########################################################################## # Ruler Personality Events # written by Henrik Lohmander, Milla Isaksson and Mathilda Bjarnehed ########################################################################## namespace = personality_events # The many Interests of [Root.Monarch.GetName] country_event = { id = personality_events.1 title = "personality_events.1.t" desc = "personality_events.1.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } NOT = { has_ruler_flag = scholar_cartograph } NOT = { has_ruler_flag = scholar_better_guns } NOT = { has_ruler_flag = scholar_better_boats } NOT = { has_ruler_flag = scholar_alchemy } NOT = { has_ruler_flag = scholar_mediocrity } NOT = { has_ruler_flag = scholar_new_law_collection } NOT = { has_ruler_flag = scholar_theology } NOT = { has_ruler_flag = scholar_international_law } } mean_time_to_happen = { months = 1000 } option = { name = "personality_events.1.a" # Science custom_tooltip = personality_events.1.a.tt hidden_effect = { random_list = { 15 = { set_ruler_flag = scholar_cartograph } # Cartography 10 = { set_ruler_flag = scholar_better_guns } # Better Guns 15 = { set_ruler_flag = scholar_better_boats } # Better Boats 10 = { set_ruler_flag = scholar_alchemy } # Alchemy 50 = { set_ruler_flag = scholar_mediocrity } # Mediocrity } } } option = { name = "personality_events.1.b" # Law custom_tooltip = personality_events.1.a.tt hidden_effect = { random_list = { 20 = { set_ruler_flag = scholar_new_law_collection } # Creating New Law Collection 20 = { set_ruler_flag = scholar_theology } # Hosting theological debate 10 = { set_ruler_flag = scholar_international_law } # International Law 50 = { set_ruler_flag = scholar_mediocrity } # Mediocrity } } } option = { name = "personality_events.1.c" # This is a waste of time add_prestige = -5 } } # Science -> Maps country_event = { id = personality_events.2 title = "personality_events.2.t" desc = "personality_events.2.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_cartograph } mean_time_to_happen = { months = 90 } option = { name = "personality_events.2.a" clr_ruler_flag = scholar_cartograph add_dip_power = 50 add_years_of_income = -0.1 random_province = { # This part simply does nothing if there is no viable area. limit = { NOT = { region = ural_region } NOT = { region = west_siberia_region } NOT = { region = east_siberia_region } any_neighbor_province = { is_sea = no has_discovered = ROOT } is_sea = no NOT = { has_discovered = ROOT } } area = { limit = { NOT = { has_discovered = ROOT } } ROOT = { discover_province = PREV } } } } } # Science -> Better Guns country_event = { id = personality_events.3 title = "personality_events.3.t" desc = "personality_events.3.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_better_guns } mean_time_to_happen = { months = 90 } option = { name = "personality_events.3.a" clr_ruler_flag = scholar_better_guns add_years_of_income = -0.1 add_ruler_modifier = { name = gun_designer_ruler duration = -1 } } } # Science -> Alchemy country_event = { id = personality_events.4 title = "personality_events.4.t" desc = "personality_events.4.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_alchemy } mean_time_to_happen = { months = 90 } option = { name = "personality_events.4.a" ai_chance = { factor = 100 } clr_ruler_flag = scholar_alchemy add_years_of_income = -0.1 add_dip_power = 75 } option = { name = "personality_events.4.b" ai_chance = { factor = 0 } trigger = { NOT = { has_country_flag = tried_to_alchemy } } add_years_of_income = -0.5 custom_tooltip = personality_events.4.b.tt hidden_effect = { random_list = { 15 = { country_event = { id = personality_events.9 days = 730 } set_country_flag = tried_to_alchemy } 75 = { clr_ruler_flag = scholar_alchemy } } } } } # Science -> Mediocrity country_event = { id = personality_events.5 title = "personality_events.5.t" desc = "personality_events.5.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_mediocrity } mean_time_to_happen = { months = 90 } immediate = { hidden_effect = { if = { limit = { NOT = { ruler_has_personality_ancestor = { key = well_connected } } } random_list = { 50 = {} 50 = { set_ruler_flag = getting_well_connected } } } } } option = { name = "personality_events.5.a" clr_ruler_flag = scholar_mediocrity add_years_of_income = -0.1 add_prestige = 10 add_dip_power = 20 } option = { name = "personality_events.5.b" trigger = { has_ruler_flag = getting_well_connected } clr_ruler_flag = scholar_mediocrity add_years_of_income = -0.1 remove_ruler_personality_ancestor = { key = scholar } add_ruler_personality_ancestor = { key = well_connected } clr_ruler_flag = getting_well_connected } } # Law -> New Laws # Ex: Fatawa-e-Alamgiri country_event = { id = personality_events.6 title = "personality_events.6.t" desc = "personality_events.6.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_new_law_collection } mean_time_to_happen = { months = 90 } immediate = { hidden_effect = { if = { limit = { NOT = { ruler_has_personality_ancestor = { key = lawgiver } } } random_list = { 50 = {} 50 = { set_ruler_flag = can_get_lawgiver_personality } } } } } option = { name = "personality_events.6.a" clr_ruler_flag = scholar_new_law_collection add_years_of_income = -0.1 add_prestige = 15 add_adm_power = 75 } option = { name = "personality_events.6.b" trigger = { has_ruler_flag = can_get_lawgiver_personality } clr_ruler_flag = scholar_new_law_collection add_years_of_income = -0.1 add_ruler_personality_ancestor = { key = lawgiver } remove_ruler_personality_ancestor = { key = scholar } } } # Law -> Theology # Valladolid Debate, Ibadat Khana, etc country_event = { id = personality_events.7 title = "personality_events.7.t" desc = "personality_events.7.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_theology } immediate = { hidden_effect = { if = { limit = { NOT = { ruler_has_personality_ancestor = { key = tolerant } } } random_list = { 75 = {} 25 = { set_ruler_flag = gaining_tolerance } } } } } mean_time_to_happen = { months = 90 } option = { name = "personality_events.7.a" clr_ruler_flag = scholar_theology add_years_of_income = -0.1 add_adm_power = 75 add_legitimacy = 15 add_devotion = 7 add_horde_unity = 15 add_republican_tradition = 7 } option = { name = "personality_events.7.b" trigger = { has_ruler_flag = gaining_tolerance } clr_ruler_flag = scholar_theology clr_ruler_flag = gaining_tolerance add_years_of_income = -0.1 add_ruler_personality_ancestor = { key = tolerant } remove_ruler_personality_ancestor = { key = scholar } } } # Law -> International Law # De Iure Belli ac Pacis country_event = { id = personality_events.8 title = "personality_events.8.t" desc = "personality_events.8.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = scholar } has_ruler_flag = scholar_international_law } mean_time_to_happen = { months = 90 } option = { name = "personality_events.8.a" clr_ruler_flag = scholar_international_law add_dip_power = 100 hidden_effect = { every_known_country = { limit = { religion_group = ROOT } add_opinion = { who = ROOT modifier = opinion_international_law } } } } } # Mana Potion country_event = { id = personality_events.9 title = "personality_events.9.t" desc = "personality_events.9.