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"""Render per-layer timelapse GIFs for each build.
Reads data/ticks/{build_id:03d}.parquet and writes:
previews/{build_id:03d}/timelapse_chamber.gif
previews/{build_id:03d}/timelapse_thermal.gif
previews/{build_id:03d}/timelapse_galvo.gif
previews/{build_id:03d}/timelapse_composite.gif (1×3 panel: chamber | thermal | galvo)
Layer detection: positions.position.z2 is quantized in 100 µm buckets.
Only z2 > 0 rows are used — z2 stays at 0 during pre-print heating so this
naturally excludes the heating phase without needing to inspect the phase column.
The *last* non-null frame within each z2 bucket is the representative — that's
the most-recent view of the layer just before recoating begins.
Null-frame levels are forward-filled from the most recent non-null level of the
same kind, so the GIF never shows a blank panel mid-timelapse.
The thermal panel is rendered from the raw `bedmatrix` IR grid (inferno colormap
over a fixed absolute °C range; see _thermal.py) whenever it's present — builds
013+. The three earliest builds (001/002/012) predate the bedmatrix stream and
fall back to the legacy pre-rendered `frame_thermal` GIF.
Subsampled to at most MAX_FRAMES (default 300). At GIF_FPS=25 that gives
a max 12-second GIF. Builds with fewer detected layers are not padded.
Canvas is scaled to GIF_PANEL_HEIGHT=240 px (half the MP4 panel height) to
keep file sizes web-friendly for README embedding.
Usage:
uv run scripts/previews/02_timelapse.py # all builds in data/ticks/
uv run scripts/previews/02_timelapse.py 26 28 # specific build ids
uv run scripts/previews/02_timelapse.py 26 --kinds chamber,composite
"""
import io
import sys
from pathlib import Path
import pyarrow.parquet as pq
from PIL import Image, ImageStat
sys.path.insert(0, str(Path(__file__).parent.parent))
sys.path.insert(0, str(Path(__file__).parent))
from _lib import DATA_DIR
from _thermal import bedmatrix_to_image
OUTPUT_DIR = DATA_DIR.parent / "previews"
TICKS_DIR = DATA_DIR / "ticks"
FRAME_KINDS = ("chamber", "thermal", "galvo")
KIND_ROTATION_CW = {"chamber": 90} # degrees; see _decode_raw
# The thermal panel renders from the raw `bedmatrix` IR grid when present
# (builds 013+), falling back to the legacy `frame_thermal` GIF for the three
# earliest builds (001/002/012) that predate the bedmatrix stream.
GIF_FPS = 25
GIF_DURATION_MS = int(1000 / GIF_FPS) # 40 ms per frame
MAX_FRAMES = 300 # subsample cap → max 12 s GIF
LAYER_QUANTIZE_UM = 100 # z2 bucket size in microns
GIF_PANEL_HEIGHT = 240 # panel height in pixels for GIF canvas
BATCH_ROWS = 1000 # pyarrow streaming batch size
# Halogen brightness filter — applies to chamber frames only.
# The halogens pulse on/off throughout a build; dark frames (halogens off) are
# uninformative for viewing. A frame is kept if its mean grayscale brightness is
# at least this fraction of the brightest frame seen in the same build.
# For the individual chamber GIF dark frames are dropped entirely; for the
# composite they are forward-filled from the last bright frame so thermal/galvo
# stay in layer-sync.
CHAMBER_BRIGHTNESS_RATIO = 0.5
# ---------------------------------------------------------------------------
# Image helpers (mirrors 01_render.py exactly)
# ---------------------------------------------------------------------------
def _decode_raw(b: bytes, kind: str) -> Image.Image | None:
"""Decode raw image bytes to PIL RGB with orientation correction."""
if not b:
return None
try:
img = Image.open(io.BytesIO(b)).convert("RGB")
except Exception:
return None
rot = KIND_ROTATION_CW.get(kind, 0)
if rot == 90:
img = img.transpose(Image.Transpose.ROTATE_270)
elif rot == 180:
img = img.transpose(Image.Transpose.ROTATE_180)
elif rot == 270:
img = img.transpose(Image.Transpose.ROTATE_90)
return img
def _decode_cell(cell, kind: str) -> Image.Image | None:
"""Decode one struct cell to a PIL RGB image, dispatching on struct shape:
a `bedmatrix` struct (has 'values') renders as an inferno heatmap; a frame
Image struct (has 'bytes') decodes + orientation-corrects. None when missing."""
