|
|
| LoadLibrary("Tutorial") |
|
|
| Tutorial.IsInSafeScreen |
| Tutorial.IsInWardrobe |
| Tutorial.ClearHasEnteredText |
| Tutorial.IsNavigatorOpen |
| Tutorial.IsPDAOpen |
| Tutorial.GetCurrentWardrobeCommand |
| Tutorial.SetCompleted |
| Tutorial.IsCompleted |
| Tutorial.HasEnteredText |
| Tutorial.ClearHasEnteredText |
| Tutorial.IsStartupScriptRunning |
| Tutorial.VidRecAudioFormat |
| Tutorial.VidRecStatus |
|
|
| LoadLibrary("System") |
|
|
| System.ActivateNavigator( false ) -- Need this regardless of if this app was launched from nav or not as it unblocks the pad |
| System.SetGlobalOption('isNewsViewerActive', 1) -- Setting this var prevents the easter egg hunt from killing the focus app. |
| System.IsMenuScreenActive |
| System.IsSafeScreenActive |
|
|
| LoadLibrary("NavApp") |
|
|
| NavApp.ExitScript |
|
|
| LoadLibrary("Platform") |
|
|
| Used mostly in the START UP, IGA, NEWSVIEWER, AND PROMO APPS objects |
|
|
| <!-- TYPES : |
|
|
| Gamelaunch Pool Type 5 |
| - newviewers and challenges via MENUSCREENSETUP.XML (FOCUS_APP_FUNCTION) |
|
|
| ActivateApp -> |
| |
| 0) - FOCUS - standard focus app; Arcade Slot 0. there will be no 'start to exit' option, and commerce is unavailable. |
| examples -> pottermore NavApp sign up via navigator, rewarder objects via scej navigator |
| |
| 1) MINIFOCUS - Gamelaunch Pool Type 5; used in promo objects, ps4 card viewer NavApp on navigator, Inspect in NavigatorRoot.xml |
| 2) ARCADEFOCUS - launches arcades; Arcade Slot 0 |
| 3) APP |
| 4) MINIAPP - pottermore NavApps via navigator |
| 5) PERSISTENTAPP |
| 6) PERSISTENTMINIAPP - Gamelaunch Pool Type 5; used in IGA |
| 7) PERSISTENTMINIFOCUSAPP - Gamelaunch Pool Type 5; used in homesquare cafe to open newsviewer |
| 8) BACKGROUND |
|
|
| ActivatePlatformScript -> |
|
|
| 0) STARTUP - in NavigatorRoot.xml (frontend) |
| 1) MAIN - in NavigatorRoot.xml (help system) |
| 2) GRIEF REPORT - in NavigatorRoot.xml |
| 3) COMMERCE |
| 4) RELOCATE - pottermore relocator object via SetRelocateObject |
| 5) APP |
| 6) UNUSED |
| 7) BACKROUND 1 - used for challenge background app |
| 8) BACKROUND 2 |
| --> |
| |
| Platform.ActivateApp -> |
|
|
| Platform.ActivateApp('E28F76F3-D80F4CBB-9A557914-4C88C851', 1) Startup.ExitScript() Platform.ActivatePlatformScript('EB6ECA9F-389B4140-96F12563-BE7264F8',0) |
| Platform.ActivateApp("UUID", "PERSISTENTMINIAPP") |
| Platform.ActivateApp( "UUID", "PERSISTENTMINIAPP", "PacRim.xml,fromScript=true" ) |
| |
| Platform.AssignAppToQuickChatButton -> |
|
|
| Platform.AssignAppToQuickChatButton("UUID", "PERSISTENTMINIAPP") |
| |
| MINIAPP |
| APP |
| MINIFOCUS |
| ARCADEFOCUS |
| PERSISTENTAPP |
| PERSISTENTMINIAPP |
| PERSISTENTMINIFOCUSAPP |
| BACKGROUND |
| |
| |
| Platform.GetPlatformScriptActivateParam |
| Platform.GetAppActivateParam -> 4DF0EDE8-6B2D4F16-921C6E00-77DD2D78 |
| -- Expected param format: |
| -- |
| -- <configFileLocation>,fromScript=bool |
| -- |
| -- eg. |
| -- "config/defiance.xml,fromScript=true" |