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture is_triggered_only = yes trigger = { has_dlc = "Rights of Man" has_ruler_flag = scholar_alchemy } immediate = { hidden_effect = { clr_ruler_flag = scholar_alchemy random_list = { 33 = { set_country_flag = adm_mana_potion } 33 = { set_country_flag = dip_mana_potion } 33 = { set_country_flag = mil_mana_potion } } } } option = { name = "personality_events.9.a" # Drink it! if = { limit = { has_country_flag = adm_mana_potion } clr_country_flag = adm_mana_potion add_adm_power = 100 } if = { limit = { has_country_flag = dip_mana_potion } clr_country_flag = dip_mana_potion add_dip_power = 100 } if = { limit = { has_country_flag = mil_mana_potion } clr_country_flag = mil_mana_potion add_mil_power = 100 } } } #Local Feud country_event = { id = personality_events.10 title = "personality_events.10.t" desc = "personality_events.10.d" picture = FEUDALISM_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = just } NOT = { has_country_modifier = just_settlement_modifier } any_owned_province = { is_state = yes local_autonomy = 50 is_core = ROOT controlled_by = owner NOT = { has_province_modifier = increasing_local_authority } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.10.a" # Try to settle the issue justly. ai_chance = { factor = 40 } add_estate_nobles_loyalty_effect = yes add_prestige = 10 add_ruler_modifier = { name = "just_settlement_modifier" duration = 1825 } } option = { name = "personality_events.10.b" # We must exploit this situation! trigger = { NOT = { ruler_has_personality = greedy_personality } } ai_chance = { factor = 40 } random_owned_province = { limit = { local_autonomy = 50 is_core = ROOT is_state = yes controlled_by = owner NOT = { has_province_modifier = increasing_local_authority } } area = { limit = { is_capital = no owned_by = ROOT } custom_tooltip = personality_events.10.b.tt hidden_effect = { add_local_autonomy = -15 add_province_modifier = { name = "increasing_local_authority" duration = 10950 } } } } if = { limit = { NOT = { religion = totemism } } random_list = { 20 = { remove_ruler_personality = just_personality add_ruler_personality = greedy_personality } 80 = {} } } } } #A righteous King country_event = { id = personality_events.11 title = "personality_events.11.t" desc = "personality_events.11.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = righteous } num_of_cities = 2 government = monarchy any_owned_province = { NOT = { has_province_modifier = chastised_governor } NOT = { has_province_modifier = defended_governor } is_core = ROOT is_state = yes } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.11.a" # Chastise the Governor ai_chance = { factor = 40 } add_legitimacy = 10 random_owned_province = { limit = { is_capital = no NOT = { has_province_modifier = chastised_governor } NOT = { has_province_modifier = defended_governor } is_core = ROOT is_state = yes } area = { limit = { is_capital = no owned_by = ROOT NOT = { has_province_modifier = chastised_governor } NOT = { has_province_modifier = defended_governor } } custom_tooltip = personality_events.11.a.tt hidden_effect = { add_province_modifier = { name = "chastised_governor" duration = 10950 } } } } } option = { name = "personality_events.11.b" # Attempt to defend the governor trigger = { NOT = { ruler_has_personality = greedy_personality } } ai_chance = { factor = 40 modifier = { factor = 0 OR = { ruler_has_personality = malevolent_personality ruler_has_personality = obsessive_perfectionist_personality ruler_has_personality = loose_lips_personality ruler_has_personality = craven_personality ruler_has_personality = naive_personality ruler_has_personality = cruel_personality ruler_has_personality = sinner_personality ruler_has_personality = drunkard_personality ruler_has_personality = infertile_personality ruler_has_personality = embezzler_personality ruler_has_personality = babbling_buffoon_personality } } } random_owned_province = { limit = { is_capital = no NOT = { has_province_modifier = chastised_governor } NOT = { has_province_modifier = defended_governor } is_core = ROOT is_state = yes } area = { limit = { is_capital = no owned_by = ROOT NOT = { has_province_modifier = chastised_governor } NOT = { has_province_modifier = defended_governor } } custom_tooltip = personality_events.11.b.tt hidden_effect = { add_province_modifier = { name = "defended_governor" duration = 10950 } } } } if = { limit = { NOT = { religion = totemism } } random_list = { 10 = { remove_ruler_personality = righteous_personality add_ruler_personality = greedy_personality } 90 = { add_prestige = 10 } } } } option = { name = "personality_events.11.c" # Avoid making a decision ai_chance = { factor = 20 } add_legitimacy = -10 } } #A Righteous Republican Ruler country_event = { id = personality_events.12 title = "personality_events.12.t" desc = "personality_events.12.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = righteous } government = republic mercantilism = 2 NOT = { has_country_modifier = true_republican_virtues_modifier } NOT = { mercantilism = 98 } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.12.a" # The Republic Comes Before Family add_country_modifier = { name = "true_republican_virtues_modifier" duration = 3650 } add_mercantilism = -2 } option = { name = "personality_events.12.b" trigger = { OR = { NOT = { has_government_attribute = is_merchant_republic } NOT = { num_of_cities = 2 } AND = { has_government_attribute = is_merchant_republic NOT = { any_owned_province = { is_capital = no province_trade_power = 10 } } } } } add_corruption = 2 add_mercantilism = 2 } option = { name = "personality_events.12.c" add_prestige = -10 } } #Tolerant rulers are nearly always criticized for being naive and misplacing their trust. country_event = { id = personality_events.13 title = "personality_events.13.t" desc = "personality_events.13.d" picture = KING_DOING_GREAT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = tolerant } any_owned_province = { has_owner_religion = no } NOT = { has_ruler_modifier = intolerant_tolerance } NOT = { has_ruler_modifier = tolerance_backlash } OR = { employed_advisor = { religion = heretic type = treasurer } employed_advisor = { religion = heretic type = philosopher } employed_advisor = { religion = heretic type = artist } employed_advisor = { religion = heretic type = theologian } employed_advisor = { religion = heretic type = master_of_mint } employed_advisor = { religion = heretic type = inquisitor } employed_advisor = { religion = heretic type = natural_scientist } employed_advisor = { religion = heathen type = treasurer } employed_advisor = { religion = heathen type = philosopher } employed_advisor = { religion = heathen type = artist } employed_advisor = { religion = heathen type = theologian } employed_advisor = { religion = heathen type = master_of_mint } employed_advisor = { religion = heathen type = inquisitor } employed_advisor = { religion = heathen type = natural_scientist } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.13.a" # Nonsense! add_prestige = 10 add_meritocracy_effect = yes add_ruler_modifier = { name = "tolerance_backlash" duration = 3650 } reduce_estate_church_loyalty_effect = yes reduce_estate_nobles_loyalty_effect = yes add_estate_dhimmi_loyalty_effect = yes } option = { name = "personality_events.13.b" # How could I have been so blind!? custom_tooltip = personality_events.13.b.tt add_ruler_modifier = { name = "intolerant_tolerance" duration = 3650 } reduce_meritocracy_effect = yes if = { limit = { advisor = inquisitor } remove_advisor = inquisitor } if = { limit = { advisor = natural_scientist } remove_advisor = natural_scientist } if = { limit = { advisor = master_of_mint } remove_advisor = master_of_mint } if = { limit = { advisor = theologian } remove_advisor = theologian } if = { limit = { advisor = artist } remove_advisor = artist } if = { limit = { advisor = philosopher } remove_advisor = philosopher } if = { limit = { advisor = treasurer } remove_advisor = treasurer } add_estate_church_loyalty_effect = yes add_estate_nobles_loyalty_effect = yes reduce_estate_dhimmi_loyalty_effect = yes } } #Be kind or risk loosing your personality #Choice likely very dependent on which area this is triggering for country_event = { id = personality_events.14 title = "personality_events.14.t" desc = "personality_events.14.