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+ AURORA Concert AURORA Concert promo image by TGC A true artistic collaboration with acclaimed Norwegian singer known for hits: 'Runaway', 'Cure for Me', 'Running with the Wolves' and Frozen II's, 'Into the Unknown'. AURORA took center stage, guiding concert-goers through this unprecedented musical journey. Contents 1 Description 2 Limited Cosmetics 2.1 To The Love Outfit 2.2 Giving In Cape 2.3 Wings of AURORA 3 Seating Arrangements 4 The Introduction 5 First Performance: Exhale Inhale 5.1 Intermission 1 6 Second Performance: Runaway 6.1 Intermission 2 7 Third Performance: All is Soft Inside 7.1 Intermission 3 8 Fourth Performance: Warrior 8.1 Intermission 4 9 Fifth Performance: The Seed 9.1 No Intermission 10 Sixth Performance: Through the Eyes of a Child 10.1 No Intermission 11 Orbit 12 Last Performance: Queendom 13 Final Screen 14 Post-concert Activities 15 Trivia 16 References Description: The AURORA Concert (also referred to as The Musical Voyage) is a special event that first occurred December 8, 2022 at 20:30 PST (UTC-8) and lasted approximately 50 minutes. Utilising the Festival Tech feature, Sky delivered a revolutionary musical journey where players can feel the wave of emotions from thousands of other players on the same screen, at the same time. The AURORA Concert then repeated every 4 hours starting at midnight 00:00 PST (UTC-8) through to January 2, 2023. For the occasion, the Coliseum received numerous transformations throughout the Season of AURORA, resulting in the stage turning into a nighttime scene. After the last Quest of the Season of AURORA, players were invited to "reserve" their seat in the Coliseum and attend the event at the announced date and time. Players had the ability to chat with players in the same group or row and new Expression emojis were available at the bottom of the screen for the duration of the event: Waving Light, Heart, Happy, and Cry. Limited Cosmetics: Once the Concert finished, new IAP cosmetics were available for players to purchase from the Mannequin Shop that appears in the Coliseum after completing the first Quest. Free trial Spells of these collaboration IAPs (excluding the Wings of AURORA) were available to collect from the Sleepy Traveler's boat at the Coliseum. All Seasonal IAPs offered for the AURORA collaboration were available until the Season ended January 2, 2023 at 02:00 PST (UTC-8). Please note that since all these items were part of a limited collaboration, they will not be available once the Season is over and are not scheduled to return in future years. (Prices below are in USD, with actual costs varying depending on region/currency.) To The Love Outfit: "Live every page of life unapologetically." The To The Love Outfit is a peach dress with a gold corset, resembling the outfit worn by AURORA in the "Giving In To The Love" music video. This Outfit was introduced as a limited-time offer in 2022 for $9.99[1] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available December 8 at 17:00 PST (UTC-8), during the countdown to the Concert's debut. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) To The Love Outfit IAPTo The Love Outfit iconTo The Love Outfit frontTo The Love Outfit backTo The Love Outfit Spell icon Giving In Cape: "See the fire inside made known." The Giving In Cape is a transparent sparkly red cape with white feathers at the shoulders, resembling the cape worn by AURORA in the "Giving In To The Love" music video. This Cape was introduced as a limited-time offer in 2022 for $14.99[1] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available December 8 at 17:00 PST (UTC-8) during the countdown to the Concert's debut. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Giving In Cape IAPGiving In Cape iconGiving In Cape frontGiving In Cape interiorGiving In Cape backGiving In Cape exterior Wings of AURORA: "Both immediate and timeless. Allows AURORA's breathtaking performance to reappear in the Coliseum of Triumph for you and friends you're holding hands with." The Wings of AURORA is a transparent sparkly gold cape resembling butterfly wings and the Season's symbol. This Cape was introduced as a limited-time offer in 2022 for $24.99[1] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available after completing all Seasonal Quests and attending the Concert. It later returned in 2023 for the AURORA Encore Concerts. This item gives the wearer and the friends they hold hands with a special ability to view the Concert in one of its six time slots, even after the Season ended. The option to replay the Concert is enabled in the Expression Menu from anywhere in Sky; simply open the Emote Submenu with the item equipped and select the Cape's icon to be teleported to the version of the Coliseum prepared for the Concert. The pre-Concert activities are available before the start of the show, too. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Wings of AURORA IAPWings of AURORA iconWings of AURORA frontWings of AURORA interiorWings of AURORA backWings of AURORA exterior Seating Arrangements: Each seat has a unique number and once you have chosen your seat, you are automatically teleported to that seat upon entering the Coliseum. 4176 seats are available but the number of attendees is unlimited. Of the seats available, 4 rows of them (rows 519-522) are VIP seats, only usable when the white candles behind the seats are lit up. These are located in front of the two Prop-filled side rooms and are shaped like sofas. The Introduction: The full AURORA Concert At 00:00, the Concert starts with the crowd cheering and clapping. The atmosphere is full of excitement and the camera pans around the Coliseum to show many ghost figures; all players attending the Concert. Then, the AURORA Guide, enveloped in a colorful sphere, glides across the Coliseum and onto center Stage. A large memory sphere expands and covers the entire Coliseum. First Performance: Exhale Inhale: The players are then individually teleported to a new void area and standing on a rock surrounded by dark water. Glowing particles merge, forming a light and it begins to sing "Exhale Inhale" by AURORA, pulsating with each note. (See Lyrics) Exhale Inhale Lyrics En en en hm, en en hm En en hm, en en en hm En en hm, en en hm En en hm, en en hm En en hm I was a moving thing Before I was a human being I was the ice before it melts I was the tree before it fell My dear, come near Do you understand what is happening? Crawl beneath the earth To feel the hunger and the thirst If you could fly and be the bird Then you would see the forest burn My dear, come near Do you understand what is happening? (Em-mmm-mmm-mmm) Who's calling me? For the emergency (Em-mmm-mmm-mmm) Who's listening? To the sirens singing We are stood and somehow calm Within the madness of the storm With no solution for the scared Tasting pollution in the air My dear, come near Do you feel my hand? It is there (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Exhale) Inhale (Em-mmm-mmm-mmm) Who's calling me? For the emergency (Em-mmm-mmm-mmm) Who's listening? To the sirens singing (Em-mmm-mmm-mmm) Take from our world no more (Em-mmm-mmm-mmm) (Em-mmm-mmm-mmm) Take from our world no more (Em-mmm-mmm-mmm) Em-mmm-mmm-mmm) (Em-mmm-mmm-mmm) Take from our world no more (Em-mmm-mmm-mmm) (Em-mmm-mmm-mmm) (Em-mmm-mmm-mmm) A black tree grows from the water. The light lands on the tree and purple particles emerge from the tree, like leaves. Then when the leaves fall off, the light transforms into a glowing bird and flies to perch on a rock. Mantas jump out of the water in the background. The light exits the shell of its bird form, which gets consumed by an emerging darkness plant. Briefly transforming into a manta, the light abandons its shell, which turns into a manta-shaped darkness plant. A large flock of birds converge at the light. The light ascends and turns the sky green and with a flash of lightning, AURORA appears in a green outfit under the rain. As AURORA slowly raises her hands, the light exits her body and flies towards the player, bursting into blue specks of light. Five Ancestor spirits suddenly appear behind you, standing around you in a circle. They all ascend and the large rock under you rises from the water and above the clouds. A flock of birds surrounds the light. As the camera zooms out, everything looks out of focus and it is revealed that we were inside the colorful sphere. The scene fades to black. Intermission 1: AURORA emerges from her colorful sphere and as the crowd cheers, she gracefully floats down onto the stage. She is wearing a small blue butterfly cape and the Runaway Outfit. AURORA: "Hello Friends! I'm so happy to be here with you!" "Look at you! We are all here together!" "Let's all call to each other!" Players are invited to honk loudly all together. "Oh, how pretty you are!" "I see you!" "The natural world is our guiding light. Let's follow it now…" AURORA welcomes the Running Wayfarer, who walks onto the stage from the Temple. They kneel and present a dark but sparkly sphere with their hands. AURORA activates the sphere and it expands to cover the entire Coliseum. Second Performance: Runaway: Players are collectively transported to a deep blue underwater cavern, swimming around as colorful knifefish. Glowing particles merge to form a light and the song "Runaway" by AURORA starts. (See Lyrics) Runaway Lyrics I was listening to the ocean I saw a face in the sand But when I picked it up Then it vanished away from my hands I had a dream I was seven Climbing my way in a tree I saw a piece of heaven Waiting, impatient, for me And I was running far away Would I run off the world someday? Nobody knows, nobody knows And I was dancing in the rain I felt alive and I can't complain But now take me home Take me home where I belong I can't take it anymore I was painting a picture The picture was a painting of you And for a moment I thought you were here But then again, it wasn't true And all this time I have been lying Oh, lying in secret to myself I've been putting sorrow on the farthest place on my shelf, La-di-da! And I was running far away Would I run off the world someday? Nobody knows, nobody knows And I was dancing in the rain I felt alive and I can't complain But now take me home Take me home where I belong I got no other place to go Now take me home Take me home where I belong I got no other place to go Now take me home Take me home where I belong I can't take it anymore But I kept running for a soft place to fall And I kept running for a soft place to fall And I kept running for a soft place to fall And I kept running for a soft place to fall And I was running far away Would I run off the world someday? But now take me home Take me home where I belong I got no other place to go Now take me home Take me home where I belong I got no other place to go Now take me home, home where I belong Now take me home, home where I belong Now take me home, home where I belong Now take me home, home where I belong I can't take it anymore A school of triangular angelfish appears and groups together to propel the light out of the water, into a rainy night. The light explodes into sparkles. Players, now butterflies, follow the light gliding across the surface of water with mantas alongside us, jumping in and out of the water and splashing. The light finally reaches land after a brief flight through the clouds. A queue of spirits guided by birds are walking towards what looks like a past vision of the Isle of Dawn– a once flourishing land, full of vegetation. The spirits climb the main rock formation with the light waiting at its extremity. A small kid, the first to reach the top, extends their hand towards the light. All the spirits are now kneeling or praying to the light. The light bursts again into a shower of sparkles and many boats appear, rescuing the group to take them home where they belong. A single bird (you) flies over the boats, past the Isle Elder standing in the doorway of the Temple, into the clouds leading to Prairie. The other players all join you as birds, looking at the mountain in the distance. The scene fades to black. Intermission 2: We return to the Coliseum, with AURORA now dressed in the green outfit, with the crowd clapping their hands. AURORA: "It gives me hope to see the world so connected." "You have beautiful voices - can you all harmonize with the same call?" Players are once more invited to honk loudly all together. The Orbit credit song "Constellation" by AURORA and Vincent Diamante starts to play. "I'm so happy to be here with you." "It's ok, you can cry." Players are now invited to use the Cry emote. "We must take care of each other. We are stronger together." AURORA welcomes the Mindful Miner, who walks onto the stage from the Temple. They kneel and present a dark but sparkly sphere with their hands. AURORA activates the sphere and it expands to cover the entire Coliseum. Third Performance: All is Soft Inside: Players are collectively transported to the Underground Cavern in Forest, floating as colorful jellyfish. A light emerges from the darkness and the song "All is Soft Inside" by AURORA starts. (See Lyrics) All is Soft Inside Lyrics I don't know why But I feel down You need to know I can't go on I was a rose I was an animal Don't let me change Don't let me go All around is stone All is soft inside All that I know Lies within emotion Words remain unspoken Lead me through the dark All that I see Came to me in colours Lasted for a moment Leads me through the dark All that I know I need it all I don't know where to begin I carry more than you see My dreams are bigger than me Please bring me light I bear a shadow I call them back to me So they could feed me All is stone And all is soft inside All that I know Lies within emotion Words remain unspoken Lead me through the dark All that I see Came to me in colours Lasted for the moment Lead me through the dark All that I know All I know Did you know That we're all Turning softer inside? We can save What is pure If the hearts can collide All that I've ever known Is the universe is wild Is the universe is wild The light wanders around the cave, circling around looking for an exit. Logs block the only pathway out and the light crashes into the blocked passage to emerge into the large hollow Underground Cavern. All the jellyfish follow. The cave is full of minerals and we are shown the memories of miners collecting them. Memories of jellyfish flee from the excavation. The light makes its way across the cave. We see a worker falling off a cliff while their teammates helplessly look over the edge, while a jellyfish positions itself under the falling worker, saving them a certain fate. The light then ascends the central, tallest rock structure in the cave, revealing more minerals and jellyfish all the way up. At the summit, the three spirit miners seem to be expressing their gratitude to the surrounding jellyfish. The scene fades to white and then back to black. Players are now flying through the clouds of the purple sky in the Starlight Desert. Along the way up, large Royal jellyfish join and float amongst players. As we look to the round full moon, the scene fades to black. Intermission 3: We return to the Coliseum, with AURORA now dressed in the orange dress, with the crowd clapping their hands and a bright glowing sphere illuminates AURORA from behind. The ground floor of the Coliseum is flooded with water. AURORA: "Creatures of light are so beautiful!" The camera pans back and two Mantas fly around in the Coliseum over the crowd. AURORA: "Call to them when they fly near!" "Look at that!" "Hehehe… Yes!" "And remember, you are all warriors of light." AURORA welcomes the Warrior of Love, who walks onto the stage from the Temple. They kneel and present a dark but sparkly sphere with their hands. AURORA activates the sphere and it expands to cover the entire Coliseum. Fourth Performance: Warrior: Players are collectively transported to a new area where they are flying as mantas towards an island covered in clouds and the Eden mountain can be seen afar. Underneath, the once flat ocean surface becomes interrupted by the mounds of snow and large rock formations. As the song "Warrior" by AURORA starts (see lyrics), players are led into a tunnel of clouds alongside some spirit mantas and emerge to the other side where spirit boats use cannons to launch nets to capture mantas. Warrior Lyrics I fall asleep in my own tears I cry for the world for everyone And I build a boat to float in I'm floating away I can't recall the last time I opened my eyes to see the world as beautiful And I built a cage to hide in I'm hiding I'm trying to battle the night Let love conquer your mind Warrior warrior Just reach out for the light Warrior, warrior I am a warrior, yeah yeah yeah Warrior, warrior I am a warrior, yeah yeah yeah Warrior, warrior of love I stand behind the wall of people and thoughts mind controlling And I hold a sword to guide me I'm fighting my way I can't recall the last time I opened my eyes to see the world as beautiful And I built a cage to hide in I'm hiding I'm trying to battle the night Let love conquer your mind Warrior warrior Just reach out for the light Warrior warrior I am a warrior, yeah yeah yeah Warrior, warrior I am a warrior, yeah yeah yeah Warrior, warrior of love Underneath darkened skies There's a light kept alive Let love conquer your mind Warrior warrior Just reach out for the light Warrior warrior I am a warrior, yeah yeah yeah Warrior warrior I am a warrior, yeah yeah yeah Warrior, warrior of love Warrior of love Warrior of love Flying through the clouds, players witness the unfortunate events surrounding the capture of many mantas by the spirits. Boats head towards the ruins carrying nets full of mantas. Cages with mantas are piling up on the walls of the ruins along the way. A flock of mantas free the imprisoned mantas by breaking the cages and they all fly free to freedom with the players to the vast horizon. The camera zooms out to show the intense light beam emitted from the Eden mountain with the freed mantas flying towards it and the scene fades to black. Intermission 4: We return to the Coliseum, with AURORA now dressed in the green outfit with the crowd clapping their hands. The huge sphere is now higher behind AURORA, but cycles between glowing red, white, and blue. AURORA: "That was so liberating!" "Chant with me to build our strength". Players are once more invited to honk loudly all together. "Thank you all very much!" "Thank you so much for all the love!" AURORA now starts to send the Coliseum emotes to the crowd, one by one. "Even if we lose hope, we cannot let our light fade away." AURORA welcomes the Seed of Hope, who walks onto the stage from the Temple. They kneel and present a dark but sparkly sphere with their hands. AURORA activates the sphere and it expands to cover the entire Coliseum. Fifth Performance: The Seed: Players are collectively transported in the clouds as birds once again. The hallway of clouds leads to a wide open space. A light emerges from the clouds and the song "The Seed" by AURORA starts. (See Lyrics) The Seed Lyrics Just like the seed I don't know where to go Through dirt and shadow I grow I'm reaching light through the struggle Just like the seed I'm chasing the wonder I unravel myself All in slow motion You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no, oh, no Suffocate me So my tears can be rain I will water the ground where I stand So the flowers can grow back again Cause just like the seed Everything wants to live We are burning our fingers But we learn and forget You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no, oh, no Feed me sunlight, feed me air Feed me truth and feed me prayer Feed me sunlight, feed me air Feed me truth and feed me prayers You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no You cannot eat money, oh no You cannot eat money, oh no When the last tree has fallen And the rivers are poisoned You cannot eat money, oh no, oh, no The light begins to emit lightning. The white clouds give way to dark clouds in a large cyclone. A meteor shower begins to fall from the sky in the form of cyan streaks of light into the cyclone. Players that approach the eye of the storm where the light is hovering are struck by meteors, removing their light, turning them black, and causing them to fall. A red beam is then emitted from the center of the cyclone. The clouds turn white once more and the meteors stop. However, it is not long before the meteor shower starts back up again. The light emits electricity and the bird-players are now sucked into the cyclone and propelled into the green polluted air of the Battlefield in the Golden Wasteland. The light slowly descends through the cyclone as streams of meteors scatter across the land. Falling to the ground, players transform into butterflies and find themselves in the bowels of a massacre between spirits and even some mantas. The bright cyan streaks of the meteors continue to strike the ground, exploding. As we move forward towards the Temple, more bodies pile up as more spears and shields collide. At the end, the camera zooms to the top of the stairs where one lonely soul is kneeling with their sword stuck in the ground in front of them, surrounded by the dead. The scene fades to black. No Intermission: Sixth Performance: Through the Eyes of a Child: The players are then individually teleported to the desolated battlefield after the massacre. A butterfly emerges from the darkness and the song "Through the Eyes of a Child" by AURORA starts. (See Lyrics) Through the Eyes of a Child Lyrics World is covered by our trace Scars we cover up with paint Watch them preaching sour lies I would rather see this world through the eyes of a child Through the eyes of a child Darker times will come and go Times you need to see her smile And mothers' hards are warm and mild I would rather feel this world through the skin of a child Through the skin of a child When a human strokes your skin That is when you let them in Let them in before they go I would rather feel alive with a childlike soul With a childlike soul As the lone butterfly, players fly over moments of suffering and grief, frozen in time after the end of the war. We pass by a statue of two survivors kneeling and crying over a fallen spirit. Stone statues of other fallen spirits are partially buried in the sand and in the water. Then, we flutter past statues of a survivor carrying the dead in their arms, another kneeling over a dead manta, and a child curled up alone. At the end of the battlefield, another butterfly joins and together they dance above the dark waters, reflecting the light of a moon. The butterflies merge into the light once again. Two mantas circle around the light which causes all players, in the shape of butterflies, to be reunited again. The swarm is drawn to what appears to be a sunrise. As players move forward, a giant glowing yellow spirit with golden wings, in the shape of AURORA gets on her feet and slowly turns around. AURORA, opens her arms and transforms all butterflies into Sky Kids, comforting all the players after the tragedy they just witnessed. All the players follow AURORA into the sky, under the warm glow of the sun through the clouds. No Intermission: Orbit: Now in a blue dress, the giant AURORA and all players fly towards Orbit in the starry space, flying with all the Spirits of Sky and other Light Creatures. "The Light Beyond" by AURORA and Vincent Diamante can be heard in the background. When we reach the end of Orbit, the scene fades to white. Last Performance: Queendom: The camera pans to show the Eden mountain and the outside of the Coliseum. Then the camera focuses on all the glowing sketches added to the walls of the Coliseum. The light descending slowly from the sky into the Coliseum. AURORA’s large spirit reappears flying over the crowd and the song "Queendom" by AURORA starts. (See Lyrics) Queendom Lyrics The underdogs are my lions The silent ones are my choir The women will be my soldiers With the weight of life on their shoulders Drink until you’ve had enough I'll drink from your hands I will be your warrior I will be your lamb Till queendom come Till queendom come My queendom come My queendom come The sea waves are my evening gown And the sun on my head is my crown I made this queendom on my own And all the mountains are my throne Drink until you've had enough I'll drink from your hands I will be your warrior I will be your lamb Till queendom come Till queendom come My queendom come My queendom come My queendom come My queendom come I hunt the grounds for empathy And hate the way it hides from me With care and thirst I have become You have a home in my queendom You have a home in my queendom You have a place in my queendom You have a home.. Till queendom come Till queendom come My queendom come My queendom come My queendom come My queendom come My queendom come My queendom come My queendom come Players can now stand up from their seats and gather around AURORA. The Coliseum bustles with energy as the spotlights are shining about and the space is filled with mantas, royal jellyfish, birds, and butterflies. At different instances of the song, players are pulled towards AURORA and then thrown across the Coliseum like rainbow confetti. At the end of the song, the camera zooms out to show the whole Coliseum and Eden mountain in the background. AURORA’s giant spirit floats above the Coliseum and can be seen surrounded by all the Sky Kids. Final Screen: AURORA: "Always remember, our lights shine brighter together…" The final screen shows you how many players shared the AURORA concert experience with you. You experienced this Musical Voyage alongside ### others like you. Post-concert Activities: After the concert, all pre-concert activities are still available to players, with the exception that the Bonfires and Campfire Snack Kits are missing. On top of these, players can also find AURORA inside the sound bath after the concert. AURORA is seen in the form of sparkles, idly standing and swinging her arms. She will offer a hug when a player approach her, and speaks after the hug: "Thank you so much for the love! You are so beautiful. And remember to give some of that love to yourself too." Players can hug her multiple times, but she will not repeat her dialogues. Player can leave the Coliseum by sitting on a meditating spot on the stage to return to Home, or enter either Valley Temple or Village of Dreams via the normal entrances. When attempting to leave, a prompt asking if the player want to "Leave AURORA's Musical Voyage?" appears, with the reminder "You will be able to return while the voyage is still underway." If a player chooses to stay in the Coliseum after the concert, the sky will turn from night to day at 15 minutes after end of concert, and the game will force the player to return to Home with a fade-to-white screen at 45 minutes after end of concert. Trivia: The creatures and colors of mural patterns around the seating areas roughly corresponds to the realms where the season quests take place: Cyan fish: Isle of Dawn Blue jellyfish: Hidden Forest Red mantas: Valley of Triumph Green crabs: Golden Wasteland During New Year, AURORA starts the first intermission of concert by saying "Happy New Year!" and "I LOVE this time of year!" before inviting players to call to each other. The concert repeats more frequently at every 2 hours during the last day of the season. References: ↑ 1.0 1.1 1.2 All in-app purchase prices are specified in US dollars. Regional pricing may vary depending upon local taxes and exchange rates.
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+ AURORA Encore Concerts AURORA Encore Concerts Date: August 23 to September 3, 2023 Event Guide Sky is collaborating once more with acclaimed vocal artist AURORA to guide players through a musical journey! The AURORA Encore Concerts run from August 23, 2023 at 00:00 PDT (UTC-7) through September 3, 2023 at 23:59 PDT (UTC-7), during which the AURORA Concert will be open to everyone as part of a celebration for Sky's attendance at gamescon in Cologne, Germany. For the duration of the event, the AURORA Guide appears in Home, offering to teleport players directly to the Coliseum. During this Encore event, the original Season of AURORA IAPs are available to purchase again, in addition to the "Cure for Me" Outfit and Mask originally offered by the AURORA Guide. There are two new items to collect as well, including an Expression available for Tickets and a pair of Sneakers as an IAP! The Concerts run daily on a special schedule throughout the Encore, with each performance lasting approximately 50 minutes. To quickly convert PDT to your timezone, try using this site. From Wednesday, August 23 through Friday, August 25, Concerts begin every eight hours, starting at 06:00 PDT (UTC-7). Then, from Saturday, August 26 through Sunday, September 3, Concerts begin every four hours, starting at 02:00 PDT (UTC-7). Contents 1 Record Breaking Concert 2 Ticket Locations 3 2023 New Cosmetics and Expressions 3.1 Cure for Me Expression 3.2 Musical Voyage Sneakers 4 Returning Cosmetics and Props 4.1 Cure for Me Mask 4.2 Cure for Me Outfit 4.3 Tiara We Can Touch 4.4 Runaway Hair 4.5 Runaway Outfit 4.6 Voice of AURORA 4.7 To The Love Outfit 4.8 Giving In Cape 4.9 Wings of AURORA 5 Mini-Games 5.1 The Duel 5.2 The Voting Towers 5.3 The Light Parade 5.4 The Great Spheres 6 Gallery 7 References Record Breaking Concert: TGC called all Sky Kids to gather on Friday, August 25 at 06:00 (PDT UTC-7) to join the AURORA Concert and make history by breaking the GUINNESS WORLD RECORDS™️ for Most Users in a Concert Themed Virtual World. The engineers pulled out all the stops to expand the Coliseum capacity to ten thousand (10 000) players at once! This special World Record Concert was hosted by the ever-awesome Sky content creator Sarah "NastyMold" Hayes, with new mini-games like tug-of-war to play with thousands of your fellow Sky Kids. AURORA Encore Concerts Trailer During the gamescom 2023 events, TGC won awards for "Games for Impact" and "Best Mobile Game" while successfully achieving their bet for the Most Users in a Concert Themed Virtual World record. More information about the Record Breaking Concert can be found on ThatSkyGame's Website. Ticket Locations: A Ticket from the AURORA Encore Concert Every day you can find 5 AURORA Tickets: 4 hidden throughout the Coliseum (visible in both the regular daytime and Concert nighttime versions of the Coliseum) 1 per day at XX:00 or XX:15 or XX:30 or XX:45 every hour in-between Concerts, which appears at the entrance of the Coliseum where players arrive from the races Players can also collect a bonus Ticket worth 10 by participating in at least the Concert's final performance, "Queendom." This bonus Ticket can only be claimed once for the entire event, and appears in the same spot as the single timed Ticket mentioned above. Weekends (Friday - Sunday): Players can buy additional Tickets (worth 2 ) at the Traveling Merchant's Boat at Home. IMPORTANT: All the locations mentioned in the Rotations below are instructed while facing the Valley Temple. Ticket Rotations by AztroMens Rotation A: 1 Right side of the canopy tent entering the AURORA Coliseum, at the upper end of the first carpeted aisle, closer to the giant guardian 1 Right side of the canopy tent entering the AURORA Coliseum, at the upper end of the second carpeted aisle 1 At the seating area under the left canopy tent with the Bloom tree 1 Right side of the Coliseum, halfway to the second carpeted aisle, near the relaxation/quiet room Rotation B: 1 Near the Skater statue 1 At the very top of the giant guardian on the right 1 At the top right side of the canopy tent exiting to Village of Dreams, upper end of the carpeted aisle 1 At the seating area under the right canopy tent (Area with bonfires/marshmallow props) Rotation C: 1 Next to the AURORA Guide orb 1 At the top left side of the canopy tent entering the AURORA Coliseum, upper end of the carpeted aisle 1 To the far right side of the Temple entrance (at the feet of the right giant guardian) 1 To the far left side of the Temple entrance (at the feet of the left giant guardian) Ticket Rotations and Bonus Locations Date Rotation Daily Total August 23, 2023 A 15 [1] August 24, 2023 B 5 August 25, 2023 C 5 August 26, 2023 A 5 August 27, 2023 B 5 August 28, 2023 C 5 August 29, 2023 A 5 August 30, 2023 B 5 August 31, 2023 C 5 September 1, 2023 A 5 September 2, 2023 B 5 September 3, 2023 C 5 Total so far 70 AURORA Guide [2]50 #3420 [3]200 #3220 Lv45 Lv23 Lv35 3 Lv45 Lv23 Lv35 Lv45 Lv35 Lv23 12 Lv233 Total: 308 + 24 + 45 2023 New Cosmetics and Expressions: Cure for Me Expression: The Cure for Me Expression is a reproduction of the iconic dance move done by AURORA during the "Cure for Me" music video and has 2 Levels. Level 1 is available for 12 and Level 2 for 33 from the AURORA Guide for the duration of the event. Cure for Me dance routine Level 1 will make your avatar hold your arms to the side with your open palms facing the ground and alternate between swinging each leg out to the side in a bouncy dance while the beat of the "Cure for Me" song plays. This action is continued for as long as you don't move your character. Exiting this Expression will make your avatar raise your arms and hands to shoulder level and shake your head side to side. Level 2 makes the same motion as Level 1 with sparkles by the feet and hearts appearing from the hands during the ending gesture. Musical Voyage Sneakers: "Commemorate the record-breaking assembly of more than 10,000 attendees of AURORA'S Musical Voyage!" The Musical Voyage Sneakers are a pair of white sneakers with red laces tied to form the letters "XK" (i.e., 10k) together. These Shoes were introduced in 2023 for $6.99[4] from the Premium Candle Shop for the duration of the event. Musical Voyage SneakersMusical Voyage Sneakers iconMusical Voyage Sneakers Returning Cosmetics and Props: Cure for Me Mask: The Cure for Me Mask is a pair of white stars on both cheeks, resembling the stars worn by AURORA in the "Cure for Me" music video. This Mask was introduced as a limited-time offer in 2022 for 50 for the duration of the Season. It was available to all players after completing the Season of AURORA's fifth Quest, from the Quest Tree's eighth node. It later returned in 2023 during the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Cure for Me Mask iconCure for Me Mask Cure for Me Outfit: The Cure for Me Outfit is a loose dark green top and matching pants with light green fringe accents and a white lace collar, resembling the outfit worn by AURORA in the "Cure for Me" music video. This Outfit was introduced as a limited-time offer for 200 for the duration of the Season. It was available to all players after completing the Season of AURORA's fifth Quest, from the Quest Tree's eighth node. It later returned in 2023 during the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Cure for Me Outfit iconCure for Me Outfit frontCure for Me Outfit back Tiara We Can Touch: "A golden tiara of moons and stars. Perfectly divine, just as you are." The Tiara We Can Touch is a ornamental gold band composed of three stars between two crescent moons, resembling the band worn by AURORA in the photoshoot for "The Gods We Can Touch" album. This Hair Accessory was introduced as a limited-time offer in 2022 for $4.99[4] from the Premium Candle Shop for the duration of the Season. It later returned in 2023 during the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Tiara We Can Touch IAPTiara We Can Touch iconTiara We Can Touch without HairTiara We Can Touch with HairTiara We Can Touch Spell icon Runaway Hair: "Ready to be taken home." The Runaway Hair is a short bob cut with bangs, resembling the hairstyle worn by AURORA in the "Runaway" music video. This Hair was introduced as a limited-time offer in 2022 for $2.99[4] from the Mannequin Shop in the Coliseum for the duration of the Season. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Runaway Hair IAPRunaway Hair iconRunaway HairRunaway Hair Spell icon Runaway Outfit: "A piece of heaven, suitable for dancing in the rain, or running away." The Runaway Outfit is a white top with long sleeves and matching wide-legged pants, resembling the outfit worn by AURORA in the "Runaway" music video. This Outfit was introduced as a limited-time offer in 2022 for $9.99[4] from the Mannequin Shop in the Coliseum for the duration of the Season. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Runaway Outfit IAPRunaway Outfit iconRunaway OutfitRunaway Outfit Spell icon Voice of AURORA: "Music can be such a beam of light." The Voice of AURORA is a white ring microphone with gold accents and the Season's symbol in the center. This Instrument was introduced as a limited-time offer in 2022 for $14.99[4] from the Premium Candle Shop for the duration of the Season. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) The Voice of AURORA is a unique Instrument, as the sound used is the actual voice of the singer AURORA. The player stands while playing and moves the Instrument in front of the player's "mouth". It has 15 playable voice notes that can be sustained to create a melodious vocal result. Voice of AURORA IAPVoice of AURORA iconVoice of AURORAVoice of AURORA on your backPlaying the Voice of AURORAPlaying the Voice of AURORAVoice of AURORA Spell icon To The Love Outfit: "Live every page of life unapologetically." The To The Love Outfit is a peach dress with a gold corset, resembling the outfit worn by AURORA in the "Giving In To The Love" music video. This Outfit was introduced as a limited-time offer in 2022 for $9.99[4] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available December 8 at 17:00 PST (UTC-8), during the countdown to the Concert's debut. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) To The Love Outfit IAPTo The Love Outfit iconTo The Love Outfit frontTo The Love Outfit backTo The Love Outfit Spell icon Giving In Cape: "See the fire inside made known." The Giving In Cape is a transparent sparkly red cape with white feathers at the shoulders, resembling the cape worn by AURORA in the "Giving In To The Love" music video. This Cape was introduced as a limited-time offer in 2022 for $14.99[4] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available December 8 at 17:00 PST (UTC-8) during the countdown to the Concert's debut. It later returned in 2023 for the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Giving In Cape IAPGiving In Cape iconGiving In Cape frontGiving In Cape interiorGiving In Cape backGiving In Cape exterior Wings of AURORA: "Both immediate and timeless. Allows AURORA's breathtaking performance to reappear in the Coliseum of Triumph for you and friends you're holding hands with." The Wings of AURORA is a transparent sparkly gold cape resembling butterfly wings and the Season's symbol. This Cape was introduced as a limited-time offer in 2022 for $24.99[4] from the Mannequin Shop in the Coliseum for the duration of the Season. It became available after completing all Seasonal Quests and attending the Concert. It later returned in 2023 for the AURORA Encore Concerts. This item gives the wearer and the friends they hold hands with a special ability to view the Concert in one of its six time slots, even after the Season ended. The option to replay the Concert is enabled in the Expression Menu from anywhere in Sky; simply open the Emote Submenu with the item equipped and select the Cape's icon to be teleported to the version of the Coliseum prepared for the Concert. The pre-Concert activities are available before the start of the show, too. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Wings of AURORA IAPWings of AURORA iconWings of AURORA frontWings of AURORA interiorWings of AURORA backWings of AURORA exterior Mini-Games: The pre-Concert activities are mini-games happening between the Concerts. The Duel The Voting Towers The Light Parade The Great Spheres The Duel: "Which side will prevail" The Duel is a game that involves two teams on opposite ends of the Stage. Players can gather in the left or right dome, each featuring a different Expression. Players are invited to honk (spamming the corresponding Emote) - the loudest team will move the center marker beyond the goal line and burst the opposite team's dome, thus winning the competition. All players are propelled back into the Coliseum at the end and new players can join to restart the game. The Voting Towers: "Make your voice heard" The Voting Towers are four (4) colored columns on the Stage showcasing different preferences on a particular topic. Players are invited to gather on one choice, making the most liked Tower (or Towers) grow with the number of players. There is no winning or losing in this mini-game; the goal is simply to share preferences with your peers. Choices are refreshed every 2 minutes and players are expelled from the Towers between each topics. Here are some of the topics seen during the pre-concerts activities: Flow, Flower, Journey, Sky Humility, Graciousness, Thoroughness, Patience Butterflies, Birds, Jellies, Mantas The Treehouse, Harmony Hall, The Treasure Reef, Starlight Desert Earth, Fire, Water, Wind Swings, Seesaws, Hammocks, Boats Creative, Emotional, Social, Logical Cake, Cookies, Candy, Chocolate Running, Flying, Surfing, Swimming Prophecy Trials, Shard Eruptions, Passages, Assembly Quests Honesty, Respect, Loyalty, Compassion Sweet, Bitter, Sour, Salty Art, Nature, Friendship, Charity Invisibility, Flight, Telekinesis, Shapeshifting Beach, Mountains, Desert, Lake Dancing, Singing, Sitting, Sleeping Sunrise, Midday, Sunset, Midnight Solo, Collaborative, Competitive, Social The Light Parade: "A moving procession of lights and sounds" The Light Parade adds a colorful portal to the center of the Stage, transporting players to a path with arches circling around the Coliseum. Passing through the arches, players are presented with a certain Emote to spam, thus creating a chain of moving players all using the same Emotes. Expressions are refreshed every 2 minutes. This activity is based around the natural highway that players made during the first iterations of the Concert on December 2022. The portalThe heart path The Great Spheres: "Largest ballgame in the realms" Two (2) large Spheres and two (2) large goals are set up at each end of the Coliseum. Using the Telekinesis Expression, players can guide the Spheres to their corresponding goals. Each team can score up to 10 total goals. Over time, the Spheres reduce in size and become much more difficult to maneuver as they can get stuck in smaller areas. The Spheres return to their normal size and to the center of the Coliseum after a team scores a goal. Gallery: References: ↑ The Ticket total shown for August 23 includes the one-time 10 Ticket bonus. Note that this Ticket bonus can be claimed on any day during the event, and is not exclusive to August 23. ↑ The Cure for Me Mask was a special item only available during the Season of AURORA and the AURORA Encore Concerts. ↑ The Cure for Me Outfit was a special item only available during the Season of AURORA and the AURORA Encore Concerts. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 All in-app purchase prices are specified in US dollars. Regional pricing may vary depending upon local taxes and exchange rates.