| -- |
| -- fromScript - indicates whether this app was launched from script. If ommited, defaults to |
| -- false and assumes app was launched from the Navigator. |
|
|
| Platform.IsPlatformScriptActive |
| Platform.KillPlatformScript |
| Platform.ActivatePlatformScript -> |
| Platform.ActivatePlatformScript("C14E039A-F4744A39-808EE118-5FA35739", 7) Platform.ExitScript() |
| Platform.KillPlatformScript(0) --Platform.ActivatePlatformScript("C14E039A-F4744A39-808EE118-5FA35739", 0, "shutdown") |
| Platform.ActivatePlatformScript(XML.backgroundapp, 7) |
|
|
| Platform.AddNotificationAlert |
| Platform.ExitScript |
| Platform.StartSceneDownload |
| Platform.GetSceneDownloadProgress |
| Platform.QuerySceneCacheStatus |
| Platform.RenderNavBackground |
| Platform.SetNavBackgroundColour |
| Platform.HasThereBeenANetworkErrorThisSession |
| Platform.GetSystemOption |
| Platform.IsSceneLoaded |
| Platform.AddSillyChatReplacement | |
| Platform.RemoveSillyChatReplacement | --> Can be used to replace text in the chatlog. Best example would be the pirate talk UUID B942369F-84CD4FCA-A26A0930-7A812C91 |
| Platform.RemoveAllSillyChatReplacements | |
| Platform.SendChatMessage |
| Platform.LoadAuxiliaryTssSettings |
| Platform.RelocateToApartment |
| Platform.HasVisitedScene |
| Platform.HasSceneHistory |
| Platform.EnableChatLogAutoMinimize |
| Platform.EnableMlaa |
| Platform.EnableVsync |
| Platform.IsGameLaunchPoolObjectActive |
|
|
| LoadLibrary("SceneInfo") |
|
|
| SceneInfo.FindSceneNameForId |
|
|
| function GetSceneList() |
| local sceneId = 1 |
|
|
| while sceneId <= 65535 do |
| sceneName = SceneInfo.FindSceneNameForId(sceneId) |
|
|
| if sceneName ~= nil then |
| table.insert(sceneNames, tostring(sceneName)) |
| table.insert(sceneNames, 'ENDLOC') |
| end |
| |
| sceneId = sceneId + 1 |
| end |
| slMaxIndex = #sceneNames |
| SceneListLoaded = true |
| System.AddChatLogMessage("SceneList Loaded Successfully") |
| |
| end |
|
|
| SceneInfo.GetSceneId |
| SceneInfo.GetSceneName |
| SceneInfo.GetUniqueInstanceId |
| SceneInfo.FindSceneIdForName |
| SceneInfo.GetAccessObjectID |
| SceneInfo.GetSceneType |
|
|
| LoadLibrary("Admin") |
|
|
| Need an object in your inventory that matches the UUID of the <AdminObjectId></AdminObjectId> on the TSS. |
|
|
| if Admin.IsAdminMode() == false then |
| Admin.ActivateAdminMode(1) |
| if Admin.IsAdminMode() == true then |
| System.AddChatLogMessage("init " .. tostring(Admin.IsAdminMode())) |
| end |
| elseif Admin.IsAdminMode() == true then |
| System.AddChatLogMessage("already " .. tostring(Admin.IsAdminMode())) |
| end |
|
|
| Admin.SaveScreenshot - Save 1280x720 UNCENSORED NAMES to usb |
| Admin.StartChatLogging - Initiate chat logging to file on usb |
| Admin.StopChatLogging - Stop chat logging |
| Admin.IsAdminMode - Check if the local player is in Admin Mode |
| Admin.ActivateAdminMode - Activates Admin Mode! |
| Admin.RequestInstanceList - Request Instance List |
| Admin.GetInstanceListStatus - |