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = kind_hearted } had_recent_war = 10 any_owned_province = { nationalism = 1 is_state = yes NOT = { has_province_modifier = kind_hearted_healing_ravages_of_war } NOT = { has_province_modifier = not_so_kind_hearted } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.14.a" # We must help these poor people rebuild their lives! random_owned_province = { limit = { nationalism = 1 is_state = yes NOT = { has_province_modifier = kind_hearted_healing_ravages_of_war } NOT = { has_province_modifier = not_so_kind_hearted } } area = { limit = { nationalism = 1 owned_by = ROOT NOT = { has_province_modifier = kind_hearted_healing_ravages_of_war } NOT = { has_province_modifier = not_so_kind_hearted } } custom_tooltip = personality_events.14.a.tt hidden_effect = { add_province_modifier = { name = "kind_hearted_healing_ravages_of_war" duration = 5475 } } } } } option = { name = "personality_events.14.b" # Let us instead use the devastation to our advantage! trigger = { NOT = { ruler_has_personality = cruel_personality } } add_mil_power = -50 random_owned_province = { limit = { nationalism = 1 is_state = yes NOT = { has_province_modifier = kind_hearted_healing_ravages_of_war } NOT = { has_province_modifier = not_so_kind_hearted } } area = { limit = { nationalism = 1 owned_by = ROOT NOT = { has_province_modifier = kind_hearted_healing_ravages_of_war } NOT = { has_province_modifier = not_so_kind_hearted } } custom_tooltip = personality_events.14.b.tt hidden_effect = { add_local_autonomy = -25 add_province_modifier = { name = "not_so_kind_hearted" duration = 5475 } } } } if = { limit = { NOT = { religion = totemism } } random_list = { 10 = { remove_ruler_personality = kind_hearted_personality add_ruler_personality = cruel_personality } 90 = { add_prestige = -10 } } } } option = { name = "personality_events.14.c" # Local authorities are handling it. add_prestige = -10 } } #Heresiarch? (very loosely inspired by Menochio) #Free thinker - Risk taking country_event = { id = personality_events.15 title = "personality_events.15.t" desc = "personality_events.15.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = free_thinker } NOT = { ruler_has_personality = babbling_buffoon_personality } NOT = { ruler_has_personality_ancestor = { key = zealot } } NOT = { has_ruler_modifier = inspiring_spiritual_guide } NOT = { stability = 3 } NOT = { has_ruler_flag = free_thinker_swap_no } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.15.a" # The world as a Cheese with worms? Fascinating perspective! add_prestige = -10 reduce_estate_church_loyalty_effect = yes random_list = { 15 = { define_advisor = { skill = 1 type = philosopher discount = yes } } 15 = { trigger = { NOT = { religion = totemism } } remove_ruler_personality = free_thinker_personality add_ruler_personality = babbling_buffoon_personality } 70 = { add_ruler_modifier = { name = "inspiring_spiritual_guide" duration = -1 } } } set_ruler_flag = free_thinker_swap_no } option = { name = "personality_events.15.b" # We cannot allow him to make a mockery of our faith! add_prestige = 10 add_estate_church_loyalty_effect = yes if = { limit = { NOT = { religion = totemism } } random_list = { 30 = { remove_ruler_personality = free_thinker_personality add_ruler_personality = zealot_personality } 70 = { # Nothing to see here } } } set_ruler_flag = free_thinker_swap_no } option = { name = "personality_events.15.c" # Send him away but otherwise do nothing. add_prestige = -10 #Boring out. set_ruler_flag = free_thinker_swap_no } } #The Contact Network of X country_event = { id = personality_events.16 title = "personality_events.16.t" desc = "personality_events.16.d" picture = KING_DOING_GREAT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = well_connected } } is_triggered_only = yes mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { random_list = { 20 = { set_country_flag = well_connected_statesman } 20 = { set_country_flag = well_connected_commandant } 20 = { set_country_flag = well_connected_theologian } 20 = { set_country_flag = well_connected_trader } 20 = { set_country_flag = well_connected_master_recruiter } } random_known_country = { # From where? limit = { NOT = { tag = ROOT } } save_event_target_as = contacts_in_foreign_country } } } option = { name = "personality_events.16.a" add_meritocracy_effect = yes trigger_switch = { on_trigger = has_country_flag well_connected_statesman = { if = { limit = { monthly_income = 25 } define_advisor = { type = statesman skill = 3 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = statesman skill = 2 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } clr_country_flag = well_connected_statesman } well_connected_commandant = { if = { limit = { monthly_income = 25 } define_advisor = { type = commandant skill = 3 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = commandant skill = 2 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } clr_country_flag = well_connected_commandant } well_connected_theologian = { if = { limit = { monthly_income = 25 } define_advisor = { type = theologian skill = 3 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = theologian skill = 2 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } clr_country_flag = well_connected_theologian } well_connected_trader = { if = { limit = { monthly_income = 25 } define_advisor = { type = trader skill = 3 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = trader skill = 2 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } clr_country_flag = well_connected_trader } well_connected_master_recruiter = { if = { limit = { monthly_income = 25 } define_advisor = { type = recruitmaster skill = 3 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = recruitmaster skill = 2 discount = yes culture = event_target:contacts_in_foreign_country religion = event_target:contacts_in_foreign_country } } clr_country_flag = well_connected_master_recruiter } } } option = { name = "personality_events.16.b" add_prestige = 10 trigger_switch = { on_trigger = has_country_flag well_connected_statesman = { add_dip_power = 40 clr_country_flag = well_connected_statesman } well_connected_commandant = { add_mil_power = 40 clr_country_flag = well_connected_commandant } well_connected_theologian = { add_adm_power = 40 clr_country_flag = well_connected_theologian } well_connected_trader = { add_dip_power = 40 clr_country_flag = well_connected_trader } well_connected_master_recruiter = { add_mil_power = 40 clr_country_flag = well_connected_master_recruiter } } } } #Don't Panic country_event = { id = personality_events.17 title = "personality_events.17.t" desc = "personality_events.17.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = calm } NOT = { stability = 3 } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.17.a" add_stability = 1 } } #Careful Maneuvering country_event = { id = personality_events.18 title = "personality_events.18.t" desc = "personality_events.18.d" picture = KING_DOING_GREAT_eventPicture trigger = { ruler_has_personality_ancestor = { key = careful } any_neighbor_country = { NOT = { war_with = ROOT } NOT = { has_opinion = { who = ROOT value = 0 } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { random_neighbor_country = { limit = { NOT = { war_with = ROOT } NOT = { has_opinion = { who = ROOT value = 0 } } } set_country_flag = careful_diplomacy_flag } random_neighbor_country = { limit = { NOT = { war_with = ROOT } NOT = { has_opinion = { who = ROOT value = 0 } } NOT = { has_country_flag = careful_diplomacy_flag } } set_country_flag = careful_diplomacy_flag } } } option = { name = "personality_events.18.a" every_neighbor_country = { limit = { has_country_flag = careful_diplomacy_flag } add_opinion = { who = ROOT modifier = careful_diplomatic_manouvering } clr_country_flag = careful_diplomacy_flag } } } #New Cipher country_event = { id = personality_events.19 title = "personality_events.19.t" desc = "personality_events.19.d" picture = PRINTING_PRESS_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = secretive } NOT = { has_country_modifier = secretive_new_cipher } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.19.a" add_country_modifier = { name = "secretive_new_cipher" duration = 3650 } } option = { name = "personality_events.19.b" add_prestige = 10 } } #Friends in Low Places country_event = { id = personality_events.20 title = "personality_events.20.t" desc = "personality_events.20.d" picture = SPY_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = intricate_web_weaver } any_known_country = { has_spy_network_from = { who = ROOT value = 25 } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.20.a" add_years_of_income = -0.15 random_known_country = { limit = { has_spy_network_from = { who = ROOT value = 25 } } add_spy_network_from = { who = ROOT value = 40 } } if = { limit = { monthly_income = 40 } random_known_country = { limit = { has_spy_network_from = { who = ROOT value = 25 } } add_spy_network_from = { who = ROOT value = 40 } } } if = { limit = { monthly_income = 60 } random_known_country = { limit = { has_spy_network_from = { who = ROOT value = 25 } } add_spy_network_from = { who = ROOT value = 40 } } } } option = { name = "personality_events.20.b" add_dip_power = 25 } } #Twin Birth country_event = { id = personality_events.21 title = "personality_events.21.t" desc = "personality_events.21.d" picture = NEW_HEIR_eventPicture trigger = { ruler_has_personality = fertile_personality has_dlc = "Rights of Man" is_female = yes is_lesser_in_union = no NOT = { ruler_age = 39 } NOT = { has_heir = yes } has_government_attribute = heir } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.21.a" define_heir = { change_mil = 4 age = 0 dynasty = ROOT } } option = { name = "personality_events.21.b" define_heir = { change_adm = 4 age = 0 dynasty = ROOT } } } #Twin Birth country_event = { id = personality_events.22 title = "personality_events.22.t" desc = "personality_events.22.d" picture = NEW_HEIR_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = fertile_personality is_female = no is_lesser_in_union = no has_heir = no has_government_attribute = heir } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.22.a" define_heir = { change_adm = 4 age = 0 dynasty = ROOT } } option = { name = "personality_events.22.b" define_heir = { change_mil = 4 age = 0 dynasty = ROOT } } } #Advice for X country_event = { id = personality_events.23 title = "personality_events.23.t" desc = "personality_events.23.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = well_advised_personality government = monarchy is_lesser_in_union = no has_heir = yes heir_age = 5 NOT = { has_ruler_flag = well_advised_tutored_heir } # Also cleared on heir death. OR = { # A well advised monarch without advisors is not that well advised. AND = { OR = { advisor = philosopher advisor = natural_scientist advisor = artist advisor = treasurer advisor = theologian advisor = master_of_mint advisor = inquisitor } NOT = { heir_adm = 5 } } AND = { OR = { advisor = statesman advisor = naval_reformer advisor = trader advisor = spymaster advisor = colonial_governor advisor = diplomat advisor = navigator } NOT = { heir_dip = 5 } } AND = { OR = { advisor = army_reformer advisor = army_organiser advisor = commandant advisor = quartermaster advisor = recruitmaster advisor = fortification_expert advisor = grand_captain } NOT = { heir_mil = 5 } } } NOT = { has_reform = elective_monarchy } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { trigger = { OR = { advisor = philosopher advisor = natural_scientist advisor = artist advisor = treasurer advisor = theologian advisor = master_of_mint advisor = inquisitor } NOT = { heir_adm = 5 } } name = "personality_events.23.a" change_heir_adm = 1 add_adm_power = -75 set_ruler_flag = well_advised_tutored_heir } option = { trigger = { OR = { advisor = statesman advisor = naval_reformer advisor = trader advisor = spymaster advisor = colonial_governor advisor = diplomat advisor = navigator } NOT = { heir_dip = 5 } } name = "personality_events.23.b" change_heir_dip = 1 add_dip_power = -75 set_ruler_flag = well_advised_tutored_heir } option = { name = "personality_events.23.c" trigger = { OR = { advisor = army_reformer advisor = army_organiser advisor = commandant advisor = quartermaster advisor = recruitmaster advisor = fortification_expert advisor = grand_captain } NOT = { heir_mil = 5 } } change_heir_mil = 1 add_mil_power = -75 set_ruler_flag = well_advised_tutored_heir } option = { name = "personality_events.23.dd" add_prestige = -5 set_ruler_flag = well_advised_tutored_heir # Shouldn't repeat for same heir regardless. } } #Learning from the mistakes of others #For Theocracies and Republics who have shorter ruler lifespans country_event = { id = personality_events.24 title = "personality_events.24.t" desc = "personality_events.24.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = well_advised_personality NOT = { government = monarchy } NOT = { has_ruler_flag = well_advised_tutored } # Also cleared on heir death. OR = { # A well advised ruler without advisors is not that well advised. AND = { OR = { advisor = philosopher advisor = natural_scientist advisor = artist advisor = treasurer advisor = theologian advisor = master_of_mint advisor = inquisitor } NOT = { adm = 5 } } AND = { OR = { advisor = statesman advisor = naval_reformer advisor = trader advisor = spymaster advisor = colonial_governor advisor = diplomat advisor = navigator } NOT = { dip = 5 } } AND = { OR = { advisor = army_reformer advisor = army_organiser advisor = commandant advisor = quartermaster advisor = recruitmaster advisor = fortification_expert advisor = grand_captain } NOT = { mil = 5 } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { trigger = { OR = { advisor = philosopher advisor = natural_scientist advisor = artist advisor = treasurer advisor = theologian advisor = master_of_mint advisor = inquisitor } NOT = { adm = 5 } } name = "personality_events.24.a" change_adm = 1 add_dip_power = -30 add_mil_power = -30 set_ruler_flag = well_advised_tutored } option = { trigger = { OR = { advisor = statesman advisor = naval_reformer advisor = trader advisor = spymaster advisor = colonial_governor advisor = diplomat advisor = navigator } NOT = { dip = 5 } } name = "personality_events.24.b" change_dip = 1 add_adm_power = -30 add_mil_power = -30 set_ruler_flag = well_advised_tutored } option = { name = "personality_events.24.c" trigger = { OR = { advisor = army_reformer advisor = army_organiser advisor = commandant advisor = quartermaster advisor = recruitmaster advisor = fortification_expert advisor = grand_captain } NOT = { mil = 5 } } change_mil = 1 add_dip_power = -30 add_adm_power = -30 set_ruler_flag = well_advised_tutored } option = { name = "personality_events.24.dd" add_prestige = -5 set_ruler_flag = well_advised_tutored # Shouldn't repeat for same ruler } } country_event = { id = personality_events.25 title = "personality_events.25.t" desc = "personality_events.25.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = silver_tongue } is_at_war = yes war_score = 50 any_known_country = { offensive_war_with = ROOT } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.25.a" add_ruler_modifier = { name = "silver_tongued_leverage" duration = 1825 } } option = { name = "personality_events.25.b" add_war_exhaustion = -2 } } #Faith of X country_event = { id = personality_events.26 title = "personality_events.26.t" desc = "personality_events.26.d" picture = COPTIC_CITY_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = zealot } any_neighbor_country = { is_enemy = ROOT NOT = { religion = ROOT } any_owned_province = { NOT = { is_claim = ROOT } any_neighbor_province = { owned_by = ROOT } } } has_estate = estate_church estate_loyalty = { estate = estate_church loyalty = 60 } estate_influence = { estate = estate_church influence = 40 } } immediate = { hidden_effect = { random_province = { limit = { owner = { is_enemy = ROOT NOT = { religion = ROOT } } NOT = { is_claim = ROOT } any_neighbor_province = { owned_by = ROOT } } every_province = { limit = { area = PREV NOT = { is_claim = ROOT } owner = { is_enemy = ROOT NOT = { religion = ROOT } } } set_province_flag = zealot_claim } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.26.a" every_province = { limit = { has_province_flag = zealot_claim } add_claim = ROOT clr_province_flag = zealot_claim