_IGNORE_DEPRECATED_API) && !defined(THRUST_IGNORE_DEPRECATED_API)
37
+ # define THRUST_IGNORE_DEPRECATED_API
38
+ #endif
39
+
40
+ #ifdef THRUST_IGNORE_DEPRECATED_API
41
+ # define THRUST_DEPRECATED
42
+ #elif THRUST_CPP_DIALECT >= 2014
43
+ # define THRUST_DEPRECATED [[deprecated]]
44
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
45
+ # define THRUST_DEPRECATED __declspec(deprecated)
46
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_CLANG
47
+ # define THRUST_DEPRECATED __attribute__((deprecated))
48
+ #elif THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_GCC
49
+ # define THRUST_DEPRECATED __attribute__((deprecated))
50
+ #else
51
+ # define THRUST_DEPRECATED
52
+ #endif
miniCUDA124/include/thrust/detail/config/device_system.h ADDED
@@ -0,0 +1,54 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ // reserve 0 for undefined
30
+ #define THRUST_DEVICE_SYSTEM_CUDA 1
31
+ #define THRUST_DEVICE_SYSTEM_OMP 2
32
+ #define THRUST_DEVICE_SYSTEM_TBB 3
33
+ #define THRUST_DEVICE_SYSTEM_CPP 4
34
+
35
+ #ifndef THRUST_DEVICE_SYSTEM
36
+ #define THRUST_DEVICE_SYSTEM THRUST_DEVICE_SYSTEM_CUDA
37
+ #endif // THRUST_DEVICE_SYSTEM
38
+
39
+ #ifdef THRUST_DEVICE_BACKEND
40
+ # error THRUST_DEVICE_BACKEND is no longer supported; use THRUST_DEVICE_SYSTEM instead.
41
+ #endif // THRUST_DEVICE_BACKEND
42
+
43
+ #if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
44
+ #define __THRUST_DEVICE_SYSTEM_NAMESPACE cuda
45
+ #elif THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_OMP
46
+ #define __THRUST_DEVICE_SYSTEM_NAMESPACE omp
47
+ #elif THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_TBB
48
+ #define __THRUST_DEVICE_SYSTEM_NAMESPACE tbb
49
+ #elif THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CPP
50
+ #define __THRUST_DEVICE_SYSTEM_NAMESPACE cpp
51
+ #endif
52
+
53
+ #define __THRUST_DEVICE_SYSTEM_ROOT thrust/system/__THRUST_DEVICE_SYSTEM_NAMESPACE
54
+
miniCUDA124/include/thrust/detail/config/exec_check_disable.h ADDED
@@ -0,0 +1,51 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file exec_check_disable.h
18
+ * \brief Defines __thrust_exec_check_disable__
19
+ */
20
+
21
+ #pragma once
22
+
23
+ #include <thrust/detail/config/config.h>
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ // #pragma nv_exec_check_disable is only recognized by NVCC. Having a macro
34
+ // expand to a #pragma (rather than _Pragma) only works with NVCC's compilation
35
+ // model, not with other compilers.
36
+ #if defined(__CUDACC__) && !defined(_NVHPC_CUDA) && \
37
+ !(defined(__CUDA__) && defined(__clang__))
38
+
39
+ #if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
40
+ #define __thrust_exec_check_disable__ __pragma("nv_exec_check_disable")
41
+ #else // MSVC
42
+ #define __thrust_exec_check_disable__ _Pragma("nv_exec_check_disable")
43
+ #endif // MSVC
44
+
45
+ #else
46
+
47
+ #define __thrust_exec_check_disable__
48
+
49
+ #endif
50
+
51
+
miniCUDA124/include/thrust/detail/config/forceinline.h ADDED
@@ -0,0 +1,44 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file forceinline.h
18
+ * \brief Defines __thrust_forceinline__
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // Internal config header that is only included through thrust/detail/config/config.h
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ #if defined(__CUDACC__) || defined(_NVHPC_CUDA)
34
+
35
+ #define __thrust_forceinline__ __forceinline__
36
+
37
+ #else
38
+
39
+ // TODO add
40
+
41
+ #define __thrust_forceinline__
42
+
43
+ #endif
44
+
miniCUDA124/include/thrust/detail/config/global_workarounds.h ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <thrust/detail/config/compiler.h>
30
+
31
+ // XXX workaround gcc 4.8+'s complaints about unused local typedefs by silencing them globally
32
+ #if defined(THRUST_GCC_VERSION) && (THRUST_GCC_VERSION >= 40800)
33
+ # if defined(__NVCC__) && (CUDART_VERSION >= 6000)
34
+ # pragma GCC diagnostic ignored "-Wunused-local-typedefs"
35
+ # endif // nvcc & cuda 6+
36
+ #endif // gcc 4.8
37
+
miniCUDA124/include/thrust/detail/config/host_device.h ADDED
@@ -0,0 +1,52 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file host_device.h
18
+ * \brief Defines __host__ and __device__
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // Internal config header that is only included through thrust/detail/config/config.h
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ // since nvcc defines __host__ and __device__ for us,
34
+ // and only nvcc knows what to do with __host__ and __device__,
35
+ // define them to be the empty string for other compilers
36
+
37
+ #if THRUST_DEVICE_COMPILER != THRUST_DEVICE_COMPILER_NVCC
38
+
39
+ // since __host__ & __device__ might have already be defined, only
40
+ // #define them if not defined already
41
+ // XXX this will break if the client does #include <host_defines.h> later
42
+
43
+ #ifndef __host__
44
+ #define __host__
45
+ #endif // __host__
46
+
47
+ #ifndef __device__
48
+ #define __device__
49
+ #endif // __device__
50
+
51
+ #endif
52
+
miniCUDA124/include/thrust/detail/config/host_system.h ADDED
@@ -0,0 +1,51 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ // reserve 0 for undefined
30
+ #define THRUST_HOST_SYSTEM_CPP 1
31
+ #define THRUST_HOST_SYSTEM_OMP 2
32
+ #define THRUST_HOST_SYSTEM_TBB 3
33
+
34
+ #ifndef THRUST_HOST_SYSTEM
35
+ #define THRUST_HOST_SYSTEM THRUST_HOST_SYSTEM_CPP
36
+ #endif // THRUST_HOST_SYSTEM
37
+
38
+ #ifdef THRUST_HOST_BACKEND
39
+ # error THRUST_HOST_BACKEND is no longer supported; use THRUST_HOST_SYSTEM instead.
40
+ #endif // THRUST_HOST_BACKEND
41
+
42
+ #if THRUST_HOST_SYSTEM == THRUST_HOST_SYSTEM_CPP
43
+ #define __THRUST_HOST_SYSTEM_NAMESPACE cpp
44
+ #elif THRUST_HOST_SYSTEM == THRUST_HOST_SYSTEM_OMP
45
+ #define __THRUST_HOST_SYSTEM_NAMESPACE omp
46
+ #elif THRUST_HOST_SYSTEM == THRUST_HOST_SYSTEM_TBB
47
+ #define __THRUST_HOST_SYSTEM_NAMESPACE tbb
48
+ #endif
49
+
50
+ #define __THRUST_HOST_SYSTEM_ROOT thrust/system/__THRUST_HOST_SYSTEM_NAMESPACE
51
+
miniCUDA124/include/thrust/detail/config/memory_resource.h ADDED
@@ -0,0 +1,44 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2018 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <cstddef>
30
+
31
+ #include <thrust/detail/alignment.h>
32
+ #include <thrust/detail/config/cpp_compatibility.h>
33
+
34
+ #define THRUST_MR_DEFAULT_ALIGNMENT THRUST_ALIGNOF(THRUST_NS_QUALIFIER::detail::max_align_t)
35
+
36
+ #if THRUST_CPP_DIALECT >= 2017
37
+ # if __has_include(<memory_resource>)
38
+ # define THRUST_MR_STD_MR_HEADER <memory_resource>
39
+ # define THRUST_MR_STD_MR_NS std::pmr
40
+ # elif __has_include(<experimental/memory_resource>)
41
+ # define THRUST_MR_STD_MR_HEADER <experimental/memory_resource>
42
+ # define THRUST_MR_STD_MR_NS std::experimental::pmr
43
+ # endif
44
+ #endif
miniCUDA124/include/thrust/detail/config/namespace.h ADDED
@@ -0,0 +1,213 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2021 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ // Internal config header that is only included through thrust/detail/config/config.h
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+
29
+ #include <thrust/detail/config/device_system.h>
30
+ #include <thrust/version.h>
31
+
32
+ /**
33
+ * \file namespace.h
34
+ * \brief Utilities that allow `thrust::` to be placed inside an
35
+ * application-specific namespace.
36
+ */
37
+
38
+ /**
39
+ * \def THRUST_CUB_WRAPPED_NAMESPACE
40
+ * If defined, this value will be used as the name of a namespace that wraps the
41
+ * `thrust::` and `cub::` namespaces.
42
+ * This macro should not be used with any other Thrust namespace macros.
43
+ */
44
+ #ifdef THRUST_CUB_WRAPPED_NAMESPACE
45
+ #define THRUST_WRAPPED_NAMESPACE THRUST_CUB_WRAPPED_NAMESPACE
46
+ #endif
47
+
48
+ /**
49
+ * \def THRUST_WRAPPED_NAMESPACE
50
+ * If defined, this value will be used as the name of a namespace that wraps the
51
+ * `thrust::` namespace.
52
+ * If THRUST_CUB_WRAPPED_NAMESPACE is set, this will inherit that macro's value.
53
+ * This macro should not be used with any other Thrust namespace macros.
54
+ */
55
+ #ifdef THRUST_WRAPPED_NAMESPACE
56
+ #define THRUST_NS_PREFIX \
57
+ namespace THRUST_WRAPPED_NAMESPACE \
58
+ {
59
+
60
+ #define THRUST_NS_POSTFIX }
61
+
62
+ #define THRUST_NS_QUALIFIER ::THRUST_WRAPPED_NAMESPACE::thrust
63
+ #endif
64
+
65
+ /**
66
+ * \def THRUST_NS_PREFIX
67
+ * This macro is inserted prior to all `namespace thrust { ... }` blocks. It is
68
+ * derived from THRUST_WRAPPED_NAMESPACE, if set, and will be empty otherwise.
69
+ * It may be defined by users, in which case THRUST_NS_PREFIX,
70
+ * THRUST_NS_POSTFIX, and THRUST_NS_QUALIFIER must all be set consistently.
71
+ */
72
+ #ifndef THRUST_NS_PREFIX
73
+ #define THRUST_NS_PREFIX
74
+ #endif
75
+
76
+ /**
77
+ * \def THRUST_NS_POSTFIX
78
+ * This macro is inserted following the closing braces of all
79
+ * `namespace thrust { ... }` block. It is defined appropriately when
80
+ * THRUST_WRAPPED_NAMESPACE is set, and will be empty otherwise. It may be
81
+ * defined by users, in which case THRUST_NS_PREFIX, THRUST_NS_POSTFIX, and
82
+ * THRUST_NS_QUALIFIER must all be set consistently.
83
+ */
84
+ #ifndef THRUST_NS_POSTFIX
85
+ #define THRUST_NS_POSTFIX
86
+ #endif
87
+
88
+ /**
89
+ * \def THRUST_NS_QUALIFIER
90
+ * This macro is used to qualify members of thrust:: when accessing them from
91
+ * outside of their namespace. By default, this is just `::thrust`, and will be
92
+ * set appropriately when THRUST_WRAPPED_NAMESPACE is defined. This macro may be
93
+ * defined by users, in which case THRUST_NS_PREFIX, THRUST_NS_POSTFIX, and
94
+ * THRUST_NS_QUALIFIER must all be set consistently.
