guiTypes = { #x is minimum resolution height for this country view to increase to large size #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name ="countrystabilityview_scaling_large_min_inc" position = { x= 900 y = 144 } } #x is minimum resolution height for this country view to increase to huge size #y is the size increase for lists and distance to move for buttons at the bottom of the country view positionType = { name ="countrystabilityview_scaling_huge_min_inc" position = { x= 1080 y = 290 } } windowType = { name = "disaster_item" backGround="" position = { x=0 y=0 } size = { x=44 y= 44 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="icon" spriteType = "GFX_idea_unknown" position = { x = 0 y = 0} Orientation = "UPPER_LEFT" } iconType = { name ="progress" spriteType = "GFX_disaster_progress_bar" position = { x= 4 y = 36 } Orientation = "UPPER_LEFT" } iconType = { name ="progress_frame" spriteType = "GFX_disaster_progress_frame" position = { x= 1 y = 33 } Orientation = "UPPER_LEFT" } } windowType = { name = "countrystabilityview" #position = { x=0 y=140 } position = { x=-600 y=140 } show_position = { x=0 y =140 } hide_position = { x=-600 y =140 } animation_type = "decelerated" animation_time = 300 size = { x=1024 y=100 } moveable = 0 Orientation = "UPPER_LEFT" upsound = "tab_stability" iconType = { name ="countryview_bg" spriteType = "GFX_country_government_view_bg" position = { x= -7 y = -10 } Orientation = "UPPER_LEFT" } guiButtonType = { name = "close_button" position = { x = 514 y = -1 } quadTextureSprite ="GFX_closebutton2" shortcut = "ESCAPE" Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "window_title" position = { x = 15 y =78 } textureFile = "" font = "vic_29s" borderSize = {x = 4 y = 4} text = "HEADER_STABILITY_EXPANSION" maxWidth = 512 maxHeight = 32 format = centre } ### ------- Stability ------- instantTextBoxType = { name = "stability" position = { x = 59 y = 202 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "stability" maxWidth = 130 maxHeight = 32 format = left } iconType = { name ="stability_icon" spriteType = "GFX_icon_stability" position = { x= 31 y = 200 } Orientation = "UPPER_LEFT" hint_tag = "hint_stability" } iconType = { name ="stability_negative_progress" spriteType = "GFX_stability_negative_progressbar" position = { x= 41 y = 235 } Orientation = "UPPER_LEFT" } iconType = { name ="stability_positive_progress" spriteType = "GFX_stability_positive_progressbar" position = { x= 102 y = 235 } Orientation = "UPPER_LEFT" } iconType = { name ="stability_progress_frame" spriteType = "GFX_stability_bar_frame" position = { x= 29 y = 230 } Orientation = "UPPER_LEFT" } iconType = { name ="stability_progress_threshold" spriteType = "GFX_stability_boost_indicator" position = { x = 84 y = 229 } } instantTextBoxType = { name = "stability_value" position = { x = 89 y = 230 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "+3" maxWidth = 24 maxHeight = 18 format = centre } guiButtonType = { name ="stability_boost" quadTextureSprite= "GFX_standard_button_105" position = { x= 51 y = 255 } Orientation = "UPPER_LEFT" buttonText = "BOOST" buttonFont = "vic_18" } ### ------- Overextension ------- iconType = { name ="overex_icon" spriteType = "GFX_icon_overextension" position = { x= 220 y = 200 } Orientation = "UPPER_LEFT" hint_tag = "hint_overextension" } instantTextBoxType = { name = "overex" position = { x = 248 y = 202 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "GOVSC_OVEREXTENSION" maxWidth = 128 maxHeight = 32 format = left } instantTextBoxType = { name = "overex_progress_value" position = { x = 282 y = 226 } textureFile = "" font = "vic_22" borderSize = {x = 4 y = 4} text = "" maxWidth = 85 maxHeight = 22 format = centre fixedsize = yes } guiButtonType = { name ="overex_manage" quadTextureSprite= "GFX_standard_button_105" position = { x= 277 y = 252 } Orientation = "UPPER_LEFT" buttonText = "STABEX_MANAGEOVEX" buttonFont = "vic_18" } ### ------- native policy ------- iconType = { name ="native_policy_bg" spriteType = "GFX_native_policy_bg" position = { x= 403 y = 280 } Orientation = "UPPER_LEFT" } guiButtonType = { name = "native_policy_coexist" quadTextureSprite= "GFX_native_policy_coexist" position = { x= 416 y = 284 } buttonFont = "vic_18" } guiButtonType = { name = "native_policy_trade" quadTextureSprite= "GFX_native_policy_trade" position = { x= 453 y = 284 } buttonFont = "vic_18" } guiButtonType = { name = "native_policy_hostile" quadTextureSprite= "GFX_native_policy_hostile" position = { x= 490 y = 284 } buttonFont = "vic_18" } ### ------- disasters ------- OverlappingElementsBoxType = { name = "disasters_box" position = { x = 226 y = 146 } size = { x = 332 y = 32 } Orientation = "UPPER_LEFT" format = left spacing = 1 } instantTextBoxType = { name = "disasters" position = { x = 247 y = 115 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "DISASTERS" maxWidth = 145 maxHeight = 18 format = left } iconType = { name ="disaster_icon" spriteType = "GFX_disaster_icon" position = { x= 223 y = 116 } Orientation = "UPPER_LEFT" } ### ------- War Exhaustion ------- instantTextBoxType = { name = "warex" position = { x = 55 y = 114 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "WEXTITLE" maxWidth = 145 maxHeight = 18 format = left } iconType = { name ="warex_icon" spriteType = "GFX_icon_war_exhaustion" position = { x= 28 y = 110 } Orientation = "UPPER_LEFT" hint_tag = "hint_warexhaustion" } iconType = { name ="warex_progress" spriteType = "GFX_warex_progressbar" position = { x= 38 y = 145 } Orientation = "UPPER_LEFT" } iconType = { name ="warex_progress_frame" spriteType = "GFX_progress_bar_frame" position = { x= 26 y = 140 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "warex_progress_value" position = { x = 36 y = 141} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "5 of 10" maxWidth = 120 maxHeight = 32 format = centre } guiButtonType = { name ="reduce_warex" quadTextureSprite= "GFX_standard_button_105" position = { x=29 y = 166 } Orientation = "UPPER_LEFT" buttonText = "REDUCE" buttonFont = "vic_18" } iconType = { name ="warex_development_icon" spriteType = "GFX_inflation_arrows_strip" position = { x= 135 y = 165 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "warex_development_value" position = { x = 999225 y = 148 } textureFile = "" font = "vic_22" borderSize = {x = 4 y = 4} text = "-0.32" maxWidth = 50 maxHeight = 32 format = centre } ### ------- Colonial Expansion ------- iconType = { name ="colonial_exp_icon" spriteType = "GFX_icon_unjustified_demands" position = { x= 400 y = 196 } Orientation = "UPPER_LEFT" hint_tag = "hint_colonist" scale = 0.65 } instantTextBoxType = { name = "colonial_exp" position = { x = 434 y = 202 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "expansion_tab" maxWidth = 140 maxHeight = 18 format = left } iconType = { name ="colonial_range_icon" spriteType = "GFX_colonial_range" position = { x= 418 y = 218 } Orientation = "UPPER_LEFT" scale = 0.82 hint_tag = "hint_colonialrange" } instantTextBoxType = { name = "colonial_range_value" position = { x = 406 y = 258 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "5000" maxWidth = 64 maxHeight = 24 format = centre } iconType = { name ="colonial_growth_icon" spriteType = "GFX_colonial_growth" position = { x= 474 y = 218 } Orientation = "UPPER_LEFT" scale = 0.82 hint_tag = "hint_settlergrowth" } instantTextBoxType = { name = "colonial_growth_value" position = { x = 469 y = 257 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "5000" maxWidth = 54 maxHeight = 24 format = centre } iconType = { name ="administrative_efficiency_icon" spriteType = "GFX_icon_administrative_efficiency" position = { x= 222 y = 218 } Orientation = "UPPER_LEFT" scale = 0.82 hint_tag = "hint_administrative_efficiency" } instantTextBoxType = { name = "administrative_efficiency_value" position = { x = 212 y = 258 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "100%" maxWidth = 64 maxHeight = 24 format = centre } iconType = { name ="governing_capacity_icon" spriteType = "GFX_governing_capacity" position = { x= 32 y = 290 } Orientation = "UPPER_LEFT" scale = 