/* * Copyright 2008-2018 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file * \brief An allocator which creates new elements in memory accessible by * devices. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include #include #include #include THRUST_NAMESPACE_BEGIN /** \addtogroup allocators Allocators * \ingroup memory_management * \{ */ /*! Memory resource adaptor that turns any memory resource that returns a fancy * with the same tag as \p device_ptr, and adapts it to a resource that returns * a \p device_ptr. */ template class device_ptr_memory_resource final : public thrust::mr::memory_resource< device_ptr > { typedef typename Upstream::pointer upstream_ptr; public: /*! Initialize the adaptor with the global instance of the upstream resource. Obtains * the global instance by calling \p get_global_resource. */ __host__ device_ptr_memory_resource() : m_upstream(mr::get_global_resource()) { } /*! Initialize the adaptor with an upstream resource. * * \param upstream the upstream memory resource to adapt. */ __host__ device_ptr_memory_resource(Upstream * upstream) : m_upstream(upstream) { } THRUST_NODISCARD __host__ virtual pointer do_allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) override { return pointer(m_upstream->do_allocate(bytes, alignment).get()); } __host__ virtual void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) override { m_upstream->do_deallocate(upstream_ptr(p.get()), bytes, alignment); } private: Upstream * m_upstream; }; /*! \brief An allocator which creates new elements in memory accessible by * devices. * * \see https://en.cppreference.com/w/cpp/named_req/Allocator */ template class device_allocator : public thrust::mr::stateless_resource_allocator< T, device_ptr_memory_resource > { typedef thrust::mr::stateless_resource_allocator< T, device_ptr_memory_resource > base; public: /*! The \p rebind metafunction provides the type of a \p device_allocator * instantiated with another type. * * \tparam U the other type to use for instantiation. */ template struct rebind { /*! The typedef \p other gives the type of the rebound \p device_allocator. */ typedef device_allocator other; }; /*! Default constructor has no effect. */ __host__ __device__ device_allocator() {} /*! Copy constructor has no effect. */ __host__ __device__ device_allocator(const device_allocator& other) : base(other) {} /*! Constructor from other \p device_allocator has no effect. */ template __host__ __device__ device_allocator(const device_allocator& other) : base(other) {} device_allocator & operator=(const device_allocator &) = default; /*! Destructor has no effect. */ __host__ __device__ ~device_allocator() {} }; /*! \} // allocators */ THRUST_NAMESPACE_END