95
+ */
96
+ #ifndef THRUST_NS_QUALIFIER
97
+ #define THRUST_NS_QUALIFIER ::thrust
98
+ #endif
99
+
100
+ // clang-format off
101
+ #if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
102
+ # if !defined(THRUST_DETAIL_ABI_NS_NAME)
103
+ # define THRUST_DETAIL_COUNT_N(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, \
104
+ _14, _15, _16, _17, _18, _19, _20, N, ...) \
105
+ N
106
+ # define THRUST_DETAIL_COUNT(...) \
107
+ THRUST_DETAIL_IDENTITY(THRUST_DETAIL_COUNT_N(__VA_ARGS__, 20, 19, 18, 17, 16, 15, 14, 13, 12, \
108
+ 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1))
109
+ # define THRUST_DETAIL_IDENTITY(N) N
110
+ # define THRUST_DETAIL_APPLY(MACRO, ...) THRUST_DETAIL_IDENTITY(MACRO(__VA_ARGS__))
111
+ # define THRUST_DETAIL_ABI_NS_NAME1(P1) \
112
+ THRUST_##P1##_NS
113
+ # define THRUST_DETAIL_ABI_NS_NAME2(P1, P2) \
114
+ THRUST_##P1##_##P2##_NS
115
+ # define THRUST_DETAIL_ABI_NS_NAME3(P1, P2, P3) \
116
+ THRUST_##P1##_##P2##_##P3##_NS
117
+ # define THRUST_DETAIL_ABI_NS_NAME4(P1, P2, P3, P4) \
118
+ THRUST_##P1##_##P2##_##P3##_##P4##_NS
119
+ # define THRUST_DETAIL_ABI_NS_NAME5(P1, P2, P3, P4, P5) \
120
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_NS
121
+ # define THRUST_DETAIL_ABI_NS_NAME6(P1, P2, P3, P4, P5, P6) \
122
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_NS
123
+ # define THRUST_DETAIL_ABI_NS_NAME7(P1, P2, P3, P4, P5, P6, P7) \
124
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_NS
125
+ # define THRUST_DETAIL_ABI_NS_NAME8(P1, P2, P3, P4, P5, P6, P7, P8) \
126
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_NS
127
+ # define THRUST_DETAIL_ABI_NS_NAME9(P1, P2, P3, P4, P5, P6, P7, P8, P9) \
128
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_NS
129
+ # define THRUST_DETAIL_ABI_NS_NAME10(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10) \
130
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_NS
131
+ # define THRUST_DETAIL_ABI_NS_NAME11(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11) \
132
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_NS
133
+ # define THRUST_DETAIL_ABI_NS_NAME12(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12) \
134
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_NS
135
+ # define THRUST_DETAIL_ABI_NS_NAME13(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13) \
136
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_NS
137
+ # define THRUST_DETAIL_ABI_NS_NAME14(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14) \
138
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_NS
139
+ # define THRUST_DETAIL_ABI_NS_NAME15(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15) \
140
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_NS
141
+ # define THRUST_DETAIL_ABI_NS_NAME16(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16) \
142
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_##P16##_NS
143
+ # define THRUST_DETAIL_ABI_NS_NAME17(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17) \
144
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_##P16##_##P17##_NS
145
+ # define THRUST_DETAIL_ABI_NS_NAME18(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18) \
146
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_##P16##_##P17##_##P18##_NS
147
+ # define THRUST_DETAIL_ABI_NS_NAME19(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19) \
148
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_##P16##_##P17##_##P18##_##P19##_NS
149
+ # define THRUST_DETAIL_ABI_NS_NAME20(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14, P15, P16, P17, P18, P19, P20) \
150
+ THRUST_##P1##_##P2##_##P3##_##P4##_##P5##_##P6##_##P7##_##P8##_##P9##_##P10##_##P11##_##P12##_##P13##_##P14##_##P15##_##P16##_##P17##_##P18##_##P19##_##P20##_NS
151
+ # define THRUST_DETAIL_DISPATCH(N) THRUST_DETAIL_ABI_NS_NAME ## N
152
+ # define THRUST_DETAIL_ABI_NS_NAME(...) THRUST_DETAIL_IDENTITY(THRUST_DETAIL_APPLY(THRUST_DETAIL_DISPATCH, THRUST_DETAIL_COUNT(__VA_ARGS__))(__VA_ARGS__))
153
+ # endif // !defined(THRUST_DETAIL_ABI_NS_NAME)
154
+
155
+ # if defined(THRUST_DISABLE_ABI_NAMESPACE) || defined(THRUST_WRAPPED_NAMESPACE)
156
+ # if !defined(THRUST_WRAPPED_NAMESPACE)
157
+ # if !defined(THRUST_IGNORE_ABI_NAMESPACE_ERROR)
158
+ # error "Disabling ABI namespace is unsafe without wrapping namespace"
159
+ # endif // !defined(THRUST_IGNORE_ABI_NAMESPACE_ERROR)
160
+ # endif // !defined(THRUST_WRAPPED_NAMESPACE)
161
+ # define THRUST_DETAIL_ABI_NS_BEGIN
162
+ # define THRUST_DETAIL_ABI_NS_END
163
+ # else // not defined(THRUST_DISABLE_ABI_NAMESPACE)
164
+ # if defined(_NVHPC_CUDA)
165
+ # define THRUST_DETAIL_ABI_NS_BEGIN inline namespace THRUST_DETAIL_ABI_NS_NAME(THRUST_VERSION, NV_TARGET_SM_INTEGER_LIST) {
166
+ # define THRUST_DETAIL_ABI_NS_END }
167
+ # else // not defined(_NVHPC_CUDA)
168
+ # define THRUST_DETAIL_ABI_NS_BEGIN inline namespace THRUST_DETAIL_ABI_NS_NAME(THRUST_VERSION, __CUDA_ARCH_LIST__) {
169
+ # define THRUST_DETAIL_ABI_NS_END }
170
+ # endif // not defined(_NVHPC_CUDA)
171
+ # endif // not defined(THRUST_DISABLE_ABI_NAMESPACE)
172
+ #else // THRUST_DEVICE_SYSTEM != THRUST_DEVICE_SYSTEM_CUDA
173
+ # define THRUST_DETAIL_ABI_NS_BEGIN
174
+ # define THRUST_DETAIL_ABI_NS_END
175
+ #endif // THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
176
+ // clang-format on
177
+
178
+ /**
179
+ * \def THRUST_NAMESPACE_BEGIN
180
+ * This macro is used to open a `thrust::` namespace block, along with any
181
+ * enclosing namespaces requested by THRUST_WRAPPED_NAMESPACE, etc.
182
+ * This macro is defined by Thrust and may not be overridden.
183
+ */
184
+ #define THRUST_NAMESPACE_BEGIN \
185
+ THRUST_NS_PREFIX \
186
+ namespace thrust \
187
+ { \
188
+ THRUST_DETAIL_ABI_NS_BEGIN
189
+
190
+ /**
191
+ * \def THRUST_NAMESPACE_END
192
+ * This macro is used to close a `thrust::` namespace block, along with any
193
+ * enclosing namespaces requested by THRUST_WRAPPED_NAMESPACE, etc.
194
+ * This macro is defined by Thrust and may not be overridden.
195
+ */
196
+ #define THRUST_NAMESPACE_END \
197
+ THRUST_DETAIL_ABI_NS_END \
198
+ } /* end namespace thrust */ \
199
+ THRUST_NS_POSTFIX
200
+
201
+ // The following is just here to add docs for the thrust namespace:
202
+
203
+ THRUST_NS_PREFIX
204
+
205
+ /*! \namespace thrust
206
+ * \brief \p thrust is the top-level namespace which contains all Thrust
207
+ * functions and types.
208
+ */
209
+ namespace thrust
210
+ {
211
+ }
212
+
213
+ THRUST_NS_POSTFIX
miniCUDA124/include/thrust/detail/config/simple_defines.h ADDED
@@ -0,0 +1,40 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ /*! \file simple_defines.h
18
+ * \brief Primitive macros without dependencies.
19
+ */
20
+
21
+ #pragma once
22
+
23
+ // Internal config header that is only included through thrust/detail/config/config.h
24
+
25
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
26
+ # pragma GCC system_header
27
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
28
+ # pragma clang system_header
29
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
30
+ # pragma system_header
31
+ #endif // no system header
32
+
33
+ #define THRUST_UNKNOWN 0
34
+ #define THRUST_FALSE 0
35
+ #define THRUST_TRUE 1
36
+
37
+ #define THRUST_UNUSED_VAR(expr) do { (void)(expr); } while (0)
38
+
39
+ #define THRUST_PREVENT_MACRO_SUBSTITUTION
40
+
miniCUDA124/include/thrust/detail/functional/actor.h ADDED
@@ -0,0 +1,159 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ // Portions of this code are derived from
18
+ //
19
+ // Manjunath Kudlur's Carbon library
20
+ //
21
+ // and
22
+ //
23
+ // Based on Boost.Phoenix v1.2
24
+ // Copyright (c) 2001-2002 Joel de Guzman
25
+
26
+ #pragma once
27
+
28
+ #include <thrust/detail/config.h>
29
+
30
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
31
+ # pragma GCC system_header
32
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
33
+ # pragma clang system_header
34
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
35
+ # pragma system_header
36
+ #endif // no system header
37
+ #include <thrust/tuple.h>
38
+ #include <thrust/detail/functional/value.h>
39
+ #include <thrust/detail/functional/composite.h>
40
+ #include <thrust/detail/functional/operators/assignment_operator.h>
41
+ #include <thrust/detail/raw_reference_cast.h>
42
+ #include <thrust/detail/type_traits/result_of_adaptable_function.h>
43
+
44
+ THRUST_NAMESPACE_BEGIN
45
+ namespace detail
46
+ {
47
+ namespace functional
48
+ {
49
+
50
+ // eval_ref<T> is
51
+ // - T when T is a subclass of thrust::reference
52
+ // - T& otherwise
53
+ // This is used to let thrust::references pass through actor evaluations.
54
+ template <typename T>
55
+ using eval_ref = typename std::conditional<
56
+ thrust::detail::is_wrapped_reference<T>::value, T, T&>::type;
57
+
58
+ template<typename Action, typename Env>
59
+ struct apply_actor
60
+ {
61
+ typedef typename Action::template result<Env>::type type;
62
+ };
63
+
64
+ template<typename Eval>
65
+ struct actor
66
+ : Eval
67
+ {
68
+ typedef Eval eval_type;
69
+
70
+ __host__ __device__
71
+ constexpr actor();
72
+
73
+ __host__ __device__
74
+ actor(const Eval &base);
75
+
76
+ template <typename... Ts>
77
+ __host__ __device__
78
+ typename apply_actor<eval_type, thrust::tuple<eval_ref<Ts>...>>::type
79
+ operator()(Ts&&... ts) const;
80
+
81
+ template<typename T>
82
+ __host__ __device__
83
+ typename assign_result<Eval,T>::type
84
+ operator=(const T &_1) const;
85
+ }; // end actor
86
+
87
+ // in general, as_actor should turn things into values
88
+ template<typename T>
89
+ struct as_actor
90
+ {
91
+ typedef value<T> type;
92
+
93
+ static inline __host__ __device__ type convert(const T &x)
94
+ {
95
+ return val(x);
96
+ } // end convert()
97
+ }; // end as_actor
98
+
99
+ // specialization for things which are already actors
100
+ template<typename Eval>
101
+ struct as_actor<actor<Eval> >
102
+ {
103
+ typedef actor<Eval> type;
104
+
105
+ static inline __host__ __device__ const type &convert(const actor<Eval> &x)
106
+ {
107
+ return x;
108
+ } // end convert()
109
+ }; // end as_actor
110
+
111
+ template<typename T>
112
+ typename as_actor<T>::type
113
+ __host__ __device__
114
+ make_actor(const T &x)
115
+ {
116
+ return as_actor<T>::convert(x);
117
+ } // end make_actor()
118
+
119
+ } // end functional
120
+
121
+ // provide specializations for result_of for nullary, unary, and binary invocations of actor
122
+ template<typename Eval>
123
+ struct result_of_adaptable_function<
124
+ thrust::detail::functional::actor<Eval>()
125
+ >
126
+ {
127
+ typedef typename thrust::detail::functional::apply_actor<
128
+ thrust::detail::functional::actor<Eval>,
129
+ thrust::tuple<>
130
+ >::type type;
131
+ }; // end result_of
132
+
133
+ template<typename Eval, typename Arg1>
134
+ struct result_of_adaptable_function<
135
+ thrust::detail::functional::actor<Eval>(Arg1)
136
+ >
137
+ {
138
+ typedef typename thrust::detail::functional::apply_actor<
139
+ thrust::detail::functional::actor<Eval>,
140
+ thrust::tuple<Arg1>
141
+ >::type type;
142
+ }; // end result_of
143
+
144
+ template<typename Eval, typename Arg1, typename Arg2>
145
+ struct result_of_adaptable_function<
146
+ thrust::detail::functional::actor<Eval>(Arg1,Arg2)
147
+ >
148
+ {
149
+ typedef typename thrust::detail::functional::apply_actor<
150
+ thrust::detail::functional::actor<Eval>,
151
+ thrust::tuple<Arg1,Arg2>
152
+ >::type type;
153
+ }; // end result_of
154
+
155
+ } // end detail
156
+ THRUST_NAMESPACE_END
157
+
158
+ #include <thrust/detail/functional/actor.inl>
159
+
miniCUDA124/include/thrust/detail/functional/actor.inl ADDED
@@ -0,0 +1,110 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ // Portions of this code are derived from
18
+ //
19
+ // Manjunath Kudlur's Carbon library
20
+ //
21
+ // and
22
+ //
23
+ // Based on Boost.Phoenix v1.2
24
+ // Copyright (c) 2001-2002 Joel de Guzman
25
+
26
+ #pragma once
27
+
28
+ #include <thrust/detail/config.h>
29
+
30
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
31
+ # pragma GCC system_header
32
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
33
+ # pragma clang system_header
34
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
35
+ # pragma system_header
36
+ #endif // no system header
37
+ #include <thrust/detail/functional/composite.h>
38
+ #include <thrust/detail/functional/operators/assignment_operator.h>
39
+ #include <thrust/functional.h>
40
+ #include <thrust/type_traits/logical_metafunctions.h>
41
+
42
+ #include <type_traits>
43
+
44
+ THRUST_NAMESPACE_BEGIN
45
+
46
+ namespace detail
47
+ {
48
+ namespace functional
49
+ {
50
+
51
+ template<typename Eval>
52
+ __host__ __device__
53
+ constexpr actor<Eval>
54
+ ::actor()
55
+ : eval_type()
56
+ {}
57
+
58
+ template<typename Eval>
59
+ __host__ __device__
60
+ actor<Eval>
61
+ ::actor(const Eval &base)
62
+ : eval_type(base)
63
+ {}
64
+
65
+ // actor::operator() needs to construct a tuple of references to its
66
+ // arguments. To make this work with thrust::reference<T>, we need to
67
+ // detect thrust proxy references and store them as T rather than T&.
