// File-level encoding/structure rules — not tied to any registry, since // these operate on raw file bytes/text rather than parsed records. // Expects records shaped `{ path, text }` (see bin/validate.mjs / // src/validate.mjs's file-scan helper for how these are built). import { countBraces } from '../src/edit.mjs'; /** * "no-bom" — a UTF-8 BOM on a history/common file is unexpected: vanilla's * own history/common files have none (only vanilla's separate * localisation/*.yml files do, which are out of scope for this rule — * loc files are checked separately via the `loc` rule category, not this * one). A stray BOM on a data file the game itself doesn't expect there is * a real risk of the file failing to parse or parsing with a corrupted * first token. */ export const noBomRule = { id: 'no-bom', level: 'error', when: () => true, check: (record) => !record.bom, message: (record) => `${record.path}: file has a UTF-8 BOM (unexpected for history/common data files)`, note: 'Vanilla history/common data files never carry a BOM; one appearing here most likely means ' + 'the file was saved by an editor that adds one by default, and the game may not parse it correctly.', }; /** * "no-astral" — any character above U+FFFF (an astral/surrogate-pair code * point) in a history/common file is a strong signal of a mis-encoding * (e.g. two independent CP1252-mapped bytes accidentally recombining into * one astral code point on decode — see codec.mjs's header note on exactly * this failure mode) rather than an intentional character. */ export const noAstralRule = { id: 'no-astral', level: 'error', when: () => true, check: (record) => ![...record.text].some((ch) => ch.codePointAt(0) > 0xffff), message: (record) => `${record.path}: contains a character above U+FFFF (likely a mis-encoding, not an intentional character)`, note: 'EU4 data/localisation text is not expected to legitimately contain astral characters; when ' + 'one appears it has, in practice, been two independent CP1252-mapped bytes recombining into a ' + 'surrogate pair on decode — a mis-encoding, not real content.', }; /** * "brace-balance" — comment-aware brace balance (reusing edit.mjs's own * countBraces, not a second hand-written brace scanner) must be even and * open===close. A naive `{`/`}` text scan is fooled by comments that * themselves contain a brace (real case: `# The Eden Agreement }`), which * is exactly why this reuses the lexer-based comment-aware counter instead * of re-implementing a second, potentially-diverging brace scan. */ export const braceBalanceRule = { id: 'brace-balance', level: 'error', when: () => true, check: (record) => { const { open, close } = countBraces(record.text); return open === close; }, message: (record) => { const { open, close } = countBraces(record.text); return `${record.path}: unbalanced braces (open=${open}, close=${close})`; }, note: 'An unbalanced file will either fail to load or silently absorb everything after the ' + 'imbalance into the wrong scope. Comment-aware counting (via edit.mjs\'s countBraces) avoids ' + 'false positives from braces inside comments, e.g. "# The Eden Agreement }".', }; export default [noBomRule, noAstralRule, braceBalanceRule];