owner = { add_casus_belli = { target = ROOT type = cb_insult months = 12 } } } every_neighbor_country = { limit = { NOT = { religion = ROOT } } add_opinion = { who = ROOT modifier = zealot_reputation_opinion } } add_estate_church_loyalty_effect = yes reduce_estate_dhimmi_loyalty_effect = yes } option = { name = "personality_events.26.b" add_prestige = 10 add_estate_dhimmi_loyalty_effect = yes } } country_event = { id = personality_events.27 title = "personality_events.27.t" desc = "personality_events.27.d" picture = COPTIC_CITY_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = pious } at_war_with_religious_enemy = yes } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.27.a" add_years_of_income = 0.25 } option = { name = "personality_events.28.b" add_yearly_manpower = 0.5 } } #Princes making careers in benevolent overlord country. country_event = { id = personality_events.28 title = "personality_events.28.t" desc = "personality_events.28.d" picture = MILITARISTICALLY_TALENTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = benevolent } any_subject_country = { is_colonial_nation = no has_opinion = { who = ROOT value = 150 # Or they're not regarding you as that Benevolent } } } immediate = { hidden_effect = { set_variable = { which = happy_subjects value = 0 } every_subject_country = { limit = { is_colonial_nation = no has_opinion = { who = ROOT value = 150 # Or they're not regarding you as that Benevolent } } ROOT = { change_variable = { which = happy_subjects value = 1 } } } random_subject_country = { limit = { is_colonial_nation = no has_opinion = { who = ROOT value = 150 # Or they're not regarding you as that Benevolent } } save_event_target_as = happy_subject } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.28.a" add_meritocracy_effect = yes if = { limit = { NOT = { check_variable = { which = happy_subjects value = 3 } } } add_prestige = 10 define_advisor = { type = statesman skill = 2 culture = event_target:happy_subject religion = event_target:happy_subject discount = yes } } if = { limit = { check_variable = { which = happy_subjects value = 3 } NOT = { check_variable = { which = happy_subjects value = 4 } } } add_prestige = 10 define_advisor = { type = statesman culture = event_target:happy_subject religion = event_target:happy_subject skill = 3 discount = yes } } if = { limit = { check_variable = { which = happy_subjects value = 4 } NOT = { check_variable = { which = happy_subjects value = 5 } } } add_prestige = 15 define_advisor = { type = statesman culture = event_target:happy_subject religion = event_target:happy_subject skill = 3 discount = yes } define_advisor = { type = natural_scientist culture = event_target:happy_subject religion = event_target:happy_subject skill = 2 discount = yes } } if = { limit = { check_variable = { which = happy_subjects value = 5 } } add_prestige = 15 define_advisor = { type = statesman culture = event_target:happy_subject religion = event_target:happy_subject skill = 3 discount = yes } define_advisor = { type = natural_scientist culture = event_target:happy_subject religion = event_target:happy_subject skill = 3 discount = yes } } } option = { name = "personality_events.28.b" if = { limit = { NOT = { check_variable = { which = happy_subjects value = 3 } } } add_prestige = 10 create_general = { tradition = 50 } } if = { limit = { check_variable = { which = happy_subjects value = 3 } NOT = { check_variable = { which = happy_subjects value = 4 } } } add_prestige = 10 create_general = { tradition = 60 } } if = { limit = { check_variable = { which = happy_subjects value = 4 } NOT = { check_variable = { which = happy_subjects value = 5 } } } add_prestige = 15 create_general = { tradition = 80 } } if = { limit = { check_variable = { which = happy_subjects value = 5 } } add_prestige = 15 create_general = { tradition = 100 } } } } #Legal Reform country_event = { id = personality_events.29 title = "personality_events.29.t" desc = "personality_events.29.d" picture = PRINTING_PRESS_eventPicture trigger = { has_dlc = "Rights of Man" OR = { ruler_has_personality_ancestor = { key = reformist } ruler_has_personality_ancestor = { key = lawgiver } } num_of_cities = 2 any_owned_province = { is_state = yes local_autonomy = 40 NOT = { has_province_modifier = local_legal_reform } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.29.a" #add_adm_power = -50 random_owned_province = { limit = { is_state = yes local_autonomy = 40 NOT = { has_province_modifier = local_legal_reform } } area = { limit = { owned_by = ROOT NOT = { is_capital = yes } NOT = { has_province_modifier = local_legal_reform } } add_province_modifier = { name = "local_legal_reform" duration = 10950 } } } } option = { name = "personality_events.29.b" #add_mil_power = -10 random_owned_province = { limit = { is_state = yes local_autonomy = 40 NOT = { has_province_modifier = local_legal_reform } } area = { limit = { owned_by = ROOT is_capital = no NOT = { has_province_modifier = local_legal_reform } } add_local_autonomy = -15 } } } } #Finding money in unexpected places country_event = { id = personality_events.30 title = "personality_events.30.t" desc = "personality_events.30.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture goto = target_province trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = midas_touched } } is_triggered_only = yes immediate = { hidden_effect = { random_owned_province = { limit = { is_in_capital_area = yes } save_event_target_as = target_province } } } mean_time_to_happen = { days = 1 } option = { name = "personality_events.30.a" event_target:target_province = { add_base_tax = 1 } } } #Keeping to the Code country_event = { id = personality_events.31 title = "personality_events.31.t" desc = "personality_events.31.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = incorruptible } NOT = { has_ruler_modifier = corrupted_incorruptible_ruler } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.31.a" add_adm_power = -75 } option = { name = "personality_events.31.b" add_ruler_modifier = { name = "corrupted_incorruptible_ruler" duration = 3650 } } } #School of [Root.Capital.GetCapitalName] country_event = { id = personality_events.32 title = "personality_events.32.t" desc = "personality_events.32.d" picture = ARTWORK_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = architectural_visionary } OR = { ai = no years_of_income = 1 } has_institution = feudalism NOT = { any_owned_province = { has_province_modifier = monumental_architecture } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.32.a" add_years_of_income = -1 capital_scope = { add_permanent_province_modifier = { name = "monumental_architecture" duration = 3650 } } } option = { name = "personality_events.32.b" add_prestige = 10 every_known_country = { limit = { religion_group = ROOT NOT = { war_with = ROOT } culture_group = ROOT } add_opinion = { who = ROOT modifier = opinion_school_of_capital } } } } #The Lure of Easy Money #AKA the good and bad sides of Tax Farming country_event = { id = personality_events.33 title = "personality_events.33.t" desc = "personality_events.33.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = entrepreneur } NOT = { ruler_has_personality = greedy_personality } num_of_cities = 2 any_owned_province = { is_in_capital_area = yes is_capital = no is_state = yes } NOT = { any_owned_province = { has_province_modifier = economic_development_entrepreneur } } NOT = { any_owned_province = { has_province_modifier = economic_downturn_modifier } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { random_owned_province = { limit = { is_in_capital_area = yes is_capital = no is_state = yes } save_event_target_as = easy_money_province } } } option = { name = "personality_events.33.a" # I know a good deal when I see one! add_years_of_income = 0.5 random_list = { 20 = { if = { limit = { NOT = { religion = totemism } } remove_ruler_personality = entrepreneur_personality add_ruler_personality = greedy_personality } event_target:easy_money_province = { area = { limit = { owned_by = ROOT is_capital = no } add_province_modifier = { name = "economic_downturn_modifier" duration = 10950 } } } } 80 = { event_target:easy_money_province = { area = { limit = { owned_by = ROOT is_capital = no } add_province_modifier = { name = "economic_development_entrepreneur" duration = 10950 } } } } } } option = { name = "personality_events.33.b" add_prestige = -10 } } #Economics of a [Root.Monarch.GetTitle] country_event = { id = personality_events.34 title = "personality_events.34.t" desc = "personality_events.34.