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+ AURORA Guide AURORA Guide Seasonal Guide Ultimate Gifts Cosmetics Expressions Music Sheet Season Location Coliseum The AURORA Guide is a Seasonal Guide (also known as Quest Giver) from the Season of AURORA who offers quests and cosmetics. The AURORA Guide is found standing on the left side of the Coliseum in Valley of Triumph, surrounded by 4 Spirits. The Ultimate Guide offered an AURORA Ultimate Hair, an AURORA Ultimate Outfit, and an AURORA Ultimate Cape for Season Pass holders. This Ultimate Guide also provides Emotes and cosmetics in the Quest Tree, available to all players: a Music Sheet 32, a Music Sheet 34, an Outfit, a Mask, the Silent Clap Expression, the Conduct Expression, and the Skipping Expression. Contents 1 Expressions 2 Ultimate Gifts 2.1 AURORA Ultimate Hair 2.2 AURORA Ultimate Outfit 2.3 AURORA Ultimate Cape 2.4 AURORA Ultimate Pendant 3 Additional Items 3.1 Music Sheets 3.2 Cure for Me Mask 3.3 Cure for Me Outfit 4 Season Friendship Tree 5 Quest Tree 6 Trivia 7 References Expressions: The AURORA Guide offers 3 Expressions: Silent Clap, Conduct, and Skipping, each of which has 4 Levels. Ultimate Gifts: The AURORA Guide offered 3 Ultimate Gifts, available to be purchased by Season Pass holders with Season Hearts during the Season of AURORA only. AURORA Ultimate Hair: The AURORA Ultimate Hair is a bob cut with two strands of hair in the front, resembling AURORA's iconic 2019 hairstyle. It was a Season Pass exclusive item during the Season, available for 1 after unlocking the Friendship Tree's first node. AURORA Ultimate Hair iconAURORA Ultimate Hair AURORA Ultimate Outfit: The AURORA Ultimate Outfit is a sleeveless green top and matching baggy pants with red arm bands and a yellow sash, resembling the outfit worn by AURORA in "The Seed" music video. It was a Season Pass exclusive item during the Season, available for 2 after unlocking the Friendship Tree's second node. AURORA Ultimate Outfit iconAURORA Ultimate Outfit frontAURORA Ultimate Outfit back AURORA Ultimate Cape: The AURORA Ultimate Cape is a transparent sparkly blue cape resembling butterfly wings. It was a Season Pass exclusive item during the Season, available for 1 after unlocking the Friendship Tree's third node. AURORA Ultimate Cape iconAURORA Ultimate Cape frontAURORA Ultimate Cape interiorAURORA Ultimate Cape backAURORA Ultimate Cape exterior AURORA Ultimate Pendant: The AURORA Ultimate Pendant is the usual gold pendant attached to a necklace. It was a Season Pass exclusive item during the Season, available for free from the Friendship Tree's first node. AURORA Ultimate Pendant iconAURORA Ultimate Pendant Additional Items: Music Sheets: The AURORA Guide offers Music Sheet #32, costing 20 . It is permanently available to all players after completing the Season of AURORA's fourth Quest, from the Quest Tree's seventh node. This Music Sheet is an instrumental of “Through the Eyes of a Child” from the same song by AURORA. It is a song in the key of C Major. The AURORA Guide offers Music Sheet #34, costing 20 . It is permanently available to all players after completing the Season of AURORA's fifth Quest, from the Quest Tree's eighth node. This Music Sheet is an instrumental of “Queendom” from the same song by AURORA. It is a song in the key of D♭ Major. Cure for Me Mask: The Cure for Me Mask is a pair of white stars on both cheeks, resembling the stars worn by AURORA in the "Cure for Me" music video. This Mask was introduced as a limited-time offer in 2022 for 50 for the duration of the Season. It was available to all players after completing the Season of AURORA's fifth Quest, from the Quest Tree's eighth node. It later returned in 2023 during the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Cure for Me Mask iconCure for Me Mask Cure for Me Outfit: The Cure for Me Outfit is a loose dark green top and matching pants with light green fringe accents and a white lace collar, resembling the outfit worn by AURORA in the "Cure for Me" music video. This Outfit was introduced as a limited-time offer for 200 for the duration of the Season. It was available to all players after completing the Season of AURORA's fifth Quest, from the Quest Tree's eighth node. It later returned in 2023 during the AURORA Encore Concerts. (Since these are part of a limited collaboration, they are not scheduled to return in future years.) Cure for Me Outfit iconCure for Me Outfit frontCure for Me Outfit back Season Friendship Tree: The AURORA Guide's Friendship Tree is available to the right of the Quest Tree during the Season of AURORA only. Now that the Season is over, these cosmetics are no longer available. [1]1 [1]2 [1]1 [1] Total: 4 + SP Quest Tree: The AURORA Guide's Quest Tree is available for all players to complete Quests from the Season of AURORA. Once you complete a Quest, an Expression Level is available to be collected for either Hearts or regular Candles. The additional collectibles are available to collect once you have completed all the Quests. (The Mask and Outfit were part of a limited collaboration and are not scheduled to return in future years.) Post-seasonEncoreMid-season #3420 #3220 Lv45 Lv23 Lv35 3 Lv45 Lv23 Lv35 Lv45 Lv35 Lv23 Total: 58 + 24 [2]50 #3420 [3]200 #3220 Lv45 Lv23 Lv35 3 Lv45 Lv23 Lv35 Lv45 Lv35 Lv23 12 Lv233 Total: 308 + 24 + 45 [2]50 #3420 [3]200 #3220 Lv45 Lv23 Lv35 free Lv45 Lv23 Lv35 Lv45 Lv35 Lv23 Total: 305 + 24 Trivia: When speaking to the AURORA Guide, the player uses the Respect Expression to greet them instead of Wave. This is one of only two instances of a unique Expression being used when speaking to a Guide (the other being the Passage Guide). References: ↑ 1.0 1.1 1.2 1.3 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ 2.0 2.1 The Cure for Me Mask was a special item only available during the Season of AURORA and the AURORA Encore Concerts. ↑ 3.0 3.1 The Cure for Me Outfit was a special item only available during the Season of AURORA and the AURORA Encore Concerts.
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+ Abyss Guide Abyss Guide Seasonal Guide Ultimate Gifts Cosmetics Season Location Treasure Reef The Abyss Guide is a Seasonal Guide (also known as Quest Giver) from the Season of Abyss who offers quest and cosmetics. The Abyss Guide is found standing on the boat in the Treasure Reef. TGC Promo image Contents 1 Ultimate Gifts 1.1 Ultimate Cape 1.2 Ultimate Headpiece 1.3 Ultimate Mask 1.4 Abyss Pendant 2 Additional Cosmetics 2.1 Oxygen Mask 3 Friendship Tree 4 Quest Tree 5 Personality 6 References Ultimate Gifts: The Season of Abyss Guide offers 3 Ultimate Gifts, available to be purchased with Seasonal Hearts; A Abyss Ultimate Cape, a Abyss Ultimate Hair Accessory and a Abyss Ultimate Mask. The mask gives you 15 more seconds of breathing when diving. The seasonal pendant for this season is attached to the usual necklace chain. Ultimate Cape: Ultimate Headpiece: Ultimate Mask: The mask gives you 15 more seconds of breathing when diving. Abyss Pendant: The seasonal pendant for this season is attached to the usual necklace chain. Additional Cosmetics: Upon completing the last quest of the Season of Abyss, one additional item is available to collect for regular candles through the Abyss Guide Spirit tree. This item remained in the Ultimate Guide tree after the Season ended. Oxygen Mask: After completing the final quest of the Season of Abyss, an oxygen mask can be purchased for 48 regular Candles, offering players an additional 15 seconds of oxygen when underwater. It can be found at the top of the Abyss Guide's friendship tree and remained available for purchase even after the end of the Season. [1] This mask has a slightly different appearance than the Ultimate Gift oxygen mask, but provides the same benefits. The additional mask is available to purchase through the Abyss Guide Spirit tree. Friendship Tree: The Abyss Guide friendship tree was available to the right of the Quest tree during the Season of Abyss. These cosmetics are no longer available. [2]1 [2]2 [2]1 Total: 4 + SP Quest Tree: The Abyss Guide Quest tree is available for all players to complete quests from the Season of Abyss. Once you complete a quest, a heart is available to be collected. The additional breathing mask is available to collect for 48 candles once you have completed all the quests. Since the end of the season, players completing the quests for the first time have to pay 3 to obtain these hearts. Post-seasonMid-season 48 [3]3 [3]3 [3]3 [3]3 [3]3 Total: 63 48 free free free free free Total: 48 Personality: On March 9 2022, TGC officially announced [4] and introduced Abyss Guide with the following personality traits: Meet the youngest member of the Season of Abyss crew: the Abyss Guide! Soaks in everything they can as the deckhand Awed by how many more stars can be seen at sea Hopes nobody notices when they mix up nautical terms Unsure how to ask why the Angler's so anxious References: ↑ Patch Notes - February 24, 2022 - 0.16.5 (185312 iOS & Android) (185258 Switch) ↑ 2.0 2.1 2.2 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ 3.0 3.1 3.2 3.3 3.4 During the Season of Abyss, the hearts available from the Abyss Guide after completing each quest were free. ↑ https://twitter.com/thatskygame/status/1501660399053295618
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+ Abyss Monster Abyss Monster Dark Creatures The Abyss Monster or Many-Eyed Monster (named "Monster" in beta updates), fan-nicknamed Leviathan and Megalodon by beta testers is found exclusively in the depth of Treasure Reef. It appears as a larger and more intimidating type of krill creature, with its many red glowing eyes. Its first appearance can be witnessed with the release of the 4th quest during Season of Abyss. While no harm can be done to players venturing out of bounds after the 4th quest, it devours the player and the Cackling Cannoneer Spirit in the 5th quest. After a scene where you help a manta from inside the Monster, the Monster spits out the player and the Cackling Cannoneer, along with a variety of fishes. Upon completion of the Abyss quests, you can safely visit the Many-Eyed Monster by going to its previous location in the 5th quest, at the bottom of the Abyss. The creature during the 4th Abyss questThe creature during the 4th Abyss questThe creature visible from afar in Treasure Reef
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+ Additional Light Sources This page is a supplement to the main Pieces of Light page and focuses on sources of Light that have variability, are only for a limited time for a Holiday Event, or involves randomness, such as Small Clams in Treasure Reef or the Flower Bouquets in Village Theater. In addition to the standard Candles and Darkness Plants, players can collect Light from Social Light areas or events and limited-time additions during Holiday Events. Social Light areas and events help players collect Light without having to do Candle run routes. Contents 1 Light Sources 2 Total Additional Light Count 3 Randomized Light Sources 3.1 Treasure Reef 3.2 Village Theater 4 Social Light Areas 4.1 Cozy Hideout 4.2 Campfire in Forest's Brook 4.3 Cloud Tunnel in Wind Paths in Forest 4.4 Maze Campfire in Valley Temple 4.5 Crab Barbecue 4.6 Abyss Blue Eel 5 Social Light Timed Events 5.1 Shared Limit 5.2 Social Light Schedule 5.3 Sky Clock 5.4 Grandma's Dinner Event 5.5 Polluted Geyser 5.6 Sunset Sanctuary Turtle 5.7 Dreams Skater 6 Inconsistent Light Sources 6.1 Regular Eruptions 6.2 Fishing for Jellyfish 6.3 Finding Candles At End of Rainbow Daily Quest 6.4 Completing Daily Quest during Non-seasonal Events 7 Event Light Sources 7.1 Double Treasure Candle Event 7.2 Days of Fortune Dragon 7.3 Days of Love Pier 7.4 Days of Bloom 7.5 Days of Color (Formerly Days of Rainbow) 7.6 Sky Anniversary 7.7 Lazy Days 7.8 Days of Mischief 7.9 Days of Feast 8 Obsolete Light Sources 8.1 Completed Memories from Regular Spirits 8.2 Harmony Hall 8.3 Hot Spring 8.4 Floating Island on the Fourth Floor of Vault 9 References Light Sources: These are some Light sources, each with an estimate of how many Pieces of Light they give: Small Clams5 to 15 Pieces of LightGrandma's Cake10 Pieces of LightSmall Flower Bouquet3 to 5 Pieces of LightColor does not affect countLarge Flower Bouquet7 to 10 Pieces of LightSmall Spiky Ball5 Pieces of LightMedium Spiky Ball10 Pieces of LightLarge Spiky Ball15 Pieces of LightUnderwater LightVaries by quantity Total Additional Light Count: Additional Sources of Light Source Pieces of Light Grandma's Dinner 1,000[1] Sunset Sanctuary Turtle (Trail) Sunset Sanctuary Turtle (Plant & Big Clam) 150 Geyser 1,000 Abyss Blue Eel 500 Prairie's Cozy Hideout 250 Forest Brook Campfire 250 The Wind Path's Cloud Tunnel 250 Valley Temple Maze Campfire 250 Wasteland Crab Barbecue 250 TOTAL 3,900 Inconsistent Sources of Light Source Amount Sunset Sanctuary Turtle (Clams) Approx. 150 Treasure Reef Small Clams Approx. 23 clams Village Theater Bouquets Approx. 21-44 Dreams Skater 400 Regular Eruptions 200 Rainbow Quest 50 Catching a Jellyfish while fishing 5 Randomized Light Sources: Treasure Reef: This section needs verification!The information below may not be accurate. Validation is actively underway. On average, Treasure Reef will spawn approximately 24 Small Clams, but the amount can range from 21 to 26 Small Clams. The average decreases to approximately 23 when taking into account that some days 1-2 Small Clams can spawn in unreachable areas, such as behind the wind wall in Zone I. There are 9 zones (going clockwise) that the Small Clams randomly spawn in: Zone A) At the start of the area, after dismounting the boat, in front of the archway Zone B) The outer waters of the Anxious Angler island Zone C) The inner waters of the Anxious Angler island to underneath the Abyss Guide's boat Zone D) The immediate surrounding waters of the Cackling Cannoneer Zone E) At the far shore of the large left island and the waters surrounding the tallest tower Zone F) The surrounding waters of sunken gazebo and the stone arches Zone G) The waters to the right of the sunken pointed building to the large right island, around the two underwater rock structures with no oxygen plants Zone H) The green rock structure in the middle of the water with oxygen plants Zone I) The outer waters of the large right island (and sometimes behind the wind wall) Zones Avg # of Small Clams Range A 1.00 1 B 2.00 2 C 2.79 2-3 D 3.71 3-4 E 4.21 2-5 F 1.79 1-2 G 2.57 1-3 H 3.79 2-5 I (all) 1.86 1-2 I (w/o wind wall) 1.07 0-2 Information about converting from Small Clams to Pieces of Light will be added at a later date. This data was collected by Ray808080 (Profile | Contributions) and Morybel (Profile | Contributions) over the course of 2 weeks (July to August 2022). Village Theater: This section needs verification!The information below may not be accurate. Validation is actively underway. These are only available after finishing the final quest of the Season of Performance. There are 6 to 10 Bouquets around the stage every day (3 to 5 on each side). The Bouquets have at least 28 rotations that, with the number of different types of Flower Bouquets, as well as the number of Pieces of Light, can be different every day. The same type of 2 Bouquets could grant different number of Pieces of Light. 3 to 5 Pieces of Light from a Small Bouquet (color of the Small Bouquets does not matter) 7 to 10 Pieces of Light from a Large Bouquet (there can be days where no Large Bouquet spawns) The Bouquets grant 21 to 44 Pieces of Light every day (due to the rotations). Social Light Areas: These are currently accessible Social Light areas that are always available. Cozy Hideout: Cozy Hideout The Cozy Hideout is located in Prairie Caves, up the staircase and beyond the room at the end of a tunnel. The campfire spawns colorful orbs that players have to burn to collect Pieces of Light. Campfire in Forest's Brook: Campfire in Forest's Brook The campfire in Forest Brook (on the right side of the area and elevated) spawns colorful orbs that players have burn to collect Pieces of Light. Cloud Tunnel in Wind Paths in Forest: Cloud Tunnels in Wind Paths Gliding in the cloud tunnel in the Wind Paths, the player can slowly collect Pieces of Light. Maze Campfire in Valley Temple: Inside Valley Temple Maze The campfire inside the Valley Temple's maze's main room that contains two staircases along the walls and four doorways spawns colorful orbs that players have burn to collect Pieces of Light. Crab Barbecue: Crab Barbecue The firepit in the Wasteland Graveyard slowly spawns colorful orbs that players have burn to collect Pieces of Light. This rotating spit of roasting Crabs was added to Wasteland's Graveyard during the Season of Belonging on November 18, 2019. This firepit is home to the Pleaful Parent Spirit. The skewer of Crabs was later replaced by a large pot in Patch 0.19.5. There's an interact prompt to release the Crabs from the pot; when released, these Crabs are friendly towards the player. Crab pot after updateCrabs after being helped Abyss Blue Eel: Blue Eel Light limit: ~500 Pieces of Light The Blue Eel swimming in Treasure Reef in Golden Wasteland emits a trail of blue Light for players to collect. Social Light Timed Events: Shared Limit: Currently, the Sanctuary Turtle Light trail and the Grandma's Dinner events have a shared limit of 1,000 Pieces of Light. Social Light Schedule: The easiest way to remember when the three Social Light events (Geyser, Grandma's Dinner, and Sunset Turtle) is to know what hour daily reset is in your timezone. For example, if you're in PST/PDT, daily reset is at midnight, 0:00, which has an even hour number. Social Light events always repeat every 2 hours, so events happen for you on even-numbered hours. If your reset does not happen on an even number, then it must occur on an odd hour number. So, events will happen on odd-numbered hours. EVEN Hour Schedule Geyser Grandma's Dinner Sunset Turtle 0:00 0:30 0:45 2:00 2:30 2:45 4:00 4:30 4:45 etc. ODD Hour Schedule Geyser Grandma's Dinner Sunset Turtle 3:00 3:30 3:45 5:00 5:30 5:45 7:00 7:30 7:45 etc. Sky Clock: Alternatively you can use this live tool, which calculates all scheduled times in Sky based on your time zone. Credits and permission from Chris Stead. Sky clock by Chris Stead Grandma's Dinner Event: Grandma's Dinner Event limit: ~1,000 Pieces of Light The Grandma spirit, who is the Season of Belonging Guide, periodically holds a timed event at the Ancestor’s Table of Belonging in the Elevated Clearing of Hidden Forest. Like the Geyser, this event repeats every two hours and lasts for 15 minutes. The Spirit appears at 00:30 PST/PDT, waits 5 minutes, and then proceeds to "serve dinner" for 10 minutes. Every minute, 6 white balls (that give 10 Pieces of Light each) appear on the table that give Pieces of Light when burned. At the end of the event you can hug Grandma before she leaves. Players get around ~600 Pieces of Light per event. After reaching the 1,000 limit, melting the white balls won't give Light to the player. Polluted Geyser: Geyser Event limit: ~1,000 Pieces of Light (was previously ~2000 before patch 0.15.5 added the new Social Light areas) The Polluted Geyser is a Social Light area added during Days of Nature 2021 in the Sanctuary Islands to raise awareness of pollution in oceans. It is located on a geyser on the sea level between 2 caves. The Polluted Geyser erupts Darkness spiky balls that give Pieces of Light when burned every few two hours. The first eruption starts at reset at 00:00 PST/PDT, then repeats every two hours, and lasts 15 minutes. The start is signified by the seashell floating up and unclogging the Geyser. During the first 5 minutes, the five vents around the geyser blow out steam. Each cycle of the vents represents 1 minute passing. Then, for 10 minutes, the Geyser fills up and Darkness spiky balls erupt from the Geyser every minute (for a total of 11 eruptions). Once it erupts, the Geyser drains until it fills up for the next eruption. There are 3 sizes for the Darkness spiky balls: small (5), medium (10), and large (15). Each give a different amount of Light. There are some Darkness Plants growing around the Geyser that appear in a cutscene, which gives 11 Pieces of Light and can only be collected once. The total amount received per event is random and varies from ~240 to ~350 Pieces of Light. After reaching the 1,000 limit, melting the spiky balls won't give Light to the player. Sunset Sanctuary Turtle: Sanctuary Turtle in Underwater Ravine Event limit: ~1,000 Pieces of Light (Light trail) The Sanctuary Turtle and Sunset event was added during Days of Nature 2022, and is located in the Sanctuary Islands in Daylight Prairie. The Turtle is always present, however at specific times Darkness and Light orbs can appear around the Turtle. The Sunset event starts at 00:50 PST/PDT, repeats every two hours, and lasts for 10 minutes. There are several sources of Light that appear only during this period, in and around the deep underwater ravine. Five minutes before Sunset, a large Darkness Plant grows on the Turtle's shell, which rewards 50 Pieces of Light once burned. This source can only be collected once per day. While swimming around during sunset, the Turtle also regularly generates individual green Light orbs. This Light trail has a limit of 1,000 and is linked to Grandma's Dinner event limit. Multiple Clams also appear during sunset, providing an even larger source of Light. Each Clam can only be collected once per day, but there is no other daily limit preventing this source from being collected. The single largest Clam is on the island beach, which appears in a cutscene after the Darkness Plant on the Turtle's back has been burnt away. It releases 100 Pieces of Light. Ten additional Clams can be found underwater. The locations and sizes (small or medium) are different each day. 3-4 are always found in the bottom of the ravine, around the broken boat. 3-4 are found in between the ravine and the beach where the Large Clam is located. 3-4 are found on the far side of the ravine. Small Clams release ~10 Pieces of Light, and Medium Clams release 25-30 Pieces of Light. In total, ~150 Pieces of Light can be collected from these smaller Clams each day. This is in addition to the 150 Light earned from burning the Darkness Plant on the Turtle and the Large Clam that spawns on the beach afterwards. Dreams Skater: Event limit: ~400 Pieces of Light The Dreams Skater event was added in Patch 0.19.5 during Days of Feast 2022, and is located at the ice rink with the skater statue in the Village of Dreams. After completing all Season of Dreams Quests, the Dreams Skater periodically appears to practice their best moves on the rink. On Friday through Sunday, the first event starts at 01:00 PST/PDT, repeats every two hours, and lasts 15 minutes. While skating around the frozen lake, Pieces of Light gently float down behind the practicing Spirit. Players get around ~130 Pieces of Light per event. Inconsistent Light Sources: Regular Eruptions: Getting lights from Regular Shard event Regular Eruptions are moderate-intensity events that are easier to complete. The only reward for completing a regular eruption event is 200 Pieces of Light. Information about today's shard can be found on the Shard Eruptions page. Fishing for Jellyfish: In the Village of Dreams, there are fishing holes in the first frozen lake. If you patiently wait, reeling in miscellaneous objects, eventually one of them will be a Jellyfish. It will give you 5 Pieces of Light. It might be possible to tell what the item is based on the length of the countdown timer; Jellyfish seemingly gives you a shorter countdown timer compared to the other items, but further research is necessary. Finding Candles At End of Rainbow Daily Quest: The Daily Quest can include the "Find the candles at the end of the rainbow in the daily quest realm" (introduced from Days of Rainbow 2021). These can grant players an extra Treasure Candle for that day. Completing Daily Quest during Non-seasonal Events: During the period after an old Seasonal Event ends and before a new Seasonal Event starts, players can complete Daily Quests to obtain a maximum of 4 regular Candles every day. These regular Candles ignore the Daily Light system, meaning you can get 20 + 4 Candles a day. Event Light Sources: During certain events, there are additional sources of Light. Double Treasure Candle Event: Four additional Treasure Candles are either scattered across the same Realm as the Daily Treasure Candles or in another Realm. Days of Fortune Dragon: During Days of Fortune 2021, a stone dragon showed up every hour at Home and dropped colorful balls containing Light. During Days of Fortune 2022, the dragon showed up every other hour and dropped rockets that launched fireworks into the air, which turn into the Pieces of Light that would drift down. During Days of Fortune 2023, the dragon returns every hour, dropping rockets that can be launched as fireworks. At the start of every hour, a fireworks show that provides Light will be displayed at the pier along with a performance from the Enchantment Spirits and Gratitude Guide. Reliving specific a Spirit's memory every day also provided a bonus gift of Light. The full list can be found on the Days of Fortune page. Dragon at HomeFireworks Days of Love Pier: In 2022, during Days of Fortune, a pier was added to Home. The rainbow Light that was created by the fireworks show at this event did not count when collected. However, during the following Days of Love event, the pier generated pieces of Light which counted when collected. In 2023, this pier returned and also did not generate collectable Light. Days of Bloom: During Days of Bloom 2021, the Bloom Tree at Home dropped 1 Light petal about every 7 minutes. During Days of Bloom 2022, a large Wisteria tree in the Hidden Forest Social Space spawned purple Light that could be collected whenever the tree was blooming. During Days of Bloom 2023, both the Bloom Tree at Home and the large Wisteria Tree in the Hidden Forest Social Space returned. Both emit Pieces of Light. Days of Bloom 2023 also introduced two additional Light sources: the grass in the Forgotten Ark and the glowing orb emitting petals, although this only emits Light when you are in the butterfly form. During Phase 3, every 2 hours starting at reset, there are 30 minute long butterfly gathering sessions. These Light sources along with the two trees at Home and Forest have a shared limit of 1000 Pieces of Light. Bloom Tree 2021Bloom Tree 2022Light from glowing orb when in butterfly formGrass in the Forgotten Ark emitting Light during Days of Bloom Days of Color (Formerly Days of Rainbow): During Days of Rainbow 2021, an extra Treasure Candle was at the end of the rainbow in the Quest-hosted Realm every day. During Days of Rainbow 2022, in addition to the rainbow Quest, a double rainbow at Home slowly spawned different colored Pieces of Light. They briefly changed your trail into the corresponding color. During Days of Color 2023, in addition to the double rainbow at Home, after solving the new eight player puzzle, a beam (that spawns colorful Pieces of Light) is generated which lifts you up to an area with a circular rainbow and a floating island with a Treasure Candle. Colorful Pieces of Light from beamTreasure CandlePieces of Light from the double rainbow at Home Sky Anniversary: During Sky Anniversary 2022, a large birthday cake was added to the celebration at the Office rooftop, giving about 111 Light (with about 40 Lights visually). During Sky Anniversary 2023, a table with a birthday cake will occasional serve 2 slices of cake every minute, giving a maximum of approximately 600 Pieces of Light. The dance floor also occasionally spawns some blue Light, giving a maximum of approximately 800 Pieces of Light. 2022 Anniversary Office Cake2023 Anniversary Office Cake Lazy Days: Formerly known as "Days of Summer" The campfire at Home created Pieces of Light and, every once in a while, seashells that contain Light spawned. Small shells give 4 Light, medium size shells give 12 Light, and large shells give 82 Light. Home during Lazy Days Yellow Seashell4 to 82 Pieces of LightPink Seashell4 to 82 Pieces of LightBlue Seashell4 to 82 Pieces of Light Days of Mischief: The Cauldron at The Cackling Crab During Days of Mischief 2021, The Cackling Crab had a large bubbling cauldron give players green Lights to collect. During Days of Mischief 2022, the same cauldron provided green Pieces of Light. Days of Feast: The ice rink and the igloo-shaped shelter at Home emitted Pieces of Light. Obsolete Light Sources: Completed Memories from Regular Spirits: A completed memory will cause one Piece of Light to appear above the first memory fragment. However, it does not get counted when collected. Harmony Hall: During the Harmony Hall grand opening event, Pieces of Light drop to the floor around the first floor. This no longer exists since the grand opening event is over. Hot Spring: Hot Spring Light limit: ~400 Pieces of Light The Hotspring in the Village of Dreams was modified on November 18, 2021. All Candles were removed and now Pieces of Light slowly fall inside the Hotspring area. In Patch 0.20.0, the Hotspring Social Light was reverted back to a Treasure Candle. Floating Island on the Fourth Floor of Vault: Fourth Floor of Vault One of the floating islands on the Fourth Floor of Vault (at the bottom of the platforms that lead up to a Treasure Candle) slowly spawns Pieces of Light. In Patch 0.20.0, the Floating Island Social Light was converted to a Treasure Candle. References: ↑ The Light limit of Grandma's Dinner and the Sanctuary Turtle's trail is linked. For example, if the player collects 400 Pieces of Light from one source, they can only receive 600 more from the other(s).
