mini update
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- DEV/1.86 Docs/Libraries/Screen.txt +844 -0
- DEV/{HomeHDK_IQA_1.3.0.55_20090710_1641.exe → HDK 1.30 IQA.zip} +2 -2
- DEV/Misc/challenges_info.txt +32 -6
- DEV/PKG/Home.DeveloperBuild_1.1.0.pkg +3 -0
- DEV/{PKG - 1.3 DEV → PKG}/Home.DeveloperBuild_1.3.2_PUB.pkg +0 -0
- DEV/PKG/Home.DeveloperBuild_1.62.pkg +3 -0
- DEV/PKG/Home.DeveloperBuild_1.66.pkg +3 -0
- DEV/PKG/Home.DeveloperBuild_1.70.pkg +3 -0
- DEV/{PKG - 1.3 DEV → PKG}/Home.DeveloperBuild_BETA_1.3.5_20100301_1739.pkg +0 -0
- DEV/PKG/Home.DeveloperBuild_BETA_1.65.pkg +3 -0
- DEV/{PKG - 1.3 DEV → PKG}/Home013517qa.pkg +0 -0
- DEV/{PKG - 1.3 DEV → PKG}/Home013518beta.pkg +0 -0
- DEV/PKG/HomeDeveloperBuild186.pkg +3 -0
- DEV/PKG/HomeDeveloperBuild_175.pkg +3 -0
- DEV/PKG/HomeDeveloperBuild_180.pkg +3 -0
- DEV/{PKG - 1.3 DEV → PKG}/hubstartup.txt +0 -0
- DEV/{PKG - 1.3 DEV → PKG}/hubstartup2.txt +0 -0
- DEV/{PKG - 1.3 DEV → PKG}/instructions.txt +0 -0
- DEV/SCREAM_Tools-101.zip +3 -0
- DEV/lzma-segcomp-sample.exe +3 -0
- MEDIA/ARCHIVE/75.101.185.187/inFAMOUS/blog/blog2/screen1.jpg +3 -0
- MEDIA/ARCHIVE/75.101.185.187/inFAMOUS/blog/blog2/screen2.jpg +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/15th_Anniversary_Playstation.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/15th_Anniversary_Playstation_Extended.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/Frd_Tron_Pri_Vis8_Loot_Jumbo_Profile3.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/PSNation/PSNationE32012Episode1.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/PSNation/PSNationE32012Episode2.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/PSNation/PSNationEpisode0.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/PSNation/PSNationEpisode1.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/PSNation/PSNationEpisode2.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/Plat1-3_Final_720.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/Plat7-10_Final_720.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode1.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode2.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode3.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode4.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode5.mp4 +3 -0
- MEDIA/ARCHIVE/scea-home.playstation.net/a.home/mfe/content/Movies/SOCASTLive/SOCASTLIVEEpisode6.mp4 +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_OFLAC.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_USK.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_de.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_en.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_es.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_fr.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/2009_07/FatPrincess/Home_Poster_Fat_Princess_Quest_for_Cake_it.jpg +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/Gamescom/Buzz_Quiz_World_Gamescom_2009_Trailer_720p_en.mp4 +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/Gamescom/Digital Comics Gamescom 09 Trailer 720p.mp4 +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/Gamescom/EyePet HDTV Trailer PSN720.mp4 +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/Gamescom/FME ENGLISH NO ESRB PSN.mp4 +3 -0
- MEDIA/ARCHIVE/scee-home.playstation.net/e.home/mfe/content/Gamescom/Heavy_Rain_Gamescom_2009_Trailer_720p_PEGI.mp4 +3 -0
DEV/1.86 Docs/Libraries/Screen.txt
ADDED
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|
| 1 |
+
1.80 Screen .680
|
| 2 |
+
1.80.1 Screen.AreSceneSoundsMuted .680
|
| 3 |
+
1.80.2 Screen.Create .681
|
| 4 |
+
1.80.3 Screen.EnableBackground .681
|
| 5 |
+
1.80.4 Screen.GetCenter .682
|
| 6 |
+
1.80.5 Screen.GetContentCount .683
|
| 7 |
+
1.80.6 Screen.GetCurrentContentlndex
|
| 8 |
+
1.80.7 Screen.GetCurrentTime .
|
| 9 |
+
1.80.8 Screen.GetMatrix .
|
| 10 |
+
1.80.9 Screen.GetNormal .
|
| 11 |
+
1.80.10 Screen.GetSize .
|
| 12 |
+
1.80.11 Screen.GetTotalTime .
|
| 13 |
+
1.80.12 Screen.GetTriggerPosition . . .
|
| 14 |
+
1.80.13 Screen.GetTriggerRadius
|
| 15 |
+
1.80.14 Screen.GetVolume .
|
| 16 |
+
1.80.15 Screen.IsContentPlaying .
|
| 17 |
+
1.80.16 Screen.IsContentReady .
|
| 18 |
+
1.80.17 Screen.IsFogEnabled .
|
| 19 |
+
1.80.18 Screen.IsHDFullScreenModeSet
|
| 20 |
+
1.80.19 Screen.IsInFullScreenMode
|
| 21 |
+
1.80.20 Screen.IsProtected .
|
| 22 |
+
1.80.21 Screen.IsVisible .
|
| 23 |
+
1.80.22 Screen.Pause .
|
| 24 |
+
1.80.23 Screen.RestartStream .
|
| 25 |
+
1.80.24 Screen.Resume .
|
| 26 |
+
1.80.25 Screen.SetChannel .
|
| 27 |
+
1.80.26 Screen.SetContent .
|
| 28 |
+
1.80.27 Screen.SetCurrentContentlndex
|
| 29 |
+
1.80.28 Screen.SetCurrentTime .
|
| 30 |
+
1.80.29 Screen.SetData .
|
| 31 |
+
1.80.30 Screen.SetFogEnabled .
|
| 32 |
+
1.80.31 Screen. SetPIDFullScreenMode
|
| 33 |
+
1.80.32 Screen.SetHighPriority .
|
| 34 |
+
1.80.33 Screen.SetMuteSceneSounds
|
| 35 |
+
1.80.34 Screen.SetProtected .
|
| 36 |
+
1.80.35 Screen.SetTargetable .
|
| 37 |
+
1.80.36 Screen.SetTriggerPosition
|
| 38 |
+
1.80.37 Screen.SetTriggerRadius
|
| 39 |
+
1.80.38 Screen.SetType .
|
| 40 |
+
1.80.39 Screen.SetVisible .
|
| 41 |
+
1.80.40 Screen.SetVolume .
|
| 42 |
+
|
| 43 |
+
Screen
|
| 44 |
+
Screen. AreSceneSoundsMuted
|
| 45 |
+
Brief
|
| 46 |
+
Return if scene sound is muted while in fullscreen
|
| 47 |
+
Definition
|
| 48 |
+
! boolean Screen.AreSceneSoundsMuted(Screen screen)
|
| 49 |
+
Arguments
|
| 50 |
+
screen
|
| 51 |
+
Return Values
|
| 52 |
+
true if scene sound is muted while in fullscreen
|
| 53 |
+
Description
|
| 54 |
+
Return if scene sound is muted while in fullscreen
|
| 55 |
+
Examples
|
| 56 |
+
local screen = Scene.FindScreen( "videol" )
|
| 57 |
+
I screen.AreSceneSoundsMuted()
|
| 58 |
+
See Also
|
| 59 |
+
� Scene.FindScreen
|
| 60 |
+
Screen.Create
|
| 61 |
+
Brief
|
| 62 |
+
Creates a new screen.