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = industrious } OR = { NOT = { num_of_cities = 30 } NOT = { any_owned_province = { has_province_modifier = industrious_boost } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { random_owned_province = { limit = { is_in_capital_area = yes OR = { is_capital = yes base_production = 4 has_building = workshop has_building = counting_house has_building = tradecompany has_building = plantations has_building = textile has_building = weapons has_building = wharf } } save_event_target_as = industrious_province_boost } } } option = { name = "personality_events.34.a" trigger = { NOT = { num_of_cities = 30 } } add_years_of_income = -0.15 event_target:industrious_province_boost = { add_base_production = 2 } } option = { name = "personality_events.34.b" trigger = { num_of_cities = 30 } add_years_of_income = -0.2 event_target:industrious_province_boost = { area = { limit = { owned_by = ROOT } add_province_modifier = { name = "industrious_boost" duration = 10950 } } } } option = { name = "personality_events.34.c" add_prestige = -5 } } #The Lure of New Worlds country_event = { id = personality_events.35 title = "personality_events.35.t" desc = "personality_events.35.d" picture = ENLIGHTENMENT_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = expansionist } any_owned_province = { is_colony = yes } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.35.a" trigger = { has_institution = new_world_i } random_owned_province = { limit = { is_colony = yes } add_colonysize = 700 } } option = { name = "personality_events.35.b" create_conquistador = { tradition = 50 } } option = { name = "personality_events.35.c" create_explorer = { tradition = 50 } } } #Government Intervention country_event = { id = personality_events.36 title = "personality_events.36.t" desc = "personality_events.36.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = charismatic_negotiator } NOT = { mercantilism = 100 } any_known_country = { exists = yes } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.36.a" add_mercantilism = 1 add_dip_power = -50 } option = { name = "personality_events.36.b" add_prestige = -5 } } #Fear and Awe country_event = { id = personality_events.37 title = "personality_events.37.t" desc = "personality_events.37.d" picture = MILITARISTICALLY_TALENTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = conqueror } is_at_war = yes NOT = { has_ruler_modifier = conquerors_presence } NOT = { has_ruler_modifier = the_beating_of_the_drums } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.37.a" add_ruler_modifier = { name = "conquerors_presence" duration = 1825 } } option = { name = "personality_events.37.b" add_ruler_modifier = { name = "the_beating_of_the_drums" duration = 1825 } } } #Tactical book country_event = { id = personality_events.38 title = "personality_events.38.t" desc = "personality_events.38.d" picture = BIG_BOOK_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = tactical_genius } any_neighbor_country = { exists = yes } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.38.a" custom_tooltip = personality_events.38.a.tooltip add_prestige = 5 add_mil_power = 100 every_neighbor_country = { add_army_tradition = 10 } } option = { name = "personality_events.38.b" custom_tooltip = personality_events.38.b.tooltip add_mil_power = 25 } } # All peace and no play country_event = { id = personality_events.39 title = "personality_events.39.t" desc = "personality_events.39.d" picture = MILITARISTICALLY_TALENTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = bold_fighter } is_at_war = no } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { # hold tournaments for two years name = "personality_events.39.a" add_army_professionalism = 0.01 add_ruler_modifier = { name = "hosting_tournament" duration = 3650 } } option = { # drill troops for seven years name = "personality_events.39.b" add_army_professionalism = 0.01 add_ruler_modifier = { name = "drilling_troops" duration = 2555 } } } # A Strict Etiquette country_event = { id = personality_events.40 title = "personality_events.40.t" desc = "personality_events.40.d" picture = KINGS_CHOICE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = strict } has_heir = yes heir_age = 20 } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.40.a" custom_tooltip = "personality_events.40.a.tt" highlight = yes remove_heir = {} add_stability = -2 trigger = { ruler_has_personality = cruel_personality } } option = { name = "personality_events.40.b" add_prestige = -10 } } # The Power of Rhetoric country_event = { id = personality_events.41 title = "personality_events.41.t" desc = "personality_events.41.d" picture = MILITARISTICALLY_TALENTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = inspiring_leader } is_at_war = yes war_exhaustion = 10 } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.41.a" add_war_exhaustion = -5 } } #Hire advisor to train your troops country_event = { id = personality_events.42 title = "personality_events.42.t" desc = "personality_events.42.d" picture = MILITARISTICALLY_TALENTED_RULER_eventPicture trigger = { ruler_has_personality_ancestor = { key = martial_educator } has_dlc = "Rights of Man" } is_triggered_only = yes mean_time_to_happen = { days = 1 } #Army reformer 3 option = { trigger = { monthly_income = 25 } name = "personality_events.42.a" custom_tooltip = personality_events.42.a.tooltip add_meritocracy_effect = yes hidden_effect = { define_advisor = { type = army_reformer skill = 3 discount = yes } } } #Commandant 3 option = { trigger = { monthly_income = 25 } name = "personality_events.42.b" custom_tooltip = personality_events.42.b.tooltip add_meritocracy_effect = yes hidden_effect = { define_advisor = { type = commandant skill = 3 discount = yes } } } #Master recruiter 3 option = { trigger = { monthly_income = 25 } name = "personality_events.42.c" custom_tooltip = personality_events.42.c.tooltip add_meritocracy_effect = yes hidden_effect = { define_advisor = { type = recruitmaster skill = 3 discount = yes } } } #Army reformer 2 option = { trigger = { NOT = { monthly_income = 25 } } add_meritocracy_effect = yes name = "personality_events.42.a" custom_tooltip = personality_events.42.d.tooltip hidden_effect = { define_advisor = { type = army_reformer skill = 2 discount = yes } } } #Commandant 2 option = { trigger = { NOT = { monthly_income = 25 } } name = "personality_events.42.b" custom_tooltip = personality_events.42.e.tooltip add_meritocracy_effect = yes hidden_effect = { define_advisor = { type = commandant skill = 2 discount = yes } } } #Master recruiter 2 option = { trigger = { NOT = { monthly_income = 25 } } name = "personality_events.42.c" custom_tooltip = personality_events.42.f.tooltip add_meritocracy_effect = yes hidden_effect = { define_advisor = { type = recruitmaster skill = 2 discount = yes } } } } # A Down-to-Earth Sailor country_event = { id = personality_events.43 title = "personality_events.43.t" desc = "personality_events.43.d" picture = GLOBAL_TRADE_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = navigator } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.43.a" trigger = { NOT = { has_idea = quest_for_the_new_world } } define_admiral = { # name = "Nerus the Gentle" shock = 2 fire = 2 manuever = 3 } } option = { name = "personality_events.43.b" define_explorer = { # name = "Nerus the Gentle" shock = 2 fire = 2 manuever = 3 } trigger = { has_idea = quest_for_the_new_world } } } country_event = { id = personality_events.44 title = "personality_events.44.t" desc = "personality_events.44.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality_ancestor = { key = fierce_negotiator } num_of_loans = 1 } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.44.a" add_ruler_modifier = { name = renegotiated_loans duration = -1 } } } #You make another country angry country_event = { id = personality_events.45 title = "personality_events.45.t" desc = "personality_events.45.d" picture = ACCUSATION_eventPicture trigger = { ruler_has_personality = babbling_buffoon_personality has_dlc = "Rights of Man" any_known_country = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } NOT = { is_rival = ROOT } NOT = { war_with = ROOT } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { # Finds a country which dislikes you but isn't your enemy random_neighbor_country = { limit = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } NOT = { is_rival = ROOT } NOT = { war_with = ROOT } } save_event_target_as = angry_country } if = { limit = { NOT = { has_saved_event_target = angry_country } } random_known_country = { limit = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } NOT = { is_rival = ROOT } NOT = { war_with = ROOT } } save_event_target_as = angry_country } } } } option = { name = "personality_events.45.a" add_casus_belli = { target = event_target:angry_country type = cb_insult months = 36 } } } #Advisors offers to help you embezzle country_event = { id = personality_events.46 title = "personality_events.46.t" desc = "personality_events.46.d" picture = CORRUPTION_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = embezzler_personality OR = { advisor = master_of_mint advisor = treasurer } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.46.a" custom_tooltip = personality_events.46.a.tooltip if = { limit = { monthly_income = 30 } add_years_of_income = 0.25 } if = { limit = { NOT = { monthly_income = 30 } } add_treasury = 90 } add_corruption = 0.5 } option = { name = "personality_events.46.b" custom_tooltip = personality_events.46.b.tooltip if = { limit = { monthly_income = 30 } add_years_of_income = -0.05 } if = { limit = { NOT = { monthly_income = 30 } } add_treasury = -20 } } } #Adoption country_event = { id = personality_events.47 title = "personality_events.47.t" desc = "personality_events.47.d" picture = NEW_HEIR_eventPicture trigger = { ruler_has_personality = infertile_personality ruler_age = 50 has_heir = no has_government_attribute = heir government = monarchy is_lesser_in_union = no religion_group = christian has_dlc = "Rights of Man" OR = { any_country = { marriage_with = ROOT reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian } any_neighbor_country = { reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian } } } immediate = { hidden_effect = { # Find country nr 1 random_country = { limit = { marriage_with = ROOT reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian } save_event_target_as = adoptive_country_1 } if = { limit = { NOT = { has_saved_event_target = adoptive_country_1 } } random_neighbor_country = { limit = { reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian } save_event_target_as = adoptive_country_1 } } #Find country nr 2 random_country = { limit = { marriage_with = ROOT reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian NOT = { event_target:adoptive_country_1 = { TAG = PREV } } } save_event_target_as = adoptive_country_2 } if = { limit = { NOT = { has_saved_event_target = adoptive_country_2 } } random_neighbor_country = { limit = { reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian NOT = { event_target:adoptive_country_1 = { TAG = PREV } } government = monarchy } save_event_target_as = adoptive_country_2 } } #Find country nr 3 random_country = { limit = { marriage_with = ROOT reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian NOT = { event_target:adoptive_country_1 = { TAG = PREV } } NOT = { event_target:adoptive_country_2 = { TAG = PREV } } } save_event_target_as = adoptive_country_3 } if = { limit = { NOT = { has_saved_event_target = adoptive_country_3 } } random_neighbor_country = { limit = { reverse_has_opinion = { who = ROOT value = 15 } religion_group = christian NOT = { event_target:adoptive_country_1 = { TAG = PREV } } NOT = { event_target:adoptive_country_2 = { TAG = PREV } } } save_event_target_as = adoptive_country_3 } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.47.a" define_heir = { claim = 25 dynasty = event_target:adoptive_country_1 culture = event_target:adoptive_country_1 religion = event_target:adoptive_country_1 name = "›sKNšN" # Maria adm = 4 dip = 1 mil = 2 age = 22 female = yes } } option = { trigger = { has_saved_event_target = adoptive_country_2 } name = "personality_events.47.b" define_heir = { claim = 25 dynasty = event_target:adoptive_country_2 culture = event_target:adoptive_country_2 religion = event_target:adoptive_country_2 name = "šN†SqS'Y" # Alexander adm = 1 dip = 2 mil = 4 age = 30 female = no } } option = { trigger = { has_saved_event_target = adoptive_country_3 } name = "personality_events.47.c" define_heir = { claim = 25 dynasty = event_target:adoptive_country_3 culture = event_target:adoptive_country_3 religion = event_target:adoptive_country_3 name = "¯e‚„áQú‹¯e" # Stefanos adm = 2 dip = 4 mil = 1 age = 27 female = no } } option = { name = "personality_events.47.e" custom_tooltip = personality_events.47.e.tooltip } } #Get your lover as an advisor country_event = { id = personality_events.48 title = "personality_events.48.t" desc = "personality_events.48.d" picture = KING_DOING_GREAT_eventPicture trigger = { ruler_has_personality = sinner_personality has_dlc = "Rights of Man" } immediate = { hidden_effect = { random_list = { 20 = { set_country_flag = homosexual_ruler } 80 = { # Nothing } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } #Female advisor option = { trigger = { OR = { AND = { is_female = no NOT = { has_country_flag = homosexual_ruler } } AND = { is_female = yes has_country_flag = homosexual_ruler } } } name = "personality_events.48.a" add_prestige = -5 add_meritocracy_effect = yes if = { limit = { monthly_income = 25 } define_advisor = { type = spymaster skill = 3 #name = "Ismene" female = yes discount = yes } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = spymaster skill = 2 #name = "Ismene" female = yes discount = yes } } clr_country_flag = homosexual_ruler } #Male advisor option = { trigger = { OR = { AND = { is_female = yes NOT = { has_country_flag = homosexual_ruler } } AND = { is_female = no has_country_flag = homosexual_ruler } } } name = "personality_events.48.b" add_prestige = -5 add_meritocracy_effect = yes if = { limit = { monthly_income = 25 } define_advisor = { type = spymaster skill = 3 #name = "Ophion" female = no discount = yes } } if = { limit = { NOT = { monthly_income = 25 } } define_advisor = { type = spymaster skill = 2 #name = "Ophion" female = no discount = yes } } clr_country_flag = homosexual_ruler } option = { name = "personality_events.48.c" custom_tooltip = personality_events.48.c.tooltip clr_country_flag = homosexual_ruler } } #Throwing the greatest party country_event = { id = personality_events.49 title = "personality_events.49.t" desc = "personality_events.49.d" picture = KING_DOING_GREAT_eventPicture trigger = { ruler_has_personality = drunkard_personality has_dlc = "Rights of Man" any_neighbor_country = { is_subject = no NOT = { is_rival = ROOT } NOT = { is_enemy = ROOT } NOT = { junior_union_with = ROOT } } } immediate = { hidden_effect = { random_neighbor_country = { limit = { is_subject = no NOT = { is_rival = ROOT } NOT = { is_enemy = ROOT } NOT = { junior_union_with = ROOT } } save_event_target_as = invitee_1 } random_neighbor_country = { limit = { is_subject = no NOT = { is_rival = ROOT } NOT = { is_enemy = ROOT } NOT = { junior_union_with = ROOT } NOT = { event_target:invitee_1 = { TAG = PREV } } } save_event_target_as = invitee_2 } random_neighbor_country = { limit = { is_subject = no NOT = { is_rival = ROOT } NOT = { is_enemy = ROOT } NOT = { junior_union_with = ROOT } NOT = { event_target:invitee_1 = { TAG = PREV } } NOT = { event_target:invitee_2 = { TAG = PREV } } } save_event_target_as = invitee_3 } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.49.a" event_target:invitee_1 = { add_opinion = { who = ROOT modifier = opinion_grateful_for_invitation } } } option = { trigger = { has_saved_event_target = invitee_2 } name = "personality_events.49.b" event_target:invitee_2 = { add_opinion = { who = ROOT modifier = opinion_grateful_for_invitation } } } option = { trigger = { has_saved_event_target = invitee_3 } name = "personality_events.49.c" event_target:invitee_3 = { add_opinion = { who = ROOT modifier = opinion_grateful_for_invitation } } } option = { name = "personality_events.49.e" custom_tooltip = personality_events.49.e.tooltip } } country_event = { id = personality_events.50 title = "personality_events.50.t" desc = "personality_events.50.d" picture = ECONOMICALLY_TALLANTED_RULER_eventPicture trigger = { ruler_has_personality = greedy_personality has_dlc = "Rights of Man" } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.50.a" if = { limit = { monthly_income = 30 } add_years_of_income = 0.25 } if = { limit = { NOT = { monthly_income = 30 } } add_treasury = 90 } } } #Make example of lazy peasants country_event = { id = personality_events.51 title = "personality_events.51.t" desc = "personality_events.51.d" picture = BORDER_TENSION_eventPicture trigger = { ruler_has_personality = cruel_personality has_dlc = "Rights of Man" any_owned_province = { NOT = { has_province_modifier = cruel_overlord } is_state = yes is_capital = no } } immediate = { hidden_effect = { random_owned_province = { limit = { NOT = { has_province_modifier = cruel_overlord } is_state = yes is_capital = no } save_event_target_as = lazy_province } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.51.a" event_target:lazy_province = { add_base_production = 2 add_province_modifier = { name = cruel_overlord duration = 3650 } } } option = { name = "personality_events.51.b" custom_tooltip = personality_events.51.b.tooltip } } #Cheaper advisors country_event = { id = personality_events.52 title = "personality_events.52.t" desc = "personality_events.52.d" picture = ADVISOR_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = naive_personality NOT = { has_ruler_modifier = naive_employer } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.52.a" add_ruler_modifier = { name = naive_employer duration = -1 } } } #Escape assassination country_event = { id = personality_events.53 title = "personality_events.53.t" desc = "personality_events.53.d" picture = ASSASSINATION_eventPicture trigger = { ruler_has_personality = craven_personality has_dlc = "Rights of Man" any_known_country = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } } } #Finding a country immediate = { hidden_effect = { random_neighbor_country = { limit = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } } save_event_target_as = assassination_nation } if = { limit = { NOT = { has_saved_event_target = assassination_nation } } random_known_country = { limit = { NOT = { reverse_has_opinion = { who = ROOT value = 0 } } NOT = { ROOT = { has_casus_belli = { type = cb_insult target = PREV } } } } save_event_target_as = assassination_nation } } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.53.a" add_casus_belli = { target = event_target:assassination_nation type = cb_insult months = 36 } } } # An Accidental Compliment country_event = { id = personality_events.54 title = "personality_events.54.t" desc = "personality_events.54.d" picture = BABBLING_BAFFOON_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = loose_lips_personality any_neighbor_country = { NOT = { war_with = ROOT } NOT = { alliance_with = ROOT } NOT = { is_rival = ROOT } NOT = { junior_union_with = ROOT } NOT = { senior_union_with = ROOT } religion_group = ROOT has_regency = no } } immediate = { hidden_effect = { random_neighbor_country = { limit = { NOT = { war_with = ROOT } NOT = { alliance_with = ROOT } NOT = { is_rival = ROOT } religion_group = ROOT has_regency = no } save_event_target_as = cool_neighbor_country } } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.54.a" custom_tooltip = personality_events.54.a.tt event_target:cool_neighbor_country = { add_opinion = { who = ROOT modifier = opinion_approves_of_compliment } } } } #Perfect army country_event = { id = personality_events.55 title = "personality_events.55.t" desc = "personality_events.55.d" picture = LAND_MILITARY_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = obsessive_perfectionist_personality NOT = { has_ruler_modifier = military_perfectionism } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.55.a" add_ruler_modifier = { name = military_perfectionism duration = -1 } } option = { name = "personality_events.55.b" custom_tooltip = personality_events.55.b.tooltip add_prestige = -5 } } # Advising an Advisor country_event = { id = personality_events.56 title = "personality_events.56.t" desc = "personality_events.56.d" picture = BABBLING_BAFFOON_eventPicture trigger = { has_dlc = "Rights of Man" ruler_has_personality = malevolent_personality has_adm_advisor = yes } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.56.a" custom_tooltip = personality_events.56.a.tt add_treasury = -50 } option = { name = "personality_events.56.b" reduce_meritocracy_effect = yes add_adm_power = -5 remove_advisor_adm_effect = yes } } #Female general (ruler) country_event = { id = personality_events.57 title = "personality_events.57.t" desc = "personality_events.57.d" picture = wihgfx_FEMALE_GENERAL_eventPicture trigger = { has_regency = no is_female = yes is_monarch_leader = no has_dlc = "Rights of Man" OR = { ruler_has_personality_ancestor = { key = bold_fighter } ruler_has_personality_ancestor = { key = tactical_genius } ruler_has_personality_ancestor = { key = inspiring_leader } MIL = 5 } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.57.a" custom_tooltip = personality_events.57.a.tooltip if = { limit = { MIL = 1 NOT = { MIL = 2 } } convert_female_ruler_to_general = 10 } if = { limit = { MIL = 2 NOT = { MIL = 3 } } convert_female_ruler_to_general = 20 } if = { limit = { MIL = 3 NOT = { MIL = 4 } } convert_female_ruler_to_general = 30 } if = { limit = { MIL = 4 NOT = { MIL = 5 } } convert_female_ruler_to_general = 40 } if = { limit = { MIL = 5 NOT = { MIL = 6 } } convert_female_ruler_to_general = 50 } if = { limit = { MIL = 6 } convert_female_ruler_to_general = 70 } } option = { name = "personality_events.57.b" custom_tooltip = personality_events.57.b.tooltip } } #Female general (heir) country_event = { id = personality_events.58 title = "personality_events.58.t" desc = "personality_events.58.d" picture = wihgfx_FEMALE_GENERAL_eventPicture trigger = { has_dlc = "Rights of Man" has_female_heir = yes heir_age = 15 is_heir_leader = no OR = { heir_has_personality_ancestor = { key = bold_fighter } heir_has_personality_ancestor = { key = tactical_genius } heir_has_personality_ancestor = { key = inspiring_leader } heir_mil = 5 } } is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = "personality_events.58.a" custom_tooltip = personality_events.58.a.tooltip if = { limit = { heir_mil = 1 NOT = { heir_mil = 2 } } convert_female_heir_to_general = 10 } if = { limit = { heir_mil = 2 NOT = { heir_mil = 3 } } convert_female_heir_to_general = 20 } if = { limit = { heir_mil = 3 NOT = { heir_mil = 4 } } convert_female_heir_to_general = 30 } if = { limit = { heir_mil = 4 NOT = { heir_mil = 5 } } convert_female_heir_to_general = 40 } if = { limit = { heir_mil = 5 NOT = { heir_mil = 6 } } convert_female_heir_to_general = 50 } if = { limit = { heir_mil = 6 } convert_female_heir_to_general = 70 } } option = { name = "personality_events.58.b" custom_tooltip = personality_events.58.b.tooltip } }