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+ Admiring Actor Admiring Actor Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Music Sheet Season Location Forest Boneyard Related Spirits Visits June 8, 2023 (#89)June 24, 2021 (#38)October 15, 2020 (#20) The Admiring Actor is a Seasonal Spirit from the Season of Rhythm who offers the Blow Kiss Expression. The Admiring Actor is found in the Forest Boneyard under the first pavilion of the broken bridge. The collectibles offered by this Spirit are a Mask, an Outfit, and a Music Sheet 6. TGC's promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Outfit 4 Music Sheet 5 Traveling Spirit 5.1 Hints 6 Season Friendship Tree 7 Gallery 8 References Memory: The Admiring Actor spirit can be found in the forest boneyard, under a gazebo with an occasional dark plant under it. This spirit is a carry-spirit memory, with 6-minute overall time limit and 3 fragments. In their memory, the Admiring Actor wades through the flooded ground of the Boneyard, seeming to scan the surroundings as they look for something. It is advisable to activate the bridge first (or better yet, activate the jellyfish, stopping the rain altogether) before attempting the spirit quest, as the spirit spark and first two memory fragments will be damaged by the rain if the player does not do so, making the quest a little harder to complete. At the end of the memory, the Admiring Actor blows a kiss. Relive the Admiring Actor Quest Expression: The Blow Kiss expression has 4 levels. Blow Kiss Level 1Blow Kiss Level 2Blow Kiss Level 3Blow Kiss Level 4 Level 1 will make your avatar squat slightly before standing up tall to blow a kiss with both hands, while a whimsical popping sound effect plays. Level 2 makes the same motion as Level 1, with a singular large heart appearing between the avatar's hands as they blow a kiss. Level 3 will make your avatar blow one kiss to their left with just their left hand, and another to their right with just their right hand. Similar whimsical popping sound effects play, just as in Levels 1/2. Level 4 makes the same motion as Level 3 with two large hearts appearing first to the left and then to the right, in the same order that your avatar blows kisses. As a Traveling Spirit, the prices of the three expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Mask: This spirit offers a mask, costing 42 from the traveling spirit. During the season, it was an SP-exclusive item available after unlocking the friendship tree's fourth node (42 total). Outfit: This spirit offers an outfit, costing 65 from the traveling spirit. It was available to all players during the season from the friendship tree's fourth node (42 total). Music Sheet: The Admiring Actor offers Music Sheet #6 for 15 from the traveling spirit. During the season, it was an SP-exclusive item available after unlocking the friendship tree's second node (12 ). It is a song in the key of C Major. Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: June 8, 2023 (#89)[1] June 24, 2021 (#38)[1] October 15, 2020 (#20) 42 65 5 Lv46 Lv33 [1]2 #615 5 3 Lv24 Total: 135 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: The hints given before the Admiring Actor's first appearance were: Will have some fingers Will also probably have some shoes too May even have some EYES Will be wanting to become friends with many Skykids! Is NOT going to be aeri in a spirit disguise Is toooooootally not a krill Is definitely not a stack of crabs in a coat Will be traveling from a galaxy far far away Prices will need at least one candle The hints given before the Admiring Actor's second appearance were: Loves receiving flowers Doesn't like taking long walks Is bad at directions Would like dogs if they ever met one Will be in Sky:COTL Is in a secret club Hates getting caught in traffic Gets startled easily Wishes they were even taller Dislikes being alone Knows multiple languages Always packs trail mix Hates exercising, don't be like them folks Can wink with both eyes Likes the color blue Likes sugary cereals Hates getting wet Likes lofi music Prefers overcast skies Does ceramics as a hobby Is great at improv Is bad at card games Prefers designer clothing Always loses at rock paper scissors Likes shiny objects Likes alliteration Burns their cooking Enjoys writing Has a bug collection Seems to rarely sleep The hints given before the Admiring Actor's third appearance were: Was short as a child Has never worked in retail Would visit Zora's domain in Hyrule first Is perceptive to others emotions Takes their coffee with 4 shots of espresso Lies about sleeping Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Rhythm. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [2]3 [2] 16 [2]Lv4 Lv314 [2]#6 12 [2]Lv2 Total: 45 + SPTotal without SP: 42 Gallery: References: ↑ 1.0 1.1 1.2 At the time of the Admiring Actor's second traveling spirit visit, there was an ongoing bug preventing some players from collecting Ascended Candles. As a result, the wing buff's price was temporarily changed to zero Ascended Candles. The zero cost wing buff also appeared during their third visit. The friendship tree shows the wing buff price as 2 Ascended Candles because that was the intended price and will presumably be the price charged on any future visits. ↑ 2.0 2.1 2.2 2.3 2.4 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Advanced Flying Aside from basic flight controls, several flying tricks can be used in order to improve the overall flying experience of the player. These include spins, flips, dives and exploiting airwalls/windwalls to gain altitude and speed. However, new techniques are always discovered that broaden the scope of what is possible in Sky. (Note: See Menus and Controls to learn the basics of flying controls before advancing to this page. Its content describes techniques that can only be used after mastering the rudimentary controls.) Contents 1 Flying Higher Using Airwalls/Windwalls 2 Spins and Flips 2.1 Spins 2.2 Flips 3 Dives 4 Fast Fall 5 Auto Landing/Air jump 6 Parallel Wind Walls/ Wind Wall Speed Boost 7 Video Guides 8 Suggested Flying Areas for Practicing Flying Higher Using Airwalls/Windwalls: Numerous boundaries of areas are blocked with windwalls, which are borders of strong winds preventing players from exiting the designated course, thus restricting the places reachable with traditional flying methods. If used correctly, almost all windwalls can prove helpful in gaining altitude without spending all of the player's cape energy. To perform this, follow the steps below: Toggle glide mode or open-wing mode, on the right-hand side of the screen. Try to locate the windwalls. They are usually found at the ends of areas, above landscapes with no particular characteristics such as the sandy, deserted edges of the Ark. A distinctive element of windwalls is the currents that they produce, represented by white lines leading to the opposite direction. Another parameter is the angle at which the player approaches the windwall, preferably leading upwards. (Note: Facing downward or forward will instead make the player lose control of their avatar.) Thus, the character will easily be propelled higher and continue the ascent. This can be achieved by rapidly swiping upwards on the left side of the screen. To repeat this multiple times, spiral up using some wing energy and repeat the previously mentioned steps, or twirl quickly in order to return to the windwall. If a friend accompanies you, make sure to have Warp unlocked, since it is difficult to hold hands after getting separated in mid-air. (Note: Practicing this in large areas like the Citadel and Golden Wasteland will be quite complicated. Try practicing at Home or other small areas, and with the help of a friend to recharge.) Spins and Flips: To perform this, ensure Two-Handed Mode and glide mode/open wing mode are set. To perform this using a controller does not require any changes to the player’s control settings. Spins: This requires rapid flicks/swipes on the left of the screen, depending on which direction the player intends to turn to. When swiping left or right, the avatar will twirl sideways, causing it to descend in a spiraling movement. To use this technique for rapid and sharp turns or accelerating to a certain direction, swipe sideways only once. Long-Calling while in Open-Wing Mode will also cause the avatar to spin but only on the left side. This technique is very useful for when you want to make a sharp and precise turn or dodge dark dragons (also known as krill). To do a spin using a controller requires you to hold R and use the left joystick to turn left or right, depending on where the player wants to go. You do not have to constantly flick the joystick as you would flick your finger on a iOS or Android Device. This method also works on a Nintendo Switch. A player alternating left and right spins in Isle of Dawn (slowed down) Flips: To flip, simply follow the same method as the spin, but upwards or downwards. For this technique to prove efficient, the player needs to flick at a high speed, or else the avatar will temporarily face upwards, and return to a straight route again. This is commonly utilized to maintain a particular altitude, and prevent the character from descending when no wing energy is left, but hasn't been tested against dark dragons. This can also be achieved by constantly swiping up and down, but at a much smaller extent, so that the character follows a "zig-zag" route. For a proper guide, refer to the infographics below. (to be updated) To do a flip using a controller requires the same process as spinning, but instead of left or right, the player must hold up or down. To achieve maximum height, do not hold R for long. Instead, hold R and up for a short duration, let go of R, and repeat. If your character starts to descend, let go of the joystick, glide for a while, and continue the flip method. Flicking is also not required to do this. A player doing flips frontwards in Isle of Dawn (slowed down) Dives: To dive, simply drag down on the left side of the screen. This also requires glide/open wing mode. This technique is very useful when approaching clouds to replenish cape energy. (Note: Instead of using open wing mode before landing, toggle closed wing mode to land safely, slowly, and precisely. Use open wing mode only when there is a need to accelerate.) Fast Fall: To fall faster, any "static" emote (such as Point) is needed. First, closed wing mode is required. Then, do the emote while falling; thus allowing you to fall faster. To compound this, press the home button and start going home. You do not need to go home; simply move to cancel the request. When all three of these factors are combined, you can fall at extremely high speeds. Auto Landing/Air jump: When flying near a ledge, tap once on the right-hand side of the screen to jump directly onto the ledge, automatically canceling flight. This is especially useful in areas where you may wish to land but are unable to enter Closed Wing mode due to clouds (such as the Coliseum in Valley of Triumph). This can be performed near (above or below) the ledge, so it may be useful when you have run out of cape energy. This can be done in the air in any state making it very useful for precise landing on a nearby ledge, acting similar to a ground jump but in the air. Parallel Wind Walls/ Wind Wall Speed Boost: Carrot0319's speedrun of Isle of Dawn. Here, you can see them flying parallel at the wind wall, right at the edge. This works best in places with large wind walls, such as the right side of the Isle of Dawn. First, fly parallel to the edge of the wind wall. Then, slowly turn to the right, causing the wind wall to attempt to push you back, causing a rapid acceleration if done properly. This will provide a similar effect as the wind wall height boost, but horizontically. It is highly recommended, if not mandatory, to stabilize yourself. This can be done by using wing energy to boost yourself, then turning yourself to the left and then immediately back to the right. Video Guides: “How to play” Sky tips N.4- The flips —(by Jojo)—Sky- children of the light Video about flips/spins by Jojo The Brutal Flyer on YouTube. How to Spin in Air 🌀 and Fly Like a Pro 💨 - NOOB GUIDE (Sky- Children of the Light) - Thy Sky Guy Video about flips/spins by Thy Sky Guy on YouTube. Consult these video guides for a visual example. Suggested Flying Areas for Practicing: The Citadel in Valley The Office Roof (Spoiler Alert!) Forgotten Ark in Wasteland Bird Nest in Prairie Butterfly Fields in Prairie Prairie Caves Sanctuary Islands Out of Bounds: Any OOB Area with Flying Spaces Cloudy Area in transition area from Hidden Forest to Valley of Triumph Cloudy Area at the end of Isle Home Cave of Prophecies (The air around there can be used to practice flying after completing the trial of air) Wind Paths Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms
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+ Ancestors Spoiler AlertThis article/section contains spoilers for in-game surprises, secrets, or storyline details, such as the end of the game. Please continue with caution if you are new to Sky: Children of the Light. Ancestors are game characters who provide the player with Expressions, Cosmetics, and other Collectibles. All Ancestors are semi-translucent people who are much larger than Sky Kids (because they represent adults). There are several different types of Ancestors. This article summarizes and defines these different types; full details are provided on separate articles. Ancestors should not be confused, however, with Children of Light -- who are child-size characters (same size as Sky Kids) and are a bright white or golden color. Contents 1 Spirits 1.1 Regular Spirits 1.2 Seasonal Spirits 1.2.1 Current Season Spirits 1.2.2 Traveling Spirits 2 Guides 3 Elders 4 Auspicious Visitor 5 Sleepy Traveling Merchant 6 References Spirits: Spirits (sometimes called Ancestor Spirits or Ancient Spirits) are the most common type of Ancestor. They are found scattered throughout the game's Realms, as kneeling or sitting characters. A flame icon appears over a Spirit, allowing you to relive the Spirit Memories and learn that Spirit's Expression. Expression upgrades, Cosmetics, and other Collectibles can be purchased from a Spirit's Friendship Tree. New Spirits (ones whose memory you have not relived) glow blue and are highlighted by a colored lens flare resembling a parhelion/sundog. Blue is used for Regular Spirits Orange is used for Current Season Spirits. An orange flare also highlights any current Traveling Spirit or Spirit who is featured in the Daily Quests, however the Spirit's body glows pale white or yellow instead of blue or gold if you have previously collected the Spirit's memory. Purple is used for all other past-Season Seasonal Spirits. Once you have saved a regular Spirit, you can also find them standing by their gravestone in their Realm's social space. Spirits can occasionally appear in places other than their Spirit memory or gravestone. Spirits can participate in Special Events -- where they might act as Guides from whom event items can be purchased; or, they might simply congregate to enjoy the festivities. One Spirit will show up at a Realm's Sapling for the Admire the Sapling Daily Quest. Spirits also watch performances at the Village Theater. Regular Spirits: The first Spirits encountered by new players are Regular Spirits. Regular Spirits are tied to specific Realms, and allow the Realm's Constellation be completed. They are the primary source of Expression upgrades (purchased using Candles) and cosmetics (purchased using Hearts). Isle of DawnPointing Candlemaker Isle of DawnUshering Stargazer Isle of DawnRejecting Voyager Daylight PrairieButterfly Charmer Daylight PrairieApplauding Bellmaker Daylight PrairieWaving Bellmaker Daylight PrairieSlumbering Shipwright Daylight PrairieLaughing Light Catcher Daylight PrairieBird Whisperer Daylight PrairieExhausted Dock Worker Daylight PrairieCeremonial Worshiper Hidden ForestShivering Trailblazer Hidden ForestBlushing Prospector Hidden ForestHide'n'Seek Pioneer Hidden ForestPouty Porter Hidden ForestDismayed Hunter Hidden ForestApologetic Lumberjack Hidden ForestTearful Light Miner Hidden ForestWhale Whisperer Valley of TriumphConfident Sightseer Valley of TriumphHandstanding Thrillseeker Valley of TriumphManta Whisperer Valley of TriumphBackflipping Champion Valley of TriumphCheerful Spectator Valley of TriumphBowing Medalist Valley of TriumphProud Victor Golden WastelandFrightened Refugee Golden WastelandFainting Warrior Golden WastelandCourageous Soldier Golden WastelandStealthy Survivor Golden WastelandSaluting Captain Golden WastelandLookout Scout Vault of KnowledgeLevitating Adept Vault of KnowledgeMeditating Monastic Vault of KnowledgeMemory Whisperer Vault of KnowledgePolite Scholar Vault of KnowledgePraying Acolyte Seasonal Spirits: Seasonal Spirits is a general term for all Spirits introduced by Seasonal Events. All past-Season Spirits still appear in the game, but access to Seasonal Spirits is more restricted than Regular Spirits. Typically, new players must complete the game once (travel to the end of each Realm) before being able to relive the memories of past-Season Spirits. Even then, only the Spirit's base Expression is available -- other items cannot be purchased until the Spirit returns as a Traveling Spirit. GratitudeSassy Drifter GratitudeStretching Guru GratitudeProvoking Performer GratitudeLeaping Dancer GratitudeSaluting Protector GratitudeGreeting Shaman LightseekersPiggyback Lightseeker LightseekersDoublefive Light Catcher LightseekersLaidback Pioneer LightseekersTwirling Champion LightseekersCrab Whisperer LightseekersShushing Light Scholar BelongingBoogie Kid BelongingConfetti Cousin BelongingHairtousle Teen BelongingSparkler Parent BelongingPleaful Parent BelongingWise Grandparent RhythmTroupe Greeter RhythmFestival Spin Dancer RhythmAdmiring Actor RhythmTroupe Juggler RhythmRespectful Pianist RhythmThoughtful Director EnchantmentNodding Muralist EnchantmentIndifferent Alchemist EnchantmentCrab Walker EnchantmentScarecrow Farmer EnchantmentSnoozing Carpenter EnchantmentPlayfighting Herbalist SanctuaryJelly Whisperer SanctuaryTimid Bookworm SanctuaryRallying Thrillseeker SanctuaryHiking Grouch SanctuaryGrateful Shell Collector SanctuaryChill Sunbather ProphecyProphet of Water ProphecyProphet of Earth ProphecyProphet of Air ProphecyProphet of Fire DreamsSpinning Mentor DreamsDancing Performer DreamsPeeking Postman DreamsBearhug Hermit AssemblyBaffled Botanist AssemblyScolding Student AssemblyScaredy Cadet AssemblyMarching Adventurer AssemblyChuckling Scout AssemblyDaydream Forester Little PrinceBeckoning Ruler Little PrinceGloating Narcissist Little PrinceStretching Lamplighter Little PrinceSlouching Soldier Little PrinceSneezing Geographer Little PrinceStar Collector FlightLively Navigator FlightLight Whisperer FlightTinkering Chimesmith FlightTalented Builder AbyssAnxious Angler AbyssCeasing Commodore AbyssBumbling Boatswain AbyssCackling Cannoneer PerformanceFrantic Stagehand PerformanceForgetful Storyteller PerformanceMellow Musician PerformanceModest Dancer ShatteringAncient Light ShatteringAncient Darkness AURORARunning Wayfarer AURORAMindful Miner AURORAWarrior of Love AURORASeed of Hope RemembranceBereft Veteran RemembranceTiptoeing Tea-Brewer RemembranceWounded Warrior RemembrancePleading Child PassageOddball Outcast PassageTumbling Troublemaker PassageMelancholy Mope PassageOveractive Overachiever MomentsReassuring Ranger MomentsNightbird Whisperer MomentsJolly Geologist MomentsAscetic Monk Current Season Spirits: Seasonal Spirits who are part of the current Season are different from other Season Spirits. New players must progress far enough in the game to unlock the Seasonal content (but do not need to complete all Realms). Once saved, the current Season Spirits can be seen in the Season's Constellation, where players can access their Friendship Trees. Current-Season items are purchased exclusively with Season Candles; half of the items are exclusively available to Season Pass holders. These Friendship Trees are only available for the duration of the current Season; once the Season ends, it is no longer to purchase any upgrades or cosmetics from the Spirits (until they return as Traveling Spirits. Traveling Spirits: Once every two weeks, one Spirit from a past Season returns as a Traveling Spirit. This is the only time when newer players can purchase upgraded Expressions and cosmetics from past-Season Spirits. The items available for purchase from Traveling Spirits are typically the same items they offered during their Season (including Season Pass-exclusive items), but they can be purchased using non-Seasonal currency. The currencies used by Traveling Spirits are effectively the reverse of Regular Spirits: Expression upgrades cost Hearts and cosmetics cost Candles. Guides: Guides are Ancestors who provide access to Seasonal or Special Event content. They are found in various locations throughout Sky. They can be distinguished from standard Spirits by the fact that they are always standing (not kneeling/sitting), and they have a multiple-star icon allowing players to interact with them. Most Guides are Season Guides, who act as Quest-givers for the Season Quests. During the Season, Ultimate Gifts can be purchased from Season Guides. Season Guides are separate characters from any of the Seasonal Spirits. Special Event Guides, however, are frequently Spirits acting in a temporary role. You can interact with Event Guides even if you have not previously met the Spirit or relived their memories. Gratitude GuideLightseekers GuideBelonging GuideRhythm GuideEnchantment GuideSanctuary GuideProphecy GuideDreams GuideAssembly GuideThe RoseFlight GuideAbyss GuidePerformance GuideThe Void of ShatteringAURORA GuideRemembrance GuidePassage GuideMoments Guide Elders: Elders are the Ancestors specifically found in the temples at the end of each Realm. The only interaction with Elders normally is watching a cutscene after lighting the temple's altar. However, once a Realm's Constellation is completed, it is possible to interact directly with an Elder at Orbit and purchase their Elder Hair and Face Accessory. See more information on the Elders page. Isle ElderPrairie ElderForest ElderValley EldersWasteland ElderVault Elder Auspicious Visitor: The Auspicious Visitor is an Ancestor who appears at Home during some Special Events to sell event specific-items. The visitor is found at the end of a pier that is temporarily added to Home, to the left of the outfit closets. Events featuring the visitor have included Days of Fortune and Days of Love. The visitor first appeared during the Season of Gratitude, acting as the Season Guide. They are wearing the deer mask that was the Season's Ultimate Gift. The other Gratitude Seasonal Spirits generally appear on the pier along with the Auspicious Visitor, but you cannot interact with the other Spirits besides using friendship Emotes with them. Sleepy Traveling Merchant: The Sleepy Traveling Merchant[1] and their boat appear in Home during most Special Events, in between the outfit closets and the portal for the Isle of Dawn. The merchant's boat has containers where players can obtain various Blessings. Specifically there are containers for the Scroll Shop, the Potion Shop, and the Spell Shop (from left to right). These are the same shops found on the Forgotten Ark, but they are available even to players who have not restored the Ark. The Sleepy Merchant's shops and the Ark shops share the same inventory, meaning that if you buy all available copies of a Spell from the Sleepy Merchant, you cannot then obtain more of the Spell from the Ark. Most events provide free Spells allowing players to try out the event cosmetics for 30 minutes. These Spells can be obtained from the Sleepy Merchant's Spell Shop (or equally the Forgotten Ark Spell Shop), in addition to the regular Spell shop inventory. If thatskyshop has new items available for purchase, a meditation circle will appear next to the Sleepy Merchant's boat allowing players to access the shop. References: ↑ https://thatgamecompany.helpshift.com/a/sky-children-of-the-light/?p=all&s=gameplay-features&f=who-is-the-sleepy-traveling-merchant-and-what-does-the-boat-in-home-do&l=en Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms
Ancient Darkness.txt ADDED
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+ Ancient Darkness Ancient Darkness Non-Spirit Entity Expression No expression Cosmetics Music Sheet Season Location Void of Shattering Related Entities The Ancient Darkness (or Ancient Memories of Darkness) was an entity that sold Season of Shattering collectibles. The collectibles available from the Ancient Darkness were a Cape, Hair, a Hair Accessory, a Mask, a Neck Accessory, a Dark Horn (Prop), and Music Sheet 30. It was accessed through the dark dragon and darkness plant structures in the Void of Shattering. Since it was not a Seasonal Spirit there was no need to first relive a spirit memory to access this entity, nor did it offer any expression. The Ancient Darkness structure Contents 1 Cosmetics 1.1 Cape 1.2 Hair 1.3 Hair Accessory 1.4 Mask 1.5 Neck Accessory 1.6 Prop 1.7 Music Sheet 2 Friendship Trees Cosmetics: Cape: One cape was exclusively available to Season Pass holders after unlocking the final node of the darkness plant tree (97 total). Hair: One hairstyle was available to all players from the third node of the dragon tree for 42 . Hair Accessory: One Hair Accessory was available to all players for 27 from the first node of the darkness plant tree. Mask: One mask was exclusively available to Season Pass holders from the second node of the darkness plant tree (43 total). Neck Accessory : One Neck Accessory was available to all players for 35 from the first node of the dragon tree. Prop: One prop, the Dark Horn, was exclusively available to Season Pass holders after unlocking the second node of the dragon tree (51 total). It is a held prop that can be used to make a dark dragon call. It is not considered an instrument since you cannot play Music Sheets with it, and you cannot practice with it in the Harmony Hall Rehearsal Room. Music Sheet: Music Sheet #30 was available to all players for 35 from the third node of the darkness plant tree. Friendship Trees: During the Season of Shattering, there were two separate friendship trees for the Ancient Darkness' collectibles. The first tree was accessed from the light on the right side of the structure. It contained various dark dragon-themed items, and is therefore informally identified as the dragon tree. The second tree on the left side of the structure is informally identified as the darkness plant tree. It is currently unknown whether it will eventually become possible to obtain any of these items after the Season of Shattering is complete. Because the Ancient Darkness is not a seasonal spirit, either the Traveling Spirit system would have to be modified to allow for non-spirits, or else thatgamecompany would have to introduce another mechanism for obtaining past-season cosmetics. Darkness Plant Tree [1]3 [1] 16 [1] #3035 [1] 16 [1] 27 Total: 97 + SPTotal without SP: 94 Prices are always subject to change.These prices are from this Spirit's most recent visit. Dragon Tree [1]3 [1] 42 [1] 16 [1] 35 Total: 96 + SPTotal without SP: 93 Prices are always subject to change.These prices are from this Spirit's most recent visit. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Ancient Light Ancient Light Non-Spirit Entity Expression No expression Cosmetics Music Sheet Season Location Void of Shattering Related Entities The Ancient Light (or Ancient Memories of Light) was an entity that sold Season of Shattering collectibles. The collectibles available from the Ancient Light were two capes (, ), two hairstyles (, ), a Hair Accessory, an Outfit, and Music Sheet 31. It was accessed through the jellyfish and manta structures in the Void of Shattering. Since it was not a Seasonal Spirit there was no need to first relived a spirit memory to access this entity, nor did it offer any expression. The Ancient Light structures Contents 1 Cosmetics 1.1 Cape 1.2 Hair 1.3 Hair Accessory 1.4 Outfit 1.5 Music Sheet 2 Friendship Trees Cosmetics: Cape: Two capes were available, one from each of the two trees. A jellyfish cape was available to all players from the third node of the jellyfish tree for 42 . The manta cape were available to all players from the third node of the manta tree for 35 . Hair: Two hairstyles were available, one from each of the two trees. One was available to all players from the first node of the jellyfish tree for 35 ; the other was exclusively available to Season Pass holders from the second node of the manta tree (43 total). Hair Accessory: A butterfly Hair Accessory was exclusively available to Season Pass holders after unlocking the second node of the jellyfish tree (51 total). Outfit: An outfit was exclusively available to Season Pass holders after unlocking the final node of the manta tree (97 total). Music Sheet: Music Sheet #31 was available to all players for 27 from the first node of the manta tree. Friendship Trees: During the Season of Shattering, there were two separate friendship trees for the Ancient Light's collectibles. The first tree was accessed from the light at the base of the Ancient Light structure. It contained various jellyfish-themed items, and was therefore informally identified as the jellyfish tree. The second tree, accessed from the light near the top of the Ancient Light structure, had manta-themed items and was informally identified as the manta tree. It is currently unknown whether it will eventually become possible to obtain any of these items after the Season of Shattering is complete. Because the Ancient Light was not a seasonal spirit, either the Traveling Spirit system would have to be modified to allow for non-spirits, or else thatgamecompany will have to introduce another mechanism for obtaining past-season cosmetics. Jellyfish Tree [1]3 [1] 42 [1] 16 [1] 35 Total: 96 + SPTotal without SP: 93 Prices are always subject to change.These prices are from this Spirit's most recent visit. Manta Tree [1]3 [1] 16 [1] 35 [1] 16 [1] #3127 Total: 97 + SPTotal without SP: 94 Prices are always subject to change.These prices are from this Spirit's most recent visit. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Anxious Angler Anxious Angler Seasonal Spirit Expression Cosmetics Season Location Treasure Reef Related Spirits Visits None The Anxious Angler is a Seasonal Spirit from the Season of Abyss who offers the Anxious expression. The angler is found in Treasure Reef on the far-left islands, on the opposite side of the lagoon past the Abyss Guide's ship. The cosmetics offered by this spirit are a Cape, Hair (a hat), a Mask, and an Outfit. TGC Promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair 3.3 Mask 3.4 Outfit 4 Traveling Spirit 5 Season Friendship Tree 6 Personality 7 Gallery 8 References Memory: The Anxious Angler spirit can be found behind the ship, near a small rock formation with a lot of rocks. This spirit is a standard memory As you relive its memory, you can see the Anxious Angler accompanied by the Abyss Guide, going out fishing. You can see the Angler toss the net into the water, coming up with a decent haul of fish while the Abyss Guide watches. The Angler then rushes ahead, while the Abyss Guide stretches out an arm toward them as if to say, "Wait up!" The Angler goes ahead anyway, leaving the Abyss Guide behind. The Angler then tenses up, realising that something sinister is drawing near- it is a krill, cruising along in the shallows behind them. They tense up even more, anticipating the worst... but they go unnoticed by the krill, and they heave a sigh of relief. Expression: The Anxious expression has 4 levels. Anxious Level 1Anxious Level 2Anxious Level 3Anxious Level 4 Cosmetics: Cape: This spirit offers a cape. During the season, it was an SP-exclusive item available after unlocking the friendship tree's fifth node (62 total). Hair: This spirit offers hair. It was available to all players during the season from the friendship tree's third node (22 total). Mask: This spirit offers a mask. During the season, it was an SP-exclusive item available after unlocking the friendship tree's second node (8 total). Outfit: The outfit offered by this spirit includes boots, dark brown pants, and a long belted off-white tunic. It was available to all players during the season from the friendship tree's sixth node (100 total). Traveling Spirit: This Spirit has not yet returned as a Traveling Spirit. When they do return, they will offer the same collectibles as during their Season, but in a restructured Friendship Tree with new non-Seasonal prices for all items. Any items that were SP-exclusive during the Season will become available to all players. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Abyss. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 38 [1] 22 [1]Lv4 Lv318 [1] 14 [1] 8 [1]Lv2 Total: 103 + SPTotal without SP: 100 Personality: On February 16 2022, TGC officially announced [2] and introduced Anxious Angler with the following personality traits: Anxious Angler, always proudly ensuring everyone has enough to eat. Able to untangle their biggest net in 1.7 minutes Can’t stand being in large crowds Knows more sea shanties than any other crew member Loves logic puzzles Gallery: References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ https://twitter.com/thatskygame/status/1494069967293231105
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+ Apologetic Lumberjack Apologetic Lumberjack Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Hidden Forest Location Forest Boneyard Related Spirits The Apologetic Lumberjack is a Regular Spirit in Hidden Forest who offers the Apologize Expression. The Apologetic Lumberjack is found in Boneyard, next to a large tree stump to the left after after entering the area from Forest's Brook. (Early Beta testers know this area as "Tree Tunnels".) The collectibles offered by this Spirit are a Hair and a Face Accessory. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Face Accessory 4 Friendship Tree 5 Gallery 6 References Memory: Video Guide The Apologetic Lumberjack can be found in Boneyard next to a large tree stump to the left after entering the area from Forest's Brook. (Early Beta testers know this area as "Tree Tunnels".) This Spirit is a standard memory quest with 5 memory fragments, with an unlimited overall time limit. All of the memory fragments are sheltered from the rain. As you relive its memory, you can see the Apologetic Lumberjack using an axe to chop down a large tree. Once they've made enough swings to the felling notch, the humongous tree comes crashing down - and nearly crushes another nearby Spirit. At the end of the memory, the Apologetic Lumberjack profusely apologizes to the Spirit they nearly squashed, dropping to their hands and knees in a deep bow to demonstrate their sincerity. Relive the Apologetic Lumberjack memory Expression: This Spirit offers the Apologize (or Deep Bow) Expression and has 4 Levels. Level 1 will make your avatar kneel down to sit, place both hands on your knees, and bend forward with your forehead touching the ground. This action is continued for as long as you don't move your character. Level 2 makes the same motion as Level 1 with a golden glow around your head. Level 3 will make your avatar kneel down, place both hands on the ground in front of you with your elbows facing out and bend forward with your forehead touching the ground. This action is continued for as long as you don't move your character. Level 4 makes the same motion as Level 3 with a pulsing ring of light surrounding your bowed form. The prices of the three Expression upgrades are 3 , 3 , and 3 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a pair of small, high pigtails with blue hair bands, costing 3 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Face Accessory: The Face Accessory[1] offered by this Spirit is a silver head guard in the shape of a diamond (closely resembling the Face Accessory worn by Hidden Forest's Elder), costing 5 . It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fifth node. The Face Accessory iconThe Face Accessory Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 Lv43 Lv33 1 3 1 3 Lv23 Total: 18 + 8 + 1 Gallery: References: ↑ This item was recategorized from a Mask to a Face Accessory as a result of the Closet category expansion in Patch 0.22.0.
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+ Applauding Bellmaker Applauding Bellmaker Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Daylight Prairie Location Prairie Villages Related Spirits The Applauding Bellmaker is a Regular Spirit in Daylight Prairie who offers the Clap Expression. The Applauding Bellmaker is found in Prairie Villages on the left-hand island, in a cave behind a two-player door. The only collectible offered by this Spirit is a Hair. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 4 Friendship Tree 5 Gallery 6 References Memory: Memory guide The Applauding Bellmaker can be found in Prairie Villages on the left-hand island, in a cave behind a two-player door that also houses a Child of Light. This is likely to be the first multi-person door encountered by new players. To open it, two players must each hold their Candle to one of the flame icons on the door. If you are alone, you can request help from another player by Deep Calling or explore the rest of the area while you wait for others to appear. This Spirit is a standard memory quest with 5 memory fragments[1], with an unlimited overall time limit. As you relive its memory, you can see the Applauding Bellmaker carrying a large bell with the help of another Spirit. Together, they make their way out of the cave and up the hill, pausing to take a rest partway through the climb. Continuing onward, the Spirits reach the bell tower at the peak of the island. At the end of the memory, the Applauding Bellmaker's companion climbs the bell tower to install the new bell. Now working once again, the bell begins to spin and ring out, causing the Applauding Bellmaker to clap in congratulation of a job well done. Relive the Applauding Bellmaker memory Expression: This Spirit offers the Clap (or Applause) Expression and has 4 Levels. Clap Level 1Clap Level 2Clap Level 3Clap Level 4 Level 1 will make your avatar raise both hands to chest level and clap them together at a moderate pace. This action is continued for as long as you don't move your character. Level 2 makes the same motion as Level 1 with white starburst effects appearing from your clapping hands. Level 3 will make your avatar raise both hands to chest level and clap them together with exaggerated movements at a slow pace. This action is continued for as long as you don't move your character. Level 4 makes the same motion as Level 3 with purple starburst effects appearing from your clapping hands. The prices of the three Expression upgrades are 1 , 3 , and 3 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a pair of short pigtails with blue hair ties, costing 3 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 Lv43 Lv33 1 3 1 3 Lv21 Total: 16 + 3 + 1 Gallery: References: ↑ Memory fragment count provided by FeatheredFlight (Profile | Contributions).
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+ Ascetic Monk Ascetic Monk Seasonal Spirit Expression Cosmetics Season Location Prairie Peaks Related Spirits Visits None The Ascetic Monk is a Seasonal Spirit from the Season of Moments who offers the Blindfold Balance Pose Expression. The Ascetic Monk is found in Prairie Peaks, on the snowy mountain top to the left about halfway through the area. The collectibles offered by this Spirit are a Mask, a Hair, and an Outfit . TGC promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Hair 3.3 Outfit 4 Season Friendship Tree 5 Personality 6 References Memory: Video Guide The Ascetic Monk can be found in Prairie Peaks, on the snowy mountain top to the left about halfway through the area. Climb the side of the mountain via a natural path that will take you directly to the Spirit. A few flowers strewn across your path can help you gain back your wing power if you don't have enough to go all the way. This Spirit is a standard memory quest with 8 memory fragments, with a 15-minute overall time limit. As you relive its memory, you can see the Ascetic Monk building 3 structures resembling cairns, carefully pilling stones on top of each other to form a triangle. Once completed, they strike a meditative pose at the center and concentrate to balance the rocks - but a strong wind knocks the Spirit off their feet, causing the structures to collapse on themselves. Undeterred, they start over and build the structures back up, once again attempting to achieve balance. At the end of the memory, the Ascetic Monk is in harmony with the wind, keeping all three monuments in balance at the same time. However, their concentration soon breaks and the three monuments fall yet again. Discouraged by the situation, the Ascetic Monk slumps in defeat and lets their arms fall. Expression: This Spirit offers the Blindfold Balance Pose Expression and has 4 Levels. Level 1 will make your avatar lift one foot off the ground and raise both hands into the air, then bring one hand in front of your chest with your palm facing inward and the other on top of your head, palm facing inward as well. Level 2 makes the same motion as Level 1 with lights following your hands as they go up in the air, and a large circle of light at the top of your head in the final motion. Level 3 will make your avatar lift off the ground, levitating, a knee bent and your cape flying with the wind. Level 4 makes the same motion as Level 3 with sparkles burning from your hands and a large whirlwind of lights in the last motion. Cosmetics: Mask: The Mask offered by this Spirit is a white bandana with yellow accents fully covering the eyes, tied in the back with a knot. It was a Season Pass exclusive item during the Season, available after unlocking the Friendship Tree's second node (6 total). The Mask iconThe Mask Hair: The Hair offered by this Spirit is a yellow tattoo printed on a shaved head. It was available to all players during the Season, from the Friendship Tree's third node 24 total). The Hair iconThe HairThe Hair side Outfit: The Outfit offered by this Spirit is a long grey tunic paired with a yellow sash. It was available to all players during the Season, from the Friendship Tree's fifth node (82 total). The Outfit iconThe Outfit front Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Moments. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 32 [1]Lv4 Lv326 [1] 18 [1] 6 [1]Lv2 free Total: 85 + SPTotal without SP: 82 Personality: On July 15 2023, TGC officially announced and introduced the Ascetic Monk with the following personality traits: 📆 Visits Prairie Peaks at least 4 times a year ⚡ Loves thunderstorms 🪡 Finds sewing clothes very relaxing 🧘 Good luck trying to startle them References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Assembly Guide Assembly Guide Seasonal Guide Ultimate Gifts Props Season Location The Treehouse The Assembly Guide is a Seasonal Guide (also known as Quest Giver) from the Season of Assembly who offers quest and cosmetics. The Assembly Guide is found on the ledge of an opening on the main Treehouse. Contents 1 Ultimate Gifts 1.1 Assembly Mask 1.2 Assembly Hat 1.3 Ultimate Instrument 1.4 Assembly Cape 1.5 Assembly Scarf 2 Additional Props 2.1 Pillow 2.2 Jar 2.3 Brazier 2.4 Bookcase 2.5 Tent 3 Friendship Tree 4 Quest Tree 5 References Ultimate Gifts: The Season of Assembly Guide offers 4 Ultimate Gifts, available to be purchased with Seasonal Hearts; A Assembly Ultimate Mask, a Assembly Ultimate Hair, a Assembly Ultimate Prop and a Assembly Ultimate Cape. This Ultimate guide also provided new props in the quest tree, available to all players: a Pillow, a Jar, a Small Brazier,a Bookcase and a Tent. Assembly Mask: The first ultimate gift offered by the Assembly Guide was a mask, the Assembly Mask. It is no longer available. Assembly Hat: The second ultimate gift offered by the Assembly Guide was the Assembly Hat, which is technically considered to be hair, meaning that it replaces any other selected hairstyle. It is no longer available. Ultimate Instrument: The third ultimate gift offered by the Assembly Guide was an instrument, the Assembly Bugle (or Scout Horn). You are standing when playing the bugle. The Bugle plays the wind part on music sheets. Its pitch is the same as the standard Piano (in C major, it covers C4 to C6), meaning it is two octaves higher in pitch than the other brass instrument, the Horn. This instrument is not available to new players. It will never again be possible to purchase it. It is not even available in Harmony Hall -- a variant can be seen in the decorative wall panel behind the front counter, but it can not be played. Assembly Cape: The fourth ultimate gift offered by the Assembly Guide was a cape, the Assembly Cape. It is no longer available. Assembly Scarf: The free reward for purchasing the Season of Assembly Adventure Pass was a necklace, but instead of the standard pendant it is a scarf (or neckerchief). The appearance is based off of the scouts, an organization for children all around the world that also focuses on outdoor activities and crafts much like the spirits of this season. Additional Props: This season introduced a new line of items, or props, to collect from the Assembly Guide after finishing quests. These can be redeemed by spending white candles or hearts and accessed through the Props Closet Shrine. Since these props are part of the Treehouse Quests, they have continued to be available to collect after the Season of Assembly ended. All of these props are placeable and can be used in Shared Spaces. Pillow: The pillow (5 ) is decorative and non-functional. It appears as a backpack on its owner's back when carried. Jar: The jar (or pot, 8 ) is decorative and non-functional. They can be stack one on top of the other in the Shared Spaces. It appears as a backpack on its owner's back when carried. Brazier: The small portable brazier (12 ) can be lit and its flame will recharge your wings. It appears as a backpack on its owner's back when carried. Bookcase: The bookcase (30 ) is decorative and non-functional. Some small items, like the Little Prince Fox, the Rose music box, or the Snowglobe can be placed on the shelves when in Shared Spaces for a cute visual. It appears as a bookshelf on its owner's back when carried. Tent: The tent (24 ) is a prop that will cover you from the rain when used in the Forest but is mostly an item to create a cozy place with your friends. It appears as a backpack on its owner's back when carried. Friendship Tree: The Assembly Guide friendship tree was available on the right of the Quest tree during the Season of Assembly. These cosmetics are no longer available. [1]2 [1]2 [1]1 [1]1 [1] Total: 6 + SP Quest Tree: The Assembly Guide Quest tree is available for all players to complete quests from the Season of Assembly. During the season, the hearts awarded for completing each quest were free. Since the end of the season, players completing the quests for the first time have to pay 3 to obtain these hearts. Post-seasonMid-season 24 [2]3 30 12 8 [2]3 5 [2]3 [3]free Total: 52 + 36 24 free 30 12 8 free 5 free Total: 43 + 36 References: ↑ 1.0 1.1 1.2 1.3 1.4 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ 2.0 2.1 2.2 During the Season of Assembly, the hearts available from the Assembly Guide after completing each quest were free. ↑ This was added during the Season of Remembrance.