if cell is None:
return None
if "values" in cell:
return bedmatrix_to_image(cell)
return _decode_raw(cell.get("bytes"), kind)
def _thermal_column(parquet_path: Path) -> str:
"""Which column feeds the thermal panel for this build: 'bedmatrix' when the
raw IR matrix has any non-null cell, else the legacy 'frame_thermal'. The
bedmatrix stream started at build 013, so 001/002/012 fall back to the GIF."""
pf = pq.ParquetFile(parquet_path)
if "bedmatrix" not in {f.name for f in pf.schema_arrow}:
return "frame_thermal"
for batch in pf.iter_batches(columns=["bedmatrix"], batch_size=BATCH_ROWS):
for cell in batch.column("bedmatrix").to_pylist():
if cell is not None:
return "bedmatrix"
return "frame_thermal"
def _columns_for_build(parquet_path: Path) -> dict[str, str]:
"""Map each panel kind → the parquet column that feeds it for this build."""
return {
"chamber": "frame_chamber",
"thermal": _thermal_column(parquet_path),
"galvo": "frame_galvo",
}
def _canvas_width(cell, kind: str) -> int:
"""Decode one cell to determine the locked canvas width for this kind."""
img = _decode_cell(cell, kind)
if img is None:
return GIF_PANEL_HEIGHT # square fallback
sw, sh = img.size
return max(2, round(sw * GIF_PANEL_HEIGHT / sh))
def _fit_to_canvas(img: Image.Image, canvas_w: int) -> Image.Image:
"""Letterbox img into (canvas_w × GIF_PANEL_HEIGHT) with dark-gray fill."""
sw, sh = img.size
scale = min(canvas_w / sw, GIF_PANEL_HEIGHT / sh)
nw = max(1, round(sw * scale))
nh = max(1, round(sh * scale))
fitted = img.resize((nw, nh), Image.BILINEAR)
canvas = Image.new("RGB", (canvas_w, GIF_PANEL_HEIGHT), (20, 20, 20))
canvas.paste(fitted, ((canvas_w - nw) // 2, (GIF_PANEL_HEIGHT - nh) // 2))
return canvas
def _placeholder(canvas_w: int) -> Image.Image:
return Image.new("RGB", (canvas_w, GIF_PANEL_HEIGHT), (20, 20, 20))
def _mean_brightness(img: Image.Image) -> float:
"""Mean grayscale pixel value 0–255 (uses PIL ImageStat, no numpy)."""
return ImageStat.Stat(img.convert("L")).mean[0]
def _chamber_threshold(decoded_frames: list[Image.Image | None]) -> float:
"""Return the brightness threshold for a build's chamber frames.
25 % of the brightest frame seen; 0 if no frames (no filtering applied)."""
brightnesses = [_mean_brightness(f) for f in decoded_frames if f is not None]
return max(brightnesses) * CHAMBER_BRIGHTNESS_RATIO if brightnesses else 0.0
# ---------------------------------------------------------------------------
# Layer data collection
# ---------------------------------------------------------------------------
def collect_layer_cells(parquet_path: Path, kind: str, col: str) -> dict[int, dict]:
"""Single-pass stream → {z2_level: last_non_null_struct}.
Only z2 > 0 rows are included. The dict is keyed by int(z2 / LAYER_QUANTIZE_UM);
each entry holds the *last* non-null struct cell seen at that level (a frame
Image struct, or a bedmatrix struct for the thermal panel). Reads only two
parquet columns (z2 + the source column) for efficiency.
"""
z2_col = "positions.position.z2"
pf = pq.ParquetFile(parquet_path)
present = {f.name for f in pf.schema_arrow}
if col not in present or z2_col not in present:
return {}
layer_data: dict[int, dict] = {}
for batch in pf.iter_batches(columns=[z2_col, col], batch_size=BATCH_ROWS):
z2_list = batch.column(z2_col).to_pylist()
cell_list = batch.column(col).to_pylist()
for z2, cell in zip(z2_list, cell_list):
if z2 is None or z2 <= 0:
continue
if cell is not None:
layer_data[int(z2 / LAYER_QUANTIZE_UM)] = cell
return layer_data
def collect_all_kinds(parquet_path: Path, cols_map: dict[str, str]) -> dict[str, dict[int, dict]]:
"""Single streaming pass collecting all three kinds simultaneously.
Used by render_timelapse_composite so we don't make three separate passes
through (potentially 17+ GB) parquet files. Reads four columns: z2 + each
kind's source column. Each kind gets its own {z2_level: struct} dict.
