/* * Copyright 2008-2013 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file * \brief Deallocates storage allocated by \p device_malloc. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include THRUST_NAMESPACE_BEGIN /*! \addtogroup memory_management Memory Management * \{ */ /*! \p device_free deallocates memory allocated by the function \p device_malloc. * * \param ptr A \p device_ptr pointing to memory to be deallocated. * * The following code snippet demonstrates how to use \p device_free to * deallocate memory allocated by \p device_malloc. * * \code * #include * #include * ... * // allocate some integers with device_malloc * const int N = 100; * thrust::device_ptr int_array = thrust::device_malloc(N); * * // manipulate integers * ... * * // deallocate with device_free * thrust::device_free(int_array); * \endcode * * \see device_ptr * \see device_malloc */ inline void device_free(thrust::device_ptr ptr); /*! \} // memory_management */ THRUST_NAMESPACE_END #include