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+ Aviary This page is highly volatile due to Project Aviary yet to have been released and in development.Feel free to add anything that is missing Aviary Project Aviary teaser Spirits RegularSeasonalNo SpiritsNo Spirits Winged Lights 0 Realm Guide Aviary, also referred to as Project Aviary, was the early vision of Home from Sky: Light Awaits now repurposed as an area for Sky kids to come together for all the different things they might enjoy: making friends, meeting players and Spirits, joining events, relaxing and recharging and so on. It is cited by TGC that Aviary is "part of a larger endeavor that we’re working on to bring the feeling of an ongoing festival to Sky, where everyone can create and spend meaningful time with friends." Find out more on ThatSkyGame's blog Aviary: Project Aviary teaser Repurposing the pre-launch Aviary with Festival Tech, Aviary aims to be a hub of connections, allowing players to meet with other players and interact with each other in a festival-like manner. Additionally, a notable element of Aviary will be making Sky easier to delve into for new players, to allow them experience the world of Sky in a simpler and smoother way. Gallery:
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+ Backflipping Champion Backflipping Champion Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Valley of Triumph Location Citadel Related Spirits The Backflipping Champion is a Regular Spirit in the Valley of Triumph who offers the Backflip Expression. The Backflipping Champion is found in the Citadel, in one of the small outer towers to the left of the main structure. The collectibles offered by this Spirit are a Hair and a Face Accessory. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Face Accessory 4 Friendship Tree 5 Gallery 6 Trivia 7 References Memory: Video Guide The Backflipping Champion can be found in the Citadel, in one of the small outer towers to the left of the main structure, beneath an intact roof. This Spirit is a standard memory quest with 10 memory fragments, with a 4-minute overall time limit. As you relive its memory, you can see the Backflipping Champion hop onto a Manta and ride it around the main Citadel structure. The pair then pass through the large floating ring at the center of the area before heading towards the tallest towers, where the Spirit dismounts. At the end of the memory, the Backflipping Champion warms up with a quick stretch and then performs a backflip that smoothly transitions into a proud pose as the Spirit shows off for their onlookers. Relive the Backflipping Champion memory Expression: This Spirit offers the Backflip Expression and has 4 Levels. Level 1 will make your avatar hop into a crouch before pushing off into a backflip, then land in a crouch before standing up. Level 2 makes the same motion as Level 1 with sparkles following both feet and light particles bursting out from your hand upon landing. Level 3 will make your avatar curl forward and push off from your right leg into a front flip, then land in a crouch before standing back up with a hop. Level 4 makes the same motion as Level 3 with sparkles following both feet and red light particles bursting out from your feet upon landing. The prices of the three Expression upgrades are 3 , 4 , and 4 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a large mane resembling daisy petals, costing 5 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Face Accessory: The Face Accessory[1] offered by this Spirit is a silver head guard with long pointed horns, costing 5 . It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fifth node. The Face Accessory iconThe Face Accessory Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 10 + 2 Gallery: Trivia: Before December 2020, the Backflipping Champion was one of two Spirits (the other being Bowing Medalist) found in the Flying Race. Players would have to fly into the Spirit during the race and could then receive their Expression at the end of the race in the Coliseum. After Patch 0.13.0, both the Backflipping Champion and Bowing Medalist were relocated and given memories to relive. The Backflipping Champion is one of only four Regular Spirits whose memory has a time limit. References: ↑ This item was recategorized from a Mask to a Face Accessory as a result of the Closet category expansion in Patch 0.22.0.
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+ Baffled Botanist Baffled Botanist Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Props Season Location Forest Clearing Related Spirits Visits March 6, 2023 (SV#1)January 05, 2023 (#78) The Baffled Botanist is a Seasonal Spirit from the Season of Assembly who offers the Facepalm expression. The botanist is found in the Forest Clearing, behind the first treehouse. The cosmetics offered by this spirit are Hair, a Mask, and a Spotlight (Prop). Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Mask 3.3 Prop 4 Traveling Spirit 4.1 Hints 5 Season Friendship Tree 6 Gallery 7 References Memory: Video Guide The Baffled Botanist spirit can be found at the Clearing in Hidden Forest, after the second gate, hidden behind the treehouse on the left. This spirit is a standard memory quest with 6 memory fragments. As you relive its memory, the Baffled Botanist carries a heavy lantern from the bottom of the treehouse, up the stairs, and onto a bookshelf located on the top platform. Once done, they go down again, pick up another lantern, and bring it up the stairs. Unfortunately, they drop the lantern off the top platform. At the end of the memory, we can see the Scolding Student looking at the broken lantern, and the Baffled Botanist facepalming in dismay. Expression: The Facepalm expression has 4 levels. Facepalm Level 1Facepalm Level 2Facepalm Level 3Facepalm Level 4 Level 1 will make your avatar cover their face with one hand then shake head as an expression of exasperation or disbelief, while a single cymbal sound effect plays Level 2 makes the same motion as Level 1 with a blue light trail from the hand and a red popped-vein shape behind Level 3 will make your avatar cover their face with both hands while tilting your head behind, while a series of cymbal sound effects play Level 4 makes the same motion as Level 3 with sparkles on face impact As a Traveling Spirit, the prices of the three expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Hair: The hair offered by this spirit is a windswept fringe hairstyle costing 45 from the traveling spirit. During the season, it was an SP-exclusive item available after unlocking the friendship tree's second node (10 total). Mask: The mask offered by this spirit is a teardrop mask costing 24 from the traveling spirit. It was available to all players during the season from the friendship tree's fourth node (36 total). Prop: The prop offered by the Baffled Botanist is a spotlight costing 45 from the traveling spirit. During the Season of Assembly it was an Season Pass-specific item that was available after unlocking the Spirit Tree's fifth node (52 total). The spotlight is a placeable prop that produces a beam of light, illuminating whatever it points at. The spotlight does not recharge your wings. It can be used to decorate Shared Spaces. It appears as a spotlight on its owner's back when carried. Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: January 05, 2023 (#78) All dates when this Spirit has visited as a Returning Spirit are: March 6, 2023 (SV#1) 45 5 Lv46 Lv33 45 2 24 5 3 Lv24 Total: 127 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: The hints given before the Baffled Botanist's appearance were: Wants to know how exactly the inner workings of objects function Doesn't like it when their plan goes awry Absolutely hates being pranked Has their own system for organization Likes to craft Is awkward around new friends Is fascinated by technology Collects interesting shaped leaves they find Enjoys sour foods Cares about their appearance Doesn't realize they're still a bit naive Can't help but to correct you when you're wrong Hates getting dirty Is a very good cook! Is afraid of Sky Crabs (They WILL scream) Often trips over their own feet Doesn't know how to do a perfect dive into the water [wes] Knows where it is, because it knows where it isn't Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Assembly. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 16 [1] 14 [1]Lv4 Lv312 [1] 10 [1]Lv2 Total: 55 + SPTotal without SP: 52 Gallery: Video Guide References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Barriers Spoiler AlertThis article/section contains spoilers for in-game surprises, secrets, or storyline details, such as the end of the game. Please continue with caution if you are new to Sky: Children of the Light. Contents 1 Spirit Gates 2 Wind Walls 3 Cosmetics Barriers 4 Winged Light Barriers 5 Invisible Thick Walls Spirit Gates: To get past these, you will have to have relived certain number of Spirits. Once done, the player can hold their flame to the barrier to get past it. Wind Walls: If players walk into a certain area, they will activate the Wind Walls. The sand/grass around them (if included) will seem to ripple in the wind. The more the player walks into them, the stronger they will get. At a certain point, the uplifting power will make the wind so hard the player will be knocked over onto their back. They will appear to be in a lie-down position when knocked down. These are used so players stay in the boundaries. Cosmetics Barriers: The only known barriers to have this feature are the barriers leading to the Secret Area and the Nintendo Switch Area. The Secret Area’s barrier will have a dress code requiring the player to wear the Beta Cape, while the barrier to the Nintendo Switch Area requires the player to wear one of two Capes found in the Nintendo Pack. There will be a sign on the barriers with the required Cape's Icon. If the player is not wearing the appropriate Cosmetic, the sign will flicker in red and a note will say: Earn the trust by dressing properly or coming with a friend who does so. If the player is dressed properly, the barrier will let them in. Sometimes, on special occasions, an NPC (non-player controlled) player wearing the Beta Cape will lend you a hand to get past it into the Secret Area. This does not apply to the Nintendo Switch Area. Winged Light Barriers: To get past this, players must have a certain amount of Winged Light. For example, players must have at least 20 Winged Light to progress through the barrier leading to the Eye of Eden. Invisible Thick Walls: Sometimes, invisible thick walls will be placed. Players can touch them, but they will never get through. Note: In the Prairie Caves, it is possible to walk through these barriers with Chibi Fall.
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+ Bearhug Hermit Bearhug Hermit Seasonal Spirit Original After Buying Wing Buff Friend Action Cosmetics Music Sheet Season Location Village of Dreams Related Spirits Visits November 24, 2022 (#75) The Bearhug Hermit (colloquially known as the Yeti) is a Seasonal Spirit from the Season of Dreams who offers the Bearhug Action. The hermit is found in Village of Dreams behind a building near the steps leading to the boats. The collectibles offered by this spirit are a Hair, a Face Accessory, an Outfit, and the Music Sheet 19. Contents 1 Memory 2 Friend Action 3 Cosmetics 3.1 Hair 3.2 Face Accessory 3.3 Outfit 4 Music Sheet 5 Traveling Spirit 5.1 Hints 6 Season Friendship Tree 7 Gallery 8 References Memory: Bearhug Hermit - Sky Children of the Light Video Guide The Bearhug Hermit spirit can be found in the Village of Dreams behind the building leading to the platform where you can activate the boats to take you to the top of the slope in the Village. This spirit is a carry-spirit memory quest with 7 fragments and no time limit. Along the way, steps will help you carry the spirit to the top but some controlled flying will be required for portion of the path without steps. As you relive its memory, the Hermit is following Cheerful Spectator and Leaping Dancer from afar while hiding behind the buildings and on the mountain. Afterwards, the Hermit continues on their mountain path until they spot the little Skater hanging from a cliff. At the 4th memory, players will need to carry the light, from inside the tunnel on your right, to the top of the overhang with the little Skater. Let it drop below to activate the 5th memory of the Hermit diving to catch the falling little Skater. At the end of the memory, the little Skater is grateful that the Hermit saved them from falling. To comfort them, the Hermit gives the little Skater a big bearhug. Friend Action: Note: While this Spirit can be found in Village of Dreams, the upgrade to the "Bearhug" friend action will not be available for those who missed the Season or those who did not purchase the Season Pass until the Spirit returns as a Traveling Spirit. The Bearhug Action has 2 levels. Bearhug Action Level 1Bearhug Action Level 2 Level 1 of the friend action will make your avatar give a bearhug to your friend while lifting them from the ground with musical notes in the background. Level 2 of the friend action will make the same action from Level 1 but this time swirling your friend around doing a 360 degree with more musical notes in the background. Like any Extended Two-Player Abilities, this ability can be upgraded by opening your friend's Friendship menu. To reach the 10th node before the ability, it will cost you 29 and 6 . (See Friendship Menu to view the entire Friendship tree). Unlocking the Level 1 ability will cost you 12 . After unlocking Level 1, it will cost you 14 more to upgrade to the Level 2. As a Traveling Spirit, the prices of the Friend Action upgrade was 8 . During the Season, Level 1 was free, but Level 2 was only available to Season Pass holders. Cosmetics: Hair: The Hair offered by this spirit costs 50 from the traveling spirit. During the season, it was available to all players from the friendship tree's fifth node (83 total). It can be worn with a mask but since the hair covers most part of the face (acting as a beard also), players will only see a small portion of it. Bearhug hair iconThe hair view from the frontThe hair view from the back Face Accessory: The Face Accessory[1] offered by this Spirit is a set of red horns, one of which is partially cut off as if broken. They cost 42 from the Traveling Spirit. During the season, it was an SP-exclusive item available after unlocking the friendship tree's second node (13 total). Outfit: The outfit offered by this spirit costs 70 from the traveling spirit. During the season, it was an SP-exclusive item, available after unlocking the friendship tree's fifth node (83 total). This outfit is a short sleeves white puffy outfit with a pair of arm warmers, "hoof" footwear, and a red, brown and yellow waist scarf accessory. Music Sheet: The Bearhug Hermit offers the Music Sheet #19, costing 15 from the traveling spirit. During the season it was available only to players with a Season Pass from the spirit's third node (31 total). It is a song in the key of C Major. Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: November 24, 2022 (#75) 70 Lv28 5 50 2 42 5 3 #1915 Total: 190 + 8 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: The hints given before the Bearhug Hermit's appearance were: Learned how to weave cloth by themselves Over-prepares for every situation Stutters a little when speaking Eats food so spicy it'd make normal people cry Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Dreams. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [2]3 [2] 29 [2]Lv2 23 [2]#19 18 [2] 13 Total: 86 + SPTotal without SP: 83 Gallery: Seasonal Video Guide by Tara References: ↑ This item was recategorized from a Hair Accessory to a Face Accessory as a result of the Closet category expansion in Patch 0.22.0. ↑ 2.0 2.1 2.2 2.3 2.4 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Beckoning Ruler Beckoning Ruler Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Season Location Starlight Desert Related Spirits Visits September 29, 2022 (#71) The Beckoning Ruler is a Seasonal Spirit from the Season of The Little Prince who offers the Beckon expression. The ruler is found in the Starlight Desert on the Floating Castle, above the Garden of Roses and next to the tunnel to the Wind Paths. The cosmetics offered by this spirit are Hair and a Mask. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Hair 4 Traveling Spirit 4.1 Hints 5 Season Friendship Tree 6 Gallery 7 Trivia 8 References Memory: Video Guide The Beckoning Ruler spirit can be found in the Starlight Desert on the Floating Castle, above the Garden of Roses and next to the tunnel to the Wind Paths. This spirit is a standard memory quest with 6 memory fragments. As you relive its memory, you can see the ruler bossing around the birds and statues around the island. At the end of the memory, the Beckoning Ruler sits on their throne and looks to their left at one of the statues. The ruler stands up and beckons to the statue. After no response from the statue, the ruler walks over to the statue and demandingly points at the statue and then towards the ground. The Little Prince enters the scene and asks, "You know they can't move, right?" "I am entitled to command their obedience! My orders are reasonable," the ruler replies to the Little Prince and turns back towards the statue. "From now on, stay where you are." The Little Prince contemplates aloud, "Grown-ups are so strange." Expression: The Beckon expression has 4 levels. Beckon Level 1Beckon Level 2Beckon Level 3Beckon Level 4 Level 1 will make your avatar extend their left arm and wave it towards themselves with a squeaky sound effect Level 2 makes the same motion as Level 1 with hand sparkles Level 3 will make your avatar extend their right arm to point forward, point down to their feet, and then wave both hands towards themselves with a final squeak Level 4 makes the same motion as Level 3 with a line of light during the pointing gesture and light ball bouncing at their feet after point down at their feet As a Traveling Spirit, the prices of the three expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Mask: The mask offered by this spirit is a portrait of a frog, wearing a beard and mustache, costing 42 from the traveling spirit. This spirit's mask was available to all players during the season from the friendship tree's fourth node (60 total). Hair: The hair offered by this spirit is a crown bearing the image of the king's floating castle, with long hair rolls, costing 48 from the Traveling Spirit. During the Season it was a Season Pass exclusive item, available after unlocking the friendship tree's second node (14 total). Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: September 29, 2022 (#71) [1] 48 5 Lv46 Lv33 2 42 5 Lv24 3 Total: 103 + 13 + 2 Hints: The hints given before the Beckoning Ruler's first appearance were: Sleeps in a nightgown and a nightcap Is afraid of large fish Would fall for "is your refrigerator running?" joke Would never think about taking a vacation from the job they love Hates having neighbors Likes to smell nice Has never pondered their love life Tends to loudly clear their throat for attention Has a great baritone singing voice Enjoys Sparkler parents (terrible) muffins Doesn't like being told what to do Collects trinkets, but keeps them organized Never learned how to cook and doesn't want to start learning now Would make a poor teacher Their favorite color is dark purple Is allergic to bananas Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of The Little Prince. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [2]3 [2] 26 [2]Lv4 Lv320 [2] 14 [2]Lv2 Total: 63 + SPTotal without SP: 60 Gallery: Video Guide by Tara Trivia: The Beckoning Ruler is inspired by the King in Le Petit Prince written by Antoine de Saint-Exupéry. Beckoning Ruler was the first ever spirit in season of the Little Prince to return as a Traveling Spirit References: ↑ The Mask's price increased from 26 to 48 . ↑ 2.0 2.1 2.2 2.3 2.4 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Belonging Guide Belonging Guide Seasonal Guide Ultimate Gifts Season Location Home The Belonging Guide is a Seasonal Guide from the Season of Belonging who offered cosmetics. They were only found at Home during the Season and cannot be relived today since they are no longer present. The Belonging Guide can now be seen as "Grandma" in the Elevated clearing. They also made an appearance knitting in an igloo at home during Days of Feast. Contents 1 Ultimate Gifts 1.1 Belonging Fireplace 1.2 Belonging Pendant 2 Friendship Tree 3 Quest Tree 4 Image Gallery 5 References Ultimate Gifts: The Season of Belonging Guide offered one Ultimate Gift, available to be purchased with Seasonal Hearts; a Belonging Ultimate Bonfire. Belonging Fireplace: The ultimate gift offered by the Belonging Guide was a Prop, for a cost of 6 (which only Season Pass holders could obtain). It is no longer available. Belonging Pendant: The free reward for purchasing the Season of Belonging Season Pass was the usual necklace. Friendship Tree: The Belonging Guide friendship tree was available from the Belonging guide tree during the Season of Belonging. This prop is no longer available. [1]6 [1] Total: 6 + SP Quest Tree: The Belonging Guide Quest tree was non existent, since there were no Seasonal quests. Instead, Spirits were revealed one per weeks during the Season. Image Gallery: During Days of FeastDuring Days of FeastAt Grandma References: ↑ 1.0 1.1 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Bereft Veteran Bereft Veteran Seasonal Spirit Expression Cosmetics Season Location Repository of Refuge Related Spirits Visits None The Bereft Veteran is a Seasonal Spirit from the Season of Remembrance who offers the Grieving expression. The Bereft Veteran can be found in an opening in the wall right in front of the Remembrance ultimate guide. The collectibles offered by this spirit are a Mask, a Hair and a Cape. TGC promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Hair 3.3 Cape 4 Season Friendship Tree 5 Personality 6 References Memory: Video Guide The Bereft Veteran Spirit can be found in an opening in the wall right in front of the Remembrance ultimate guide. This spirit is a standard memory quest with 8 memory fragments. As you relive its memory, you can see the Bereft Veteran as a younger self hanging a Chimes on the front porch of their home, with their child watching. As the memories progress we are witness of the progression of the child from a young kid to an adult and the Bereft Veteran getting older. The child soon leaves home to fly on their own to become a soldier. The next memories show a soldier knocking at the door. The soldier read a notice to the Bereft Veteran and we understand that they lost their only child to the war. The last memory shows the Bereft Veteran grieving next to the Chimes that they installed together many years ago. At the end of the memory we can see a closer scene of the Veteran looking at the Chimes, remembering their forever lost child. Expression: This spirit offers the Grieving expression and have 4 levels. Level 1 is free and Level 3 is offered for 30 candles to all players during the Season. Level 2 and 4 are available for Season Pass holders exclusively. Level 1 will make your avatar turn to one side, face hiding in both hands while your head is shaking and 2-3 sad notes are heard in the background Level 2 makes the same motion as Level 1 with circles of lights coming from the hands Level 3 will make your avatar to raise their hands to their head in despair while a few sad descending notes can be heard in the background and your avatar lowers into a crouched position Level 4 makes the same motion as Level 3 with a large black smoke above your head Cosmetics: Mask: The Mask offered by this spirit is a big mustache. It is offered to all players for 6 after unlocking the friendship tree's second node. Hair: The Hair offered by this spirit is a messy short-medium hairstyle. It is a Season Pass exclusive item during the season, available after unlocking the friendship tree's third node. Cape: The Cape offered by this spirit is a long green "coat" style cape with a darker shoulder scarf. It is offered to all players for 34 after unlocking the friendship tree's fifth node. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Remembrance. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 34 [1]Lv4 Lv330 [1] 18 [1] 6 [1]Lv2 Total: 91 + SPTotal without SP: 88 Personality: On January 10th, 2023, TGC officially announced and introduced the Bereft Veteran with the following personality traits: Spends entire afternoons rethinking old conversations with their son Wants to just sit quietly listening to the wind blow around them Surprisingly handy at fixing things Brainstorms dozens of riddles to keep their mind busy References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Beyond Sky Looking Ahead promo image This is a collection of all the products and events beyond Sky: Children of Light. Contents 1 That Sky Shop 1.1 That Sky Gifts 2 STAR 3 Sky Merch Collaborations 4 Sky Assemblies 5 That Sky Arts 6 That Sky Story 7 Upcoming Projects 7.1 Sky: The Two Embers 7.2 Sky Artbook 8 Unofficial Products and Events 8.1 2022 r/Place Sky Project 9 References That Sky Shop: thatskyshop That Sky Shop (stylized as thatskyshop) is the only official merchandise shop of Sky: Children of Light. First opened on July 17, 2020, the website sells a variety of pins, gift boxes, clothing, plushes, and more. The merchandise comes in waves with most of the items changing in between; TGC has said that some items may return to the catalogue. Almost all items include a thematic poem and all pins have STAR features. See more information on the That Sky Shop page. That Sky Gifts: There are three types of free digital gifts available at That Sky Shop: That Sky Wallpaper at That Sky Shop That Sky Portrait at That Sky Shop That Sky Planner at That Sky Shop STAR: STAR STAR is an NFC (Near Field Communication) technology that is embedded into some of Sky merchandise — in the shape of a star! STAR gives you the ability to make real-life connections and experiences both inside and outside of Sky. Each STAR comes with a unique feature based on the item’s design allowing you to scan it with compatible devices to activate fun in-game features. See more information on the STAR page. Sky Merch Collaborations: Merch Collabs At this time, Sky has only collaborated with the Japanese bookstore Village Vanguard to provide additional Sky merchandise for its 3rd Anniversary. Future merchandise collaborations will also be listed here. See more information on the Sky Merch Collaborations page. Sky Assemblies: Sky Assemblies Inspired by the Season of Assembly, Sky Assemblies is an event program designed to provide players with an opportunity to gather with other fans in their local communities, celebrating Sky as a shared interest and building lasting, life-enriching friendships. At a Sky Assembly event, players will have the opportunity to safely meet other players while participating in themed activities such as participating in in-game challenges, arts and crafts, trivia, and not to mention, of course, playing Sky! See more information on the Sky Assemblies page. That Sky Arts: That Sky Arts Take a break, relax, and recharge your inner light with these Sky-themed arts and craft activities and coloring pages. Created by TGC, most of these are based around Sky's Special Events and shared on their official Social Medias as a gift of thanks from the team. See more information on the That Sky Arts page. That Sky Story: That Sky Story Read real stories from the Sky community. Find them at https://thatskystory.com/. The following stories have been turned into videos: Face My FearsEveryone has things they fear - facing those fears is how we create our stories! EdenSometimes the best defense against the storm is the companionship of another. The Wasteland ProtectorAll it takes to be a hero is the courage to care for others. Kind StrangersSometimes the most impactful thing you can do is stop and lend a helping hand! New FriendsThe greatest treasure you can find while exploring is new friends! Upcoming Projects: Sky: The Two Embers: Animation Project Teaser - Sky- Children of the Light Animation teaser Sky: The Two Embers is an upcoming animated series released by thatgamecompany. The first teaser was shown at the AnimeJapan event in March 27, 2022. On September 16, 2022, another teaser was released, showing 30 seconds of the series. Production started in 2021, and it is expected to release around March 2024. No information about the production or cast has been released, except Jenova Chen as the director. See more information on the Sky: The Two Embers page. Sky Artbook: Artbook teaser On July 27 2022, TGC Art Director Cecil Kim tweeted a teaser image for an upcoming Sky Artbook. Source: Twitter post Unofficial Products and Events: 2022 r/Place Sky Project: r/Place Sky Project The r/Skyplace project was a community project started by u/earthel3ment to participate in Reddit's April Fool's event, r/place, which was a social experiment that allowed Reddit users to place pixels in a shared online canvas. The event lasted for four days in 2022, and six days in 2023. Due to the unregulated content on the canvas, r/Skyplace was not advertised on the official Sky Discord. However, Sky developers did see the project and parts of the pixel art were used as emojis on the official Sky Discord. See more information on the 2022 r/Place Sky Project - Unofficial Event page. References:
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+ Bird Whisperer Bird Whisperer Regular Spirit Original After Buying Wing Buff Call Cosmetics Music Sheet Realm Daylight Prairie Location Bird Nest Related Spirits The Bird Whisperer is a Regular Spirit in Daylight Prairie who offers the Bird Call. The Bird Whisperer is found in Bird Nest, sitting on the right-hand floating island at the base of the ruined tower. The collectibles offered by this Spirit are a Hair and a Music Sheet 1. Contents 1 Memory 2 Call 3 Cosmetics 3.1 Hair 4 Music Sheet 5 Friendship Tree 6 Gallery Memory: Video Guide The Bird Whisperer can be found in Bird Nest, sitting on the right-hand floating island at the base of the ruined tower. This Spirit is a standard memory quest with 4 memory fragments, with an unlimited overall time limit. As you relive its memory, you can see the Bird Whisperer carefully ascend the tower, winding around the ruined building to reach the very top. Following them can be a little tricky since any platforms to land on are quite small. The player can either make use of guided movement by walking in the direction of the desired platform and letting the game jump for them, or by expending some Cape power to fly directly to the memory fragments. At the end of the memory, the Bird Whisperer perches is on top of the tower, admiring the many Birds flying past. The Spirit sprinkles food around them and whistles (not the same sound as the Bird Call given by them) which attracts a single Bird. It lands to peck around a little bit before chirping and flying away. Relive the Bird Whisperer memory Call: The Bird Whisperer does not offer an Expression but instead offers a Call. The Bird Call modifies the player's voice to a cheerful honk. https://sky-children-of-the-light.fandom.com/wiki/File:Bird-Whisperer-bird-call-emote.mp4 Cosmetics: Hair: This Hair offered by this Spirit is a lopsided ponytail tied on top of the head, costing 5 . It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fourth node. The Hair iconThe Hair Music Sheet: Fox Band — Music Sheet 1 (Sky- Children of Light) Sky- Children of the Light- Music Sheet 1 (Prairie, Bird Call) The Bird Whisperer offers Music Sheet #1, costing 1 . It is permanently available to all players after unlocking the Friendship Tree's first node. It is a very fast-paced Music Sheet in the key of C Major. The percussion part of this Music Sheet was the weekly Music Challenge during Harmony Hall's opening week. Prior to Patch 0.15.5, this was identified as Music Sheet #3. The pre-0.15.5 Music Sheet #1 is now labeled Music Sheet #4. Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 2 3 1 #11 Total: 9 + 6 + 2 Gallery:
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+ Birds Work in ProgressThis page or section is actively undergoing a major edit. Birds Creatures of Light Birds are introduced in the Isle of Dawn. They are encountered in almost every realm, and they seem to emerge from various points in the clouds when traveling in flocks, signifying their relation to Light. Appearance: They appear mostly white or greyish-white in color. A bug in Daylight Prairie's Social Space made the birds at the jump off point for Prairie turned dark and looked like crows. This has been since patched. Size: They consist of two different species/sizes: one that quite resembles a paper plane, usually seen in active flight, smaller in size, flying in one way and in a pack. The second one looks more similar to real life birds, seen in areas such as Daylight Prairie's Social Space and the Forgotten Ark, flying in a more natural pattern. Abilities: Flying near the Birds recharges Cape Energy at a moderate speed; furthermore, if the player comes into contact with one, the Creature releases a distinctive call and energy is replenished very rapidly. Players can collect the Bird Call from the Bird Nest area of Daylight Prairie, though this does not unlock any special abilities and merely mimics the Creature. "Paper birds" flying in a flockA 3D bird on the ground
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+ Blessings Spells Infographic by Clement#8978 Blessings are Collectibles that can be obtained from Spirits or Spell Shops. Blessings is a generic term that includes Spells, Potions, and Scrolls. These are all single-use items (unlike Expressions and Cosmetics). Most produce a temporary effect (the permanent Resize Potion is a notable exception). Contents 1 Obtaining Blessings 2 Blessings Menu 3 Blessings from Ancestor Spirits 3.1 1-Candle Blessings 3.2 5-Candle Blessings 3.3 All Blessings 3.4 Glow Spell 3.5 Anti-Gravity Spell 3.6 Fast Recharge Spell 3.7 Fireworks Spell 3.8 Shrink Spell 3.9 Chat Table Spell 3.10 Bonfire Spell 3.11 Instant Recharge Potion 3.12 Resize Potion 3.13 Message Boat Spell 3.14 Message Crane Spell 3.15 Shared Memory Spell 3.16 Shared Space Spell 3.17 Pinwheel Spell 3.18 Swing Spell 3.19 Seesaw Spell 3.20 Gondola Spell 3.21 Rainbow Spell 3.22 Lantern Spell 3.23 Grow Spell 3.24 Tiny Spell 3.25 Huge Spell 3.26 Do Not Disturb Spell 3.27 Skyball Set Spell 3.28 Dark Dragon Repellent Spell 3.29 Ball Spell 3.30 Trail Spells 3.30.1 PlayStation Plus Pack spells 4 Special Event Spells 5 Video 6 Spells Acquired Via Bugs 6.1 Relationship Spell 6.2 Umbrella Spell Obtaining Blessings: Typically blessings are obtained from Spirits, who provide a fixed number of randomly-determined spells or potions. The Friendship Trees for Regular Spirits always contain a 1 Candle Blessing and a 5 Candle Blessing. These blessings never reset, so in total only 74 (37 1-Candle and 37 5-Candle) blessings are available from the regular spirits. Seasonal Spirits also sell blessings (exactly how many depends upon the spirit), but only during their season or when they return as a Traveling Spirit. The Forgotten Ark provides another way to obtain standard spells and potions where you can purchase bundles of specific (non-random) blessings, for various in-game currencies, all of which reset. You must first fully restore the Ark, by completing all of the Light Quests, adding three permanent shops to the ark. Finally, many Special Events have introduced spells, in particular free trials of some of the cosmetics offered by the event. Blessings Menu: All the blessings currently available to you are listed in the Blessings Menu, which is the third tab (the icon) within the Expression Menu. The number next to the icon indicates the quantity of each spell, potion, or scroll in your inventory. All blessings are single-use items. When you select a blessing, a confirmation popup menu appears with the blessing name and a brief description. Many blessings will also affect your nearby friends: this always includes any friend whose hand you are holding or piggybacking, but can also sometimes include other friends who are standing very close to you. Various blessings temporarily give you a cosmetics item (e.g. a prop, cape, etc.). These blessings will replace what you were previously wearing. If you have an existing placed prop (e.g., chat table, light), a prop spell will appear to have no effect until you put away the placed prop. At that point the spell prop will appear on your back and the icon in the Expression Menu will switch to match the spell item. For any temporary duration blessing, an icon is added in the lower left corner of the screen. The remaining duration of the blessing can be seen here. Clicking on the icon allows you to cancel the spell immediately if you wish. Blessings from Ancestor Spirits: 1-Candle Blessings: One of five different spells will be randomly granted to a player when purchasing a 1 Candle Blessing from a Spirit's Friendship Tree: the Glow Spell, the Anti-Gravity Spell, the Fast Recharge Spell, the Fireworks Spell and the Shrink Spell. 