"""
z2_col = "positions.position.z2"
pf = pq.ParquetFile(parquet_path)
present = {f.name for f in pf.schema_arrow}
read_cols = [c for c in ([z2_col] + [cols_map[k] for k in FRAME_KINDS]) if c in present]
if z2_col not in read_cols:
return {k: {} for k in FRAME_KINDS}
layer_data: dict[str, dict[int, dict]] = {k: {} for k in FRAME_KINDS}
for batch in pf.iter_batches(columns=read_cols, batch_size=BATCH_ROWS):
z2_list = batch.column(z2_col).to_pylist()
for kind in FRAME_KINDS:
col = cols_map[kind]
if col not in read_cols:
continue
cell_list = batch.column(col).to_pylist()
for z2, cell in zip(z2_list, cell_list):
if z2 is None or z2 <= 0:
continue
if cell is not None:
layer_data[kind][int(z2 / LAYER_QUANTIZE_UM)] = cell
return layer_data
# ---------------------------------------------------------------------------
# Subsampling and forward-fill
# ---------------------------------------------------------------------------
def _subsample(levels: list[int]) -> list[int]:
"""Evenly subsample sorted levels down to at most MAX_FRAMES."""
if len(levels) <= MAX_FRAMES:
return levels
step = len(levels) / MAX_FRAMES
return [levels[round(i * step)] for i in range(MAX_FRAMES)]
def _forward_fill(layer_bytes: dict[int, bytes],
target_levels: list[int]) -> list[bytes | None]:
"""For each target level, return the bytes at that level or the most
recent non-null bytes seen so far (forward-fill across gaps)."""
out: list[bytes | None] = []
last: bytes | None = None
for lvl in target_levels:
b = layer_bytes.get(lvl)
if b is not None:
last = b
out.append(last)
return out
# ---------------------------------------------------------------------------
# GIF writer
# ---------------------------------------------------------------------------
def _write_gif(frames: list[Image.Image], out_path: Path) -> None:
"""Palette-quantize and save frames as an animated GIF."""
out_path.parent.mkdir(parents=True, exist_ok=True)
palette_frames = [
f.quantize(colors=256, method=Image.Quantize.MEDIANCUT,
dither=Image.Dither.FLOYDSTEINBERG)
for f in frames
]
palette_frames[0].save(
out_path,
format="GIF",
save_all=True,
append_images=palette_frames[1:],
loop=0,
duration=GIF_DURATION_MS,
optimize=False,
)
# ---------------------------------------------------------------------------
# Per-build renderers
# ---------------------------------------------------------------------------
def render_timelapse_kind(parquet_path: Path, kind: str, out_path: Path, col: str) -> int:
"""Write timelapse_{kind}.gif. Returns number of GIF frames written.
Chamber only: dark frames (halogens off) are dropped entirely so the GIF
shows only moments where the part is visible. Thermal and galvo are
unaffected — they don't depend on halogen lighting.
"""
layer_cells = collect_layer_cells(parquet_path, kind, col)
if not layer_cells:
print(f" {kind:8s}: no printing-phase frames (z2 > 0), skipping")
return 0
sorted_levels = sorted(layer_cells)
target_levels = _subsample(sorted_levels)
fill_cells = _forward_fill(layer_cells, target_levels)
canvas_w = _canvas_width(next(c for c in fill_cells if c), kind)
# Decode all selected frames up front (needed for brightness scan on chamber).
decoded = [_decode_cell(c, kind) for c in fill_cells]
if kind == "chamber":
# Compute brightness once per decoded frame, then threshold and filter.
brightnesses = [_mean_brightness(img) if img is not None else None
for img in decoded]
threshold = _chamber_threshold(decoded)
pil_frames = [
_fit_to_canvas(img, canvas_w)
for img, b in zip(decoded, brightnesses)
if img is not None and b is not None and b >= threshold
]
dark_dropped = sum(
1 for img, b in zip(decoded, brightnesses)
if img is not None and b is not None and b < threshold
)
if dark_dropped:
print(f" {kind:8s}: dropped {dark_dropped} dark frames "
f"(threshold {threshold:.1f}/255)")
else:
pil_frames = [
_fit_to_canvas(img, canvas_w) if img else _placeholder(canvas_w)
for img in decoded
]
if not pil_frames:
print(f" {kind:8s}: no frames survived brightness filter, skipping")
return 0
_write_gif(pil_frames, out_path)
return len(pil_frames)
def render_timelapse_composite(parquet_path: Path, out_path: Path,
cols_map: dict[str, str]) -> int:
"""Write timelapse_composite.gif (1×3 panel). Single parquet pass.