|
| 63 |
+
Definition
|
| 64 |
+
Screen Screen.Create( Vector4 topLeft, Vector4 bottomRight, Vector4 bottomLeft, string type, string
|
| 65 |
+
source = nil )
|
| 66 |
+
Arguments
|
| 67 |
+
topLeft - World space coordinate of top left hand corner of the screen.bottomRight - World space coordinate of bottom right hand corner of the
|
| 68 |
+
screen.bottomLeft - World space coordinate of bottom left hand corner of the screen.type - String denoting the type of screen to be created. Can
|
| 69 |
+
be one of the following:
|
| 70 |
+
"HSML"
|
| 71 |
+
"IMAGE"
|
| 72 |
+
"LUA"
|
| 73 |
+
"MEDIARSS"
|
| 74 |
+
"VIDEO"
|
| 75 |
+
source - Source for the data to be displayed on the screen (a URL or file path).
|
| 76 |
+
Return Values
|
| 77 |
+
A new Screen instance.
|
| 78 |
+
Description
|
| 79 |
+
Creates a new screen. The screen type can be one of the following: "FISML" - for displaying 'Flome Screen Markup Language' pages. "IMAGE" -
|
| 80 |
+
for displaying a DDS, JPG or PNG file. "LUA" - for a screen that can have a Renderer object attached. These will be protected by default.
|
| 81 |
+
"MEDIARSS" - for displaying media syndicated via an RSS feed. "VIDEO" - for displaying video content.
|
| 82 |
+
Examples
|
| 83 |
+
� Create a screen for submitting graphical primitives from Lua
|
| 84 |
+
spriteScreen = Screen.Create( topLeft, bottomRight, bottomLeft, "LUA" )
|
| 85 |
+
renderer = Renderer.Create ()
|
| 86 |
+
Renderer.SetTarget(renderer, spriteScreen)
|
| 87 |
+
Renderer.DrawSprite(renderer, sprite)
|
| 88 |
+
� Create a video screen
|
| 89 |
+
url = "http://www.example.com/video.mp4"
|
| 90 |
+
vidScreen = Screen.Create( topLeft, bottomRight, bottomLeft, "VIDEO", url )
|
| 91 |
+
See Also
|
| 92 |
+
� Renderer.SetTarget
|
| 93 |
+
� Screen.SetProtected
|
| 94 |
+
Screen.EnableBackground
|
| 95 |
+
Brief
|
| 96 |
+
Enables the default background for IMAGE screen types.
|
| 97 |
+
Definition
|
| 98 |
+
Screen.EnableBackground( Screen screen, boolean disable )
|
| 99 |
+
Arguments
|
| 100 |
+
screen - The screen to toggle the background for.disable - true to enable the default background, false to disable it (default is enabled).
|
| 101 |
+
Return Values
|
| 102 |
+
None.
|
| 103 |
+
Description
|
| 104 |
+
Enables or disables the the default black background for IMAGE screen types.
|
| 105 |
+
Examples
|
| 106 |
+
! local screen = Scene.FindScreen ( "Poster" )
|
| 107 |
+
| screen.EnableBackground( false )
|
| 108 |
+
See Also
|
| 109 |
+
� Scene. FindScreen
|
| 110 |
+
Screen.GetCenter
|
| 111 |
+
Brief
|
| 112 |
+
Returns a vector holding the central position of the screen.
|
| 113 |
+
Definition
|
| 114 |
+
Vector4 Screen.GetCenter ( Screen screen )
|
| 115 |
+
Screen.GetCenter( Screen screen, Vector4 outPos )
|
| 116 |
+
Arguments
|
| 117 |
+
screen - The screen to query.outPos - (out) The vector to receive the position.
|
| 118 |
+
Return Values
|
| 119 |
+
A vector holding the central position of the screen.
|
| 120 |
+
Description
|
| 121 |
+
Returns a vector holding the central position of the screen. This vector is in world space.
|
| 122 |
+
Examples
|
| 123 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 124 |
+
center = Screen.GetCenter( screen )
|
| 125 |
+
print( "The screen center point is " .. center )
|
| 126 |
+
See Also
|
| 127 |
+
� ArcadeGame.GetScreen
|
| 128 |
+
� Scene.FindScreen
|
| 129 |
+
� Screen.Create
|
| 130 |
+
Screen.GetContentCount
|
| 131 |
+
Brief
|
| 132 |
+
Returns the number of different content attached to the screen.
|
| 133 |
+
Definition
|
| 134 |
+
number Screen.GetContentCount( Screen screen )
|
| 135 |
+
Arguments
|
| 136 |
+
screen - The screen to query.
|
| 137 |
+
Return Values
|
| 138 |
+
The number of different content attached to the screen.
|
| 139 |
+
Description
|
| 140 |
+
Returns the number of different content attached to the screen.
|
| 141 |
+
Examples
|
| 142 |
+
� Step to the next content source if it has been downloaded
|
| 143 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 144 |
+
contentCount = Screen.GetContentCount ( screen )
|
| 145 |
+
currentlndex = Screen.GetCurrentContentlndex( screen )
|
| 146 |
+
nextlndex = ( currentlndex + 1 ) % contentCount
|
| 147 |
+
if Screen.IsContentReady( screen, nextlndex ) then
|
| 148 |
+
Screen.SetCurrentContentlndex( screen, nextlndex )
|
| 149 |
+
end
|
| 150 |
+
See Also
|
| 151 |
+
� Scene. FindScreen
|
| 152 |
+
� Screen.GetCurrentContentlndex
|
| 153 |
+
� Screen.IsContentReady
|
| 154 |
+
� Screen.SetCurrentContentlndex
|
| 155 |
+
Screen.GetCurrentContentlndex
|
| 156 |
+
Brief
|
| 157 |
+
Returns the current source index of the screen.
|
| 158 |
+
Definition
|
| 159 |
+
! number Screen.GetCurrentContentIndex( Screen screen )
|
| 160 |
+
Arguments
|
| 161 |
+
screen - The screen to query.
|
| 162 |
+
Return Values
|
| 163 |
+
The current content index of the screen.
|
| 164 |
+
Description
|
| 165 |
+
Returns the current source index of the screen.
|
| 166 |
+
Examples
|
| 167 |
+
� Step to the next content source if it has been downloaded
|
| 168 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 169 |
+
contentCount = Screen.GetContentCount ( screen )
|
| 170 |
+
currentlndex = Screen.GetCurrentContentlndex( screen )
|
| 171 |
+
nextlndex = ( currentlndex + 1 ) % contentCount
|
| 172 |
+
if Screen.IsContentReady( screen, nextlndex ) then
|
| 173 |
+
Screen.SetCurrentContentlndex( screen, nextlndex )
|
| 174 |
+
end
|
| 175 |
+
See Also
|
| 176 |
+
� Scene. FindScreen
|
| 177 |
+
� Screen.GetContentCount
|
| 178 |
+
� Screen.IsContentReady
|
| 179 |
+
� Screen.SetCurrentContentlndex
|
| 180 |
+
Screen. GetCurrentTime
|
| 181 |
+
Brief
|
| 182 |
+
Returns the current time of the screen in seconds.
|
| 183 |
+
Definition
|
| 184 |
+
number Screen.GetCurrentTime( Screen screen )
|
| 185 |
+
Arguments
|
| 186 |
+
screen - The screen to query.
|
| 187 |
+
Return Values
|
| 188 |
+
The current time of the screen in seconds.
|
| 189 |
+
Description
|
| 190 |
+
This is currently only supported on video screens and media-rss screens currently playing video content. Note: If the content is not ready it will
|
| 191 |
+
return 0. Use Screen.IsContentReady to check the status.
|
| 192 |
+
Examples
|
| 193 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 194 |
+
if ( Screen.GetCurrentTime( screen ) >= 20 ) then
|
| 195 |
+
state = STATE_CHEER
|
| 196 |
+
end
|
| 197 |
+
See Also
|
| 198 |
+
� Scene.FindScreen
|
| 199 |
+
� Screen.GetTotalTime
|
| 200 |
+
Screen.GetMatrix
|
| 201 |
+
Brief
|
| 202 |
+
Returns the world matrix for the screen.
|
| 203 |
+
Definition
|
| 204 |
+
Screen.GetMatrix( Screen screen, Matrix44 matrix )
|
| 205 |
+
Arguments
|
| 206 |
+
screen - The screen to query.matrix - A matrix to set.
|
| 207 |
+
Return Values
|
| 208 |
+
None.
|
| 209 |
+
Description
|
| 210 |
+
Returns the world matrix for the screen. An identity matrix is returned if the screen is invalid. Note that the world matrix will scale the resolution of
|
| 211 |
+
the screen to the world-space size of the screen, and thus will typically include a large scale component, so do not assume that any row of the
|
| 212 |
+
matrix will be unit length. If only the screen normal is required, use Screen.GetNormal.
|
| 213 |
+
Examples
|
| 214 |
+
local matrix = Matrix44.Create()
|
| 215 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 216 |
+
Screen.GetMatrix( screen, matrix )
|
| 217 |
+
print( 'Screen translation is ', matrix.GetRow( 4 ) )
|
| 218 |
+
See Also
|
| 219 |
+
� ArcadeGame.GetScreen
|
| 220 |
+
� Scene.FindScreen
|
| 221 |
+
� Screen.Create
|
| 222 |
+
� Screen.GetNormal
|
| 223 |
+
Screen.GetNormal
|
| 224 |
+
Brief
|
| 225 |
+
Returns the normal for the screen.
|
| 226 |
+
Definition
|
| 227 |
+
Screen.GetNormal( Screen screen, Vector4 vector )
|
| 228 |
+
Arguments
|
| 229 |
+
screen - The screen to query.vector - A vector to set to the normal.
|
| 230 |
+
Return Values
|
| 231 |
+
None.
|
| 232 |
+
Description
|
| 233 |
+
Returns the normal for the screen, that is, the vector pointing in the facing direction of the screen. The normal will be unit length.
|
| 234 |
+
Examples
|
| 235 |
+
local vector = Vector4.Create()
|
| 236 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 237 |
+
Screen.GetNormal( screen, vector )
|
| 238 |
+
print( "The screen normal is ", vector )
|
| 239 |
+
See Also
|
| 240 |
+
� ArcadeGame.GetScreen
|
| 241 |
+
� Scene. FindScreen
|
| 242 |
+
� Screen.Create
|
| 243 |
+
Screen.GetSize
|
| 244 |
+
Brief
|
| 245 |
+
Returns a vector holding the screen size.
|
| 246 |
+
Definition
|
| 247 |
+
Vector4 Screen.GetSize( Screen screen )
|
| 248 |
+
Screen.GetSize( Screen scree, Vector4 outsize )
|
| 249 |
+
Arguments
|
| 250 |
+
screen - The screen to query.outSize - (out) The vector to receive the size.
|
| 251 |
+
Return Values
|
| 252 |
+
A vector holding the size of the screen's content in pixels. Only X and Y vector components are valid.
|
| 253 |
+
Description
|
| 254 |
+
Returns a vector holding the size of the screen's content in pixels. The X component of the returned vector holds the screen's content width and
|
| 255 |
+
the Y component holds the screen's content height.
|
| 256 |
+
Examples
|
| 257 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 258 |
+
contentSize = Screen.GetSize( screen )
|
| 259 |
+
print( "The screen content size is " .. contentSize )
|
| 260 |
+
See Also
|
| 261 |
+
� ArcadeGame.GetScreen
|
| 262 |
+
� Scene. FindScreen
|
| 263 |
+
� Screen.Create
|
| 264 |
+
Screen. GetTotalTime
|
| 265 |
+
Brief
|
| 266 |
+
Returns the current time of the screen in seconds.
|
| 267 |
+
Definition
|
| 268 |
+
! number Screen.GetTotalTime( Screen screen )
|
| 269 |
+
Arguments
|
| 270 |
+
screen - The screen to query.
|
| 271 |
+
Return Values
|
| 272 |
+
The total time of the screen in seconds.
|
| 273 |
+
Description
|
| 274 |
+
This returns the total duration of the currently playing video. This is currently only supported on video screens and media-rss screens playing
|
| 275 |
+
video content. Note: If the content is not ready it will return 0. Use Screen.IsContentReady to check the status.
|
| 276 |
+
Examples
|
| 277 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 278 |
+
if ( Screen.GetCurrentTime( screen ) / Screen.GetTotalTime( screen ) >= 0.5 ) then
|
| 279 |
+
state = STATE_HALF_WAY
|
| 280 |
+
end
|
| 281 |
+
See Also
|
| 282 |
+
� Scene.FindScreen
|
| 283 |
+
Screen.GetT riggerPosition
|
| 284 |
+
Brief
|
| 285 |
+
Retrieves the trigger position for the screen.
|
| 286 |
+
Definition
|
| 287 |
+
Screen.GetTriggerPosition( Screen screen, Vector4 position )
|
| 288 |
+
Arguments
|
| 289 |
+
screen - Screen object to query.position - The current trigger position.
|
| 290 |
+
Return Values
|
| 291 |
+
None.
|
| 292 |
+
Description
|
| 293 |
+
Retrieves the current trigger position, which determines where the user can target this screen. If a custom trigger position has not been set this
|
| 294 |
+
will return the same as Screen.GetCenter(). This will set a position of 0 if the screen is not valid.
|
| 295 |
+
Examples
|
| 296 |
+
local position = Vector4.Create()
|
| 297 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 298 |
+
Screen.GetTriggerPosition( screen, position )
|
| 299 |
+
See Also
|
| 300 |
+
� Screen.SetTriggerPosition
|
| 301 |
+
� Screen.GetTriggerRadius
|
| 302 |
+
� Screen.Create
|
| 303 |
+
� Scene.FindScreen
|
| 304 |
+
Screen.GetTriggerRadius
|
| 305 |
+
Brief
|
| 306 |
+
Retrieves the trigger radius for the screen.
|
| 307 |
+
Definition
|
| 308 |
+
! number Screen.GetTriggerRadius( Screen object )
|
| 309 |
+
Arguments
|
| 310 |
+
object - Screen object to query.
|
| 311 |
+
Return Values
|
| 312 |
+
range - The current trigger radius in meters.
|
| 313 |
+
Description
|
| 314 |
+
Retrieves the current trigger radius, which determines from how far away the user can target this screen. Note that 0 is considered as an infinite
|
| 315 |
+
target radius.
|
| 316 |
+
Examples
|
| 317 |
+
! range = Screen.GetTriggerRadius( object )
|
| 318 |
+
See Also
|
| 319 |
+
� Screen.SetTriggerRadius
|
| 320 |
+
� Screen.Create
|
| 321 |
+
� Scene.FindScreen
|
| 322 |
+
Screen.GetVolume
|
| 323 |
+
Brief
|
| 324 |
+
Returns the volume of the screen.
|
| 325 |
+
Definition
|
| 326 |
+
Number Screen.GetVolume( Screen screen )
|
| 327 |
+
Arguments
|
| 328 |
+
screen - The screen to query.
|
| 329 |
+
Return Values
|
| 330 |
+
A number from 0.0 to 1.0 indicating the current volume of the screen.
|
| 331 |
+
Description
|
| 332 |
+
Returns the current volume of the screen. A value of 0.0 will be returned if the screen is invalid.
|
| 333 |
+
Examples
|
| 334 |
+
1 screen = Scene.FindScreen( "MyVideoScreen" )
|
| 335 |
+
; volume = Screen.Getvolume( screen )
|
| 336 |
+
j print( "The screen volume size is " .. volume )
|
| 337 |
+
See Also
|
| 338 |
+
� Scene.FindScreen
|
| 339 |
+
� Screen.Create
|
| 340 |
+
� Screen.SetVolume
|
| 341 |
+
Screen.IsContentPlaying
|
| 342 |
+
Brief
|
| 343 |
+
Returns true if the content is playing and false otherwise.
|
| 344 |
+
Definition
|
| 345 |
+
! boolean Screen.IsContentPlaying( Screen screen )
|
| 346 |
+
Arguments
|
| 347 |
+
screen - The screen to query.
|
| 348 |
+
Return Values
|
| 349 |
+
Returns true if the content is playing and false otherwise.
|
| 350 |
+
Description
|
| 351 |
+
This is currently only supported on video screens and media-rss screens currently playing video content. Note: If the content is not ready it will
|
| 352 |
+
return false. Use Screen.IsContentReady to check the status.
|
| 353 |
+
Examples
|
| 354 |
+
if Screen.IsContentPlaying( screen ) == true then
|
| 355 |
+
Screen.Pause ( screen )
|
| 356 |
+
end
|
| 357 |
+
See Also
|
| 358 |
+
� Screen.Pause
|
| 359 |
+
� Screen.Resume
|
| 360 |
+
Screen. IsContentReady
|
| 361 |
+
Brief
|
| 362 |
+
Reports whether the content is ready to be displayed.
|
| 363 |
+
Definition
|
| 364 |
+
boolean Screen.IsContentReady( Screen screen, number contentlndex )
|
| 365 |
+
Arguments
|
| 366 |
+
screen - The screen to query.contentlndex - The source index to query. Ranges from 1 to the content count.
|
| 367 |
+
Return Values
|
| 368 |
+
True if the content is ready and false otherwise.
|
| 369 |
+
Description
|
| 370 |
+
Reports whether the content is ready to be displayed. This is only supported for video screens and media-rss screens while playing video content.
|
| 371 |
+
Examples
|
| 372 |
+
� Step to the next content source if it has been downloaded
|
| 373 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 374 |
+
contentCount = Screen.GetContentCount( screen )
|
| 375 |
+
currentlndex = Screen.GetCurrentContentlndex( screen )
|
| 376 |
+
nextlndex = ( currentlndex + 1 ) % contentCount
|
| 377 |
+
if Screen.IsContentReady( screen, nextlndex ) then
|
| 378 |
+
Screen.SetCurrentContentlndex( screen, nextlndex )
|
| 379 |
+
end
|
| 380 |
+
See Also
|
| 381 |
+
� Scene.FindScreen
|
| 382 |
+
� Screen.GetContentCount
|
| 383 |
+
� Screen.GetCurrentContentlndex
|
| 384 |
+
� Screen.SetCurrentContentlndex
|
| 385 |
+
Screen. IsFogEnabled
|
| 386 |
+
Brief
|
| 387 |
+
Retrieve the fog enable state for a screen.
|
| 388 |
+
Definition
|
| 389 |
+
! boolean Screen.IsFogEnabled(Screen screen)
|
| 390 |
+
Arguments
|
| 391 |
+
screen - the screen to access
|
| 392 |
+
Return Values
|
| 393 |
+
True if the screen is affected by the scene fog or false otherwise.
|
| 394 |
+
Description
|
| 395 |
+
Retrieve the fog enable state for a screen. If this value is true the screen will be affected by the fog settings in the scene.
|
| 396 |
+
Examples
|
| 397 |
+
! fogEnabled = myScreen:IsFogEnabled();
|
| 398 |
+
See Also
|
| 399 |
+
� Screen.SetFogEnabled
|
| 400 |
+
Screen.IsHDFullScreenModeSet
|
| 401 |
+
Brief
|
| 402 |
+
Return if a video is in real full screen mode
|
| 403 |
+
Definition
|
| 404 |
+
! boolean Screen.IsHDFullScreenModeSet(Screen screen)
|
| 405 |
+
Arguments
|
| 406 |
+
screen
|
| 407 |
+
Return Values
|
| 408 |
+
true if real full screen, false otherwise
|
| 409 |
+
Description
|
| 410 |
+
Return if a video is in real full screen mode
|
| 411 |
+
Examples
|
| 412 |
+
! local screen = Scene.FindScreen( "videol" )
|
| 413 |
+
; screen.IsHDFullScreenModeSet()
|
| 414 |
+
See Also
|
| 415 |
+
� Scene.FindScreen
|
| 416 |
+
Screen.IsInFullScreenMode
|
| 417 |
+
Brief
|
| 418 |
+
Returns true if the screen is in full screen mode and false otherwise.
|
| 419 |
+
Definition
|
| 420 |
+
boolean Screen.IsInFullScreenMode(Screen screen)
|
| 421 |
+
Arguments
|
| 422 |
+
Screen - The screen to query.
|
| 423 |
+
Return Values
|
| 424 |
+
True if the screen is in full screen mode and false otherwise.
|
| 425 |
+
Description
|
| 426 |
+
Examples
|
| 427 |
+
! screen = Scene.FindScreen("MyVideoScreen")
|
| 428 |
+
; isFullScreenMode = Screen.IsInFullScreenMode(screen)
|
| 429 |
+
See Also
|
| 430 |
+
None
|
| 431 |
+
Screen.IsProtected
|
| 432 |
+
Brief
|
| 433 |
+
Retrieve the protection state for a screen.
|
| 434 |
+
Definition
|
| 435 |
+
boolean Screen.IsProtected(Screen screen)
|
| 436 |
+
Arguments
|
| 437 |
+
screen - the screen to access
|
| 438 |
+
Return Values
|
| 439 |
+
True if the screen is protected or false otherwise.
|
| 440 |
+
Description
|
| 441 |
+
Retrieve the protection state for a screen. If this value is true the screen will not be rendered into any still or video captures performed by
|
| 442 |
+
PlayStation(R) Home.
|
| 443 |
+
Examples
|
| 444 |
+
! if (not myVidScreen:IsProtected()) then
|
| 445 |
+
myVidScreen:SetProtected(true)
|
| 446 |
+
| end
|
| 447 |
+
See Also
|
| 448 |
+
� Screen.SetProtected
|
| 449 |
+
Screen.IsVisible
|
| 450 |
+
Brief
|
| 451 |
+
Returns whether a screen is visible or not.
|
| 452 |
+
Definition
|
| 453 |
+
! Boolean Screen.IsVisible( Screen object )
|
| 454 |
+
Arguments
|
| 455 |
+
object - Screen object to affect.isVisible - true or false (defaults to true).
|
| 456 |
+
Return Values
|
| 457 |
+
Whether the screen is visible or not.
|
| 458 |
+
Description
|
| 459 |
+
This function returns whether a screen has been tagged as visible or invisible.
|
| 460 |
+
Examples
|
| 461 |
+
! isVisible = Screen.IsVisible( object )
|
| 462 |
+
See Also
|
| 463 |
+
� Screen.SetVisible
|
| 464 |
+
Screen.Pause
|
| 465 |
+
Brief
|
| 466 |
+
Pauses the currently playing screen.
|
| 467 |
+
Definition
|
| 468 |
+
! Screen.Pause ( Screen screen )
|
| 469 |
+
Arguments
|
| 470 |
+
screen - The screen to be paused.
|
| 471 |
+
Return Values
|
| 472 |
+
None.
|
| 473 |
+
Description
|
| 474 |
+
Pauses the currently playing screen.
|
| 475 |
+
Note: This is currently only supported for video, hsml and media-rss screens.
|
| 476 |
+
Examples
|
| 477 |
+
! s = Scene.FindScreen( "MyVideoScreen" )
|
| 478 |
+
; Screen.Pause( s )
|
| 479 |
+
See Also
|
| 480 |
+
� Screen.Resume
|
| 481 |
+
Screen. RestartStream
|
| 482 |
+
Brief
|
| 483 |
+
Restart the stream.
|
| 484 |
+
Definition
|
| 485 |
+
! boolean Screen.RestartStream( Screen object )
|
| 486 |
+
Arguments
|
| 487 |
+
object - Screen object to restart.
|
| 488 |
+
Return Values
|
| 489 |
+
true if succeeded
|
| 490 |
+
Description
|
| 491 |
+
Restart the current stream.
|
| 492 |
+
Examples
|
| 493 |
+
! boolReturn = Screen.RestartStream( object )
|
| 494 |
+
See Also
|
| 495 |
+
None
|
| 496 |
+
Screen.Resume
|
| 497 |
+
Brief
|
| 498 |
+
Resumes the currently paused screen.
|
| 499 |
+
Definition
|
| 500 |
+
! Screen.Resume( Screen screen )
|
| 501 |
+
Arguments
|
| 502 |
+
screen - The screen to be resumed.
|
| 503 |
+
Return Values
|
| 504 |
+
None.
|
| 505 |
+
Description
|
| 506 |
+
Resumes the currently paused screen.
|
| 507 |
+
Note: This is currently only supported for video, hsml and media-rss screens.
|
| 508 |
+
Examples
|
| 509 |
+
s = Scene.FindScreen( "MyVideoScreen" )
|
| 510 |
+
Screen.Resume( s )
|
| 511 |
+
See Also
|
| 512 |
+
� Screen.Pause
|
| 513 |
+
Screen.SetChannel
|
| 514 |
+
Brief
|
| 515 |
+
Sets the content channel for the screen.
|
| 516 |
+
Definition
|
| 517 |
+
Screen.SetChannel( Screen screen, string channelName )
|
| 518 |
+
Arguments
|
| 519 |
+
screen - The screen to be updated.channelName - the name of the content channel to display on the screen.
|
| 520 |
+
Return Values
|
| 521 |
+
None.
|
| 522 |
+
Description
|
| 523 |
+
Home stores a list of media content 'channels' - e.g. one channel might be "SonyAdChannell� - with each channel providing an indirection to the
|
| 524 |
+
screen type and content. The content for each channel can be updated independently of the main package and scene data.
|
| 525 |
+
Examples
|
| 526 |
+
! Screen.SetChannel( myScreen, "SonyAdChannell" )
|
| 527 |
+
See Also
|
| 528 |
+
� Screen.SetContent
|
| 529 |
+
� Screen.SetType
|
| 530 |
+
Screen.SetContent
|
| 531 |
+
Brief
|
| 532 |
+
Sets a content source or sources on the screen.
|
| 533 |
+
Definition
|
| 534 |
+
Screen.SetContent ( Screen screen, string[] contentList )
|
| 535 |
+
Screen.SetContent( Screen screen, string content, number contentlndex = 1 )
|
| 536 |
+
Arguments
|
| 537 |
+
screen - The screen to update.contentList - An array of strings specifying multiple content sources.content - A string for the content
|
| 538 |
+
source.contentlndex - The index to set the content to. Ranges from 1 to the number of content sources. Defaults to 1.
|
| 539 |
+
Return Values
|
| 540 |
+
None.
|
| 541 |
+
Description
|
| 542 |
+
Sets a content source or sources on the screen. The source string will either be a URL or a path relative to the HDK's build root directory. Note
|
| 543 |
+
that paths relative to the HDK's build root directory can only be used for testing/development purposes. Scripts uploaded to a content server must
|
| 544 |
+
reference content served over HTTP. Also note that HomeDeveloper.self must be launched in online mode in order for online sources to be
|
| 545 |
+
specified.
|
| 546 |
+
Examples
|
| 547 |
+
� Examplel: Testing a video served from the host PC's hard drive for debug
|
| 548 |
+
localSource = "localvideo/testvideo.mp4"
|
| 549 |
+
Debug.SetContent( myScreenl, localSource )
|
| 550 |
+
� Example 2: Play back a video served from an HTTP server
|
| 551 |
+
onlineSource = "http://mycontentserver.com/onlinevideo.mp4"
|
| 552 |
+
Screen.SetContent( myScreen2, onlineSource )
|
| 553 |
+
See Also
|
| 554 |
+
� Scene. FindScreen
|
| 555 |
+
Screen.SetCurrentContentlndex
|
| 556 |
+
Brief
|
| 557 |
+
Sets the screen to the specified content index.
|
| 558 |
+
Definition
|
| 559 |
+
Screen.SetCurrentContentIndex( Screen screen, number contentlndex )
|
| 560 |
+
Arguments
|
| 561 |
+
screen - The screen to update.contentlndex - The index of the content to set the screen to. Ranges from 1 to the content count.
|
| 562 |
+
Return Values
|
| 563 |
+
None.
|
| 564 |
+
Description
|
| 565 |
+
Sets the screen to the specified content index.
|
| 566 |
+
Examples
|
| 567 |
+
� Step to the next content source if it has been downloaded
|
| 568 |
+
screen = Scene.FindScreen( "MyVideoScreen" )
|
| 569 |
+
contentCount = Screen.GetContentCount ( screen )
|
| 570 |
+
currentlndex = Screen.GetCurrentContentlndex( screen )
|
| 571 |
+
nextlndex = ( currentlndex + 1 ) % contentCount
|
| 572 |
+
if Screen.IsContentReady( screen, nextlndex ) then
|
| 573 |
+
Screen.SetCurrentContentlndex( screen, nextlndex )
|
| 574 |
+
end
|
| 575 |
+
See Also
|
| 576 |
+
� Scene. FindScreen
|
| 577 |
+
� Screen.GetContentCount
|
| 578 |
+
� Screen.GetCurrentContentlndex
|
| 579 |
+
� Screen.IsContentReady
|
| 580 |
+
Screen.SetCurrentTime
|
| 581 |
+
Brief
|
| 582 |
+
Set the current time for the currently selected content.
|
| 583 |
+
Definition
|
| 584 |
+
! Screen.SetCurrentTime(Screen screen, number time)
|
| 585 |
+
Arguments
|
| 586 |
+
screen - the screen to modifytime - the time (in seconds) to set
|
| 587 |
+
Return Values
|
| 588 |
+
Description
|
| 589 |
+
Set the current playback time for the currently selected content. For a video this will set the playback time to "time� seconds from the beginning of
|
| 590 |
+
the video for example. This is currently only supported on video screens and media-rss screens playing video content. Note that setting the time
|
| 591 |
+
will necessarily cause the video to rebuffer, so there will be a delay before the movie changes to the new time. This is worth bearing in mind if you
|
| 592 |
+
are attempting to synchronize video playback between clients.
|
| 593 |
+
Examples
|
| 594 |
+
s = Screen.Create( 'video 1 , 'http://www.example.com/video.mp4' )
|
| 595 |
+
s:Pause()
|
| 596 |
+
s:SetCurrentContentlndex( 3 )
|
| 597 |
+
s:SetCurrentTime( timeOffset ) � timeOffset calculated to synchronise this user with the others
|
| 598 |
+
s:Resume()
|
| 599 |
+
See Also
|
| 600 |
+
� Screen.Pause
|
| 601 |
+
� Screen.Resume
|
| 602 |
+
� Screen. GetCurrentTime
|
| 603 |
+
Screen.SetData
|
| 604 |
+
Brief
|
| 605 |
+
Sets the data for an HSML screen.
|
| 606 |
+
Definition
|
| 607 |
+
Screen.SetData( Screen screen, <string|MemoryContainer|Resource> data, string contentRoot )
|
| 608 |
+
Arguments
|
| 609 |
+
screen - The screen to update.data - Different types depending on the type of the screen.contentRoot - Root path to which all content referenced
|
| 610 |
+
by the HSML is relative to.
|
| 611 |
+
Return Values
|
| 612 |
+
Description
|
| 613 |
+
Currently only supported for HSML screens. For HSML screens the data can be either a string, a MemoryContainer containing BasicGenx output,
|
| 614 |
+
or an XML Resource.
|
| 615 |
+
Examples
|
| 616 |
+
� Example 1: Setting HSML content from a string
|
| 617 |
+
hsmlScreen = Scene.FindScreen( "HsmlScreen" )
|
| 618 |
+
data = ' <XMLXPAGEXRECT X="0" Y="0" W="1280" H="720" col="#FF00C0" /XTEXT X="430" Y="20"
|
| 619 |
+
col="#FFFFFF" size="4">'
|
| 620 |
+
data = data .. Person.GetName( LocalPlayer.GetPerson() )
|
| 621 |
+
data = data .. ' </TEXTx/PAGEx/XML>'
|
| 622 |
+
Screen.SetData ( hsmlScreen, data )
|
| 623 |
+
� Example 2: Setting HSML content from a MemoryContainer
|
| 624 |
+
mem = MemoryContainer.Create ( 4096 )
|
| 625 |
+
writer = BasicGenx.Create ( mem )
|
| 626 |
+
BasicGenx.StartDocument( writer )
|
| 627 |
+
� Use BasicGenx to write HSML XML data here...
|
| 628 |
+
BasicGenx.EndDocument( writer )
|
| 629 |
+
Screen.SetData( hsmlScreen, mem )
|
| 630 |
+
� Example 3: Setting HSML content from a downloaded XML resource
|
| 631 |
+
url = "http://www.example.com/hsmlscreen.xml"
|
| 632 |
+
hsmlResource = Resource.Request( url, "xml" )
|
| 633 |
+
while Resource.IsLoading( hsmlResource ) do
|
| 634 |
+
coroutine.yield()
|
| 635 |
+
end
|
| 636 |
+
if Resource.IsLoaded( hsmlResource ) then
|
| 637 |
+
Screen.SetData( hsmlScreen, hsmlResource )
|
| 638 |
+
end
|
| 639 |
+
See Also
|
| 640 |
+
� BasicGenx.Create
|
| 641 |
+
� MemoryContainer.Create
|
| 642 |
+
� Resource. Request
|
| 643 |
+
� Scene.FindScreen
|
| 644 |
+
Screen.SetFog Enabled
|
| 645 |
+
Brief
|
| 646 |
+
Set whether this screen should be affected by fog (defaults to false)
|
| 647 |
+
Definition
|
| 648 |
+
! Screen.SetFogEnabled(Screen screen, boolean enable)
|
| 649 |
+
Arguments
|
| 650 |
+
screen - the screen to modifyenable - true to enable fogging or false otherwise
|
| 651 |
+
Return Values
|
| 652 |
+
None.
|
| 653 |
+
Description
|
| 654 |
+
Set whether this screen should be affected by fog. If this flag is set to true, the screen will be affected by the fog in the scene, and will therefore
|
| 655 |
+
need to be positioned in front of a solid backing in order to provide the z-value (screens themselves do not write to the depth buffer).
|
| 656 |
+
Examples
|
| 657 |
+
! myScreen:SetFogEnabled( true )
|
| 658 |
+
See Also
|
| 659 |
+
� Screen.IsFogEnabled
|
| 660 |
+
Screen.SetHDFullScreenMode
|
| 661 |
+
Brief
|
| 662 |
+
Set a video full screen mode to real full screen.
|
| 663 |
+
Definition
|
| 664 |
+
! Screen.SetHDFullScreenMode( Screen screen, boolean value )
|
| 665 |
+
Arguments
|
| 666 |
+
screen - The screen to toggle the background for.value - true to enable real full screen, false to disable it (default is disabled).
|
| 667 |
+
Return Values
|
| 668 |
+
None.
|
| 669 |
+
Description
|
| 670 |
+
Set a video full screen mode to real full screen.
|
| 671 |
+
Examples
|
| 672 |
+
! local screen = Scene.FindScreen( "video1" )
|
| 673 |
+
! screen.SetHDFullScreenMode( true )
|
| 674 |
+
See Also
|
| 675 |
+
� Scene. FindScreen
|
| 676 |
+
Screen.SetHighPriority
|
| 677 |
+
Brief
|
| 678 |
+
Set a video screen to high priority.
|
| 679 |
+
Definition
|
| 680 |
+
! Screen.SetHighPriority( Screen screen, boolean value )
|
| 681 |
+
Arguments
|
| 682 |
+
screen - The screen to toggle the background for.value - true to enable high priority, false to disable it (default is disabled).
|
| 683 |
+
Return Values
|
| 684 |
+
None.
|
| 685 |
+
Description
|
| 686 |
+
Set a video screen to high priority.
|
| 687 |
+
Examples
|
| 688 |
+
! local screen = Scene.FindScreen( "videol" )
|
| 689 |
+
| screen.SetHighPriority( false )
|
| 690 |
+
See Also
|
| 691 |
+
� Scene. FindScreen
|
| 692 |
+
Screen.SetMuteSceneSounds
|
| 693 |
+
Brief
|
| 694 |
+
Set the sounds in the scene to mute if video in full screen.
|
| 695 |
+
Definition
|
| 696 |
+
! Screen.SetMuteSceneSounds( Screen screen, boolean value )
|
| 697 |
+
Arguments
|
| 698 |
+
screenvalue - true to disable scene sound while in full screen, false to disable it (default is disabled).
|
| 699 |
+
Return Values
|
| 700 |
+
None.
|
| 701 |
+
Description
|
| 702 |
+
Set the sounds in the scene to mute if video in full screen.
|
| 703 |
+
Examples
|
| 704 |
+
local screen = Scene.FindScreen( "videol" )
|
| 705 |
+
screen.SetMuteSceneSounds( true )
|
| 706 |
+
See Also
|
| 707 |
+
� Scene.FindScreen
|
| 708 |
+
Screen.SetProtected
|
| 709 |
+
Brief
|
| 710 |
+
Enable or disable capture protection on a screen.
|
| 711 |
+
Definition
|
| 712 |
+
Screen.SetProtected(Screen screen, boolean protected)
|
| 713 |
+
Arguments
|
| 714 |
+
screen - the screen to modifyprotected - true to protect the screen or false otherwise
|
| 715 |
+
Return Values
|
| 716 |
+
None.
|
| 717 |
+
Description
|
| 718 |
+
Enable or disable capture of a screen's contents. If this flag is set to true, any capture process (screenshot or video) will cause the screen's
|
| 719 |
+
content to not be rendered, thus protecting any copyrighted or sensitive material. Setting to false will unprotect the screen's content. "LUA"
|
| 720 |
+
screens will default to protected, other screen types will default to unprotected.
|
| 721 |
+
Examples
|
| 722 |
+
� Create a screen for submitting graphical primitives from Lua
|
| 723 |
+
vidScreen = Screen.Create( topLeft, bottomRight, bottomLeft, "VIDEO",
|
| 724 |
+
"http://www.example.com/CopyrightedVideo.mp4" )
|
| 725 |
+
vidScreen:SetProtected( true )
|
| 726 |
+
See Also
|
| 727 |
+
� Screen.IsProtected
|
| 728 |
+
Screen.SetTargetable
|
| 729 |
+
Brief
|
| 730 |
+
Sets the screen to be targetable or not.
|
| 731 |
+
Definition
|
| 732 |
+
Screen.SetTargetable( Screen screen, boolean value )
|
| 733 |
+
Arguments
|
| 734 |
+
screen - The screen to update.value - If true then the screen is targetable and if false it is not targetable.
|
| 735 |
+
Return Values
|
| 736 |
+
None.
|
| 737 |
+
Description
|
| 738 |
+
Sets the screen to be targetable or not. Screens created in Lua default to have targeting disabled. Screens that appear in the HDK's Scene Editor
|
| 739 |
+
application default to have targeting enabled.
|
| 740 |
+
Examples
|
| 741 |
+
� Example 1: This type of screen defaults to targetable
|
| 742 |
+
screenl = Scene.FindScreen( "MyVideoScreen" )
|
| 743 |
+
Screen.SetTargetable( screenl, false )
|
| 744 |
+
� Example 2: This type of screen defaults to not targetable
|
| 745 |
+
screen2 = Screen.Create( topLeft, bottomRight, bottomLeft, "LUA" )
|
| 746 |
+
Screen.SetTargetable( screen2, true )
|
| 747 |
+
See Also
|
| 748 |
+
� Scene.FindScreen
|
| 749 |
+
� Screen.Create
|
| 750 |
+
Screen.SetT riggerPosition
|
| 751 |
+
Brief
|
| 752 |
+
Changes the trigger position for the screen.
|
| 753 |
+
Definition
|
| 754 |
+
Screen.SetTriggerPosition( Screen object, Vector4 position = nil )
|
| 755 |
+
Arguments
|
| 756 |
+
object - Screen object to modify.position - The new trigger position. If nil is specified the trigger position will reset to default.
|
| 757 |
+
Return Values
|
| 758 |
+
None.
|
| 759 |
+
Description
|
| 760 |
+
Modifies the default trigger position to affect where the user can target this screen. Specifying nil will reset the trigger position to be based on
|
| 761 |
+
Screen. GetCenterQ.
|
| 762 |
+
Examples
|
| 763 |
+
local position = Vector4.Create( 10, 0, 10 )
|
| 764 |
+
local screen = Scene.FindScreen( "MyVideoScreen" )
|
| 765 |
+
Screen.SetTriggerPosition( screen, position ) � set a custom trigger position
|
| 766 |
+
Screen.SetTriggerPosition( screen, nil ) � reset the position to default
|
| 767 |
+
See Also
|
| 768 |
+
� Screen.GetTriggerPosition
|
| 769 |
+
� Screen.SetTriggerRadius
|
| 770 |
+
� Screen.Create
|
| 771 |
+
� Scene. FindScreen
|
| 772 |
+
Screen.SetTriggerRadius
|
| 773 |
+
Brief
|
| 774 |
+
Changes the trigger radius for the screen.
|
| 775 |
+
Definition
|
| 776 |
+
j Screen.SetTriggerRadius( Screen object, number range )
|
| 777 |
+
Arguments
|
| 778 |
+
object - Screen object to modify.range - The new trigger radius in meters. Must be positive or 0, 0 is considered infinite.
|
| 779 |
+
Return Values
|
| 780 |
+
None.
|
| 781 |
+
Description
|
| 782 |
+
Modifies the default trigger radius to affect from how far away the user can target this screen. Specifying 0 will make the screen targetable from
|
| 783 |
+
any distance.
|
| 784 |
+
Examples
|
| 785 |
+
! Screen.SetTriggerRadius( screen, 10 )
|
| 786 |
+
See Also
|
| 787 |
+
� Screen.GetTriggerRadius
|
| 788 |
+
� Screen.Create
|
| 789 |
+
� Scene.FindScreen
|
| 790 |
+
Screen.SetType
|
| 791 |
+
Brief
|
| 792 |
+
Sets the content type for the screen.
|
| 793 |
+
Definition
|
| 794 |
+
Screen.SetType( Screen screen, string type )
|
| 795 |
+
Arguments
|
| 796 |
+
screen - The screen to update.type - The new screen type. Can be one of the following:
|
| 797 |
+
"HSML"
|
| 798 |
+
"IMAGES"
|
| 799 |
+
"LUA"
|
| 800 |
+
"MEDIARSS"
|
| 801 |
+
"VIDEO"
|
| 802 |
+
Return Values
|
| 803 |
+
None.
|
| 804 |
+
Description
|
| 805 |
+
Sets the content type for the screen.
|
| 806 |
+
Examples
|
| 807 |
+
! Screen.SetType( myScreen, "VIDEO" )
|
| 808 |
+
! Screen.SetContent( myScreen, "http://www.example.com/myvideo.mp4" )
|
| 809 |
+
See Also
|
| 810 |
+
� Screen.SetContent
|
| 811 |
+
Screen.SetVisible
|
| 812 |
+
Brief
|
| 813 |
+
Set screen to be visible or invisible.
|
| 814 |
+
Definition
|
| 815 |
+
Screen.SetVisible( Screen object, boolean isVisible )
|
| 816 |
+
Arguments
|
| 817 |
+
object - Screen object to affect.isVisible - true to make the screen visible and false otherwise.
|
| 818 |
+
Return Values
|
| 819 |
+
None.
|
| 820 |
+
Description
|
| 821 |
+
Set screen to be visible or invisible. This will also mute videos and remove the ability for the screen to be targetable. Will error when applied to a
|
| 822 |
+
geometry screen.
|
| 823 |
+
Examples
|
| 824 |
+
Screen.SetVisible( object, false )
|
| 825 |
+
See Also
|
| 826 |
+
� Screen.IsVisible
|
| 827 |
+
Screen.SetVolume
|
| 828 |
+
Brief
|
| 829 |
+
Sets the volume of the screen.
|
| 830 |
+
Definition
|
| 831 |
+
Screen.SetVolume( Screen screen, number volume )
|
| 832 |
+
Arguments
|
| 833 |
+
screen - The screen to query.volume - The volume to set, 0.0 to 1.0.
|
| 834 |
+
Return Values
|
| 835 |
+
None.
|
| 836 |
+
Description
|
| 837 |
+
Sets the volume of the screen. A value outside the 0.0 to 1.0 range will be capped.
|
| 838 |
+
Examples
|
| 839 |
+
1 screen = Scene.FindScreen( "MyVideoScreen" )
|
| 840 |
+
; Screen.SetVolume( screen, 0.5 )
|
| 841 |
+
See Also
|
| 842 |
+
� Scene.FindScreen
|
| 843 |
+
� Screen.Create
|
| 844 |
+
� Screen. GetVolume
|
DEV/{HomeHDK_IQA_1.3.0.55_20090710_1641.exe → HDK 1.30 IQA.zip}
RENAMED
|
@@ -1,3 +1,3 @@
|
|
| 1 |
version https://git-lfs.github.com/spec/v1
|
| 2 |
-
oid sha256:
|
| 3 |
-
size
|
|
|
|
| 1 |
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:eaf47e74e8a04c378dd2915fb1f06ce4798c15de18c80755507df9789c0ed1cd
|
| 3 |
+
size 244000615
|
DEV/Misc/challenges_info.txt
CHANGED
|
@@ -45,13 +45,24 @@ Yeah, complete 3 challenges a day to get 300 points maximum, the top level is 45
|
|
| 45 |
|
| 46 |
aaaand its Double Point Day, EU Challenges are; Strike One!, Pacifist, High Scribbly Score, Wipeout Challenger, Total Wipeout
|
| 47 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 48 |
3464400B-04C1474C-B8DBF8D9-A8EAAAC9 Life Ring
|
| 49 |
-
F0347B05-206F4D9D-A563ABA6-DA0FE769 Fingerless Lace Gloves (Female Only)
|
| 50 |
7673BCA8-A2684071-BCA520D9-C88CE204 Greek Temple Bed
|
|
|
|
| 51 |
|
|
|
|
| 52 |
60363D52-E1C9444A-AA25DF86-FD5D3244 Ancient Stone Head
|
| 53 |
3CBFEEEF-CB7B40AD-BEA0C5FD-A91A138D Biker Jacket (Male Only)
|
| 54 |
-
A52AFA51-1BB5463C-ACFDD3E3-811C6DAE Tattoo Print T-Shirt (Male Only)
|
| 55 |
|
| 56 |
A11825C1-058A4DE3-BA452D96-07864CD4 Gorilla Head Mask
|
| 57 |
4B0F6D96-F9C94FF4-9DAC48F5-4C9B1255 Retro Robot Outfit
|
|
@@ -61,13 +72,13 @@ A11825C1-058A4DE3-BA452D96-07864CD4 Gorilla Head Mask
|
|
| 61 |
<season startdate="2024,01,01,12" enddate="2026,03,01,12">
|
| 62 |
<tier level="1" points="300" >
|
| 63 |
<reward object_id="3464400B-04C1474C-B8DBF8D9-A8EAAAC9" />
|
| 64 |
-
<reward object_id="F0347B05-206F4D9D-A563ABA6-DA0FE769" />
|
| 65 |
<reward object_id="7673BCA8-A2684071-BCA520D9-C88CE204" />
|
|
|
|
| 66 |
</tier>
|
| 67 |
<tier level="2" points="" >
|
|
|
|
| 68 |
<reward object_id="60363D52-E1C9444A-AA25DF86-FD5D3244" />
|
| 69 |
<reward object_id="3CBFEEEF-CB7B40AD-BEA0C5FD-A91A138D" />
|
| 70 |
-
<reward object_id="A52AFA51-1BB5463C-ACFDD3E3-811C6DAE" />
|
| 71 |
</tier>
|
| 72 |
<tier level="3" points="" >
|
| 73 |
<reward object_id="A11825C1-058A4DE3-BA452D96-07864CD4" />
|
|
@@ -147,9 +158,18 @@ POTTERMORE BROOM RACING - Clean Sweep
|
|
| 147 |
|
| 148 |
Total Wipeout -
|
| 149 |
|
| 150 |
-
Derby Day! -
|
|
|
|
|
|
|
| 151 |
|
| 152 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 153 |
|
| 154 |
<season startdate="2024,01,01,12" enddate="2026,03,01,12">
|
| 155 |
<tier level="1" points="300" >
|
|
@@ -272,6 +292,12 @@ B972A7EA-33674D2F-8DADAEEE-D96856B1 Retro Audio Reel
|
|
| 272 |
----------------------------------------------------------------------------------------------------------
|
| 273 |
|
| 274 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 275 |
trailer ->
|
| 276 |
|
| 277 |
Uncharted Fortunre Hunter - Head to the Uncharted 3 Fortune Hunter space and complete all 3 tasks to finish the challenge.
|
|
|
|
| 45 |
|
| 46 |
aaaand its Double Point Day, EU Challenges are; Strike One!, Pacifist, High Scribbly Score, Wipeout Challenger, Total Wipeout
|
| 47 |
|
| 48 |
+
|
| 49 |
+
Breaking The Ice
|
| 50 |
+
|
| 51 |
+
Strike One!
|
| 52 |
+
|
| 53 |
+
A Master Dueller
|
| 54 |
+
|
| 55 |
+
Third Time's a Charm
|
| 56 |
+
|
| 57 |
+
A Regular Charmer
|
| 58 |
+
|
| 59 |
3464400B-04C1474C-B8DBF8D9-A8EAAAC9 Life Ring
|
|
|
|
| 60 |
7673BCA8-A2684071-BCA520D9-C88CE204 Greek Temple Bed
|
| 61 |
+
F0347B05-206F4D9D-A563ABA6-DA0FE769 Fingerless Lace Gloves (Female Only)
|
| 62 |
|
| 63 |
+
A52AFA51-1BB5463C-ACFDD3E3-811C6DAE Tattoo Print T-Shirt (Male Only)
|
| 64 |
60363D52-E1C9444A-AA25DF86-FD5D3244 Ancient Stone Head
|
| 65 |
3CBFEEEF-CB7B40AD-BEA0C5FD-A91A138D Biker Jacket (Male Only)
|
|
|
|
| 66 |
|
| 67 |
A11825C1-058A4DE3-BA452D96-07864CD4 Gorilla Head Mask
|
| 68 |
4B0F6D96-F9C94FF4-9DAC48F5-4C9B1255 Retro Robot Outfit
|
|
|
|
| 72 |
<season startdate="2024,01,01,12" enddate="2026,03,01,12">
|
| 73 |
<tier level="1" points="300" >
|
| 74 |
<reward object_id="3464400B-04C1474C-B8DBF8D9-A8EAAAC9" />
|
|
|
|
| 75 |
<reward object_id="7673BCA8-A2684071-BCA520D9-C88CE204" />
|
| 76 |
+
<reward object_id="F0347B05-206F4D9D-A563ABA6-DA0FE769" />
|
| 77 |
</tier>
|
| 78 |
<tier level="2" points="" >
|
| 79 |
+
<reward object_id="A52AFA51-1BB5463C-ACFDD3E3-811C6DAE" />
|
| 80 |
<reward object_id="60363D52-E1C9444A-AA25DF86-FD5D3244" />
|
| 81 |
<reward object_id="3CBFEEEF-CB7B40AD-BEA0C5FD-A91A138D" />
|
|
|
|
| 82 |
</tier>
|
| 83 |
<tier level="3" points="" >
|
| 84 |
<reward object_id="A11825C1-058A4DE3-BA452D96-07864CD4" />
|
|
|
|
| 158 |
|
| 159 |
Total Wipeout -
|
| 160 |
|
| 161 |
+
Derby Day! 100pts -
|
| 162 |
+
|
| 163 |
+
Crafty Racer! -
|
| 164 |
|
| 165 |
+
Echo Catcher 100pts -
|
| 166 |
+
|
| 167 |
+
Take A Tour 100pts - Take a tour of some of the spaces of PlayStation�Home
|
| 168 |
+
|
| 169 |
+
LittleBigDerby 0/1
|
| 170 |
+
MuiMui Ship 0/1
|
| 171 |
+
Wipeout� Museum 0/1
|
| 172 |
+
Resistance� Station 0/1
|
| 173 |
|
| 174 |
<season startdate="2024,01,01,12" enddate="2026,03,01,12">
|
| 175 |
<tier level="1" points="300" >
|
|
|
|
| 292 |
----------------------------------------------------------------------------------------------------------
|
| 293 |
|
| 294 |
|
| 295 |
+
|
| 296 |
+
|
| 297 |
+
|
| 298 |
+
|
| 299 |
+
|
| 300 |
+
|
| 301 |
trailer ->
|
| 302 |
|
| 303 |
Uncharted Fortunre Hunter - Head to the Uncharted 3 Fortune Hunter space and complete all 3 tasks to finish the challenge.
|
DEV/PKG/Home.DeveloperBuild_1.1.0.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9cd0e302c44715f175fa8dad73ca8ca153c7290f74bb941f8bd8f4fe466171ae
|
| 3 |
+
size 99816912
|
DEV/{PKG - 1.3 DEV → PKG}/Home.DeveloperBuild_1.3.2_PUB.pkg
RENAMED
|
File without changes
|
DEV/PKG/Home.DeveloperBuild_1.62.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:762ef3ba3c448921fcbc9253b4376355da3b90f781e902ebd90279a5440920ba
|
| 3 |
+
size 84809216
|
DEV/PKG/Home.DeveloperBuild_1.66.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f63d277cf2bc4ab9d11178dc80046e1aee59dbd648e62911e40c5e205289ed9c
|
| 3 |
+
size 85705984
|
DEV/PKG/Home.DeveloperBuild_1.70.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:8b5ad486c52f86d8474265537dde80fe99171ecd2c7b729023946e1130aceaf7
|
| 3 |
+
size 82212608
|
DEV/{PKG - 1.3 DEV → PKG}/Home.DeveloperBuild_BETA_1.3.5_20100301_1739.pkg
RENAMED
|
File without changes
|
DEV/PKG/Home.DeveloperBuild_BETA_1.65.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:91f74f8a5dd2d3e2d1772e89bdf97fde4339ae5eafb9b9fb2bccc3f00969539f
|
| 3 |
+
size 85706800
|
DEV/{PKG - 1.3 DEV → PKG}/Home013517qa.pkg
RENAMED
|
File without changes
|
DEV/{PKG - 1.3 DEV → PKG}/Home013518beta.pkg
RENAMED
|
File without changes
|
DEV/PKG/HomeDeveloperBuild186.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:fc9e43c38f6a90aeb3548feec7bcdc856aa66cc33947be7f8fcc8021995b0e38
|
| 3 |
+
size 84370624
|
DEV/PKG/HomeDeveloperBuild_175.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:3f0a68be192a3042656ba50cb8bd812c209e36f0534abab8b1901cc519c61fe3
|
| 3 |
+
size 85035248
|
DEV/PKG/HomeDeveloperBuild_180.pkg
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:eff732f13b5a30642c44fcf7a7b88abb8057b8f8f277c2a37f4c1ab18cd1fc0e
|
| 3 |
+
size 85473056
|
DEV/{PKG - 1.3 DEV → PKG}/hubstartup.txt
RENAMED
|
File without changes
|
DEV/{PKG - 1.3 DEV → PKG}/hubstartup2.txt
RENAMED
|
File without changes
|
DEV/{PKG - 1.3 DEV → PKG}/instructions.txt
RENAMED
|
File without changes
|
DEV/SCREAM_Tools-101.zip
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a429b62184531fe8321edba3942cbed33dda47882509c6e35b4bb9316ddbd4ea
|
| 3 |
+
size 21511652
|
DEV/lzma-segcomp-sample.exe
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
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