5-Candle Blessings: When purchasing a 5 Candle Blessing, the player will be granted one of nine different options (seven spells and two potions). Five of these are the same spells possible with a 1 Candle Blessing: the Glow Spell, the Anti-Gravity Spell, the Fast Recharge Spell, the Fireworks Spell and the Shrink Spell. Two additional spells and two additional potions are also possible: the Chat Table Spell, the Bonfire Spell, the Instant Recharge Potion and the Resize Potion. All Blessings: Spell Icon Duration Spirit Cost Shop Cost Description Glow Spell 10 mins 1 2 for 5 "Glow for the next 10 mins." Anti-Gravity Spell 5 mins 1 2 for 5 "Decrease your group's gravity for the next 5 mins." Fast Recharge Spell 10 mins 1 2 for 5 "Increase your group's cape recover speed for the next 10 mins." Fireworks Spell One time use 1 2 for 5 "Shoot off fireworks." Shrink Spell 10 mins 1 2 for 5 "Shrink into a baby for the next 10 mins." Chat Table Spell One time use 2 for 5 2 for 12 "Place a table to chat with other players." Bonfire Spell One time use 5 2 for 10 "Place a bonfire to chat with other players." Instant Recharge Potion One time use 5 2 for 5 "Instantly recharge your energy." Resize Potion Permanent 5 3 for 10 "Permanently resize your self." Message Boat Spell One time use 3 for 6 "Send off a friendly message boat. (Replaces any already placed in the area)" Message Crane Spell One time use 3 for 8 "Send off a friendly message crane. (Replaces any already placed in the area) Shared Memory Spell One time use 5 1 for 5 "Record a memory to share with others." Shared Space Spell One time use 5 1 for 5 "Create a space to share with others." Pinwheel Spell One time use 5 for 2 "Place a colorful pinwheel that spins in the breeze." Swing Spell 30 mins 2 for 8 "Make you and your friends carry this item for the next 30 mins." Seesaw Spell 30 mins 2 for 8 "Make you and your friends carry this item for the next 30 mins." Gondola Spell 30 mins 2 for 8 "Make you and your friends carry this item for the next 30 mins." Rainbow Spell One time use 3 for 9 "Place a magic rainbow in the world." Lantern Spell 30 mins 2 for 10 "Make you and your friends carry this item for the next 30 mins." Grow Spell 10 mins 2 for 5 "Grow into an adult for the next 10 mins." Tiny Spell 10 mins 2 for 10 "Makes you tiny for the next 10 mins." Huge Spell 10 mins 2 for 10 "Makes you huge for the next 10 mins." Do Not Disturb Spell 60 mins 1 for 1 "Warn friends before they teleport to you, and other players will see a Do Not Disturb icon above your head." Skyball Set Spell One time use ""Place a Skyball set to play with your friends." Dark Dragon Repellent Spell 1 mins "Repel Dark Dragon for the next 1 mins." Trail Spells 60 mins120 mins180 mins "Gives you colorful flying trails for the next ... mins." Ball Spell One time use "Kick it around and have a good time!" Glow Spell: "Glow for the next 10 mins." The Glow Spell is quite helpful in dark places like the Golden Wasteland. Upon usage, the blessing will illuminate both a player's character and the area around them for 10 minutes. This Spell is a 1 blessing. Anti-Gravity Spell: "Decrease your group's gravity for the next 5 mins." An Anti-Gravity Spell decreases the effect of gravity on your character but does not remove it completely. The blessing simply causes you to fall downwards slightly slower for 5 minutes. Thus, this Spell is especially handy during solo exploration or simply for reaching places which may normally be inaccessible. Furthermore, Anti-Gravity Spells are also useful for group sessions, as they will carry over to every other player in your party. This Spell is a 1 blessing. Fast Recharge Spell: "Increase your group's cape recover speed for the next 10 mins." The Fast Recharge Spell causes your character to regain Cape Energy slightly faster than normal. However, you will not lose less energy during flight. The effect lasts for 10 minutes. Like the Anti-Gravity Spell, the Fast-Recharge Spell also carries over to the rest of your group. It will only be in effect when you are near a light source and will not recharge you continuously. This Spell is a 1 blessing. Fireworks Spell: "Shoot off fireworks." A Fireworks Spell is a limited imitation of the Firework Staff (obtainable from the Saluting Captain). The spell that is part of the 1 Candle Blessing only allows you to fire off ten fireworks total (two bursts of five with a cooldown in between). There is a second fireworks spell that uses the exact same icon, but is a prop spell. The prop version is only available during Days of Fortune. As with all prop spells, it allows you and your friends to equip the Fireworks Staff for 30 minutes, during which time you can use it the same way as the purchased staff. This Spell is a 1 blessing. Shrink Spell: "Shrink into a baby for the next 10 mins." The Shrink Spell is a limited imitation of the Chibi mask (obtainable from the Hide'n'Seek Pioneer). Using a Shrink Spell allows the player to become Chibi-sized for a total of 10 minutes: your body shrinks more than your body to make you both tinier and more baby-like in appearance. This is the only way to wear other masks while Chibi-sized. The Shrink Spell will have no effect if you are already wearing the Chibi mask. Shrink Spells are one of the two "Height Alteration" Spells available from the Potion Shop (along with the Grow Spell), and they are called Height Alteration Spells when you receive them from Spirits. Shrink spells are easily confused with Tiny Spells, where Tiny Spells do not change your body proportions. This Spell is a 1 blessing. Chat Table Spell: "Place a table to chat with other players." A Chat Table Spell is an imitation of the Chat Table prop (obtainable through the Meditating Monastic Spirit in the Vault constellation). The table, which seats four players, allows you to chat with friends and strangers, similar to the Chat Benches which litter the realms. It can also be a useful tool when accessing Out of Bounds areas. This Spell is a 5 blessing. When using a Chat Table Spell, tap the chair icon that appears to place a table in the direction your camera is facing, or press and hold the icon and drag the table to your desired location. You can continue to place and move your table until you tap elsewhere on the screen or move to a new area, or until you are inactive for more than two minutes. The table you place will disappear once you exit the game or move to another area. Bonfire Spell: "Place a bonfire to chat with other players." The Bonfire Spell temporarily allows you to place Bonfire prop, which originally appeared as the Ultimate Gift for the Season of Belonging. Like the Chat Table Spell, the Bonfire Spell, which seats four players, may be used as a way to communicate with friends and strangers in the same area. The Bonfire also recharges Cape Energy when the fire is lit. When using a Bonfire Spell, tap the fire icon that appears to place a table in the direction your camera is facing, or press and hold the icon and drag the Bonfire to your desired location. You can continue to place and move your Bonfire until you tap elsewhere on the screen or move to a new area, or until you are inactive for more than two minutes. The Bonfire you place will disappear once you exit the game or move to another area. This Spell is a 5 blessing. Instant Recharge Potion: "Instantly recharge your energy." The Instant Recharge Potion, as the name implies, instantly grants the user a full gauge of Cape Energy. This can be useful or in places such as Golden Wasteland, where you may have lost your Light completely and do not wish to return Home, or when you simply want to fly more than your Cape Energy would otherwise allow. This Spell is a 5 blessing. Resize Potion: "Permanently resize your self." The Resize Potion randomly and permanently changes the height of a player's character. This Spell is a 5 blessing. Resize Potions, which allow players to customize their characters by changing their heights, are the only way to change height permanently. To get another height, the player must use a Resize Potion. The spell has a 50/50 chance of making your character either shorter or taller (if you are not already at or very near the max/min height limit). However, as the Potion is always random, there is no guarantee that it will be the one desired. In fact, there are 4000 possible heights over the height spectrum. The potion's effects last indefinitely – until another Resize Potion is used. Height FAQ: Height is a spectrum. There are 4000 different heights in Sky. For technical reasons, the height achievable using a Resize Potion can be anything between -2.000 and +2.000, and height will always change by at least ±0.5 units. The Chibi size, which is smaller than -2.000, is a unique size that can only be achieved using the Chibi mask or Shrink Spells, so it's not possible to become Chibi-sized with Resize Potions. (Tiny Spells can also be used to be smaller than -2.000 temporarily, but these do not mimic the effects of the Chibi mask like the Shrink Spell does.) However, having short enough height (nearing Chibi size) will give players the same running animation as a Chibi-sized player (with arms flung backwards). Likewise, the Huge Size, which is larger than +2.000, is a unique size that can only be achieved with the Huge Spells. If you'd like to measure your own size, you can find an online guide here. Message Boat Spell: "Send off a friendly message boat. (Replaces any already placed in the area)" The Message Boat Spell is used to leave messages on water. Just like messages left at Message Candle Spots, messages left using Message Boats can be opened, liked, hidden, and reported. This spell was first introduced during the Days of Summer Lights event in 2020. Players getting 50 "likes" or more will get a heart at the Shrine at Home. Regular Message BoatsMessage Boat during Days of Fortune Message Crane Spell: "Send off a friendly message crane. (Replaces any already placed in the area)" Just like the Message Boat Spell, the Message Crane Spell is used to leave messages on water that can be opened, liked, hidden, and reported. Regular Message Boats were made to look like Cranes during Days of Love 2022, before the Message Crane Spell was introduced. This Spell is a 5 blessing. Players getting 50 "likes" or more will get a heart at the Shrine at Home. Message Cranes Shared Memory Spell: "Record a memory to share with others." The Shared Memory Spell is used to record an avatar's movement for a brief period of time. Then, once the recording is finished, a special crystal appears in the world representing this memory, remaining for a short period of time. Friends and other players who find it can tap on it to replay this visual message. A recording can be as simple as waving hello to leave a greeting for a friend who’s offline, or be an excerpt of a favorite tune played to encourage fellow travelers, or perhaps something else entirely different. Players can use this Spell to capture new moments of delight and imagination. Shared Space Spell: "Create a space to share with others." Shared Space Spells are a type of spell that allow players to build a shared space almost anywhere in Sky. Once a space is ready, a special lantern appears in the world representing this space, and remains for 4 days. Pinwheel Spell: "Place a colorful pinwheel that spins in the breeze." The Pinwheel Spell can be used to place a small pinwheel prop in an area. The windier the spot you place it, the faster the pinwheel will spin! The Pinwheel Spell, introduced for Children's Day in 2021, preceded the permanent Pinwheel prop offered by the Sparkler Parent Traveling Spirit. When using a Pinwheel Spell, tap the pinwheel icon that appears to place a pinwheel in the direction your camera is facing, or press and hold the icon and drag the Pinwheel to your desired location. You can continue to place and move your Pinwheel until you tap elsewhere on the screen or move to a new area, or until you are inactive for more than two minutes. The Pinwheel you place will disappear once you exit the game or move to another area. Swing Spell: "Make you and your friends carry this item for the next 30 mins." The Swing Spell, introduced during Days of Love 2020, allows you to carry and place a Swing set. Like the Chat Table Spell and the Bonfire Spell, the Days of Love Swing spell allows players to communicate with others, though the seating is limited to two players at a time. When sitting in the Swing, small hearts will begin to appear after a short while, growing in intensity over time. Because the Swing Spell is a Prop Spell, it will replace anything you are carrying on your back with the Swing prop for the Spell's duration. While the spell is active, the Swing can be placed using the prop's icon in the Expressions Menu. If you place a Swing, it will remain until you leave the area or use another prop or Prop Spell, even if the Spell has ended. Seesaw Spell: "Make you and your friends carry this item for the next 30 mins." The Seesaw Spell, originally introduced during Days of Love 2021, allows you to carry and place a seesaw. Like the Swing Spell, it sits two players and allows them to talk. When two people are sitting on the Seesaw, it will move up and down. Like the Swing Spell, the Seesaw Spell is a Prop Spell, which means that it will replace anything you are carrying on your back with the Seesaw prop for the Spell's duration. While the spell is active, the Seesaw can be placed using the prop's icon in the Expressions Menu. If you place a Seesaw, it will remain until you leave the area or use another prop or Prop Spell, even if the Spell has ended. Gondola Spell: "Make you and your friends carry this item for the next 30 mins." The Gondola Spell, originally introduced with the 0.16.0 patch for Days of Love 2022, allows you to carry and place a small boat in the water. Like the Swing and Seesaw Spells, it sits two players and allows them to talk. The boat will move around so long as at least one player is sitting in it, and it will move faster with two players. Like the Swing and Seesaw Spells, the Gondola Spell is a Prop Spell, which means that it will replace anything you are carrying on your back with the Gondola prop for the Spell's duration. While the spell is active, the Gondola can be placed using the prop's icon in the Expressions Menu. If you place a Gondola, it will remain until you leave the area or use another prop or Prop Spell, even if the Spell has ended. Rainbow Spell: "Place a magic rainbow in the world." The Rainbow Spell was introduced during Days of Rainbow in 2020, where players would find Rainbows scattered in the Realms over a few days. These can be used to place down a rainbow in any location, giving players a beautiful view. When using a Rainbow Spell, tap the rainbow icon that appears to place a rainbow in the direction your camera is facing, or press and hold the icon and drag the Rainbow to your desired location. You can continue to place and move your Rainbow until you tap elsewhere on the screen or move to a new area, or until you are inactive for more than two minutes. The Rainbow you place will disappear once you exit the game or move to another area. If you place the Rainbow so that it is horizontal, you will be able to stand on it. Lantern Spell: "Make you and your friends carry this item for the next 30 mins." The Lantern Spell summons a handheld lantern which can light up dark places. This is basically a limited-use version of the lantern item introduced during the Days of Summer Lights event. Like the Swing Spell, the Lantern Spell is a Prop Spell, which means that it will replace anything you are carrying on your back with the lantern for the Spell's duration. Unlike the Swing, however, the lantern is carried in your hands. While the Spell is active, you can pull out and put away your lantern using the icon in the Expressions Menu. While your lantern is out, you can switch lighting modes using the lantern icon on the screen. Grow Spell: "Grow into an adult for the next 10 mins." The Grow Spell allows players to attain the maximum height achievable with a Resize Potion. However, the effects wear off after 10 minutes. The Grow Spell and the Shrink Spell are the two Height Alteration Spells in the Spell Shops. Tiny Spell: "Makes you tiny for the next 10 mins." The Tiny Spell scales your character smaller in size (it does not change your proportion like the shrink spell or Chibi Mask) and can allow players to become even smaller than Chibis for 10 minutes. If combined with the Chibi mask, this makes one truly tiny. The Tiny Spell is called a Size Alteration Spell in the Spell Shops. Huge Spell: "Makes you huge for the next 10 mins." The Huge Spell in turn scales your character larger, and can allow you to be even taller than the maximum height achievable with Resize Potions for 10 minutes. Thus, one could become as tall as an Elder Spirit. Like the Tiny Spell, the Huge Spell is called a Size Alteration Spell in the Spell Shops. Do Not Disturb Spell: "Warn friends before they teleport to you, and other players will see a Do Not Disturb icon above your head." A Do Not Disturb spell has been introduced to the game on April 13, 2023 with the 0.21.0 update. One spell per week is available for free and after that, a set number of single spells or a spell “bundle” each month can be obtained from the Spell Shop in exchange for regular Candles. When the spell is active, if a friend tries to teleport to a player through the Friendship Constellations, a dialog box will appear to let them know that the player has used this spell and would prefer to play alone. The friend can then choose whether or not to continue teleporting to the player.When standing near a player using the Do Not Disturb spell, the spell's icon appears above their head. Do Not Disturb dialog box in ConstellationDo Not Disturb icon above a players head Skyball Set Spell: "Place a Skyball set to play with your friends." The Skyball Set Spell is temporary version of the permanent Skyball set found in the Village of Dreams. Players using this spell can place a Skyball game anywhere and play with friends or anyone that is around. Dark Dragon Repellent Spell: "Repel Dark Dragon for the next 1 mins." Originally introduced during Days of Mischief 2021, the Dark Dragon Repellent Spell keeps Dark Dragon (or Krill) from knocking away your Winged Light for one minute. Outside of Days of Mischief, Dark Dragon Repellent Spells may be obtained at random through some Holiday Event NPCs or through Spell nodes in the Spirit Trees of current Seasonal Spirits. Ball Spell: "Kick it around and have a good time!" The Ball Spell, initially introduced during Days of Summer 2021, allows you to place a large ball, which moves whenever you or another player run into it. Be careful, as the ball can be easily kicked out of bounds. Unlike the other Spells in this section, this Spell is not generally available outside of Holiday Events, and it can only be obtained through Spell Shops. However, it has been made available throughout different Events, and the ball's appearance is changed depending on the time of year. Trail Spells: "Gives you colorful flying trails for the next ... mins." Originally introduced during Days of Rainbow 2021, these Trail Spells replace your usual white flying trails with different colored trails. Outside of Days of Rainbow, Trail Spells may be obtained at random through some Holiday Event NPCs or through Spell nodes in the Spirit Trees of current Seasonal Spirits. There are 14 different Trail Spells, including the Rainbow Trail Spell and PlayStation® Exclusive Trail Spells. The green, orange, dark blue, yellow, red, and purple Trail Spells have a 60-minute (1-hour) duration. The pink, magenta, teal, cyan, and black Trail Spells have a 120-minute (2-hour) duration. The Rainbow Trail Spell is the only Trail Spell that lasts for 180 minutes (3 hours). Green(1-hour)Orange(1-hour)Dark Blue(1-hour)Yellow(1-hour)Red(1-hour)Purple(1-hour)Pink(2-hour)Magenta(2-hour)Teal(2-hour)Cyan(2-hour)Black(2-hour)Rainbow(3 hours) PlayStation Plus Pack spells: PS BluePS Green spell Special Event Spells: Special Event blessings/spells can be acquired when Special Events are held. Generally, these spells are limited-time versions of cosmetics that are available to buy for real money through the Premium shop or for in-game Currencies from Holiday Event NPCs. Most of these spells last for 30 minutes and can be shared with the friends that you hold hands with. Visit their respective "Days of ... " page to get more information. Name Icon Qty Cost Duration Location Event Collaboration Limited One-Time Run Spells Little Prince Sword Outfit x2 Free 30 mins Sleepy Traveling Merchant's Boat Season of The Little Prince Little Prince Scarf Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Season of The Little Prince Little Prince Fox Prop x2 Free 30 mins Sleepy Traveling Merchant's Boat Season of The Little Prince Little Prince Asteroid Jacket x2 Free One time use Sleepy Traveling Merchant's Boat Season of The Little Prince Kizuna AI Bow x2 Free 30 mins Sleepy Traveling Merchant's Boat Kizuna AI Pack Tiara We Can Touch x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA Runaway Hairstyle x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA Runaway Outfit x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA Voice of AURORA x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA To The Love Outfit x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA Giving In Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat[1] Season of AURORA Pants Spells Bloom Gardening Tunic x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Days of Fortune Muralist's Smock x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Mischief Witch Jumper x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Rainbow Trousers x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Mask Spells Days of Fortune Blushing Mask x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Days of Fortune Bull Mask x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Days of Fortune Tiger Mask x2 Free 30 mins Sleepy Traveling Merchant's Boat and Office rooftop Days of Fortune Days of Fortune Rabbit Mask x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Days of Love Mask x2 Free 30 mins Giftbox at the Office rooftop Days of Love Days of Nature Glasses x2 Free 30 mins Gift Box at Turtle island in Sanctuary Days of Nature Days of Mischief Cat Mask x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Mischief Feast Goggles x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Feast Hair Spells Days of Fortune Wool Hat x2 Free 30 mins Office rooftop Days of Fortune Days of Fortune Bun Hair x2 Free 30 mins Office rooftop Days of Fortune Days of Fortune Lion Headdress x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Days of Fortune Fish Hood x2 Free 30 mins Office rooftop Days of Fortune Bloom Hair x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Mischief Spider Quiff x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Hungry Pumpkin Hat x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Witch Hat x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Witch Hair x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Tufted Hair x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Mischief Days of Feast Hat x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Winter Feast Hat x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Hair Accessory Spells Days of Fortune Orange x2 Free 30 mins At the Sleepy Traveler's boat and the Office rooftop Days of Fortune Days of Fortune Fish Accessory x2 Free 30 mins Office rooftop Days of Fortune Days of Love Flower Crown x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Love Nature Coral Crown Accessory x2 Free 30 mins Next to the Event Guide in Sanctuary Days of Nature Days of Rainbow Hair Flower x2 Free 30 mins Sleepy Traveling Merchant's Boat[2] Days of Rainbow Rainbow Braid x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Rainbow Earring x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Rainbow Beanie Hat x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Rainbow Headphones x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Double Rainbow Pack x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Summer Hat x2 Free 30 mins Sleepy Traveling Merchant's Boat Lazy Days Seashell Hairpin x2 Free 30 mins Sleepy Traveling Merchant's Boat Lazy Days Bunny Accessory x2 Free 30 mins Sleepy Traveling Merchant's Boat Lazy Days Mischief Withered Antlers x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Witch Hat Accessory Spell x2 Free 30 mins Sleepy Traveling Merchant's Boat [3] Days of Mischief Days of Feast Horns x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Snowflake Hair Accessory x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Necklace and Accessory Spells Days of Love Classy Cravat x2 Free 30 mins Giftbox at the Pier at Home Days of Love Ocean Necklace x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Nature Nature Turtle Accessory x2 Free 30 mins Next to the Event Guide in Sanctuary Days of Nature Jelly Shoulder Buddy x2 Free 30 mins By the tent located in a small cave in the Elevated Clearing Days of Sunlight Winter Feast Scarf x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Feast Necktie x2 Free 30 mins Free Days of Feast Cape Spells Days of Fortune Cape x2 Free 30 mins Office rooftop Days of Fortune Days of Fortune Fish Cape x2 Free 30 mins Office rooftop Days of Fortune Bloom Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Purple Bloom Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Red Bloom Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Earth Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Nature Ocean Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Nature Nature Turtle Cape x2 Free 30 mins Next to the Event guide in Sanctuary Days of Nature Nature School Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Nature Rainbow Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Rainbow Spooky Bat Cape x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Web Cape x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Withered Cape x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Days of Mischief Cat Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Mischief Days of Feast Cape x2 Free 30 mins From the From the Snowman at the Office rooftop Days of Feast Snowflake Cape x2 Free 30 mins From the From the Snowman at the Office rooftop Days of Feast Winter Ancestor Cape x2 Free 30 mins From the From the Snowman at the Office rooftop Days of Feast Cozy Hermit Cape x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Feast Prop Spells Days of Love Gondola x2 Free or 2 One time use Giftbox at the Pier at Home Days of Love Days of Fortune Enchanted Umbrella x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Fortune Days of Love Flowery Archway x2 Free 30 mins Giftbox at the Pier at Home Days of Love Days of Love Serendipitous Scepter x2 Free 30 mins Giftbox at the Pier at Home Days of Love Days of Love Swing x2 Free One time use Giftbox at the Office rooftop Days of Love Days of Love Seesaw x2 Free One time use Giftbox at the Office rooftop Days of Love Bloom Teaset x2 Free One time use Sleepy Traveling Merchant's Boat Days of Bloom Bloom Purple Teaset x2 Free One time use Sleepy Traveling Merchant's Boat Days of Bloom Bloom Picnic Basket x2 Free One time use Sleepy Traveling Merchant's Boat Days of Bloom Bloom Butterfly Fountain x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Bloom Nature Sonorous Seashell x2 Free 30 mins Gift Box at Turtle island in Sanctuary Days of Nature Campfire Snack Kit x2 Free 30 mins At the tent located in a small cave at the Elevated Clearing Days of Sunlight Campfire Tent x2 Free 30 mins At the tent located in a small cave at the Elevated Clearing Days of Sunlight Summer Parasol x2 Free 30 mins Sleepy Traveling Merchant's Boat Lazy Days Lantern x2 Free 30 mins Sleepy Traveling Merchant's Boat Lazy Days Mischief Pumpkin Prop x2 Free 30 mins From Samantha in the Cackling Crab Days of Mischief Mischief Spooky Dining Set x2 Free One time use From Samantha in the Cackling Crab Days of Mischief Feline Familiar Prop x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Mischief Days of Feast Table x2 Free One time use From the Snowman at the Office rooftop Days of Feast Winter Feast Snowglobe x2 Free 30 mins From the Snowman at the Office rooftop Days of Feast Tournament Skyball Set x2 Free One time use Sleepy Traveling Merchant's Boat Days of Feast Snowkid Prop x2 Free One time use Sleepy Traveling Merchant's Boat Days of Feast Random Traveling Spirit Spells Double Deck Chairs x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Summer[4] Lazy Days Beach Recliner x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Summer [4] Lazy Days Pipe x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Summer Lights [4] Lazy Days Brazier x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Summer Lights [4] Lazy Days Wooden Deck Chair Set x2 Free 30 mins Sleepy Traveling Merchant's Boat Days of Summer Lights [4] Instrument spells TGC Guitar Pack X2 Free 30 mins Spell Shop at the Office rooftop Sky Anniversary Fledgling Harp x2 Free 30 mins Table at Harmony Hall Days of Music Rhythm Guitar x2 Free 30 mins Table at Harmony Hall Days of Music Triumph Handpan x2 Free 30 mins Table at Harmony Hall Days of Music Triumph Violin x2 Free 30 mins Table at Harmony Hall Days of Music Triumph Saxophone x2 Free 30 mins Table at Harmony Hall Days of Music Other Spells Days of Fortune Manta Fireworks Spell x5 5 One time use Sleepy Traveling Merchant's Boat Days of Fortune Days of Fortune Jellyfish Fireworks Spell x5 5 One time use Sleepy Traveling Merchant's Boat Days of Fortune Days of Fortune Crab Fireworks Spell x5 5 One time use Sleepy Traveling Merchant's Boat Days of Fortune Days of Love Message Crane Spell x3 8 One time use Sleepy Traveling Merchant's Boat Days of Love Small Birthday Cake Spell x1 Random for 3 One time use Spell Shop at the Office rooftop Sky Anniversary Medium Birthday Cake Spell x1 Random for 3 One time use Spell Shop at the Office rooftop Sky Anniversary Large Birthday Cake Spell x1 Random for 3 One time use Spell Shop at the Office rooftop Sky Anniversary Crab Rock Trick Spell x2 Free or 5 One time use Sleepy Traveling Merchant's Boat or5 from Gift Crab in The Cackling Crab Days of Mischief Candle Trick Spell x2 Free or 5 One time use Sleepy Traveling Merchant's Boat or5 from Gift Crab in The Cackling Crab Days of Mischief Dark Dragon Repellent Spell x2 1 or 3 One time use 1 from Gift Crab in The Cackling Crab or3 from the Sleepy Traveling Merchant's Boat Days of Mischief Not Collectible Krill Cat's Curse Spell Free 30 mins Only available from the Krill Cat in The Cackling Crab Days of Mischief Hermit Snowman Hair Spell Free 5 mins Only available from the Yeti at the Village of Dreams Days of Feast Hermit Snowman Pants Spell Free 5 mins Only available from the Yeti at the Village of Dreams Days of Feast Video: Sky- Children of the Light- Blessings and Spells (including Resize Spell) Spells Acquired Via Bugs: Relationship Spell: During March 2021 a Relationship Spell appeared at the Sleepy Traveler's boat giving their beholder the ability to warp to a friend for 5 minutes regardless of their friendship status. This spells was initially released for testing out NFC STAR Pins on Beta but got released by error on Live. This spell was only available for a couple of days and is no longer offered, but those who had the opportunity to get it still have them on their inventory. Umbrella Spell: "Make you and your friends carry this item for the next 30 mins." The Umbrella Spell, initially made available with the 0.16.0 patch, temporarily allowed you to carry and use the umbrella prop offered by the Laidback Pioneer Traveling Spirit. The spell could only be obtained at random through some Holiday Event NPCs or through Spell nodes in the Spirit Trees of current Seasonal Spirits. Like the Lantern Spell, the Umbrella Spell was a Prop Spell, which means that it was replacing anything you were carrying on your back with the umbrella for the Spell's duration. While the Spell was active, you could pull out and put away your umbrella using the icon in the Expressions Menu. This spell was only available for a couple of days and is no longer offered, but those who had the opportunity to get it still have them on their inventory. Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms ↑ 1.0 1.1 1.2 1.3 1.4 1.5 During the Season of AURORA, those spells were only available two times for a total of four Spells from the Sleepy Traveling Merchant's Boat, available at the Coliseum for the occasion. The "Wings of AURORA" was not available as Spell. ↑ This IAP is no longer available to buy but players can get spells during Days of Rainbow ↑ This item can only be acquired by spell. No cosmetic exist from this Spell. ↑ 4.0 4.1 4.2 4.3 4.4 Placeable that originally came with Traveling Spirits during Days of Summer and Days of Summer Lights will remain with the Spirits who originally offered them.
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+ Blushing Prospector Blushing Prospector Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Hidden Forest Location Forest's Brook Related Spirits The Blushing Prospector is a Regular Spirit in Hidden Forest who offers the Shy Expression. The Blushing Prospector is found beneath a pavilion in Forest's Brook, along the left-hand wall near the entrance from Forest Clearing. The collectibles offered by this Spirit are a Hair and a Drum. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Instrument 4 Friendship Tree 5 Gallery Memory: Video Guide The Blushing Prospector can be found beneath a pavilion in Forest's Brook, along the left-hand wall near the entrance from Forest Clearing. This Spirit is a standard memory quest with 5 memory fragments, with an unlimited overall time limit. The final memory fragment is the only one not sheltered from the rain. As you relive its memory, you can see a Spirit carrying an umbrella approach a tunnel that the Blushing Prospector stands within. The Spirit offers their umbrella as a shield for the relentless rain, which the Blushing Prospector hesitantly accepts. The pair walk further down the tunnel together until they reach the exit on the other side, where they wave farewell as they go their separate ways. Umbrella in hand, the Blushing Prospector moves toward the ruins of a building to continue on with their day At the end of the memory, the Blushing Prospector fidgets bashfully, touched by the other Spirit's kindness. Relive the Blushing Prospector memory Expression: This Spirit offers the Shy (or Blush) Expression and has 4 Levels. Level 1 will make your avatar look down and to the side with your arms and legs crossed, and twist shyly in place. Level 2 makes the same motion as Level 1 with a pink blush on your cheeks. Level 3 will make your avatar look down with your arms held together behind your back, and shyly twist your right leg in place before gently kicking the ground. Level 4 makes the same motion as Level 3 with a pink blush on your cheeks and dust clouds that appear from the kicking foot. The prices of the three Expression upgrades are 3 , 4 , and 4 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a pair of braided pigtails with blue hair ties, costing 3 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Instrument: The Instrument offered by this Spirit is a brown double-headed drum shaped like an hourglass, costing 5 . It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fifth node. It is played while sitting down. The Drum plays the percussion part on Music Sheets. As with all percussion Instruments, it offers only 8 sounds, but in the case of the Drum, these are 8 unpitched sounds that do not correspond to different musical notes. Five sounds are for the actual Drum sounds; three are for secondary sounds made by hitting, rubbing or slapping the side of the Drum (or its metal part - triangle sound). In Harmony Hall, the Drum can be found in the left-hand room, in a corner to the left of the fireplace, with the other percussion Instruments. The Instrument iconThe InstrumentThe Instrument on your backPlaying the Instrument Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 Lv44 Lv34 1 3 1 3 Lv23 Total: 20 + 8 + 1 Gallery:
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+ Boogie Kid Boogie Kid Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Season Location Isle of Dawn Related Spirits Visits March 2, 2023 (#82)July 22, 2021 (#40)November 12, 2020 (#22) The Boogie Kid is a Seasonal Spirit from the Season of Belonging who offers the Boogie Dance expression. The kid is found in Isle of Dawn, in a cloud island to the right of the temple. The cosmetics offered by this spirit are a Mask and an Outfit. TGC's promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Outfit 4 Traveling Spirit 4.1 Hints 5 Season Friendship Tree 6 Gallery 7 References Memory: Video Guide The Boogie Kid is found in Isle of Dawn, in a cloud island containing a butterfly filled cave, located to the right of the temple. This spirit is a standard memory quest with 4 memory fragments, with a 15-minute overall time limit. As you relive its memory, you can see the kid's memory trail zoom through the 2-player door to the center of the cave. The kid has their arms outstretched staring up at the stream of light from the exit grate above. Players use the set of two switches to open the grate. Then, they can fly up to an elevated switch on the right to bring down a moving platform on the other side of the cave. This leads players down a hallway to another set of switches to unlock a sealed butterfly jar. Once the seal is burned, the butterfly flutter to the center of the room where the kid once stood. A Deep Call amongst the butterfly causes them to lift the player up and through the hole in the ceiling. The Boogie Kid runs towards a tunnel which leads to the top of the island in the clouds. Across the small lake, the kid is looking up, with arms wide open, at the plethora of butterflies dancing about. At the end of the memory, the kid boogies in place. The player grabs a bell from underneath their cape and rings it. The Boogie Kid stops, does a thinking emote that ends with an exclamation mark over their head, and teaches you the boogie dance. Expression: The Boogie Dance expression has 4 levels. Boogie Dance Level 1Boogie Dance Level 2Boogie Dance Level 3Boogie Dance Level 4 Level 1 will make your avatar bring your arms in front of your chest and sway slightly in-place with a rhythmic bongo sound effect Level 2 makes the same motion as Level 1 with sparkles rotating around your hands Level 3 will make your avatar energetically sway your arms and step side-to-side with a faster tempo bongo sound effect Level 4 makes the same motion as Level 3 with wider spreading sparkles around your hands As a Traveling Spirit, the prices of the three expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Mask: This spirit's mask costs 30 from the traveling spirit. It was available to all players during the season from the friendship tree's fourth node (30 total). Boogie Kid Mask iconBoogie Kid Mask Outfit: The outfit offered by this spirit is a pair of cozy pants, costing 60 from the traveling spirit. During the season, it was an SP-exclusive item available after unlocking the friendship tree's fourth node (30 total). Boogie Kid Outfit iconBoogie Kid Outfit Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: March 2, 2023 (#82) July 22, 2021 (#40) November 12, 2020 (#22) 60 5 Lv46 Lv33 2 30 5 3 Lv24 Total: 103 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: The hints given before the Boogie Kid's first appearance were: Will be joining you from a Zoom Call Will be hungry for candles Is gonna have some eyes to see Is afraid of the ocean Doesn't know how to swim Is in a Zoom meeting with the rest of TGC Is coming from a galaxy far far away Really loves shredded cheese at 3 am Has pollen allergies Is a TikTok superstar The hints given before the Boogie Kid's second appearance were: Has a favorite snack: string cheese Draws comics during class Isn't good at meditating Is a budding musician Enjoys playing pranks Hopes to adopt their very own crab someday Doesn't like coffee Is hoppingcrow Is NOT Pointing Candlemaker Enjoys decorating Is alexdolly's plushie Gets bored on long trips Always cheers on their friends! Has a rock collection Writes action short stories Likes mint chip ice cream Would probably play videogames Loves the outdoors Likes making forts The hints given before the Boogie Kid's third appearance were: Has heated debates about whether sticky buns or cinnamon rolls are better Gets excited about the small things Often gets lost without meaning to Likes to solve problems Enjoys the sight of migrating butterflies Will be your cheerleader Is dedicated at practicing their talents Treats life like an adventure game They've got their own theme song Wears things that a loved one made for them Enjoys hiking with you [ash] (The answer is that they're BOTH delicious) (According to Ash, their silhouette looks like Clefairy.) [tio] If you show a lot of love to Tio and Ash, they will release the silhouette in 30 minutes Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Belonging. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 12 [1]Lv4 Lv310 [1] 8 [1]Lv2 Total: 33 + SPTotal without SP: 30 Gallery: Video Guide References: ↑ 1.0 1.1 1.2 1.3 1.4 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Bowing Medalist Bowing Medalist Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Valley of Triumph Location Coliseum Related Spirits The Bowing Medalist is a Regular Spirit in the Valley of Triumph who offers the Bow Expression. The Bowing Medalist is found at the very top of the Coliseum stadium seating, to the right of the Temple entrance. The collectibles offered by this Spirit are a Hair and a Face Accessory. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Face Accessory 4 Friendship Tree 5 Gallery 6 Trivia 7 References Memory: Video Guide The Bowing Medalist can be found at the very top of the Coliseum stadium seating, to the right of the Temple entrance. This Spirit is a standard memory quest with 8 memory fragments, with a 4-minute overall time limit. As you relive its memory, you can see the Bowing Medalist race down the ramp in between the stadium seats on the very right side of the Coliseum. The Spirit then leaps off of the ramp and into the ice rink in the center of the Coliseum, where they perform a series of complicated spins and jumps all across the rink. At the end of the memory, the Bowing Medalist stands on the center podium upon finishing their performance. They wave to the onlookers in the Coliseum before taking a bow. Relive the Bowing Medalist memory Expression: This Spirit offers the Bow Expression and has 4 levels. Level 1 will make your avatar take a bow at the waist with your hands kept straight at your sides. Level 2 makes the same motion as Level 1 with a glowing halo around your head and a ray of light following your left hand. Level 3 will make your avatar take a deeper more dramatic bow at the waist, with your right hand placed over your torse while extending your left hand behind you. Level 4 makes the same motion as Level 3 with a larger glowing halo around your head and a ray of light following your left hand. The prices of the three Expression upgrades are 3 , 4 , and 4 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a large and spiky lion's mane, costing 5 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Face Accessory: The Face Accessory[1] offered by this Spirit is a silver head guard with curved horns, costing 5 . It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fifth node. The Face Accessory iconThe Face Accessory Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 10 + 2 Gallery: Trivia: Before December 2020, the Bowing Medalist was one of two Spirits (the other being Backflipping Champion) found in the Flying Race. Players would have to fly into the Spirit during the race and could then receive their Expression at the end of the race in the Coliseum. After Patch 0.13.0, both the Backflipping Champion and Bowing Medalist were relocated and given memories to relive. The Bowing Medalist is one of only four Regular Spirits whose memory has a time limit. References: ↑ This item was recategorized from a Mask to a Face Accessory as a result of the Closet category expansion in Patch 0.22.0.