Thermal and galvo show the actual frame for every layer (unaffected by
halogens). The chamber panel forward-fills from the last *bright* frame
when the current layer's chamber frame is dark — this keeps all three
panels in layer-sync while never displaying a dark chamber view.
"""
all_cells = collect_all_kinds(parquet_path, cols_map)
all_levels = sorted(set().union(*(set(d) for d in all_cells.values())))
if not all_levels:
print(" composite: no printing-phase frames (z2 > 0), skipping")
return 0
target_levels = _subsample(all_levels)
fill_per_kind = {k: _forward_fill(all_cells[k], target_levels) for k in FRAME_KINDS}
canvas_widths: dict[str, int] = {}
for kind in FRAME_KINDS:
first_c = next((c for c in fill_per_kind[kind] if c), None)
canvas_widths[kind] = (
_canvas_width(first_c, kind) if first_c else GIF_PANEL_HEIGHT
)
total_w = sum(canvas_widths.values())
# Pre-decode chamber frames once; compute adaptive brightness threshold.
chamber_decoded = [
_decode_cell(c, "chamber") for c in fill_per_kind["chamber"]
]
chamber_threshold = _chamber_threshold(chamber_decoded)
last_bright_chamber: Image.Image | None = None
pil_frames: list[Image.Image] = []
for i in range(len(target_levels)):
composite = Image.new("RGB", (total_w, GIF_PANEL_HEIGHT), (20, 20, 20))
x = 0
for kind in FRAME_KINDS:
if kind == "chamber":
img = chamber_decoded[i]
# Update the running bright-chamber reference when this frame is bright.
if img is not None and _mean_brightness(img) >= chamber_threshold:
last_bright_chamber = img
# Always use the last bright frame (forward-fill); placeholder until
# the first bright frame arrives.
panel_img = last_bright_chamber
else:
panel_img = _decode_cell(fill_per_kind[kind][i], kind)
panel = (
_fit_to_canvas(panel_img, canvas_widths[kind])
if panel_img else _placeholder(canvas_widths[kind])
)
composite.paste(panel, (x, 0))
x += canvas_widths[kind]
pil_frames.append(composite)
_write_gif(pil_frames, out_path)
return len(pil_frames)
def process_build(build_id: int, kinds: set[str]) -> None:
parquet_path = TICKS_DIR / f"{build_id:03d}.parquet"
if not parquet_path.exists():
print(f"build {build_id:03d}: no parquet, skipping")
return
build_dir = OUTPUT_DIR / f"{build_id:03d}"
print(f"build {build_id:03d}: timelapse GIFs → {build_dir.relative_to(Path.cwd())}/")
cols_map = _columns_for_build(parquet_path)
if ("thermal" in kinds or "composite" in kinds):
print(f" thermal source: {cols_map['thermal']}")
for kind in FRAME_KINDS:
if kind not in kinds:
continue
out = build_dir / f"timelapse_{kind}.gif"
n = render_timelapse_kind(parquet_path, kind, out, cols_map[kind])
if out.exists():
size = out.stat().st_size
print(f" {kind:8s}: {n:>4} frames → {out.name} ({size:,} bytes)")
if "composite" in kinds:
out = build_dir / "timelapse_composite.gif"
n = render_timelapse_composite(parquet_path, out, cols_map)
if out.exists():
size = out.stat().st_size
print(f" composite: {n:>4} frames → {out.name} ({size:,} bytes)")
def main():
import argparse
parser = argparse.ArgumentParser(
description=__doc__,
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("build_ids", nargs="*", type=int,
help="Build IDs to render (default: all in data/ticks/)")
parser.add_argument(
"--kinds", default="chamber,thermal,galvo,composite",
help="Comma-separated outputs to render. "
"Valid: chamber, thermal, galvo, composite. Default: all four.",
)
args = parser.parse_args()
kinds = set(args.kinds.split(","))
unknown = kinds - (set(FRAME_KINDS) | {"composite"})
if unknown:
parser.error(f"unknown --kinds values: {sorted(unknown)}")
targets = args.build_ids or sorted(int(p.stem) for p in TICKS_DIR.glob("*.parquet"))
for bid in targets:
process_build(bid, kinds)
if __name__ == "__main__":
main()
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