0.75 } instantTextBoxType = { name = "Governing Capacity_label" position = { x = 56 y = 287 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "GOVERNING_CAPACITY" maxWidth = 130 maxHeight = 32 format = left } iconType = { name ="govcap_progress" spriteType = "GFX_default_progressbar" position = { x= 48 y = 319 } Orientation = "UPPER_LEFT" } iconType = { name ="govcap_progress_frame" spriteType = "GFX_progress_bar_frame" position = { x= 33 y = 317 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "govcap_progress_value" position = { x = 46 y = 316 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "5 of 10" maxWidth = 120 maxHeight = 32 format = centre } instantTextBoxType = { name = "States & Territories" position = { x = 248 y = 287 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "STATES_AND_TERRITORIES" maxWidth = 128 maxHeight = 32 format = left } iconType = { name ="states_icon" spriteType = "GFX_icon_states" position = { x= 220 y = 287 } Orientation = "UPPER_LEFT" scale = 0.82 } instantTextBoxType = { name = "states_text" position = { x =230 y = 311 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "States" maxWidth = 96 maxHeight = 24 format = left } instantTextBoxType = { name = "territories_text" position = { x =230 y = 329 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "Territories" maxWidth = 96 maxHeight = 24 format = left } ### ----------------------- instantTextBoxType = { name = "sub_title" position = { x = 48 y = 352 } textureFile = "" font = "vic_22" borderSize = {x = 4 y = 2} text = "REBELS_AND_POSSIBLE_REBELS" maxWidth = 200 maxHeight = 32 format = centre } ### ------- REBELS ------- instantTextBoxType = { name = "show_subject_revolts_label" if_resolution = { max_height = 899 position = {x = 50 y = 532 } } if_resolution = { max_height = 1079 min_height = 900 position = {x = 50 y = 678 } } if_resolution = { min_height = 1080 position = {x = 50 y = 826 } } textureFile = "" font = "vic_18" borderSize = { x = 2 y = 2 } text = "SHOW_SUBJECT_REVOLTS" maxWidth = 140 maxHeight = 60 format = left fixedsize = yes } guiButtonType = { name ="show_subject_revolts" if_resolution = { max_height = 899 position = {x = 23 y = 532 } } if_resolution = { max_height = 1079 min_height = 900 position = {x = 23 y = 678 } } if_resolution = { min_height = 1080 position = {x = 23 y = 826 } } quadTextureSprite ="GFX_checkbox_gold_24" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" frame = 2 } iconType = { name ="national_unrest_icon" spriteType = "GFX_icon_national_unrest" position = { x= 418 y = 316 } Orientation = "UPPER_LEFT" scale = 0.6 } instantTextBoxType = { name = "base_unrest_value" position = { x = 470 y = 323 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "0" maxWidth = 60 maxHeight = 32 format = left } instantTextBoxType = { name = "break_country" position = { x = 291 y = 353 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "CV_BREAK_COUNTRY" maxWidth = 140 maxHeight = 32 format = left fixedsize = yes } iconType = { name ="break_country_progress" spriteType = "GFX_rebelsView_progressbar" position = { x= 430 y = 360 } Orientation = "UPPER_LEFT" } iconType = { name ="break_country_progress_frame" spriteType = "GFX_provinceView_morale_frame_long" position = { x= 420 y = 357 } Orientation = "UPPER_LEFT" } listboxType = { name = "revolters_listbox" backGround = "" position = { x=22 y=385 } size = { x=482 y=163 } Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } ### MANAGE OVEREXTENSION WINDOW windowType = { name = "manage_overext_window" position = { x=33 y=312 } size = { x=300 y=400 } moveable = 0 Orientation = "UPPER_LEFT" iconType = { name ="bg" spriteType = "GFX_govReb_overext_bg" position = { x= -27 y = 39 } Orientation = "UPPER_LEFT" } guiButtonType = { name ="sort_overext_province" quadTextureSprite = "GFX_sort_107" position = { x = 7 y = 46 } buttonFont = "vic_18" buttonText = "LEDGER_PROVINCE" pdx_tooltip = "SORT_BY_NAME" pdx_tooltip_delayed = "" } guiButtonType = { name ="sort_overext_tax" quadTextureSprite = "GFX_sort_62_dev" position = { x = 114 y = 46 } buttonFont = "vic_18" pdx_tooltip = "SORT_BY_DEVELOPMENT" pdx_tooltip_delayed = "" } guiButtonType = { name ="sort_overext_culture" quadTextureSprite = "GFX_sort_88" position = { x = 178 y = 46 } buttonFont = "vic_18" buttonText = "LEDGER_CULTURE" pdx_tooltip = "SORT_BY_CULTURE" pdx_tooltip_delayed = "" } guiButtonType = { name ="sort_overext_overext" quadTextureSprite = "GFX_sort_88" position = { x = 268 y = 46 } buttonFont = "vic_18" buttonText = "over_extension" pdx_tooltip = "SORT_OVEREXT" pdx_tooltip_delayed = "" } guiButtonType = { name ="sort_overext_cost" quadTextureSprite = "GFX_sort_46" position = { x = 358 y = 46 } buttonFont = "vic_18" buttonText = "PEACE_COST" pdx_tooltip = "SORT_BY_COST" pdx_tooltip_delayed = "" } guiButtonType = { name ="sort_cores" quadTextureSprite = "GFX_sort_79_core" position = { x = 404 y = 46 } buttonFont = "vic_18" pdx_tooltip = "GIVE_UP_CORES" pdx_tooltip_delayed = "" } listboxType = { name ="list" position = { x = 6 y = 74 } backGround="" size = { x=480 y = 132} Orientation = "UPPER_LEFT" horizontal = 0 spacing = 0 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "back" position = { x= 4 y = 250 } #was y=216 quadTextureSprite ="GFX_button_straight_87_32" buttonText = "BACK" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" clicksound = back_click } guiButtonType = { name = "core_all" position = { x= 400 y = 250 } #was y=216 quadTextureSprite ="GFX_button_straight_87_32" buttonText = "CORE_ALL" buttonFont = "vic_18" } } ################################################################################################ ### --- Handle rebels interface --- windowType = { name = "cv_governmentrebels_handlerebels" backGround="" position = { x= 0 y= 0 } size = { x=1024 y=100 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no iconType = { name ="domesticpanel_overlay" spriteType = "GFX_rebels_handle_them_bg" position = { x= -8 y = -11 } Orientation = "UPPER_LEFT" } # iconType = # { # name ="rebel_banner" # spriteType = "GFX_rebels_banner" # position = { x= 10 y = 329 } # Orientation = "UPPER_LEFT" # } guiButtonType = { name ="revolter_shield" spriteType = "GFX_shield_small" position = { x=24 y = 352 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "rebels_header" position = { x = 58 y = 355} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "Fraticelli Heretics" maxWidth = 232 maxHeight = 32 format = left fixedsize = yes } instantTextBoxType = { name = "rebels_info" position = { x = 290 y = 356} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "..." maxWidth = 180 maxHeight = 32 format = left fixedsize = yes } iconType = { name ="uprising_progress_icon" spriteType = "GFX_icon_unrest" position = { x= 460 y = 354 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "uprising_progress" position = { x = 492 y = 356 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 38 maxHeight = 24 format = left } instantTextBoxType = { name = "rebels_progress" position = { x = -2030 y = 421} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "..." maxWidth = 256 maxHeight = 64 format = left fixedsize = yes } iconType = { name ="rebelsize" spriteType = "GFX_unit_types_strip_mil_view" position = { x= 30 y = 394 } Orientation = "UPPER_LEFT" scale = 0.6 } instantTextBoxType = { name = "rebelsize_desc" position = { x = 56 y = 394} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 246 maxHeight = 48 format = left fixedsize = yes } iconType = { name ="onsiegewon_icon" spriteType = "GFX_icon_rebel_taken_provinces" position = { x= 30 y = 438 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "onsiegewon_desc" position = { x = 56 y = 438} textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 246 maxHeight = 48 format = left fixedsize = yes } iconType = { name ="enforcedemands_icon" spriteType = "GFX_icon_rebel_enforced_demands" position = { x= 30 y = 478 } Orientation = "UPPER_LEFT" } listboxType = { name = "demands_listbox" backGround = "" position = { x=60 y=482 } size = { x=227 y=87 } horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } listboxType = { name = "handle_listbox" backGround = "" position = { x=311 y=392 } size = { x=200 y=132 } horizontal = 0 spacing = 1 scrollbartype = "standardlistbox_slider" borderSize = {x = 0 y = 0} } guiButtonType = { name = "back_button" position = { x=195 y =538} quadTextureSprite ="button_type_1" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "BACK" buttonFont = "vic_18" shortcut = "z" extra_shortcut = "ESCAPE" clicksound = back_click } } } ################################################################################################ ### --- Revolt list item windowType = { name = "countrystabilityview_revolterlistitem" backGround ="" position = { x=0 y=0 } size = { x=480 y=70 } moveable = 0 dontRender = "" horizontalBorder = "" iconType = { name ="revoltlistitem_background" spriteType = "GFX_rebels_entry_bg" position = { x= 0 y = 0 } Orientation = "UPPER_LEFT" } guiButtonType = { name ="revolter_shield" spriteType = "GFX_shield_small" position = { x=11 y = 6 } Orientation = "UPPER_LEFT" } iconType = { name ="army_leader" spriteType = "GFX_icon_leader" position = { x= 15 y = 39} Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 42 y = 14 } textureFile = "" font = "vic_18" #borderSize = {x = 4 y = 4} text = "Gotlandish Nationalists" maxWidth = 220 maxHeight = 20 format = left } iconType = { name ="army_type" spriteType = "GFX_unit_types_strip_mil_view" position = { x= 383 y = 13} Orientation = "UPPER_LEFT" scale = 0.5 } instantTextBoxType = { name = "army_num" position = { x = 411 y = 12 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "1" maxWidth = 49 maxHeight = 32 format = right } iconType = { name ="icon_provs" spriteType = "GFX_icon_overextension" #TODO replace position = { x= 297 y = 11} Orientation = "UPPER_LEFT" scale = 0.85 } instantTextBoxType = { name = "controlled_provs" position = { x = 307 y = 11 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "xx" maxWidth = 64 maxHeight = 32 format = right } instantTextBoxType = { name = "progress_target_name" position = { x = 55 y = 38 } font = "vic_18" #borderSize = {x = 4 y = 4} text = "Independance for Gotland" maxWidth = 200 maxHeight = 16 format = left fixedsize = yes } iconType = { name ="progress_target" spriteType = "GFX_rebelsView_progressbar_long" position = { x= 59 y = 55 } Orientation = "UPPER_LEFT" } iconType = { name ="progress_target_frame" spriteType = "GFX_ideaView_progress_frame_long" position = { x= 50 y = 51 } Orientation = "UPPER_LEFT" } iconType = { name ="uprising_progress_icon" spriteType = "GFX_icon_unrest" position = { x= 297 y = 38} Orientation = "UPPER_LEFT" hint_tag = "hint_revoltrisk" } instantTextBoxType = { name = "uprising_progress" position = { x = 307 y = 40 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 64 maxHeight = 24 format = right } guiButtonType = { name ="handlethem" quadTextureSprite= "GFX_button_straight_96_32" position = { x= 377 y = 35 } Orientation = "UPPER_LEFT" buttonFont = "vic_18" buttonText = "HANDLE_THEM" hint_tag = "hint_rebeltypes" } iconType = { name = "subject_revolter_icon" spriteType = "GFX_tab_subjects" position = { x = 368 y = 25 } Orientation = "UPPER_LEFT" } guiButtonType = { name ="subject_revolter_shield" spriteType = "GFX_shield_small" position = { x= 408 y = 35 } Orientation = "UPPER_LEFT" } #iconType = #{ # name ="handle_rebels_glow" # spriteType = "GFX_handle_rebels_glow" # position = { x= 358 y = 36} # Orientation = "UPPER_LEFT" #} } ################################################################################################ ### --- Non Active Revolt list item windowType = { name = "countrystabilityview_nonactiverevolterlistitem" backGround ="" position = { x=0 y=0 } size = { x=480 y=72 } moveable = 0 dontRender = "" horizontalBorder = "" iconType = { name ="revoltlistitem_background" spriteType = "GFX_possible_rebels_entry_bg" position = { x= 0 y = 0 } Orientation = "UPPER_LEFT" } guiButtonType = { name ="revolter_shield" spriteType = "GFX_shield_small" position = { x= 11 y = 6 } Orientation = "UPPER_LEFT" } instantTextBoxType = { name = "name" position = { x = 42 y = 8 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "Gotlandish Nationalists" maxWidth = 220 maxHeight = 22 format = left } instantTextBoxType = { name = "progress_target_name" position = { x = 42 y = 38 } font = "vic_18" #borderSize = {x = 4 y = 4} text = "Independance for Gotland" maxWidth = 273 maxHeight = 16 format = left } iconType = { name ="uprising_progress_icon" spriteType = "GFX_icon_unrest" position = { x= 296 y = 38} Orientation = "UPPER_LEFT" hint_tag = "hint_revoltrisk" } instantTextBoxType = { name = "uprising_progress" position = { x = 307 y = 42 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 64 maxHeight = 24 format = right } iconType = { name ="army_type" spriteType = "GFX_unit_types_strip_mil_view" position = { x= 383 y = 13} Orientation = "UPPER_LEFT" scale = 0.5 } instantTextBoxType = { name = "army_num" position = { x = 411 y = 12 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "1" maxWidth = 49 maxHeight = 32 format = right } iconType = { name ="icon_provs" spriteType = "GFX_icon_overextension" #TODO replace position = { x= 297 y = 11} Orientation = "UPPER_LEFT" scale = 0.85 } instantTextBoxType = { name = "provinces" position = { x = 307 y = 11 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "xx" maxWidth = 64 maxHeight = 32 format = right } guiButtonType = { name ="handlethem" quadTextureSprite= "GFX_button_straight_96_32" position = { x= 377 y = 39 } Orientation = "UPPER_LEFT" buttonText = "HANDLE_THEM" buttonFont = "vic_18" } iconType = { name = "subject_revolter_icon" spriteType = "GFX_tab_subjects" position = { x = 368 y = 25 } Orientation = "UPPER_LEFT" } guiButtonType = { name ="subject_revolter_shield" spriteType = "GFX_shield_small" position = { x= 408 y = 35 } Orientation = "UPPER_LEFT" } #iconType = #{ # name ="handle_rebels_glow" # spriteType = "GFX_handle_rebels_glow" # position = { x= 340 y = 37} # Orientation = "UPPER_LEFT" #} } ################################################################################################ ### --- Handle rebels interface --- ### SEE countryhandlerebelsview.gui ################################################################################################ #### MANAGE OVEREXTENSION ENTRY windowType = { name ="countrystabilityview_overext_item" backGround="" position = { x= 0 y =0 } size = { x=200 y = 30 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" upsound = "" downsound = "" fullscreen=no guiButtonType = { name ="goto" quadTextureSprite = "GFX_overex_entry_frame" position = { x= 0 y = 0 } } instantTextBoxType={ position = {x = 6 y = 8 } name = "name" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 116 maxHeight = 20 text = "Elbonien" orientation = "UPPER_LEFT" format = left fixedsize = yes } instantTextBoxType={ position = {x = 103 y = 8 } name = "tax" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 58 maxHeight = 18 text = "55" orientation = "UPPER_LEFT" format = right fixedsize = yes } instantTextBoxType={ position = {x = 170 y = 8 } name = "culture" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 88 maxHeight = 18 text = "55" orientation = "UPPER_LEFT" format = centre fixedsize = yes } instantTextBoxType={ position = {x = 262 y = 8 } name = "overext" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 88 maxHeight = 18 text = "55" orientation = "UPPER_LEFT" format = centre fixedsize = yes } instantTextBoxType={ position = {x = 328 y = 8 } name = "cost" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 55 maxHeight = 18 text = "55" orientation = "UPPER_LEFT" format = right fixedsize = yes } guiButtonType = { name = "build" position = { x= 395 y = 0 } quadTextureSprite ="GFX_button_straight_87_32_notext" } instantTextBoxType={ position = {x = 395 y = 8 } name = "build_text" font = "vic_18" borderSize = {x = 0 y = 0} maxWidth = 87 maxHeight = 32 text = "CV_BUILD_CORE" orientation = "UPPER_LEFT" format = centre fixedsize = yes alwaystransparent = yes fixedsize = yes } iconType = { name ="province_coreprogress_bar" spriteType = "GFX_province_coreprogress_bar" position = { x= 397 y = 2} Orientation = "UPPER_LEFT" } iconType = { name ="province_coreprogress_frame" spriteType = "GFX_province_coreprogress_frame" position = { x= 397 y = 2} Orientation = "UPPER_LEFT" } guiButtonType = { name ="province_coreprogress_cancel" spriteType = "GFX_alerticon_dismiss_always" position = { x= 455 y = 4} Orientation = "UPPER_LEFT" } } positionType = { name = "stability_progress_threshold_move" position = { x = 16 y = 0 } } ################################################################################################ ### --- Accept demands windowType = { name = "cv_governmentrebels_handlerebels_acceptdemands" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y= -2} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CV_ACCEPT_DEMANDS" buttonFont = "vic_18" } } ################################################################################################ ### --- Stability windowType = { name = "cv_governmentrebels_handlerebels_stability" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y= -7} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "CV_BOOST_STABILITY" buttonFont = "vic_18" } } ################################################################################################ ### --- Harsh Treatments windowType = { name = "cv_governmentrebels_handlerebels_harshtreatments" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y=-12} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "harsh_treatment" buttonFont = "vic_18" } } ################################################################################################ ### --- Provoke Revolt windowType = { name = "cv_governmentrebels_handlerebels_provokerevolt" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y=-17} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonText = "PROVOKE_REVOLT" buttonFont = "vic_18" } } ################################################################################################ ### --- Build core windowType = { name = "cv_governmentrebels_handlerebels_buildcore" backGround ="" position = { x=0 y=0 } size = { x=200 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y=2} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "accept_text" position = { x = 5 y = 7 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 185 maxHeight = 22 fixedsize = yes format = centre alwaystransparent = yes } } ################################################################################################ ### --- Send missionary windowType = { name = "cv_governmentrebels_handlerebels_sendmissionary" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y=2} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "accept_text" position = { x = 5 y = 7 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 185 maxHeight = 22 fixedsize = yes format = centre alwaystransparent = yes } } ################################################################################################ ### --- Change culture windowType = { name = "cv_governmentrebels_handlerebels_changeculture" backGround ="" position = { x=0 y=0 } size = { x=480 y=32 } moveable = 0 dontRender = "" horizontalBorder = "" guiButtonType = { name = "accept" position = { x=0 y=2} quadTextureSprite ="GFX_list_button" tooltip = "" tooltipText ="" delayedTooltipText = "" buttonFont = "vic_18" } instantTextBoxType = { name = "accept_text" position = { x = 5 y = 7 } textureFile = "" font = "vic_18" borderSize = {x = 4 y = 4} text = "" maxWidth = 185 maxHeight = 22 fixedsize = yes format = centre alwaystransparent = yes } } ################################################################################################ windowType = { name = "demand_entry" backGround="" position = { x= 0 y=0 } size = { x=245 y= 75 } moveable = 0 dontRender = "" horizontalBorder= "" verticalBorder= "" fullScreen = no #alwaystransparent = yes instantTextBoxType = { name = "demand_text" position = { x = 0 y = 0 } textureFile = "" font = "vic_18" borderSize = {x = 0 y = 0} text = "" maxWidth = 200 maxHeight = 70 format = left fixedsize = yes alwaystransparent = yes } } }