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+ Bumbling Boatswain Bumbling Boatswain Seasonal Spirit Expression Cosmetics Music Sheet Season Location Treasure Reef Related Spirits Visits None The Bumbling Boatswain is a Seasonal Spirit from the Season of Abyss who offers the Ouch expression. The boatswain is found in Treasure Reef next to the gangplank for the Abyss Guide's ship. The collectibles offered by this spirit are a Cape, a Hair Accessory, a Mask, and Music Sheet 27. TGC Promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair Accessory 3.3 Mask 4 Music Sheet 5 Traveling Spirit 6 Season Friendship Tree 7 Personality 8 Trivia 9 Gallery 10 References Memory: The Bumbling Boatswain spirit can be found very near the ship at Treasure Reef, where a ladder is placed like a bridge between the ship and the land. This spirit is a standard memory with <wip> memory fragments. As you relive its memory, you can see the Boatswain, accompanied by the Abyss Guide, go scavenging for stuff that might help them do repairs on the ship. They find some wooden boards near a broken boat, and take them back to the ship. While near what looks like a tent (similar to the tent offered by the Assembly Guide), some of the wooden boards fall on Bumbling Boatswain’s head, and the Abyss Guide reaches out to them, concerned. At the end of the memory, the Boatswain uses their emote, rubbing their head in pain, as if they were saying “ouch…” Expression: The Ouch expression has 4 levels. Ouch Level 1Ouch Level 2Ouch Level 3Ouch Level 4 Cosmetics: Cape: This spirit's cape was an SP-exclusive item during the season, available after unlocking the friendship tree's fifth node (56 total). Hair Accessory: This spirit offers a furry hat that is categorized as a hair accessory, meaning that it does not replace any selected hairstyle. It was available to all players during the season from the friendship tree's sixth node (80 total). Mask: This spirit's mask is a beard. During the season, it was an SP-exclusive item available after unlocking the friendship tree's second node (8 total). Music Sheet: The Bumbling Boatswain offers Music Sheet #27. The cost from the traveling spirit is not yet known; during the season it was available to all players from the spirit's third node for (30 total). It is a song in the key of F Major. Traveling Spirit: This Spirit has not yet returned as a Traveling Spirit. When they do return, they will offer the same collectibles as during their Season, but in a restructured Friendship Tree with new non-Seasonal prices for all items. Any items that were SP-exclusive during the Season will become available to all players. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Abyss. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 24 [1] 20 [1]Lv4 Lv316 [1] #2712 [1] 8 [1]Lv2 Total: 83 + SPTotal without SP: 80 Personality: On February 9 2022, TGC officially announced [2] and introduced Bumbling Boatswain with the following personality traits: On hand to repair anything on the ship Loves to improve and tinker with things Has accidentally hit their thumb with a hammer too many times to count Hobby: Collecting shells—just in case they’re useful Trivia: In Beta, the Bumbling Boatswain was first introduced as the Stumbling Shipwright. Gallery: References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ https://twitter.com/thatskygame/status/1491577695888711683
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+ Butterflies Work in ProgressThis page or section is actively undergoing a major edit. Butterflies Creatures of Light Butterflies are light creatures for their ability to restore a Sky Kid's light. They are first encountered by the player in the Isle of Dawn, after discovering the first Child of Light. They are also sometimes released by burning Darkness Plants. Contents 1 Locations 2 Appearance 3 Size 4 Abilities 5 Gallery Locations: They are abundant in Daylight Prairie, and can be seen in almost all areas, especially in Butterfly Fields, where the Butterfly Charmer Expression can be acquired. Butterflies are also present in the Forgotten Ark, where they appear, along with birds, as a result of returning Orange Light. They can also be summoned by burning Darkness Plants. Lastly, they also feature in the last parts of the Eye of Eden (page contains spoilers). Appearance: They are yellow/white, glows and have little to no body except for their two wings. The Butterfly Charmer expression, if used near them, attracts one of the Creatures, which then sits upon the character's hand and adopts a pink hue. Blue butterflies used to be present in the races and the Coliseum in the Valley of Triumph but have been removed. Size: Butterflies are the smallest living entities in the world of Sky and does not varies in sizes. Abilities: In similarity to all Light Creatures, they recharge the player's Cape Energy when the avatar approaches them. Butterflies also react when the player releases a Deep Call, granting a boost upward, which can be used to reach higher ground. If a player has used up some of their Cape Energy, then a butterfly will circle them and recharge them. A Deep Call will elevate the avatar as high as possible based on the number of butterflies present, normally to reach an elevated point above. Butterflies be freed from pots after burning Dark plants in the Underground cavern to help getting the Children of Light located above in an elevated hidden cavern. Pay attention when flying near them. There have been several cases in which if you glide near butterflies, no matter the amount of Cape Energy you have, these Creatures will circle you and prevent you from touching the ground. Simply toggle your flight mode again and the butterflies will stop. Alternatively, this can be used to the player's advantage if one wishes to achieve a longer, unbroken flight. Gallery:
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+ Butterfly Charmer Butterfly Charmer Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Daylight Prairie Location Butterfly Fields Related Spirits The Butterfly Charmer is a Regular Spirit in Daylight Prairie who offers the Butterfly Expression. The Butterfly Charmer is found to the left of Butterfly Fields, at the entrance of a large hollow rock dome. The collectibles offered by this Spirit are two tiers ( ) of a Cape and an Outfit. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Outfit 4 Friendship Tree 5 Gallery 6 References Memory: Video Guide The Butterfly Charmer can be found to the left of Butterfly Fields, at the entrance of a large hollow rock dome. This Spirit is a standard memory quest with 3 memory fragments[1], with an unlimited overall time limit. As you relive its memory, you can see the Butterfly Charming darting around the inside of the hollow dome structure, peeking into several holes within the rock walls. At the end of the memory, the Spirit stands at the center of the dome, admiring the numerous Butterflies fluttering throughout the air. The Butterfly Charmer then raises a hand to allow a Butterfly to briefly land on it before flying away. Relive the Butterfly Charmer memory Expression: This Spirit offers the Butterfly Expression and has 4 Levels. When any Level is used in an area where Butterflies are present, one will always land on your outstretched hand and slowly flap its wings, steadily recharging your light. Butterfly Level 1Butterfly Level 2Butterfly Level 3Butterfly Level 4 Level 1 will make your avatar raise your left arm to the side with your palm facing up and turn your head to look at it. This action is continued for as long as you don't move your character. Level 2 makes the same motion as Level 1 with a white glow coming from your raised hand. Level 3 will make your avatar complete a full 360° spin on your left leg and raise your left arm forward with your palm facing up and your head tilted to look at it. This action is continued for as long as you don't move your character. Level 4 makes the same motion as Level 3 with light sparkles flying around you during the spin and a purple glow coming from you raised hand. The prices of the three Expression upgrades are 1 , 2 , and 2 . Levels 3 and 4 are only available after unlocking the Spirit's first Wing Buff. Cosmetics: Cape: The Butterfly Charmer offers two standard-style yellow Capes; a Tier 1 and a Tier 2 version, costing 3 and 9 respectively. Both are permanently available to all players after unlocking the Friendship Tree's second node and second Wing Buff respectively. The Tier 2 Cape (and the second Wing Buff that unlocks it) are not needed to complete the Daylight Prairie Constellation. These were both added to the Friendship Tree in Patch 0.12.0 on December 15, 2020. The Tier 1 Cape iconThe Tier 1 Cape frontThe Tier 1 Cape interiorThe Tier 1 Cape back The Tier 2 Cape iconThe Tier 2 Cape frontThe Tier 2 Cape interiorThe Tier 2 Cape back Outfit: The Outfit offered by this Spirit is a beige half-sleeve top with matching loose, knee-length pants, costing 4 . It is permanently available to all players after unlocking the Spirit's first Wing Buff and the Friendship Tree's fourth node. The Outfit iconThe Outfit Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. [2]9 [2]3 5 Lv42 Lv32 4 1 3 1 3 Lv21 Total: 14 + 16 + 4 Constellation completion only: 14 + 7 + 1 Gallery: References: ↑ Memory fragment count provided by FeatheredFlight (Profile | Contributions). ↑ 2.0 2.1 This item does not count toward Constellation completion.
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+ Cackling Cannoneer Cackling Cannoneer Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Music Sheet Season Location Treasure Reef Related Spirits Visits August 7, 2023 (SV#4) The Cackling Cannoneer is a Seasonal Spirit from the Season of Abyss who offers the Evil Laugh Expression. The Cackling Cannoneer is found in Treasure Reef, on the island to the left of where the Abyss Guide's ship is moored. The collectibles offered by this Spirit are a Cape, a Hair, a Mask, and a Music Sheet 26. TGC's promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair 3.3 Mask 4 Music Sheet 5 Traveling Spirit 6 Season Friendship Tree 7 Personality 8 Gallery 9 Trivia 10 References Memory: The Cackling Cannoneer can be found in Treasure Reef, behind the island to the left of where the Abyss Guide's ship is moored. Nearby is a small gazebo and a few broken walls. This Spirit is a standard memory quest with 7 memory fragments, with an unlimited overall time limit. As you relive its memory, you can see the Cackling Cannoneer with the Abyss Guide, sauntering up the slope, carrying a harpoon gun and a rolled up target sheet. They stop at a broken wall to prepare for what seems like target practice. The Abyss Guide hurries ahead to nail the target sheet to a faraway wall before running back to take cover. Once they're safely out of the way, the Cannoneer Cannoneer takes aim and shoots - hitting the bullseye dead-on. At the end of the memory, the Abyss Guide punches the air in delight while the Cackling Cannoneer cackles gleefully, pleased by the incredibly successful shot. Relive the Cackling Cannoneer memory Expression: The Evil Laugh Expression has 4 Levels. Evil Laugh Level 1Evil Laugh Level 2Evil Laugh Level 3Evil Laugh Level 4 Level 1 will make your avatar throw back your head and clench your fists in an evil laugh while a bassoon sound effect plays. Level 2 makes the same motion as Level 1 with flames coming from the hands. Level 3 will make your avatar hang your head as you first giggle softly, then slowly erupt into maniacal laughter with your fists clenched and your head thrown back even farther while a rising bassoon sound effect plays. Level 4 makes the same motion as Level 3 with towers of fire surrounding your feet. As a Traveling Spirit, the prices of the three Expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Cape: The Cape offered by this Spirit is a tattered green cloak with purple scales layered on top, costing 70 from the Traveling Spirit. It was available to all players during the Season, from the Friendship Tree's fifth node (74 total). The Cape iconThe Cape frontThe Cape interiorThe Cape backThe Cape exterior Hair: This Hair offered by this Spirit is a set of long braids with a side shaved head, costing 50 from the Traveling Spirit. It was a Season Pass exclusive item during the Season, available after unlocking the Friendship Tree's sixth node (108 total). The Hair iconThe Hair Mask: The Mask offered by this Spirit is a dark, heavily cracked mask with 3 gray triangles printed across the exposed forehead, costing 40 from the Traveling Spirit. It was available to all players during the Season, from the Friendship Tree's third node (28 total). The Mask iconThe Mask Music Sheet: The Cackling Cannoneer offers Music Sheet #26, costing 15 from the Traveling Spirit. It was a Season Pass exclusive item during the Season, available after unlocking the Friendship Tree's second node (8 ). It is a song in the key of C Major. Traveling Spirit: This Spirit has not yet returned as a Traveling Spirit. When they do return, they will offer the same collectibles as during their Season, but in a restructured Friendship Tree with new non-Seasonal prices for all items. Any items that were SP-exclusive during the Season will become available to all players. All dates when this Spirit has visited as a Returning Spirit are: August 7, 2023 (SV#4) #2615 70 5 Lv46 Lv33 50 2 40 5 3 Lv24 Total: 188 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Abyss. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 34 [1] 26 [1]Lv4 Lv320 [1] 16 [1]#26 12 [1]Lv2 Total: 111 + SPTotal without SP: 108 Personality: On March 10 2022, TGC officially announced [2] and introduced Cackling Cannoneer with the following personality traits: Always on guard—and ready to unleash a memorable laugh Joined their 1st expedition on a dare Learned their favorite song from the Anxious Angler Refuses to admit when they get sea sick Prone to embellishing stories Gallery: Trivia: The sound effect during Evil Laugh and four other particular Expressions ( Yawn, Laugh, Chuckle, and Sneeze) are different when heard from unlit (gray) and extinguished players. This difference extends to all Levels of the Expression. References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ https://twitter.com/thatskygame/status/1501999575615352835
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+ Candle Disambiguation page for CandleThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. Candle has several different meanings in Sky Currency: The candles shown in the top left corner of the player interface are currency Candle (Currency) (): White candles are the most common currency used in sky. Season Candle: Season candles (yellow candles) are season-specific currency. Ascended Candle (): Special hard-to-get candles that are used to buy Wing Buffs. Pieces of Light Sources: Candles found placed throughout the realms of sky are sources of pieces of light. Red Candles: these are the most common source of pieces of light. White Candles: White candles are generally used to activate items in-game (e.g., chat benches, temple altars, etc.). Most white candles do not provide pieces of light, but there are exceptions. Treasure Candles: Large clusters of red candles that provide 50 pieces of light (even though the clusters contain less than 50 candles) Player Flame: When the player takes out their flame, they start carrying a candle that provides light and burns darkness. Default flame: The standard Flame is a red candle; the same candle is also used with the Teamwork expression, just held up higher. White candle: The player's flame becomes a white candle when purchasing items (e.g., when it represents Currency). In particular, it is white when unlocking nodes in the Friendship Menu. If the transaction is not completed, the player continues to carry a white candle. This candle is slightly brighter than the default red candle, and also has fewer side-effects on nearby friends. Therefore, players who are being led (especially ones using piggyback) commonly have a white candle out to help recharge the leader.
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+ Capes Icon used for Capes Shrine Capes are Cosmetics that represent a Sky kid's ability to fly, and are the most visible clothing worn by the player. The current cape is selected in the second Outfit Shrine from the right. The cape you wear does not affect your flying ability. Cape stars and number of Winged Light required for each Level Capes (1-34) (35-149) (150+*) Contents 1 Cape Energy 2 Cape Color Guide 3 Base Cape 4 Starter Pack 5 Tier 2 Capes 6 Special Capes 7 Display 8 Available Capes 9 Trivia Cape Energy: The back of the player's cape has a line of symbols showing their current cape energy. In addition, any time the player is recharging, the entire cape undergoes a color-change animation. This allows players to see each other energy levels, for example to know when a friend needs to be recharged. The cape symbols are not, however, a direct indication of a a player's experience because there are ways to lose cape wedges. On most capes, the symbols are stars/diamonds, but specialty capes may have season-specific or event-specific symbols. The number of symbols (including the outlines/frames) matches the player's total number of wedges. In other words, the 6th-10th cape wedges are each represented by an outline around the 1st-5th diamond. The 11th and 12th wedges (the current maximum) are a second outline around the top two symbols. These symbols glow white if the corresponding cape wedge is charged. They are dark if you have used up your energy. Cape Color Guide: The colors of the capes change slightly depending on the current brightness. The below photos were captured at Home during a sunset. All of the colors lighten a bit in bright daylight. The colors also change when the cape is draining (e.g., if you stand in the rain in Forest). You can check the effects of different lightings on the capes in the chart below. Guides by: thatskymirian, Maya#0218, SupremeAcorn, blueberry.m1lk#8505 (Check the original image for better quality.) Normal and Season of Gratitude, Color Cape GuideSeason of Lightseekers, Color Cape GuideSeason of Belonging, Color Cape GuideSeason of Rhythm, Color Cape GuideSeason of Enchantment, Color Cape GuideSeason of Sanctuary, Color Cape Guide Base Cape: This is the cape worn by the player at the start of the game after getting your first Children of Light. Starter Pack: The mobile Starter Pack is an in-app purchase for $4.99 that is available to mobile (iOS and Android) players and PlayStation players. (There is a separate Nintendo Starter Pack[1] and PlayStation Journey Pack as well). The mobile Starter Pack contains an orange cape and 20 Candles. Tier 2 Capes: All Regular Spirit capes have two levels (tiers) of cape. The tier 2 capes are the same overall color as the corresponding tier 1 versions, but have a secondary accent color. They always cost three times as much as the tier 1 capes. Green basic cape iconGreen basic cape2 tier green cape icon2 tier green cape The tier 2 capes are intended to be bonus content for long-time players. They are always unlocked by a second Wing Buff that requires a large number of Ascended Candles. Neither the second wing buff nor the tier 2 cape need to be purchased as part of completing a realm's constellation. Special Capes: In general, the only effect of changing your cape is changing the color or shape of your cape. However, there are some capes with special functions. The Beta cape and Founders cape gives players access to the Secret Area. The Nintendo Blue and Red capes gives players access to the Nintendo Area. The Little Prince Asteroid Jacket gives players access to the Dreams of A Little Friend area. The Wings of AURORA gives players access to the Aurora Concert. Display: [2][2] Available Capes: This table lists all the capes that have ever been available in Sky; only a small subset of them are available for purchase at any given time. The default order is icon order, as used in the in-game Outfit Shrine. The table sort order can be changed by clicking on the header of any column. The color column lists the dominant color of each cape to make it easier to find capes based on their color. Image Icon Avail. Source Cost Color PPermanent Item Base free Brown (Orange) [2] LLimited Offer N/A Blue [2] PPermanent Item $29.99 Blue CConditional $4.99 Orange RRegular Spirit 3 Yellow RRegular Spirit 10 Red RRegular Spirit 15 Green RRegular Spirit 20 Blue RRegular Spirit 25 Blue RRegular Spirit 30 Purple RRegular Spirit 40 Pink RRegular Spirit 50 Black RRegular Spirit 50 White RRegular Spirit 9 Yellow RRegular Spirit 30 Red RRegular Spirit 45 Green RRegular Spirit 60 Blue RRegular Spirit 75 Blue RRegular Spirit 90 Purple RRegular Spirit 120 Pink RRegular Spirit 150 Black RRegular Spirit 150 White SSeason Spirit 75 Purple SSeason Spirit 75 Blue SSeason Spirit 75 White SSeason Spirit 65 Orange SSeason Spirit 70 Blue SSeason Spirit 60 Blue SSeason Spirit 65 Blue SSeason Spirit 60 Red SSeason Spirit 65 Blue SSeason Spirit 70 White SSeason Spirit 60 Pink SSeason Spirit 65 Brown (Yellow) SSeason Spirit 70 Brown T*Traveling Spirit (Current) 70 Purple & Yellow SSeason Spirit 70 Yellow UUltimate Gift N/A White SSeason Spirit 70 Pink SSeason Spirit 70 Orange SSeason Spirit 75 Purple SSeason Spirit 75 Blue SSeason Spirit 75 Purple SSeason Spirit 65 Red SSeason Spirit Yellow SSeason Spirit 70 Red UUltimate Gift N/A Red UUltimate Gift N/A Yellow SSeason Spirit 70 Green SSeason Spirit 75 Black SSeason Spirit 70 Black SSeason Spirit Black SSeason Spirit 70 Black LLimited Offer $14.99 Yellow LLimited Offer $24.99 Green SSeason Spirit Blue SSeason Spirit 70 Cyan, Yellow, White SSeason Spirit Brown (Orange) SSeason Spirit 70 Green SSeason Spirit Brown SSeason Spirit Blue UUltimate Gift N/A Red UUltimate Gift N/A Blue SSeason Spirit Orange SSeason Spirit Red SSeason Spirit Blue UUltimate Gift N/A Black SSeason Spirit White SSeason Spirit Blue UUltimate Gift N/A White SSeason Spirit Yellow SSeason Spirit Blue SSeason Spirit Blue SSeason Spirit Green LLimited Offer $24.99 Yellow UUltimate Gift N/A Blue LLimited Offer $14.99 Red SSeason Spirit Green SSeason Spirit Black SSeason Spirit Yellow SSeason Spirit Brown SSeason Spirit Black UUltimate Gift N/A Red SSeason Spirit Yellow DDays-specific Item $24.99[3] Red DDays-specific Item $19.99[4] Orange DDays-specific Item 70 Pink DDays-specific Item 110 Orange DDays-specific Item 105 Purple DDays-specific Item $4.99 Green DDays-specific Item $14.99 Blue DDays-specific Item $14.99 Green DDays-specific Item 180 Blue DDays-specific Item 104 Black and Rainbow DDays-specific Item 175 Rainbow DDays-specific Item 23 Blue DDays-specific Item 16 Pink DDays-specific Item 18 Yellow DDays-specific Item $17.99 Black DDays-specific Item $14.99 Black DDays-specific Item 99 Orange DDays-specific Item $19.99 Black DDays-specific Item 65 Red DDays-specific Item $9.99 White DDays-specific Item $14.99 Blue DDays-specific Item $14.99 White LLimited Offer $19.99[5] White CConditional $29.99[1] Red CConditional $29.99[1] Blue CConditional $24.99[6] Red Availability Legend RRegular Spirit Always available: can be purchased from a Regular (non-Seasonal) Spirit. PPermanent Item Always available: can permanently be purchased from a source other than a Regular Spirit. S+Season Spirit (Current) Available for current Season: can be purchased from a Spirit in current Season. U+Ultimate Gift (Current) Available for current Season: item is an Ultimate Gift in current Season, and is only available until the end of current Season to Season Pass holders. It will never be available after Season ends. T*Traveling Spirit (Current) Available for limited time: can be purchased from current Traveling Spirit. R*Returning Spirit (Current) Available for limited time: can be purchased from current Returning Spirit. D*Days-specific Item (Current) Available for limited time: item is available from current "Days of" event. DDays-specific Item Periodically available: can be purchased during a future recurring "Days of" event. SSeason Spirit Rarely available: can be purchased from a past-Season Spirit only when they return as a Traveling Spirit or a Returning Spirit (dates unknown). UUltimate Gift No longer available: item was an Ultimate Gift during a past Season, and will never be offered again. LLimited Offer No longer available: item was part of a limited-time offer that will never be repeated. CConditional Conditionally available: only available to some players (e.g., players using a Nintendo Switch). Trivia: In Sky: Light Awaits, the capes were much more detailed. However, they were simplified due to performance issues. ↑ 1.0 1.1 1.2 The Nintendo Starter Pack is an in-app purchase that can only be purchased within the Nintendo Switch version of Sky. It costs $29.99 and gives you four Nintendo-exclusive cosmetics (two Capes, a Hairstyle, and an Instrument), plus 75 candles. ↑ 2.0 2.1 2.2 2.3 The Beta Cape and the Founder's Cape look identical when seen from the back, but they have different interior colors. See the Secret Area for a comparison. ↑ The $24.99 cost of the Days of Fortune Pack includes 3 cosmetics (a Cape, a Hairstyle, and a Mask). ↑ The $19.99 cost of the Days of Fortune Fish Pack includes 2 cosmetics (a Cape and a Hood). ↑ The $19.99 cost of the Kizuna AI Pack includes 3 cosmetics (a Cape, a Hairstyle, and a Hair Accessory). ↑ The Journey Pack is an in-app purchase that can only be purchased within the PlayStation version of Sky. It costs $24.99 and gives you three Journey-inspired cosmetics (a Cape, a Hood, and a Mask).
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+ Cave of Prophecies Cave of Prophecies Realm Isle of Dawn Connected to Sand Dunes, The Wind Paths Season Seasonal Spirits Children of Light 4 Pieces of Light 679 “ Beware the ancient trials ” –Cave of Prophecies Opening The Cave of Prophecies is a seasonal area added to Isle of Dawn, introduced along with the Season of Prophecy in Patch 0.11.0. All the quests, spirits, and activities can be found in this area. To enter the Cave of Prophecies, head to the top right edge of Isle of Dawn, where an opening in the clouds will begin your adventure. There is a Spirit Gate that requires 2 Regular Spirits from the Hidden Forest relived. Note that this area is also accessible via a Wind Path tunnel added during Season of Flight after completing Flight Quest #2, found in the cloud cove above the cave. The Cave of Prophecies will guide you on a journey to unravel Sky's long forgotten past. Contents 1 Overview 1.1 Child of Light Locations 1.2 Map Shrine Locations 1.3 Spirits in the Cave of Prophecies 2 The Trials 3 Activities 3.1 Prophecy Quests 4 Gallery 5 Trivia 6 Change History Overview: Upon entering, you will be met with narrow passageway, in which you will have to traverse through and see the ancient murals of the magical powers. Going through the passage will lead you to the main part of the Cave, where you will first see the Prophecy Guide. In the areas surrounding the Guide, there will be 4 Seasonal Spirits, which upon completing, will give you their unique Expression. The Prophecy Guide will embark you on four quests - four trials tied to each respective Spirit. Each trial will have its own challenge, each depending on its element; Water, Earth, Air and Fire. Child of Light Locations: There are a total of four (4) Children of Light in the area, one at the end of each of the four trials. The tunnel entrance to the Cave of Prophecies (Isle WL 6, 7, 8, and 9)Entrance to the Trial of Water (Isle WL 6)Trial of Water (Isle WL 6)Isle WL 6Entrance to the Trial of Earth (Isle WL 7)Trial of Earth (Isle WL 7)Isle WL 7Entrance to the Trial of Air (Isle WL 8)Trial of Air (Isle WL 8)Isle WL 8Entrance to the Trial of Fire (Isle WL 9)Trial of Fire (Isle WL 9)Isle WL 9 Isle WL 6: You receive this Winged Light at the end of the Trial of Water. The Child of Light stands at the top of the glowing mountain at the end of the Trial. Isle WL 7: You receive this Winged Light at the end of the Trial of Earth. To reach it, you must complete the maze-like Trial and get to the shining tower at the end of the Trial. The Child of Light stands in the tower. Isle WL 8: You receive this Winged Light at the end of the Trial of Air. You must climb the towering islands to reach the main island at the top, where the Child of Light stands. Isle WL 9: You receive this Winged Light at the end of the Trial of Fire. The Child of Light stands after the final checkpoint, past all the Dark Shadows. Map Shrine Locations: In the Cave of Prophecies and it's Trials, there are 5 Map Shrines to find. 5. In main room of Cave of Prophecy6. In Water Trial7. In Earth Trial (The last stretch before the altar)8. In Air Trial9. In Fire Trial (before the exit door of the 3rd level) Spirits in the Cave of Prophecies: The Cave of Prophecies holds 4 Seasonal Spirits ( Prophet of Water, Prophet of Earth, Prophet of Air, Prophet of Fire). The Prophet of Water is a Seasonal Spirit from the Season of Prophecy who offers the Deep Breath Expression. The Prophet of Water is found in the Cave of Prophecies, near the entrance to the Trial of Water. The collectables offered by this Spirit are a Cape, a Hair, a Mask, and a Water Sticker Prop. Prophet of Water 75 5 Lv46 Lv33 54 2 44 5 3 Lv24 NEW[1]15 Total: 201 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. The Prophet of Earth is a Seasonal Spirit from the Season of Prophecy who offers the Dust Off Expression. The Prophet of Earth is found in the Cave of Prophecies, near the entrance to the Trial of Earth. The collectibles offered by this Spirit are a Cape, a Hair, a Mask, an Earth Sticker Prop, and a Music Sheet 16. Prophet of Earth 44 75 N/A[2]5 5 Lv46 Lv33 #1615 2 44 5 3 Lv24 NEW[1]15 Total: 211 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. The Prophet of Air is a Seasonal Spirit from the Season of Prophecy who offers the Balance Expression. The Prophet of Air is found in the Cave of Prophecies, near the entrance to the Trial of Air. The collectibles offered by this Spirit are a Cape, a Hair, a Mask, and an Air Sticker Prop. Prophet of Air 75 5 Lv46 Lv33 54 2 44 5 3 Lv23 NEW[1]15 Total: 201 + 12 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. The Prophet of Fire is a Seasonal Spirit from the Season of Prophecy who offers the Chest Pound Expression. The Prophet of Fire is found in the Cave of Prophecies, near the entrance to the Trial of Fire. The collectables offered by this Spirit are a Hair, a Mask, an Outfit, a Cauldron Prop, a Fire Sticker Prop, and a Music Sheet 17. Prophet of Fire 75 54 5 NEW[1]13 Lv46 Lv33 #1715 2 44 5 3 Lv24 NEW[1]15 Total: 216 + 26 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. The Trials: The Trials will test your skills in the game - without any items, spells, or even your own cape! The completion of one of these trials will unlock a special cutscene, that will decorate the Caves with colorful lore-filled murals and introduce features of the trial's element in the main Cave. At the end of each trial, the player can meditate at an altar, which will grant you a temporary power to reach a Child of Light. Trial of WaterTrial of EarthTrial of AirTrial of Fire Trial of Water “ Time divides each contender. ” –Trial of Water Opening The Trial of Water will test your patience, as you are tasked with reaching the glowing mountain at the end of the map. However, a challenge appears as you have to reach it while avoiding the rising waters, otherwise you'll lose your light and start over from your latest checkpoint. In order to escape the rising waters, you will have to light up lanterns on the ground which will elevate the land and protect you, or climb onto elevated pieces of land. At the end of the trial, the altar grants you the power to run on water, giving you access to difficult-to-reach candles and the Child of Light. Completing this Trial will award you with the Wisdom of Patience. This Trial summons waterfalls in the Prophet of Water's corner, raises a moat of water around the Prophecy Guide, and creates murals scattered across the walls. Trial of Earth “ Tenacity reveals the way home. ” –Trial of Earth Opening The Trial of Earth will test your resilience. You are tasked with reaching the shining tower in the middle of the map. To do so, you will have to navigate a maze, which can prove difficult as you will have to jump between rotating rocks to light up lanterns, which will unblock passageways that will allow you to proceed through. Failing a jump will lead to you falling to the void, and you will be put back at a checkpoint. At the last section of the trial at the center of the map, you will be challenged with jumping across multiple pieces of rotating rocks, floating over a large pit. With the correct timing and jumps, you will reach the other side and process up to the altar. It grants you the power to call forth rocks to help you reach the central tower, giving you access to the Child of Light. Completing this Trial will award you with the Wisdom of Resilience. This Trial raises floating islands with chat benches on them, and creates some more murals on the walls. Trial of Air “ Master the harmony of heights. ” –Trial of Air Opening The Trial of Air will test your balance. To complete this trial, you are given the task of climbing up a number of floating platforms to reach the top. On some of these platforms, you may candles arranged in the shape of an arrow, which when lit, will cause you to fly in the direction that the arrow points. The player needs to be careful of the wind currents, as it may cause your avatar to slide off of the platforms. When you reach the altar, it grants you the power to fly up to the central floating platform, giving you access to the Child of Light. Completing this trial will grant you the Wisdom of Balance. This Trial summons wafts of air that can lift up the player which also makes the main cave windy, and summons a mural on the walls. Trial of Fire “ Only the brave will attain the light. ” –Trial of Fire Opening The Trial of Fire will test your courage. To complete this trial, you will have to maneuver through a maze that is shrouded in darkness. However, being in the darkness for too long (approximately more than 5 seconds) will drain your player's light and will make you return to a previous checkpoint. In order to overcome this, you can light the candles found on the floor to not only recharge your avatar, but also form a trail, which you can follow to find the way out. There are 3 floors in total, each offering its own challenge to the player. On the second and third floor, the player will encounter Dark Shadows, creatures that can immediately drain a player's light. After walking through the third floor's exit, you will reach the altar. It grants you the power to walk through the darkness unharmed and the power to destroy the Dark Shadows, giving you access to the Child of Light across the dark room. Completing this trial will award you the Wisdom of Courage and one Winged Light. This Trial lights up lamps that can quickly recharge the player's light and creates the final mural painting on ceiling of the Caves. Standing on the 4 lanterns on the floating islands in a specific order will play bonus cutscenes, adding a golden figure to the murals. Activities: Prophecy Quests: 1234 In the Cave of Prophecies players are able to do Seasonal Quests from Season of Prophecy, a series of trials challenging the player to obtain wisdoms. There are 4 quests, with 4 respective Trials which impose challenges onto the player as can be read above. Each trial decorates the Cave of Prophecies, and can be replayed multiple times. Gallery: Trial of Water MapTrial of Water GuideTrial of Earth MapTrial of Earth GuideTrial of Air GuideTrial of Fire MapTrial of Fire Guide Trivia: The Trial of Water came out on October 5, 2020. The Trial of Earth came out on October 12, 2020. The Trial of Air came out on October 26, 2020. The Trial of Fire came out on November 9, 2020. Change History: 0.11.0 With Season of Prophecy, Cave of Prophecies with four Seasonal Spirits introduced. In addition with an entrance to the north west of the map. 0.11.1 Fix of music timing in the main Cave of Prophecies 0.11.2 Improved textures on murals in Cave of Prophecies Visual improvements to the center obelisk in Cave of Prophecies Fixed issue causing brand new players to get stuck in Cave of Prophecies if shepherded by another player before completing Daylight Prairie 0.11.4 Reduced brightness after completing the of Fire Trial before returning back to the main cave 0.13.0 Addition of Treasure Candles and regular candles throughout Prophecy areas with introduction of Daily Light 0.14.0 Past Seasonal spirits now permanently available to relive 0.15.5 Fix of a bug that caused clouds to cover areas inside the Prophecy Cave 0.19.0 Addition of Map Shrines throughout Isle Realms in Sky Home Isle of Dawn Isle Temple • Butterfly Cave • Cave of Prophecies • Passage Stone Daylight Prairie Butterfly Fields • Villages • Eight Player Puzzle • Prairie Temple • Caves • Bird Nest • Sanctuary Islands • Prairie Peaks Hidden Forest Forest Clearing • Forest Brook • Tree Tunnels • Boneyard • Elevated Clearing • Underground Cavern • Forest Temple • Forest End • The Treehouse • The Wind Paths Valley of Triumph Ice Rink • Sliding Race • Citadel • Flying Race • Coliseum • Valley Temple • Valley Temple Maze • Village of Dreams • Hermit Valley • Village Theater • Harmony Hall Golden Wasteland Broken Temple • First Krill Area • Graveyard • Battlefield • Crab Fields • Wasteland Temple • Nintendo Switch Area • Forgotten Ark • Treasure Reef Vault of Knowledge First Floor • Second Floor • Third Floor • Fourth Floor • Fifth Floor • The Summit • Secret Area • Archives • Starlight Desert • Dreams of A Little Friend • Repository of Refuge Eye of Eden ↑ 1.0 1.1 1.2 1.3 1.4 This is a new item that was not available from this Spirit during the Season, but was added to the Friendship Tree for the Traveling Spirit. ↑ This Blessing was removed from the Friendship Tree for the Prophet of Earth's visit as a Returning Spirit (SV#2) on May 15, 2023.
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+ Ceasing Commodore Ceasing Commodore Seasonal Spirit Expression Cosmetics Season Location Treasure Reef Related Spirits Visits None The Ceasing Commodore is a Seasonal Spirit from the Season of Abyss who offers the Calm Down expression. The commodore is found in Treasure Reef on the back side of the island where you first land, near the Abyss Guide's ship. The cosmetics offered by this spirit are a Cape, Hair, and a Mask. TGC Promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair 3.3 Mask 4 Traveling Spirit 5 Season Friendship Tree 6 Personality 7 Gallery 8 References Memory: The Ceasing Commodore spirit can be found near the entrance to Treasure Reef. Fly over the hill where you first arrive, and you should see the spirit. This spirit is a Standard Memory quest, with <number> memory fragments. As you relive the memory, you can see the Ceasing Commodore and the Abyss Guide searching for what looks like white crystals (or treasure). They stop at a few places to pick up white crystals, putting them into what seems like a bucket. When they reach a tall tower, the Abyss Guide and Ceasing Commodore spot a large white crystal at the top of the tower. The Abyss Guide immediately tries to climb the tower, but the Commodore stops them, volunteering to scale the tower instead. The next few memory fragments following the Commodore scaling the tower may be a little difficult to gather if you don’t have enough cape power. You can use the Light Blooms as a place to recharge before you fly to your next memory fragment, or press and hold on yourself to release a deep call to call the swarm of butterflies to carry you up. At the end of the memory, we can see the Ceasing Commodore doing their emote, telling the Abyss Guide to calm down. It then transitions into the Ceasing Commodore hanging from the top ledge of the tower, triumphantly holding the large white crystal above their head. The Abyss Guide then punches the air in delight. Expression: The Calm Down expression has 4 levels. Calm Down Level 1Calm Down Level 2Calm Down Level 3Calm Down Level 4 Cosmetics: Cape: This spirit's cape was available to all players during the season from the friendship tree's fifth node (50 total). Hair: This spirit's hair was an SP-exclusive item during the season, available after unlocking the friendship tree's second node (6 total). Mask: This spirit's mask was available to all players during the season from the friendship tree's third node (14 total). Traveling Spirit: This Spirit has not yet returned as a Traveling Spirit. When they do return, they will offer the same collectibles as during their Season, but in a restructured Friendship Tree with new non-Seasonal prices for all items. Any items that were SP-exclusive during the Season will become available to all players. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Abyss. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 20 [1]Lv4 Lv316 [1] 8 [1] 6 [1]Lv2 Total: 53 + SPTotal without SP: 50 Personality: On February 3 2022, TGC officially announced [2] and introduced Ceasing Commodore with the following personality traits: Captain of the crew Has high expectations for others Is set in their decisions once they’ve made them⁣ No one is sure if their puns are intentional Gallery: References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ https://twitter.com/thatskygame/status/1489403365243109377
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+ Ceremonial Worshiper Ceremonial Worshiper Regular Spirit Original After Buying Wing Buff Expression Realm Daylight Prairie Location Eight Player Puzzle Related Spirits The Ceremonial Worshiper is a Regular Spirit in Daylight Prairie who offers the Teamwork Expression. The Ceremonial Worshiper is found after the Eight Player Puzzle is completed, behind a two-player door requiring the Butterfly Expression and a Constellation Gate requiring six Spirits from Daylight Prairie. This Spirit does not offer any collectibles. Contents 1 Memory 2 Expression 3 Friendship Tree 4 Gallery Memory: Video Guide The Ceremonial Worshiper can be found after the Eight Player Puzzle is completed, behind a two-player door requiring the Butterfly Expression and a Constellation Gate requiring six Spirits from Daylight Prairie. This Spirit does not have a conventional memory quest; there is no kneeling figure that needs to be lit up. Instead, a cutscene (where the Ceremonial Worshiper and another Spirit are shown reaching towards the sky) is triggered once the Eight Player Puzzle's elevated platform rises to a special area, after all eight golden disks are lit at the same time. All players in the area are then automatically granted the Teamwork Expression. Relive the Ceremonial Worshiper memory Expression: This Spirit offers the Teamwork Expression and has only 1 Level, with no upgrades. This Expression provides more light than your normal Candle, making it more effective at illuminating dark areas. It can also be used on typical Flame-activated doors - any time that your Flame has to activate a vertical line leading to an elevated diamond, the Teamwork Expression is better at reaching all the way up. Teamwork Teamwork will make your avatar take out your Candle and raise it above your head with both hands. If multiple players use this to touch their Candles together, it will create a camera flare effect (the same one seen around Children of Light) accompanied by a sound effect. Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 1 3 1 Total: 9 + 1 Gallery:
Cheerful Spectator.txt ADDED
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+ Cheerful Spectator Cheerful Spectator Regular Spirit Original After Buying Wing Buff Expression Cosmetics Realm Valley of Triumph Location Coliseum Related Spirits The Cheerful Spectator is a Regular Spirit in the Valley of Triumph who offers the Cheer Expression. The Cheerful Spectator is found in the Coliseum, halfway up the seats and above the entrance from the Races. The collectibles offered by this Spirit are a Hair and a Piano. Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Hair 3.2 Instrument 4 Friendship Tree 5 Gallery 6 Trivia Memory: Video Guide The Cheerful Spectator can be found in the Coliseum, halfway up the seats and above the entrance from the Races. This Spirit is a standard memory quest with 1 memory fragment, with an unlimited overall time limit. As you relive its memory, you can see the Cheerful Spectator standing on their seat with their arms raised to cheer enthusiastically alongside four other Spirits. At the end of the memory, the Cheerful Spectator hops in place and punches their fists into the air to express their excitement. Relive the Cheerful Spectator memory Expression: This Spirit offers the Cheer Expression and has 4 Levels. Level 1 will make your avatar wind back your arm and then jump up, punching the air with your right fist. Level 2 makes the same motion as Level 1 with sparkles following the punching hand. Level 3 will make your avatar hunch forward, wiggling with excitement, and then burst into a high jump up, punching the air with your left fist. Level 4 makes the same motion as Level 3 with sparkles and a ray of light following the punching hand. The prices of the three Expression upgrades are 3 , 4 , and 4 . Levels 3 and 4 are only available after unlocking the Spirit's Wing Buff. Cosmetics: Hair: The Hair offered by this Spirit is a large afro with a small curl poking out above the forehead, costing 5 . It is permanently available to all players after unlocking the Friendship Tree's second node. The Hair iconThe Hair Instrument: The Instrument offered by this Spirit is a gray piano keyboard marked with the Season of Belonging symbol (despite not being a Seasonal Spirit), costing 10 . It has 12 white keys and 8 black keys but only plays 15 notes, and is played while kneeling. It is permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fifth node. The Piano plays the melody part on Music Sheets. Its pitch is in the middle range of the game's melody instruments; in C Major, it covers C4 to C6. In Harmony Hall, the Piano can be found on the back wall, to the left of the large decorative panel. It is mounted high on the wall, above the Winter Piano. The Instrument iconThe InstrumentThe Instrument on your backPlaying the Instrument Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 10 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 15 + 2 Gallery: Trivia: Next to the three Spirits (Whale Whisperer, Ceremonial Worshiper, and Memory Whisperer) that do not have a tradition memory, and therefore no memory fragments to collect, the Cheerful Spectator has the shortest memory relive sequence of all Regular and Seasonal Spirits, with only a single fragment to collect.