| Admin.GetNumInInstanceList - Returns the list of Instances |
| Admin.GetInstanceName - Returns the game instance name |
| Admin.GetInstancePlayerCount - Return game instance player count for scene |
| Admin.GetInstanceWorldID - Returns the game instance's WorldId |
| Admin.FindUser - Finds a Player by AccountId in Medius |
| Admin.FindUserGetStatus - Finds a player, returns PlayerStatus |
| Admin.FindUserGetWorldID - Finds a player, return WorldID |
| Admin.GotoInstance - Go To a scene instance |
| Admin.GetGameWorldInfo |
| Admin.GetGameWorldInfoStatus |
| Admin.GetGameWorldInfoSceneID |
| Admin.GetGameWorldInfoNumPlayers |
| Admin.GetGameWorldInfoGameName |
| Admin.SendInstanceSM - Send Server Message? Used to Mute, Kick, or Freeze a player in place |
| Admin.SendInstanceSMToAll Send Server Message to All? |
| Admin.SetInvisibility - Sets a Player invisible/Not Invisible |
| Admin.EnableProximityChat - Enables Proximity Voice Chat! |
| Admin.EnableFastRun - Enable Fast Run on the local player! |
| Admin.IsInvisible - Check if invisible |
| Admin.IsProximityChatEnabled - Check if Proximity Chat is enabled! |
| Admin.InuIsBusy (?) |
|
|
| LoadLibrary("Portable") |
|
|
| Portable.Destroy |
| Portable.SetDeactivation |
| Portable.AddNotificationMessage |
| Portable.AddRepertoire |
| Portable.RemoveRepertoire |
|
|
| LoadLibrary("CommercePoint") |
|
|
| CommercePoint.Create() - Creates a new commerce point object |
| CommercePoint.Open() - Opens / displays the commerce UI |
| CommercePoint.Close() - Closes the commerce UI |
| CommercePoint.BeginNode() - Starts a new menu node (like a folder/category) |
| CommercePoint.EndNode() - Ends the current node |
| CommercePoint.SetNodeName() - Sets the display name of the node |
| CommercePoint.SetNodeThumbnail() - Sets an image/thumbnail for the node |
| CommercePoint.SetNodeBackground()- Sets background image for the node |
| CommercePoint.AddNodeItem() - Adds a purchasable or selectable item inside the node |
| CommercePoint.Finalize() - Finalizes and builds the entire structure |
| CommercePoint.Gc() - Garbage collection / cleanup |
| CommercePoint.ToString() - Debug output |
|
|
| -- Builds Commerce Store via LUA. |
|
|
| cp = CommercePoint.Create() |
|
|
| CommercePoint.BeginNode(cp) |
| CommercePoint.BeginNode(cp, 1) |
| CommercePoint.SetNodeName(cp, "Test") |
| CommercePoint.AddNodeItem(cp, "00000000-00000000-00000000-00010033") |
| CommercePoint.EndNode(cp) |
| CommercePoint.EndNode(cp) |
|
|
| CommercePoint.Finalize(cp) |
| CommercePoint.Open(cp) |
|
|
| # enum Home::CommercePointNodeType, copyof_10642, signed, width 4 bytes |
| FFFFFFFF kCommercePointNode: .set 0 |
| FFFFFFFF kCommercePointObjectsNode: .set 1 |
| FFFFFFFF kCommercePointProductsNode: .set 2 |
| FFFFFFFF kCommercePointQueryNode: .set 3 |
| FFFFFFFF kNumCommercePointNodeTypes: .set 4 |
| FFFFFFFF kInvalidCommercePointNodeType: .set - |
|
|
| Example -> |
| Audi Shop |
| 44249A1D-B11E4595-B11B1630-8A4A2DFC - AUDICOMMERCE.LUA |