68
+ // This check ensures that the forwarding references passed into
69
+ // actor::operator() are either:
70
+ // - T&& if and only if T is a thrust::reference<U>, or
71
+ // - T& for any other types.
72
+ // This struct provides a nicer diagnostic for when these conditions aren't
73
+ // met.
74
+ template <typename T>
75
+ using actor_check_ref_type =
76
+ ::cuda::std::integral_constant<bool,
77
+ ( std::is_lvalue_reference<T>::value ||
78
+ thrust::detail::is_wrapped_reference<T>::value )>;
79
+
80
+ template <typename... Ts>
81
+ using actor_check_ref_types =
82
+ thrust::conjunction<actor_check_ref_type<Ts>...>;
83
+
84
+ template<typename Eval>
85
+ template<typename... Ts>
86
+ __host__ __device__
87
+ typename apply_actor<typename actor<Eval>::eval_type,
88
+ thrust::tuple<eval_ref<Ts>...>>::type
89
+ actor<Eval>::operator()(Ts&&... ts) const
90
+ {
91
+ static_assert(actor_check_ref_types<Ts...>::value,
92
+ "Actor evaluations only support rvalue references to "
93
+ "thrust::reference subclasses.");
94
+ using tuple_type = thrust::tuple<eval_ref<Ts>...>;
95
+ return eval_type::eval(tuple_type(THRUST_FWD(ts)...));
96
+ } // end actor<Eval>::operator()
97
+
98
+ template<typename Eval>
99
+ template<typename T>
100
+ __host__ __device__
101
+ typename assign_result<Eval,T>::type
102
+ actor<Eval>
103
+ ::operator=(const T& _1) const
104
+ {
105
+ return do_assign(*this,_1);
106
+ } // end actor::operator=()
107
+
108
+ } // end functional
109
+ } // end detail
110
+ THRUST_NAMESPACE_END
miniCUDA124/include/thrust/detail/functional/argument.h ADDED
@@ -0,0 +1,82 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ // Portions of this code are derived from
18
+ //
19
+ // Manjunath Kudlur's Carbon library
20
+ //
21
+ // and
22
+ //
23
+ // Based on Boost.Phoenix v1.2
24
+ // Copyright (c) 2001-2002 Joel de Guzman
25
+
26
+ #pragma once
27
+
28
+ #include <thrust/detail/config.h>
29
+
30
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
31
+ # pragma GCC system_header
32
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
33
+ # pragma clang system_header
34
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
35
+ # pragma system_header
36
+ #endif // no system header
37
+ #include <thrust/tuple.h>
38
+
39
+ THRUST_NAMESPACE_BEGIN
40
+ namespace detail
41
+ {
42
+ namespace functional
43
+ {
44
+
45
+ template<unsigned int i, typename Env>
46
+ struct argument_helper
47
+ {
48
+ typedef typename thrust::tuple_element<i,Env>::type type;
49
+ };
50
+
51
+ template<unsigned int i>
52
+ struct argument_helper<i,thrust::tuple<>>
53
+ {
54
+ typedef thrust::tuple<> type;
55
+ };
56
+
57
+
58
+ template<unsigned int i>
59
+ class argument
60
+ {
61
+ public:
62
+ template<typename Env>
63
+ struct result
64
+ : argument_helper<i,Env>
65
+ {
66
+ };
67
+
68
+ __host__ __device__
69
+ constexpr argument(){}
70
+
71
+ template<typename Env>
72
+ __host__ __device__
73
+ typename result<Env>::type eval(const Env &e) const
74
+ {
75
+ return thrust::get<i>(e);
76
+ } // end eval()
77
+ }; // end argument
78
+
79
+ } // end functional
80
+ } // end detail
81
+ THRUST_NAMESPACE_END
82
+
miniCUDA124/include/thrust/detail/functional/composite.h ADDED
@@ -0,0 +1,139 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ // Portions of this code are derived from
18
+ //
19
+ // Manjunath Kudlur's Carbon library
20
+ //
21
+ // and
22
+ //
23
+ // Based on Boost.Phoenix v1.2
24
+ // Copyright (c) 2001-2002 Joel de Guzman
25
+
26
+ #pragma once
27
+
28
+ #include <thrust/detail/config.h>
29
+
30
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
31
+ # pragma GCC system_header
32
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
33
+ # pragma clang system_header
34
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
35
+ # pragma system_header
36
+ #endif // no system header
37
+
38
+ #include <thrust/detail/functional/actor.h>
39
+ #include <thrust/tuple.h>
40
+
41
+ THRUST_NAMESPACE_BEGIN
42
+ namespace detail
43
+ {
44
+ namespace functional
45
+ {
46
+
47
+ template <typename... Eval>
48
+ class composite;
49
+
50
+ template<typename Eval0, typename Eval1>
51
+ class composite<Eval0, Eval1>
52
+ {
53
+ public:
54
+ template<typename Env>
55
+ struct result
56
+ {
57
+ typedef typename Eval0::template result<
58
+ thrust::tuple<
59
+ typename Eval1::template result<Env>::type
60
+ >
61
+ >::type type;
62
+ };
63
+
64
+ __host__ __device__
65
+ composite(const Eval0 &e0, const Eval1 &e1)
66
+ : m_eval0(e0),
67
+ m_eval1(e1)
68
+ {}
69
+
70
+ template<typename Env>
71
+ __host__ __device__
72
+ typename result<Env>::type
73
+ eval(const Env &x) const
74
+ {
75
+ typename Eval1::template result<Env>::type result1 = m_eval1.eval(x);
76
+ return m_eval0.eval(thrust::tie(result1));
77
+ }
78
+
79
+ private:
80
+ Eval0 m_eval0;
81
+ Eval1 m_eval1;
82
+ }; // end composite<Eval0,Eval1>
83
+
84
+ template<typename Eval0, typename Eval1, typename Eval2>
85
+ class composite<Eval0, Eval1, Eval2>
86
+ {
87
+ public:
88
+ template<typename Env>
89
+ struct result
90
+ {
91
+ typedef typename Eval0::template result<
92
+ thrust::tuple<
93
+ typename Eval1::template result<Env>::type,
94
+ typename Eval2::template result<Env>::type
95
+ >
96
+ >::type type;
97
+ };
98
+
99
+ __host__ __device__
100
+ composite(const Eval0 &e0, const Eval1 &e1, const Eval2 &e2)
101
+ : m_eval0(e0),
102
+ m_eval1(e1),
103
+ m_eval2(e2)
104
+ {}
105
+
106
+ template<typename Env>
107
+ __host__ __device__
108
+ typename result<Env>::type
109
+ eval(const Env &x) const
110
+ {
111
+ typename Eval1::template result<Env>::type result1 = m_eval1.eval(x);
112
+ typename Eval2::template result<Env>::type result2 = m_eval2.eval(x);
113
+ return m_eval0.eval(thrust::tie(result1,result2));
114
+ }
115
+
116
+ private:
117
+ Eval0 m_eval0;
118
+ Eval1 m_eval1;
119
+ Eval2 m_eval2;
120
+ }; // end composite<Eval0,Eval1,Eval2>
121
+
122
+ template<typename Eval0, typename Eval1>
123
+ __host__ __device__
124
+ actor<composite<Eval0,Eval1> > compose(const Eval0 &e0, const Eval1 &e1)
125
+ {
126
+ return actor<composite<Eval0,Eval1> >(composite<Eval0,Eval1>(e0,e1));
127
+ }
128
+
129
+ template<typename Eval0, typename Eval1, typename Eval2>
130
+ __host__ __device__
131
+ actor<composite<Eval0,Eval1,Eval2> > compose(const Eval0 &e0, const Eval1 &e1, const Eval2 &e2)
132
+ {
133
+ return actor<composite<Eval0,Eval1,Eval2> >(composite<Eval0,Eval1,Eval2>(e0,e1,e2));
134
+ }
135
+
136
+ } // end functional
137
+ } // end detail
138
+ THRUST_NAMESPACE_END
139
+
miniCUDA124/include/thrust/detail/functional/operators.h ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/operators/arithmetic_operators.h>
29
+ #include <thrust/detail/functional/operators/relational_operators.h>
30
+ #include <thrust/detail/functional/operators/logical_operators.h>
31
+ #include <thrust/detail/functional/operators/bitwise_operators.h>
32
+ #include <thrust/detail/functional/operators/compound_assignment_operators.h>
33
+
miniCUDA124/include/thrust/detail/functional/operators/arithmetic_operators.h ADDED
@@ -0,0 +1,444 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+ #include <thrust/functional.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+ namespace detail
35
+ {
36
+ namespace functional
37
+ {
38
+
39
+ template<typename Eval>
40
+ __host__ __device__
41
+ actor<
42
+ composite<
43
+ transparent_unary_operator<thrust::negate<>>,
44
+ actor<Eval>
45
+ >
46
+ >
47
+ __host__ __device__
48
+ operator-(const actor<Eval> &_1)
49
+ {
50
+ return compose(transparent_unary_operator<thrust::negate<>>(), _1);
51
+ } // end operator-()
52
+
53
+ // there's no standard unary_plus functional, so roll an ad hoc one here
54
+ struct unary_plus
55
+ {
56
+ using is_transparent = void;
57
+
58
+ __thrust_exec_check_disable__
59
+ template <typename T1>
60
+ __host__ __device__
61
+ constexpr auto operator()(T1&& t1) const
62
+ noexcept(noexcept(+THRUST_FWD(t1)))
63
+ THRUST_TRAILING_RETURN(decltype(+THRUST_FWD(t1)))
64
+ {
65
+ return +THRUST_FWD(t1);
66
+ }
67
+ };
68
+
69
+ template<typename Eval>
70
+ __host__ __device__
71
+ actor<
72
+ composite<
73
+ transparent_unary_operator<unary_plus>,
74
+ actor<Eval>
75
+ >
76
+ >
77
+ operator+(const actor<Eval> &_1)
78
+ {
79
+ return compose(transparent_unary_operator<unary_plus>(), _1);
80
+ } // end operator+()
81
+
82
+ template<typename T1, typename T2>
83
+ __host__ __device__
84
+ actor<
85
+ composite<
86
+ transparent_binary_operator<thrust::plus<>>,
87
+ actor<T1>,
88
+ typename as_actor<T2>::type
89
+ >
90
+ >
91
+ operator+(const actor<T1> &_1, const T2 &_2)
92
+ {
93
+ return compose(transparent_binary_operator<thrust::plus<>>(),
94
+ make_actor(_1),
95
+ make_actor(_2));
96
+ } // end operator+()
97
+
98
+ template<typename T1, typename T2>
99
+ __host__ __device__
100
+ actor<
101
+ composite<
102
+ transparent_binary_operator<thrust::plus<>>,
103
+ typename as_actor<T1>::type,
104
+ actor<T2>
105
+ >
106
+ >
107
+ operator+(const T1 &_1, const actor<T2> &_2)
108
+ {
109
+ return compose(transparent_binary_operator<thrust::plus<>>(),
110
+ make_actor(_1),
111
+ make_actor(_2));
112
+ } // end operator+()
113
+
114
+ template<typename T1, typename T2>
115
+ __host__ __device__
116
+ actor<
117
+ composite<
118
+ transparent_binary_operator<thrust::plus<>>,
119
+ actor<T1>,
120
+ actor<T2>
121
+ >
122
+ >
123
+ operator+(const actor<T1> &_1, const actor<T2> &_2)