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+ Children of Light A Child of Light Children of Light are bright white glowing characters who look like Sky kids without capes. They are highlighted by a bright halo (camera flare). thatgamecompany has referred to these glowing children as "Imprints of the Children of Light," but Children of Light is the more common name. The first few Children of Light are very obvious. However, many of them are hard to see or find. Some are visible, but are in a location that you cannot initially reach. More experienced friends can help you find and reach Children of Light, or you can return to collect them later in the game. Tap on their icon to collect their Winged Light. The guide below reveals the locations of Children of Light in all the Realms. Contents 1 Summary 2 Video Guide Playlist for all Winged Light 3 Isle of Dawn (9) 3.1 Sand Dunes (4) 3.2 Butterfly Cave (1) 3.3 Cave of Prophecies (4) 4 Daylight Prairie (24) 4.1 Butterfly Fields (3) 4.2 Villages (3) 4.3 Eight-Player Puzzle Area (1) 4.4 Prairie Temple (2) 4.5 Caves (2) 4.6 Bird Nest (2) 4.7 Sanctuary Islands (8) 4.8 Prairie Peaks (3) 5 Hidden Forest (19) 5.1 Clearing and Walled Areas (2) 5.2 Brook (4) 5.3 Tree Tunnels and Boneyard (3) 5.4 Elevated Clearing (2) 5.5 Underground Cavern (4) 5.6 Forest End (1) 5.7 The Treehouse (2) 5.8 The Wind Paths (1) 6 Valley of Triumph (17) 6.1 Slope and Icerink (3) 6.2 Sliding Race (1) 6.3 Citadel (2) 6.4 Flying Race (2) 6.5 Coliseum (2) 6.6 Valley Temple (1) 6.7 Village of Dreams (3) 6.8 Hermit Valley (2) 6.9 Village Theater (1) 7 Golden Wasteland (18) 7.1 Broken Temple (2) 7.2 Graveyard (6) 7.3 Battlefield (2) 7.4 Crab Fields (3) 7.5 Wasteland Temple (1) 7.6 Forgotten Ark (2) 7.7 Treasure Reef (2) 8 Vault of Knowledge (12) 8.1 Social Space and First Floor (1) 8.2 Third Floor (1) 8.3 Fourth Floor (2) 8.4 Fifth Floor (1) 8.5 The Summit (1) 8.6 Archives (2) 8.7 Starlight Desert (3) 8.8 Repository of Refuge (1) 9 Eye of Eden (10) 10 Orbit (1) 11 Shard Memories (6) 12 References Summary: Winged Light Distribution by Clement This is a summary of all the Children of Light by realm. Realm Number of Children Show Area CountsHide Area Counts Isle of Dawn 9* Sand Dunes: 4 Butterfly Cave: 1 Cave of Prophecies: 4 Daylight Prairie 24 Butterfly Fields: 3 Villages: 3 Eight-Player Puzzle Area: 1 Prairie Temple: 2 Caves: 2 Bird Nest: 2 Sanctuary Islands: 8 Prairie Peaks: 3 Hidden Forest 19 Clearing and Walled Areas: 2 Brook: 4 Tree Tunnels and Boneyard: 3 Elevated Clearing: 2 Underground Cavern: 4 Forest End: 1 The Treehouse: 2 The Wind Paths: 1 Valley of Triumph 17 Slope and Icerink: 3 Sliding Race: 1 Citadel: 2 Flying Race: 2 Coliseum: 2 Valley Temple: 1 Village of Dreams: 3 Hermit Valley: 2 Village Theater: 1 Golden Wasteland 18 Broken Temple: 2 Graveyard: 6 Battlefield: 2 Crab Fields: 3 Wasteland Temple: 1 Forgotten Ark: 2 Treasure Reef: 2 Vault of Knowledge 12 Social Space and First Floor: 1 Third Floor: 1 Fourth Floor: 2 Fifth Floor: 1 The Summit: 1 Archives: 2 Starlight Desert: 3 Repository of Refuge: 1 Eye of Eden 10 Orbit 1 Shard Memories 6 Total in Realms 116 *Available at the end of the Trials in Cave of Prophecies, each Trial consists of one winged light. Video Guide Playlist for all Winged Light: Isle of Dawn (9): Sand Dunes (4): Isle of Dawn is the first realm you come to. Isle WL 1 (Far)Isle WL 1Isle WL 2 (Far)Isle WL 2Isle WL 3 (Far)Isle WL 3Isle WL 4 (Far)Isle WL 4 The numbers here refer to the pictures above, as the Winged Light numbers in the video are in a different order. Isle WL 1: Enter the first cave and walk to the end. Fly or jump down to the stranded boat below. Go near the glowing child and click the "hand with star" symbol to receive a Winged Light for your cape. Isle WL 2: Go to the right of the cave entrance where you received Isle WL 1, and climb above the mouth of the cave. Walk across the top of the hill to find the Child of Light at the other end. Note: It's less walking if you get Isle WL 4 before 3. Isle WL 3: Go straight ahead to the ramp further away in front of the temple. The Child of Light is at the top of the ramp. You will need to have found at least one Ancestor Spirit to enter the ramp or be able to fly to the top of it. Isle WL 4: Go to the very right of the area, behind the ramp to the right. There is a cave with the next Child of Light. You will need to have found at least one Ancestor Spirit to enter the cave. Butterfly Cave (1): Isle WL 5 - Through the cloud tunnelIsle WL 5 - Tunnel entranceIsle WL 5 Isle WL 5: Use the cloud tunnel on the right side of the Temple to reach the mountain structure. There is a two-person door blocking the main entrance to the cave, but you can fly up to the upper level outside (using clouds to keep you charged), and reach the Child of Light through the tunnel. It's in a little cave offshoot on the right. Cave of Prophecies (4): Due to the addition of the Cave of Prophecies and the Trials during the Season of Prophecy, players will receive one Winged Light for each trial they complete. As there are four Trials, there are four Winged Light. The tunnel entrance to the Cave of Prophecies (Isle WL 6, 7, 8, and 9)Entrance to the Trial of Water (Isle WL 6)Trial of Water (Isle WL 6)Isle WL 6Entrance to the Trial of Earth (Isle WL 7)Trial of Earth (Isle WL 7)Isle WL 7Entrance to the Trial of Air (Isle WL 8)Trial of Air (Isle WL 8)Isle WL 8Entrance to the Trial of Fire (Isle WL 9)Trial of Fire (Isle WL 9)Isle WL 9 Isle WL 6: You receive this Winged Light at the end of the Trial of Water. The Child of Light stands at the top of the glowing mountain at the end of the Trial. Isle WL 7: You receive this Winged Light at the end of the Trial of Earth. To reach it, you must complete the maze-like Trial and get to the shining tower at the end of the Trial. The Child of Light stands in the tower. Isle WL 8: You receive this Winged Light at the end of the Trial of Air. You must climb the towering islands to reach the main island at the top, where the Child of Light stands. Isle WL 9: You receive this Winged Light at the end of the Trial of Fire. The Child of Light stands after the final checkpoint, past all the Dark Shadows. Daylight Prairie (24): Butterfly Fields (3): Butterfly Fields is the first area you come to in Daylight Prairie after you leave the Social Space and fly through the cloud tunnel. Prairie WL 1 (Far)Prairie WL 1Prairie WL 2 (Far)Prairie WL 2Prairie WL 3 (Far)Prairie WL 3 The numbers here refer to the pictures above, as the numbers in the video are in a different order. Prairie WL 1: The Child of Light is in the first cave to the left. You need to have found at least one Ancestor Spirit in Daylight Prairie to enter the cave. See the Daylight Prairie page on information where to find them. Prairie WL 2: The Child of Light is on top of the round cave rock. The easiest way to get there is to go inside the the cave and release a call (long press yourself). Butterflies will come and carry you up. Prairie WL 3: The Child of Light is standing by the entrance to the next area (Villages), which is straight ahead of the cloud tunnel. Previously, the Child of Light stood by the entrance to Bird Nest. Villages (3): Villages is the area with 4 islands with 3 bell towers after you leave Butterfly Fields going through the archway straight ahead. Prairie WL 4 (Far)Prairie WL 4Prairie WL 5 (Door) - Requires 2 playersPrairie WL 5 - Requires 2 playersPrairie WL 6 (Far)Prairie WL 6 Prairie WL 4: A Child of Light stands in the center of the smaller front island in the middle. Prairie WL 5: Fly to the island to the left. Walk around to the right at the bottom of the hill to find a two player door. Both players need to hold a candle to the door to open it and reveal the Child of Light in the cave behind it. If there is no other player available, try leaving and entering the area to see if other players have appeared. If they are not near the door, release series of calls by tapping on yourself to call them over. Prairie WL 6: Fly to the middle of the three bigger islands and walk around the back of the hill to find a Child of Light. Eight-Player Puzzle Area (1): The 8-Player Puzzle area is accessed through a Spirit Gate inside the right island of the Villages area. Far view of the cavePrairie WL 7 Prairie WL 7: First, you need to get into the 8-Player Puzzle area; see the Daylight Prairie page for details. The Child of Light here is in a windowed cave on the left. Fly up to enter through the round window, or through a hole on the upper-back side. The Child of Light is standing on a raised tarp in the corner. (This Child of Light was relocated after the area got a revamp for Days of Color. Previously, it was found inside a tree hollow). Prairie Temple (2): Prairie WL 8 (Far)Prairie WL 8Prairie WL 9 (Far)Prairie WL 9 Prairie WL 8: When you have reached the main temple in the clouds (flying or riding a manta), fly onto the roof just above the door. The Child of Light is to the left. Prairie WL 9: From Prairie WL 8, fly higher up the roof. There is another Child of Light on the dome. Jump into the clouds to recharge wing power. Caves (2): There are two ways of reaching the Caves area, but both require the player to have found two Ancestor Spirits from Isle of Dawn and three from Daylight Prairie to enter. One entrance is high up on a ledge on the left side of Butterfly Fields, the other one is a cave entrance to the left side of the Villages area, just above the left hand island. To collect the Winged Light, it is best to enter from Butterfly Fields. Prairie WL 10 (Far)Prairie WL 10Prairie WL 11 (Far)Prairie WL 11 Prairie WL 10: Coming from Butterfly Fields you first get to a cave with a split lake in the middle. Go up the grassy stairs on the right until you come to a room full of jars. Look slightly to the right out of the window and you can see the Child of Light standing in a cave high up in the wall. Fly over, ideally holding a friend's hand. Prairie WL 11: Opposite the entrance coming from Butterfly Fields, across the lake there is a narrower cave area that has light shining from the top. The Child of Light is standing in a small cave high up to the right. Bird Nest (2): To enter the Bird Nest area you need to have found four Ancestor Spirits in Daylight Prairie. See the realm page Daylight Prairie on how to find them. Prairie WL 12 (Far)Prairie WL 12Prairie WL 13 (Far)Prairie WL 13 Prairie WL 12: The Child of Light is located on a higher island on the perimeter of the area, between the Villages gateway and the Sanctuary Islands entrance. Prairie WL 13: The Child of Light is on a small island directly below the gateway between Bird Nest and Villages. Sanctuary Islands (8): This area is accessed through the hole in the clouds in Bird Nest. Two Winged Light are located on floating islands (#14 & #16), two Winged Light are on the outside of the main island and easily visible (#17 & #18), the other four are located within the main island's cave structure. Prairie WL 14Prairie WL 15Prairie WL 16Prairie WL 17Prairie WL 18Prairie WL 19Prairie WL 20Prairie WL 21 Prairie WL 14: The Child of Light is on the bottom shelf of the large floating island, underneath the small waterfall. Prairie WL 15: The Child of Light is at the bottom of the two-tiered waterfall. Prairie WL 16: Fly towards the group of three floating islands furthest from the Bird Nest gateway. The Child of Light is on the floating island above the geyser. Prairie WL 17: The Child of Light is on the ledge of the cliff between the geyser on the beach and the three whale tail statues. Prairie WL 18: The Child of Light is at the end of the tunnel at the top of the mountain. Prairie WL 19: Enter the cave system to the right of Prairie WL 15. Enter the room with the Darkness tree. The Child of Light is at the top of the spiral slope. Prairie WL 20: The Child of Light is inside the Jellyfish cave, which has an opening along the beach near Prairie WL 17. Prairie WL 21: Enter the cave system to the left of Prairie WL 15. The Child of Light is up above on a high ledge, at the end of the second horizontal ladder. Prairie Peaks (3): The Prairie Peaks is accessed via a boat in the Caves from the Butterfly Field side. Prairie WL 22Prairie WL 23Prairie WL 24 Prairie WL 22: The Child of Light is in Jolly Geologist's cave (on the right side of Prairie Peaks), next to the large crystal structure. Prairie WL 23: The Child of Light is at the peak of the highest mountain, at the far end of Prairie Peaks. Prairie WL 24: The Child of Light is in the sub-area with the Nightbird Whisperer (on the left side of Prairie Peaks), at the very top of the bird-filled hollow cave. Hidden Forest (19): Clearing and Walled Areas (2): Forest WL 1 (Far)Forest WL 1Forest WL 2 (Far)Forest WL 2 The numbers here refer to the pictures above, as the numbers in the video are in a different order. Forest WL 1: The Child of Light can be caught when flying down into the Forest from the Social Space. It is on a platform in the trees on the right, above the stone gate. It is difficult to land here as there are strong downward winds. If you have trouble, you can use the clouds to the right of the tree. Forest WL 2: Cross the courtyard and the treed Forest area. The Child of Light is standing in front of the next gate. Brook (4): This is the area with stone gazebos and a river through the middle. Forest WL 3 (Far)Forest WL 3Forest WL 4 (Far)Forest WL 4Forest WL 5 (Far)Forest WL 5Forest WL 6 (Far)Forest WL 6 Forest WL 3: Go to the first gazebo you can see ahead of you. The tree to the right of it has glowing fungi growing on it. Use them as a ladder to reach a tree house with a Child of Light in it. Note: It is easier to reach Forest WL 5 before 4. Forest WL 5: From the treehouse fly to the left across the path to another gazebo between the trees. Behind the gazebo is a small ramp pointing towards a cave in the hill blocked by a plant. Behind it you can find another Child of Light. Forest WL 4: From here fly towards the temple symbol (release a call to see) until you come to a bridge or go back to the first gazebo you came to in the area and follow the course of the river until you come to the bridge. When you are by the river just before the bridge, some fungi form a ladder up the bank on the left. The tree next to it also has fungi on it. Use them as a ladder to reach another treehouse with a Child of Light in it. Forest WL 6: From here follow the course of the river until you come to a split in the rocks with a Child of Light standing in front of it which leads to the next area. Tree Tunnels and Boneyard (3): To reach the Tree Tunnels and Boneyard area, return to Forest Brook and follow the course of the river to a split in the rocks. This area has a large tunnel/pipe at the beginning and a large lake in the back. Forest WL 7 - Big Tree EntranceForest WL 7 - Big Tree EntranceForest WL 7Forest WL 8 (Far)Forest WL 8Forest WL 9 (Far)Forest WL 9 Forest WL 7: Fly on top of the first big pipe at the beginning of the area. From the middle of the pipe, look right. You will see a hollow tree with stairs leading to a Child of Light. Forest WL 8: Go back to the pipes and find a big tree stump to the left of them. From there you can see a big branch with fungi arching over a river. If you look up from the branch towards the left, you can see high up a tower with two floors. Use fungi to give you energy to reach it. The Child of Light is on the second floor. You'll need 4 Ancestor Spirits to enter but that isn't necessary, as you can collect this Winged Light from outside the Spirit Gate. Forest WL 9: From the tower fly to the far right, aiming at the stilted temples with golden spires standing in the water. You need to light the buttons in each of these to raise the bridge and the last one will have a Child of Light in it. Elevated Clearing (2): To reach the Elevated Clearing, go to the right of the first gazebo you reach in the Forest Brook area. There is an entrance that requires the player to have found eight Ancestor Spirits in Hidden Forest. Forest WL 10 (Far)Forest WL 10Forest WL 11 (Far)Forest WL 11 Forest WL 10: Go through the first gazebo, cross the lake and the Child of Light is on the hill in front of you. The player can ride a swam of butterflies inside the hollow tree next to it to reach the top of the hill. Forest WL 11: The hollow tree next to Forest WL 10 has a platform around it. Fly up, cross the rope bridge and find a Child of Light at the end of the platform. Underground Cavern (4): An area of Hidden Forest accessible from the Elevated Clearing. Needs two players to enter, but all Children of Light are then reachable solo. Forest WL 12 (Far)Forest WL 12Forest WL 13 (Far)Forest WL 13Forest WL 14 (Far)Forest WL 14Forest WL 15 (Far)Forest WL 15 Forest WL 12: From the entrance, this is the second cave to the left, after the cave where Forest WL 14 is found. The first Child of Light is located high up in this cave above lots of butterfly jars. As with the entrance to the Caverns, players can release a deep call to reach the Child of Light. There is no need to expend flight energy at all. Forest WL 13: This Child of Light is located in a gated area to the bottom right of the entrance. Forest WL 14: To the left of the entrance, there is an area that can be recognized by the birds streaming from this area down into the caverns. At the very top there is a gated structure, which so far leads nowhere. There is a Child of Light standing on a pillar in front of it. For new players and those low on flight energy it can be quite hard to reach, though it may help to start from a glowing fungi across from the opening. Additionally, the birds streaming down will recharge your flight energy. Forest WL 15: The Child of Light stands by the cavern exit, which is accessible at the top of the large hollow structure. Forest End (1): Forest WL 16Forest WL 16 Forest WL 16: After watching the cutscene in the Temple, you will reach Forest End, a dry and sunny area of the forest. Look to your left as you enter and you will find the Child of Light on a tree stump. The Treehouse (2): Entrance to Forest WL 17Forest WL 17Forest WL 18 (Far)Forest WL 18 Forest WL 17: This Child of Light is found in the basement of the Assembly Treehouse. It can be accessed from within the Assembly Treehouse's main floor through a dark tunnel to the right of the staircase. Forest WL 18: When entering the Assembly Treehouse area, go to the right and look up. The Child of Light will be high up in a hole in the trunk of a tree. The Wind Paths (1): Forest WL 19 (Auto-collection)Forest WL 19 (Auto-collection) Forest WL 19: This Child of Light is located in a tunnel just to the left of the Seasonal Guide in The Wind Paths. Strong winds prevent players from getting near and in order to capture it, players must enter the entrance tunnel on the farthest right, located under the main island. You will be pulled into the tunnel as you approach it. Valley of Triumph (17): To collect every Winged Light, players need to play the level twice as there are two different ways to the bottom. Note: If you're just on a Winged Light run, you can slide down the Sliding Race until you collect the Winged Light, teleport Home, then meditate to return to Valley. Then you can back out of the Sliding Race room and return to the Ice Rink, and head to the Citadel and Flying Race. Slope and Icerink (3): As soon as you leave the Social Space, you start sliding down the hill. The slide ends at a frozen lake with a platform connected to a bridge in the middle. Valley WL 1 (Auto-collection)Valley WL 1 (Auto-collection)Valley WL 2Valley WL 2Valley WL 3 - Under iceValley WL 3 - Under ice Valley WL 1: As soon as the slide starts, aim for the roofed area on the left. The Child of Light is standing in the tunnel. Unlike Children of Light in other realms, this one will be collected automatically when you slide close to or through it. Valley WL 2: The Child of Light is standing on the platform in the middle of the ice rink. Valley WL 3: Slide into one of the frozen-over holes in the ice to get beneath the rink. The Child of Light is standing on a hill by a sunken boat, near where the light shines in from above. Sliding Race (1): When you get to the Ice Rink, take the exit with the red banners that doesn't have a bridge connected to it. This will lead you to the Sliding Race. Valley WL 4 (Auto-collection)Valley WL 4 (Auto-collection) Valley WL 4: Some time into the race you slide between two buildings with bridges high above you. The Child of Light is standing in the center on a snowy ramp. Like the Child of Light during the slide from the Social Space, it is auto-collected as you slide near it. Citadel (2): The Citadel can be reached through the portal to the left of the Ice Rink that is connected to the platform by a bridge. The player is required to have found two Ancestor Spirits in Valley of Triumph to enter. Valley WL 5Valley WL 5Valley WL 6 (Auto-collection)Valley WL 6 (Auto-collection) Valley WL 5: Fly to the highest tower on the left, behind the golden rings. The Child of Light is standing in the leftmost tower (if you approach from the entrance). Valley WL 6: Now cross the bridge to the other high tower on the right. Jump out of the window facing away from the golden rings and slightly to the right. You will fly down past some alcoves, where the Child of Light is standing in one of the lower ones. Flying past will be enough to pick the Winged Light up. Flying Race (2): To get to the Flying Race, leave the Citadel through the building at the back of the area. Valley WL 7 (Auto-collection)Valley WL 7 (Auto-collection)Valley WL 8 (Auto-collection)Valley WL 8 (Auto-collection) Valley WL 7: After flying through or past a cloud tunnel, you fly between buildings connected by bridges. By the second one fly through the right hand gallery of the building to automatically pick up a Winged Light if you fly close enough to the Child of Light. Valley WL 8: Later on in the race you come to an area with lots of floating rocks. Keep to the right, the Child of Light is standing on top of a golden spire on a floating temple. Coliseum (2): Both the Sliding and the Flying race end in the same home stretch and Coliseum area. Valley WL 9 (Auto-collection)Valley WL 9 (Auto-collection)Valley WL 10 Valley WL 9: Just before you enter the entrance area to the Coliseum, the Child of Light is standing in the middle of the path. This Winged Light is auto-collected as you slide near the Child of Light. Valley WL 10: In the Coliseum, fly to the top of the big golden statue's shoulder on the left side of the Temple entrance. Valley Temple (1): Entrance to Valley WL 11Valley WL 11 Valley WL 11: When you enter the Temple, look up and to the left. You'll see the entrance in the wall, which leads to a storage room after a few turns. The Child of Light is standing at the base of a ladder on the left side of the room when you walk in. See the video linked at the top of this page for a video guide. Village of Dreams (3): Mountain to Valley WL 12Cave Leading to Valley WL 12Valley WL 12Cave Leading to Valley WL 13Valley WL 13Valley WL 14 Valley WL 12: When sliding down the entrance to the village via the Valley Social Space, you will be facing a large mountain. Around the middle of the mountain, there is a Child of Light in a small cave. Valley WL 13: The Child of Light is in a small opening in the mountain near the village where the Bearhug Hermit's spirit quest travels. Look up the ski slope toward Valley WL 14. To the left of the main slope, head up the staircase in the rock, then fly to the left. The Child of Light is in a small cave. Valley WL 14: By going up the ski slopes that are closer to the Hermit's Valley, there is a Child of Light standing on the very top of a building. Hermit Valley (2): Valley WL 15Cave Leading to Valley WL 16Valley WL 16 Valley WL 15: The Child of Light is located behind the Hermit's cave, on a window sill. Valley WL 16: Turn around and return to where you docked the ski lift ride. Looking down into the Valley, fly alongside the mountain on the right. The Child of Light is inside a cave in the side of the mountain. Village Theater (1): Entrance to Valley WL 17Valley WL 17 Valley WL 17: The Child of Light is in a cave beside the stage in the back area, hidden by some stacked boxes. Golden Wasteland (18): Broken Temple (2): Wasteland WL 1Wasteland WL 1Wasteland WL 2Wasteland WL 2 Wasteland WL 1: The Child of Light is standing on a strip of land reaching into the lake in front of the fortress. Wasteland WL 2: Above the point where you entered the realm there are some broken columns connected by a stone slab. The Child of Light is standing on top of it. It is hard to reach when playing alone, though the surrounding terrain can be used to gain a higher starting point. For instance, the mound of sand to the direct left of the landing area can be used to access the stone monument to the left of the Child of Light. From there, the player needs approximately 1-2 flaps to reach the next monument (with the Child of Light). Use the sparkle left behind by Wasteland WL 1 to recharge your cape if needed. Graveyard (6): Enter the Fortress. Be cautious when making your moves in these areas. There is one Dark Dragon in the First Krill area and four in the Graveyard that can cause you to lose Winged Light if you are spotted (see Creatures page for details). To get to the Graveyard, slide down the hill. Don't go into the pipe to the right, it leads to the Crab Fields area. You can do either the Graveyard or the Crab Fields first. Both will lead to the Battlefield area. Wasteland WL 3Wasteland WL 3Wasteland WL 4Wasteland WL 4Wasteland WL 5Wasteland WL 5Wasteland WL 6Wasteland WL 6Wasteland WL 7Wasteland WL 7Wasteland WL 8Wasteland WL 8 Wasteland WL 3: Inside, one Child of Light is standing on a little island in the lake to the right of the main building. Wasteland WL 4: When you are leaving the area on the other side of the lake, there is a Child of Light standing in an alcove to the right of the exit. Wasteland WL 5: In the Graveyard, one Child of Light is on top of a hill to the right of the big bones. It may be helpful to first fly up the side of the pipe leading into the Shipwreck and then jump down on the other side to reach the Child of Light. Wasteland WL 6: Enter the main hollow structure in the middle of the lake, the Child of Light is on the far side of it, high up on a ledge, best seen from the back of structure. One of the Dark Dragons will patrol this ledge and thus players should be cautious while recharging in the sparkle left behind. Wasteland WL 7: Another Child of Light is in a smaller pipe-like structure to the left of the main central structure. Wasteland WL 8: There is a Child of Light near the stairs leading into the exit (where white birds are flying) on the other side of the lake. A Dark Dragon will also patrol this spot. Battlefield (2): When entering from the Crab Fields, go towards the big bundle of pipes behind the wreck and climb over the top to reach the Battlefield. If you haven't done the Graveyard yet, after climbing the rocks go along the rock wall to the left until you find a cleft with birds coming out. This is the way to the Graveyard. The Battlefield does not have any Dark Dragons patrolling initially, but when you light the button in front of the main gate of the Temple (or get close enough when it has already been lit by someone else), several Dark Dragons will be released that will roam the area. Thus it is recommended not to go anywhere near the gate until you are finished exploring the area. Wasteland WL 9Wasteland WL 9Wasteland WL 10Wasteland WL 10 Wasteland WL 9: There are two main buildings: the far away ending Temple that is still intact and a ruined fortress/temple surrounded by a moat. Climb the walls of the ruined fortress and the Child of Light is standing to the left (looking from the inside of the building) of the main tower. The easiest way up is to climb the right hand wall that forms steps. Wasteland WL 10: In front of the main Temple there are several towers. The Child of Light is behind the tower to the right of the main gate. Crab Fields (3): In this area, also known as shipwreck, there is a Dark Dragon circling above the ship that can harm you. See Creatures page. There are four ways to access the Crab Fields area, for two of them you will need to have found either one or two Spirits from the Golden Wasteland. First way: When you exit the First Krill area, go through the Spirit Gate in the pipe to the right as you slide down the hill. This Spirit Gate requires one Ancestor Spirit from Wasteland. Second way: Above the previously mentioned Spirit Gate, there is another pipe which also leads into the Shipwreck area. However, this pipe may be slightly difficult to reach on your own. Third way: In the Graveyard area proper, go right along the rocks past Wasteland WL 9 until you find an elevated platform made out of bricks, there should be a round pipe with a Spirit Gate on this platform. The gate needs one Ancestor Spirit from Wasteland. Fourth way: In the Battlefield area, go to the right along the rocks/wall until you find some large pipes. It may help to first head towards the castle, and then take a sharp right. There you will find a Spirit Gate which requires two Ancestor Spirits from Wasteland. Wasteland WL 11Wasteland WL 11Wasteland WL 12Wasteland WL 12Wasteland WL 13Wasteland WL 13 When coming from the First Krill area, find Wasteland WL 12, then 11 then 13. When coming from the Battlefield, find Wasteland WL 13, then 11 then 12. Wasteland WL 11: Find the place where there is a tear in the hull of the ship that is spilling lots of golden jars, the Child of Light is standing on top of them, inside the ship. Wasteland WL 12: Fly to the very far end of the area along the rock wall leading into the First Krill area, towards a tower. The Child of Light is standing opposite the tower high up in a cave in the cliff face. This Child of Light is not easy to reach without a friend (or lots of flight energy), but it might help to climb the tower and fly from there. Some players also choose to enter from the First Krill area's second entrance (without the Spirit Gate), as it provides higher starting ground. Wasteland WL 13: Go along the rock wall beyond the shipwreck in the direction of Battlefield. Thus, when entering from Battlefield, the player should head directly left. The Child of Light is standing beyond the utmost corner of the wall, by the sea and in the vicinity of some pipes. It may be difficult to spot far away, as it is slightly obscured by rocks/pipes. Wasteland Temple (1): Wasteland WL 14Wasteland WL 14 Wasteland WL 14: The Child of Light is in the center of the Temple to the right of the water. Forgotten Ark (2): Wasteland WL 15Wasteland WL 16 Wasteland WL 15: The Child of Light on the right bow of the Ark. Wasteland WL 16: The Child of Light is inside a far back cave near where the Red Light can be found. Treasure Reef (2): Wasteland WL 17Wasteland WL 18 Wasteland WL 17: The Child of Light is located on top of the tallest tower on your left when entering Treasure Reef. Wasteland WL 18: The Child of Light is located by diving down the hexagonal ruins you can find in the middle of Treasure Reef. Dive and swim down the stairs that descend further down. Once there go even deeper and you will find a large amount of bubbles that will restore your air level. Open the little secret door that is located under the staircase, locked with a gate. The Child of Light will be in a small room filled with blue pieces of light. Vault of Knowledge (12): Social Space and First Floor (1): Vault WL 1Vault WL 1 Vault WL 1: As soon as you enter Vault of Knowledge, go up the stairs and up the ladder to your left. There is a Child of Light at the top. Third Floor (1): Vault WL 2Vault WL 2 Vault WL 2: Look up to find a gazebo on a floating platform. The Child of Light is on the roof. If you run out of energy, use the orange star dust to fill up your cape. Fourth Floor (2): Vault WL 3Vault WL 3Vault WL 4Vault WL 4 Vault WL 3: Use the lift to the next floor with cosmic mantas flying around. Find the Child of Light in a round building with a stone roof floating high up on a platform. Use smaller platforms and steps to reach. Vault WL 4: It's positioned on the highest platform accessible on the fourth floor, directly above the bones which correspond to the Cosmic Manta Call Spirit. The platform is left over from the Season of Lightseekers. This Child of Light was added in Patch 0.9.2. Fifth Floor (1): Vault WL 5Vault WL 5 Vault WL 5: The Child of Light is hidden behind one of the top bones of the floating Cosmic Whale skeleton nearest the elevator. The Summit (1): Vault WL 6Vault WL 6 Vault WL 6: Ride a cosmic manta to reach the summit. The Child of Light stands between the stairs to the shrine at the very top. Archives (2): The door is on the right side of the Social Space, and first takes two players to unlock, then a Spirit Gate beyond the door requires you to have collected at least one Ancestor Spirit from Vault. Vault WL 7Vault WL 8 (ladder)Vault WL 8 Vault WL 7: After descending through two holes into an area filled with crabs, take a left at the first fork. The Child of Light is standing hidden behind two large jars. Be careful though, as the crabs will attack you. Vault WL 8: Continue towards the right in the above mentioned fork. In the room with a large ladder, there is a hole in the ceiling. Upon ascending through this hole, you will find the Child of Light waiting for you. Starlight Desert (3): The door is on the left side of the Social Space and there is a Spirit Gate that requires one Ancestor Spirit from Vault. Vault WL 9Vault WL 10Vault WL 11 Vault WL 9: On top of the giant jar to the right of the tunnel entrance towards the peak of Eye of Eden. Vault WL 10: On top of the giant lamp tower directly across from Vault WL 9 on the giant jar. Vault WL 11: Inside the lower chamber of the king's floating island throne. Repository of Refuge (1): The door is on the left side of the first floor and there is a Spirit Gate that requires one Ancestor Spirit from Vault. Vault WL 12Vault WL 12 Vault WL 12: Visible on the far side from the entrance, but you will need to go outside the main building to access it. There is a set of broken bars above it which you can use to enter the room the Child of Light is in, but it's also possible to grab it from outside. Eye of Eden (10): A number of Winged Light are present in Eden, one in the first area, and the rest just before and inside the tunnel of lights. These will help you to recover from any Winged Light you lost traversing Eden. They are available to collect before the "point of no return," i.e. before you are locked into completing Eden. The Children of Light in Eye of Eden are sitting on the ground or looking at it, unlike the others scattered in the Realms of Sky. Eden WL 1Eden WL 1Eden WL 2Eden WL 2Eden WL 3Eden WL 3Eden WL 4Eden WL 4Eden WL 5Eden WL 5Eden WL 6Eden WL 6Eden WL 7Eden WL 7Eden WL 8Eden WL 8Eden WL 9Eden WL 9Eden WL 10Eden WL 10 Orbit (1): There is one additional Winged Light to collect in Orbit, it is invisible to players and is acquired during the transition to the credits. You have to go through the gateway to rebirth and wait for the credits until the skip button appears. Shard Memories (6): Shard Memory WL 1 in Jellyfish VoidShard Memory WL 2 in Crab VoidShard Memory WL 3 in Manta VoidShard Memory WL 4 in Dark Dragon VoidShard Memory WL 5 in Whale VoidShard Memory WL 6 in Elders Void Shard Memory WL 1: In the Jellyfish void after completing the first quest. Shard Memory WL 2: In the Crabs and flying Darkness void after completing the second quest. Shard Memory WL 3: In the Mantas void after completing the third quest. Shard Memory WL 4: In the Dark Dragon void after completing the fourth quest. Shard Memory WL 5: In the Whales void after completing the fifth quest. Shard Memory WL 6: In the Elders void after completing the sixth quest. References:
