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import { execFile } from 'node:child_process';
import { lstat, mkdir, readdir, readFile, rm, writeFile } from 'node:fs/promises';
import { dirname, join, relative, resolve } from 'node:path';
import process from 'node:process';
import { fileURLToPath } from 'node:url';

const root = resolve(dirname(fileURLToPath(import.meta.url)), '..');
const modDirectory = dirname(root);
const chineseSource = join(root, 'localisation_source');
const englishSource = join(root, 'localisation_english_source');
const englishProvenance = join(root, 'localisation_english_provenance.json');
const gameLocalisation = 'C:/Program Files (x86)/Steam/steamapps/common/Europa Universalis IV/localisation';
const englishRoot = join(modDirectory, 'Ab_Integro_English');
const englishDescriptor = join(modDirectory, 'Ab_Integro_English.mod');
const englishOverlayFile = 'ab_integro_english_overlay_l_english.yml';
const historyLanguageTool = join(root, 'tools', 'build_history_english.mjs');

function runNode(arguments_) {
  return new Promise((resolvePromise, rejectPromise) => {
    execFile(process.execPath, arguments_, (error, stdout, stderr) => {
      if (error) rejectPromise(new Error(`${stderr || stdout}${error.message}`));
      else resolvePromise(stdout);
    });
  });
}

async function exists(path) {
  try {
    await lstat(path);
    return true;
  } catch (error) {
    if (error.code === 'ENOENT') return false;
    throw error;
  }
}

async function listFiles(directory, englishOnly = false) {
  const files = [];
  async function visit(current) {
    for (const entry of await readdir(current, { withFileTypes: true })) {
      const path = join(current, entry.name);
      if (entry.isDirectory()) await visit(path);
      else if (entry.isFile() && entry.name.endsWith('.yml') && (!englishOnly || entry.name.endsWith('_l_english.yml'))) {
        files.push(relative(directory, path).replaceAll('\\', '/'));
      }
    }
  }
  await visit(directory);
  return files.sort();
}

function entries(content) {
  return [...content.split(/\r?\n/)].flatMap((line) => {
    const match = line.match(/^\s*([^\s:#]+):(?:\d+)?\s+".*"/);
    return match ? [[match[1], line.trimEnd()]] : [];
  });
}

async function readKeyLineIndex(directory, rejectDuplicates = false, englishOnly = false) {
  const index = new Map();
  for (const file of await listFiles(directory, englishOnly)) {
    const content = await readFile(join(directory, file), 'utf8');
    for (const [key, line] of entries(content)) {
      if (rejectDuplicates && index.has(key)) {
        throw new Error('duplicate localisation key ' + key + ' in ' + index.get(key).file + ' and ' + file);
      }
      index.set(key, { file, line });
    }
  }
  return index;
}

async function validateEnglishOverlay() {
  if (!await exists(englishSource)) throw new Error('missing localisation_english_source');

  const provenance = JSON.parse(await readFile(englishProvenance, 'utf8'));
  const [chineseKeys, vanillaKeys, customKeys] = await Promise.all([
    readKeyLineIndex(chineseSource),
    readKeyLineIndex(gameLocalisation, false, true),
    readKeyLineIndex(englishSource, true),
  ]);

  for (const [key, entry] of customKeys) {
    if (vanillaKeys.has(key)) {
      const filePolicy = provenance.files?.[entry.file];
      if (!filePolicy?.allowVanillaOverride) {
        throw new Error('English source must not override vanilla key ' + key + ' (' + entry.file + ')');
      }
    }
  }

  const missing = [...chineseKeys.keys()].filter((key) => !vanillaKeys.has(key) && !customKeys.has(key));
  if (missing.length) {
    const grouped = new Map();
    for (const key of missing) {
      const file = chineseKeys.get(key).file;
      grouped.set(file, (grouped.get(file) ?? 0) + 1);
    }
    throw new Error('English source is incomplete:\n' + [...grouped].map(([file, count]) => file + ': ' + count).join('\n'));
  }

  const unused = [...customKeys.keys()].filter((key) => !chineseKeys.has(key));
  if (unused.length) {
    throw new Error('English source contains keys absent from the Chinese base: ' + unused.slice(0, 20).join(', '));
  }

  const files = await listFiles(englishSource);
  for (const file of files) {
    if (!provenance.files?.[file]) throw new Error('missing provenance record: ' + file);
  }
  for (const file of Object.keys(provenance.files ?? {})) {
    if (!files.includes(file)) throw new Error('provenance record has no source file: ' + file);
  }

  return {
    files: files.length,
    chineseKeys,
    vanillaKeys,
    customKeys,
    provenance,
    vanillaCount: [...chineseKeys.keys()].filter((key) => vanillaKeys.has(key)).length,
  };
}

async function buildEnglish(replace) {
  const summary = await validateEnglishOverlay();
  if (await exists(englishRoot)) {
    if (!replace) {
      throw new Error('English overlay already exists: ' + englishRoot + '\nRun with --replace to rebuild that generated directory.');
    }
    await rm(englishRoot, { recursive: true, force: true });
  }

  const lines = [];
  for (const key of summary.chineseKeys.keys()) {
    const customEntry = summary.customKeys.get(key);
    const overrideVanilla = customEntry && summary.provenance.files?.[customEntry.file]?.allowVanillaOverride;
    const entry = overrideVanilla ? customEntry : (summary.vanillaKeys.get(key) ?? customEntry);
    if (!entry) throw new Error('missing English text for ' + key);
    lines.push(entry.line);
  }

  await mkdir(join(englishRoot, 'localisation'), { recursive: true });
  await writeFile(
    join(englishRoot, 'localisation', englishOverlayFile),
    '\uFEFFl_english:\n' + lines.join('\n') + '\n',
    'utf8',
  );
  const descriptor = 'version="0.1.0"\ntags={\n\t"Expansion"\n\t"Gameplay"\n\t"Fixes"\n}\nname="Ab Integro English"\nsupported_version="v1.37.5.0"\n';
  await writeFile(join(englishRoot, 'descriptor.mod'), descriptor, 'utf8');
  await writeFile(
    englishDescriptor,
    'name="Ab Integro English"\npath="mod/Ab_Integro_English"\nsupported_version="1.37.5.0"\ntags={\n\t"Expansion"\n\t"Gameplay"\n\t"Fixes"\n}\n',
    'utf8',
  );
  process.stdout.write(await runNode([historyLanguageTool, 'build']));
  process.stdout.write(
    'English overlay built: ' + summary.chineseKeys.size + ' keys (' + summary.vanillaCount + ' vanilla, ' + summary.customKeys.size + ' custom).\n',
  );
}

const [command = 'build-english', ...arguments_] = process.argv.slice(2);
if (command === 'check') {
  console.error('Use node tools/validate.mjs');
  process.exitCode = 1;
} else if (command === 'build-english') {
  await buildEnglish(arguments_.includes('--replace'));
} else {
  throw new Error('unknown command: ' + command);
}