124
+ {
125
+ return compose(transparent_binary_operator<thrust::plus<>>(),
126
+ make_actor(_1),
127
+ make_actor(_2));
128
+ } // end operator+()
129
+
130
+ template<typename T1, typename T2>
131
+ __host__ __device__
132
+ actor<
133
+ composite<
134
+ transparent_binary_operator<thrust::minus<>>,
135
+ typename as_actor<T1>::type,
136
+ actor<T2>
137
+ >
138
+ >
139
+ operator-(const T1 &_1, const actor<T2> &_2)
140
+ {
141
+ return compose(transparent_binary_operator<thrust::minus<>>(),
142
+ make_actor(_1),
143
+ make_actor(_2));
144
+ } // end operator-()
145
+
146
+ template<typename T1, typename T2>
147
+ __host__ __device__
148
+ actor<
149
+ composite<
150
+ transparent_binary_operator<thrust::minus<>>,
151
+ actor<T1>,
152
+ typename as_actor<T2>::type
153
+ >
154
+ >
155
+ operator-(const actor<T1> &_1, const T2 &_2)
156
+ {
157
+ return compose(transparent_binary_operator<thrust::minus<>>(),
158
+ make_actor(_1),
159
+ make_actor(_2));
160
+ } // end operator-()
161
+
162
+ template<typename T1, typename T2>
163
+ __host__ __device__
164
+ actor<
165
+ composite<
166
+ transparent_binary_operator<thrust::minus<>>,
167
+ actor<T1>,
168
+ actor<T2>
169
+ >
170
+ >
171
+ operator-(const actor<T1> &_1, const actor<T2> &_2)
172
+ {
173
+ return compose(transparent_binary_operator<thrust::minus<>>(),
174
+ make_actor(_1),
175
+ make_actor(_2));
176
+ } // end operator-()
177
+
178
+ template<typename T1, typename T2>
179
+ __host__ __device__
180
+ actor<
181
+ composite<
182
+ transparent_binary_operator<thrust::multiplies<>>,
183
+ typename as_actor<T1>::type,
184
+ actor<T2>
185
+ >
186
+ >
187
+ operator*(const T1 &_1, const actor<T2> &_2)
188
+ {
189
+ return compose(transparent_binary_operator<thrust::multiplies<>>(),
190
+ make_actor(_1),
191
+ make_actor(_2));
192
+ } // end operator*()
193
+
194
+ template<typename T1, typename T2>
195
+ __host__ __device__
196
+ actor<
197
+ composite<
198
+ transparent_binary_operator<thrust::multiplies<>>,
199
+ actor<T1>,
200
+ typename as_actor<T2>::type
201
+ >
202
+ >
203
+ operator*(const actor<T1> &_1, const T2 &_2)
204
+ {
205
+ return compose(transparent_binary_operator<thrust::multiplies<>>(),
206
+ make_actor(_1),
207
+ make_actor(_2));
208
+ } // end operator*()
209
+
210
+ template<typename T1, typename T2>
211
+ __host__ __device__
212
+ actor<
213
+ composite<
214
+ transparent_binary_operator<thrust::multiplies<>>,
215
+ actor<T1>,
216
+ actor<T2>
217
+ >
218
+ >
219
+ operator*(const actor<T1> &_1, const actor<T2> &_2)
220
+ {
221
+ return compose(transparent_binary_operator<thrust::multiplies<>>(),
222
+ make_actor(_1),
223
+ make_actor(_2));
224
+ } // end operator*()
225
+
226
+ template<typename T1, typename T2>
227
+ __host__ __device__
228
+ actor<
229
+ composite<
230
+ transparent_binary_operator<thrust::divides<>>,
231
+ actor<T1>,
232
+ typename as_actor<T2>::type
233
+ >
234
+ >
235
+ operator/(const actor<T1> &_1, const T2 &_2)
236
+ {
237
+ return compose(transparent_binary_operator<thrust::divides<>>(),
238
+ make_actor(_1),
239
+ make_actor(_2));
240
+ } // end operator/()
241
+
242
+ template<typename T1, typename T2>
243
+ __host__ __device__
244
+ actor<
245
+ composite<
246
+ transparent_binary_operator<thrust::divides<>>,
247
+ typename as_actor<T1>::type,
248
+ actor<T2>
249
+ >
250
+ >
251
+ operator/(const T1 &_1, const actor<T2> &_2)
252
+ {
253
+ return compose(transparent_binary_operator<thrust::divides<>>(),
254
+ make_actor(_1),
255
+ make_actor(_2));
256
+ } // end operator/()
257
+
258
+ template<typename T1, typename T2>
259
+ __host__ __device__
260
+ actor<
261
+ composite<
262
+ transparent_binary_operator<thrust::divides<>>,
263
+ actor<T1>,
264
+ actor<T2>
265
+ >
266
+ >
267
+ operator/(const actor<T1> &_1, const actor<T2> &_2)
268
+ {
269
+ return compose(transparent_binary_operator<thrust::divides<>>(),
270
+ make_actor(_1),
271
+ make_actor(_2));
272
+ } // end operator/()
273
+
274
+ template<typename T1, typename T2>
275
+ __host__ __device__
276
+ actor<
277
+ composite<
278
+ transparent_binary_operator<thrust::modulus<>>,
279
+ actor<T1>,
280
+ typename as_actor<T2>::type
281
+ >
282
+ >
283
+ operator%(const actor<T1> &_1, const T2 &_2)
284
+ {
285
+ return compose(transparent_binary_operator<thrust::modulus<>>(),
286
+ make_actor(_1),
287
+ make_actor(_2));
288
+ } // end operator%()
289
+
290
+ template<typename T1, typename T2>
291
+ __host__ __device__
292
+ actor<
293
+ composite<
294
+ transparent_binary_operator<thrust::modulus<>>,
295
+ typename as_actor<T1>::type,
296
+ actor<T2>
297
+ >
298
+ >
299
+ operator%(const T1 &_1, const actor<T2> &_2)
300
+ {
301
+ return compose(transparent_binary_operator<thrust::modulus<void>>(),
302
+ make_actor(_1),
303
+ make_actor(_2));
304
+ } // end operator%()
305
+
306
+ template<typename T1, typename T2>
307
+ __host__ __device__
308
+ actor<
309
+ composite<
310
+ transparent_binary_operator<thrust::modulus<>>,
311
+ actor<T1>,
312
+ actor<T2>
313
+ >
314
+ >
315
+ operator%(const actor<T1> &_1, const actor<T2> &_2)
316
+ {
317
+ return compose(transparent_binary_operator<thrust::modulus<>>(),
318
+ make_actor(_1),
319
+ make_actor(_2));
320
+ } // end operator%()
321
+
322
+ // there's no standard prefix_increment functional, so roll an ad hoc one here
323
+ struct prefix_increment
324
+ {
325
+ using is_transparent = void;
326
+
327
+ __thrust_exec_check_disable__
328
+ template <typename T1>
329
+ __host__ __device__
330
+ constexpr auto operator()(T1&& t1) const
331
+ noexcept(noexcept(++THRUST_FWD(t1)))
332
+ THRUST_TRAILING_RETURN(decltype(++THRUST_FWD(t1)))
333
+ {
334
+ return ++THRUST_FWD(t1);
335
+ }
336
+ }; // end prefix_increment
337
+
338
+ template<typename Eval>
339
+ __host__ __device__
340
+ actor<
341
+ composite<
342
+ transparent_unary_operator<prefix_increment>,
343
+ actor<Eval>
344
+ >
345
+ >
346
+ operator++(const actor<Eval> &_1)
347
+ {
348
+ return compose(transparent_unary_operator<prefix_increment>(), _1);
349
+ } // end operator++()
350
+
351
+
352
+ // there's no standard postfix_increment functional, so roll an ad hoc one here
353
+ struct postfix_increment
354
+ {
355
+ using is_transparent = void;
356
+
357
+ __thrust_exec_check_disable__
358
+ template <typename T1>
359
+ __host__ __device__
360
+ constexpr auto operator()(T1&& t1) const
361
+ noexcept(noexcept(THRUST_FWD(t1)++))
362
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1)++))
363
+ {
364
+ return THRUST_FWD(t1)++;
365
+ }
366
+ }; // end postfix_increment
367
+
368
+ template<typename Eval>
369
+ __host__ __device__
370
+ actor<
371
+ composite<
372
+ transparent_unary_operator<postfix_increment>,
373
+ actor<Eval>
374
+ >
375
+ >
376
+ operator++(const actor<Eval> &_1, int)
377
+ {
378
+ return compose(transparent_unary_operator<postfix_increment>(), _1);
379
+ } // end operator++()
380
+
381
+
382
+ // there's no standard prefix_decrement functional, so roll an ad hoc one here
383
+ struct prefix_decrement
384
+ {
385
+ using is_transparent = void;
386
+
387
+ __thrust_exec_check_disable__
388
+ template <typename T1>
389
+ __host__ __device__
390
+ constexpr auto operator()(T1&& t1) const
391
+ noexcept(noexcept(--THRUST_FWD(t1)))
392
+ THRUST_TRAILING_RETURN(decltype(--THRUST_FWD(t1)))
393
+ {
394
+ return --THRUST_FWD(t1);
395
+ }
396
+ }; // end prefix_decrement
397
+
398
+ template<typename Eval>
399
+ __host__ __device__
400
+ actor<
401
+ composite<
402
+ transparent_unary_operator<prefix_decrement>,
403
+ actor<Eval>
404
+ >
405
+ >
406
+ operator--(const actor<Eval> &_1)
407
+ {
408
+ return compose(transparent_unary_operator<prefix_decrement>(), _1);
409
+ } // end operator--()
410
+
411
+
412
+ // there's no standard postfix_decrement functional, so roll an ad hoc one here
413
+ struct postfix_decrement
414
+ {
415
+ using is_transparent = void;
416
+
417
+ __thrust_exec_check_disable__
418
+ template <typename T1>
419
+ __host__ __device__
420
+ constexpr auto operator()(T1&& t1) const
421
+ noexcept(noexcept(THRUST_FWD(t1)--))
422
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1)--))
423
+ {
424
+ return THRUST_FWD(t1)--;
425
+ }
426
+ }; // end prefix_increment
427
+
428
+ template<typename Eval>
429
+ __host__ __device__
430
+ actor<
431
+ composite<
432
+ transparent_unary_operator<postfix_decrement>,
433
+ actor<Eval>
434
+ >
435
+ >
436
+ operator--(const actor<Eval> &_1, int)
437
+ {
438
+ return compose(transparent_unary_operator<postfix_decrement>(), _1);
439
+ } // end operator--()
440
+
441
+ } // end functional
442
+ } // end detail
443
+ THRUST_NAMESPACE_END
444
+
miniCUDA124/include/thrust/detail/functional/operators/assignment_operator.h ADDED
@@ -0,0 +1,87 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+ #include <thrust/functional.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+
35
+ // XXX WAR circular inclusion with this forward declaration
36
+ template<typename,typename,typename> struct binary_function;
37
+
38
+ namespace detail
39
+ {
40
+ namespace functional
41
+ {
42
+
43
+ // XXX WAR circular inclusion with this forward declaration
44
+ template<typename> struct as_actor;
45
+
46
+ // there's no standard assign functional, so roll an ad hoc one here
47
+ struct assign
48
+ {
49
+ using is_transparent = void;
50
+
51
+ __thrust_exec_check_disable__
52
+ template <typename T1, typename T2>
53
+ __host__ __device__
54
+ constexpr auto operator()(T1&& t1, T2&& t2) const
55
+ noexcept(noexcept(THRUST_FWD(t1) = THRUST_FWD(t2)))
56
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) = THRUST_FWD(t2)))
57
+ {
58
+ return THRUST_FWD(t1) = THRUST_FWD(t2);
59
+ }
60
+ };
61
+
62
+ template<typename Eval, typename T>
63
+ struct assign_result
64
+ {
65
+ typedef actor<
66
+ composite<
67
+ transparent_binary_operator<assign>,
68
+ actor<Eval>,
69
+ typename as_actor<T>::type
70
+ >
71
+ > type;
72
+ }; // end assign_result
73
+
74
+ template<typename Eval, typename T>
75
+ __host__ __device__
76
+ typename assign_result<Eval,T>::type
77
+ do_assign(const actor<Eval> &_1, const T &_2)
78
+ {
79
+ return compose(transparent_binary_operator<assign>(),
80
+ _1,
81
+ as_actor<T>::convert(_2));
82
+ } // end do_assign()
83
+
84
+ } // end functional
85
+ } // end detail
86
+ THRUST_NAMESPACE_END
87
+
miniCUDA124/include/thrust/detail/functional/operators/bitwise_operators.h ADDED
@@ -0,0 +1,346 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+ #include <thrust/functional.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+ namespace detail
35
+ {
36
+ namespace functional
37
+ {
38
+
39
+ template<typename T1, typename T2>
40
+ __host__ __device__
41
+ actor<
42
+ composite<
43
+ transparent_binary_operator<bit_and<>>,
44
+ actor<T1>,
45
+ typename as_actor<T2>::type
46
+ >
47
+ >
48
+ operator&(const actor<T1> &_1, const T2 &_2)
49
+ {
50
+ return compose(transparent_binary_operator<bit_and<>>(),
51
+ make_actor(_1),
52
+ make_actor(_2));
53
+ } // end operator&()
54
+
55
+ template<typename T1, typename T2>
56
+ __host__ __device__
57
+ actor<
58
+ composite<
59
+ transparent_binary_operator<bit_and<>>,
60
+ typename as_actor<T1>::type,
61
+ actor<T2>
62
+ >
63
+ >
64
+ operator&(const T1 &_1, const actor<T2> &_2)
65
+ {
66
+ return compose(transparent_binary_operator<bit_and<>>(),
67
+ make_actor(_1),
68
+ make_actor(_2));
69
+ } // end operator&()
70
+
71
+ template<typename T1, typename T2>
72
+ __host__ __device__
73
+ actor<
74
+ composite<
75
+ transparent_binary_operator<bit_and<>>,
76
+ actor<T1>,
77
+ actor<T2>
78
+ >
79
+ >
80
+ operator&(const actor<T1> &_1, const actor<T2> &_2)
81
+ {
82
+ return compose(transparent_binary_operator<bit_and<>>(),
83
+ make_actor(_1),
84
+ make_actor(_2));
85
+ } // end operator&()
86
+
87
+ template<typename T1, typename T2>
88
+ __host__ __device__
89
+ actor<
90
+ composite<
91
+ transparent_binary_operator<bit_or<>>,
92
+ actor<T1>,
93
+ typename as_actor<T2>::type
94
+ >
95
+ >
96
+ operator|(const actor<T1> &_1, const T2 &_2)
97
+ {
98
+ return compose(transparent_binary_operator<bit_or<>>(),
99
+ make_actor(_1),
100
+ make_actor(_2));
101
+ } // end operator|()
102
+
103
+ template<typename T1, typename T2>
104
+ __host__ __device__
105
+ actor<
106
+ composite<
107
+ transparent_binary_operator<bit_or<>>,
108
+ typename as_actor<T1>::type,
109
+ actor<T2>
110
+ >
111
+ >
112
+ operator|(const T1 &_1, const actor<T2> &_2)
113
+ {
114
+ return compose(transparent_binary_operator<bit_or<>>(),
115
+ make_actor(_1),
116
+ make_actor(_2));
117
+ } // end operator|()
118
+
119
+ template<typename T1, typename T2>
120
+ __host__ __device__
121
+ actor<
122
+ composite<
123
+ transparent_binary_operator<bit_or<>>,
124
+ actor<T1>,
125
+ actor<T2>
126
+ >
127
+ >
128
+ operator|(const actor<T1> &_1, const actor<T2> &_2)
129
+ {
130
+ return compose(transparent_binary_operator<bit_or<>>(),
131
+ make_actor(_1),
132
+ make_actor(_2));
133
+ } // end operator|()
134
+
135
+ template<typename T1, typename T2>
136
+ __host__ __device__
137
+ actor<
138
+ composite<
139
+ transparent_binary_operator<bit_xor<>>,
140
+ actor<T1>,
141
+ typename as_actor<T2>::type
142
+ >
143
+ >
144
+ operator^(const actor<T1> &_1, const T2 &_2)
145
+ {
146
+ return compose(transparent_binary_operator<bit_xor<>>(),
147
+ make_actor(_1),
148
+ make_actor(_2));
149
+ } // end operator^()
150
+
151
+ template<typename T1, typename T2>
152
+ __host__ __device__
153
+ actor<
154
+ composite<
155
+ transparent_binary_operator<bit_xor<>>,
156
+ typename as_actor<T1>::type,
157
+ actor<T2>
158
+ >
159
+ >
160
+ operator^(const T1 &_1, const actor<T2> &_2)
161
+ {
162
+ return compose(transparent_binary_operator<bit_xor<>>(),
163
+ make_actor(_1),
164
+ make_actor(_2));
165
+ } // end operator^()
166
+
167
+ template<typename T1, typename T2>
168
+ __host__ __device__
169
+ actor<
170
+ composite<
171
+ transparent_binary_operator<bit_xor<>>,
172
+ actor<T1>,
173
+ actor<T2>
174
+ >
175
+ >
176
+ operator^(const actor<T1> &_1, const actor<T2> &_2)
177
+ {
178
+ return compose(transparent_binary_operator<bit_xor<>>(),
179
+ make_actor(_1),
180
+ make_actor(_2));
181
+ } // end operator^()
182
+
183
+
184
+ // there's no standard bit_not functional, so roll an ad hoc one here
185
+ struct bit_not
186
+ {
187
+ using is_transparent = void;
188
+
189
+ __thrust_exec_check_disable__
190
+ template <typename T1>
191
+ __host__ __device__
192
+ constexpr auto operator()(T1&& t1) const
193
+ noexcept(noexcept(~THRUST_FWD(t1)))
194
+ THRUST_TRAILING_RETURN(decltype(~THRUST_FWD(t1)))
195
+ {
196
+ return ~THRUST_FWD(t1);
197
+ }
198
+ }; // end prefix_increment
199
+
200
+ template<typename Eval>
201
+ __host__ __device__
202
+ actor<
203
+ composite<
204
+ transparent_unary_operator<bit_not>,
205
+ actor<Eval>
206
+ >
207
+ >
208
+ __host__ __device__
209
+ operator~(const actor<Eval> &_1)
210
+ {
211
+ return compose(transparent_unary_operator<bit_not>(), _1);
212
+ } // end operator~()
213
+
214
+ // there's no standard bit_lshift functional, so roll an ad hoc one here
215
+ struct bit_lshift
216
+ {
217
+ using is_transparent = void;
218
+
219
+ __thrust_exec_check_disable__
220
+ template <typename T1, typename T2>
221
+ __host__ __device__
222
+ constexpr auto operator()(T1&& t1, T2&& t2) const
223
+ noexcept(noexcept(THRUST_FWD(t1) << THRUST_FWD(t2)))
224
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) << THRUST_FWD(t2)))
225
+ {
226
+ return THRUST_FWD(t1) << THRUST_FWD(t2);
227
+ }
228
+ };
229
+
230
+ template<typename T1, typename T2>
231
+ __host__ __device__
232
+ actor<
233
+ composite<
234
+ transparent_binary_operator<bit_lshift>,
235
+ actor<T1>,
236
+ typename as_actor<T2>::type
237
+ >
238
+ >
239
+ operator<<(const actor<T1> &_1, const T2 &_2)
240
+ {
241
+ return compose(transparent_binary_operator<bit_lshift>(),
242
+ make_actor(_1),
243
+ make_actor(_2));
244
+ } // end operator<<()
245
+
246
+ template<typename T1, typename T2>
247
+ __host__ __device__
248
+ actor<
249
+ composite<
250
+ transparent_binary_operator<bit_lshift>,
251
+ typename as_actor<T1>::type,
252
+ actor<T2>
253
+ >
254
+ >
255
+ operator<<(const T1 &_1, const actor<T2> &_2)
256
+ {
257
+ return compose(transparent_binary_operator<bit_lshift>(),
258
+ make_actor(_1),
259
+ make_actor(_2));
260
+ } // end operator<<()
261
+
262
+ template<typename T1, typename T2>
263
+ __host__ __device__
264
+ actor<
265
+ composite<
266
+ transparent_binary_operator<bit_lshift>,
267
+ actor<T1>,
268
+ actor<T2>
269
+ >
270
+ >
271
+ operator<<(const actor<T1> &_1, const actor<T2> &_2)
272
+ {
273
+ return compose(transparent_binary_operator<bit_lshift>(),
274
+ make_actor(_1),
275
+ make_actor(_2));
276
+ } // end operator<<()
277
+
278
+ // there's no standard bit_rshift functional, so roll an ad hoc one here
279
+ struct bit_rshift
280
+ {
281
+ using is_transparent = void;
282
+
283
+ __thrust_exec_check_disable__
284
+ template <typename T1, typename T2>
285
+ __host__ __device__
286
+ constexpr auto operator()(T1& t1, T2&& t2) const
287
+ noexcept(noexcept(THRUST_FWD(t1) >> THRUST_FWD(t2)))
288
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) >> THRUST_FWD(t2)))
289
+ {
290
+ return THRUST_FWD(t1) >> THRUST_FWD(t2);
291
+ }
292
+ };
293
+
294
+
295
+ template<typename T1, typename T2>
296
+ __host__ __device__
297
+ actor<
298
+ composite<
299
+ transparent_binary_operator<bit_rshift>,
300
+ actor<T1>,
301
+ typename as_actor<T2>::type
302
+ >
303
+ >
304
+ operator>>(const actor<T1> &_1, const T2 &_2)
305
+ {
306
+ return compose(transparent_binary_operator<bit_rshift>(),
307
+ make_actor(_1),
308
+ make_actor(_2));
309
+ } // end operator>>()
310
+
311
+ template<typename T1, typename T2>
312
+ __host__ __device__
313
+ actor<
314
+ composite<
315
+ transparent_binary_operator<bit_rshift>,
316
+ typename as_actor<T1>::type,
317
+ actor<T2>
318
+ >
319
+ >
320
+ operator>>(const T1 &_1, const actor<T2> &_2)
321
+ {
322
+ return compose(transparent_binary_operator<bit_rshift>(),
323
+ make_actor(_1),
324
+ make_actor(_2));
325
+ } // end operator>>()
326
+
327
+ template<typename T1, typename T2>
328
+ __host__ __device__
329
+ actor<
330
+ composite<
331
+ transparent_binary_operator<bit_rshift>,
332
+ actor<T1>,
333
+ actor<T2>
334
+ >
335
+ >
336
+ operator>>(const actor<T1> &_1, const actor<T2> &_2)
337
+ {
338
+ return compose(transparent_binary_operator<bit_rshift>(),
339
+ make_actor(_1),
340
+ make_actor(_2));
341
+ } // end operator>>()
342
+
343
+ } // end functional
344
+ } // end detail
345
+ THRUST_NAMESPACE_END
346
+
miniCUDA124/include/thrust/detail/functional/operators/compound_assignment_operators.h ADDED
@@ -0,0 +1,520 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+
32
+ THRUST_NAMESPACE_BEGIN
33
+ namespace detail
34
+ {
35
+ namespace functional
36
+ {
37
+
38
+ // there's no standard plus_equal functional, so roll an ad hoc one here
39
+ struct plus_equal
40
+ {
41
+ using is_transparent = void;
42
+
43
+ __thrust_exec_check_disable__
44
+ template <typename T1, typename T2>
45
+ __host__ __device__
46
+ constexpr auto operator()(T1&& t1, T2&& t2) const
47
+ noexcept(noexcept(THRUST_FWD(t1) += THRUST_FWD(t2)))
48
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) += THRUST_FWD(t2)))
49
+ {
50
+ return THRUST_FWD(t1) += THRUST_FWD(t2);
51
+ }
52
+ };
53
+
54
+ template<typename T1, typename T2>
55
+ __host__ __device__
56
+ actor<
57
+ composite<
58
+ transparent_binary_operator<plus_equal>,
59
+ actor<T1>,
60
+ typename as_actor<T2>::type
61
+ >
62
+ >
63
+ operator+=(const actor<T1> &_1, const T2 &_2)
64
+ {
65
+ return compose(transparent_binary_operator<plus_equal>(),
66
+ make_actor(_1),
67
+ make_actor(_2));
68
+ } // end operator+=()
69
+
70
+ template<typename T1, typename T2>
71
+ __host__ __device__
72
+ actor<
73
+ composite<
74
+ transparent_binary_operator<plus_equal>,
75
+ actor<T1>,
76
+ actor<T2>
77
+ >
78
+ >
79
+ operator+=(const actor<T1> &_1, const actor<T2> &_2)
80
+ {
81
+ return compose(transparent_binary_operator<plus_equal>(),
82
+ make_actor(_1),
83
+ make_actor(_2));
84
+ } // end operator+=()
85
+
86
+ // there's no standard minus_equal functional, so roll an ad hoc one here
87
+ struct minus_equal
88
+ {
89
+ using is_transparent = void;
90
+
91
+ __thrust_exec_check_disable__
92
+ template <typename T1, typename T2>
93
+ __host__ __device__
94
+ constexpr auto operator()(T1&& t1, T2&& t2) const
95
+ noexcept(noexcept(THRUST_FWD(t1) -= THRUST_FWD(t2)))
96
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) -= THRUST_FWD(t2)))
97
+ {
98
+ return THRUST_FWD(t1) -= THRUST_FWD(t2);
99
+ }
100
+ };
101
+
102
+ template<typename T1, typename T2>
103
+ __host__ __device__
104
+ actor<
105
+ composite<
106
+ transparent_binary_operator<minus_equal>,
107
+ actor<T1>,
108
+ typename as_actor<T2>::type
109
+ >
110
+ >
111
+ operator-=(const actor<T1> &_1, const T2 &_2)
112
+ {
113
+ return compose(transparent_binary_operator<minus_equal>(),
114
+ make_actor(_1),
115
+ make_actor(_2));
116
+ } // end operator-=()
117
+
118
+ template<typename T1, typename T2>
119
+ __host__ __device__
120
+ actor<
121
+ composite<
122
+ transparent_binary_operator<minus_equal>,
123
+ actor<T1>,
124
+ actor<T2>
125
+ >
126
+ >
127
+ operator-=(const actor<T1> &_1, const actor<T2> &_2)
128
+ {
129
+ return compose(transparent_binary_operator<minus_equal>(),
130
+ make_actor(_1),
131
+ make_actor(_2));
132
+ } // end operator-=()
133
+
134
+ // there's no standard multiplies_equal functional, so roll an ad hoc one here
135
+ struct multiplies_equal
136
+ {
137
+ using is_transparent = void;
138
+
139
+ __thrust_exec_check_disable__
140
+ template <typename T1, typename T2>
141
+ __host__ __device__
142
+ constexpr auto operator()(T1&& t1, T2&& t2) const
143
+ noexcept(noexcept(THRUST_FWD(t1) *= THRUST_FWD(t2)))
144
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) *= THRUST_FWD(t2)))
145
+ {
146
+ return THRUST_FWD(t1) *= THRUST_FWD(t2);
147
+ }
148
+ };
149
+
150
+ template<typename T1, typename T2>
151
+ __host__ __device__
152
+ actor<
153
+ composite<
154
+ transparent_binary_operator<multiplies_equal>,
155
+ actor<T1>,
156
+ typename as_actor<T2>::type
157
+ >
158
+ >
159
+ operator*=(const actor<T1> &_1, const T2 &_2)
160
+ {
161
+ return compose(transparent_binary_operator<multiplies_equal>(),
162
+ make_actor(_1),
163
+ make_actor(_2));
164
+ } // end operator*=()
165
+
166
+ template<typename T1, typename T2>
167
+ __host__ __device__
168
+ actor<
169
+ composite<
170
+ transparent_binary_operator<multiplies_equal>,
171
+ actor<T1>,
172
+ actor<T2>
173
+ >
174
+ >
175
+ operator*=(const actor<T1> &_1, const actor<T2> &_2)
176
+ {
177
+ return compose(transparent_binary_operator<multiplies_equal>(),
178
+ make_actor(_1),
179
+ make_actor(_2));
180
+ } // end operator*=()
181
+
182
+ // there's no standard divides_equal functional, so roll an ad hoc one here
183
+ struct divides_equal
184
+ {
185
+ using is_transparent = void;
186
+
187
+ __thrust_exec_check_disable__
188
+ template <typename T1, typename T2>
189
+ __host__ __device__
190
+ constexpr auto operator()(T1&& t1, T2&& t2) const
191
+ noexcept(noexcept(THRUST_FWD(t1) /= THRUST_FWD(t2)))
192
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) /= THRUST_FWD(t2)))
193
+ {
194
+ return THRUST_FWD(t1) /= THRUST_FWD(t2);
195
+ }
196
+ };
197
+
198
+ template<typename T1, typename T2>
199
+ __host__ __device__
200
+ actor<
201
+ composite<
202
+ transparent_binary_operator<divides_equal>,
203
+ actor<T1>,
204
+ typename as_actor<T2>::type
205
+ >
206
+ >
207
+ operator/=(const actor<T1> &_1, const T2 &_2)
208
+ {
209
+ return compose(transparent_binary_operator<divides_equal>(),
210
+ make_actor(_1),
211
+ make_actor(_2));
212
+ } // end operator/=()
213
+
214
+ template<typename T1, typename T2>
215
+ __host__ __device__
216
+ actor<
217
+ composite<
218
+ transparent_binary_operator<divides_equal>,
219
+ actor<T1>,
220
+ actor<T2>
221
+ >
222
+ >
223
+ operator/=(const actor<T1> &_1, const actor<T2> &_2)
224
+ {
225
+ return compose(transparent_binary_operator<divides_equal>(),
226
+ make_actor(_1),
227
+ make_actor(_2));
228
+ } // end operator/=()
229
+
230
+ // there's no standard modulus_equal functional, so roll an ad hoc one here
231
+ struct modulus_equal
232
+ {
233
+ using is_transparent = void;
234
+
235
+ __thrust_exec_check_disable__
236
+ template <typename T1, typename T2>
237
+ __host__ __device__
238
+ constexpr auto operator()(T1&& t1, T2&& t2) const
239
+ noexcept(noexcept(THRUST_FWD(t1) %= THRUST_FWD(t2)))
240
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) %= THRUST_FWD(t2)))
241
+ {
242
+ return THRUST_FWD(t1) %= THRUST_FWD(t2);
243
+ }
244
+ };
245
+
246
+ template<typename T1, typename T2>
247
+ __host__ __device__
248
+ actor<
249
+ composite<
250
+ transparent_binary_operator<modulus_equal>,
251
+ actor<T1>,
252
+ typename as_actor<T2>::type
253
+ >
254
+ >
255
+ operator%=(const actor<T1> &_1, const T2 &_2)
256
+ {
257
+ return compose(transparent_binary_operator<modulus_equal>(),
258
+ make_actor(_1),
259
+ make_actor(_2));
260
+ } // end operator%=()
261
+
262
+ template<typename T1, typename T2>
263
+ __host__ __device__
264
+ actor<
265
+ composite<
266
+ transparent_binary_operator<modulus_equal>,
267
+ actor<T1>,
268
+ actor<T2>
269
+ >
270
+ >
271
+ operator%=(const actor<T1> &_1, const actor<T2> &_2)
272
+ {
273
+ return compose(transparent_binary_operator<modulus_equal>(),
274
+ make_actor(_1),
275
+ make_actor(_2));
276
+ } // end operator%=()
277
+
278
+ // there's no standard bit_and_equal functional, so roll an ad hoc one here
279
+ struct bit_and_equal
280
+ {
281
+ using is_transparent = void;
282
+
283
+ __thrust_exec_check_disable__
284
+ template <typename T1, typename T2>
285
+ __host__ __device__
286
+ constexpr auto operator()(T1&& t1, T2&& t2) const
287
+ noexcept(noexcept(THRUST_FWD(t1) &= THRUST_FWD(t2)))
288
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) &= THRUST_FWD(t2)))
289
+ {
290
+ return THRUST_FWD(t1) &= THRUST_FWD(t2);
291
+ }
292
+ };
293
+
294
+ template<typename T1, typename T2>
295
+ __host__ __device__
296
+ actor<
297
+ composite<
298
+ transparent_binary_operator<bit_and_equal>,
299
+ actor<T1>,
300
+ typename as_actor<T2>::type
301
+ >
302
+ >
303
+ operator&=(const actor<T1> &_1, const T2 &_2)
304
+ {
305
+ return compose(transparent_binary_operator<bit_and_equal>(),
306
+ make_actor(_1),
307
+ make_actor(_2));
308
+ } // end operator&=()
309
+
310
+ template<typename T1, typename T2>
311
+ __host__ __device__
312
+ actor<
313
+ composite<
314
+ transparent_binary_operator<bit_and_equal>,
315
+ actor<T1>,
316
+ actor<T2>
317
+ >
318
+ >
319
+ operator&=(const actor<T1> &_1, const actor<T2> &_2)
320
+ {
321
+ return compose(transparent_binary_operator<bit_and_equal>(),
322
+ make_actor(_1),
323
+ make_actor(_2));
324
+ } // end operator&=()
325
+
326
+ // there's no standard bit_or_equal functional, so roll an ad hoc one here
327
+ struct bit_or_equal
328
+ {
329
+ using is_transparent = void;
330
+
331
+ __thrust_exec_check_disable__
332
+ template <typename T1, typename T2>
333
+ __host__ __device__
334
+ constexpr auto operator()(T1&& t1, T2&& t2) const
335
+ noexcept(noexcept(THRUST_FWD(t1) |= THRUST_FWD(t2)))
336
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) |= THRUST_FWD(t2)))
337
+ {
338
+ return THRUST_FWD(t1) |= THRUST_FWD(t2);
339
+ }
340
+ };
341
+
342
+ template<typename T1, typename T2>
343
+ __host__ __device__
344
+ actor<
345
+ composite<
346
+ transparent_binary_operator<bit_or_equal>,
347
+ actor<T1>,
348
+ typename as_actor<T2>::type
349
+ >
350
+ >
351
+ operator|=(const actor<T1> &_1, const T2 &_2)
352
+ {
353
+ return compose(transparent_binary_operator<bit_or_equal>(),
354
+ make_actor(_1),
355
+ make_actor(_2));
356
+ } // end operator|=()
357
+
358
+ template<typename T1, typename T2>
359
+ __host__ __device__
360
+ actor<
361
+ composite<
362
+ transparent_binary_operator<bit_or_equal>,
363
+ actor<T1>,
364
+ actor<T2>
365
+ >
366
+ >
367
+ operator|=(const actor<T1> &_1, const actor<T2> &_2)
368
+ {
369
+ return compose(transparent_binary_operator<bit_or_equal>(),
370
+ make_actor(_1),
371
+ make_actor(_2));
372
+ } // end operator|=()
373
+
374
+ // there's no standard bit_xor_equal functional, so roll an ad hoc one here
375
+ struct bit_xor_equal
376
+ {
377
+ using is_transparent = void;
378
+
379
+ __thrust_exec_check_disable__
380
+ template <typename T1, typename T2>
381
+ __host__ __device__
382
+ constexpr auto operator()(T1&& t1, T2&& t2) const
383
+ noexcept(noexcept(THRUST_FWD(t1) ^= THRUST_FWD(t2)))
384
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) ^= THRUST_FWD(t2)))
385
+ {
386
+ return THRUST_FWD(t1) ^= THRUST_FWD(t2);
387
+ }
388
+ };
389
+
390
+ template<typename T1, typename T2>
391
+ __host__ __device__
392
+ actor<
393
+ composite<
394
+ transparent_binary_operator<bit_xor_equal>,
395
+ actor<T1>,
396
+ typename as_actor<T2>::type
397
+ >
398
+ >
399
+ operator^=(const actor<T1> &_1, const T2 &_2)
400
+ {
401
+ return compose(transparent_binary_operator<bit_xor_equal>(),
402
+ make_actor(_1),
403
+ make_actor(_2));
404
+ } // end operator|=()
405
+
406
+ template<typename T1, typename T2>
407
+ __host__ __device__
408
+ actor<
409
+ composite<
410
+ transparent_binary_operator<bit_xor_equal>,
411
+ actor<T1>,
412
+ actor<T2>
413
+ >
414
+ >
415
+ operator^=(const actor<T1> &_1, const actor<T2> &_2)
416
+ {
417
+ return compose(transparent_binary_operator<bit_xor_equal>(),
418
+ make_actor(_1),
419
+ make_actor(_2));
420
+ } // end operator|=()
421
+
422
+ // there's no standard bit_lshift_equal functional, so roll an ad hoc one here
423
+ struct bit_lshift_equal
424
+ {
425
+ using is_transparent = void;
426
+
427
+ __thrust_exec_check_disable__
428
+ template <typename T1, typename T2>
429
+ __host__ __device__
430
+ constexpr auto operator()(T1&& t1, T2&& t2) const
431
+ noexcept(noexcept(THRUST_FWD(t1) <<= THRUST_FWD(t2)))
432
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) <<= THRUST_FWD(t2)))
433
+ {
434
+ return THRUST_FWD(t1) <<= THRUST_FWD(t2);
435
+ }
436
+ };
437
+ template<typename T1, typename T2>
438
+ __host__ __device__
439
+ actor<
440
+ composite<
441
+ transparent_binary_operator<bit_lshift_equal>,
442
+ actor<T1>,
443
+ typename as_actor<T2>::type
444
+ >
445
+ >
446
+ operator<<=(const actor<T1> &_1, const T2 &_2)
447
+ {
448
+ return compose(transparent_binary_operator<bit_lshift_equal>(),
449
+ make_actor(_1),
450
+ make_actor(_2));
451
+ } // end operator<<=()
452
+
453
+ template<typename T1, typename T2>
454
+ __host__ __device__
455
+ actor<
456
+ composite<
457
+ transparent_binary_operator<bit_lshift_equal>,
458
+ actor<T1>,
459
+ actor<T2>
460
+ >
461
+ >
462
+ operator<<=(const actor<T1> &_1, const actor<T2> &_2)
463
+ {
464
+ return compose(transparent_binary_operator<bit_lshift_equal>(),
465
+ make_actor(_1),
466
+ make_actor(_2));
467
+ } // end operator<<=()
468
+
469
+ // there's no standard bit_rshift_equal functional, so roll an ad hoc one here
470
+ struct bit_rshift_equal
471
+ {
472
+ using is_transparent = void;
473
+
474
+ __thrust_exec_check_disable__
475
+ template <typename T1, typename T2>
476
+ __host__ __device__
477
+ constexpr auto operator()(T1&& t1, T2&& t2) const
478
+ noexcept(noexcept(THRUST_FWD(t1) >>= THRUST_FWD(t2)))
479
+ THRUST_TRAILING_RETURN(decltype(THRUST_FWD(t1) >>= THRUST_FWD(t2)))
480
+ {
481
+ return THRUST_FWD(t1) >>= THRUST_FWD(t2);
482
+ }
483
+ };
484
+
485
+ template<typename T1, typename T2>
486
+ __host__ __device__
487
+ actor<
488
+ composite<
489
+ transparent_binary_operator<bit_rshift_equal>,
490
+ actor<T1>,
491
+ typename as_actor<T2>::type
492
+ >
493
+ >
494
+ operator>>=(const actor<T1> &_1, const T2 &_2)
495
+ {
496
+ return compose(transparent_binary_operator<bit_rshift_equal>(),
497
+ make_actor(_1),
498
+ make_actor(_2));
499
+ } // end operator>>=()
500
+
501
+ template<typename T1, typename T2>
502
+ __host__ __device__
503
+ actor<
504
+ composite<
505
+ transparent_binary_operator<bit_rshift_equal>,
506
+ actor<T1>,
507
+ actor<T2>
508
+ >
509
+ >
510
+ operator>>=(const actor<T1> &_1, const actor<T2> &_2)
511
+ {
512
+ return compose(transparent_binary_operator<bit_rshift_equal>(),
513
+ make_actor(_1),
514
+ make_actor(_2));
515
+ } // end operator>>=()
516
+
517
+ } // end functional
518
+ } // end detail
519
+ THRUST_NAMESPACE_END
520
+
miniCUDA124/include/thrust/detail/functional/operators/logical_operators.h ADDED
@@ -0,0 +1,151 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+ #include <thrust/functional.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+ namespace detail
35
+ {
36
+ namespace functional
37
+ {
38
+
39
+ template<typename T1, typename T2>
40
+ __host__ __device__
41
+ actor<
42
+ composite<
43
+ transparent_binary_operator<thrust::logical_and<>>,
44
+ actor<T1>,
45
+ typename as_actor<T2>::type
46
+ >
47
+ >
48
+ operator&&(const actor<T1> &_1, const T2 &_2)
49
+ {
50
+ return compose(transparent_binary_operator<thrust::logical_and<>>(),
51
+ make_actor(_1),
52
+ make_actor(_2));
53
+ } // end operator&&()
54
+
55
+ template<typename T1, typename T2>
56
+ __host__ __device__
57
+ actor<
58
+ composite<
59
+ transparent_binary_operator<thrust::logical_and<>>,
60
+ typename as_actor<T1>::type,
61
+ actor<T2>
62
+ >
63
+ >
64
+ operator&&(const T1 &_1, const actor<T2> &_2)
65
+ {
66
+ return compose(transparent_binary_operator<thrust::logical_and<>>(),
67
+ make_actor(_1),
68
+ make_actor(_2));
69
+ } // end operator&&()
70
+
71
+ template<typename T1, typename T2>
72
+ __host__ __device__
73
+ actor<
74
+ composite<
75
+ transparent_binary_operator<thrust::logical_and<>>,
76
+ actor<T1>,
77
+ actor<T2>
78
+ >
79
+ >
80
+ operator&&(const actor<T1> &_1, const actor<T2> &_2)
81
+ {
82
+ return compose(transparent_binary_operator<thrust::logical_and<>>(),
83
+ make_actor(_1),
84
+ make_actor(_2));
85
+ } // end operator&&()
86
+
87
+ template<typename T1, typename T2>
88
+ __host__ __device__
89
+ actor<
90
+ composite<
91
+ transparent_binary_operator<thrust::logical_or<>>,
92
+ actor<T1>,
93
+ typename as_actor<T2>::type
94
+ >
95
+ >
96
+ operator||(const actor<T1> &_1, const T2 &_2)
97
+ {
98
+ return compose(transparent_binary_operator<thrust::logical_or<>>(),
99
+ make_actor(_1),
100
+ make_actor(_2));
101
+ } // end operator&&()
102
+
103
+ template<typename T1, typename T2>
104
+ __host__ __device__
105
+ actor<
106
+ composite<
107
+ transparent_binary_operator<thrust::logical_or<>>,
108
+ typename as_actor<T1>::type,
109
+ actor<T2>
110
+ >
111
+ >
112
+ operator||(const T1 &_1, const actor<T2> &_2)
113
+ {
114
+ return compose(transparent_binary_operator<thrust::logical_or<>>(),
115
+ make_actor(_1),
116
+ make_actor(_2));
117
+ } // end operator&&()
118
+
119
+ template<typename T1, typename T2>
120
+ __host__ __device__
121
+ actor<
122
+ composite<
123
+ transparent_binary_operator<thrust::logical_or<>>,
124
+ actor<T1>,
125
+ actor<T2>
126
+ >
127
+ >
128
+ operator||(const actor<T1> &_1, const actor<T2> &_2)
129
+ {
130
+ return compose(transparent_binary_operator<thrust::logical_or<>>(),
131
+ make_actor(_1),
132
+ make_actor(_2));
133
+ } // end operator&&()
134
+
135
+ template<typename Eval>
136
+ __host__ __device__
137
+ actor<
138
+ composite<
139
+ transparent_unary_operator<thrust::logical_not<>>,
140
+ actor<Eval>
141
+ >
142
+ >
143
+ operator!(const actor<Eval> &_1)
144
+ {
145
+ return compose(transparent_unary_operator<thrust::logical_not<>>(), _1);
146
+ } // end operator!()
147
+
148
+ } // end functional
149
+ } // end detail
150
+ THRUST_NAMESPACE_END
151
+
miniCUDA124/include/thrust/detail/functional/operators/operator_adaptors.h ADDED
@@ -0,0 +1,144 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/argument.h>
29
+ #include <thrust/detail/type_deduction.h>
30
+ #include <thrust/tuple.h>
31
+ #include <thrust/detail/type_traits.h>
32
+ #include <thrust/type_traits/void_t.h>
33
+
34
+ #include <type_traits>
35
+
36
+ THRUST_NAMESPACE_BEGIN
37
+ namespace detail
38
+ {
39
+ namespace functional
40
+ {
41
+
42
+ // Adapts a transparent unary functor from functional.h (e.g. thrust::negate<>)
43
+ // into the Eval interface.
44
+ template <typename UnaryFunctor>
45
+ struct transparent_unary_operator
46
+ {
47
+ template <typename>
48
+ using operator_type = UnaryFunctor;
49
+
50
+ template <typename Env>
51
+ using argument =
52
+ typename thrust::detail::eval_if<
53
+ thrust::tuple_size<Env>::value != 1,
54
+ thrust::detail::identity_<thrust::tuple<>>,
55
+ thrust::detail::functional::argument_helper<0, Env>
56
+ >::type;
57
+
58
+ template <typename Env>
59
+ struct result_type_impl
60
+ {
61
+ using type = decltype(
62
+ std::declval<UnaryFunctor>()(std::declval<argument<Env>>()));
63
+ };
64
+
65
+ template <typename Env>
66
+ using result_type =
67
+ typename thrust::detail::eval_if<
68
+ std::is_same<thrust::tuple<>, argument<Env>>::value,
69
+ thrust::detail::identity_<thrust::tuple<>>,
70
+ result_type_impl<Env>
71
+ >::type;
72
+
73
+ template <typename Env>
74
+ struct result
75
+ {
76
+ using op_type = UnaryFunctor;
77
+ using type = result_type<Env>;
78
+ };
79
+
80
+ template <typename Env>
81
+ __host__ __device__
82
+ result_type<Env> eval(Env&& e) const
83
+ THRUST_RETURNS(UnaryFunctor{}(thrust::get<0>(THRUST_FWD(e))))
84
+ };
85
+
86
+
87
+ // Adapts a transparent binary functor from functional.h (e.g. thrust::less<>)
88
+ // into the Eval interface.
89
+ template <typename BinaryFunctor>
90
+ struct transparent_binary_operator
91
+ {
92
+ template <typename>
93
+ using operator_type = BinaryFunctor;
94
+
95
+ template <typename Env>
96
+ using first_argument =
97
+ typename thrust::detail::eval_if<
98
+ thrust::tuple_size<Env>::value != 2,
99
+ thrust::detail::identity_<thrust::tuple<>>,
100
+ thrust::detail::functional::argument_helper<0, Env>
101
+ >::type;
102
+
103
+ template <typename Env>
104
+ using second_argument =
105
+ typename thrust::detail::eval_if<
106
+ thrust::tuple_size<Env>::value != 2,
107
+ thrust::detail::identity_<thrust::tuple<>>,
108
+ thrust::detail::functional::argument_helper<1, Env>
109
+ >::type;
110
+
111
+ template <typename Env>
112
+ struct result_type_impl
113
+ {
114
+ using type = decltype(
115
+ std::declval<BinaryFunctor>()(std::declval<first_argument<Env>>(),
116
+ std::declval<second_argument<Env>>()));
117
+ };
118
+
119
+ template <typename Env>
120
+ using result_type =
121
+ typename thrust::detail::eval_if<
122
+ (std::is_same<thrust::tuple<>, first_argument<Env>>::value ||
123
+ std::is_same<thrust::tuple<>, second_argument<Env>>::value),
124
+ thrust::detail::identity_<thrust::tuple<>>,
125
+ result_type_impl<Env>
126
+ >::type;
127
+
128
+ template <typename Env>
129
+ struct result
130
+ {
131
+ using op_type = BinaryFunctor;
132
+ using type = result_type<Env>;
133
+ };
134
+
135
+ template <typename Env>
136
+ __host__ __device__
137
+ result_type<Env> eval(Env&& e) const
138
+ THRUST_RETURNS(BinaryFunctor{}(thrust::get<0>(e), thrust::get<1>(e)))
139
+ };
140
+
141
+ } // end functional
142
+ } // end detail
143
+ THRUST_NAMESPACE_END
144
+
miniCUDA124/include/thrust/detail/functional/operators/relational_operators.h ADDED
@@ -0,0 +1,330 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * Copyright 2008-2013 NVIDIA Corporation
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <thrust/detail/config.h>
20
+
21
+ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
22
+ # pragma GCC system_header
23
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
24
+ # pragma clang system_header
25
+ #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
26
+ # pragma system_header
27
+ #endif // no system header
28
+ #include <thrust/detail/functional/actor.h>
29
+ #include <thrust/detail/functional/composite.h>
30
+ #include <thrust/detail/functional/operators/operator_adaptors.h>
31
+ #include <thrust/functional.h>
32
+
33
+ THRUST_NAMESPACE_BEGIN
34
+ namespace detail
35
+ {
36
+ namespace functional
37
+ {
38
+
39
+ template<typename T1, typename T2>
40
+ __host__ __device__
41
+ actor<
42
+ composite<
43
+ transparent_binary_operator<thrust::equal_to<>>,
44
+ actor<T1>,
45
+ typename as_actor<T2>::type
46
+ >
47
+ >
48
+ operator==(const actor<T1> &_1, const T2 &_2)
49
+ {
50
+ return compose(transparent_binary_operator<thrust::equal_to<>>(),
51
+ make_actor(_1),
52
+ make_actor(_2));
53
+ } // end operator==()
54
+
55
+ template<typename T1, typename T2>
56
+ __host__ __device__
57
+ actor<
58
+ composite<
59
+ transparent_binary_operator<thrust::equal_to<>>,
60
+ typename as_actor<T1>::type,
61
+ actor<T2>
62
+ >
63
+ >
64
+ operator==(const T1 &_1, const actor<T2> &_2)
65
+ {
66
+ return compose(transparent_binary_operator<thrust::equal_to<>>(),
67
+ make_actor(_1),
68
+ make_actor(_2));
69
+ } // end operator==()
70
+
71
+ template<typename T1, typename T2>
72
+ __host__ __device__
73
+ actor<
74
+ composite<
75
+ transparent_binary_operator<thrust::equal_to<>>,
76
+ actor<T1>,
77
+ actor<T2>
78
+ >
79
+ >
80
+ operator==(const actor<T1> &_1, const actor<T2> &_2)
81
+ {
82
+ return compose(transparent_binary_operator<thrust::equal_to<>>(),
83
+ make_actor(_1),
84
+ make_actor(_2));
85
+ } // end operator==()
86
+
87
+ template<typename T1, typename T2>
88
+ __host__ __device__
89
+ actor<
90
+ composite<
91
+ transparent_binary_operator<thrust::not_equal_to<>>,
92
+ actor<T1>,
93
+ typename as_actor<T2>::type
94
+ >
95
+ >
96
+ operator!=(const actor<T1> &_1, const T2 &_2)
97
+ {
98
+ return compose(transparent_binary_operator<thrust::not_equal_to<>>(),
99
+ make_actor(_1),
100
+ make_actor(_2));
101
+ } // end operator!=()
102
+
103
+ template<typename T1, typename T2>
104
+ __host__ __device__
105
+ actor<
106
+ composite<
107
+ transparent_binary_operator<thrust::not_equal_to<>>,
108
+ typename as_actor<T1>::type,
109
+ actor<T2>
110
+ >
111
+ >
112
+ operator!=(const T1 &_1, const actor<T2> &_2)
113
+ {
114
+ return compose(transparent_binary_operator<thrust::not_equal_to<>>(),
115
+ make_actor(_1),
116
+ make_actor(_2));
117
+ } // end operator!=()
118
+
119
+ template<typename T1, typename T2>
120
+ __host__ __device__
121
+ actor<
122
+ composite<
123
+ transparent_binary_operator<thrust::not_equal_to<>>,
124
+ actor<T1>,
125
+ actor<T2>
126
+ >
127
+ >
128
+ operator!=(const actor<T1> &_1, const actor<T2> &_2)
129
+ {
130
+ return compose(transparent_binary_operator<thrust::not_equal_to<>>(),
131
+ make_actor(_1),
132
+ make_actor(_2));
133
+ } // end operator!=()
134
+
135
+ template<typename T1, typename T2>
136
+ __host__ __device__
137
+ actor<
138
+ composite<
139
+ transparent_binary_operator<thrust::greater<>>,
140
+ actor<T1>,
141
+ typename as_actor<T2>::type
142
+ >
143
+ >
144
+ operator>(const actor<T1> &_1, const T2 &_2)
145
+ {
146
+ return compose(transparent_binary_operator<thrust::greater<>>(),
147
+ make_actor(_1),
148
+ make_actor(_2));
149
+ } // end operator>()
150
+
151
+ template<typename T1, typename T2>
152
+ __host__ __device__
153
+ actor<
154
+ composite<
155
+ transparent_binary_operator<thrust::greater<>>,
156
+ typename as_actor<T1>::type,
157
+ actor<T2>
158
+ >
159
+ >
160
+ operator>(const T1 &_1, const actor<T2> &_2)
161
+ {
162
+ return compose(transparent_binary_operator<thrust::greater<>>(),
163
+ make_actor(_1),
164
+ make_actor(_2));
165
+ } // end operator>()
166
+
167
+ template<typename T1, typename T2>
168
+ __host__ __device__
169
+ actor<
170
+ composite<
171
+ transparent_binary_operator<thrust::greater<>>,
172
+ actor<T1>,
173
+ actor<T2>
174
+ >
175
+ >
176
+ operator>(const actor<T1> &_1, const actor<T2> &_2)
177
+ {
178
+ return compose(transparent_binary_operator<thrust::greater<>>(),
179
+ make_actor(_1),
180
+ make_actor(_2));
181
+ } // end operator>()
182
+
183
+ template<typename T1, typename T2>
184
+ __host__ __device__
185
+ actor<
186
+ composite<
187
+ transparent_binary_operator<thrust::less<>>,
188
+ actor<T1>,
189
+ typename as_actor<T2>::type
190
+ >
191
+ >
192
+ operator<(const actor<T1> &_1, const T2 &_2)
193
+ {
194
+ return compose(transparent_binary_operator<thrust::less<>>(),
195
+ make_actor(_1),
196
+ make_actor(_2));
197
+ } // end operator<()
198
+
199
+ template<typename T1, typename T2>
200
+ __host__ __device__
201
+ actor<
202
+ composite<
203
+ transparent_binary_operator<thrust::less<>>,
204
+ typename as_actor<T1>::type,
205
+ actor<T2>
206
+ >
207
+ >
208
+ operator<(const T1 &_1, const actor<T2> &_2)
209
+ {
210
+ return compose(transparent_binary_operator<thrust::less<>>(),
211
+ make_actor(_1),
212
+ make_actor(_2));
213
+ } // end operator<()
214
+
215
+ template<typename T1, typename T2>
216
+ __host__ __device__
217
+ actor<
218
+ composite<
219
+ transparent_binary_operator<thrust::less<>>,
220
+ actor<T1>,
221
+ actor<T2>
222
+ >
223
+ >
224
+ operator<(const actor<T1> &_1, const actor<T2> &_2)
225
+ {
226
+ return compose(transparent_binary_operator<thrust::less<>>(),
227
+ make_actor(_1),
228
+ make_actor(_2));
229
+ } // end operator<()
230
+
231
+ template<typename T1, typename T2>
232
+ __host__ __device__
233
+ actor<
234
+ composite<
235
+ transparent_binary_operator<thrust::greater_equal<>>,
236
+ actor<T1>,
237
+ typename as_actor<T2>::type
238
+ >
239
+ >
240
+ operator>=(const actor<T1> &_1, const T2 &_2)
241
+ {
242
+ return compose(transparent_binary_operator<thrust::greater_equal<>>(),
243
+ make_actor(_1),
244
+ make_actor(_2));
245
+ } // end operator>=()
246
+
247
+ template<typename T1, typename T2>
248
+ __host__ __device__
249
+ actor<
250
+ composite<
251
+ transparent_binary_operator<thrust::greater_equal<>>,
252
+ typename as_actor<T1>::type,
253
+ actor<T2>
254
+ >
255
+ >
256
+ operator>=(const T1 &_1, const actor<T2> &_2)
257
+ {
258
+ return compose(transparent_binary_operator<thrust::greater_equal<>>(),
259
+ make_actor(_1),
260
+ make_actor(_2));
261
+ } // end operator>=()
262
+
263
+ template<typename T1, typename T2>
264
+ __host__ __device__
265
+ actor<
266
+ composite<
267
+ transparent_binary_operator<thrust::greater_equal<>>,
268
+ actor<T1>,
269
+ actor<T2>
270
+ >
271
+ >
272
+ operator>=(const actor<T1> &_1, const actor<T2> &_2)
273
+ {
274
+ return compose(transparent_binary_operator<thrust::greater_equal<>>(),
275
+ make_actor(_1),
276
+ make_actor(_2));
277
+ } // end operator>=()
278
+
279
+ template<typename T1, typename T2>
280
+ __host__ __device__
281
+ actor<
282
+ composite<
283
+ transparent_binary_operator<thrust::less_equal<>>,
284
+ actor<T1>,
285
+ typename as_actor<T2>::type
286
+ >
287
+ >
288
+ operator<=(const actor<T1> &_1, const T2 &_2)
289
+ {
290
+ return compose(transparent_binary_operator<thrust::less_equal<>>(),
291
+ make_actor(_1),
292
+ make_actor(_2));
293
+ } // end operator<=()
294
+
295
+ template<typename T1, typename T2>
296
+ __host__ __device__
297
+ actor<
298
+ composite<
299
+ transparent_binary_operator<thrust::less_equal<>>,
300
+ typename as_actor<T1>::type,
301
+ actor<T2>
302
+ >
303
+ >
304
+ operator<=(const T1 &_1, const actor<T2> &_2)
305
+ {
306
+ return compose(transparent_binary_operator<thrust::less_equal<>>(),
307
+ make_actor(_1),
308
+ make_actor(_2));
309
+ } // end operator<=()
310
+
311
+ template<typename T1, typename T2>
312
+ __host__ __device__
313
+ actor<
314
+ composite<
315
+ transparent_binary_operator<thrust::less_equal<>>,
316
+ actor<T1>,
317
+ actor<T2>
318
+ >
319
+ >
320
+ operator<=(const actor<T1> &_1, const actor<T2> &_2)
321
+ {
322
+ return compose(transparent_binary_operator<thrust::less_equal<>>(),
323
+ make_actor(_1),
324
+ make_actor(_2));
325
+ } // end operator<=()
326
+
327
+ } // end functional
328
+ } // end detail
329
+ THRUST_NAMESPACE_END
330
+