--- license: mit configs: - config_name: ranking_panel data_dir: rank default: true - config_name: missing_panel data_dir: missing_panel --- # ComicVQA: A Benchmark for Visual Reasoning in Multimodal LLMs Check out our paper [here](https://aclanthology.org/2026.findings-acl.1268/) **ComicVQA** is a specialized diagnostic benchmark designed to assess the visual reasoning capabilities of Multimodal Large Language Models (MLLMs) in the comics domain. ComicVQA focuses of 2 distinct reasoning tasks: 1. **Missing Panel Prediction**: Predict the missing panel given a comic sequence. 2. **Panel Sorting**: Choose which of the 4 comic sequences is the correct arrangement. These tasks leverage the sequential nature of comics to expose vulnerabilities in how models synthesize visual and textual information over a temporal sequence. Do refer to our [Github](https://github.com/esther-gan/ComicVQA) respository for the handling of data and evaluation codes. --- ## 🖋️ Citation Cite us! ```bibtex @inproceedings{gan-etal-2026-comicvqa, title = "{C}omic{VQA}: A Benchmark for Visual Reasoning in Multimodal {LLM}s", author = "Gan, Esther and Brown, Hannah and Herel, David and Kawaguchi, Kenji and Kan, Min-Yen and Shieh, Michael Qizhe", editor = "Liakata, Maria and Moreira, Viviane P. and Zhang, Jiajun and Jurgens, David", booktitle = "Findings of the {A}ssociation for {C}omputational {L}inguistics: {ACL} 2026", month = jul, year = "2026", address = "San Diego, California, United States", publisher = "Association for Computational Linguistics", url = "https://aclanthology.org/2026.findings-acl.1268/", pages = "25347--25370", ISBN = "979-8-89176-395-1", abstract = "We introduce Comic Visual Question Answering (\textbf{ComicVQA}), a comics-based benchmark for evaluating MLLMs on visual reasoning. ComicVQA comprises of (i) \textbf{Missing Panel Prediction}, testing fine-grained visual grounding and (ii) \textbf{Panel Sorting}, which evaluates sequential narrative understanding. Proprietary models achieve up to 62.6{\%} on Missing Panel Prediction and 46.4{\%} on Panel Sorting, whereas open-source models reach only 47.7{\%} and 26.9{\%}, respectively. In contrast, human annotators achieve over 83{\%} accuracy on both tasks, revealing a large gap between current models and human-level multimodal understanding in comics. Through controlled ordering ablations and a detailed error taxonomy, we show that current MLLMs rely primarily on coarse temporal cues and struggle with fine-grained visual reasoning. These findings demonstrate ComicVQA as a diagnostic benchmark for advancing multimodal visual reasoning in comics." } ```