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+ Chill Sunbather Chill Sunbather Seasonal Spirit Expression Cosmetics Props Season Location Sanctuary Islands Related Spirits Visits August 19, 2021 (#42) The Chill Sunbather is a Seasonal Spirit from the Season of Sanctuary who offers the Belly Scratch Expression. The Chill Sunbather is found in Sanctuary Islands, outside a cave on the front left side of the island. The collectibles offered by this Spirit are a Cape, a Hair Accessory, a Face Accessory, and a Beach Recliner Prop. TGC's promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair Accessory 3.3 Face Accessory 3.4 Prop 4 Traveling Spirit 4.1 Hints 5 Season Friendship Tree 6 Trivia 7 Gallery 8 References Memory: Sky - Children of the Light - Chill Sunbather Video guide The Chill Sunbather memory is a moderately long carry-spirit memory, with a 15-minute overall time limit. The spirit can be found on the main island of Sanctuary Islands, outside a cave found on the front left side of the island, if approaching from Bird Nest. During the memory, which consists of ten memory fragments, the spirit has to be carried into the depths of the cave, to a location where a Child of Light is found, and then back out again. The main complication is the dozens of crabs along the route. Repeated deep calls are recommended to prevent crabs from knocking you out of the spirit's circle. The 15-minute overall time limit is normally sufficient, but there is not enough time to safely take detours (such as burning the big darkness tree in the cave). The memory shows the Sanctuary Guide retrieving the Chill Sunbather's hat and sunglasses from some mischievous crabs. Relive the Chill sunbather quest Expression: The Belly Scratch (also called Chill) Expression has 4 Levels. Belly Scratch Level 1Belly Scratch Level 2Belly Scratch Level 3Belly Scratch Level 4 As a Traveling Spirit, the prices of the three Expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Cape: The sunbather's cape uses the default cape style and is decorated with an orange floral pattern. It costs 70 from the traveling spirit. During the season, it was available to all players from the friendship tree's fifth node (76 total). Hair Accessory: The Hair Accessory[1] offered by this Spirit is a frayed, floppy sunhat adorned with a small golden Crab, costing 44 from the Traveling Spirit. It was available to all players during the Season, from the Friendship Tree's fourth node (54 total). The Hair Accessory iconThe Hair Accessory Face Accessory: The Face Accessory[2] offered by this Spirit is a large pair of sunglasses, costing 50 from the Traveling Spirit. During the Season, it was an SP-exclusive item available from the Friendship Tree's second node (16 ). From the 0.21.0 update, it has a toggle to add a orange/yellow tint to the game. Example of the yellow/orange tint Prop: A "comfy beach recliner" prop was added to the sunbather's cosmetics after the end of the season, costing 20 . This chair was originally introduced during Days of Summer 2021 (with the same cost). A 30-minute preview spell () was also available for free, only during Days of Summer 2021. The recliner chair is a placeable prop that, unlike most chairs, does not have a chat function. Players can sit or kneel at the end of it (using the Sit action) but cannot lie down. It can be used in Shared Spaces. It appears as a miniature recliner on its owner's back when carried. Traveling Spirit: The sunbather was the third spirit from Season of Sanctuary to return as a traveling spirit. One new item was added to the friendship tree, a comfy beach recliner. This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: August 19, 2021 (#42) 70 5 Lv46 Lv33 44 2 50 5 3 Lv24 20 Total: 197 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: The hints given before the Chill Sunbather's first appearance were: Likes to share fashion tips with friends Their favorite flavors are tangerine and cherry Would be someone who'd like Cheetos in milk Likes Romcom movies Dislikes hot tea. Except the gossip kind Likes soap operas DOESN'T betray their friends Is a really fast swimmer Is allergic to bug bites Once broke their arm climbing trees Is now afraid of heights Dislikes salty snacks, but loves sweets Loves to stop and smell flowers Likes being warm over being cold Likes listening to lofi music Doesn't like mystery books Sometimes forgets to floss Loves boba tea Likes to braid other spirit's hair Likes art and crafts Would probably be a Leo, if zodiacs existed in Sky Likes to be the life of the party Will not be selling snacks Tells great puns Likes to eat decorated cakes Likes to pose for art portraits Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Sanctuary. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [3]3 [3] 22 [3] 20 [3]Lv4 Lv318 [3] 16 [3]Lv2 Total: 79 + SPTotal without SP: 76 Trivia: The Chill Sunbather sold the In-App Purchases during the Days of Nature. During Sunset, they could be found roaming the island that hosted Days of Nature; interacting with them in this time period allowed items to be purchased. A bug at the end of Days of Nature 2022 has caused the Chill Sunbather to still roam the island during sunset, even though the Days of Nature event was over. An interaction icon still appeared over the spirit's head, and clicking on it displayed a message saying you've bought everything the spirits has to offer. This was shown regardless of whether you ever purchased any of the event cosmetics. The bug has now been fixed. Gallery: References: ↑ This item was recategorized from a Hair to a Hair Accessory as a result of the Closet category expansion in Patch 0.22.0. ↑ This item was recategorized from a Mask to a Face Accessory as a result of the Closet category expansion in Patch 0.22.0. ↑ 3.0 3.1 3.2 3.3 3.4 3.5 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Chuckling Scout Chuckling Scout Seasonal Spirit Expression Cosmetics Props Season Location Forest Boneyard Related Spirits Visits March 6, 2023 (SV#1) The Chuckling Scout is a Seasonal Spirit from the Season of Assembly who offers the Chuckle expression. The scout is found in the Forest Boneyard, on a platform outside the boneyard's treehouse. The cosmetics offered by this spirit are a Mask, an Outfit, Shoes and a Hoop (Prop). Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Mask 3.2 Outfit 3.3 Prop 4 Traveling Spirit 5 Season Friendship Tree 6 Gallery 7 References Memory: The Chuckling Scout spirit can be found in the Boneyard, positioned around the perimeter of a small treehouse on the player's immediate right if entering from the Forest's Brook. The Daydream Forester is also located on the outside of this treehouse; the Chuckling Scout and the Daydream Forester can be found on opposite sides of the structure. This spirit is a standard memory quest with 6 memory fragments, with a 15-minute overall time limit. As you relive its memory, you can see the Scout and the Daydream Forester walking around the perimeter of the treehouse, on the opposite side of the small stream. The two appear to be gathering sticks before Daydream Forester is distracted from the task and wanders off. The Chuckling Scout follows the Forester, sneaking along behind their fellow, preoccupied spirit. The Daydream Forester does not seem to notice the Chuckling Scout following along behind them in each memory fragment. At the end of the memory, Chuckling Scout silently stands behind the Forester, waiting for the other spirit to finally notice them. Not realizing that the Chuckling Scout had been following behind them the entire time, Forester turns around and jumps in alarm. After their sneaky surprise, the Chuckling Scout lets out a small chuckle, shaking their head in amusement. Relive the Chuckling Scout Quest Expression: The Chuckle expression has 4 levels. Chuckle Level 1Chuckle Level 2Chuckle Level 3Chuckle Level 4 Level 1 will make your avatar lift their left hand to their mask as if muffling a chuckle, their shoulders shaking as they laugh. During this expression, a whistling sound effect plays, accompanied by chimes. Together, the effects mimic a "hehe" sound. Level 2 makes the same motion as Level 1, with white starburst particles popping up in front of your face. These particles are similar to those seen in the Level 2 expression offered by the Laughing Light Catcher. Level 3 will make your avatar hold both hands to their stomach as they belly laugh, and will then make your avatar look around and cover their mouth with their hands. During this expression a whistling sound plays, just as in Level 1. Level 4 makes the same motion as Level 3, with many pink starburst particles popping up in front of your face. These particles are similar to those seen in the Level 4 expression offered by the Laughing Light Catcher. As a Traveling Spirit, the prices of the three expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Mask: The mask offered by this spirit is a stick horns mask. It was available to all players during the season from the friendship tree's second node (12 total). Outfit: The outfit offered by this spirit includes boots and pants held up by a suspenders. During the season, it was an SP-exclusive item available after unlocking the friendship tree's fourth node (43 total). Prop: The prop offered by the Chuckling Scout is an aerial floating hoop. During the Season of Assembly it was available to all players from the Spirit Tree's fifth node (20 total). The hoop is a placeable prop that is decorative and nonfunctional, other than to decorate Shared Spaces. It appears as a hoop on its owner's back when carried. Traveling Spirit: This Spirit has not yet returned as a Traveling Spirit. When they do return, they will offer the same collectibles as during their Season, but in a restructured Friendship Tree with new non-Seasonal prices for all items. Any items that were SP-exclusive during the Season will become available to all players. All dates when this Spirit has visited as a Returning Spirit are: March 6, 2023 (SV#1) 45 5 Lv46 Lv33 65 2 36 5 3 Lv24 Total: 159 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Assembly. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 20 [1] 17 [1]Lv4 Lv314 [1] 12 [1]Lv2 Total: 66 + SPTotal without SP: 63 Gallery: References: ↑ 1.0 1.1 1.2 1.3 1.4 1.5 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Collectibles Various collectible items are available in Sky. All of these items are described in more detail on separate articles; this article provides an overview of the types of collectible items and how to obtain them. Types of Collectible Items: Most of the game's collectibles are optional items -- they are not necessary to advance in the game, but rather are used to customize your Sky kid and / or provide additional ways to interact with other players. These collectibles include: Expressions are animations that you can perform to signal other players or portray emotions, accessible from the Expression Menu. Expressions encompasses a few more specialized types of expressions: Stances are your character's default pose when standing, kneeling, sitting, or lying down. Calls (or Voices) control the sound made by your player when you Honk or Deep Call Friend actions are interactions available specifically between you and a friend Cosmetics is a general term for your character's outfit and items you wearing or carrying. Cosmetics are selected using Outfit Shrine. Capes are your top layer of clothing, including a display of your cape energy. Outfits are the clothing under your cape. Many outfits only change your pants, but others change your top as well as your pants. Masks are items worn over your face. Face Accessories are on a second tab within the Mask Closet. They include items that are worn on top of and in addition to any selected mask. Necklaces are on a third tab within the Mask Closet. They include items that are worn around the neck (or on the shoulder). Most are season pendants. Hair are various hair styles, but also includes various hoods and hats. Hair Accessories are on a second tab within the Hair Closet. They include items that are worn on top of and in addition to any selected hair style. Mostly small decorative baubles, but does also include a couple hats. Props are items that you carry on your back. You can equip your current prop in the Expression Menu. Some props are musical instruments, some are placeable items; some allow you to chat with other players. Music Sheets are songs that you can play with a musical instrument. Blessings are various single-use spells, potions, and scrolls. Some permanently change your character, but most are temporary. Other items in the game that can be considered to be collectible are: Winged Light are upgrades to your cape energy that increase the number of wedges on your cape. Pieces of Light (also known as Wax) are orbs of light produced by lighting candles, burning darkness plants, or various other actions in game. Obtaining Collectibles: Collectibles are typically purchased using the in-game Currencies: Candle (white candles) are the most common currency. Used mostly for Expression Upgrades. Heart. Used mostly for Cosmetics Season Candle. Used exclusively for Seasonal cosmetics. Season Heart. Used exclusively for seasonal Ultimate Gifts. Ascended Candle. Used mostly for Wing Buffs. Ticket. Used for event items released after Days of Color 2023. However, there are a small number of items that are in-app purchases (especially from Special Events). The sources of collectibles include: Friendship Trees of Regular Spirits. The primary source of collectibles, especially for new players. Friendship Trees of Seasonal Spirits during their seasons. New Seasons are released a few times a year, each of which adds brand new, themed collectibles to the game. Friendship Trees of Traveling Spirits to collect collectibles from past seasons. Special Events: "Days of" events are recurring celebrations that happen roughly once per year. Each one has a few themed collectible items. Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms
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+ Community Rules Welcome to the Sky: Children of the Light Wiki! Please familiarize yourself with the Rules and Guidelines. These rules apply to the Discussions, User Blogs, and all comments. Contents 1 Editing 1.1 Practice open-mindedness & assume good faith 1.2 Don't plagiarize content 2 Behavior 2.1 Be nice 2.2 Always remember online communities still involve real people 2.3 Keep things family-friendly and inclusive 3 Content 3.1 Stay on topic and in English 3.2 No hacked content 3.3 Mark your spoilers 3.4 No promoting or advertising 3.5 No soliciting or exchanging for IAP 3.6 No spamming 4 Account and Profile 4.1 Respect people's privacy 4.2 Limit your profile details especially for underage members 4.3 No impersonating or sockpuppeting 5 Ask for help 6 Never forget to have fun! Editing If you see something that needs updating, don't assume it was left there on purpose. Contributors and Administrators are real people who are editing voluntarily. TGC does not manage this wiki. 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An excerpt from Fandom's Terms of Use: You agree not to post, link or transmit any written, visual, or symbolic content that is obscene, pornographic, abusive, offensive, profane, or otherwise violates any law or right of any third party, or encourages criminal conduct, or contains slurs, hate speech, dog whistles, and/or incitement of violence. This includes, but is not limited to: ableism, ageism, biphobia, discrimination based on family structure(s), ethnocultural discrimination, exorsexism, gender essentialism, homophobia, misogyny, polyphobia, racism, religious or areligious intolerance, sexism, and transphobia. Content Stay on topic and in English Please keep all discussions in English and about the game, TGC (thatgamecompany), or the Sky Wiki. Off-topic and non-English conversations will be deleted. Lore and creative writing are welcome, as long as they are about Sky. 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+ Confetti Cousin Confetti Cousin Seasonal Spirit Original After Buying Wing Buff Expression Cosmetics Season Location Butterfly Fields Related Spirits Visits September 28, 2023(#97)January 21, 2021 (#27)July 9, 2020 (#13) The Confetti Cousin is a Seasonal Spirit from the Season of Belonging who offers the Confetti Expression. The Confetti Cousin is found in Butterfly Fields on top of the round, hollow dome containing the Butterfly Charmer. The collectibles offered by this Spirit are a Cape and a Hair. TGC's promo image Contents 1 Memory 2 Expression 3 Cosmetics 3.1 Cape 3.2 Hair 4 Traveling Spirit 4.1 Hints 5 Season Friendship Tree 6 Gallery 7 References Memory: Video Guide The Confetti Cousin can be found in Butterfly Fields on top of the round, hollow dome containing the Butterfly Charmer. This Spirit is a collection memory quest with 9 memory fragments, with an 8-minute overall time limit. As you relive its memory, you can see the Confetti Cousin playfully explore the grassy hills of Butterfly Fields, stopping frequently to admire blooming flowers. At the end of the memory, the carefree Confetti Cousin launches colorful scraps of confetti into the air several times using a small popper. The player then grabs a bell from underneath their cape and rings it, catching the attention of the Spirit. Relive the Confetti Cousin memory Expression: The Confetti Expression (officially called Celebrate) has 4 Levels. Each Level makes the same motion with slightly different confetti colors and sound effects. Confetti Level 1Confetti Level 2Confetti Level 3Confetti Level 4 Level 1 will make your avatar raise your hands to shoulder level and make a pulling gesture as if popping a confetti popper, launching pink confetti into the air, while a "pop" and jingling bell sound effect plays. Level 2 makes the same motion as Level 1 with pink and blue confetti, while a "pop" and gentle firework explosion sound effect plays. Level 3 makes the same motion as Level 1 with red confetti, while a "pop" and whistling fireworks launch sound effect plays. Level 4 makes the same motion as Level 1 with red and white confetti, while a "pop" and fizzling fireworks explosion sound effect plays. As a Traveling Spirit, the prices of the three Expression upgrades were the standard 4 , 3 , and 6 . During the Season, Levels 2 and 4 were free, but were only available to Season Pass holders. Cosmetics: Cape: The Cape offered by this Spirit is a red cape with faint diamond markings near the collar and a yellow trim and inner lining, costing 60 from the Traveling Spirit. It was available to all players during the Season, from the Friendship Tree's fourth node (30 total). The Cape iconThe Cape frontThe Cape interiorThe Cape back Hair: The Hair offered by this Spirit is a medium length hairstyle with bangs and a large red bow, costing 42 from the Traveling Spirit. It was a Season Pass exclusive item during the Season, available after unlocking the Friendship Tree's fourth node (30 total). Note that this item is considered a Hair, not a Hair Accessory, and as such cannot be worn over other Hairstyles. The Hair iconThe Hair Traveling Spirit: This was the Spirit's Friendship Tree the last time they returned as a Traveling Spirit. These collectibles will not be available for purchase again until the next time this Spirit returns. All dates when this Spirit has returned as a Traveling Spirit are: September 28, 2023(#97) January 21, 2021 (#27) July 9, 2020 (#13) 60 5 Lv46 Lv33 2 42 5 3 Lv24 Total: 115 + 13 + 2 Prices are always subject to change.These prices are from this Spirit's most recent visit. Hints: No hints were given from the Confetti Cousin's first appearance. The hints given before the Confetti Cousin's second appearance were: Has never eaten Italian food Loves ice cream, but dislikes chocolate Puts sprinkles on all their cupcakes Has a celebrity crush Gets seasonal allergies Is practicing for their theater debut Wants you all to have a good day today Is making a cake for you all, be patient! Is making a manta out of fondant Is lost in a daydream Is very excited to say hello to everyone! The hints given before the Confetti Cousin's third appearance were: Has a signed picture of Performance Guide Loves cherry flavored jellybeans Feels nostalgic at the sound of bells Is afraid of getting pricked by dark plant thorns [wes]Does not enjoy heavy gusts [wes]Dislikes strong winds [tio]You ask me for the TS And my answer is NO Here comes a little tip They MAY wear a... Speculate and feel in the blank Season Friendship Tree: This Friendship Tree provides the collectibles sold by this Seasonal Spirit during the Season of Belonging. This Tree can no longer be accessed. However, the items listed here will be available for purchase when the Spirit returns as a Traveling Spirit. [1]3 [1] 12 [1]Lv4 Lv310 [1] 8 [1]Lv2 Total: 33 + SPTotal without SP: 30 Gallery: References: ↑ 1.0 1.1 1.2 1.3 1.4 This item can only be obtained if you have purchased the Season Pass for this Season.
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+ Confident Sightseer Confident Sightseer Regular Spirit Original After Buying Wing Buff Stance Cosmetics Realm Valley of Triumph Location Ice Rink Related Spirits The Confident Sightseer is a Regular Spirit in Valley of Triumph who offers the Confident Stance. The Confident Sightseer is found on a ledge high above the Ice Rink, directly to the right of the entrance from Valley's Social Space. The collectibles offered by this Spirit are a Hair and an Outfit. Contents 1 Memory 2 Stance 3 Cosmetics 3.1 Hair 3.2 Outfit 4 Friendship Tree 5 Gallery Memory: Video Guide The Confident Sightseer can be found on a ledge high above the Ice Rink, directly to the right of the entrance from Valley's Social Space. This Spirit is a standard memory quest with 4 memory fragments, with an unlimited overall time limit. Players with few Winged Lights can approach this ledge directly from the slide into the Ice Rink - simply slow down to walk for the last section and use the thin ledge to the right of the slide's end. Alternatively, players can use the momentum of the slide to launch into flight and steer towards the cliff. As you relive its memory, you can see the Confident Sightseer help a young Spirit climb the tall ledges along the sides of the Ice Rink. They encourage their small companion to cross the thin arch that stretches between a gap in the cliff before stopping to admire the dazzling view that awaits them at their final destination. At the end of the memory, the young Spirit sits to play in the sand as the Confident Sightseer stands nearby, still admiring the view. They then turn to call the young Spirit over, holding their arms out to pick up them up in a hug. The Confident Sightseer lifts the young Spirit onto their shoulders and turns to face the Ice Rink, taking in the golden landscape that stretches before them. Relive the Confident Sightseer memory Stance: The Confident Sightseer does not offer an Expression, but instead offers a Stance. The Confident Stance will give your avatar a confident look, with your legs held apart and your hands on your waist. The Stance will affect your avatar's position when standing, kneeling, sitting, and lying down. Confident Stance (Standing)Confident Stance (Kneeling)Confident Stance (Sitting)Confident Stance (Lying down) Standing will make your avatar place your feet shoulder-width apart and rest your hands on your waist, elbows pointing straight out. Kneeling will make your avatar sit on your knees with your hands on your waist, elbows pointing straight out. Sitting will make your avatar sit, leaning back on your hands with your legs splayed out. Lying down will make your avatar lay flat on your back with your hands behind your head, eyes closed. Cosmetics: Hair: The Hair offered by this Spirit is a flared bob, costing 2 . It is permanently available to all players after unlocking the Friendship Tree's first node. The Hair iconThe Hair Outfit: The Outfit offered by this Spirit is a beige half-sleeve top with matching baggy pants that cover the feet, costing 5 . Is it permanently available to all players after unlocking the Spirit's Wing Buff and the Friendship Tree's fourth node. The Outfit iconThe Outfit Friendship Tree: This shows all the collectibles that can be purchased from this Regular Spirit. All items are permanently available to all players who have relived the Spirit's memory. Additional information can be found at Friendship Tree. 5 5 2 3 1 2 Total: 9 + 7 + 2 Gallery:
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+ Constellation Table The Constellation Table The Constellation Table is the stone that you spawn on at Home. It functions is a friend list and gives access to Spirit Friendship Trees. The player can send Heart Fragments or Hearts to friends and purchase Cosmetics from Spirits. The Constellation Table is only available after the player has fully completed the Isle of Dawn. In total, three vital aspects of the game are controlled by the Constellation Table: Friendship Constellations (friend list) - Top Realm Constellations - Bottom Access Regular Spirit Friendship Trees that the player has collected Purchase Expression upgrades, Hearts, and Blessings Purchase Cosmetics (Hair, Capes, Masks, Instruments, and Pants) Season Constellation - Bottom, between Forest and Valley Constellations Access Seasonal Spirit Friendship Trees during a Seasonal Event Purchase Seasonal Expression upgrades and Blessings Purchase Seasonal Cosmetics View the End of Season cutscene (From Season of Gratitude to Season of Rhythm only) Contents 1 Friendship Constellations 1.1 Send or Collect Gifts of Light 1.2 Friend Stars 1.3 Rename Friendship Constellation 1.4 Favorite Constellations 1.5 Rearrange Friends 1.6 Create a New Constellation 2 Friend Star Menu 2.1 Edit Name 2.2 Teleport to Friend 2.3 Mail or Collect Heart Gift 2.4 Check PSN Username 2.5 Favorite/Unfavorite a Friend 2.6 Block a Friend 2.7 Report a Friend 3 Realm and Season Constellations 4 References Friendship Constellations: An example of a Friend Constellation Starting from the left, you will find the "Add friend", "Sent friend requests", "Received friend requests" and "Blocked friends" buttons. The next pages will show all your favorite friends' stars, spread over several Constellations, but friends you haven't marked as favorites will appear randomly in the last pages. Players can have a limitless number of friends, but only 110 friends will show on your constellation[1], divided into a maximum of 10 constellations. Each group constellation page can display up to 10 stars: eight in the main constellation and two that can be placed near it in the sky. If you have more friends than that, a certain selection will randomly appear in the last unorganized pages until it reach 110. In the Friendship Constellation, the player can: See whether a friend is online Collect and send Gifts of Light (Heart Fragments) Collect and send Hearts Gifts Teleport to the location of friends, that are online To interact with friends via the Constellations, tap on the Friend Star to collect a Gift of Light and to view the #Friend Star Menu as well as the avatar of a friend. Send or Collect Gifts of Light: Friend Menu Gifts of Light (also known as "Heart Fragments") appear as sparkles around the Friend Star. They can be collected simply by tapping on the star. If a Friend Star is grayed out (dim), then you can send them a Gift of Light. Tap on the Friend Star, wait for their avatar to appear, and then tap the "flame" icon that appears above their avatar's head. If a friend's star is brightly lit then you cannot send them a Gift of Light. You can only light your friend once a day, and the friend must have collected the previous Gift beforehand. Every 60 Heart Fragments can be forged into a Heart. Friend Stars: A ring of light orbiting around a Friend Star indicates that the friend is online. Meaning of the lights in your constellation - A chart by DidiJax#5735A constellation with different friendship stars status Rename Friendship Constellation: The Rename Friend constellation screen By default, your constellations title will be called "Favorites". If you want to rename one, simply click the pen icon, located on the top right corner and "Favorites" will now be changed to "Group Name". Click the "Group Name" title and a popup with "Rename Friend Constellation" will appear. Add a title and Accept the changes. The top corner of your screen will remain in "Edit mode" as long as you don't close the friend constellation or exit the Edit mode. To exit the Edit mode, click the checkmark on the top right corner of your screen. Favorite Constellations: Crown/CassiopeiaUmbrella/CygnusMantas/Ursa MajorHarp/LyraSpirit Marker Stone/GeminiCrabs/Cancer Rearrange Friends: While in "Edit mode" (click the pen icon on the top right of your screen) you can move your friends from one constellation to another to group them to your liking (Heart shriners, real life friends, Facebook friends, etc... ). Simply select the desired friend star, it will position itself at bottom of your screen temporarily, next swipe left or right until you find the constellation where you want this friend to be located and find an empty spot to place them. Empty spots are empty circle on the constellations. Once done, exit Edit mode. When a Friend Star is being moved and a non-favorite constellation is visible, two buttons appear: "Friends" and "+ New Constellation". The first option drops the star with the non-favorite constellations, and the second option is explained in the section below. Create a New Constellation: Creating a new constellation While in "Edit mode" (click the pen icon on the top right of your screen), select a friend to move (this friend is now at the bottom of your screen)and swipe to a non-favorite constellation. Choose the "+ New Constellation" option and an empty favorite constellation will be created with your friend automatically moved there. Exit edit mode to save. Friend Star Menu: The menu displayed after tapping on a friend's Star in a Friendship Constellation is slightly different from the Friendship Menu. Edit Name: Edit or rename a friend using this option. Teleport to Friend: Teleport to be transported to the same Realm and area the friend is currently in. When teleporting, unless known ahead of time, players will not know which Realm they will end up in. This icon will be grayed out if the friend is not online and if you try to teleport, it will shake and say, "Your friend is not online". The Teleport icon in the menu matches the Follow icon. There are teleport limitations: It is not possible to teleport to a friend who is not online. It is not possible to teleport to a friend while they're transitioning between areas. It is not possible to teleport to a friend in Eye of Eden (Note: Warp still works within this level). It is not possible to teleport to a friend who is in the Secret Area. It is not possible to teleport to a friend who is in the middle of a challenge from the Cave of Prophecy. It is not possible to teleport to a friend in an area that already has the maximum number of players in it (eight). A player cannot teleport to a friend who is in an area of the game they have not yet visited. A player often cannot teleport to a friend on an older/newer version of the app. The Teleport icon will appear grayed out when a friend is offline. If they are online, the game will display the following message: "Your Friend is in a place where you cannot join right now." Sometimes waiting a few moments will make it possible to teleport. Mail or Collect Heart Gift: A Heart can be sent to a friend by tapping this icon three times, once for each Candle spent. The receiver will be notified and will see a Heart in front of the sender's Friend Star, indicating who gave the Heart Gift. The receiver can collect the Heart by tapping the Friend Star and the Gift envelop in the Friend Star Menu. They must collect it before reciprocating the Gift Heart or receiving a second Gift Heart from that friend the following day. You can only Gift a Heart to a specific friend once per day. New players may only begin Gifting friends after having completed the Valley of Triumph, reaching the social space of Golden Wasteland. Check PSN Username: While playing on PlayStation, there is an additional button. If another player is also on PlayStation, it will show the PS icon. Selecting it shows their PlayStation Network's Online ID. Otherwise, the globe icon is shown. Favorite/Unfavorite a Friend: You can Favorite or Unfavorite friends here. If the star in the image is empty and the two figures are apart from each other, you can select the icon to Favorite the friend. If the star is full and the figures are next to each other, you can select it to Unfavorite the friend. Favoriting a friend gives that player a place in your Crown Constellation. Since there is a limit to the number of friends displayed, if you have too many favorited friends, then some may not always appear in your Crown Constellation. You receive an in-game notification when Favorite Friends come online. Note: There is no limit to the number of friends you can have, just to the number displayed at one time. Block a Friend: Unfortunately, there is no way to remove a friend from your friend list, but blocking a friend removes the friend’s star from your Friend Constellations and prevents you from being reacquainted until the individual is unblocked. The functionality and usefulness of this feature has been evolving, and it can sometimes have consequences, so use it wisely. To block a friend, after tapping the friend’s Star on your constellation, tap on the Block player icon. The blocked friend's Star may not be removed immediately, but should be removed after the next login. If the Star has not been removed upon the next login, repeat the steps. Currently, blocking a friend does the following: Chat will be muted between the two of you. Their Star will be removed from your Constellation, so you will not be able to find them there. Your Star will remain in their Constellation, though they will never see you as online – and thus cannot ever Teleport to you. Since there will be no way for them to see that you have blocked them, they will still be able to send you a Gift of Light and a Heart one time. After that, never again, because you will never receive it since they will not appear in your Constellation. The only way to meet them again would be by Teleporting into the same area as a mutual friend. If you do meet a blocked friend in-game, their name will display a red "blocked" icon, so it will be clear to you (but not them) that you have blocked them. The blocked person will see you as a colorless silhouette – exactly like any other unfamiliar player. They cannot see your appearance even if you both try to light each other with candles, and nicknames will be hidden even upon a Deep Call. If you tap on a blocked friend, the Friendship Menu will be blank. There is an unblock button at the leftmost page of the Friend Constellations if you desire to unblock them. If you are having serious issues with a person in the game (e.g. harassment or otherwise threatening behavior), blocking friendship may do little to resolve the situation if you have friends in common. You can try reporting the friend using the report button on the Friendship Menu or through the Constellation. You can also notify support via In-Game feedback or through Helpshift. Telling mutual friends the reason(s) you have chosen to block/report them would be the most effective solution – although personal situations may make this difficult. Report a Friend: Above the "Block Player" icon is the "Report Player" icon. Tapping this allows you to report the friend if they are behaving in an inappropriate manner. Realm and Season Constellations: For more information, see the Constellations page. References: ↑ Previously, the Friendship Constellation could only fit 72 friends.
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+ Constellations Spoiler AlertThis article/section contains spoilers for in-game surprises, secrets, or storyline details, such as the end of the game. Please continue with caution if you are new to Sky: Children of the Light. Each realm in Sky is represented by a constellation, where the realm's Regular Spirits appear as individual stars. The constellations provide summaries of the overall game progress, and are the main way to access the regular spirits' Friendship Trees. Constellations also appear on Constellation Gates. Contents 1 Viewing Constellations 2 Completing Constellations 3 Ultimate Gifts 3.1 Summary Costs 3.2 Isle of Dawn 3.3 Daylight Prairie 3.4 Hidden Forest 3.5 Valley of Triumph 3.6 Golden Wasteland 3.7 Vault of Knowledge 3.8 Video Guide Viewing Constellations: There are three ways to view the constellations. The same information is available in all places. The Constellation Table at Home allows you to see all the realms's constellations. The altar in each realm's temple allows you to see the individual realm's constellation. A second Constellation Table is found at the end of Eye of Eden The stars in the constellation represent the Regular Spirits in that realm. The active season also has a constellation containing that season's spirits. These constellations, only activate temporary gifts for unlocking everything. There are currently some blank stars in the constellations. Perhaps they will be filled one day. If you have not collected all of the Spirits from a Realm, you'll see a message "#/# Spirits collected" when viewing the Constellation in Home. Otherwise, you'll see your completion percentage - which indicates how many items you have bought in that Constellation. Completing Constellations: In order to complete a Constellation, you must not only find every Spirit but also purchase every item within their Friendship Trees. This will mean a lot of heart-collecting and trips to Eden for Ascended candles in order to unlock everything. This does not include the wing-buffs to the Tier 2 capes nor the Tier 2 capes. The individual costs of Cosmetics and every Collectible in a Friendship Tree can be found on the Cosmetics page or the individual Spirits page. Elders are featured in the ending cutscene of each Realm. These are the cutscenes that you watch in order to complete the area and open the door to the next. Each Elder's hairstyle and some of the Elder's Masks are available to collect by completing the entire constellation for that Realm. (Currently, only face accessories from the Isle Elder, Prairie Elder, and Forest Elder are available.) Ultimate Gifts: Ultimate Gifts are the special rewards that are unlocked after completing a Constellation. In the case of the regular realms, the rewards are the Elder Hairstyles and Elder Face Accessory. However, currently only three of the constellations have Elder Face Accessories: Isle Elder, Prairie Elder, and Forest Elder. In every Constellation there is a question mark. When tapped, it will bring up the prompt: "Unlock all the rewards in this Constellation to receive the Ultimate Gift". Completing a Constellation means purchasing absolutely everything from every Spirit within that Constellation. Once completed, the question marks in the six regular Constellations, will turn into flags. When tapped, players are then given the prompt: "You've completed the whole Constellation. Visit the Light". To visit the Light, go through the Eye of Eden and interact with the Constellation Table in Orbit. Once there, tapping the flag in the Constellation will summon the Elder for that Realm. Players will then be able to purchase the Ultimate Gift: the Elder's hair or face accessory using Ascended Candles. These face accessories give players the ultimate protection, from Krills, Crabs, and anything that can harm them. However, it will not protect players in the Trial of Fire. To fix broken Elder Face Accessories, players can either return to the Elder through Eye of Eden or go to the Elder's temple. Prompt for completing the ConstellationThe Constellation Table in Orbit Below are images related to completing each of the regular Constellations and their Ultimate Gifts. Summary Costs: Isle Elder 125 4 Total: 129 Prairie Elder 75 3 Total: 78 Forest Elder 250 6 Total: 256 Valley Elders 6 5 Total: 11 Wasteland Elder 6 Total: 6 Vault Elder 5 Total: 5 Isle of Dawn: Elder of the IsleIsle Elder's hair (4 Ascended Candles)Isle Elder Face Accessory (Lit) (125 Ascended Candles)Isle Elder Face Accessory (Unlit) (125 Ascended Candles) Daylight Prairie: Elder of the PrairiePrairie Elder's hair (3 Ascended Candles)Prairie Elder Face Accessory (Lit) (75 Ascended Candles)Prairie Elder Face Accessory (Unlit) (75 Ascended Candles) Hidden Forest: Elder of the ForestForest Elder's hair (6 Ascended Candles)Forest Elder Face Accessory (Lit) (250 Ascended Candles)Forest Elder Face Accessory (Unlit) (250 Ascended Candles) Valley of Triumph: Elders of the ValleyFirst Valley Elder's hair (5 Ascended Candles)Second Valley Elder's hair (6 Ascended Candles; must unlock First Valley Elder's hair first) Golden Wasteland: Elder of the WastelandWasteland Elder's hair (6 Ascended Candles) Vault of Knowledge: Elder of the VaultVault Elder's hair (5 Ascended Candles) Video Guide: Spirit Constellations and Unlocking Ultimate Rewards Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms