guiTypes = { # TODO: Figure out why adding positionTypes doesn't work. #x is minimum resolution height for this country view to increase to large size #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name = "countrydiploview_scaling_large_min_inc" position = { x= 900 y = 114 } } #x is minimum resolution height for this country view to increase to huge size #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name = "countrydiploview_scaling_huge_min_inc" position = { x= 1080 y = 304 } } windowType = { name = "countrydiplomacyview" #position = { x=0 y=140 } position = { x=-600 y=140 } show_position = { x=0 y =140 } hide_position = { x=-600 y =140 } animation_type = "decelerated" animation_time = 300 size = { x=1024 y=100 } moveable = 0 Orientation = "UPPER_LEFT" upsound = tab_diplomacy iconType = { name ="domesticpanel_bg_top" spriteType = "GFX_country_diplomacy_view_bg_top" position = { x= -7 y = -10 } Orientation = "UPPER_LEFT" } iconType = { name ="domesticpanel_bg_bottom" spriteType = "GFX_country_diplomacy_view_bg_bottom_standard" position = { x= -7 y = -10 } Orientation = "UPPER_LEFT" } iconType = { name ="topGold" spriteType = "GFX_country_diplomacy_view_top_gold" position = { x= -6 y = 84 } #was x = -1 y = 83 Orientation = "UPPER_LEFT" } iconType = { name ="bottomGold" spriteType = "GFX_country_diplomacy_view_bottom_gold" position = { x= -1 y = 280 } Orientation = "UPPER_LEFT" } guiButtonType = { name = "close_button" position = { x = 514 y = -1 } quadTextureSprite ="GFX_closebutton2" shortcut = "ESCAPE" Orientation = "UPPER_LEFT" clicksound = close_window } instantTextBoxType = { name = "window_title" position = { x = 15 y = 78 } textureFile = "" font = "vic_29s" borderSize = {x = 4 y = 4} text = "HEADER_DIPLOMACY" maxWidth = 512 maxHeight = 32 format = centre } guiButtonType = { name ="countryshield" quadTextureSprite = "GFX_shield_thin" position = { x= 0 y = 124 } # was -6 124 Orientation = "UPPER_LEFT" clicksound = click } iconType = { name ="countryshield_glow" quadTextureSprite = "GFX_shield_thin_great_power_glow" position = { x= 0 y = 124 } #was -6 124 Orientation = "UPPER_LEFT" alwaystransparent = yes } iconType = { name ="religion_icon" spriteType = "GFX_country_icon_religion" position = { x= 87 y = 125 } Orientation = "UPPER_LEFT" scale = 0.7 hint_tag = "hint_religion" } iconType = { name ="secondary_religion_icon" spriteType = "GFX_icon_religion_small" position = { x= 120 y = 138 } Orientation = "UPPER_LEFT" scale = 0.6 #was 0.8 hint_tag = "hint_religion" } iconType = { name ="religious_school_icon" spriteType = "GFX_icon_religion_small" position = { x= 122 y = 142 } #was 110 142 Orientation = "UPPER_LEFT" scale = 0.5 hint_tag = "hint_religion" } instantTextBoxType = { name = "label_nation" position = { x = 144 y = 123 } #was 132 123 textureFile = "" font = "vic_22" borderSize = {x = 4 y = 4} text = "PW_NATION_NAMES" maxWidth = 200 maxHeight = 32 fixedsize = yes Orientation = "UPPER_LEFT" format = left } iconType = { name ="member_of_HRE" spriteType = "GFX_hre_member" position = { x=263 y = 134 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "label_fog" position = { x = 144 y = 145 } #was 132 145 textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "PW_FOG" maxWidth = 170 maxHeight = 24 Orientation = "UPPER_LEFT" format = left } iconType = { name ="num_relations_bg" spriteType = "GFX_relation_bg" position = { x= 309 y = 168 } } instantTextBoxType = { name = "num_relations_value" position = { x = 305 y = 168 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+155 ???" maxWidth = 44 maxHeight = 26 format = center } iconType = { name ="relation_bg" spriteType = "GFX_relation_bg" position = { x= 309 y = 175 } } iconType = { name ="attitude_icons_strip" spriteType = "GFX_attitude_icons_strip" position = { x= 290 y = 174 } } instantTextBoxType = { name = "relation_value" position = { x = 304 y = 175 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+200" maxWidth = 44 maxHeight = 26 format = center } iconType = { name ="relation_bg_2" spriteType = "GFX_relation_bg" position = { x= 309 y = 198 } } iconType = { name ="attitude_icons_strip02" spriteType = "GFX_attitude_icons_strip" position = { x= 290 y = 197 } } instantTextBoxType = { name = "relation_value_2" position = { x = 304 y = 198 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+200" maxWidth = 44 maxHeight = 26 format = center } iconType = { name ="reputation_bg" spriteType = "GFX_relation_bg" position = { x= 309 y = 186 } } iconType = { name ="num_relations_icon" spriteType = "GFX_diplomacy_action_relation_tooltip" position = { x= 282 y = 168 } hint_tag = "hint_diplomaticupkeep" } iconType = { name ="reputation_icon" spriteType = "GFX_diplomatic_reputation_icon" position = { x= 282 y = 184 } scale = 0.6 hint_tag = "hint_dipreputation" } instantTextBoxType = { name = "reputation_value" position = { x = 305 y = 186 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "1337" maxWidth = 44 maxHeight = 26 format = center } iconType = { name ="improve_relation_icon" spriteType = "GFX_improve_relation_modifier" position = { x= 277 y = 198 } Orientation = "UPPER_LEFT" scale = 0.55 hint_tag = "hint_improverelations" } iconType = { name ="improve_relation_bg" spriteType = "GFX_relation_bg" position = { x = 309 y = 204 } alwaystransparent = yes } instantTextBoxType = { name = "improve_relation_value" position = { x = 285 y = 204 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 64 maxHeight = 26 format = right } # Ruler stats iconType = { name ="personality_icons_strip" spriteType = "GFX_personality_icons_strip" position = { x = 89 y = 173 } #was 77 173 } instantTextBoxType = { name = "label_ruler" position = { x = 107 y = 173 } #was 95 173 textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 178 #was 190 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes format = left truncate = yes } iconType = { name ="monarch_gender" spriteType = "GFX_gender_icon" position = { x= 89 y = 199 } #was 58 199 Orientation = "UPPER_LEFT" } iconType = { name ="ruler_adm_icon" spriteType = "GFX_icon_powers_administrative" position = { x= 107 y = 192 } #was 75 192 Orientation = "UPPER_LEFT" hint_tag = "hint_ruler" } instantTextBoxType = { name = "ruler_adm_value" position = { x = 122 y = 197 } #was 90 197 textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 32 maxHeight = 26 format = centre } iconType = { name ="ruler_dip_icon" spriteType = "GFX_icon_powers_diplomatic" position = { x= 157 y = 192 } #was 125 192 Orientation = "UPPER_LEFT" hint_tag = "hint_ruler" } instantTextBoxType = { name = "ruler_dip_value" position = { x = 172 y = 197 } #was 140 197 textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 32 maxHeight = 26 format = centre } iconType = { name ="ruler_mil_icon" spriteType = "GFX_icon_powers_military" position = { x= 207 y = 192 } #was 175 192 Orientation = "UPPER_LEFT" hint_tag = "hint_ruler" } instantTextBoxType = { name = "ruler_mil_value" position = { x = 227 y = 197 } #was 190 197 textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 32 maxHeight = 26 format = centre } # End of ruler statas # Country stats iconType = { name ="policies_icon" spriteType = "GFX_policies_icon" position = { x= 362 y = 163 } Orientation = "UPPER_LEFT" hint_tag = "hint_policies" } instantTextBoxType = { name = "policies_value" position = { x = 382 y = 160 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="revanchism_icon" spriteType = "GFX_revanchism_icon" position = { x= 363 y = 222 } Orientation = "UPPER_LEFT" scale = 0.9 } instantTextBoxType = { name = "revanchism_value" position = { x = 372 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "32%" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="score_icon" spriteType = "GFX_icon_score" position = { x= 422 y = 222 } Orientation = "UPPER_LEFT" scale = 0.9 } instantTextBoxType = { name = "score_value" position = { x = 430 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "32%" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="corruption_icon" spriteType = "GFX_icon_corruption_small" position = { x= 483 y = 219 } Orientation = "UPPER_LEFT" scale = 1 } instantTextBoxType = { name = "corruption_value" position = { x = 489 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "32%" maxWidth = 44 maxHeight = 26 format = right } instantTextBoxType = { name = "land_forcelimit_value" #position = { x = 380 y = 259 }fixed by lazynerd position = { x = 380 y = 263 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "000k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name ="land_forcelimit_icon" spriteType = "GFX_land_forcelimit_icon" position = { x = 363 y = 260 } scale = 0.7 } instantTextBoxType = { name = "naval_forcelimit_value" #position = { x = 430 y = 259 } fix position = { x = 430 y = 263 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "000k" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="naval_forcelimit_icon" spriteType = "GFX_naval_forcelimit_icon" position = { x = 423 y = 260 } scale = 0.7 } instantTextBoxType = { name = "manpower_value" #position = { x = 489 y = 259 }fixed by lazynerd position = { x = 489 y = 263 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="manpower_icon" spriteType = "GFX_icon_manpower" position = { x = 482 y = 259 } } iconType = { name ="cultures_icon" spriteType = "GFX_monarch_cultures_icon" position = { x= 362 y = 126 } Orientation = "UPPER_LEFT" hint_tag = "hint_acceptculture" } instantTextBoxType = { name = "cultures_value" position = { x = 382 y = 130 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="spy_icon" spriteType = "GFX_diplomacy_spy_icon" position = { x= 360 y = 188 } scale = 0.9 Orientation = "UPPER_LEFT" hint_tag = "hint_spyefficiency" } instantTextBoxType = { name = "spy_value" position = { x = 372 y = 190 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "0" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="stability_icon" spriteType = "GFX_icon_stability" position = { x= 422 y = 128 } Orientation = "UPPER_LEFT" hint_tag = "hint_stability" } instantTextBoxType = { name = "stability_value" position = { x = 444 y = 130 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="prestige_icon" spriteType = "GFX_icon_prestige" position = { x= 421 y = 158 } Orientation = "UPPER_LEFT" hint_tag = "hint_prestige" } instantTextBoxType = { name = "prestige_value" position = { x = 439 y = 160 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 35 maxHeight = 26 format = right fixedsize = yes truncate = yes } iconType = { name ="ideas_icon" spriteType = "GFX_icon_ideas" position = { x= 421 y = 190 } Orientation = "UPPER_LEFT" hint_tag = "hint_ideas" } instantTextBoxType = { name = "ideas_value" position = { x = 444 y = 190 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="techgroup_icon" spriteType = "GFX_tech_group_strip" position = { x= 322 y = 130 } Orientation = "UPPER_LEFT" scale = 0.9 hint_tag = "hint_techgroup" } iconType = { name ="government_rank" spriteType = "GFX_government_rank_strip" position = { x= 285 y = 128 } Orientation = "UPPER_LEFT" } iconType = { name ="adm_icon" spriteType = "GFX_icon_powers_administrative_tech" position = { x= 482 y = 130 } Orientation = "UPPER_LEFT" hint_tag = "hint_admtech" scale = 0.9 } instantTextBoxType = { name = "adm_value" position = { x = 504 y = 130 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="dip_icon" spriteType = "GFX_icon_powers_diplomatic_tech" position = { x= 482 y = 160 } Orientation = "UPPER_LEFT" hint_tag = "hint_diptech" scale = 0.9 } instantTextBoxType = { name = "dip_value" position = { x = 504 y = 160 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } iconType = { name ="mil_icon" spriteType = "GFX_icon_powers_military_tech" position = { x= 482 y = 190 } Orientation = "UPPER_LEFT" hint_tag = "hint_miltech" scale = 0.9 } instantTextBoxType = { name = "mil_value" position = { x = 504 y = 190 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "?" maxWidth = 30 maxHeight = 26 format = right } instantTextBoxType = { name = "election_info" position = { x = 44 y = 227 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 300 maxHeight = 26 format = centre } instantTextBoxType = { name = "monarch_heir_label" position = { x = 17 y = 243 } font = "vic_18" text = "HEIR" maxWidth = 60 maxHeight = 26 format = left } iconType = { name ="heir_gender" spriteType = "GFX_gender_icon" position = { x = 15 y = 259 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "monarch_heir_name" position = { x = 32 y = 257 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 200 maxHeight = 26 format = left fixedsize = yes } instantTextBoxType = { name = "monarch_heir_info" position = { x =200 y = 257 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 150 maxHeight = 26 format = right fixedsize = yes } # End of country stats # Start of other countries part instantTextBoxType = { name = "label_enemies" position = { x = 40 y = 312 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "ENEMIES" maxWidth = 64 maxHeight = 20 fixedsize = yes truncate = yes format = left } OverlappingElementsBoxType = { name = "enemies_box" position = { x = 100 y = 305 } size = { x = 180 y = 32 } Orientation = "UPPER_LEFT" format = left spacing = 1 } instantTextBoxType = { name = "label_rivals" position = { x = 40 y = 346 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "RIVALS" #maxWidth = 64 maxWidth = 100 # fixed maxHeight = 20 fixedsize = yes truncate = yes format = left hint_tag = "hint_rival" } OverlappingElementsBoxType = { name = "rivals_box" position = { x = 100 y = 336 } size = { x = 200 y = 32 } Orientation = "UPPER_LEFT" format = left spacing = 1 hint_tag = "hint_rival" } instantTextBoxType = { name = "label_rivals_not_possible" position = { x = 40 y = 341 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "no_possible_rivals" maxWidth = 200 maxHeight = 20 fixedsize = yes truncate = yes format = left hint_tag = "hint_rival" } listboxType = { name = "diplomatic_listbox" backGround = "" position = { x=35 y=385 } if_resolution = { max_height = 867 size = { x=243 y=160 } } if_resolution = { min_height = 868 max_height = 1047 size = { x=243 y=190 } } if_resolution = { min_height = 1048 size = { x=243 y=152 } } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1.5 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } iconType = { name ="sort_search" spriteType = "GFX_country_diplomacy_view_search" position = { x= 315 y = 343 } Orientation = "UPPER_LEFT" } editBoxType = { position = { x = 325 y = 346 } name = "sort_search_edit" font = "vic_18" borderSize = {x = 8 y = 3} size = { x=180 y=21} text = "SEARCH_FIELD_TEXT" orientation = "UPPER_LEFT" } guiButtonType = { name = "sort_name" position = { x=315 y=398} quadTextureSprite ="GFX_sort_94" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "NAME" buttonFont = "vic_18" Orientation = "UPPER_LEFT" } guiButtonType = { name = "sort_opinion" position = { x=412 y=398} quadTextureSprite ="GFX_sort_94" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OPINION" buttonFont = "vic_18" Orientation = "UPPER_LEFT" clicksound = click } guiButtonType = { name = "sort_opinion_2" position = { x=318 y=375} quadTextureSprite ="GFX_ledger_income_sort_button_neighbors" Orientation = "UPPER_LEFT" buttonFont = "vic_18" clicksound = click } guiButtonType = { name = "sort_opinion_3" position = { x=358 y=375} quadTextureSprite ="GFX_ledger_income_sort_button_enemies" Orientation = "UPPER_LEFT" buttonFont = "vic_18" clicksound = click } guiButtonType = { name = "sort_opinion_4" position = { x=398 y=375} quadTextureSprite ="GFX_ledger_income_sort_button_friends" Orientation = "UPPER_LEFT" buttonFont = "vic_18" clicksound = click } guiButtonType = { name = "sort_opinion_5" position = { x=438 y=375} quadTextureSprite ="GFX_ledger_income_sort_button_neighbors" Orientation = "UPPER_LEFT" buttonFont = "vic_18" clicksound = click } guiButtonType = { name = "sort_opinion_1" position = { x=478 y=375} quadTextureSprite ="GFX_ledger_income_sort_button_clear" Orientation = "UPPER_LEFT" buttonFont = "vic_18" clicksound = click } listboxType = { name ="diploopinion_list" position = { x = 300 y = 418 } backGround="" size = { x= 213 y = 109} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 2 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "show_diploactions" position = { x=360 y=297} quadTextureSprite ="GFX_diplomatic_actions_button" tooltip = "" tooltipText ="" delayedTooltipText = "" clicksound = click shortcut = "a" } guiButtonType = { name = "show_opinions" position = { x=400 y=297} quadTextureSprite ="GFX_diplomatic_opinions_button" tooltip = "" tooltipText ="" delayedTooltipText = "" clicksound = click shortcut = "s" } guiButtonType = { name = "show_diplofeedback" position = { x=440 y=297} quadTextureSprite ="GFX_diplomatic_feedback_button" tooltip = "" tooltipText ="" delayedTooltipText = "" clicksound = click shortcut = "d" } listboxType = { name ="diploaction_list" position = { x = 300 y = 344 } backGround="" size = { x= 213 y = 166} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 2 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "button_createvassals" position = { x=394 y =521 } quadTextureSprite ="GFX_button_homecountry" shortcut = "z" } iconType = { name ="feedback_bg" spriteType = "GFX_diplomacy_feedback_bg" position = { x= 305 y = 341 } Orientation = "UPPER_LEFT" } instantTextBoxType= { position = { x = 319 y = 350 } name = "trust_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "BUTTON_TRUST" orientation = "UPPER_LEFT" format = left } iconType = { name ="diplomacy_trust_progress_bar" spriteType = "GFX_diplomacy_progress_bar" position = { x= 409 y = 354 } Orientation = "UPPER_LEFT" } iconType = { name ="diplomacy_trust_progress_frame" spriteType = "GFX_diplomacy_progress_frame" position = { x= 402 y = 350 } Orientation = "UPPER_LEFT" } iconType = { name ="diplomacy_trust_progress_indicator" spriteType = "GFX_diplomacy_progress_indicator" position = { x= 433 y = 326 } Orientation = "UPPER_LEFT" } instantTextBoxType= { position = { x = 440 y = 320 } name = "trust_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 30 maxHeight = 20 text = "75" orientation = "UPPER_LEFT" format = center } instantTextBoxType= { position = { x = 319 y = 380 } name = "favors_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "BUTTON_FAVORS" orientation = "UPPER_LEFT" format = left } iconType = { name ="diplomacy_favors_progress_bar" spriteType = "GFX_diplomacy_progress_bar" position = { x= 409 y = 384 } Orientation = "UPPER_LEFT" } iconType = { name ="diplomacy_favors_progress_frame" spriteType = "GFX_diplomacy_progress_frame" position = { x= 402 y = 380 } Orientation = "UPPER_LEFT" } iconType = { name ="diplomacy_favors_progress_indicator" spriteType = "GFX_diplomacy_progress_indicator" position = { x= 433 y = 376 } Orientation = "UPPER_LEFT" } instantTextBoxType= { position = { x = 440 y = 350 } name = "favors_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 30 maxHeight = 20 text = "19" orientation = "UPPER_LEFT" format = center } # iconType = { # name = "prepare_for_war_glow" # spriteType = "GFX_unitpanel_button_large_glow" # position = { x = 490 y = 455 } # Orientation = "UPPER_LEFT" # } (Removed in patch 1.31.2) guiButtonType = { name = "button_view_player_country" if_resolution = { max_height = 867 position = { x=307 y =293 } } if_resolution = { min_height = 868 max_height = 1047 position = { x=394 y =521 } } if_resolution = { min_height = 1048 position = { x=394 y =521 } } quadTextureSprite ="GFX_view_your_country_button" shortcut = "z" } instantTextBoxType= { position = { x = 345 y = 348 } name = "provincelist_label" font = "vic_22" borderSize = {x = 0 y = 0} maxWidth = 150 maxHeight = 20 text = "VITAL_PROVINCES" orientation = "UPPER_LEFT" format = center } instantTextBoxType= { position = { x = 315 y = 380 } name = "provincelist_desc" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 210 maxHeight = 36 text = "VITAL_PROVINCES_DESC" orientation = "UPPER_LEFT" format = center } listboxType ={ name ="provincelist" position = { x = 320 y = 374 } backGround="" if_resolution = { max_height = 867 size = { x=205 y =160} } if_resolution = { min_height = 868 max_height = 1047 size = { x=205 y =310} } if_resolution = { min_height = 1048 size = { x=205 y =480} } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "join_offensive_wars_checkbox" if_resolution = { max_height = 867 position = { x=490 y=503 } } if_resolution = { min_height = 868 max_height = 1047 position = { x=490 y=503 } } if_resolution = { min_height = 1048 position = { x=490 y=503 } } quadTextureSprite ="GFX_join_war_offense" tooltip = "" tooltipText ="" delayedTooltipText = "" } # guiButtonType = { # name = "join_offensive_wars_checkbox" # position = { x=303 y=571 } # quadTextureSprite ="GFX_checkbox_gold_24" # tooltip = "" # tooltipText ="" # delayedTooltipText = "" # buttonFont = "vic_18" # } instantTextBoxType= { position = { x = 316 y = 419 } name = "manual_manage_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 130 maxHeight = 20 text = "MANAGE_MANUAL" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "manual_manage_checkbox" position = { x=450 y=416 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="neutral_icon" spriteType = "GFX_attitude_icons_strip" position = { x= 316 y = 444 } Orientation = "UPPER_LEFT" frame = 2 } instantTextBoxType= { position = { x = 342 y = 446 } name = "neutral_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "WANTS_NEUTRAL" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "neutral_checkbox" position = { x=450 y=442 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="friendly_icon" spriteType = "GFX_attitude_icons_strip" position = { x= 316 y = 468 } Orientation = "UPPER_LEFT" frame = 7 } instantTextBoxType= { position = { x = 342 y = 472 } name = "friendly_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "WANTS_ALLY" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "friendly_checkbox" position = { x=450 y=468 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="hostile_icon" spriteType = "GFX_attitude_icons_strip" position = { x= 316 y = 496 } Orientation = "UPPER_LEFT" frame = 3 } instantTextBoxType= { position = { x = 342 y = 500 } name = "hostile_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "WANTS_ENEMY" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "hostile_checkbox" position = { x=450 y=496 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="threatened_icon" spriteType = "GFX_attitude_icons_strip" position = { x= 318 y = 524 } Orientation = "UPPER_LEFT" frame = 12 } instantTextBoxType= { position = { x = 342 y = 528 } name = "threat_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 100 maxHeight = 20 text = "IS_THREAT" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "threat_checkbox" position = { x=450 y=524 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } windowType = { name = "vassal_select_window" backGround="" position = { x=0 y=0 } size = { x=1024 y=200 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = yes iconType = { name ="background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -10 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "description" position = { x = 70 y =138 } format = centre font = "vic_22" maxWidth = 420 maxHeight = 32 Orientation = "UPPER_LEFT" text = "DOMESTIC_RELEASE_VASSALL2" } listboxType = { name ="vassal_select_list" position = { x=20 y =174} backGround="" size = { x=500 y =700} #was x=500 y =350 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 2 scrollbartype = "standardlistbox_slider" borderSize = {x = 10 y = 10} } guiButtonType = { name = "back_button" position = { x=240 y =858} #was x=240 y =531 quadTextureSprite ="GFX_standard_button_71" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "BACK" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" clicksound = back_click } } ### Select new rival window. windowType = { name = "select_rivals_window" position = { x=4 y=114 } size = { x=300 y=400 } moveable = 0 Orientation = "UPPER_LEFT" iconType = { name ="choose_rivals_bg" spriteType = "GFX_choose_rivals_bg" position = { x= -12 y = -40 } Orientation = "UPPER_LEFT" } instantTextBoxType= { position = { x = 35 y = 20 } name = "rival_name_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 148 maxHeight = 18 text = "LEDGER_COUNTRY" orientation = "UPPER_LEFT" format = center } guiButtonType = { name = "rival_name_button" position = { x = 60 y = 19 } quadTextureSprite ="GFX_ledger_invisible_button" buttonFont = "vic_18" clicksound = click tooltip = "" tooltipText ="" delayedTooltipText = "" Orientation = "UPPER_LEFT" } instantTextBoxType= { position = { x = 190 y = 20 } name = "rival_relations_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 62 maxHeight = 18 text = "OPINION" orientation = "UPPER_LEFT" format = center } guiButtonType = { name = "rival_relations_button" position = { x = 190 y = 20 } quadTextureSprite ="GFX_ledger_invisible_button" buttonFont = "vic_18" clicksound = click } instantTextBoxType= { position = { x = 261 y = 20 } name = "rival_army_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 67 maxHeight = 17 text = "CATEGORY_ARMY" orientation = "UPPER_LEFT" format = center } guiButtonType = { name = "rival_army_button" position = { x = 245 y = 20 } quadTextureSprite ="GFX_ledger_invisible_button" buttonFont = "vic_18" clicksound = click } instantTextBoxType= { position = { x = 343 y = 20 } name = "rival_navy_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 67 maxHeight = 17 text = "CATEGORY_NAVY" orientation = "UPPER_LEFT" format = center } guiButtonType = { name = "rival_navy_button" position = { x = 328 y = 20 } quadTextureSprite ="GFX_ledger_invisible_button" buttonFont = "vic_18" clicksound = click } instantTextBoxType= { position = { x = 430 y = 20 } name = "rival_rivals_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 67 maxHeight = 17 text = "HINT_RIVAL_TITLE" orientation = "UPPER_LEFT" format = center } guiButtonType = { name = "rival_rivals_button" position = { x = 410 y = 20 } quadTextureSprite ="GFX_ledger_invisible_button" buttonFont = "vic_18" clicksound = click } listboxType = { name ="list" position = { x = 110 y = 40 } backGround="" size = { x=410 y = 657} #was y = 375 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "back" position = { x= 235 y = 692 } #was y = 410 quadTextureSprite ="GFX_province_back_button" buttonText = "BACK" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" clicksound = back_click } } } windowType = { name = "vassal_selection_entry" backGround="" position = { x=0 y=0 } size = { x=150 y= 64 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="entry_banner" spriteType = "GFX_banner_yellow_20" position = { x= 10 y = -1 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 65 y =3 } format = left textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 350 maxHeight = 32 Orientation = "UPPER_LEFT" } iconType = { name ="icon_protectorate" spriteType = "GFX_icon_protectorate" position = { x= 300 y = -4 } Orientation = "UPPER_LEFT" } iconType = { name ="icon_vassal" spriteType = "GFX_icon_vassal" position = { x= 300 y = -4 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "provinces" position = { x = 60 y = 27 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 400 maxHeight = 130 Orientation = "UPPER_LEFT" } guiButtonType = { name ="vassal_selection_button" quadTextureSprite= "GFX_shield_medium" position = { x= -25 y = -5 } Orientation = "UPPER_LEFT" tooltip = "" tooltipText ="" delayedTooltipText = "" } } windowType = { name = "countrydiplomacyview_shielditem" backGround ="" position = { x=0 y=0 } size = { x=30 y=38 } #was 28 32 moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name ="shield" position = { x= 0 y = 0} #was 0 -1 quadTextureSprite = "GFX_shield_small" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" Orientation = "UPPER_LEFT" clicksound = click #DOESNT WORK } } windowType = { name = "countrydiplomacyview_shielditem_rival" backGround ="" position = { x=0 y=0 } size = { x=30 y=38 } #was 28 32 moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name ="shield" position = { x= 0 y = 8 } quadTextureSprite = "GFX_shield_small" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" Orientation = "UPPER_LEFT" clicksound = click #DOESNT WORK hint_tag = "hint_rival" } } # ROW 1 Wars windowType = { name = "countrydiplomacyview_shieldvalueitem" backGround ="" position = { x=0 y=0 } size = { x=62 y=38 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name ="shield" position = { x= 0 y = 0 } quadTextureSprite = "GFX_shield_small" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" Orientation = "UPPER_LEFT" } iconType = { name ="value_bg" spriteType = "GFX_shield_value_bg" position = { x= 29 y = 3 } } instantTextBoxType = { name = "value" position = { x = 27 y = 2 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+??" maxWidth = 64 maxHeight = 26 format = left alwaystransparent = yes } } #Row 2 Truce windowType = { name = "countrydiplomacyview_shieldprogressitem" backGround ="" position = { x=0 y=0 } size = { x=30 y= 38 } #was 32 38 moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name ="shield" position = { x= 0 y = 0 } quadTextureSprite = "GFX_shield_small" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" Orientation = "UPPER_LEFT" } iconType = { name ="progress" spriteType = "GFX_diplomacy_shields_progressbar" position = { x= 32 y = 19 } Orientation = "UPPER_LEFT" rotation = 1.5708 scale = 0.5 } iconType = { name ="progressframe" spriteType = "GFX_diplomacy_morale_frame" position = { x= 27 y = 3 } Orientation = "UPPER_LEFT" } } windowType = { name = "countrydiplomacyview_diplistitem" backGround ="" position = { x=0 y=0 } size = { x=300 y=38 } moveable = 0 dontRender = "" horizontalBorder = "" # Width change OverlappingElementsBoxType = { name = "box" position = { x = 30 y = 0 } size = { x = 190 y = 38 } Orientation = "UPPER_LEFT" format = left spacing = 1 } instantTextBoxType = { name = "infotext" position = { x = 34 y = 6 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" maxWidth = 200 maxHeight = 24 format = left fixedsize = yes truncate = yes } iconType = { name ="icon" spriteType = "GFX_icon_powers_military" position = { x= 0 y = 0 } Orientation = "UPPER_LEFT" hint_tag = "placeholder" } } windowType = { name = "possible_rival_entry" backGround="" position = { x=0 y=20 } size = { x=320 y=45 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name = "button_action" position = { x=-80 y = 5 } quadTextureSprite ="GFX_list_button_rivals" } guiButtonType = { name = "flag" position = { x= -65 y = 17 } # quadTextureSprite ="GFX_flag_small" quadTextureSprite ="GFX_shield_small" } instantTextBoxType = { name = "name" position = { x = -30 y = 17 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 96 maxHeight = 20 format = left fixedsize = yes truncate = yes alwaystransparent = yes } instantTextBoxType = { name = "opinion" position = { x = 88 y = 17 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+100" maxWidth = 53 maxHeight = 32 format = center fixedsize = yes truncate = yes } instantTextBoxType = { name = "army" position = { x = 148 y = 17 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+100" maxWidth = 77 maxHeight = 32 format = center fixedsize = yes truncate = yes } instantTextBoxType = { name = "navy" position = { x = 230 y = 17 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+100" maxWidth = 77 maxHeight = 32 format = center fixedsize = yes truncate = yes } iconType = { name ="is_our_rival" spriteType = "GFX_rival_indication" position = { x= 336 y = 11 } } } windowType = { name = "countryactionentry" backGround="" position = { x=0 y=20 } size = { x=220 y=26 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name = "button_diploaction" position = { x=10 y = 2 } quadTextureSprite ="GFX_list_button_relation" } instantTextBoxType = { name = "country_name" position = { x = 40 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 96 maxHeight = 20 format = left fixedsize = yes truncate = yes } instantTextBoxType = { name = "country_opinion_2" position = { x = 162 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+100" maxWidth = 40 maxHeight = 32 format = right fixedsize = yes truncate = yes } instantTextBoxType = { name = "country_opinion" position = { x = 132 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+100" maxWidth = 40 maxHeight = 32 format = right fixedsize = yes truncate = yes } guiButtonType = { name = "country_flag" position = { x= 17 y = 5 } quadTextureSprite ="GFX_flag_small" } } windowType = { name = "diploactionentry" backGround="" position = { x=0 y=20 } size = { x=220 y=26 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name = "button_diploaction" position = { x=15 y =-2 } quadTextureSprite ="GFX_diploaction_sub_buttons" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "PW_DIPLOMACY_ACTION" buttonFont = "vic_18" clicksound = click frame= 1 } iconType = { name ="action_icon" spriteType = "GFX_diplomacy_action_declarewar" position = { x= 180 y = 1 } Orientation = "UPPER_LEFT" } iconType = { name ="cb_list_icon" spriteType = "GFX_icon_casus_belli_small" position = { x= 20 y = 1 } Orientation = "UPPER_LEFT" } iconType = { name ="diplomat" spriteType = "GFX_icon_diplomat" position = { x= 15 y = 2 } Orientation = "UPPER_LEFT" scale = 0.7 } iconType = { name ="ai_accept" spriteType = "GFX_diplomacy_arrowupdown" position = { x= 188 y = 3 } Orientation = "UPPER_LEFT" scale = 0.5 } } windowType = { name = "diploactionentry_category" backGround="" position = { x=0 y=20 } size = { x=220 y=26 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name = "button_diploaction" position = { x=11 y =-4 } quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "PW_DIPLOMACY_ACTION" buttonFont = "vic_18" } iconType = { name ="category_icon" spriteType = "GFX_diplomacy_action_relation" position = { x= 180 y = 1 } Orientation = "UPPER_LEFT" } iconType = { name ="expand" spriteType = "GFX_diplo_expand_contract" position = { x= 21 y = 6 } Orientation = "UPPER_LEFT" } } eu3dialogtype = { name = "GiftDiplomacyDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_send_gift_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 85 y = 210 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 400 maxHeight = 225 format = centre } instantTextBoxType = { name = "chance_string" position = { x = 100 y = 330 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 320 maxHeight = 200 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "inccash" position = { x = 355 y = 360 } quadTextureSprite ="GFX_zoom_in" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "money_string" position = { x = 218 y = 355 } textureFile = "" font = "vic_36" borderSize = {x = 0 y = 0} text = "0" maxWidth = 120 maxHeight = 200 format = centre } guiButtonType = { name = "deccash" position = { x = 176 y = 360 } quadTextureSprite ="GFX_zoom_out" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x = 280 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "SEND" shortcut = "c" extra_shortcut = "RETURN" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x = 50 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "TradeFavorsForTrustDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_send_gift_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 85 y = 210 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 400 maxHeight = 225 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "incfav" position = { x = 355 y = 360 } quadTextureSprite ="GFX_zoom_in" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "favors_string" position = { x = 218 y = 355 } textureFile = "" font = "vic_36" borderSize = {x = 0 y = 0} text = "0" maxWidth = 120 maxHeight = 200 format = centre } guiButtonType = { name = "decfav" position = { x = 176 y = 360 } quadTextureSprite ="GFX_zoom_out" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } guiButtonType = { name = "AgreeButton" position = { x=280 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "SEND" shortcut = "c" extra_shortcut = "RETURN" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" position = { x=50 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } ############## DEFAULT DIPLOMACY DIALOG ################## eu3dialogtype = { name = "DefaultDiplomacyDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 205 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 440 maxHeight = 520 #was 270 scrollbartype = "standardlistbox_slider" format = left } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x = 280 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x = 50 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "SendInsultDiplomacyDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 440 maxHeight = 270 scrollbartype = "standardlistbox_slider" format = left } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } checkboxType = { name = "scornful" position = { x= 50 y = 475 } quadTextureSprite = "GFX_checkbox_gold_32" } instantTextBoxType = { name = "scornful_button_text" position = { x = 85 y = 485 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "SCORNFUL" maxWidth = 300 maxHeight = 24 format = left scrollbartype = "standardtext_slider" fixedsize = yes } instantTextBoxType = { name = "scornful_text" position = { x = 45 y = 300 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "SCORNFUL" maxWidth = 440 maxHeight = 100 format = center } instantTextBoxType = { name = "scornful_effect_text" position = { x = 55 y = 425 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "SCORNFUL_DESC" maxWidth = 440 maxHeight = 50 format = left } instantTextBoxType = { name = "scornful_enemies_text" position = { x = 300 y = 455 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "SCORNFUL_ENEMIES_DESC" maxWidth = 440 maxHeight = 100 format = left } listboxType = { name = "scornful_enemies" position = { x = 300 y = 475 } size = { x=800 y=800 } backGround="" Orientation = "UPPER_LEFT" horizontal = 1 spacing = 1 borderSize = {x = 0 y = 0} } guiButtonType = { name = "scornful_random" position = { x=250 y =475} quadTextureSprite ="GFX_nation_designer_random_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "" buttonFont = "vic_18" } guiButtonType = { name = "scornful_back" position = { x=220 y =475} quadTextureSprite ="GFX_nation_designer_backwards_random_button" tooltip = "" tooltipText = "" delayedTooltipText = "" buttonText = "" buttonFont = "vic_18" } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" position = { x=280 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" position = { x=50 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "AppointCardinalDiplomacyDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 440 maxHeight = 270 scrollbartype = "standardlistbox_slider" format = left } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } checkboxType = { name = "treasury" position = { x= 50 y = 475 } quadTextureSprite = "GFX_checkbox_gold_32" } instantTextBoxType = { name = "scornful_button_text" position = { x = 85 y = 485 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "USE_CURIA_TREASURY" maxWidth = 300 maxHeight = 24 format = left scrollbartype = "standardtext_slider" fixedsize = yes } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" position = { x=280 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" position = { x=50 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "VassalCreationDialog" backGround="" position = { x=0 y=139 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 475 maxHeight = 250 format = left scrollbartype = "standardtext_slider" } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } checkboxType = { name = "play_as_released_vassal" if_resolution = { max_height = 867 position = { x = 50 y = 475 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 629 } } if_resolution = { min_height = 1048 position = { x = 50 y = 805 } } quadTextureSprite = "GFX_checkbox_gold_32" } instantTextBoxType = { name = "play_as_released_text" if_resolution = { max_height = 867 position = { x = 85 y = 485 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 85 y = 639 } } if_resolution = { min_height = 1048 position = { x = 85 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "PLAY_AS_RELEASED_SUBJECT" maxWidth = 300 maxHeight = 24 format = left scrollbartype = "standardtext_slider" fixedsize = yes } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x = 280 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x = 50 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } ##################### DECLARE WAR DIALOG ################## eu3dialogtype = { name = "DeclareWarDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" if_resolution = { max_height = 867 spriteType = "GFX_diplomacy_declare_war_bg" } if_resolution = { min_height = 868 max_height = 1047 spriteType = "GFX_diplomacy_declare_war_bg_large" } if_resolution = { min_height = 1048 spriteType = "GFX_diplomacy_declare_war_bg_huge" } position = { x= -12 y = -15 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 135 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 212 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 255 if_resolution = { max_height = 867 maxHeight = 160 } if_resolution = { min_height = 868 max_height = 1047 maxHeight = 258 } if_resolution = { min_height = 1048 maxHeight = 346 } format = left scrollbartype = "standardtext_slider" } windowType = { name = "aggressive_expansion" backGround="" position = { x=270 y=168 } size = { x=130 y=18 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="aggressive_expansion_icon" spriteType = "GFX_aggresive_exp_icon" position = { x= -30 y = -2 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "aggressive_expansion_desc" position = { x = 5 y = 5 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "AGGRESSIVE!" maxWidth = 275 maxHeight = 18 format = left } } instantTextBoxType = { name = "war_goals_title" position = { x = 330 y = 205 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "CASUS_BELLIS" maxWidth = 200 maxHeight = 32 format = left } guiButtonType = { name ="colonial_war_button" position = { x= 110 y = 174 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" frame = 2 } instantTextBoxType = { name = "colonial_war_text" position = { x = 130 y = 178 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "TOGGLE_COLONIAL_WAR" maxWidth = 130 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes truncate = yes } guiButtonType = { name ="no_wargoal_banner" quadTextureSprite = "GFX_wargoal_list_button" if_resolution = { max_height = 867 position = { x = 335 y = 358 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 335 y = 445 } } if_resolution = { min_height = 1048 position = { x = 335 y = 535 } } Orientation = "UPPER_LEFT" frame = 1 } iconType = { name ="no_wargoal_icon" spriteType = "GFX_nocasusbelli" if_resolution = { max_height = 867 position = { x = 341 y = 362 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 341 y = 449 } } if_resolution = { min_height = 1048 position = { x = 341 y = 539 } } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "no_wargoal_name" if_resolution = { max_height = 867 position = { x = 356 y = 362 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 356 y = 449 } } if_resolution = { min_height = 1048 position = { x = 356 y = 539 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "nocasusbelli" maxWidth = 260 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes truncate = yes } listboxType = { name = "war_goals" position = { x = 335 y = 235 } backGround="" if_resolution = { max_height = 867 size = { x = 185 y = 130 } } if_resolution = { min_height = 868 max_height = 1047 size = { x = 185 y = 218 } } if_resolution = { min_height = 1048 size = { x = 185 y = 306 } } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "allies_title" if_resolution = { max_height = 867 position = { x = 285 y = 388 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 285 y = 476 } } if_resolution = { min_height = 1048 position = { x = 280 y = 568 } } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "CALL_ALLIES" maxWidth = 256 maxHeight = 32 format = center } listboxType = { name ="allies" backGround="" if_resolution = { max_height = 867 position = { x = 331 y = 427 } size = { x= 197 y = 50 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 331 y = 515 } size = { x= 197 y = 116 } } if_resolution = { min_height = 1048 position = { x = 331 y = 603 } size = { x= 197 y = 194 } } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "enemies_title" if_resolution = { max_height = 867 position = { x = 18 y = 388 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 18 y = 476 } } if_resolution = { min_height = 1048 position = { x = 18 y = 568 } } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "ENEMY_ALLIES" maxWidth = 256 maxHeight = 32 format = center } listboxType = { name ="enemies" backGround="" if_resolution = { max_height = 867 position = { x = 42 y = 427 } size = { x= 197 y = 50 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 42 y = 515 } size = { x= 197 y = 116 } } if_resolution = { min_height = 1048 position = { x = 42 y = 603 } size = { x= 197 y = 194 } } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "enemies_infantry_value" if_resolution = { max_height = 867 position = { x = 28 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 28 y = 645 } } if_resolution = { min_height = 1048 position = { x = 28 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "enemies_infantry_icon" if_resolution = { max_height = 867 position = { x = 63 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 63 y = 640 } } if_resolution = { min_height = 1048 position = { x = 63 y = 810 } } spriteType ="GFX_infantry_icon" scale = 0.7 } instantTextBoxType = { name = "enemies_cavalry_value" if_resolution = { max_height = 867 position = { x = 82 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 82 y = 645 } } if_resolution = { min_height = 1048 position = { x = 82 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "enemies_cavalry_icon" if_resolution = { max_height = 867 position = { x = 118 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 118 y = 645 } } if_resolution = { min_height = 1048 position = { x = 118 y = 810 } } spriteType ="GFX_cavalry_icon" scale = 0.7 } instantTextBoxType = { name = "enemies_artillery_value" if_resolution = { max_height = 867 position = { x = 136 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 136 y = 645 } } if_resolution = { min_height = 1048 position = { x = 136 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "enemies_artillery_icon" if_resolution = { max_height = 867 position = { x = 170 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 170 y = 644 } } if_resolution = { min_height = 1048 position = { x = 170 y = 811 } } spriteType ="GFX_artillery_icon" scale = 0.7 } instantTextBoxType = { name = "enemies_total_amount_value" if_resolution = { max_height = 867 position = { x = 190 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 190 y = 645 } } if_resolution = { min_height = 1048 position = { x = 190 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "enemies_total_amount_icon" if_resolution = { max_height = 867 position = { x = 228 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 228 y = 644 } } if_resolution = { min_height = 1048 position = { x = 228 y = 810 } } spriteType ="GFX_land_forcelimit_icon" } instantTextBoxType = { name = "allies_infantry_value" if_resolution = { max_height = 867 position = { x = 292 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 292 y = 645 } } if_resolution = { min_height = 1048 position = { x = 292 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "allies_infantry_icon" if_resolution = { max_height = 867 position = { x = 328 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 328 y = 644 } } if_resolution = { min_height = 1048 position = { x = 328 y = 810 } } spriteType ="GFX_infantry_icon" scale = 0.7 } instantTextBoxType = { name = "allies_cavalry_value" if_resolution = { max_height = 867 position = { x = 347 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 347 y = 645 } } if_resolution = { min_height = 1048 position = { x = 347 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "allies_cavalry_icon" if_resolution = { max_height = 867 position = { x = 383 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 383 y = 644 } } if_resolution = { min_height = 1048 position = { x = 383 y = 810 } } spriteType ="GFX_cavalry_icon" scale = 0.7 } instantTextBoxType = { name = "allies_artillery_value" if_resolution = { max_height = 867 position = { x = 396 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 396 y = 645 } } if_resolution = { min_height = 1048 position = { x = 396 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "allies_artillery_icon" if_resolution = { max_height = 867 position = { x = 430 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 430 y = 644 } } if_resolution = { min_height = 1048 position = { x = 430 y = 811 } } spriteType ="GFX_artillery_icon" scale = 0.7 } instantTextBoxType = { name = "allies_total_amount_value" if_resolution = { max_height = 867 position = { x = 452 y = 488 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 452 y = 645 } } if_resolution = { min_height = 1048 position = { x = 452 y = 815 } } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100k" maxWidth = 36 maxHeight = 26 format = right } iconType = { name = "allies_total_amount_icon" if_resolution = { max_height = 867 position = { x = 490 y = 486 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 490 y = 644 } } if_resolution = { min_height = 1048 position = { x = 490 y = 810 } } spriteType ="GFX_land_forcelimit_icon" } iconType = { name = "incomplete_enemy_forces_info_icon" if_resolution = { max_height = 867 position = { x = 261 y = 483 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 261 y = 639 } } if_resolution = { min_height = 1048 position = { x = 261 y = 807 } } spriteType ="GFX_incomplete_enemy_forces_info" } instantTextBoxType = { name = "chance_string" position = { x = 0 y = 100 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 320 maxHeight = 200 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x = 280 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" shortcut = "c" delayedTooltipText = "" buttonText = "WARTITLE" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x = 50 y = 525 } } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } windowType = { name = "DeclareWarDialog_wargoalcbentry" backGround ="" position = { x=0 y=-100 } size = { x = 300 y = 25 } moveable = 0 dontRender = "" horizontalBorder = "" verticalBorder = "" fullScreen = no iconType = { name ="banner" spriteType = "GFX_banner_green_194" position = { x= -17 y = -3 } Orientation = "UPPER_LEFT" } iconType = { name ="icon" spriteType = "GFX_cb_core" position = { x= 0 y = 4 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 20 y = 4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "" maxWidth = 160 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes } } windowType = { name = "DeclareWarDialog_wargoalentry" backGround ="" position = { x=0 y=-100 } size = { x = 300 y = 25 } moveable = 0 dontRender = "" horizontalBorder = "" verticalBorder = "" fullScreen = no guiButtonType = { name ="banner" quadTextureSprite = "GFX_wargoal_list_button" position = { x= 0 y = 0 } Orientation = "UPPER_LEFT" frame = 1 } instantTextBoxType = { name = "name" position = { x = 8 y =4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "" maxWidth = 172 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes truncate = yes } } windowType = { name = "DeclareWarDialog_allyentry" backGround ="" position = { x=0 y=-100 } size = { x = 300 y = 21 } moveable = 0 dontRender = "" horizontalBorder = "" verticalBorder = "" fullScreen = no guiButtonType = { name ="country_flag" quadTextureSprite = "GFX_flag_smallest" position = { x = -33 y = 0 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = -10 y = 4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "" maxWidth = 140 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes } instantTextBoxType = { name = "favors_cost" position = { x = 110 y = 4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "10" maxWidth = 140 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes } guiButtonType = { name = "call_checkbox" position = { x=130 y=2 } quadTextureSprite ="GFX_beligerent_icons" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } guiButtonType = { name = "promise_land_checkbox" position = { x=152 y=1 } quadTextureSprite ="GFX_promise_land_checkbox" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="ai_accept" spriteType = "GFX_diplomacy_arrowupdown" position = { x = 173 y = 4 } Orientation = "UPPER_LEFT" scale = 0.5 } } windowType = { name = "DeclareWarDialog_enemyentry" backGround ="" position = { x=0 y=-100 } size = { x = 300 y = 21 } moveable = 0 dontRender = "" horizontalBorder = "" verticalBorder = "" fullScreen = no guiButtonType = { name ="country_flag" quadTextureSprite = "GFX_flag_smallest" position = { x = -6 y = 0 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 20 y = 4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "" maxWidth = 140 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes } instantTextBoxType = { name = "favors_cost" position = { x = 110 y = 4 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "10" maxWidth = 140 maxHeight = 24 Orientation = "UPPER_LEFT" fixedsize = yes } guiButtonType = { name = "call_checkbox" position = { x=155 y=2 } quadTextureSprite ="GFX_beligerent_icons" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } guiButtonType = { name = "promise_land_checkbox" position = { x=175 y=2 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } iconType = { name ="ai_accept" spriteType = "GFX_diplomacy_arrowupdown" position = { x = 180 y = 4 } Orientation = "UPPER_LEFT" scale = 0.5 } iconType = { name ="ai_coalition" spriteType = "GFX_diplomacy_coalitions_against" position = { x = 199 y = 4 } Orientation = "UPPER_LEFT" scale = 0.6 } } eu3dialogtype = { name = "TradeRightsDialog" backGround="Background" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="banner" spriteType = "GFX_diploconfirm_banner" position = { x= 3 y = 18 } Orientation = "UPPER_LEFT" } guiButtonType = { name = "Background" quadTextureSprite ="GFX_court_view_select_advisor_bg" tooltip = "" tooltipText ="" delayedTooltipText = "" } iconType = { name ="bg_traderights" spriteType = "GFX_bg_traderights" position = { x = 316 y = 70 } Orientation = "UPPER_LEFT" } iconType = { name ="bg_traderights2" spriteType = "GFX_bg_traderights" position = { x = 316 y = 170 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 0 y = 26 } textureFile = "" font = "vic_22" borderSize = { x = 4 y = 6 } text = "" maxWidth = 520 maxHeight = 48 format = centre } instantTextBoxType = { name = "Description" position = { x = 26 y = 80 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 295 maxHeight = 225 format = centre } iconType = { name ="goods_icon" spriteType = "GFX_resource_icon" position = { x = 26 y = 305 } Orientation = "UPPER_LEFT" } listboxType = { name ="trade_goods" position = { x = 335 y = 90 } backGround="" size = { x= 150 y = 300 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 26 y = 320 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 26 y = 320 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 295 maxHeight = 200 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 15 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 420 y =15 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=264 y =412} #was in mod 1.29 x=280 and y=525 } if_resolution = { min_height = 868 max_height = 1047 position = { x=264 y =566} #was in mod 1.29 x= 280, y=679 } if_resolution = { min_height = 1048 position = { x=264 y =742} #was in mod 1.29 x= 280, y=855 } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "SEND" shortcut = "c" extra_shortcut = "RETURN" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=34 y=412} #was in mod 1.29 x=50 and y=525 } if_resolution = { min_height = 868 max_height = 1047 position = { x=34 y=566 } #was in mod 1.29 x=50 and y=679 } if_resolution = { min_height = 1048 position = { x=34 y=742 } #was in mod 1.29 x=50 and y=855 } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "CallAllyDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 210 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 475 maxHeight = 225 format = left } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 85 y = 415 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "RETURN" extra_shortcut = "c" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } instantTextBoxType = { name = "favors_cost" position = { x = 125 y = 385 } textureFile = "" font = "vic_18" borderSize = {x = 4 y =0} text = "CALL_FAVORS_COST_2" maxWidth = 300 maxHeight = 24 Orientation = "UPPER_LEFT" format = centre } guiButtonType = { name = "promise_land_checkbox" position = { x = 205 y = 355 } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "promise_land_text" position = { x = 235 y = 357 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "PROMISE_LAND_DIALOG" maxWidth = 300 maxHeight = 24 format = left scrollbartype = "standardtext_slider" fixedsize = yes } } eu3dialogtype = { name = "FormCoalitionDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 210 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 475 maxHeight = 225 format = left } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } windowType = { name = "FormCoalitionDialog_rivalentry" backGround="" position = { x=0 y=20 } size = { x=128 y=32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name ="shield" position = { x= 0 y = 0 } quadTextureSprite = "GFX_shield_small" } instantTextBoxType = { name = "name" position = { x = 32 y = 0 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" maxWidth = 128 maxHeight = 32 } } ################ ENFORCE PEACE ############### eu3dialogtype = { name = "EnforcePeaceDiplomacyDialogue" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 210 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 475 maxHeight = 225 format = left } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 85 y = 415 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } instantTextBoxType = { name = "enemiestitle" position = { x = 295 y = 260 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "LEDGER_ENEMIES" maxWidth = 256 maxHeight = 32 format = centre } listboxType = { name ="enemieslist" position = { x = 330 y = 280 } backGround="" size = { x= 147 y = 120 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } ###If the first one does not have enough room listboxType = { name ="enemieslist2" position = { x = 425 y = 280 } backGround="" size = { x= 147 y = 300 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "againsttitle" position = { x = 32 y = 260 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "ENFORCEPEACE_CHOOSE_TARGET" maxWidth = 350 maxHeight = 26 } guiButtonType = { name ="againstshield" spriteType = "standarddialogshield" position = { x= 10 y = 290 } } instantTextBoxType = { name = "againstname" position = { x = 90 y = 315 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 320 maxHeight = 32 format = left } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } windowType = { name = "EnforcePeaceDiplomacyDialogue_enemyentry" backGround="" position = { x=0 y=20 } size = { x=128 y=32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name ="shield" position = { x= 0 y = 0 } quadTextureSprite = "GFX_shield_small" } instantTextBoxType = { name = "name" position = { x = 32 y = 6 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" fixedsize = yes maxWidth = 64 maxHeight = 32 } } ################ INTERVENE IN WAR ############### eu3dialogtype = { name = "InterveneDiplomacyDialogue" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } iconType = { name ="intervene_overlay" spriteType = "GFX_intervene_overlay" position = { x = 5 y = 298} } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 210 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 475 maxHeight = 225 format = left } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 420 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 85 y = 415 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } instantTextBoxType = { name = "warstitle" position = { x = 32 y = 276 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "INTERVENE_CHOOSE_TARGET" maxWidth = 260 maxHeight = 26 } OverlappingElementsBoxType = { name = "warslist" position = { x = 300 y = 268 } size = { x = 147 y = 120 } Orientation = "UPPER_LEFT" format = left spacing = 1 } instantTextBoxType = { name = "warname" position = { x = 50 y = 310 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 460 maxHeight = 26 format = centre } instantTextBoxType = { name = "warscoretitle" position = { x = 28 y = 340 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "WARSCORECOLON" maxWidth = 120 maxHeight = 26 format = left } instantTextBoxType = { name = "warscorevalue" position = { x = 156 y = 340 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 44 maxHeight = 26 format = right } iconType = { name ="wargoal_progress" spriteType = "GFX_wargoal_progressbar" position = { x = 232 y = 338} } iconType = { name ="wargoal_progress_frame" spriteType = "GFX_war_overview_progress_frame" position = { x = 219 y = 334} } instantTextBoxType={ position = {x = 237 y = 340 } name = "wargoal" font = "vic_18" borderSize = {x = 8 y = 0} maxWidth = 280 maxHeight = 18 text = "War Goooooooooooooooooooal!" format = centre } instantTextBoxType = { name = "enemiestitle" position = { x = 295 y = 370 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "LEDGER_ENEMIES" maxWidth = 226 maxHeight = 32 format = centre } listboxType = { name ="enemieslist" position = { x = 290 y = 390 } backGround="" size = { x= 218 y = 128 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "alliestitle" position = { x = 34 y = 370 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "LEDGER_ALLIES" maxWidth = 226 maxHeight = 32 format = centre } listboxType = { name ="allieslist" position = { x = 28 y = 390 } backGround="" size = { x= 218 y = 128 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } windowType = { name = "InterveneDiplomacyDialogue_countryentry" backGround="" position = { x=0 y=20 } size = { x=128 y=32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name ="shield" position = { x= 0 y = 0 } quadTextureSprite = "GFX_shield_small" } iconType = { name = "great_power_glow" spriteType = "GFX_small_shield_overlay_great_power" alwaystransparent = yes position = { x = -1 y = 0 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 32 y = 6 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" fixedsize = yes maxWidth = 180 maxHeight = 32 } iconType = { name ="leader" spriteType = "GFX_war_leader" position = { x= 1 y = 15 } Orientation = "UPPER_LEFT" } iconType = { name ="no_peace" spriteType = "GFX_no_peace" position = { x= 1 y = 15 } Orientation = "UPPER_LEFT" } iconType = { name ="no_demand" spriteType = "GFX_no_demand_peace" position = { x= 18 y = 16 } Orientation = "UPPER_LEFT" } iconType = { name ="no_full_ally" spriteType = "GFX_no_full_ally" position = { x= 15 y = 16 } Orientation = "UPPER_LEFT" } } windowType = { name = "InterveneDiplomacyDialogue_warentry" backGround="" position = { x = 0 y = 0 } size = { x = 32 y = 32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name ="shield" position = { x = 0 y = 0 } quadTextureSprite = "GFX_shield_small" } iconType = { name ="invalid" spriteType = "GFX_diplomacy_arrowupdown" position = { x = 18 y = 20 } scale = 0.4 } } ################ SUPPORT REBELS ############################### eu3dialogtype = { name = "SupportRebelsDiplomacyDialogue" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_support_rebels_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = {x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 30 y = 208 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 300 maxHeight = 140 fixedsize = yes } instantTextBoxType = { name = "chance_string" position = { x = 100 y = 330 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 320 maxHeight = 200 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } listboxType = { name ="rebels" position = { x = 21 y = 355 } backGround="" size = { x= 500 y = 490 } #was x= 500 y = 160 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } instantTextBoxType = { name = "no_rebels_explanation" position = { x = 21 y = 355 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "NO_REBELS_TO_SUPPORT" maxWidth = 500 maxHeight = 160 format = centre } ### Military Maintenance instantTextBoxType = { name = "rebel_supporteff_label" position = { x = 334 y =207 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "SUPPORT_EFFICIENCY" maxWidth = 200 maxHeight = 26 format = left } instantTextBoxType = { name = "rebel_supporteff_value" position = { x = 320 y =207 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100%" maxWidth = 200 maxHeight = 26 format = right } instantTextBoxType = { name = "rebel_money_label" position = { x = 334 y =245 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "REBEL_SUPPORT_MONEY" maxWidth = 200 maxHeight = 26 format = left } instantTextBoxType = { name = "rebel_money_value" position = { x = 323 y =245 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "0" maxWidth = 200 maxHeight = 26 format = right } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } windowType = { name = "SupportRebelsDiplomacyDialogue_rebelentry" backGround="" position = { x=0 y=20 } size = { x=498 y=32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no checkboxType = { name = "select" position = { x=0 y =-1 } quadTextureSprite ="GFX_checkbox_button_straight_498_29" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } guiButtonType = { name ="shield" position = { x= 0 y = -3 } quadTextureSprite = "GFX_shield_small" } instantTextBoxType = { name = "name" position = { x = 32 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" maxWidth = 140 maxHeight = 32 fixedsize = yes alwaystransparent = yes } instantTextBoxType = { name = "revoltrisk" position = { x = 180 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" maxWidth = 256 maxHeight = 32 alwaystransparent = yes } instantTextBoxType = { name = "provinces" position = { x = 295 y = 3 } textureFile = "" font = "vic_18" borderSize = {x = 2 y = 2} text = "" maxWidth = 190 maxHeight = 32 fixedsize = yes alwaystransparent = yes truncate = yes } } ################ OFFER CONDOTTIERI ############################### eu3dialogtype = { name = "OfferCondottieriDiplomacyDialogue" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_offer_condottieri_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "OFFERCONDOTTIERI_TITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 288 y = 214 } name = "num_condottieri_available_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 333 y = 214 } name = "num_condottieri_available_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } instantTextBoxType={ position = {x = 288 y = 239 } name = "percentage_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "OFFERCONDOTTIERI_PERCENTAGE" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 333 y = 238 } name = "percentage_value" font = "vic_22" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } instantTextBoxType={ position = {x = 288 y = 264 } name = "money_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "OFFERCONDOTTIERI_MONTHLY_COST" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 333 y = 263 } name = "money_value" font = "vic_22" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } instantTextBoxType={ position = {x = 287 y = 336 } name = "Description" font = "vic_18" borderSize = {x = 6 y = 0} maxWidth = 210 maxHeight = 90 text = "" orientation = "UPPER_LEFT" format = centre scrollbartype = "standardlistbox_slider" } listboxType ={ name ="armylist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =638} #was x=205 y =300 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } scrollbarType = { name = "money_slider" slider = "landslider_SliderButton" track= "landslider_TrackButton" leftbutton = "landslider_upButton" rightbutton = "landslider_downButton" size = {x =218 y =16 } position = {x= 287 y =295} priority = 100 borderSize = {x =16 y = 16} maxValue = 10 minValue = 0 stepSize = 0.1 startValue = 5 horizontal = 1 guiButtonType = { name = "landslider_SliderButton" quadTextureSprite = "GFX_scroll_drager_blue" tooltip = "" tooltipText ="" delayedTooltipText = "" position = { x=0 y =0} } guiButtonType = { name = "landslider_TrackButton" quadTextureSprite = "yearslider_background" position = { x=0 y =20} tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_upButton" quadTextureSprite = "GFX_scroll_left_gold" position = { x=0 y =0} } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_downButton" quadTextureSprite = "GFX_scroll_right_gold" position = { x=0 y =120} } } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 438 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 433 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 279 y = 486 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 230 maxHeight = 200 format = centre } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "c" extra_shortcut = "RETURN" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } windowType = { name = "offer_condottieri_entry" backGround="" position = { x=0 y=0 } size = { x=150 y= 90 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no checkboxType = { name = "offer_condottieri_button" position = { x=-8 y =3} quadTextureSprite ="GFX_checkbox_button_straight_213_29" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType={ position = {x = 23 y = 10 } name = "info_text" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 210 maxHeight = 26 text = "" orientation = "UPPER_LEFT" format = left } windowType = { name = "regiment_desc" backGround="" position = { x=0 y=0 } size = { x=150 y= 90 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name = "unit1_type" position = { x= 0 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit1_count" position = { x = 35 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 50 maxHeight = 17 format = left } guiButtonType = { name = "unit2_type" position = { x= 50 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit2_count" position = { x = 85 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 50 maxHeight = 17 format = left } guiButtonType = { name = "unit3_type" position = { x= 100 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit3_count" position = { x = 135 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 50 maxHeight = 17 format = left } } instantTextBoxType = { name = "leader_text" position = { x = 0 y = 68 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 210 maxHeight = 12 format = left truncate = yes fixedsize = yes } } ############################################################### eu3dialogtype = { name = "ProvDialog" backGround="" position = { x=0 y=139 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_subject_interact_dialog_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 287 y = 232 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 210 text = "SP_PRICE" orientation = "UPPER_LEFT" format = centre fixedsize = yes } listboxType ={ name ="list" position = { x = 40 y = 210 } backGround="" size = { x=205 y =300} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 445 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 440 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre alwaystransparent = yes } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "RETURN" extra_shortcut = "c" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } eu3dialogtype = { name = "SellProvDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_sell_province_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "SELLPROVTITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 288 y = 237 } name = "money_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "SP_MONEY" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 333 y = 235 } name = "money_value" font = "vic_22" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } instantTextBoxType={ position = {x = 287 y = 325 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 94 text = "SP_PRICE" orientation = "UPPER_LEFT" format = centre scrollbartype = "standardlistbox_slider" } listboxType ={ name ="provincelist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =638} #was x=205 y =300 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } scrollbarType = { name = "money_slider" slider = "landslider_SliderButton" track= "landslider_TrackButton" leftbutton = "landslider_upButton" rightbutton = "landslider_downButton" size = {x =220 y =16 } position = {x= 287 y =268} priority = 100 borderSize = {x =16 y = 16} maxValue = 100 minValue = 0 stepSize =1 startValue = 20 horizontal = 1 guiButtonType = { name = "landslider_SliderButton" quadTextureSprite = "GFX_scroll_drager_blue" tooltip = "" tooltipText ="" delayedTooltipText = "" position = { x=0 y =0} } guiButtonType = { name = "landslider_TrackButton" quadTextureSprite = "yearslider_background" position = { x=0 y =20} tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_upButton" quadTextureSprite = "GFX_scroll_left_gold" position = { x=0 y =0} } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_downButton" quadTextureSprite = "GFX_scroll_right_gold" position = { x=0 y =120} } } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre alwaystransparent = yes } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "OK" buttonFont = "vic_18" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } eu3dialogtype = { name = "ReturnCoreDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_sell_province_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "RETURN_CORE_TITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 287 y = 325 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 94 orientation = "UPPER_LEFT" format = centre scrollbartype = "standardlistbox_slider" } listboxType ={ name ="provincelist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =300} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre alwaystransparent = yes } guiButtonType = { name = "AgreeButton" position = { x=280 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "OK" buttonFont = "vic_18" clicksound = ok_click } guiButtonType = { name = "DeclineButton" position = { x=50 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } eu3dialogtype = { name = "ShareMapDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_share_map" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "SELLPROVTITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 287 y = 285 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 200 text = "SP_PRICE" orientation = "UPPER_LEFT" format = centre } listboxType ={ name ="regionlist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =638} #was x=205 y =300 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 297 y = 423 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "OK" buttonFont = "vic_18" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } eu3dialogtype = { name = "SellShipsDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_sell_province_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "SELLSHIPS_TITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 288 y = 237 } name = "money_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "SP_MONEY" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 333 y = 235 } name = "money_value" font = "vic_22" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } instantTextBoxType={ position = {x = 287 y = 325 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 100 text = "SP_PRICE" orientation = "UPPER_LEFT" format = centre fixedsize = yes } listboxType ={ name ="provincelist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =638} #was x=205 y =300 Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } scrollbarType = { name = "money_slider" slider = "landslider_SliderButton" track= "landslider_TrackButton" leftbutton = "landslider_upButton" rightbutton = "landslider_downButton" size = {x =220 y =16 } position = {x= 287 y =268} priority = 100 borderSize = {x =16 y = 16} maxValue = 100 minValue = 0 stepSize =1 startValue = 20 horizontal = 1 guiButtonType = { name = "landslider_SliderButton" quadTextureSprite = "GFX_scroll_drager_blue" tooltip = "" tooltipText ="" delayedTooltipText = "" position = { x=0 y =0} } guiButtonType = { name = "landslider_TrackButton" quadTextureSprite = "yearslider_background" position = { x=0 y =20} tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_upButton" quadTextureSprite = "GFX_scroll_left_gold" position = { x=0 y =0} } guiButtonType = { # parent = "landslider_SliderButton" name = "landslider_downButton" quadTextureSprite = "GFX_scroll_right_gold" position = { x=0 y =120} } } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 425 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "c" extra_shortcut = "RETURN" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } windowType = { name = "province_overview_entry" backGround="" position = { x=0 y=0 } size = { x=150 y= 30 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no checkboxType = { name = "prov_button" position = { x=-8 y =3} quadTextureSprite ="GFX_button_straight_213_29" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType={ position = {x = 23 y = 10 } name = "info_text" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 210 maxHeight = 26 text = "" orientation = "UPPER_LEFT" format = left } } windowType = { name = "sell_province_entry" backGround="" position = { x=0 y=0 } size = { x=150 y= 30 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no checkboxType = { name = "sell_prov_button" position = { x=-8 y =3} quadTextureSprite ="GFX_checkbox_button_straight_213_29" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType={ position = {x = 23 y = 10 } name = "info_text" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 210 maxHeight = 26 text = "" orientation = "UPPER_LEFT" format = left } } windowType = { name = "sell_ship_entry" backGround="" position = { x=0 y=0 } size = { x=150 y= 60 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no checkboxType = { name = "sell_prov_button" position = { x=-8 y =3} quadTextureSprite ="GFX_checkbox_button_straight_213_29" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType={ position = {x = 23 y = 10 } name = "info_text" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 210 maxHeight = 26 text = "" orientation = "UPPER_LEFT" format = left } guiButtonType = { name = "unit1_type" position = { x= 0 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit1_count" position = { x = 35 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "123" maxWidth = 50 maxHeight = 17 format = left } guiButtonType = { name = "unit2_type" position = { x= 50 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit2_count" position = { x = 85 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "123" maxWidth = 50 maxHeight = 17 format = left } guiButtonType = { name = "unit3_type" position = { x= 100 y = 30 } quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit3_count" position = { x = 135 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "123" maxWidth = 50 maxHeight = 17 format = left } guiButtonType = { name = "unit4_type" position = { x= 150 y = 30} quadTextureSprite = "GFX_unit_types_strip_nontransp" scale= 0.7 } instantTextBoxType = { name = "unit4_count" position = { x = 185 y = 38 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "123" maxWidth = 50 maxHeight = 17 format = left } } eu3dialogtype = { name = "OfferLoanDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_loan_offer_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "OFFERLOAN_TITLE" maxWidth = 316 maxHeight = 40 format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 117 y = 360 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 316 maxHeight = 160 text = "" orientation = "UPPER_LEFT" format = centre } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } instantTextBoxType = { name = "chance_string" position = { x = 120 y = 478 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } instantTextBoxType={ position = {x = 170 y = 184 } name = "money_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "LOAN_MONEY" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 213 y = 184 } name = "money_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } scrollbarType = { name = "money_slider" slider = "landslider_SliderButton" track= "landslider_TrackButton" leftbutton = "landslider_upButton" rightbutton = "landslider_downButton" size = {x =220 y =16 } position = {x= 170 y =208} priority = 100 borderSize = {x =16 y = 16} maxValue = 100 minValue = 0 stepSize =1 startValue = 20 horizontal = 1 guiButtonType = { name = "landslider_SliderButton" quadTextureSprite = "GFX_scroll_drager_blue" tooltip = "" tooltipText ="" delayedTooltipText = "" position = { x=0 y =0} } guiButtonType = { name = "landslider_TrackButton" quadTextureSprite = "yearslider_background" position = { x=0 y =20} tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { parent = "landslider_SliderButton" name = "landslider_upButton" quadTextureSprite = "GFX_scroll_left_gold" position = { x=0 y =0} } guiButtonType = { parent = "landslider_SliderButton" name = "landslider_downButton" quadTextureSprite = "GFX_scroll_right_gold" position = { x=0 y =120} } } instantTextBoxType={ position = {x = 170 y = 239 } name = "duration_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "LOAN_DURATION" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 213 y = 239 } name = "duration_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } guiButtonType = { name = "decrease_duration_button" position = { x = 168 y = 263 } quadTextureSprite ="GFX_decrease_button_left" tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { name = "increase_duration_button" position = { x = 370 y = 263 } quadTextureSprite ="GFX_increase_button_right" tooltip = "" tooltipText ="" delayedTooltipText = "" } instantTextBoxType={ position = {x = 170 y = 299 } name = "intrest_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "LOAN_INTEREST" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 213 y = 299 } name = "intrest_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 172 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = right } guiButtonType = { name = "decrease_intrest_button" position = { x = 168 y = 324 } quadTextureSprite ="GFX_decrease_button_left" tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { name = "increase_intrest_button" position = { x = 370 y = 324 } quadTextureSprite ="GFX_increase_button_right" tooltip = "" tooltipText ="" delayedTooltipText = "" } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "c" extra_shortcut = "RETURN" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } eu3dialogtype = { name = "TransferTradePowerDialog" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_transfer_tradepower_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "OFFERLOAN_TITLE" maxWidth = 316 maxHeight = 40 format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 117 y = 360 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 316 maxHeight = 160 text = "" orientation = "UPPER_LEFT" format = centre } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } instantTextBoxType = { name = "chance_string" position = { x = 120 y = 478 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } instantTextBoxType={ position = {x = 135 y = 181 } name = "trade_power_label" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 240 maxHeight = 18 text = "AMOUNT_OF_TRADE_POWER_TRANSFERED" orientation = "UPPER_LEFT" format = left } instantTextBoxType={ position = {x = 379 y = 181 } name = "trade_power_value" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 52 maxHeight = 18 text = "" orientation = "UPPER_LEFT" format = center } scrollbarType = { name = "trade_power_slider" slider = "landslider_SliderButton" track= "landslider_TrackButton" leftbutton = "landslider_upButton" rightbutton = "landslider_downButton" size = {x =220 y =16 } position = {x= 170 y =208} priority = 100 borderSize = {x =16 y = 16} maxValue = 100 minValue = 0 stepSize =1 startValue = 20 horizontal = 1 guiButtonType = { name = "landslider_SliderButton" quadTextureSprite = "GFX_scroll_drager_blue" tooltip = "" tooltipText ="" delayedTooltipText = "" position = { x=0 y =0} } guiButtonType = { name = "landslider_TrackButton" quadTextureSprite = "yearslider_background" position = { x=0 y =20} tooltip = "" tooltipText ="" delayedTooltipText = "" } guiButtonType = { parent = "landslider_SliderButton" name = "landslider_upButton" quadTextureSprite = "GFX_scroll_left_gold" position = { x=0 y =0} } guiButtonType = { parent = "landslider_SliderButton" name = "landslider_downButton" quadTextureSprite = "GFX_scroll_right_gold" position = { x=0 y =120} } } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "c" extra_shortcut = "RETURN" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } eu3dialogtype = { name = "DemandUnlawfulTerritoryDiplomacyDialogue" backGround="" position = { x=300 y=0 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_diplomacy_demand_unlawful_territory_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "SELLPROVTITLE" maxWidth = 316 maxHeight = 40 fixedsize = yes truncate = yes format = centre Orientation = "UPPER_LEFT" } instantTextBoxType={ position = {x = 287 y = 325 } name = "Description" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 220 maxHeight = 160 text = "SP_PRICE" orientation = "UPPER_LEFT" format = centre } listboxType ={ name ="provincelist" position = { x = 40 y = 210 } backGround="" size = { x=205 y =300} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diplomacy_view_diplo_chance_sell_province" position = { x = 295 y = 420 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short" position = { x = 283 y = 415 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 289 y = 420 } } instantTextBoxType = { name = "chance_string" position = { x = 229 y = 479 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "XXX" maxWidth = 320 maxHeight = 200 format = centre } guiButtonType = { name = "AgreeButton" if_resolution = { max_height = 867 position = { x=280 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 280 y = 679 } } if_resolution = { min_height = 1048 position = { x = 280 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "OK" buttonFont = "vic_18" shortcut = "c" extra_shortcut = "RETURN" clicksound = ok_click } guiButtonType = { name = "DeclineButton" if_resolution = { max_height = 867 position = { x=50 y =525} } if_resolution = { min_height = 868 max_height = 1047 position = { x = 50 y = 679 } } if_resolution = { min_height = 1048 position = { x = 50 y = 855 } } quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" } } windowType = { name = "EnemyShieldWindow" backGround="" position = { x=0 y=0 } size = { x=32 y=32 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no guiButtonType = { name ="EnemyShield" position = { x= -2 y = 0 } quadTextureSprite = "GFX_shield_small" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" Orientation = "UPPER_LEFT" } } ############## INVITE TO FEDERATION DIPLOMACY DIALOG ################## eu3dialogtype = { name = "InviteToFederationDiplomacyDialog" backGround="" position = { x=290 y=-15 } size = { x=520 y=476 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="Background" spriteType = "GFX_court_view_select_advisor_bg" position = { x= -7 y = -9 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "Title" position = { x = 117 y = 138 } textureFile = "" font = "vic_22s" borderSize = {x = 0 y = 0} text = "" maxWidth = 316 maxHeight = 40 format = centre } instantTextBoxType = { name = "Description" position = { x = 45 y = 220 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 440 maxHeight = 270 scrollbartype = "standardlistbox_slider" format = left } iconType = { name = "NameField" spriteType = "GFX_invite_federation_name_field" position = { x=180 y = 350 } } editBoxType = { position = { x = 180 y = 350 } name = "name_edit" font = "vic_18" borderSize = { x = 8 y = 6 } size = { x=198 y=32 } text = "" orientation = "UPPER_LEFT" } instantTextBoxType = { position = { x = 180 y = 350 } name = "name_text" font = "vic_18" borderSize = { x = 8 y = 6 } text = "" maxWidth = 198 maxHeight = 32 orientation = "UPPER_LEFT" } iconType = { name ="diplo_chance_reasons" spriteType = "GFX_diploreasons_bar" position = { x = 105 y = 425 } } iconType = { name ="diplo_chance_frame" spriteType = "GFX_diplomacy_view_diplochance_bar_frame" position = { x = 90 y = 420 } } iconType = { name ="diplo_chance_threshold" spriteType = "GFX_diploreasons_bar_threshold" position = { x = 100 y = 410 } } iconType = { name ="chance_string_bg" spriteType = "GFX_diplomacy_chance_string_bg" position = { x= 140 y = 450 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "chance_string" position = { x = 117 y = 470 } textureFile = "" font = "vic_22" borderSize = {x = 0 y = 0} text = "" maxWidth = 315 maxHeight = 40 format = centre } shieldtype = { name ="LeftShield" spriteType = "standarddialogshield" position = { x= 32 y = 120 } } shieldtype = { name ="RightShield" spriteType = "standarddialogshield" position = { x= 426 y = 120 } } guiButtonType = { name = "AgreeButton" position = { x=280 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" shortcut = "c" extra_shortcut = "RETURN" buttonText = "SEND" buttonFont = "vic_18" } guiButtonType = { name = "DeclineButton" position = { x=50 y =525} quadTextureSprite ="button_type_4" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CANCEL_OFFER" shortcut = "z" extra_shortcut = "ESCAPE" buttonFont = "vic_18" } } }