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And so how are we going to change that
value of 0 to be something like 1?
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We have to invoke that
method, and so let's go ahead
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and do that when we click a button.
| 2,786.53
| 2.35
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So let's have something like
div here, and within that div,
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let's create a button.
| 2,794.714
| 0.916
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And when we click that button,
let's go ahead and invoke this thing
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| 5.184
|
called increase count.
| 2,805.904
| 0.916
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And let's call it increase.
| 2,810.73
| 1.21
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So now if we click this button,
what do we expect to happen?
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| 3.12
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So notice how we pass
this thing called unclick.
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What's the value of unclick?
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| 1.166
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Or what function should we invoke?
| 2,842.02
| 1.98
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Well, we should invoke this dot
increase count, which should be this.
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We'll see what it is in a second.
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| 2.23
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And then that should call
this dot set state, which
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should, in theory, increase count.
| 2,856.36
| 1.98
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So what happens?
| 2,858.34
| 1.55
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Uh-oh!
| 2,859.89
| 0.76
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Cannot read property
set state of undefined.
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| 2.26
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So there's a bug here.
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| 1.56
|
Can anybody spot the bug?
| 2,864.47
| 2.9
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Cannot read property
set state of undefined.
| 2,867.37
| 4.14
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It even tells us exactly where that was.
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| 3.42
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So we're seeing this
dot set state, which
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| 2.34
|
I told you is a method that we can use.
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| 3.53
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But it's saying, we cannot
read a property of undefined,
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|
which implies that
this is undefined here.
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| 3.27
|
Yeah?
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| 0.65
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What do you think is going on here?
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| 1.458
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AUDIENCE: [INAUDIBLE]
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| 3.492
|
JORDAN HAYASHI: Yeah.
| 2,892.54
| 1.05
|
So we have to bind
that function to this.
| 2,893.59
| 2.32
|
So we talked about this and binding
this towards the end of last lecture.
| 2,895.91
| 3.65
|
And we talked about how this is bound
on whatever object it's invoked on.
| 2,899.56
| 7.61
|
And so right now, this isn't
invoked on the class, right?
| 2,907.17
| 3.76
|
It's invoked when you click that button.
| 2,910.93
| 2.55
|
And so we're going to have to bind this
to the value that we want it to be.
| 2,913.48
| 4.566
|
And so towards the end of the lecture,
we talked about different ways
| 2,918.046
| 2.874
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to bind this.
| 2,920.92
| 0.75
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Can anybody remember those?
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| 1.23
|
Yeah?
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| 0.5
|
AUDIENCE: Bind method.
| 2,928.52
| 1.32
|
JORDAN HAYASHI: Yeah.
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| 0.874
|
There's this thing called bind,
which is a method on all functions.
| 2,930.714
| 3.436
|
And similar to bind
there is call and apply.
| 2,934.15
| 3.55
|
And we also talked about a
different way of writing functions,
| 2,937.7
| 4.47
|
which actually lexically binds this.
| 2,942.17
| 3.84
|
Do you guys remember how that was?
| 2,946.01
| 3.39
|
Remember, if you use arrow notation,
it automatically binds this for you.
| 2,949.4
| 5.1
|
And so you can solve this problem
in all three different ways.
| 2,954.5
| 3.27
|
And so down here, if we
wanted to do dot bind,
| 2,957.77
| 2.64
|
we could do dot bind to this,
which, since we're invoking it
| 2,960.41
| 4.63
|
on the render method, which is a
method that's invoked on the class,
| 2,965.04
| 4.58
|
this is bound correctly.
| 2,969.62
| 1.68
|
And so when we increase
it, it will increase.
| 2,971.3
| 3.67
|
We could also use--
| 2,974.97
| 1.6
|
well, call and apply
don't really work here.
| 2,976.57
| 2.2
|
But we could actually
use arrow notation.
| 2,978.77
| 3.24
|
So we can say, let's have
an arrow notation down here,
| 2,982.01
| 9.73
|
which creates a new, anonymous function.
| 2,991.74
| 4.2
|
And what does that
anonymous function do?
| 2,995.94
| 1.72
|
Well, all it does is
invoke increase count.
| 2,997.66
| 3.22
|
And so since this we wrote
as an ES6 arrow notation,
| 3,000.88
| 4.51
|
it automatically binds this
to be what we want it to be.
| 3,005.39
| 3.922
|
Does that makes sense?
| 3,013.56
| 2.48
|
There are a couple other
places that you could do this.
| 3,016.04
| 3
|
We could also do it in
the constructor method.
| 3,019.04
| 2.19
|
You could do this dot increase count
equals this dot increase count dot bind
| 3,021.23
| 6.72
|
this.
| 3,027.95
| 2.04
|
Or lastly, you could also--
| 3,029.99
| 2.51
|
and then down here, you'd just
have to do this dot increase count.
| 3,032.5
| 3.22
|
Or alternatively, you could actually
just define this in the constructor.
| 3,035.72
| 5.982
|
And so that would be the other way.
| 3,051.83
| 1.75
|
So you could say, this dot increase
count equals an arrow notation in this.
| 3,053.58
| 6.75
|
But let's stick with this way for now.
| 3,060.33
| 8.385
|
Cool.
| 3,068.715
| 0.746
|
So now we have a button that works,
that increases as we expected.
| 3,069.461
| 2.749
|
So what if instead of increasing it
by 1, we wanted to increase it by 2?
| 3,075.13
| 4.32
|
Well, of course, you could just do this.
| 3,079.45
| 2.98
|
Let's say we want to do
it by sending state twice.
| 3,082.43
| 3.65
|
So what do we expect to happen here?
| 3,095.6
| 1.5
|
We expect it to set state to be count
as this dot state dot count plus 1 is 1.
| 3,101.43
| 5.22
|
And then [? it does ?] set count
to be 1 plus 1 to be 2, right?
| 3,106.65
| 5.34
|
But we see it's only going up by 1.
| 3,111.99
| 4.07
|
Why might that be?
| 3,116.06
| 3.1
|
Well, set state calls are actually
batched and run asynchronously,
| 3,119.16
| 4.772
|
which means React is smart enough to
know that if this dot set state is
| 3,123.932
| 2.958
|
getting called a bunch
of times in a row,
| 3,126.89
| 1.86
|
rather than immediately doing that,
maybe it would be better to just batch
| 3,128.75
| 3.87
|
them and do it all in one go.
| 3,132.62
| 2.88
|
And like I said, if you pass an
object to this dot set state,
| 3,135.5
| 3.17
|
it will just merge it
into the new state.
| 3,138.67
| 2.43
|
And so what is actually
happening when you
| 3,141.1
| 2.05
|
call this dot set state twice in a row?
| 3,143.15
| 3.6
|
Well, they get batched together.
| 3,146.75
| 1.81
|
And so it says, OK, now
we know we need to merge
| 3,148.56
| 5.6
|
into the old state these two objects.
| 3,154.16
| 4.29
|
And so it's basically saying, merge
the current state-- in this case,
| 3,158.45
| 7.47
|
it's count is 0.
| 3,165.92
| 6.529
|
And then what are we merging into it?
| 3,172.449
| 1.541
|
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