/* * vector_add.cu — Phase 1 Hello World kernel * * This is intentionally the simplest possible kernel. * We compile it to SASS, study every instruction, then hand-modify the SASS. * * extern "C" prevents C++ name mangling so the symbol name in the cubin * is exactly "vector_add" — easier to reference from the host. * * Compile to cubin: * nvcc --cubin -arch=sm_86 -O1 -o vector_add.sm_86.cubin vector_add.cu * * Disassemble: * cuobjdump -sass vector_add.sm_86.cubin * * Or use the build script: * python ../scripts/build.py all vector_add.cu */ extern "C" __global__ void vector_add( const float * __restrict__ input_a, const float * __restrict__ input_b, float * __restrict__ output_c, int num_elements ) { int element_index = blockIdx.x * blockDim.x + threadIdx.x; if (element_index < num_elements) { output_c[element_index] = input_a[element_index] + input_b[element_index]; } }